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- diff --git a/Data/Scripts/EvilSensor/EvilSensor.cs b/Data/Scripts/EvilSensor/EvilSensor.cs
- index 8e43484..c887732 100644
- --- a/Data/Scripts/EvilSensor/EvilSensor.cs
- +++ b/Data/Scripts/EvilSensor/EvilSensor.cs
- @@ -15,7 +15,7 @@ namespace EvilSensor_1
- public class EvilSensor : MyGameLogicComponent
- {
- - IMySensorBlock Sensor;
- + Sandbox.ModAPI.IMySensorBlock Sensor;
- StringBuilder logCache = new StringBuilder();
- @@ -64,7 +64,7 @@ public override void Init(MyObjectBuilder_EntityBase objectBuilder)
- }
- }
- // Define that Sensor is a SensorBlock
- - Sensor = Entity as IMySensorBlock;
- + Sensor = Entity as Sandbox.ModAPI.IMySensorBlock;
- // Add sensor_StateChanged to the actions for Sensor.StateChanged
- Sensor.StateChanged += sensor_StateChanged;
- }
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