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  1. 18:20:32: CLR host plugin strings not found, dynamically loading 4 strings
  2. 18:20:32: CLRHost::Initialize() attempting to load and start the .NET runtime (null)
  3. 18:20:32: CLRHost::Initialize() Found version v2.0.50727 .NET runtime
  4. 18:20:32: CLRHost::Initialize() Found version v4.0.30319 .NET runtime
  5. 18:20:32: CLRHost::Initialize() attempting to use v4.0.30319 .NET runtime
  6. 18:20:32: CLRHost::LoadInteropLibrary() load the assembly plugins\CLRHostPlugin\CLRHost.Interop.dll
  7. 18:20:32: CLRHost::LoadPlugins() attempting to load the plugin assembly CLRBrowserSourcePlugin
  8. 18:20:32: CLRHost:: Could not find/load browser settings at location C:\Users\sahaj\AppData\Roaming\OBS\pluginData\browser.json
  9. 18:20:32: CLRHost:: Exception: System.IO.FileNotFoundException: Could not find file 'C:\Users\sahaj\AppData\Roaming\OBS\pluginData\browser.json'.
  10. 18:20:32: File name: 'C:\Users\sahaj\AppData\Roaming\OBS\pluginData\browser.json'
  11. 18:20:32: at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
  12. 18:20:32: at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
  13. 18:20:32: at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)
  14. 18:20:32: at CLRBrowserSourcePlugin.Shared.BrowserSettings.Reload()
  15. 18:20:32: CLRHost::LoadPlugins() successfully added CLR plugin [Type: CLRBrowserSourcePlugin.CLRBrowserSourcePlugin, Name: CLR Browser Source Plugin]
  16. 18:23:39: No Intel graphics adapter visible in QSVHelper.exe, Optimus problem?
  17. 18:23:39: CUDA loaded successfully
  18. 18:23:39: 1 CUDA capable devices found
  19. 18:23:39: [ GPU #0 - < GeForce GTX 965M > has Compute SM 5.2, NVENC Available ]
  20. 18:31:02: Open Broadcaster Software v0.657b - 32bit (´・ω・`)
  21. 18:31:02: -------------------------------
  22. 18:31:02: CPU Name: Intel(R) Core(TM) i7-6700HQ CPU @ 2.60GHz
  23. 18:31:02: CPU Speed: 2592MHz
  24. 18:31:02: Physical Memory: 4095MB Total, 4095MB Free
  25. 18:31:02: stepping id: 3, model 94, family 6, type 0, extmodel 2, extfamily 0, HTT 1, logical cores 8, total cores 4
  26. 18:31:02: monitor 1: pos={0, 0}, size={1920, 1080}
  27. 18:31:02: Windows Version: 10.0 Build 10240 (revision 16384)
  28. 18:31:02: Aero is Enabled
  29. 18:31:02: -------------------------------
  30. 18:31:02: OBS Modules:
  31. 18:31:02: Base Address Module
  32. 18:31:02: 00F70000 OBS.exe
  33. 18:31:02: 61DF0000 OBSApi.dll
  34. 18:31:02: 6AEC0000 CLRHostPlugin.dll
  35. 18:31:02: 61D80000 DShowPlugin.dll
  36. 18:31:02: 61D50000 GraphicsCapture.dll
  37. 18:31:02: 5F190000 NoiseGate.dll
  38. 18:31:02: 5F170000 PSVPlugin.dll
  39. 18:31:02: 5F150000 scenesw.dll
  40. 18:31:02: ------------------------------------------
  41. 18:31:02: Adapter 1
  42. 18:31:02: Video Adapter: NVIDIA GeForce GTX 965M
  43. 18:31:02: Video Adapter Dedicated Video Memory: 2065498112
  44. 18:31:02: Video Adapter Shared System Memory: 2229403648
  45. 18:31:02: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
  46. 18:31:02: =====Stream Start: 2016-06-12, 18:31:02===============================================
  47. 18:31:02: Multithreaded optimizations: On
  48. 18:31:02: Base resolution: 1920x1080
  49. 18:31:02: Output resolution: 1920x1080
  50. 18:31:02: ------------------------------------------
  51. 18:31:02: Loading up D3D10 on NVIDIA GeForce GTX 965M (Adapter 1)...
  52. 18:31:02: ------------------------------------------
  53. 18:31:02: Audio Format: 48000 Hz
  54. 18:31:02: ------------------------------------------
  55. 18:31:02: Audio Channels: 2 Ch
  56. 18:31:02: Playback device Default
  57. 18:31:02: ------------------------------------------
  58. 18:31:02: Using desktop audio input: Speakers (Yeti Stereo Microphone)
  59. 18:31:02: Global Audio time adjust: 0
  60. 18:31:02: ------------------------------------------
  61. 18:31:02: Using auxilary audio input: Microphone (Yeti Stereo Microphone)
  62. 18:31:02: Mic time offset: 0
  63. 18:31:02: ------------------------------------------
  64. 18:31:02: Audio Encoding: AAC
  65. 18:31:02: bitrate: 160
  66. 18:31:02: Using graphics capture
  67. 18:31:02: Scene buffering time set to 700
  68. 18:31:02: Using custom x264 settings: "crf=20"
  69. 18:31:02: x264: VBV maxrate specified, but no bufsize, ignored
  70. 18:31:02: ------------------------------------------
  71. 18:31:02: Video Encoding: x264
  72. 18:31:02: fps: 30
  73. 18:31:02: width: 1920, height: 1080
  74. 18:31:02: preset: ultrafast
  75. 18:31:02: profile: high
  76. 18:31:02: keyint: 60
  77. 18:31:02: CBR: no
  78. 18:31:02: CFR: yes
  79. 18:31:02: max bitrate: 1000
  80. 18:31:02: buffer size: 0
  81. 18:31:02: quality: 12
  82. 18:31:02: ------------------------------------------
  83. 18:31:17: FlushBufferedVideo: Flushing 10 packets over 300 ms
  84. 18:31:18: Total frames encoded: 436, total frames duplicated: 0 (0.00%)
  85. 18:31:18: Total frames rendered: 451, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
  86. 18:31:18:
  87. 18:31:18: Profiler time results:
  88. 18:31:18:
  89. 18:31:18: ==============================================================
  90. 18:31:18: video thread frame - [100%] [avg time: 0.935 ms] [children: 12.5%] [unaccounted: 87.5%]
  91. 18:31:18: | scene->Preprocess - [0.107%] [avg time: 0.001 ms]
  92. 18:31:18: | GPU download and conversion - [12.4%] [avg time: 0.116 ms] [children: 11.6%] [unaccounted: 0.856%]
  93. 18:31:18: | | flush - [10.6%] [avg time: 0.099 ms]
  94. 18:31:18: | | CopyResource - [0.642%] [avg time: 0.006 ms]
  95. 18:31:18: | | conversion to 4:2:0 - [0.321%] [avg time: 0.003 ms]
  96. 18:31:18: Convert444Threads - [100%] [avg time: 0.839 ms] [children: 98.7%] [unaccounted: 1.31%]
  97. 18:31:18: | Convert444toNV12 - [98.7%] [avg time: 0.828 ms]
  98. 18:31:18: encoder thread frame - [100%] [avg time: 0.845 ms] [children: 0.828%] [unaccounted: 99.2%]
  99. 18:31:18: | sending stuff out - [0.828%] [avg time: 0.007 ms]
  100. 18:31:18: ==============================================================
  101. 18:31:18:
  102. 18:31:18:
  103. 18:31:18: Profiler CPU results:
  104. 18:31:18:
  105. 18:31:18: ==============================================================
  106. 18:31:18: video thread frame - [cpu time: avg 0.346 ms, total 156.25 ms] [avg calls per frame: 1]
  107. 18:31:18: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  108. 18:31:18: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  109. 18:31:18: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  110. 18:31:18: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  111. 18:31:18: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  112. 18:31:18: Convert444Threads - [cpu time: avg 1.17 ms, total 1000 ms] [avg calls per frame: 2]
  113. 18:31:18: | Convert444toNV12 - [cpu time: avg 1.152 ms, total 984.375 ms] [avg calls per frame: 2]
  114. 18:31:18: encoder thread frame - [cpu time: avg 0.44 ms, total 187.5 ms] [avg calls per frame: 1]
  115. 18:31:18: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  116. 18:31:18: ==============================================================
  117. 18:31:18:
  118. 18:31:18: =====Stream End: 2016-06-12, 18:31:18=================================================
  119. 18:44:19: =====Stream Start: 2016-06-12, 18:44:19===============================================
  120. 18:44:19: Multithreaded optimizations: On
  121. 18:44:19: Base resolution: 1920x1080
  122. 18:44:19: Output resolution: 1920x1080
  123. 18:44:19: ------------------------------------------
  124. 18:44:19: Loading up D3D10 on NVIDIA GeForce GTX 965M (Adapter 1)...
  125. 18:44:19: ------------------------------------------
  126. 18:44:19: Audio Format: 48000 Hz
  127. 18:44:19: ------------------------------------------
  128. 18:44:19: Audio Channels: 2 Ch
  129. 18:44:19: Playback device Default
  130. 18:44:19: ------------------------------------------
  131. 18:44:19: Using desktop audio input: Speakers (Yeti Stereo Microphone)
  132. 18:44:19: Global Audio time adjust: 0
  133. 18:44:19: ------------------------------------------
  134. 18:44:19: Using auxilary audio input: Microphone (Yeti Stereo Microphone)
  135. 18:44:19: Mic time offset: 0
  136. 18:44:19: ------------------------------------------
  137. 18:44:19: Audio Encoding: AAC
  138. 18:44:19: bitrate: 160
  139. 18:44:19: Using graphics capture
  140. 18:44:19: Trying to hook process: H1Z1.exe
  141. Warning -- GraphicsCaptureSource::AttemptCapture: Failed to inject library, error code = 5
  142. 18:44:19: Scene buffering time set to 700
  143. 18:44:19: Using custom x264 settings: "crf=20"
  144. 18:44:19: x264: VBV maxrate specified, but no bufsize, ignored
  145. 18:44:19: ------------------------------------------
  146. 18:44:19: Video Encoding: x264
  147. 18:44:19: fps: 30
  148. 18:44:19: width: 1920, height: 1080
  149. 18:44:19: preset: ultrafast
  150. 18:44:19: profile: high
  151. 18:44:19: keyint: 60
  152. 18:44:19: CBR: no
  153. 18:44:19: CFR: yes
  154. 18:44:19: max bitrate: 1000
  155. 18:44:19: buffer size: 0
  156. 18:44:19: quality: 12
  157. 18:44:19: ------------------------------------------
  158. 18:47:02: FlushBufferedVideo: Flushing 10 packets over 300 ms
  159. 18:47:02: Total frames encoded: 4882, total frames duplicated: 2 (0.04%)
  160. 18:47:02: Total frames rendered: 4897, number of late frames: 2 (0.04%) (it's okay for some frames to be late)
  161. 18:47:02:
  162. 18:47:02: Profiler time results:
  163. 18:47:02:
  164. 18:47:02: ==============================================================
  165. 18:47:02: video thread frame - [100%] [avg time: 0.53 ms] [children: 16.8%] [unaccounted: 83.2%]
  166. 18:47:02: | scene->Preprocess - [0.377%] [avg time: 0.002 ms]
  167. 18:47:02: | GPU download and conversion - [16.4%] [avg time: 0.087 ms] [children: 14.3%] [unaccounted: 2.08%]
  168. 18:47:02: | | flush - [12.6%] [avg time: 0.067 ms]
  169. 18:47:02: | | CopyResource - [1.13%] [avg time: 0.006 ms]
  170. 18:47:02: | | conversion to 4:2:0 - [0.566%] [avg time: 0.003 ms]
  171. 18:47:02: Convert444Threads - [100%] [avg time: 0.852 ms] [children: 99.3%] [unaccounted: 0.704%]
  172. 18:47:02: | Convert444toNV12 - [99.3%] [avg time: 0.846 ms]
  173. 18:47:02: encoder thread frame - [100%] [avg time: 1.005 ms] [children: 0.498%] [unaccounted: 99.5%]
  174. 18:47:02: | sending stuff out - [0.498%] [avg time: 0.005 ms]
  175. 18:47:02: ==============================================================
  176. 18:47:02:
  177. 18:47:02:
  178. 18:47:02: Profiler CPU results:
  179. 18:47:02:
  180. 18:47:02: ==============================================================
  181. 18:47:02: video thread frame - [cpu time: avg 0.114 ms, total 562.5 ms] [avg calls per frame: 1]
  182. 18:47:02: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  183. 18:47:02: | GPU download and conversion - [cpu time: avg 0.073 ms, total 359.375 ms] [avg calls per frame: 1]
  184. 18:47:02: | | flush - [cpu time: avg 0.06 ms, total 296.875 ms] [avg calls per frame: 1]
  185. 18:47:02: | | CopyResource - [cpu time: avg 0.006 ms, total 31.25 ms] [avg calls per frame: 1]
  186. 18:47:02: | | conversion to 4:2:0 - [cpu time: avg 0.006 ms, total 31.25 ms] [avg calls per frame: 1]
  187. 18:47:02: Convert444Threads - [cpu time: avg 0.95 ms, total 9265.63 ms] [avg calls per frame: 2]
  188. 18:47:02: | Convert444toNV12 - [cpu time: avg 0.95 ms, total 9265.63 ms] [avg calls per frame: 2]
  189. 18:47:02: encoder thread frame - [cpu time: avg 0.529 ms, total 2578.13 ms] [avg calls per frame: 1]
  190. 18:47:02: | sending stuff out - [cpu time: avg 0.003 ms, total 15.625 ms] [avg calls per frame: 1]
  191. 18:47:02: ==============================================================
  192. 18:47:02:
  193. 18:47:02: =====Stream End: 2016-06-12, 18:47:02=================================================
  194. 18:47:06: =====Stream Start: 2016-06-12, 18:47:06===============================================
  195. 18:47:06: Multithreaded optimizations: On
  196. 18:47:06: Base resolution: 1920x1080
  197. 18:47:06: Output resolution: 1920x1080
  198. 18:47:06: ------------------------------------------
  199. 18:47:06: Loading up D3D10 on NVIDIA GeForce GTX 965M (Adapter 1)...
  200. 18:47:06: ------------------------------------------
  201. 18:47:06: Audio Format: 48000 Hz
  202. 18:47:06: ------------------------------------------
  203. 18:47:06: Audio Channels: 2 Ch
  204. 18:47:06: Playback device Default
  205. 18:47:06: ------------------------------------------
  206. 18:47:06: Using desktop audio input: Speakers (Yeti Stereo Microphone)
  207. 18:47:06: Global Audio time adjust: 0
  208. 18:47:06: ------------------------------------------
  209. 18:47:06: Using auxilary audio input: Microphone (Yeti Stereo Microphone)
  210. 18:47:06: Mic time offset: 0
  211. 18:47:06: ------------------------------------------
  212. 18:47:06: Audio Encoding: AAC
  213. 18:47:06: bitrate: 160
  214. 18:47:06: Using graphics capture
  215. 18:47:06: Trying to hook process: H1Z1.exe
  216. Warning -- GraphicsCaptureSource::AttemptCapture: Failed to inject library, error code = 5
  217. 18:47:06: Scene buffering time set to 700
  218. 18:47:06: Using custom x264 settings: "crf=20"
  219. 18:47:06: x264: VBV maxrate specified, but no bufsize, ignored
  220. 18:47:06: ------------------------------------------
  221. 18:47:06: Video Encoding: x264
  222. 18:47:06: fps: 30
  223. 18:47:06: width: 1920, height: 1080
  224. 18:47:06: preset: ultrafast
  225. 18:47:06: profile: high
  226. 18:47:06: keyint: 60
  227. 18:47:06: CBR: no
  228. 18:47:06: CFR: yes
  229. 18:47:06: max bitrate: 1000
  230. 18:47:06: buffer size: 0
  231. 18:47:06: quality: 12
  232. 18:47:06: ------------------------------------------
  233. Warning -- GraphicsCaptureSource::AttemptCapture: Failed to inject library, error code = 5
  234. 18:47:39: FlushBufferedVideo: Flushing 10 packets over 300 ms
  235. 18:47:39: Total frames encoded: 961, total frames duplicated: 3 (0.31%)
  236. 18:47:39: Total frames rendered: 977, number of late frames: 1 (0.10%) (it's okay for some frames to be late)
  237. 18:47:39:
  238. 18:47:39: Profiler time results:
  239. 18:47:39:
  240. 18:47:39: ==============================================================
  241. 18:47:39: video thread frame - [100%] [avg time: 0.904 ms] [children: 11.1%] [unaccounted: 88.9%]
  242. 18:47:39: | scene->Preprocess - [0.221%] [avg time: 0.002 ms]
  243. 18:47:39: | GPU download and conversion - [10.8%] [avg time: 0.098 ms] [children: 9.96%] [unaccounted: 0.885%]
  244. 18:47:39: | | flush - [8.96%] [avg time: 0.081 ms]
  245. 18:47:39: | | CopyResource - [0.664%] [avg time: 0.006 ms]
  246. 18:47:39: | | conversion to 4:2:0 - [0.332%] [avg time: 0.003 ms]
  247. 18:47:39: Convert444Threads - [100%] [avg time: 0.839 ms] [children: 98.9%] [unaccounted: 1.07%]
  248. 18:47:39: | Convert444toNV12 - [98.9%] [avg time: 0.83 ms]
  249. 18:47:39: encoder thread frame - [100%] [avg time: 0.888 ms] [children: 0.788%] [unaccounted: 99.2%]
  250. 18:47:39: | sending stuff out - [0.788%] [avg time: 0.007 ms]
  251. 18:47:39: ==============================================================
  252. 18:47:39:
  253. 18:47:39:
  254. 18:47:39: Profiler CPU results:
  255. 18:47:39:
  256. 18:47:39: ==============================================================
  257. 18:47:39: video thread frame - [cpu time: avg 0.287 ms, total 281.25 ms] [avg calls per frame: 1]
  258. 18:47:39: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  259. 18:47:39: | GPU download and conversion - [cpu time: avg 0.047 ms, total 46.875 ms] [avg calls per frame: 1]
  260. 18:47:39: | | flush - [cpu time: avg 0.031 ms, total 31.25 ms] [avg calls per frame: 1]
  261. 18:47:39: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  262. 18:47:39: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  263. 18:47:39: Convert444Threads - [cpu time: avg 0.754 ms, total 1437.5 ms] [avg calls per frame: 2]
  264. 18:47:39: | Convert444toNV12 - [cpu time: avg 0.754 ms, total 1437.5 ms] [avg calls per frame: 2]
  265. 18:47:39: encoder thread frame - [cpu time: avg 0.345 ms, total 328.125 ms] [avg calls per frame: 1]
  266. 18:47:39: | sending stuff out - [cpu time: avg 0.032 ms, total 31.25 ms] [avg calls per frame: 1]
  267. 18:47:39: ==============================================================
  268. 18:47:39:
  269. 18:47:39: =====Stream End: 2016-06-12, 18:47:39=================================================
  270. 18:49:55: =====Stream Start: 2016-06-12, 18:49:55===============================================
  271. 18:49:55: Multithreaded optimizations: On
  272. 18:49:55: Base resolution: 1920x1080
  273. 18:49:55: Output resolution: 1920x1080
  274. 18:49:55: ------------------------------------------
  275. 18:49:55: Loading up D3D10 on NVIDIA GeForce GTX 965M (Adapter 1)...
  276. 18:49:55: ------------------------------------------
  277. 18:49:55: Audio Format: 48000 Hz
  278. 18:49:55: ------------------------------------------
  279. 18:49:55: Audio Channels: 2 Ch
  280. 18:49:55: Playback device Default
  281. 18:49:55: ------------------------------------------
  282. 18:49:55: Using desktop audio input: Speakers (Yeti Stereo Microphone)
  283. 18:49:55: Global Audio time adjust: 0
  284. 18:49:55: ------------------------------------------
  285. 18:49:55: Using auxilary audio input: Microphone (Yeti Stereo Microphone)
  286. 18:49:55: Mic time offset: 0
  287. 18:49:55: ------------------------------------------
  288. 18:49:55: Audio Encoding: AAC
  289. 18:49:55: bitrate: 160
  290. 18:49:55: Using graphics capture
  291. 18:49:55: Trying to hook process: csgo.exe
  292. 18:49:55: Scene buffering time set to 700
  293. 18:49:55: Using custom x264 settings: "crf=20"
  294. 18:49:55: x264: VBV maxrate specified, but no bufsize, ignored
  295. 18:49:55: ------------------------------------------
  296. 18:49:55: Video Encoding: x264
  297. 18:49:55: fps: 30
  298. 18:49:55: width: 1920, height: 1080
  299. 18:49:55: preset: ultrafast
  300. 18:49:55: profile: high
  301. 18:49:55: keyint: 60
  302. 18:49:55: CBR: no
  303. 18:49:55: CFR: yes
  304. 18:49:55: max bitrate: 1000
  305. 18:49:55: buffer size: 0
  306. 18:49:55: quality: 12
  307. 18:49:55: ------------------------------------------
  308. 18:50:04: SharedTexCapture hooked
  309. 18:50:13: FlushBufferedVideo: Flushing 10 packets over 300 ms
  310. 18:50:14: Total frames encoded: 545, total frames duplicated: 0 (0.00%)
  311. 18:50:14: Total frames rendered: 561, number of late frames: 1 (0.18%) (it's okay for some frames to be late)
  312. 18:50:14:
  313. 18:50:14: Profiler time results:
  314. 18:50:14:
  315. 18:50:14: ==============================================================
  316. 18:50:14: video thread frame - [100%] [avg time: 0.73 ms] [children: 13.3%] [unaccounted: 86.7%]
  317. 18:50:14: | scene->Preprocess - [0.274%] [avg time: 0.002 ms]
  318. 18:50:14: | GPU download and conversion - [13%] [avg time: 0.095 ms] [children: 12.1%] [unaccounted: 0.959%]
  319. 18:50:14: | | flush - [11%] [avg time: 0.08 ms]
  320. 18:50:14: | | CopyResource - [0.685%] [avg time: 0.005 ms]
  321. 18:50:14: | | conversion to 4:2:0 - [0.411%] [avg time: 0.003 ms]
  322. 18:50:14: Convert444Threads - [100%] [avg time: 0.86 ms] [children: 99%] [unaccounted: 1.05%]
  323. 18:50:14: | Convert444toNV12 - [99%] [avg time: 0.851 ms]
  324. 18:50:14: encoder thread frame - [100%] [avg time: 0.971 ms] [children: 0.618%] [unaccounted: 99.4%]
  325. 18:50:14: | sending stuff out - [0.618%] [avg time: 0.006 ms]
  326. 18:50:14: ==============================================================
  327. 18:50:14:
  328. 18:50:14:
  329. 18:50:14: Profiler CPU results:
  330. 18:50:14:
  331. 18:50:14: ==============================================================
  332. 18:50:14: video thread frame - [cpu time: avg 0.194 ms, total 109.375 ms] [avg calls per frame: 1]
  333. 18:50:14: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  334. 18:50:14: | GPU download and conversion - [cpu time: avg 0.027 ms, total 15.625 ms] [avg calls per frame: 1]
  335. 18:50:14: | | flush - [cpu time: avg 0.027 ms, total 15.625 ms] [avg calls per frame: 1]
  336. 18:50:14: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  337. 18:50:14: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  338. 18:50:14: Convert444Threads - [cpu time: avg 0.699 ms, total 750 ms] [avg calls per frame: 2]
  339. 18:50:14: | Convert444toNV12 - [cpu time: avg 0.699 ms, total 750 ms] [avg calls per frame: 2]
  340. 18:50:14: encoder thread frame - [cpu time: avg 0.408 ms, total 218.75 ms] [avg calls per frame: 1]
  341. 18:50:14: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  342. 18:50:14: ==============================================================
  343. 18:50:14:
  344. 18:50:14: =====Stream End: 2016-06-12, 18:50:14=================================================
  345. 18:50:22: =====Stream Start: 2016-06-12, 18:50:22===============================================
  346. 18:50:22: Multithreaded optimizations: On
  347. 18:50:22: Base resolution: 1920x1080
  348. 18:50:22: Output resolution: 1920x1080
  349. 18:50:22: ------------------------------------------
  350. 18:50:22: Loading up D3D10 on NVIDIA GeForce GTX 965M (Adapter 1)...
  351. 18:50:22: ------------------------------------------
  352. 18:50:22: Audio Format: 48000 Hz
  353. 18:50:22: ------------------------------------------
  354. 18:50:22: Audio Channels: 2 Ch
  355. 18:50:22: Playback device Default
  356. 18:50:22: ------------------------------------------
  357. 18:50:22: Using desktop audio input: Speakers (Yeti Stereo Microphone)
  358. 18:50:22: Global Audio time adjust: 0
  359. 18:50:22: ------------------------------------------
  360. 18:50:22: Using auxilary audio input: Microphone (Yeti Stereo Microphone)
  361. 18:50:22: Mic time offset: 0
  362. 18:50:22: ------------------------------------------
  363. 18:50:22: Audio Encoding: AAC
  364. 18:50:22: bitrate: 160
  365. 18:50:22: Using graphics capture
  366. 18:50:22: Trying to hook process: csgo.exe
  367. 18:50:22: Scene buffering time set to 700
  368. 18:50:22: Using custom x264 settings: "crf=20"
  369. 18:50:22: x264: VBV maxrate specified, but no bufsize, ignored
  370. 18:50:22: ------------------------------------------
  371. 18:50:22: Video Encoding: x264
  372. 18:50:22: fps: 30
  373. 18:50:22: width: 1920, height: 1080
  374. 18:50:22: preset: ultrafast
  375. 18:50:22: profile: high
  376. 18:50:22: keyint: 60
  377. 18:50:22: CBR: no
  378. 18:50:22: CFR: yes
  379. 18:50:22: max bitrate: 1000
  380. 18:50:22: buffer size: 0
  381. 18:50:22: quality: 12
  382. 18:50:22: ------------------------------------------
  383. 18:50:22: SharedTexCapture hooked
  384. 18:50:49: FlushBufferedVideo: Flushing 10 packets over 300 ms
  385. 18:50:49: Total frames encoded: 791, total frames duplicated: 0 (0.00%)
  386. 18:50:49: Total frames rendered: 807, number of late frames: 1 (0.12%) (it's okay for some frames to be late)
  387. 18:50:49:
  388. 18:50:49: Profiler time results:
  389. 18:50:49:
  390. 18:50:49: ==============================================================
  391. 18:50:49: video thread frame - [100%] [avg time: 0.532 ms] [children: 11.8%] [unaccounted: 88.2%]
  392. 18:50:49: | scene->Preprocess - [0.376%] [avg time: 0.002 ms]
  393. 18:50:49: | GPU download and conversion - [11.5%] [avg time: 0.061 ms] [children: 10.2%] [unaccounted: 1.32%]
  394. 18:50:49: | | flush - [8.65%] [avg time: 0.046 ms]
  395. 18:50:49: | | CopyResource - [0.94%] [avg time: 0.005 ms]
  396. 18:50:49: | | conversion to 4:2:0 - [0.564%] [avg time: 0.003 ms]
  397. 18:50:49: Convert444Threads - [100%] [avg time: 0.783 ms] [children: 99.2%] [unaccounted: 0.766%]
  398. 18:50:49: | Convert444toNV12 - [99.2%] [avg time: 0.777 ms]
  399. 18:50:49: encoder thread frame - [100%] [avg time: 1.267 ms] [children: 10.3%] [unaccounted: 89.7%]
  400. 18:50:49: | sending stuff out - [10.3%] [avg time: 0.131 ms]
  401. 18:50:49: ==============================================================
  402. 18:50:49:
  403. 18:50:49:
  404. 18:50:49: Profiler CPU results:
  405. 18:50:49:
  406. 18:50:49: ==============================================================
  407. 18:50:49: video thread frame - [cpu time: avg 0.329 ms, total 265.625 ms] [avg calls per frame: 1]
  408. 18:50:49: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  409. 18:50:49: | GPU download and conversion - [cpu time: avg 0.096 ms, total 78.125 ms] [avg calls per frame: 1]
  410. 18:50:49: | | flush - [cpu time: avg 0.096 ms, total 78.125 ms] [avg calls per frame: 1]
  411. 18:50:49: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  412. 18:50:49: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  413. 18:50:49: Convert444Threads - [cpu time: avg 0.769 ms, total 1203.13 ms] [avg calls per frame: 2]
  414. 18:50:49: | Convert444toNV12 - [cpu time: avg 0.759 ms, total 1187.5 ms] [avg calls per frame: 2]
  415. 18:50:49: encoder thread frame - [cpu time: avg 1.1 ms, total 859.375 ms] [avg calls per frame: 1]
  416. 18:50:49: | sending stuff out - [cpu time: avg 0.08 ms, total 62.5 ms] [avg calls per frame: 1]
  417. 18:50:49: ==============================================================
  418. 18:50:49:
  419. 18:50:49: =====Stream End: 2016-06-12, 18:50:49=================================================
  420. 18:52:28: CLR host plugin instance deleted; removing dynamically loaded localization strings
  421. 18:52:28: Terminating 0x2ca0
  422. 18:52:28: Terminating 0x1d4c
  423.  
  424.  
  425. Last game capture log:
  426. 2016-06-12, 18:49:55: we're booting up:
  427. 18:49:55: CaptureThread: attached to process csgo.exe
  428. 18:49:55: D3D9 Present
  429. 18:49:55: (half life scientist) everything.. seems to be in order
  430. 18:50:03: D3D9EndScene called
  431. 18:50:03: D3DPRESENT_PARAMETERS {
  432. 18:50:03: BackBufferWidth: 1920
  433. 18:50:03: BackBufferHeight: 1080
  434. 18:50:03: BackBufferFormat: D3DFMT_A8R8G8B8
  435. 18:50:03: BackBufferCount: 1
  436. 18:50:03: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
  437. 18:50:03: MultiSampleQuality: 0
  438. 18:50:03: SwapEffect: D3DSWAPEFFECT_DISCARD
  439. 18:50:03: hDeviceWindow: 3217474
  440. 18:50:03: Windowed: true
  441. 18:50:03: EnableAutoDepthStencil: true
  442. 18:50:03: AutoDepthStencilFormat: D3DFMT_D24S8
  443. 18:50:03: Flags: None
  444. 18:50:03: FullScreen_RefreshRateInHz: 0
  445. 18:50:03: PresentationInterval: 2147483648
  446. 18:50:03: };
  447. 18:50:03: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  448. 18:50:03: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  449. 18:50:03: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  450. 18:50:03: successfully set up d3d9 hooks
  451. 18:50:03: D3D9Reset called
  452. 18:50:03: ---------------------- Cleared D3D9 Capture ----------------------
  453. 18:50:03: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  454. 18:50:03: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  455. 18:50:03: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  456. 18:50:03: successfully set up d3d9 hooks
  457. 18:50:04: D3D9EndScene called
  458. 18:50:04: D3D9Present called
  459. 18:50:04: DoD3D9GPUHook: success
  460. 18:50:04: D3DSURFACE_DESC {
  461. 18:50:04: Format: D3DFMT_A8R8G8B8
  462. 18:50:04: Type: D3DRTYPE_SURFACE
  463. 18:50:04: Usage: D3DUSAGE_RENDERTARGET
  464. 18:50:04: Pool: D3DPOOL_DEFAULT
  465. 18:50:04: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
  466. 18:50:04: MultiSampleQuality: 0
  467. 18:50:04: Width: 1920
  468. 18:50:04: Height: 1080
  469. 18:50:04: };
  470. 18:50:04: successfully capturing d3d9 frames via GPU
  471. 18:50:17: ---------------------- Cleared D3D9 Capture ----------------------
  472. 18:50:17: received restart event, capturing
  473. 18:50:17: DoD3D9GPUHook: success
  474. 18:50:17: D3D9EndScene called
  475. 18:50:17: D3D9Reset called
  476. 18:50:17: ---------------------- Cleared D3D9 Capture ----------------------
  477. 18:50:17: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  478. 18:50:17: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  479. 18:50:17: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  480. 18:50:17: successfully set up d3d9 hooks
  481. 18:50:19: D3D9EndScene called
  482. 18:50:19: D3D9Present called
  483. 18:50:19: DoD3D9GPUHook: success
  484. 18:50:22: D3DSURFACE_DESC {
  485. 18:50:22: Format: D3DFMT_A8R8G8B8
  486. 18:50:22: Type: D3DRTYPE_SURFACE
  487. 18:50:22: Usage: D3DUSAGE_RENDERTARGET
  488. 18:50:22: Pool: D3DPOOL_DEFAULT
  489. 18:50:22: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
  490. 18:50:22: MultiSampleQuality: 0
  491. 18:50:22: Width: 1920
  492. 18:50:22: Height: 1080
  493. 18:50:22: };
  494. 18:50:22: successfully capturing d3d9 frames via GPU
  495. 18:50:49: ---------------------- Cleared D3D9 Capture ----------------------
  496. 18:50:49: received restart event, capturing
  497. 18:50:49: DoD3D9GPUHook: success
  498. 18:50:49: D3D9EndScene called
  499. 18:50:49: D3D9Present called
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