Guest User

Error when compiling

a guest
Mar 21st, 2013
459
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 63.58 KB | None | 0 0
  1. 1>------ Build started: Project: ZERO_CHECK, Configuration: Release Win32 ------
  2. 1> Checking Build System
  3. 1> CMake does not need to re-run because C:/Users/Administrator/Desktop/Build/CMakeFiles/generate.stamp is up-to-date.
  4. 1> CMake does not need to re-run because C:/Users/Administrator/Desktop/Build/dep/CMakeFiles/generate.stamp is up-to-date.
  5. 1> CMake does not need to re-run because C:/Users/Administrator/Desktop/Build/dep/acelite/CMakeFiles/generate.stamp is up-to-date.
  6. 1> CMake does not need to re-run because C:/Users/Administrator/Desktop/Build/dep/acelite/ace/CMakeFiles/generate.stamp is up-to-date.
  7. 1> CMake does not need to re-run because C:/Users/Administrator/Desktop/Build/dep/mysqllite/CMakeFiles/generate.stamp is up-to-date.
  8. 1> CMake does not need to re-run because C:/Users/Administrator/Desktop/Build/dep/zlib/CMakeFiles/generate.stamp is up-to-date.
  9. 1> CMake does not need to re-run because C:/Users/Administrator/Desktop/Build/dep/g3dlite/CMakeFiles/generate.stamp is up-to-date.
  10. 1> CMake does not need to re-run because C:/Users/Administrator/Desktop/Build/dep/recastnavigation/CMakeFiles/generate.stamp is up-to-date.
  11. 1> CMake does not need to re-run because C:/Users/Administrator/Desktop/Build/dep/recastnavigation/Detour/CMakeFiles/generate.stamp is up-to-date.
  12. 1> CMake does not need to re-run because C:/Users/Administrator/Desktop/Build/dep/recastnavigation/Recast/CMakeFiles/generate.stamp is up-to-date.
  13. 1> CMake does not need to re-run because C:/Users/Administrator/Desktop/Build/dep/gsoap/CMakeFiles/generate.stamp is up-to-date.
  14. 1> CMake does not need to re-run because C:/Users/Administrator/Desktop/Build/src/CMakeFiles/generate.stamp is up-to-date.
  15. 1> CMake does not need to re-run because C:/Users/Administrator/Desktop/Build/src/genrev/CMakeFiles/generate.stamp is up-to-date.
  16. 1> CMake does not need to re-run because C:/Users/Administrator/Desktop/Build/src/server/CMakeFiles/generate.stamp is up-to-date.
  17. 1> CMake does not need to re-run because C:/Users/Administrator/Desktop/Build/src/server/shared/CMakeFiles/generate.stamp is up-to-date.
  18. 1> CMake does not need to re-run because C:/Users/Administrator/Desktop/Build/src/server/game/CMakeFiles/generate.stamp is up-to-date.
  19. 1> CMake does not need to re-run because C:/Users/Administrator/Desktop/Build/src/server/collision/CMakeFiles/generate.stamp is up-to-date.
  20. 1> CMake does not need to re-run because C:/Users/Administrator/Desktop/Build/src/server/authserver/CMakeFiles/generate.stamp is up-to-date.
  21. 1> CMake does not need to re-run because C:/Users/Administrator/Desktop/Build/src/server/scripts/CMakeFiles/generate.stamp is up-to-date.
  22. 1> CMake does not need to re-run because C:/Users/Administrator/Desktop/Build/src/server/worldserver/CMakeFiles/generate.stamp is up-to-date.
  23. 2>------ Build started: Project: zlib, Configuration: Release Win32 ------
  24. 3>------ Build started: Project: ace, Configuration: Release Win32 ------
  25. 3> Building Custom Rule C:/Users/Administrator/Desktop/Trinity/dep/acelite/ace/CMakeLists.txt
  26. 3> CMake does not need to re-run because C:\Users\Administrator\Desktop\Build\dep\acelite\ace\CMakeFiles\generate.stamp is up-to-date.
  27. 2> Building Custom Rule C:/Users/Administrator/Desktop/Trinity/dep/zlib/CMakeLists.txt
  28. 2> CMake does not need to re-run because C:\Users\Administrator\Desktop\Build\dep\zlib\CMakeFiles\generate.stamp is up-to-date.
  29. 3> WinAcePCH.cpp
  30. 2> adler32.c
  31. 2> compress.c
  32. 2> crc32.c
  33. 2> deflate.c
  34. 2> example.c
  35. 2> infback.c
  36. 2> inffast.c
  37. 2> inflate.c
  38. 2> inftrees.c
  39. 2> trees.c
  40. 2> uncompr.c
  41. 2> zutil.c
  42. 2> Generating Code...
  43. 2> zlib.vcxproj -> C:\Users\Administrator\Desktop\Build\dep\zlib\Release\zlib.lib
  44. 4>------ Build started: Project: revision.h, Configuration: Release Win32 ------
  45. 4> Building Custom Rule C:/Users/Administrator/Desktop/Trinity/src/genrev/CMakeLists.txt
  46. 4> CMake does not need to re-run because C:\Users\Administrator\Desktop\Build\src\genrev\CMakeFiles\generate.stamp is up-to-date.
  47. 5>------ Build started: Project: libmysql, Configuration: Release Win32 ------
  48. 5> Building Custom Rule C:/Users/Administrator/Desktop/Trinity/dep/mysqllite/CMakeLists.txt
  49. 5> CMake does not need to re-run because C:\Users\Administrator\Desktop\Build\dep\mysqllite\CMakeFiles\generate.stamp is up-to-date.
  50. 5> get_password.c
  51. 5> libmysql.c
  52. 5> errmsg.c
  53. 5> client.c
  54. 5> my_time.c
  55. 5> client_plugin.c
  56. 5> pack.c
  57. 5> password.c
  58. 5> dbug.c
  59. 3> ACE.cpp
  60. 3> ACE_crc32.cpp
  61. 3> ACE_crc_ccitt.cpp
  62. 3> ace_wchar.cpp
  63. 5> array.c
  64. 5> charset-def.c
  65. 3> Activation_Queue.cpp
  66. 5> charset.c
  67. 3> Active_Map_Manager.cpp
  68. 5> checksum.c
  69. 3> Addr.cpp
  70. 3> Argv_Type_Converter.cpp
  71. 3> Assert.cpp
  72. 5> default.c
  73. 5> errors.c
  74. 3> Asynch_IO.cpp
  75. 3> Asynch_IO_Impl.cpp
  76. 3> Asynch_Pseudo_Task.cpp
  77. 5> hash.c
  78. 5> list.c
  79. 3> ATM_Acceptor.cpp
  80. 3> ATM_Addr.cpp
  81. 3> ATM_Connector.cpp
  82. 5> md5.c
  83. 5> mf_cache.c
  84. 3> ATM_Params.cpp
  85. 3> ATM_QoS.cpp
  86. 5> mf_dirname.c
  87. 5> mf_fn_ext.c
  88. 3> ATM_Stream.cpp
  89. 3> Atomic_Op.cpp
  90. 3> Atomic_Op_Sparc.c
  91. 3> Auto_Event.cpp
  92. 3> Barrier.cpp
  93. 3> Base_Thread_Adapter.cpp
  94. 5> mf_format.c
  95. 5> mf_getdate.c
  96. 3> Based_Pointer_Repository.cpp
  97. 3> Basic_Stats.cpp
  98. 5> mf_iocache.c
  99. 5> mf_iocache2.c
  100. 3> Basic_Types.cpp
  101. 3> Capabilities.cpp
  102. 3> CDR_Base.cpp
  103. 3> CDR_Size.cpp
  104. 5> mf_keycache.c
  105. 5> mf_keycaches.c
  106. 3> CDR_Stream.cpp
  107. 3> Cleanup.cpp
  108. 3> Codecs.cpp
  109. 3> Codeset_IBM1047.cpp
  110. 3> Codeset_Registry.cpp
  111. 5> mf_loadpath.c
  112. 5> mf_pack.c
  113. 3> Codeset_Registry_db.cpp
  114. 3> Condition_Attributes.cpp
  115. 3> Condition_Recursive_Thread_Mutex.cpp
  116. 3> Condition_Thread_Mutex.cpp
  117. 5> mf_path.c
  118. 3> Configuration.cpp
  119. 3> Configuration_Import_Export.cpp
  120. 5> mf_qsort.c
  121. 5> mf_qsort2.c
  122. 5> mf_radix.c
  123. 3> Connection_Recycling_Strategy.cpp
  124. 5> mf_same.c
  125. 3> Containers.cpp
  126. 3> Copy_Disabled.cpp
  127. 3> Date_Time.cpp
  128. 5> mf_sort.c
  129. 3> DEV.cpp
  130. 5> mf_soundex.c
  131. 3> DEV_Addr.cpp
  132. 3> DEV_Connector.cpp
  133. 3> DEV_IO.cpp
  134. 5> mf_arr_appstr.c
  135. 3> Dev_Poll_Reactor.cpp
  136. 5> mf_tempdir.c
  137. 3> Dirent.cpp
  138. 3> Dirent_Selector.cpp
  139. 5> mf_tempfile.c
  140. 3> DLL.cpp
  141. 3> DLL_Manager.cpp
  142. 3> Dump.cpp
  143. 5> mf_unixpath.c
  144. 3> Dynamic.cpp
  145. 5> mf_wcomp.c
  146. 3> Dynamic_Message_Strategy.cpp
  147. 3> Dynamic_Service_Base.cpp
  148. 3> Dynamic_Service_Dependency.cpp
  149. 5> mulalloc.c
  150. 3> Encoding_Converter.cpp
  151. 5> my_access.c
  152. 3> Encoding_Converter_Factory.cpp
  153. 3> Event.cpp
  154. 5> my_aes.c
  155. 5> my_alloc.c
  156. 3> Event_Handler.cpp
  157. 3> Event_Handler_Handle_Timeout_Upcall.cpp
  158. 3> FIFO.cpp
  159. 3> FIFO_Recv.cpp
  160. 5> my_bit.c
  161. 3> FIFO_Recv_Msg.cpp
  162. 5> my_bitmap.c
  163. 3> FIFO_Send.cpp
  164. 3> FIFO_Send_Msg.cpp
  165. 3> FILE.cpp
  166. 3> FILE_Addr.cpp
  167. 3> FILE_Connector.cpp
  168. 5> my_chsize.c
  169. 5> my_compress.c
  170. 3> FILE_IO.cpp
  171. 3> File_Lock.cpp
  172. 5> my_copy.c
  173. 5> my_create.c
  174. 3> Filecache.cpp
  175. 3> Flag_Manip.cpp
  176. 3> Framework_Component.cpp
  177. 3> Functor.cpp
  178. 3> Functor_String.cpp
  179. 5> my_delete.c
  180. 5> my_div.c
  181. 3> Get_Opt.cpp
  182. 5> my_error.c
  183. 3> Handle_Ops.cpp
  184. 3> Handle_Set.cpp
  185. 5> my_file.c
  186. 3> Hashable.cpp
  187. 3> High_Res_Timer.cpp
  188. 3> ICMP_Socket.cpp
  189. 5> my_fopen.c
  190. 3> INET_Addr.cpp
  191. 3> Init_ACE.cpp
  192. 5> my_fstream.c
  193. 5> my_gethostbyname.c
  194. 5> my_gethwaddr.c
  195. 3> IO_Cntl_Msg.cpp
  196. 3> IO_SAP.cpp
  197. 3> IOStream.cpp
  198. 5> my_getopt.c
  199. 5> my_getsystime.c
  200. 3> IPC_SAP.cpp
  201. 3> Lib_Find.cpp
  202. 3> Local_Memory_Pool.cpp
  203. 3> Local_Name_Space.cpp
  204. 3> Local_Tokens.cpp
  205. 5> my_getwd.c
  206. 3> Lock.cpp
  207. 5> my_handler.c
  208. 3> Log_Msg.cpp
  209. 3> Log_Msg_Backend.cpp
  210. 5> my_init.c
  211. 3> Log_Msg_Callback.cpp
  212. 5> my_lib.c
  213. 3> Log_Msg_IPC.cpp
  214. 3> Log_Msg_NT_Event_Log.cpp
  215. 5> my_lock.c
  216. 5> my_malloc.c
  217. 3> Log_Msg_UNIX_Syslog.cpp
  218. 3> Log_Record.cpp
  219. 3> Logging_Strategy.cpp
  220. 5> my_mess.c
  221. 5> my_mkdir.c
  222. 3> LSOCK.cpp
  223. 3> LSOCK_Acceptor.cpp
  224. 5> my_mmap.c
  225. 3> LSOCK_CODgram.cpp
  226. 5> my_once.c
  227. 3> LSOCK_Connector.cpp
  228. 3> LSOCK_Dgram.cpp
  229. 3> LSOCK_Stream.cpp
  230. 5> my_open.c
  231. 3> Malloc.cpp
  232. 3> Malloc_Allocator.cpp
  233. 5> my_pread.c
  234. 3> Manual_Event.cpp
  235. 5> my_pthread.c
  236. 5> my_quick.c
  237. 3> MEM_Acceptor.cpp
  238. 3> MEM_Addr.cpp
  239. 3> MEM_Connector.cpp
  240. 3> MEM_IO.cpp
  241. 5> my_read.c
  242. 5> my_redel.c
  243. 3> Mem_Map.cpp
  244. 3> MEM_SAP.cpp
  245. 5> my_rename.c
  246. 3> MEM_Stream.cpp
  247. 5> my_seek.c
  248. 3> Message_Block.cpp
  249. 3> Message_Queue.cpp
  250. 5> my_sleep.c
  251. 5> my_static.c
  252. 3> Message_Queue_NT.cpp
  253. 5> my_symlink.c
  254. 3> Message_Queue_Vx.cpp
  255. 5> my_symlink2.c
  256. 3> Method_Request.cpp
  257. 3> MMAP_Memory_Pool.cpp
  258. 3> Monitor_Admin.cpp
  259. 3> Monitor_Admin_Manager.cpp
  260. 5> my_sync.c
  261. 5> my_thr_init.c
  262. 3> Monitor_Base.cpp
  263. 3> Monitor_Control_Action.cpp
  264. 3> Monitor_Control_Types.cpp
  265. 5> my_write.c
  266. 3> Monitor_Point_Registry.cpp
  267. 5> ptr_cmp.c
  268. 3> Monitor_Size.cpp
  269. 5> queues.c
  270. 3> Msg_WFMO_Reactor.cpp
  271. 5> stacktrace.c
  272. 3> Multihomed_INET_Addr.cpp
  273. 3> Mutex.cpp
  274. 5> rijndael.c
  275. 3> Name_Proxy.cpp
  276. 3> Name_Request_Reply.cpp
  277. 5> sha1.c
  278. 5> string.c
  279. 3> Name_Space.cpp
  280. 3> Naming_Context.cpp
  281. 5> thr_alarm.c
  282. 3> Netlink_Addr.cpp
  283. 5> thr_lock.c
  284. 3> Notification_Queue.cpp
  285. 3> Notification_Strategy.cpp
  286. 3> NT_Service.cpp
  287. 5> thr_mutex.c
  288. 5> thr_rwlock.c
  289. 3> Obchunk.cpp
  290. 3> Object_Manager.cpp
  291. 3> Object_Manager_Base.cpp
  292. 5> tree.c
  293. 5> typelib.c
  294. 3> OS_Errno.cpp
  295. 5> base64.c
  296. 3> OS_Log_Msg_Attributes.cpp
  297. 5> my_memmem.c
  298. 3> OS_main.cpp
  299. 3> OS_NS_arpa_inet.cpp
  300. 5> my_getpagesize.c
  301. 3> OS_NS_ctype.cpp
  302. 3> OS_NS_dirent.cpp
  303. 3> OS_NS_dlfcn.cpp
  304. 5> lf_alloc-pin.c
  305. 3> OS_NS_errno.cpp
  306. 3> OS_NS_fcntl.cpp
  307. 3> OS_NS_math.cpp
  308. 3> OS_NS_netdb.cpp
  309. 3> OS_NS_poll.cpp
  310. 3> OS_NS_pwd.cpp
  311. 3> OS_NS_regex.cpp
  312. 3> OS_NS_signal.cpp
  313. 3> OS_NS_stdio.cpp
  314. 5> lf_dynarray.c
  315. 5> lf_hash.c
  316. 3> OS_NS_stdlib.cpp
  317. 3> OS_NS_string.cpp
  318. 5> my_atomic.c
  319. 3> OS_NS_strings.cpp
  320. 5> my_getncpus.c
  321. 3> OS_NS_stropts.cpp
  322. 3> OS_NS_sys_mman.cpp
  323. 5> my_rdtsc.c
  324. 3> OS_NS_sys_msg.cpp
  325. 5> my_winthread.c
  326. 3> OS_NS_sys_resource.cpp
  327. 3> OS_NS_sys_select.cpp
  328. 3> OS_NS_sys_sendfile.cpp
  329. 3> OS_NS_sys_shm.cpp
  330. 3> OS_NS_sys_socket.cpp
  331. 5> my_wincond.c
  332. 3> OS_NS_sys_stat.cpp
  333. 3> OS_NS_sys_time.cpp
  334. 5> my_winerr.c
  335. 3> OS_NS_sys_uio.cpp
  336. 3> OS_NS_sys_utsname.cpp
  337. 3> OS_NS_sys_wait.cpp
  338. 3> OS_NS_Thread.cpp
  339. 3> OS_NS_time.cpp
  340. 5> my_winfile.c
  341. 5> my_windac.c
  342. 5> my_conio.c
  343. 3> OS_NS_unistd.cpp
  344. 3> OS_NS_wchar.cpp
  345. 5> bchange.c
  346. 5> bmove_upp.c
  347. 3> OS_QoS.cpp
  348. 3> OS_Thread_Adapter.cpp
  349. 5> ctype-big5.c
  350. 5> ctype-bin.c
  351. 3> OS_TLI.cpp
  352. 3> Pagefile_Memory_Pool.cpp
  353. 3> Parse_Node.cpp
  354. 5> ctype-cp932.c
  355. 3> PI_Malloc.cpp
  356. 5> ctype-czech.c
  357. 3> Ping_Socket.cpp
  358. 3> Pipe.cpp
  359. 5> ctype-euc_kr.c
  360. 5> ctype-extra.c
  361. 3> POSIX_Asynch_IO.cpp
  362. 3> POSIX_CB_Proactor.cpp
  363. 3> POSIX_Proactor.cpp
  364. 3> Priority_Reactor.cpp
  365. 3> Proactor.cpp
  366. 5> ctype-gb2312.c
  367. 5> ctype-gbk.c
  368. 5> ctype-latin1.c
  369. 5> ctype-mb.c
  370. 3> Proactor_Impl.cpp
  371. 5> ctype-simple.c
  372. 3> Process.cpp
  373. 5> ctype-tis620.c
  374. 3> Process_Manager.cpp
  375. 3> Process_Mutex.cpp
  376. 5> ctype-uca.c
  377. 3> Process_Semaphore.cpp
  378. 3> Profile_Timer.cpp
  379. 5> ctype-ucs2.c
  380. 3> Reactor.cpp
  381. 3> Reactor_Impl.cpp
  382. 5> ctype-utf8.c
  383. 3> Reactor_Notification_Strategy.cpp
  384. 3> Reactor_Timer_Interface.cpp
  385. 5> ctype-win1250ch.c
  386. 3> Read_Buffer.cpp
  387. 3> Recursive_Thread_Mutex.cpp
  388. 3> Recyclable.cpp
  389. 3> Registry.cpp
  390. 3> Registry_Name_Space.cpp
  391. 3> Remote_Name_Space.cpp
  392. 5> ctype.c
  393. 5> decimal.c
  394. 3> Remote_Tokens.cpp
  395. 3> Rtems_init.c
  396. 5> dtoa.c
  397. 3> RW_Mutex.cpp
  398. 3> RW_Process_Mutex.cpp
  399. 3> RW_Thread_Mutex.cpp
  400. 5> int2str.c
  401. 3> Sample_History.cpp
  402. 3> Sbrk_Memory_Pool.cpp
  403. 5> is_prefix.c
  404. 3> Sched_Params.cpp
  405. 5> llstr.c
  406. 3> Select_Reactor_Base.cpp
  407. 3> Semaphore.cpp
  408. 5> longlong2str.c
  409. 5> my_strtoll10.c
  410. 3> Service_Config.cpp
  411. 5> my_vsnprintf.c
  412. 3> Service_Gestalt.cpp
  413. 3> Service_Manager.cpp
  414. 5> str2int.c
  415. 5> str_alloc.c
  416. 3> Service_Object.cpp
  417. 5> strcend.c
  418. 3> Service_Repository.cpp
  419. 5> strend.c
  420. 5> strfill.c
  421. 5> strmake.c
  422. 3> Service_Types.cpp
  423. 3> Shared_Memory.cpp
  424. 3> Shared_Memory_MM.cpp
  425. 5> strmov.c
  426. 5> strnmov.c
  427. 3> Shared_Memory_Pool.cpp
  428. 3> Shared_Memory_SV.cpp
  429. 5> strxmov.c
  430. 3> Shared_Object.cpp
  431. 3> Sig_Adapter.cpp
  432. 5> strxnmov.c
  433. 3> Sig_Handler.cpp
  434. 3> Signal.cpp
  435. 3> SOCK.cpp
  436. 3> SOCK_Acceptor.cpp
  437. 5> xml.c
  438. 5> my_strchr.c
  439. 3> SOCK_CODgram.cpp
  440. 3> Sock_Connect.cpp
  441. 3> SOCK_Connector.cpp
  442. 3> SOCK_Dgram.cpp
  443. 5> strcont.c
  444. 5> strappend.c
  445. 3> SOCK_Dgram_Bcast.cpp
  446. 5> vio.c
  447. 3> SOCK_Dgram_Mcast.cpp
  448. 3> SOCK_IO.cpp
  449. 3> SOCK_Netlink.cpp
  450. 5> viosocket.c
  451. 5> viossl.c
  452. 3> SOCK_SEQPACK_Acceptor.cpp
  453. 3> SOCK_SEQPACK_Association.cpp
  454. 3> SOCK_SEQPACK_Connector.cpp
  455. 3> SOCK_Stream.cpp
  456. 3> SPIPE.cpp
  457. 3> SPIPE_Acceptor.cpp
  458. 5> viosslfactories.c
  459. 3> SPIPE_Addr.cpp
  460. 3> SPIPE_Connector.cpp
  461. 3> SPIPE_Stream.cpp
  462. 3> SString.cpp
  463. 3> Stack_Trace.cpp
  464. 3> Stats.cpp
  465. 3> String_Base_Const.cpp
  466. 3> SUN_Proactor.cpp
  467. 3> SV_Message.cpp
  468. 3> SV_Message_Queue.cpp
  469. 3> SV_Semaphore_Complex.cpp
  470. 3> SV_Semaphore_Simple.cpp
  471. 3> SV_Shared_Memory.cpp
  472. 3> Svc_Conf_Lexer.cpp
  473. 3> Svc_Conf_y.cpp
  474. 3> Synch_Options.cpp
  475. 3> System_Time.cpp
  476. 3> Task.cpp
  477. 3> Thread.cpp
  478. 3> Thread_Adapter.cpp
  479. 3> Thread_Control.cpp
  480. 3> Thread_Exit.cpp
  481. 3> Thread_Hook.cpp
  482. 5> net_serv.cc
  483. 3> Thread_Manager.cpp
  484. 3> Thread_Mutex.cpp
  485. 3> Thread_Semaphore.cpp
  486. 3> Throughput_Stats.cpp
  487. 3> Time_Policy.cpp
  488. 3> Time_Value.cpp
  489. 3> Timeprobe.cpp
  490. 3> TLI.cpp
  491. 3> TLI_Acceptor.cpp
  492. 3> TLI_Connector.cpp
  493. 3> TLI_Stream.cpp
  494. 3> Token.cpp
  495. 3> Token_Collection.cpp
  496. 3> Token_Invariants.cpp
  497. 3> Token_Manager.cpp
  498. 3> Token_Request_Reply.cpp
  499. 3> TP_Reactor.cpp
  500. 3> Trace.cpp
  501. 3> TSS_Adapter.cpp
  502. 3> TTY_IO.cpp
  503. 3> UNIX_Addr.cpp
  504. 3> UPIPE_Acceptor.cpp
  505. 3> UPIPE_Connector.cpp
  506. 3> UPIPE_Stream.cpp
  507. 3> UTF16_Encoding_Converter.cpp
  508. 3> UTF32_Encoding_Converter.cpp
  509. 3> UTF8_Encoding_Converter.cpp
  510. 3> UUID.cpp
  511. 3> WFMO_Reactor.cpp
  512. 3> WIN32_Asynch_IO.cpp
  513. 5> Creating library C:/Users/Administrator/Desktop/Build/dep/mysqllite/Release/libmysql.lib and object C:/Users/Administrator/Desktop/Build/dep/mysqllite/Release/libmysql.exp
  514. 3> WIN32_Proactor.cpp
  515. 5> libmysql.vcxproj -> C:\Users\Administrator\Desktop\Build\bin\Release\libmysql.dll
  516. 3> XML_Svc_Conf.cpp
  517. 3> XTI_ATM_Mcast.cpp
  518. 6>------ Build started: Project: game, Configuration: Release Win32 ------
  519. 6> Building Custom Rule C:/Users/Administrator/Desktop/Trinity/src/server/game/CMakeLists.txt
  520. 6> CMake does not need to re-run because C:\Users\Administrator\Desktop\Build\src\server\game\CMakeFiles\generate.stamp is up-to-date.
  521. 6> gamePCH.cpp
  522. 3> Creating library C:/Users/Administrator/Desktop/Build/dep/acelite/ace/Release/ace.lib and object C:/Users/Administrator/Desktop/Build/dep/acelite/ace/Release/ace.exp
  523. 3> ace.vcxproj -> C:\Users\Administrator\Desktop\Build\bin\Release\ace.dll
  524. 7>------ Build started: Project: shared, Configuration: Release Win32 ------
  525. 6> AccountMgr.cpp
  526. 6> RBAC.cpp
  527. 7> Building Custom Rule C:/Users/Administrator/Desktop/Trinity/src/server/shared/CMakeLists.txt
  528. 7> CMake does not need to re-run because C:\Users\Administrator\Desktop\Build\src\server\shared\CMakeFiles\generate.stamp is up-to-date.
  529. 6> AchievementMgr.cpp
  530. 6>..\..\..\..\Trinity\src\server\game\Achievements\AchievementMgr.cpp(194): error C2059: syntax error : ')'
  531. 6>..\..\..\..\Trinity\src\server\game\Achievements\AchievementMgr.cpp(195): error C2143: syntax error : missing ';' before '{'
  532. 7> sharedPCH.cpp
  533. 6> AddonMgr.cpp
  534. 6> CombatAI.cpp
  535. 6> GameObjectAI.cpp
  536. 6> GuardAI.cpp
  537. 6> PassiveAI.cpp
  538. 6> PetAI.cpp
  539. 6> ReactorAI.cpp
  540. 6> TotemAI.cpp
  541. 6> UnitAI.cpp
  542. 7> Config.cpp
  543. 7> ARC4.cpp
  544. 7> AuthCrypt.cpp
  545. 7> BigNumber.cpp
  546. 7> HMACSHA1.cpp
  547. 7> SHA1.cpp
  548. 6> CreatureAI.cpp
  549. 7> AdhocStatement.cpp
  550. 7> DatabaseWorker.cpp
  551. 6> CreatureAIRegistry.cpp
  552. 7> Field.cpp
  553. 7> CharacterDatabase.cpp
  554. 7> LoginDatabase.cpp
  555. 7> WorldDatabase.cpp
  556. 7> MySQLConnection.cpp
  557. 6> CreatureAISelector.cpp
  558. 6> CreatureEventAI.cpp
  559. 7> PreparedStatement.cpp
  560. 7> QueryHolder.cpp
  561. 6> CreatureEventAIMgr.cpp
  562. 7> QueryResult.cpp
  563. 7> Transaction.cpp
  564. 6> ScriptedCreature.cpp
  565. 6> ScriptedEscortAI.cpp
  566. 7> DBCFileLoader.cpp
  567. 7> Appender.cpp
  568. 7> AppenderConsole.cpp
  569. 7> AppenderDB.cpp
  570. 7> AppenderFile.cpp
  571. 7> Log.cpp
  572. 7> Logger.cpp
  573. 7> LogOperation.cpp
  574. 6> ScriptedFollowerAI.cpp
  575. 7> LogWorker.cpp
  576. 7> DelayExecutor.cpp
  577. 7> Threading.cpp
  578. 7> EventProcessor.cpp
  579. 6> SmartAI.cpp
  580. 7> ServiceWin32.cpp
  581. 7> Util.cpp
  582. 7> Common.cpp
  583. 6> SmartScript.cpp
  584. 7> shared.vcxproj -> C:\Users\Administrator\Desktop\Build\src\server\shared\Release\shared.lib
  585. 8>------ Build started: Project: g3dlib, Configuration: Release Win32 ------
  586. 6> SmartScriptMgr.cpp
  587. 8> Building Custom Rule C:/Users/Administrator/Desktop/Trinity/dep/g3dlite/CMakeLists.txt
  588. 8> CMake does not need to re-run because C:\Users\Administrator\Desktop\Build\dep\g3dlite\CMakeFiles\generate.stamp is up-to-date.
  589. 8> AABox.cpp
  590. 8> Any.cpp
  591. 8> BinaryFormat.cpp
  592. 8> BinaryInput.cpp
  593. 8> BinaryOutput.cpp
  594. 6> AuctionHouseMgr.cpp
  595. 8> Box.cpp
  596. 8> Capsule.cpp
  597. 8> CollisionDetection.cpp
  598. 8> CoordinateFrame.cpp
  599. 6> Battlefield.cpp
  600. 8> Crypto.cpp
  601. 6> BattlefieldMgr.cpp
  602. 8> Cylinder.cpp
  603. 8> debugAssert.cpp
  604. 8> FileSystem.cpp
  605. 8> fileutils.cpp
  606. 6> BattlefieldWG.cpp
  607. 8> format.cpp
  608. 8> g3dfnmatch.cpp
  609. 6> ArenaTeam.cpp
  610. 8> g3dmath.cpp
  611. 8> Line.cpp
  612. 8> LineSegment.cpp
  613. 8> Log.cpp
  614. 8> Matrix3.cpp
  615. 8> Matrix4.cpp
  616. 6> ArenaTeamMgr.cpp
  617. 6> Battleground.cpp
  618. 8> MemoryManager.cpp
  619. 6> BattlegroundMgr.cpp
  620. 8> PhysicsFrame.cpp
  621. 8> Plane.cpp
  622. 8> prompt.cpp
  623. 8> Quat.cpp
  624. 8> Random.cpp
  625. 8> Ray.cpp
  626. 8> ReferenceCount.cpp
  627. 6> BattlegroundQueue.cpp
  628. 6> BattlegroundAB.cpp
  629. 8> RegistryUtil.cpp
  630. 8> Sphere.cpp
  631. 8> stringutils.cpp
  632. 8> System.cpp
  633. 6> BattlegroundAV.cpp
  634. 8> Port System::memcpy SIMD to all platforms
  635. 8> Port System::memfill SIMD to all platforms
  636. 8> TextInput.cpp
  637. 6> BattlegroundBE.cpp
  638. 8> TextOutput.cpp
  639. 8> Triangle.cpp
  640. 6> BattlegroundDS.cpp
  641. 6> BattlegroundEY.cpp
  642. 8> uint128.cpp
  643. 8> UprightFrame.cpp
  644. 8> Vector2.cpp
  645. 8> Vector3.cpp
  646. 6> BattlegroundIC.cpp
  647. 6> BattlegroundNA.cpp
  648. 8> Vector4.cpp
  649. 6> BattlegroundRL.cpp
  650. 6> BattlegroundRV.cpp
  651. 6> BattlegroundSA.cpp
  652. 6> BattlegroundWS.cpp
  653. 8> g3dlib.vcxproj -> C:\Users\Administrator\Desktop\Build\dep\g3dlite\Release\g3dlib.lib
  654. 9>------ Build started: Project: collision, Configuration: Release Win32 ------
  655. 6> CalendarMgr.cpp
  656. 6> Channel.cpp
  657. 9> Building Custom Rule C:/Users/Administrator/Desktop/Trinity/src/server/collision/CMakeLists.txt
  658. 9> CMake does not need to re-run because C:\Users\Administrator\Desktop\Build\src\server\collision\CMakeFiles\generate.stamp is up-to-date.
  659. 9> collisionPCH.cpp
  660. 6> ChannelMgr.cpp
  661. 6> Chat.cpp
  662. 6> ChatLink.cpp
  663. 6> HostileRefManager.cpp
  664. 6>..\..\..\..\Trinity\src\server\game\Chat\ChatLink.cpp(234): error C2059: syntax error : ')'
  665. 6>..\..\..\..\Trinity\src\server\game\Chat\ChatLink.cpp(235): error C2143: syntax error : missing ';' before '{'
  666. 6> ThreatManager.cpp
  667. 6> ConditionMgr.cpp
  668. 9> MMapFactory.cpp
  669. 9> MMapManager.cpp
  670. 6> DisableMgr.cpp
  671. 9> VMapFactory.cpp
  672. 9> VMapManager2.cpp
  673. 9> MapTree.cpp
  674. 6> DBCStores.cpp
  675. 9> TileAssembler.cpp
  676. 9> GameObjectModel.cpp
  677. 6> LFG.cpp
  678. 6> LFGGroupData.cpp
  679. 6> LFGMgr.cpp
  680. 9> ModelInstance.cpp
  681. 9> WorldModel.cpp
  682. 9> BoundingIntervalHierarchy.cpp
  683. 9> DynamicTree.cpp
  684. 9> collision.vcxproj -> C:\Users\Administrator\Desktop\Build\src\server\collision\Release\collision.lib
  685. 10>------ Build started: Project: Detour, Configuration: Release Win32 ------
  686. 10> Building Custom Rule C:/Users/Administrator/Desktop/Trinity/dep/recastnavigation/Detour/CMakeLists.txt
  687. 10> CMake does not need to re-run because C:\Users\Administrator\Desktop\Build\dep\recastnavigation\Detour\CMakeFiles\generate.stamp is up-to-date.
  688. 6> LFGPlayerData.cpp
  689. 6> LFGQueue.cpp
  690. 10> DetourAlloc.cpp
  691. 10> DetourCommon.cpp
  692. 10> DetourNavMesh.cpp
  693. 10> DetourNavMeshBuilder.cpp
  694. 10> DetourNavMeshQuery.cpp
  695. 10> DetourNode.cpp
  696. 6> LFGScripts.cpp
  697. 10> Detour.vcxproj -> C:\Users\Administrator\Desktop\Build\dep\recastnavigation\Detour\Release\Detour.lib
  698. 6> Corpse.cpp
  699. 11>------ Build started: Project: gsoap, Configuration: Release Win32 ------
  700. 6> Creature.cpp
  701. 11> Building Custom Rule C:/Users/Administrator/Desktop/Trinity/dep/gsoap/CMakeLists.txt
  702. 11> CMake does not need to re-run because C:\Users\Administrator\Desktop\Build\dep\gsoap\CMakeFiles\generate.stamp is up-to-date.
  703. 6> CreatureGroups.cpp
  704. 11> soapC.cpp
  705. 11> soapServer.cpp
  706. 11> stdsoap2.cpp
  707. 6> GossipDef.cpp
  708. 11> gsoap.vcxproj -> C:\Users\Administrator\Desktop\Build\dep\gsoap\Release\gsoap.lib
  709. 6> TemporarySummon.cpp
  710. 12>------ Build started: Project: scripts, Configuration: Release Win32 ------
  711. 12> Building Custom Rule C:/Users/Administrator/Desktop/Trinity/src/server/scripts/CMakeLists.txt
  712. 12> CMake does not need to re-run because C:\Users\Administrator\Desktop\Build\src\server\scripts\CMakeFiles\generate.stamp is up-to-date.
  713. 12> ScriptPCH.cpp
  714. 6> DynamicObject.cpp
  715. 6> GameObject.cpp
  716. 6> Bag.cpp
  717. 6> Item.cpp
  718. 6> ItemEnchantmentMgr.cpp
  719. 6> Object.cpp
  720. 6> ObjectPosSelector.cpp
  721. 6> UpdateData.cpp
  722. 6> UpdateFieldFlags.cpp
  723. 6> Pet.cpp
  724. 6> Player.cpp
  725. 6> SocialMgr.cpp
  726. 6>..\..\..\..\Trinity\src\server\game\Entities\Player\Player.cpp(11536): error C2059: syntax error : '&&'
  727. 6>..\..\..\..\Trinity\src\server\game\Entities\Player\Player.cpp(23098): error C2059: syntax error : ')'
  728. 6> Totem.cpp
  729. 6> Transport.cpp
  730. 6> StatSystem.cpp
  731. 6> Unit.cpp
  732. 6> Vehicle.cpp
  733. 6> GameEventMgr.cpp
  734. 6> ObjectAccessor.cpp
  735. 6> ObjectMgr.cpp
  736. 6>..\..\..\..\Trinity\src\server\game\Globals\ObjectMgr.cpp(2967): error C2059: syntax error : ')'
  737. 6>..\..\..\..\Trinity\src\server\game\Globals\ObjectMgr.cpp(2969): error C2181: illegal else without matching if
  738. 6>..\..\..\..\Trinity\src\server\game\Globals\ObjectMgr.cpp(2985): fatal error C1903: unable to recover from previous error(s); stopping compilation
  739. 6> GridStates.cpp
  740. 6> GridNotifiers.cpp
  741. 6> ObjectGridLoader.cpp
  742. 6> Group.cpp
  743. 6> GroupMgr.cpp
  744. 6> GroupReference.cpp
  745. 6> Guild.cpp
  746. 6> GuildMgr.cpp
  747. 6> AddonHandler.cpp
  748. 6> ArenaTeamHandler.cpp
  749. 6> AuctionHouseHandler.cpp
  750. 12> spell_shaman.cpp
  751. 12> spell_hunter.cpp
  752. 12> spell_rogue.cpp
  753. 6> AuthHandler.cpp
  754. 6> BattlefieldHandler.cpp
  755. 6> BattleGroundHandler.cpp
  756. 12> spell_druid.cpp
  757. 12> spell_dk.cpp
  758. 6> CalendarHandler.cpp
  759. 12> spell_quest.cpp
  760. 12> spell_warrior.cpp
  761. 6> ChannelHandler.cpp
  762. 6> CharacterHandler.cpp
  763. 12> spell_generic.cpp
  764. 12> spell_warlock.cpp
  765. 6> ChatHandler.cpp
  766. 12> spell_priest.cpp
  767. 12> spell_mage.cpp
  768. 6> CombatHandler.cpp
  769. 6> DuelHandler.cpp
  770. 12> spell_paladin.cpp
  771. 12> spell_item.cpp
  772. 6> GroupHandler.cpp
  773. 6> GuildHandler.cpp
  774. 12> spell_holiday.cpp
  775. 12> spell_pet.cpp
  776. 6> ItemHandler.cpp
  777. 6> LFGHandler.cpp
  778. 12> cs_account.cpp
  779. 12> cs_achievement.cpp
  780. 12> cs_ban.cpp
  781. 6> LootHandler.cpp
  782. 12> cs_bf.cpp
  783. 12> cs_cast.cpp
  784. 12> cs_character.cpp
  785. 12>..\..\..\..\Trinity\src\server\scripts\Commands\cs_character.cpp(365): error C2059: syntax error : ')'
  786. 12>..\..\..\..\Trinity\src\server\scripts\Commands\cs_character.cpp(740): error C2059: syntax error : ')'
  787. 12> cs_cheat.cpp
  788. 12> cs_debug.cpp
  789. 6> MailHandler.cpp
  790. 6> MiscHandler.cpp
  791. 12> cs_deserter.cpp
  792. 12> cs_disable.cpp
  793. 12> cs_event.cpp
  794. 6> MovementHandler.cpp
  795. 6>..\..\..\..\Trinity\src\server\game\Handlers\MiscHandler.cpp(240): error C2059: syntax error : ')'
  796. 12> cs_gm.cpp
  797. 6> NPCHandler.cpp
  798. 12> cs_go.cpp
  799. 12> cs_gobject.cpp
  800. 12> cs_guild.cpp
  801. 12> cs_honor.cpp
  802. 12> cs_instance.cpp
  803. 6> PetHandler.cpp
  804. 12> cs_learn.cpp
  805. 6> PetitionsHandler.cpp
  806. 12> cs_lfg.cpp
  807. 12> cs_list.cpp
  808. 6> QueryHandler.cpp
  809. 12> cs_lookup.cpp
  810. 12> cs_message.cpp
  811. 12> cs_misc.cpp
  812. 6> QuestHandler.cpp
  813. 6> ReferAFriendHandler.cpp
  814. 12> cs_modify.cpp
  815. 12> cs_npc.cpp
  816. 6> SkillHandler.cpp
  817. 6> SpellHandler.cpp
  818. 12> cs_quest.cpp
  819. 6> TaxiHandler.cpp
  820. 12> cs_rbac.cpp
  821. 12> cs_reload.cpp
  822. 12> cs_reset.cpp
  823. 6> TicketHandler.cpp
  824. 6> TradeHandler.cpp
  825. 12> cs_tele.cpp
  826. 12> cs_ticket.cpp
  827. 6> VehicleHandler.cpp
  828. 12> cs_server.cpp
  829. 12> cs_titles.cpp
  830. 12> cs_wp.cpp
  831. 6> VoiceChatHandler.cpp
  832. 12>..\..\..\..\Trinity\src\server\scripts\Commands\cs_wp.cpp(946): error C2059: syntax error : ')'
  833. 12> cs_mmaps.cpp
  834. 6> InstanceSaveMgr.cpp
  835. 6> InstanceScript.cpp
  836. 12> example_misc.cpp
  837. 12> example_gossip_codebox.cpp
  838. 12> example_escort.cpp
  839. 12> example_creature.cpp
  840. 12> example_spell.cpp
  841. 12> example_commandscript.cpp
  842. 12> ScriptedEscortAI.cpp
  843. 6> LootMgr.cpp
  844. 6> Mail.cpp
  845. 12> ScriptedCreature.cpp
  846. 12> ScriptedFollowerAI.cpp
  847. 12> achievement_scripts.cpp
  848. 12> areatrigger_scripts.cpp
  849. 12> boss_emerald_dragons.cpp
  850. 6> Map.cpp
  851. 12> chat_log.cpp
  852. 12> go_scripts.cpp
  853. 6> MapInstanced.cpp
  854. 12> guards.cpp
  855. 12> item_scripts.cpp
  856. 12> mob_generic_creature.cpp
  857. 12> npc_innkeeper.cpp
  858. 12> npc_professions.cpp
  859. 12> npc_taxi.cpp
  860. 12> npcs_special.cpp
  861. 12> OutdoorPvPTF.cpp
  862. 6> MapManager.cpp
  863. 12> OutdoorPvPSI.cpp
  864. 12> OutdoorPvPZM.cpp
  865. 12> OutdoorPvPNA.cpp
  866. 12> OutdoorPvPHP.cpp
  867. 12> OutdoorPvPEP.cpp
  868. 12> zone_ghostlands.cpp
  869. 6> MapUpdater.cpp
  870. 6> FollowerReference.cpp
  871. 12> zone_eversong_woods.cpp
  872. 6> MotionMaster.cpp
  873. 12> boss_galvangar.cpp
  874. 12> boss_balinda.cpp
  875. 6> MovementGenerator.cpp
  876. 12> boss_drekthar.cpp
  877. 12> boss_vanndar.cpp
  878. 12> alterac_valley.cpp
  879. 6> ConfusedMovementGenerator.cpp
  880. 12> boss_the_ravenian.cpp
  881. 12> boss_instructor_malicia.cpp
  882. 12> boss_death_knight_darkreaver.cpp
  883. 12> boss_illucia_barov.cpp
  884. 12> boss_vectus.cpp
  885. 6> FleeingMovementGenerator.cpp
  886. 6> HomeMovementGenerator.cpp
  887. 12> boss_jandice_barov.cpp
  888. 12> boss_kormok.cpp
  889. 12> boss_lord_alexei_barov.cpp
  890. 12> boss_doctor_theolen_krastinov.cpp
  891. 6> IdleMovementGenerator.cpp
  892. 12> boss_darkmaster_gandling.cpp
  893. 12> instance_scholomance.cpp
  894. 6> PointMovementGenerator.cpp
  895. 12> boss_lorekeeper_polkelt.cpp
  896. 12> boss_ras_frostwhisper.cpp
  897. 12> boss_kirtonos_the_herald.cpp
  898. 12> zone_isle_of_queldanas.cpp
  899. 12> boss_kruul.cpp
  900. 12> boss_hakkar.cpp
  901. 6> RandomMovementGenerator.cpp
  902. 12> boss_mandokir.cpp
  903. 12> boss_marli.cpp
  904. 6> TargetedMovementGenerator.cpp
  905. 12> boss_hazzarah.cpp
  906. 6> WaypointMovementGenerator.cpp
  907. 12> boss_jeklik.cpp
  908. 12> boss_grilek.cpp
  909. 12> boss_renataki.cpp
  910. 12> boss_arlokk.cpp
  911. 12> boss_gahzranka.cpp
  912. 12> boss_venoxis.cpp
  913. 6> PathGenerator.cpp
  914. 12> instance_zulgurub.cpp
  915. 6> MovementPacketBuilder.cpp
  916. 12> boss_jindo.cpp
  917. 6> MovementUtil.cpp
  918. 6> MoveSpline.cpp
  919. 12> boss_wushoolay.cpp
  920. 12> boss_thekal.cpp
  921. 6> MoveSplineInit.cpp
  922. 12> zone_wetlands.cpp
  923. 6> Spline.cpp
  924. 12> zone_arathi_highlands.cpp
  925. 6> WaypointManager.cpp
  926. 12> instance_gnomeregan.cpp
  927. 12> gnomeregan.cpp
  928. 6> OutdoorPvP.cpp
  929. 6> OutdoorPvPMgr.cpp
  930. 12> zone_redridge_mountains.cpp
  931. 12> boss_high_interrogator_gerstahn.cpp
  932. 12> boss_gorosh_the_dervish.cpp
  933. 12> blackrock_depths.cpp
  934. 12> boss_anubshiah.cpp
  935. 6> PoolMgr.cpp
  936. 12> boss_tomb_of_seven.cpp
  937. 12> boss_general_angerforge.cpp
  938. 12> boss_grizzle.cpp
  939. 12> boss_ambassador_flamelash.cpp
  940. 12> instance_blackrock_depths.cpp
  941. 12> boss_moira_bronzebeard.cpp
  942. 6> QuestDef.cpp
  943. 12> boss_emperor_dagran_thaurissan.cpp
  944. 12> boss_magmus.cpp
  945. 12> zone_ironforge.cpp
  946. 12> chapter2.cpp
  947. 12> chapter5.cpp
  948. 6> ReputationMgr.cpp
  949. 6> MapScripts.cpp
  950. 12> chapter1.cpp
  951. 12> zone_the_scarlet_enclave.cpp
  952. 6> ScriptLoader.cpp
  953. 12> zone_eastern_plaguelands.cpp
  954. 6> ScriptMgr.cpp
  955. 12> boss_gehennas.cpp
  956. 12> boss_lucifron.cpp
  957. 12> boss_golemagg.cpp
  958. 12> boss_majordomo_executus.cpp
  959. 12> boss_baron_geddon.cpp
  960. 12> boss_ragnaros.cpp
  961. 12> boss_garr.cpp
  962. 6> ScriptSystem.cpp
  963. 12> instance_molten_core.cpp
  964. 12> boss_sulfuron_harbinger.cpp
  965. 12> boss_magmadar.cpp
  966. 6> Opcodes.cpp
  967. 12> boss_shazzrah.cpp
  968. 12> boss_baroness_anastari.cpp
  969. 12> boss_nerubenkan.cpp
  970. 12> instance_stratholme.cpp
  971. 12> boss_dathrohan_balnazzar.cpp
  972. 12> boss_timmy_the_cruel.cpp
  973. 12> boss_baron_rivendare.cpp
  974. 12> boss_magistrate_barthilas.cpp
  975. 12> boss_order_of_silver_hand.cpp
  976. 12> boss_ramstein_the_gorger.cpp
  977. 12> boss_cannon_master_willey.cpp
  978. 12> boss_maleki_the_pallid.cpp
  979. 12> boss_postmaster_malown.cpp
  980. 12> stratholme.cpp
  981. 12> zone_tirisfal_glades.cpp
  982. 12> sunken_temple.cpp
  983. 12> instance_sunken_temple.cpp
  984. 12> boss_felblood_kaelthas.cpp
  985. 12> boss_priestess_delrissa.cpp
  986. 12> instance_magisters_terrace.cpp
  987. 12> boss_selin_fireheart.cpp
  988. 12> boss_vexallus.cpp
  989. 12> magisters_terrace.cpp
  990. 12> uldaman.cpp
  991. 12> boss_ironaya.cpp
  992. 12> instance_uldaman.cpp
  993. 12> boss_archaedas.cpp
  994. 12> zone_swamp_of_sorrows.cpp
  995. 12> boss_pyroguard_emberseer.cpp
  996. 12> boss_drakkisath.cpp
  997. 6> PacketLog.cpp
  998. 12> boss_warmaster_voone.cpp
  999. 6> WorldSession.cpp
  1000. 12> boss_mother_smolderweb.cpp
  1001. 12> boss_quartermaster_zigris.cpp
  1002. 12> boss_halycon.cpp
  1003. 12> boss_overlord_wyrmthalak.cpp
  1004. 12> boss_shadow_hunter_voshgajin.cpp
  1005. 12> boss_gyth.cpp
  1006. 6> WorldSocket.cpp
  1007. 12> boss_rend_blackhand.cpp
  1008. 12> boss_highlord_omokk.cpp
  1009. 12> boss_the_beast.cpp
  1010. 12> instance_blackrock_spire.cpp
  1011. 12> boss_eredar_twins.cpp
  1012. 12> boss_kiljaeden.cpp
  1013. 12> boss_muru.cpp
  1014. 12> instance_sunwell_plateau.cpp
  1015. 12> boss_kalecgos.cpp
  1016. 12> boss_brutallus.cpp
  1017. 6> WorldSocketMgr.cpp
  1018. 12> sunwell_plateau.cpp
  1019. 12> boss_felmyst.cpp
  1020. 6> SkillDiscovery.cpp
  1021. 12> zone_stranglethorn_vale.cpp
  1022. 12> deadmines.cpp
  1023. 12> boss_mr_smite.cpp
  1024. 12> instance_deadmines.cpp
  1025. 6> SkillExtraItems.cpp
  1026. 12> zone_duskwood.cpp
  1027. 12> boss_azshir_the_sleepless.cpp
  1028. 12> boss_mograine_and_whitemane.cpp
  1029. 12> boss_bloodmage_thalnos.cpp
  1030. 12> boss_interrogator_vishas.cpp
  1031. 6> SpellAuraEffects.cpp
  1032. 12> boss_headless_horseman.cpp
  1033. 6> SpellAuras.cpp
  1034. 12> instance_scarlet_monastery.cpp
  1035. 12> boss_houndmaster_loksey.cpp
  1036. 12> boss_high_inquisitor_fairbanks.cpp
  1037. 12> boss_arcanist_doan.cpp
  1038. 12> boss_herod.cpp
  1039. 12> boss_scorn.cpp
  1040. 12> zone_undercity.cpp
  1041. 12> zone_silvermoon_city.cpp
  1042. 12> zone_loch_modan.cpp
  1043. 12> shadowfang_keep.cpp
  1044. 12> instance_shadowfang_keep.cpp
  1045. 12> zone_burning_steppes.cpp
  1046. 12> boss_chromaggus.cpp
  1047. 12> boss_razorgore.cpp
  1048. 6> Spell.cpp
  1049. 6> SpellEffects.cpp
  1050. 12> boss_firemaw.cpp
  1051. 12> boss_broodlord_lashlayer.cpp
  1052. 12> boss_ebonroc.cpp
  1053. 12> instance_blackwing_lair.cpp
  1054. 12> boss_vaelastrasz.cpp
  1055. 12> boss_nefarian.cpp
  1056. 12> boss_flamegor.cpp
  1057. 12> boss_victor_nefarius.cpp
  1058. 12> zone_blasted_lands.cpp
  1059. 12> zone_stormwind_city.cpp
  1060. 12> boss_halazzi.cpp
  1061. 12> boss_hexlord.cpp
  1062. 12> boss_zuljin.cpp
  1063. 12> boss_akilzon.cpp
  1064. 12> instance_zulaman.cpp
  1065. 12> boss_janalai.cpp
  1066. 6> SpellInfo.cpp
  1067. 12> boss_nalorakk.cpp
  1068. 12> zulaman.cpp
  1069. 12> zone_hinterlands.cpp
  1070. 12> zone_western_plaguelands.cpp
  1071. 12> zone_alterac_mountains.cpp
  1072. 6> SpellMgr.cpp
  1073. 12> zone_westfall.cpp
  1074. 12> zone_silverpine_forest.cpp
  1075. 12> instance_karazhan.cpp
  1076. 12> boss_nightbane.cpp
  1077. 6> SpellScript.cpp
  1078. 12> karazhan.cpp
  1079. 12> boss_curator.cpp
  1080. 12> boss_shade_of_aran.cpp
  1081. 12> boss_netherspite.cpp
  1082. 12> boss_maiden_of_virtue.cpp
  1083. 12> boss_midnight.cpp
  1084. 12> boss_prince_malchezaar.cpp
  1085. 12> bosses_opera.cpp
  1086. 12> boss_moroes.cpp
  1087. 12> boss_terestian_illhoof.cpp
  1088. 6> CreatureTextMgr.cpp
  1089. 12> zone_stonetalon_mountains.cpp
  1090. 12> zone_silithus.cpp
  1091. 12> zone_moonglade.cpp
  1092. 12> razorfen_downs.cpp
  1093. 12> instance_razorfen_downs.cpp
  1094. 12> boss_amnennar_the_coldbringer.cpp
  1095. 12> zulfarrak.cpp
  1096. 12> instance_zulfarrak.cpp
  1097. 12> boss_epoch_hunter.cpp
  1098. 6> CharacterDatabaseCleaner.cpp
  1099. 12> boss_leutenant_drake.cpp
  1100. 6> PlayerDump.cpp
  1101. 12> old_hillsbrad.cpp
  1102. 12> instance_old_hillsbrad.cpp
  1103. 12> boss_captain_skarloc.cpp
  1104. 12> boss_archimonde.cpp
  1105. 12> boss_kazrogal.cpp
  1106. 6> TicketMgr.cpp
  1107. 6> Warden.cpp
  1108. 12> hyjal_trash.cpp
  1109. 12> hyjal.cpp
  1110. 12> hyjalAI.cpp
  1111. 12> instance_hyjal.cpp
  1112. 6> WardenCheckMgr.cpp
  1113. 6> WardenMac.cpp
  1114. 6> WardenWin.cpp
  1115. 12> boss_rage_winterchill.cpp
  1116. 12> boss_azgalor.cpp
  1117. 12> boss_anetheron.cpp
  1118. 6> Weather.cpp
  1119. 12> boss_infinite_corruptor.cpp
  1120. 12> boss_salramm_the_fleshcrafter.cpp
  1121. 12> boss_meathook.cpp
  1122. 12> boss_mal_ganis.cpp
  1123. 12> boss_chrono_lord_epoch.cpp
  1124. 12> culling_of_stratholme.cpp
  1125. 6> WeatherMgr.cpp
  1126. 12> instance_culling_of_stratholme.cpp
  1127. 6> World.cpp
  1128. 12> instance_dark_portal.cpp
  1129. 12> boss_chrono_lord_deja.cpp
  1130. 12> dark_portal.cpp
  1131. 12> boss_aeonus.cpp
  1132. 12> boss_temporus.cpp
  1133. 12> boss_kelris.cpp
  1134. 12> instance_blackfathom_deeps.cpp
  1135. 12> boss_gelihast.cpp
  1136. 12> blackfathom_deeps.cpp
  1137. 12> boss_aku_mai.cpp
  1138. 12> zone_azuremyst_isle.cpp
  1139. 12> zone_orgrimmar.cpp
  1140. 12> zone_desolace.cpp
  1141. 12> zone_feralas.cpp
  1142. 12> boss_princess_theradras.cpp
  1143. 12> boss_landslide.cpp
  1144. 12> boss_celebras_the_cursed.cpp
  1145. 12> boss_noxxion.cpp
  1146. 12> boss_fankriss.cpp
  1147. 12> boss_huhuran.cpp
  1148. 12> instance_temple_of_ahnqiraj.cpp
  1149. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(594): error C2059: syntax error : ')'
  1150. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(595): error C2143: syntax error : missing ';' before '{'
  1151. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(725): error C2059: syntax error : ')'
  1152. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(730): error C2059: syntax error : ')'
  1153. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(733): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
  1154. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(733): error C2440: 'initializing' : cannot convert from 'int' to 'int [26]'
  1155. 6> There are no conversions to array types, although there are conversions to references or pointers to arrays
  1156. 12> mob_anubisath_sentinel.cpp
  1157. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(735): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
  1158. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(735): error C2369: 'm_int_configs' : redefinition; different subscripts
  1159. 6> ..\..\..\..\Trinity\src\server\game\World\World.cpp(733) : see declaration of 'm_int_configs'
  1160. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(735): error C2440: 'initializing' : cannot convert from 'int' to 'int [27]'
  1161. 6> There are no conversions to array types, although there are conversions to references or pointers to arrays
  1162. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(736): error C2059: syntax error : 'if'
  1163. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(737): error C2143: syntax error : missing ';' before '{'
  1164. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(737): error C2447: '{' : missing function header (old-style formal list?)
  1165. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(741): error C2059: syntax error : 'else'
  1166. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(742): error C2143: syntax error : missing ';' before '{'
  1167. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(742): error C2447: '{' : missing function header (old-style formal list?)
  1168. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(747): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
  1169. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(747): error C2369: 'm_int_configs' : redefinition; different subscripts
  1170. 6> ..\..\..\..\Trinity\src\server\game\World\World.cpp(733) : see declaration of 'm_int_configs'
  1171. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(747): error C2440: 'initializing' : cannot convert from 'int' to 'int [28]'
  1172. 6> There are no conversions to array types, although there are conversions to references or pointers to arrays
  1173. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(748): error C2059: syntax error : 'if'
  1174. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(749): error C2143: syntax error : missing ';' before '{'
  1175. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(749): error C2447: '{' : missing function header (old-style formal list?)
  1176. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(754): error C2059: syntax error : 'else'
  1177. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(755): error C2143: syntax error : missing ';' before '{'
  1178. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(755): error C2447: '{' : missing function header (old-style formal list?)
  1179. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(761): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
  1180. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(761): error C2369: 'm_int_configs' : redefinition; different subscripts
  1181. 6> ..\..\..\..\Trinity\src\server\game\World\World.cpp(733) : see declaration of 'm_int_configs'
  1182. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(761): error C2440: 'initializing' : cannot convert from 'int' to 'int [29]'
  1183. 6> There are no conversions to array types, although there are conversions to references or pointers to arrays
  1184. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(762): error C2059: syntax error : 'if'
  1185. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(763): error C2143: syntax error : missing ';' before '{'
  1186. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(763): error C2447: '{' : missing function header (old-style formal list?)
  1187. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(767): error C2059: syntax error : 'else'
  1188. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(768): error C2143: syntax error : missing ';' before '{'
  1189. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(768): error C2447: '{' : missing function header (old-style formal list?)
  1190. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(774): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
  1191. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(774): error C2369: 'm_int_configs' : redefinition; different subscripts
  1192. 6> ..\..\..\..\Trinity\src\server\game\World\World.cpp(733) : see declaration of 'm_int_configs'
  1193. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(774): error C2440: 'initializing' : cannot convert from 'int' to 'int [30]'
  1194. 6> There are no conversions to array types, although there are conversions to references or pointers to arrays
  1195. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(775): error C2059: syntax error : 'if'
  1196. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(776): error C2143: syntax error : missing ';' before '{'
  1197. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(776): error C2447: '{' : missing function header (old-style formal list?)
  1198. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(781): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
  1199. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(781): error C2369: 'm_int_configs' : redefinition; different subscripts
  1200. 6> ..\..\..\..\Trinity\src\server\game\World\World.cpp(733) : see declaration of 'm_int_configs'
  1201. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(781): error C2440: 'initializing' : cannot convert from 'int' to 'int [31]'
  1202. 6> There are no conversions to array types, although there are conversions to references or pointers to arrays
  1203. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(782): error C2059: syntax error : 'if'
  1204. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(783): error C2143: syntax error : missing ';' before '{'
  1205. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(783): error C2447: '{' : missing function header (old-style formal list?)
  1206. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(788): error C2059: syntax error : 'else'
  1207. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(789): error C2143: syntax error : missing ';' before '{'
  1208. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(789): error C2447: '{' : missing function header (old-style formal list?)
  1209. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(795): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
  1210. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(795): error C2369: 'm_int_configs' : redefinition; different subscripts
  1211. 6> ..\..\..\..\Trinity\src\server\game\World\World.cpp(733) : see declaration of 'm_int_configs'
  1212. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(795): error C2440: 'initializing' : cannot convert from 'int' to 'int [32]'
  1213. 6> There are no conversions to array types, although there are conversions to references or pointers to arrays
  1214. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(796): error C2059: syntax error : 'if'
  1215. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(797): error C2143: syntax error : missing ';' before '{'
  1216. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(797): error C2447: '{' : missing function header (old-style formal list?)
  1217. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(802): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
  1218. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(802): error C2369: 'm_int_configs' : redefinition; different subscripts
  1219. 6> ..\..\..\..\Trinity\src\server\game\World\World.cpp(733) : see declaration of 'm_int_configs'
  1220. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(802): error C2440: 'initializing' : cannot convert from 'int' to 'int [33]'
  1221. 6> There are no conversions to array types, although there are conversions to references or pointers to arrays
  1222. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(803): error C2059: syntax error : 'if'
  1223. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(804): error C2143: syntax error : missing ';' before '{'
  1224. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(804): error C2447: '{' : missing function header (old-style formal list?)
  1225. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(809): error C2059: syntax error : 'else'
  1226. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(810): error C2143: syntax error : missing ';' before '{'
  1227. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(810): error C2447: '{' : missing function header (old-style formal list?)
  1228. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(816): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
  1229. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(816): error C2369: 'm_int_configs' : redefinition; different subscripts
  1230. 6> ..\..\..\..\Trinity\src\server\game\World\World.cpp(733) : see declaration of 'm_int_configs'
  1231. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(816): error C2440: 'initializing' : cannot convert from 'int' to 'int [34]'
  1232. 6> There are no conversions to array types, although there are conversions to references or pointers to arrays
  1233. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(817): error C2059: syntax error : 'if'
  1234. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(818): error C2143: syntax error : missing ';' before '{'
  1235. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(818): error C2447: '{' : missing function header (old-style formal list?)
  1236. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(824): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
  1237. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(824): error C2369: 'm_int_configs' : redefinition; different subscripts
  1238. 6> ..\..\..\..\Trinity\src\server\game\World\World.cpp(733) : see declaration of 'm_int_configs'
  1239. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(824): error C2440: 'initializing' : cannot convert from 'int' to 'int [35]'
  1240. 6> There are no conversions to array types, although there are conversions to references or pointers to arrays
  1241. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(825): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
  1242. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(825): error C2440: 'initializing' : cannot convert from 'bool' to 'int [12]'
  1243. 6> There are no conversions to array types, although there are conversions to references or pointers to arrays
  1244. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(826): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
  1245. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(826): error C2369: 'm_bool_configs' : redefinition; different subscripts
  1246. 6> ..\..\..\..\Trinity\src\server\game\World\World.cpp(825) : see declaration of 'm_bool_configs'
  1247. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(826): error C2440: 'initializing' : cannot convert from 'bool' to 'int [13]'
  1248. 6> There are no conversions to array types, although there are conversions to references or pointers to arrays
  1249. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(828): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
  1250. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(828): error C2369: 'm_bool_configs' : redefinition; different subscripts
  1251. 6> ..\..\..\..\Trinity\src\server\game\World\World.cpp(825) : see declaration of 'm_bool_configs'
  1252. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(828): error C2440: 'initializing' : cannot convert from 'bool' to 'int [14]'
  1253. 6> There are no conversions to array types, although there are conversions to references or pointers to arrays
  1254. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(829): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
  1255. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(829): error C2369: 'm_bool_configs' : redefinition; different subscripts
  1256. 6> ..\..\..\..\Trinity\src\server\game\World\World.cpp(825) : see declaration of 'm_bool_configs'
  1257. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(829): error C2440: 'initializing' : cannot convert from 'bool' to 'int [15]'
  1258. 6> There are no conversions to array types, although there are conversions to references or pointers to arrays
  1259. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(831): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
  1260. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(831): error C2369: 'm_bool_configs' : redefinition; different subscripts
  1261. 6> ..\..\..\..\Trinity\src\server\game\World\World.cpp(825) : see declaration of 'm_bool_configs'
  1262. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(831): error C2440: 'initializing' : cannot convert from 'bool' to 'int [16]'
  1263. 6> There are no conversions to array types, although there are conversions to references or pointers to arrays
  1264. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(832): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
  1265. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(832): error C2369: 'm_int_configs' : redefinition; different subscripts
  1266. 6> ..\..\..\..\Trinity\src\server\game\World\World.cpp(733) : see declaration of 'm_int_configs'
  1267. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(832): error C2440: 'initializing' : cannot convert from 'int' to 'int [36]'
  1268. 6> There are no conversions to array types, although there are conversions to references or pointers to arrays
  1269. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(833): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
  1270. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(833): error C2369: 'm_int_configs' : redefinition; different subscripts
  1271. 6> ..\..\..\..\Trinity\src\server\game\World\World.cpp(733) : see declaration of 'm_int_configs'
  1272. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(833): error C2440: 'initializing' : cannot convert from 'int' to 'int [37]'
  1273. 6> There are no conversions to array types, although there are conversions to references or pointers to arrays
  1274. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(835): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
  1275. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(835): error C2369: 'm_int_configs' : redefinition; different subscripts
  1276. 6> ..\..\..\..\Trinity\src\server\game\World\World.cpp(733) : see declaration of 'm_int_configs'
  1277. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(835): error C2440: 'initializing' : cannot convert from 'int' to 'int [38]'
  1278. 6> There are no conversions to array types, although there are conversions to references or pointers to arrays
  1279. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(836): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
  1280. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(836): error C2369: 'm_int_configs' : redefinition; different subscripts
  1281. 6> ..\..\..\..\Trinity\src\server\game\World\World.cpp(733) : see declaration of 'm_int_configs'
  1282. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(836): error C2440: 'initializing' : cannot convert from 'int' to 'int [39]'
  1283. 6> There are no conversions to array types, although there are conversions to references or pointers to arrays
  1284. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(837): error C2059: syntax error : 'if'
  1285. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(838): error C2143: syntax error : missing ';' before '{'
  1286. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(838): error C2447: '{' : missing function header (old-style formal list?)
  1287. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(843): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
  1288. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(843): error C2369: 'm_int_configs' : redefinition; different subscripts
  1289. 6> ..\..\..\..\Trinity\src\server\game\World\World.cpp(733) : see declaration of 'm_int_configs'
  1290. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(843): error C2440: 'initializing' : cannot convert from 'int' to 'int [40]'
  1291. 6> There are no conversions to array types, although there are conversions to references or pointers to arrays
  1292. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(844): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
  1293. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(844): error C2369: 'm_int_configs' : redefinition; different subscripts
  1294. 6> ..\..\..\..\Trinity\src\server\game\World\World.cpp(733) : see declaration of 'm_int_configs'
  1295. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(844): error C2440: 'initializing' : cannot convert from 'int' to 'int [41]'
  1296. 6> There are no conversions to array types, although there are conversions to references or pointers to arrays
  1297. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(845): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
  1298. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(845): error C2369: 'm_int_configs' : redefinition; different subscripts
  1299. 6> ..\..\..\..\Trinity\src\server\game\World\World.cpp(733) : see declaration of 'm_int_configs'
  1300. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(845): error C2440: 'initializing' : cannot convert from 'int' to 'int [43]'
  1301. 6> There are no conversions to array types, although there are conversions to references or pointers to arrays
  1302. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(846): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
  1303. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(846): error C2369: 'm_int_configs' : redefinition; different subscripts
  1304. 6> ..\..\..\..\Trinity\src\server\game\World\World.cpp(733) : see declaration of 'm_int_configs'
  1305. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(846): error C2440: 'initializing' : cannot convert from 'int' to 'int [44]'
  1306. 6> There are no conversions to array types, although there are conversions to references or pointers to arrays
  1307. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(848): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
  1308. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(848): error C2369: 'm_int_configs' : redefinition; different subscripts
  1309. 6> ..\..\..\..\Trinity\src\server\game\World\World.cpp(733) : see declaration of 'm_int_configs'
  1310. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(848): error C2440: 'initializing' : cannot convert from 'int' to 'int [45]'
  1311. 6> There are no conversions to array types, although there are conversions to references or pointers to arrays
  1312. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(849): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
  1313. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(849): error C2369: 'm_int_configs' : redefinition; different subscripts
  1314. 6> ..\..\..\..\Trinity\src\server\game\World\World.cpp(733) : see declaration of 'm_int_configs'
  1315. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(849): error C2440: 'initializing' : cannot convert from 'int' to 'int [46]'
  1316. 6> There are no conversions to array types, although there are conversions to references or pointers to arrays
  1317. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(850): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
  1318. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(850): error C2369: 'm_int_configs' : redefinition; different subscripts
  1319. 6> ..\..\..\..\Trinity\src\server\game\World\World.cpp(733) : see declaration of 'm_int_configs'
  1320. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(850): error C2440: 'initializing' : cannot convert from 'int' to 'int [47]'
  1321. 6> There are no conversions to array types, although there are conversions to references or pointers to arrays
  1322. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(851): error C2059: syntax error : 'if'
  1323. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(852): error C2143: syntax error : missing ';' before '{'
  1324. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(852): error C2447: '{' : missing function header (old-style formal list?)
  1325. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(857): error C2059: syntax error : 'else'
  1326. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(858): error C2143: syntax error : missing ';' before '{'
  1327. 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(858): fatal error C1003: error count exceeds 100; stopping compilation
  1328. 12> boss_viscidus.cpp
  1329. 12> boss_twinemperors.cpp
  1330. 12> boss_sartura.cpp
  1331. 12> boss_cthun.cpp
  1332. 12> boss_skeram.cpp
  1333. 12> boss_ouro.cpp
  1334. 12> boss_bug_trio.cpp
  1335. 12> zone_darkshore.cpp
  1336. 12> boss_buru.cpp
  1337. 12> instance_ruins_of_ahnqiraj.cpp
  1338. 12> boss_rajaxx.cpp
  1339. 12> boss_ossirian.cpp
  1340. 12> boss_ayamiss.cpp
  1341. 12> boss_moam.cpp
  1342. 12> boss_kurinnaxx.cpp
  1343. 12> zone_mulgore.cpp
  1344. 12> zone_bloodmyst_isle.cpp
  1345. 12> zone_thunder_bluff.cpp
  1346. 12> zone_azshara.cpp
  1347. 12> instance_razorfen_kraul.cpp
  1348. 12> razorfen_kraul.cpp
  1349. 12> zone_the_barrens.cpp
  1350. 12> zone_ungoro_crater.cpp
  1351. 12> instance_wailing_caverns.cpp
  1352. 12> wailing_caverns.cpp
  1353. 12> zone_durotar.cpp
  1354. 12> zone_felwood.cpp
  1355. 12> boss_azuregos.cpp
  1356. 12> zone_tanaris.cpp
  1357. 12> zone_dustwallow_marsh.cpp
  1358. 12> zone_winterspring.cpp
  1359. 12> zone_thousand_needles.cpp
  1360. 12> zone_ashenvale.cpp
  1361. 12> zone_teldrassil.cpp
  1362. 12> boss_onyxia.cpp
  1363. 12> instance_onyxias_lair.cpp
  1364. 12> zone_nagrand.cpp
  1365. 12> instance_magtheridons_lair.cpp
  1366. 12> boss_magtheridon.cpp
  1367. 12> instance_hellfire_ramparts.cpp
  1368. 12> boss_omor_the_unscarred.cpp
  1369. 12> boss_watchkeeper_gargolmar.cpp
  1370. 12> boss_vazruden_the_herald.cpp
  1371. 12> boss_the_maker.cpp
  1372. 12> boss_kelidan_the_breaker.cpp
  1373. 12> instance_blood_furnace.cpp
  1374. 12> boss_broggok.cpp
  1375. 12> boss_warchief_kargath_bladefist.cpp
  1376. 12> boss_nethekurse.cpp
  1377. 12> instance_shattered_halls.cpp
  1378. 12> boss_warbringer_omrogg.cpp
  1379. 12> boss_mekgineer_steamrigger.cpp
  1380. 12> instance_steam_vault.cpp
  1381. 12> boss_hydromancer_thespia.cpp
  1382. 12> boss_warlord_kalithresh.cpp
  1383. 12> boss_hydross_the_unstable.cpp
  1384. 12> boss_fathomlord_karathress.cpp
  1385. 12> instance_serpent_shrine.cpp
  1386. 12> boss_lady_vashj.cpp
  1387. 12> boss_leotheras_the_blind.cpp
  1388. 12> boss_lurker_below.cpp
  1389. 12> boss_morogrim_tidewalker.cpp
  1390. 12> boss_hungarfen.cpp
  1391. 12> boss_the_black_stalker.cpp
  1392. 12> zone_shattrath_city.cpp
  1393. 12> boss_mechano_lord_capacitus.cpp
  1394. 12> boss_pathaleon_the_calculator.cpp
  1395. 12> boss_nethermancer_sepethrea.cpp
  1396. 12> boss_gatewatcher_gyrokill.cpp
  1397. 12> instance_mechanar.cpp
  1398. 12> boss_gatewatcher_ironhand.cpp
  1399. 12> instance_the_eye.cpp
  1400. 12> boss_void_reaver.cpp
  1401. 12> boss_astromancer.cpp
  1402. 12> boss_alar.cpp
  1403. 12> boss_kaelthas.cpp
  1404. 12> the_eye.cpp
  1405. 12> instance_the_botanica.cpp
  1406. 12> boss_commander_sarannis.cpp
  1407. 12> boss_thorngrin_the_tender.cpp
  1408. 12> boss_high_botanist_freywinn.cpp
  1409. 12> boss_warp_splinter.cpp
  1410. 12> boss_laj.cpp
  1411. 12> boss_harbinger_skyriss.cpp
  1412. 12> instance_arcatraz.cpp
  1413. 12> arcatraz.cpp
  1414. 12> boss_shirrak_the_dead_watcher.cpp
  1415. 12> boss_exarch_maladaar.cpp
  1416. 12> boss_pandemonius.cpp
  1417. 12> boss_nexusprince_shaffar.cpp
  1418. 12> boss_tailonking_ikiss.cpp
  1419. 12> boss_darkweaver_syth.cpp
  1420. 12> instance_sethekk_halls.cpp
  1421. 12> boss_murmur.cpp
  1422. 12> boss_ambassador_hellmaw.cpp
  1423. 12> boss_blackheart_the_inciter.cpp
  1424. 12> instance_shadow_labyrinth.cpp
  1425. 12> boss_grandmaster_vorpil.cpp
  1426. 12> boss_doomwalker.cpp
  1427. 12> zone_terokkar_forest.cpp
  1428. 12> zone_hellfire_peninsula.cpp
  1429. 12> boss_doomlord_kazzak.cpp
  1430. 12> boss_teron_gorefiend.cpp
  1431. 12> illidari_council.cpp
  1432. 12> boss_shade_of_akama.cpp
  1433. 12> boss_supremus.cpp
  1434. 12> black_temple.cpp
  1435. 12> boss_mother_shahraz.cpp
  1436. 12> instance_black_temple.cpp
  1437. 12> boss_reliquary_of_souls.cpp
  1438. 12> boss_warlord_najentus.cpp
  1439. 12> boss_bloodboil.cpp
  1440. 12> boss_illidan.cpp
  1441. 12> zone_shadowmoon_valley.cpp
  1442. 12> zone_blades_edge_mountains.cpp
  1443. 12> boss_high_king_maulgar.cpp
  1444. 12> boss_gruul.cpp
  1445. 12> instance_gruuls_lair.cpp
  1446. 12> zone_netherstorm.cpp
  1447. 12> zone_zangarmarsh.cpp
  1448. 12> zone_wintergrasp.cpp
  1449. 12> isle_of_conquest.cpp
  1450. 12> zone_storm_peaks.cpp
  1451. 12> instance_halls_of_lightning.cpp
  1452. 12> boss_bjarngrim.cpp
  1453. 12> boss_ionar.cpp
  1454. 12> boss_volkhan.cpp
  1455. 12> boss_loken.cpp
  1456. 12> boss_general_vezax.cpp
  1457. 12> ulduar_teleporter.cpp
  1458. 12> boss_thorim.cpp
  1459. 12> boss_ignis.cpp
  1460. 12> boss_algalon_the_observer.cpp
  1461. 12> instance_ulduar.cpp
  1462. 12> boss_auriaya.cpp
  1463. 12> boss_yoggsaron.cpp
  1464. 12> boss_hodir.cpp
  1465. 12> boss_assembly_of_iron.cpp
  1466. 12> boss_flame_leviathan.cpp
  1467. 12> boss_xt002.cpp
  1468. 12> boss_mimiron.cpp
  1469. 12> boss_freya.cpp
  1470. 12> boss_razorscale.cpp
  1471. 12> boss_kologarn.cpp
  1472. 12> boss_krystallus.cpp
  1473. 12> instance_halls_of_stone.cpp
  1474. 12> boss_maiden_of_grief.cpp
  1475. 12> boss_sjonnir.cpp
  1476. 12> halls_of_stone.cpp
  1477. 12> instance_obsidian_sanctum.cpp
  1478. 12> boss_sartharion.cpp
  1479. 12> instance_ruby_sanctum.cpp
  1480. 12> ruby_sanctum.cpp
  1481. 12> boss_baltharus_the_warborn.cpp
  1482. 12> boss_saviana_ragefire.cpp
  1483. 12> boss_general_zarithrian.cpp
  1484. 12> boss_halion.cpp
  1485. 12> boss_falric.cpp
  1486. 12> instance_halls_of_reflection.cpp
  1487. 12> halls_of_reflection.cpp
  1488. 12> boss_marwyn.cpp
  1489. 12> boss_forgemaster_garfrost.cpp
  1490. 12> boss_krickandick.cpp
  1491. 12> pit_of_saron.cpp
  1492. 12> boss_scourgelord_tyrannus.cpp
  1493. 12> instance_pit_of_saron.cpp
  1494. 12> forge_of_souls.cpp
  1495. 12> boss_bronjahm.cpp
  1496. 12> instance_forge_of_souls.cpp
  1497. 12> boss_devourer_of_souls.cpp
  1498. 12> boss_malygos.cpp
  1499. 12> instance_eye_of_eternity.cpp
  1500. 12> boss_eregos.cpp
  1501. 12> boss_drakos.cpp
  1502. 12> boss_varos.cpp
  1503. 12> boss_urom.cpp
  1504. 12> oculus.cpp
  1505. 12> instance_oculus.cpp
  1506. 12> boss_commander_kolurg.cpp
  1507. 12> boss_commander_stoutbeard.cpp
  1508. 12> boss_ormorok.cpp
  1509. 12> boss_magus_telestra.cpp
  1510. 12> instance_nexus.cpp
  1511. 12> boss_keristrasza.cpp
  1512. 12> boss_anomalus.cpp
  1513. 12> boss_anubarak_trial.cpp
  1514. 12> boss_faction_champions.cpp
  1515. 12> boss_lord_jaraxxus.cpp
  1516. 12> boss_northrend_beasts.cpp
  1517. 12> trial_of_the_crusader.cpp
  1518. 12> boss_twin_valkyr.cpp
  1519. 12> instance_trial_of_the_crusader.cpp
  1520. 12> trial_of_the_champion.cpp
  1521. 12> boss_grand_champions.cpp
  1522. 12> boss_black_knight.cpp
  1523. 12> instance_trial_of_the_champion.cpp
  1524. 12> boss_argent_challenge.cpp
  1525. 12> boss_loatheb.cpp
  1526. 12> boss_anubrekhan.cpp
  1527. 12> boss_maexxna.cpp
  1528. 12> boss_patchwerk.cpp
  1529. 12> boss_gothik.cpp
  1530. 12> boss_faerlina.cpp
  1531. 12> boss_gluth.cpp
  1532. 12> boss_four_horsemen.cpp
  1533. 12> boss_kelthuzad.cpp
  1534. 12> boss_heigan.cpp
  1535. 12> boss_thaddius.cpp
  1536. 12> boss_razuvious.cpp
  1537. 12> boss_sapphiron.cpp
  1538. 12> instance_naxxramas.cpp
  1539. 12> boss_grobbulus.cpp
  1540. 12> boss_noth.cpp
  1541. 12> zone_crystalsong_forest.cpp
  1542. 12> boss_archavon.cpp
  1543. 12> boss_koralon.cpp
  1544. 12> instance_vault_of_archavon.cpp
  1545. 12> boss_emalon.cpp
  1546. 12> boss_toravon.cpp
  1547. 12> zone_sholazar_basin.cpp
  1548. 12> boss_palehoof.cpp
  1549. 12> boss_svala.cpp
  1550. 12> instance_pinnacle.cpp
  1551. 12> boss_ymiron.cpp
  1552. 12> boss_skadi.cpp
  1553. 12> boss_ingvar_the_plunderer.cpp
  1554. 12> boss_skarvald_dalronn.cpp
  1555. 12> instance_utgarde_keep.cpp
  1556. 12> boss_keleseth.cpp
  1557. 12> utgarde_keep.cpp
  1558. 12> zone_dragonblight.cpp
  1559. 12> zone_grizzly_hills.cpp
  1560. 12> instance_azjol_nerub.cpp
  1561. 12> boss_krikthir_the_gatewatcher.cpp
  1562. 12> boss_hadronox.cpp
  1563. 12> boss_anubarak.cpp
  1564. 12> boss_herald_volazj.cpp
  1565. 12> boss_prince_taldaram.cpp
  1566. 12> instance_ahnkahet.cpp
  1567. 12> boss_jedoga_shadowseeker.cpp
  1568. 12> boss_elder_nadox.cpp
  1569. 12> boss_amanitar.cpp
  1570. 12> boss_zuramat.cpp
  1571. 12> instance_violet_hold.cpp
  1572. 12> boss_lavanthor.cpp
  1573. 12> boss_cyanigosa.cpp
  1574. 12> boss_ichoron.cpp
  1575. 12> boss_moragg.cpp
  1576. 12> boss_xevozz.cpp
  1577. 12> boss_erekem.cpp
  1578. 12> violet_hold.cpp
  1579. 12> instance_icecrown_citadel.cpp
  1580. 12> icecrown_citadel.cpp
  1581. 12> icecrown_citadel_teleport.cpp
  1582. 12> boss_lord_marrowgar.cpp
  1583. 12> boss_lady_deathwhisper.cpp
  1584. 12> boss_deathbringer_saurfang.cpp
  1585. 12> boss_festergut.cpp
  1586. 12> boss_rotface.cpp
  1587. 12> boss_professor_putricide.cpp
  1588. 12> boss_blood_prince_council.cpp
  1589. 12> boss_blood_queen_lana_thel.cpp
  1590. 12> boss_valithria_dreamwalker.cpp
  1591. 12> boss_sindragosa.cpp
  1592. 12> boss_the_lich_king.cpp
  1593. 12> zone_zuldrak.cpp
  1594. 12> zone_icecrown.cpp
  1595. 12> boss_slad_ran.cpp
  1596. 12> instance_gundrak.cpp
  1597. 12> boss_drakkari_colossus.cpp
  1598. 12> boss_gal_darah.cpp
  1599. 12> boss_moorabi.cpp
  1600. 12> boss_eck.cpp
  1601. 12> zone_borean_tundra.cpp
  1602. 12> zone_howling_fjord.cpp
  1603. 12> zone_dalaran.cpp
  1604. 12> boss_trollgore.cpp
  1605. 12> instance_drak_tharon_keep.cpp
  1606. 12> boss_novos.cpp
  1607. 12> boss_tharon_ja.cpp
  1608. 12> boss_dred.cpp
  1609. 12> childrens_week.cpp
  1610. 13>------ Build started: Project: Recast, Configuration: Release Win32 ------
  1611. 13> Building Custom Rule C:/Users/Administrator/Desktop/Trinity/dep/recastnavigation/Recast/CMakeLists.txt
  1612. 13> CMake does not need to re-run because C:\Users\Administrator\Desktop\Build\dep\recastnavigation\Recast\CMakeFiles\generate.stamp is up-to-date.
  1613. 13> Recast.cpp
  1614. 14>------ Build started: Project: worldserver, Configuration: Release Win32 ------
  1615. 13> RecastAlloc.cpp
  1616. 13> RecastArea.cpp
  1617. 13> RecastContour.cpp
  1618. 13> RecastFilter.cpp
  1619. 13> RecastMesh.cpp
  1620. 13> RecastMeshDetail.cpp
  1621. 14> Building Custom Rule C:/Users/Administrator/Desktop/Trinity/src/server/worldserver/CMakeLists.txt
  1622. 14> CMake does not need to re-run because C:\Users\Administrator\Desktop\Build\src\server\worldserver\CMakeFiles\generate.stamp is up-to-date.
  1623. 13> RecastRasterization.cpp
  1624. 14> worldPCH.cpp
  1625. 13> RecastRegion.cpp
  1626. 13> Recast.vcxproj -> C:\Users\Administrator\Desktop\Build\dep\recastnavigation\Recast\Release\Recast.lib
  1627. 15>------ Build started: Project: authserver, Configuration: Release Win32 ------
  1628. 15> Building Custom Rule C:/Users/Administrator/Desktop/Trinity/src/server/authserver/CMakeLists.txt
  1629. 15> CMake does not need to re-run because C:\Users\Administrator\Desktop\Build\src\server\authserver\CMakeFiles\generate.stamp is up-to-date.
  1630. 15> authPCH.cpp
  1631. 15> AuthCodes.cpp
  1632. 15> RealmList.cpp
  1633. 15> AuthSocket.cpp
  1634. 15> RealmSocket.cpp
  1635. 15> Main.cpp
  1636. 15> WheatyExceptionReport.cpp
  1637. 14> CliRunnable.cpp
  1638. 14> RARunnable.cpp
  1639. 14> RASocket.cpp
  1640. 14> TCSoap.cpp
  1641. 15> Creating library C:/Users/Administrator/Desktop/Build/src/server/authserver/Release/authserver.lib and object C:/Users/Administrator/Desktop/Build/src/server/authserver/Release/authserver.exp
  1642. 14> WorldRunnable.cpp
  1643. 15> authserver.vcxproj -> C:\Users\Administrator\Desktop\Build\bin\Release\authserver.exe
  1644. 14> Main.cpp
  1645. 14> Master.cpp
  1646. 14> WheatyExceptionReport.cpp
  1647. 14>LINK : fatal error LNK1181: cannot open input file '..\game\Release\game.lib'
  1648. 16>------ Build started: Project: ALL_BUILD, Configuration: Release Win32 ------
  1649. 16> Building Custom Rule C:/Users/Administrator/Desktop/Trinity/CMakeLists.txt
  1650. 16> CMake does not need to re-run because C:\Users\Administrator\Desktop\Build\CMakeFiles\generate.stamp is up-to-date.
  1651. 16> Build all projects
  1652. ========== Build: 13 succeeded, 3 failed, 0 up-to-date, 0 skipped ==========
Add Comment
Please, Sign In to add comment