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- 1>------ Build started: Project: ZERO_CHECK, Configuration: Release Win32 ------
- 1> Checking Build System
- 1> CMake does not need to re-run because C:/Users/Administrator/Desktop/Build/CMakeFiles/generate.stamp is up-to-date.
- 1> CMake does not need to re-run because C:/Users/Administrator/Desktop/Build/dep/CMakeFiles/generate.stamp is up-to-date.
- 1> CMake does not need to re-run because C:/Users/Administrator/Desktop/Build/dep/acelite/CMakeFiles/generate.stamp is up-to-date.
- 1> CMake does not need to re-run because C:/Users/Administrator/Desktop/Build/dep/acelite/ace/CMakeFiles/generate.stamp is up-to-date.
- 1> CMake does not need to re-run because C:/Users/Administrator/Desktop/Build/dep/mysqllite/CMakeFiles/generate.stamp is up-to-date.
- 1> CMake does not need to re-run because C:/Users/Administrator/Desktop/Build/dep/zlib/CMakeFiles/generate.stamp is up-to-date.
- 1> CMake does not need to re-run because C:/Users/Administrator/Desktop/Build/dep/g3dlite/CMakeFiles/generate.stamp is up-to-date.
- 1> CMake does not need to re-run because C:/Users/Administrator/Desktop/Build/dep/recastnavigation/CMakeFiles/generate.stamp is up-to-date.
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- 1> CMake does not need to re-run because C:/Users/Administrator/Desktop/Build/dep/recastnavigation/Recast/CMakeFiles/generate.stamp is up-to-date.
- 1> CMake does not need to re-run because C:/Users/Administrator/Desktop/Build/dep/gsoap/CMakeFiles/generate.stamp is up-to-date.
- 1> CMake does not need to re-run because C:/Users/Administrator/Desktop/Build/src/CMakeFiles/generate.stamp is up-to-date.
- 1> CMake does not need to re-run because C:/Users/Administrator/Desktop/Build/src/genrev/CMakeFiles/generate.stamp is up-to-date.
- 1> CMake does not need to re-run because C:/Users/Administrator/Desktop/Build/src/server/CMakeFiles/generate.stamp is up-to-date.
- 1> CMake does not need to re-run because C:/Users/Administrator/Desktop/Build/src/server/shared/CMakeFiles/generate.stamp is up-to-date.
- 1> CMake does not need to re-run because C:/Users/Administrator/Desktop/Build/src/server/game/CMakeFiles/generate.stamp is up-to-date.
- 1> CMake does not need to re-run because C:/Users/Administrator/Desktop/Build/src/server/collision/CMakeFiles/generate.stamp is up-to-date.
- 1> CMake does not need to re-run because C:/Users/Administrator/Desktop/Build/src/server/authserver/CMakeFiles/generate.stamp is up-to-date.
- 1> CMake does not need to re-run because C:/Users/Administrator/Desktop/Build/src/server/scripts/CMakeFiles/generate.stamp is up-to-date.
- 1> CMake does not need to re-run because C:/Users/Administrator/Desktop/Build/src/server/worldserver/CMakeFiles/generate.stamp is up-to-date.
- 2>------ Build started: Project: zlib, Configuration: Release Win32 ------
- 3>------ Build started: Project: ace, Configuration: Release Win32 ------
- 3> Building Custom Rule C:/Users/Administrator/Desktop/Trinity/dep/acelite/ace/CMakeLists.txt
- 3> CMake does not need to re-run because C:\Users\Administrator\Desktop\Build\dep\acelite\ace\CMakeFiles\generate.stamp is up-to-date.
- 2> Building Custom Rule C:/Users/Administrator/Desktop/Trinity/dep/zlib/CMakeLists.txt
- 2> CMake does not need to re-run because C:\Users\Administrator\Desktop\Build\dep\zlib\CMakeFiles\generate.stamp is up-to-date.
- 3> WinAcePCH.cpp
- 2> adler32.c
- 2> compress.c
- 2> crc32.c
- 2> deflate.c
- 2> example.c
- 2> infback.c
- 2> inffast.c
- 2> inflate.c
- 2> inftrees.c
- 2> trees.c
- 2> uncompr.c
- 2> zutil.c
- 2> Generating Code...
- 2> zlib.vcxproj -> C:\Users\Administrator\Desktop\Build\dep\zlib\Release\zlib.lib
- 4>------ Build started: Project: revision.h, Configuration: Release Win32 ------
- 4> Building Custom Rule C:/Users/Administrator/Desktop/Trinity/src/genrev/CMakeLists.txt
- 4> CMake does not need to re-run because C:\Users\Administrator\Desktop\Build\src\genrev\CMakeFiles\generate.stamp is up-to-date.
- 5>------ Build started: Project: libmysql, Configuration: Release Win32 ------
- 5> Building Custom Rule C:/Users/Administrator/Desktop/Trinity/dep/mysqllite/CMakeLists.txt
- 5> CMake does not need to re-run because C:\Users\Administrator\Desktop\Build\dep\mysqllite\CMakeFiles\generate.stamp is up-to-date.
- 5> get_password.c
- 5> libmysql.c
- 5> errmsg.c
- 5> client.c
- 5> my_time.c
- 5> client_plugin.c
- 5> pack.c
- 5> password.c
- 5> dbug.c
- 3> ACE.cpp
- 3> ACE_crc32.cpp
- 3> ACE_crc_ccitt.cpp
- 3> ace_wchar.cpp
- 5> array.c
- 5> charset-def.c
- 3> Activation_Queue.cpp
- 5> charset.c
- 3> Active_Map_Manager.cpp
- 5> checksum.c
- 3> Addr.cpp
- 3> Argv_Type_Converter.cpp
- 3> Assert.cpp
- 5> default.c
- 5> errors.c
- 3> Asynch_IO.cpp
- 3> Asynch_IO_Impl.cpp
- 3> Asynch_Pseudo_Task.cpp
- 5> hash.c
- 5> list.c
- 3> ATM_Acceptor.cpp
- 3> ATM_Addr.cpp
- 3> ATM_Connector.cpp
- 5> md5.c
- 5> mf_cache.c
- 3> ATM_Params.cpp
- 3> ATM_QoS.cpp
- 5> mf_dirname.c
- 5> mf_fn_ext.c
- 3> ATM_Stream.cpp
- 3> Atomic_Op.cpp
- 3> Atomic_Op_Sparc.c
- 3> Auto_Event.cpp
- 3> Barrier.cpp
- 3> Base_Thread_Adapter.cpp
- 5> mf_format.c
- 5> mf_getdate.c
- 3> Based_Pointer_Repository.cpp
- 3> Basic_Stats.cpp
- 5> mf_iocache.c
- 5> mf_iocache2.c
- 3> Basic_Types.cpp
- 3> Capabilities.cpp
- 3> CDR_Base.cpp
- 3> CDR_Size.cpp
- 5> mf_keycache.c
- 5> mf_keycaches.c
- 3> CDR_Stream.cpp
- 3> Cleanup.cpp
- 3> Codecs.cpp
- 3> Codeset_IBM1047.cpp
- 3> Codeset_Registry.cpp
- 5> mf_loadpath.c
- 5> mf_pack.c
- 3> Codeset_Registry_db.cpp
- 3> Condition_Attributes.cpp
- 3> Condition_Recursive_Thread_Mutex.cpp
- 3> Condition_Thread_Mutex.cpp
- 5> mf_path.c
- 3> Configuration.cpp
- 3> Configuration_Import_Export.cpp
- 5> mf_qsort.c
- 5> mf_qsort2.c
- 5> mf_radix.c
- 3> Connection_Recycling_Strategy.cpp
- 5> mf_same.c
- 3> Containers.cpp
- 3> Copy_Disabled.cpp
- 3> Date_Time.cpp
- 5> mf_sort.c
- 3> DEV.cpp
- 5> mf_soundex.c
- 3> DEV_Addr.cpp
- 3> DEV_Connector.cpp
- 3> DEV_IO.cpp
- 5> mf_arr_appstr.c
- 3> Dev_Poll_Reactor.cpp
- 5> mf_tempdir.c
- 3> Dirent.cpp
- 3> Dirent_Selector.cpp
- 5> mf_tempfile.c
- 3> DLL.cpp
- 3> DLL_Manager.cpp
- 3> Dump.cpp
- 5> mf_unixpath.c
- 3> Dynamic.cpp
- 5> mf_wcomp.c
- 3> Dynamic_Message_Strategy.cpp
- 3> Dynamic_Service_Base.cpp
- 3> Dynamic_Service_Dependency.cpp
- 5> mulalloc.c
- 3> Encoding_Converter.cpp
- 5> my_access.c
- 3> Encoding_Converter_Factory.cpp
- 3> Event.cpp
- 5> my_aes.c
- 5> my_alloc.c
- 3> Event_Handler.cpp
- 3> Event_Handler_Handle_Timeout_Upcall.cpp
- 3> FIFO.cpp
- 3> FIFO_Recv.cpp
- 5> my_bit.c
- 3> FIFO_Recv_Msg.cpp
- 5> my_bitmap.c
- 3> FIFO_Send.cpp
- 3> FIFO_Send_Msg.cpp
- 3> FILE.cpp
- 3> FILE_Addr.cpp
- 3> FILE_Connector.cpp
- 5> my_chsize.c
- 5> my_compress.c
- 3> FILE_IO.cpp
- 3> File_Lock.cpp
- 5> my_copy.c
- 5> my_create.c
- 3> Filecache.cpp
- 3> Flag_Manip.cpp
- 3> Framework_Component.cpp
- 3> Functor.cpp
- 3> Functor_String.cpp
- 5> my_delete.c
- 5> my_div.c
- 3> Get_Opt.cpp
- 5> my_error.c
- 3> Handle_Ops.cpp
- 3> Handle_Set.cpp
- 5> my_file.c
- 3> Hashable.cpp
- 3> High_Res_Timer.cpp
- 3> ICMP_Socket.cpp
- 5> my_fopen.c
- 3> INET_Addr.cpp
- 3> Init_ACE.cpp
- 5> my_fstream.c
- 5> my_gethostbyname.c
- 5> my_gethwaddr.c
- 3> IO_Cntl_Msg.cpp
- 3> IO_SAP.cpp
- 3> IOStream.cpp
- 5> my_getopt.c
- 5> my_getsystime.c
- 3> IPC_SAP.cpp
- 3> Lib_Find.cpp
- 3> Local_Memory_Pool.cpp
- 3> Local_Name_Space.cpp
- 3> Local_Tokens.cpp
- 5> my_getwd.c
- 3> Lock.cpp
- 5> my_handler.c
- 3> Log_Msg.cpp
- 3> Log_Msg_Backend.cpp
- 5> my_init.c
- 3> Log_Msg_Callback.cpp
- 5> my_lib.c
- 3> Log_Msg_IPC.cpp
- 3> Log_Msg_NT_Event_Log.cpp
- 5> my_lock.c
- 5> my_malloc.c
- 3> Log_Msg_UNIX_Syslog.cpp
- 3> Log_Record.cpp
- 3> Logging_Strategy.cpp
- 5> my_mess.c
- 5> my_mkdir.c
- 3> LSOCK.cpp
- 3> LSOCK_Acceptor.cpp
- 5> my_mmap.c
- 3> LSOCK_CODgram.cpp
- 5> my_once.c
- 3> LSOCK_Connector.cpp
- 3> LSOCK_Dgram.cpp
- 3> LSOCK_Stream.cpp
- 5> my_open.c
- 3> Malloc.cpp
- 3> Malloc_Allocator.cpp
- 5> my_pread.c
- 3> Manual_Event.cpp
- 5> my_pthread.c
- 5> my_quick.c
- 3> MEM_Acceptor.cpp
- 3> MEM_Addr.cpp
- 3> MEM_Connector.cpp
- 3> MEM_IO.cpp
- 5> my_read.c
- 5> my_redel.c
- 3> Mem_Map.cpp
- 3> MEM_SAP.cpp
- 5> my_rename.c
- 3> MEM_Stream.cpp
- 5> my_seek.c
- 3> Message_Block.cpp
- 3> Message_Queue.cpp
- 5> my_sleep.c
- 5> my_static.c
- 3> Message_Queue_NT.cpp
- 5> my_symlink.c
- 3> Message_Queue_Vx.cpp
- 5> my_symlink2.c
- 3> Method_Request.cpp
- 3> MMAP_Memory_Pool.cpp
- 3> Monitor_Admin.cpp
- 3> Monitor_Admin_Manager.cpp
- 5> my_sync.c
- 5> my_thr_init.c
- 3> Monitor_Base.cpp
- 3> Monitor_Control_Action.cpp
- 3> Monitor_Control_Types.cpp
- 5> my_write.c
- 3> Monitor_Point_Registry.cpp
- 5> ptr_cmp.c
- 3> Monitor_Size.cpp
- 5> queues.c
- 3> Msg_WFMO_Reactor.cpp
- 5> stacktrace.c
- 3> Multihomed_INET_Addr.cpp
- 3> Mutex.cpp
- 5> rijndael.c
- 3> Name_Proxy.cpp
- 3> Name_Request_Reply.cpp
- 5> sha1.c
- 5> string.c
- 3> Name_Space.cpp
- 3> Naming_Context.cpp
- 5> thr_alarm.c
- 3> Netlink_Addr.cpp
- 5> thr_lock.c
- 3> Notification_Queue.cpp
- 3> Notification_Strategy.cpp
- 3> NT_Service.cpp
- 5> thr_mutex.c
- 5> thr_rwlock.c
- 3> Obchunk.cpp
- 3> Object_Manager.cpp
- 3> Object_Manager_Base.cpp
- 5> tree.c
- 5> typelib.c
- 3> OS_Errno.cpp
- 5> base64.c
- 3> OS_Log_Msg_Attributes.cpp
- 5> my_memmem.c
- 3> OS_main.cpp
- 3> OS_NS_arpa_inet.cpp
- 5> my_getpagesize.c
- 3> OS_NS_ctype.cpp
- 3> OS_NS_dirent.cpp
- 3> OS_NS_dlfcn.cpp
- 5> lf_alloc-pin.c
- 3> OS_NS_errno.cpp
- 3> OS_NS_fcntl.cpp
- 3> OS_NS_math.cpp
- 3> OS_NS_netdb.cpp
- 3> OS_NS_poll.cpp
- 3> OS_NS_pwd.cpp
- 3> OS_NS_regex.cpp
- 3> OS_NS_signal.cpp
- 3> OS_NS_stdio.cpp
- 5> lf_dynarray.c
- 5> lf_hash.c
- 3> OS_NS_stdlib.cpp
- 3> OS_NS_string.cpp
- 5> my_atomic.c
- 3> OS_NS_strings.cpp
- 5> my_getncpus.c
- 3> OS_NS_stropts.cpp
- 3> OS_NS_sys_mman.cpp
- 5> my_rdtsc.c
- 3> OS_NS_sys_msg.cpp
- 5> my_winthread.c
- 3> OS_NS_sys_resource.cpp
- 3> OS_NS_sys_select.cpp
- 3> OS_NS_sys_sendfile.cpp
- 3> OS_NS_sys_shm.cpp
- 3> OS_NS_sys_socket.cpp
- 5> my_wincond.c
- 3> OS_NS_sys_stat.cpp
- 3> OS_NS_sys_time.cpp
- 5> my_winerr.c
- 3> OS_NS_sys_uio.cpp
- 3> OS_NS_sys_utsname.cpp
- 3> OS_NS_sys_wait.cpp
- 3> OS_NS_Thread.cpp
- 3> OS_NS_time.cpp
- 5> my_winfile.c
- 5> my_windac.c
- 5> my_conio.c
- 3> OS_NS_unistd.cpp
- 3> OS_NS_wchar.cpp
- 5> bchange.c
- 5> bmove_upp.c
- 3> OS_QoS.cpp
- 3> OS_Thread_Adapter.cpp
- 5> ctype-big5.c
- 5> ctype-bin.c
- 3> OS_TLI.cpp
- 3> Pagefile_Memory_Pool.cpp
- 3> Parse_Node.cpp
- 5> ctype-cp932.c
- 3> PI_Malloc.cpp
- 5> ctype-czech.c
- 3> Ping_Socket.cpp
- 3> Pipe.cpp
- 5> ctype-euc_kr.c
- 5> ctype-extra.c
- 3> POSIX_Asynch_IO.cpp
- 3> POSIX_CB_Proactor.cpp
- 3> POSIX_Proactor.cpp
- 3> Priority_Reactor.cpp
- 3> Proactor.cpp
- 5> ctype-gb2312.c
- 5> ctype-gbk.c
- 5> ctype-latin1.c
- 5> ctype-mb.c
- 3> Proactor_Impl.cpp
- 5> ctype-simple.c
- 3> Process.cpp
- 5> ctype-tis620.c
- 3> Process_Manager.cpp
- 3> Process_Mutex.cpp
- 5> ctype-uca.c
- 3> Process_Semaphore.cpp
- 3> Profile_Timer.cpp
- 5> ctype-ucs2.c
- 3> Reactor.cpp
- 3> Reactor_Impl.cpp
- 5> ctype-utf8.c
- 3> Reactor_Notification_Strategy.cpp
- 3> Reactor_Timer_Interface.cpp
- 5> ctype-win1250ch.c
- 3> Read_Buffer.cpp
- 3> Recursive_Thread_Mutex.cpp
- 3> Recyclable.cpp
- 3> Registry.cpp
- 3> Registry_Name_Space.cpp
- 3> Remote_Name_Space.cpp
- 5> ctype.c
- 5> decimal.c
- 3> Remote_Tokens.cpp
- 3> Rtems_init.c
- 5> dtoa.c
- 3> RW_Mutex.cpp
- 3> RW_Process_Mutex.cpp
- 3> RW_Thread_Mutex.cpp
- 5> int2str.c
- 3> Sample_History.cpp
- 3> Sbrk_Memory_Pool.cpp
- 5> is_prefix.c
- 3> Sched_Params.cpp
- 5> llstr.c
- 3> Select_Reactor_Base.cpp
- 3> Semaphore.cpp
- 5> longlong2str.c
- 5> my_strtoll10.c
- 3> Service_Config.cpp
- 5> my_vsnprintf.c
- 3> Service_Gestalt.cpp
- 3> Service_Manager.cpp
- 5> str2int.c
- 5> str_alloc.c
- 3> Service_Object.cpp
- 5> strcend.c
- 3> Service_Repository.cpp
- 5> strend.c
- 5> strfill.c
- 5> strmake.c
- 3> Service_Types.cpp
- 3> Shared_Memory.cpp
- 3> Shared_Memory_MM.cpp
- 5> strmov.c
- 5> strnmov.c
- 3> Shared_Memory_Pool.cpp
- 3> Shared_Memory_SV.cpp
- 5> strxmov.c
- 3> Shared_Object.cpp
- 3> Sig_Adapter.cpp
- 5> strxnmov.c
- 3> Sig_Handler.cpp
- 3> Signal.cpp
- 3> SOCK.cpp
- 3> SOCK_Acceptor.cpp
- 5> xml.c
- 5> my_strchr.c
- 3> SOCK_CODgram.cpp
- 3> Sock_Connect.cpp
- 3> SOCK_Connector.cpp
- 3> SOCK_Dgram.cpp
- 5> strcont.c
- 5> strappend.c
- 3> SOCK_Dgram_Bcast.cpp
- 5> vio.c
- 3> SOCK_Dgram_Mcast.cpp
- 3> SOCK_IO.cpp
- 3> SOCK_Netlink.cpp
- 5> viosocket.c
- 5> viossl.c
- 3> SOCK_SEQPACK_Acceptor.cpp
- 3> SOCK_SEQPACK_Association.cpp
- 3> SOCK_SEQPACK_Connector.cpp
- 3> SOCK_Stream.cpp
- 3> SPIPE.cpp
- 3> SPIPE_Acceptor.cpp
- 5> viosslfactories.c
- 3> SPIPE_Addr.cpp
- 3> SPIPE_Connector.cpp
- 3> SPIPE_Stream.cpp
- 3> SString.cpp
- 3> Stack_Trace.cpp
- 3> Stats.cpp
- 3> String_Base_Const.cpp
- 3> SUN_Proactor.cpp
- 3> SV_Message.cpp
- 3> SV_Message_Queue.cpp
- 3> SV_Semaphore_Complex.cpp
- 3> SV_Semaphore_Simple.cpp
- 3> SV_Shared_Memory.cpp
- 3> Svc_Conf_Lexer.cpp
- 3> Svc_Conf_y.cpp
- 3> Synch_Options.cpp
- 3> System_Time.cpp
- 3> Task.cpp
- 3> Thread.cpp
- 3> Thread_Adapter.cpp
- 3> Thread_Control.cpp
- 3> Thread_Exit.cpp
- 3> Thread_Hook.cpp
- 5> net_serv.cc
- 3> Thread_Manager.cpp
- 3> Thread_Mutex.cpp
- 3> Thread_Semaphore.cpp
- 3> Throughput_Stats.cpp
- 3> Time_Policy.cpp
- 3> Time_Value.cpp
- 3> Timeprobe.cpp
- 3> TLI.cpp
- 3> TLI_Acceptor.cpp
- 3> TLI_Connector.cpp
- 3> TLI_Stream.cpp
- 3> Token.cpp
- 3> Token_Collection.cpp
- 3> Token_Invariants.cpp
- 3> Token_Manager.cpp
- 3> Token_Request_Reply.cpp
- 3> TP_Reactor.cpp
- 3> Trace.cpp
- 3> TSS_Adapter.cpp
- 3> TTY_IO.cpp
- 3> UNIX_Addr.cpp
- 3> UPIPE_Acceptor.cpp
- 3> UPIPE_Connector.cpp
- 3> UPIPE_Stream.cpp
- 3> UTF16_Encoding_Converter.cpp
- 3> UTF32_Encoding_Converter.cpp
- 3> UTF8_Encoding_Converter.cpp
- 3> UUID.cpp
- 3> WFMO_Reactor.cpp
- 3> WIN32_Asynch_IO.cpp
- 5> Creating library C:/Users/Administrator/Desktop/Build/dep/mysqllite/Release/libmysql.lib and object C:/Users/Administrator/Desktop/Build/dep/mysqllite/Release/libmysql.exp
- 3> WIN32_Proactor.cpp
- 5> libmysql.vcxproj -> C:\Users\Administrator\Desktop\Build\bin\Release\libmysql.dll
- 3> XML_Svc_Conf.cpp
- 3> XTI_ATM_Mcast.cpp
- 6>------ Build started: Project: game, Configuration: Release Win32 ------
- 6> Building Custom Rule C:/Users/Administrator/Desktop/Trinity/src/server/game/CMakeLists.txt
- 6> CMake does not need to re-run because C:\Users\Administrator\Desktop\Build\src\server\game\CMakeFiles\generate.stamp is up-to-date.
- 6> gamePCH.cpp
- 3> Creating library C:/Users/Administrator/Desktop/Build/dep/acelite/ace/Release/ace.lib and object C:/Users/Administrator/Desktop/Build/dep/acelite/ace/Release/ace.exp
- 3> ace.vcxproj -> C:\Users\Administrator\Desktop\Build\bin\Release\ace.dll
- 7>------ Build started: Project: shared, Configuration: Release Win32 ------
- 6> AccountMgr.cpp
- 6> RBAC.cpp
- 7> Building Custom Rule C:/Users/Administrator/Desktop/Trinity/src/server/shared/CMakeLists.txt
- 7> CMake does not need to re-run because C:\Users\Administrator\Desktop\Build\src\server\shared\CMakeFiles\generate.stamp is up-to-date.
- 6> AchievementMgr.cpp
- 6>..\..\..\..\Trinity\src\server\game\Achievements\AchievementMgr.cpp(194): error C2059: syntax error : ')'
- 6>..\..\..\..\Trinity\src\server\game\Achievements\AchievementMgr.cpp(195): error C2143: syntax error : missing ';' before '{'
- 7> sharedPCH.cpp
- 6> AddonMgr.cpp
- 6> CombatAI.cpp
- 6> GameObjectAI.cpp
- 6> GuardAI.cpp
- 6> PassiveAI.cpp
- 6> PetAI.cpp
- 6> ReactorAI.cpp
- 6> TotemAI.cpp
- 6> UnitAI.cpp
- 7> Config.cpp
- 7> ARC4.cpp
- 7> AuthCrypt.cpp
- 7> BigNumber.cpp
- 7> HMACSHA1.cpp
- 7> SHA1.cpp
- 6> CreatureAI.cpp
- 7> AdhocStatement.cpp
- 7> DatabaseWorker.cpp
- 6> CreatureAIRegistry.cpp
- 7> Field.cpp
- 7> CharacterDatabase.cpp
- 7> LoginDatabase.cpp
- 7> WorldDatabase.cpp
- 7> MySQLConnection.cpp
- 6> CreatureAISelector.cpp
- 6> CreatureEventAI.cpp
- 7> PreparedStatement.cpp
- 7> QueryHolder.cpp
- 6> CreatureEventAIMgr.cpp
- 7> QueryResult.cpp
- 7> Transaction.cpp
- 6> ScriptedCreature.cpp
- 6> ScriptedEscortAI.cpp
- 7> DBCFileLoader.cpp
- 7> Appender.cpp
- 7> AppenderConsole.cpp
- 7> AppenderDB.cpp
- 7> AppenderFile.cpp
- 7> Log.cpp
- 7> Logger.cpp
- 7> LogOperation.cpp
- 6> ScriptedFollowerAI.cpp
- 7> LogWorker.cpp
- 7> DelayExecutor.cpp
- 7> Threading.cpp
- 7> EventProcessor.cpp
- 6> SmartAI.cpp
- 7> ServiceWin32.cpp
- 7> Util.cpp
- 7> Common.cpp
- 6> SmartScript.cpp
- 7> shared.vcxproj -> C:\Users\Administrator\Desktop\Build\src\server\shared\Release\shared.lib
- 8>------ Build started: Project: g3dlib, Configuration: Release Win32 ------
- 6> SmartScriptMgr.cpp
- 8> Building Custom Rule C:/Users/Administrator/Desktop/Trinity/dep/g3dlite/CMakeLists.txt
- 8> CMake does not need to re-run because C:\Users\Administrator\Desktop\Build\dep\g3dlite\CMakeFiles\generate.stamp is up-to-date.
- 8> AABox.cpp
- 8> Any.cpp
- 8> BinaryFormat.cpp
- 8> BinaryInput.cpp
- 8> BinaryOutput.cpp
- 6> AuctionHouseMgr.cpp
- 8> Box.cpp
- 8> Capsule.cpp
- 8> CollisionDetection.cpp
- 8> CoordinateFrame.cpp
- 6> Battlefield.cpp
- 8> Crypto.cpp
- 6> BattlefieldMgr.cpp
- 8> Cylinder.cpp
- 8> debugAssert.cpp
- 8> FileSystem.cpp
- 8> fileutils.cpp
- 6> BattlefieldWG.cpp
- 8> format.cpp
- 8> g3dfnmatch.cpp
- 6> ArenaTeam.cpp
- 8> g3dmath.cpp
- 8> Line.cpp
- 8> LineSegment.cpp
- 8> Log.cpp
- 8> Matrix3.cpp
- 8> Matrix4.cpp
- 6> ArenaTeamMgr.cpp
- 6> Battleground.cpp
- 8> MemoryManager.cpp
- 6> BattlegroundMgr.cpp
- 8> PhysicsFrame.cpp
- 8> Plane.cpp
- 8> prompt.cpp
- 8> Quat.cpp
- 8> Random.cpp
- 8> Ray.cpp
- 8> ReferenceCount.cpp
- 6> BattlegroundQueue.cpp
- 6> BattlegroundAB.cpp
- 8> RegistryUtil.cpp
- 8> Sphere.cpp
- 8> stringutils.cpp
- 8> System.cpp
- 6> BattlegroundAV.cpp
- 8> Port System::memcpy SIMD to all platforms
- 8> Port System::memfill SIMD to all platforms
- 8> TextInput.cpp
- 6> BattlegroundBE.cpp
- 8> TextOutput.cpp
- 8> Triangle.cpp
- 6> BattlegroundDS.cpp
- 6> BattlegroundEY.cpp
- 8> uint128.cpp
- 8> UprightFrame.cpp
- 8> Vector2.cpp
- 8> Vector3.cpp
- 6> BattlegroundIC.cpp
- 6> BattlegroundNA.cpp
- 8> Vector4.cpp
- 6> BattlegroundRL.cpp
- 6> BattlegroundRV.cpp
- 6> BattlegroundSA.cpp
- 6> BattlegroundWS.cpp
- 8> g3dlib.vcxproj -> C:\Users\Administrator\Desktop\Build\dep\g3dlite\Release\g3dlib.lib
- 9>------ Build started: Project: collision, Configuration: Release Win32 ------
- 6> CalendarMgr.cpp
- 6> Channel.cpp
- 9> Building Custom Rule C:/Users/Administrator/Desktop/Trinity/src/server/collision/CMakeLists.txt
- 9> CMake does not need to re-run because C:\Users\Administrator\Desktop\Build\src\server\collision\CMakeFiles\generate.stamp is up-to-date.
- 9> collisionPCH.cpp
- 6> ChannelMgr.cpp
- 6> Chat.cpp
- 6> ChatLink.cpp
- 6> HostileRefManager.cpp
- 6>..\..\..\..\Trinity\src\server\game\Chat\ChatLink.cpp(234): error C2059: syntax error : ')'
- 6>..\..\..\..\Trinity\src\server\game\Chat\ChatLink.cpp(235): error C2143: syntax error : missing ';' before '{'
- 6> ThreatManager.cpp
- 6> ConditionMgr.cpp
- 9> MMapFactory.cpp
- 9> MMapManager.cpp
- 6> DisableMgr.cpp
- 9> VMapFactory.cpp
- 9> VMapManager2.cpp
- 9> MapTree.cpp
- 6> DBCStores.cpp
- 9> TileAssembler.cpp
- 9> GameObjectModel.cpp
- 6> LFG.cpp
- 6> LFGGroupData.cpp
- 6> LFGMgr.cpp
- 9> ModelInstance.cpp
- 9> WorldModel.cpp
- 9> BoundingIntervalHierarchy.cpp
- 9> DynamicTree.cpp
- 9> collision.vcxproj -> C:\Users\Administrator\Desktop\Build\src\server\collision\Release\collision.lib
- 10>------ Build started: Project: Detour, Configuration: Release Win32 ------
- 10> Building Custom Rule C:/Users/Administrator/Desktop/Trinity/dep/recastnavigation/Detour/CMakeLists.txt
- 10> CMake does not need to re-run because C:\Users\Administrator\Desktop\Build\dep\recastnavigation\Detour\CMakeFiles\generate.stamp is up-to-date.
- 6> LFGPlayerData.cpp
- 6> LFGQueue.cpp
- 10> DetourAlloc.cpp
- 10> DetourCommon.cpp
- 10> DetourNavMesh.cpp
- 10> DetourNavMeshBuilder.cpp
- 10> DetourNavMeshQuery.cpp
- 10> DetourNode.cpp
- 6> LFGScripts.cpp
- 10> Detour.vcxproj -> C:\Users\Administrator\Desktop\Build\dep\recastnavigation\Detour\Release\Detour.lib
- 6> Corpse.cpp
- 11>------ Build started: Project: gsoap, Configuration: Release Win32 ------
- 6> Creature.cpp
- 11> Building Custom Rule C:/Users/Administrator/Desktop/Trinity/dep/gsoap/CMakeLists.txt
- 11> CMake does not need to re-run because C:\Users\Administrator\Desktop\Build\dep\gsoap\CMakeFiles\generate.stamp is up-to-date.
- 6> CreatureGroups.cpp
- 11> soapC.cpp
- 11> soapServer.cpp
- 11> stdsoap2.cpp
- 6> GossipDef.cpp
- 11> gsoap.vcxproj -> C:\Users\Administrator\Desktop\Build\dep\gsoap\Release\gsoap.lib
- 6> TemporarySummon.cpp
- 12>------ Build started: Project: scripts, Configuration: Release Win32 ------
- 12> Building Custom Rule C:/Users/Administrator/Desktop/Trinity/src/server/scripts/CMakeLists.txt
- 12> CMake does not need to re-run because C:\Users\Administrator\Desktop\Build\src\server\scripts\CMakeFiles\generate.stamp is up-to-date.
- 12> ScriptPCH.cpp
- 6> DynamicObject.cpp
- 6> GameObject.cpp
- 6> Bag.cpp
- 6> Item.cpp
- 6> ItemEnchantmentMgr.cpp
- 6> Object.cpp
- 6> ObjectPosSelector.cpp
- 6> UpdateData.cpp
- 6> UpdateFieldFlags.cpp
- 6> Pet.cpp
- 6> Player.cpp
- 6> SocialMgr.cpp
- 6>..\..\..\..\Trinity\src\server\game\Entities\Player\Player.cpp(11536): error C2059: syntax error : '&&'
- 6>..\..\..\..\Trinity\src\server\game\Entities\Player\Player.cpp(23098): error C2059: syntax error : ')'
- 6> Totem.cpp
- 6> Transport.cpp
- 6> StatSystem.cpp
- 6> Unit.cpp
- 6> Vehicle.cpp
- 6> GameEventMgr.cpp
- 6> ObjectAccessor.cpp
- 6> ObjectMgr.cpp
- 6>..\..\..\..\Trinity\src\server\game\Globals\ObjectMgr.cpp(2967): error C2059: syntax error : ')'
- 6>..\..\..\..\Trinity\src\server\game\Globals\ObjectMgr.cpp(2969): error C2181: illegal else without matching if
- 6>..\..\..\..\Trinity\src\server\game\Globals\ObjectMgr.cpp(2985): fatal error C1903: unable to recover from previous error(s); stopping compilation
- 6> GridStates.cpp
- 6> GridNotifiers.cpp
- 6> ObjectGridLoader.cpp
- 6> Group.cpp
- 6> GroupMgr.cpp
- 6> GroupReference.cpp
- 6> Guild.cpp
- 6> GuildMgr.cpp
- 6> AddonHandler.cpp
- 6> ArenaTeamHandler.cpp
- 6> AuctionHouseHandler.cpp
- 12> spell_shaman.cpp
- 12> spell_hunter.cpp
- 12> spell_rogue.cpp
- 6> AuthHandler.cpp
- 6> BattlefieldHandler.cpp
- 6> BattleGroundHandler.cpp
- 12> spell_druid.cpp
- 12> spell_dk.cpp
- 6> CalendarHandler.cpp
- 12> spell_quest.cpp
- 12> spell_warrior.cpp
- 6> ChannelHandler.cpp
- 6> CharacterHandler.cpp
- 12> spell_generic.cpp
- 12> spell_warlock.cpp
- 6> ChatHandler.cpp
- 12> spell_priest.cpp
- 12> spell_mage.cpp
- 6> CombatHandler.cpp
- 6> DuelHandler.cpp
- 12> spell_paladin.cpp
- 12> spell_item.cpp
- 6> GroupHandler.cpp
- 6> GuildHandler.cpp
- 12> spell_holiday.cpp
- 12> spell_pet.cpp
- 6> ItemHandler.cpp
- 6> LFGHandler.cpp
- 12> cs_account.cpp
- 12> cs_achievement.cpp
- 12> cs_ban.cpp
- 6> LootHandler.cpp
- 12> cs_bf.cpp
- 12> cs_cast.cpp
- 12> cs_character.cpp
- 12>..\..\..\..\Trinity\src\server\scripts\Commands\cs_character.cpp(365): error C2059: syntax error : ')'
- 12>..\..\..\..\Trinity\src\server\scripts\Commands\cs_character.cpp(740): error C2059: syntax error : ')'
- 12> cs_cheat.cpp
- 12> cs_debug.cpp
- 6> MailHandler.cpp
- 6> MiscHandler.cpp
- 12> cs_deserter.cpp
- 12> cs_disable.cpp
- 12> cs_event.cpp
- 6> MovementHandler.cpp
- 6>..\..\..\..\Trinity\src\server\game\Handlers\MiscHandler.cpp(240): error C2059: syntax error : ')'
- 12> cs_gm.cpp
- 6> NPCHandler.cpp
- 12> cs_go.cpp
- 12> cs_gobject.cpp
- 12> cs_guild.cpp
- 12> cs_honor.cpp
- 12> cs_instance.cpp
- 6> PetHandler.cpp
- 12> cs_learn.cpp
- 6> PetitionsHandler.cpp
- 12> cs_lfg.cpp
- 12> cs_list.cpp
- 6> QueryHandler.cpp
- 12> cs_lookup.cpp
- 12> cs_message.cpp
- 12> cs_misc.cpp
- 6> QuestHandler.cpp
- 6> ReferAFriendHandler.cpp
- 12> cs_modify.cpp
- 12> cs_npc.cpp
- 6> SkillHandler.cpp
- 6> SpellHandler.cpp
- 12> cs_quest.cpp
- 6> TaxiHandler.cpp
- 12> cs_rbac.cpp
- 12> cs_reload.cpp
- 12> cs_reset.cpp
- 6> TicketHandler.cpp
- 6> TradeHandler.cpp
- 12> cs_tele.cpp
- 12> cs_ticket.cpp
- 6> VehicleHandler.cpp
- 12> cs_server.cpp
- 12> cs_titles.cpp
- 12> cs_wp.cpp
- 6> VoiceChatHandler.cpp
- 12>..\..\..\..\Trinity\src\server\scripts\Commands\cs_wp.cpp(946): error C2059: syntax error : ')'
- 12> cs_mmaps.cpp
- 6> InstanceSaveMgr.cpp
- 6> InstanceScript.cpp
- 12> example_misc.cpp
- 12> example_gossip_codebox.cpp
- 12> example_escort.cpp
- 12> example_creature.cpp
- 12> example_spell.cpp
- 12> example_commandscript.cpp
- 12> ScriptedEscortAI.cpp
- 6> LootMgr.cpp
- 6> Mail.cpp
- 12> ScriptedCreature.cpp
- 12> ScriptedFollowerAI.cpp
- 12> achievement_scripts.cpp
- 12> areatrigger_scripts.cpp
- 12> boss_emerald_dragons.cpp
- 6> Map.cpp
- 12> chat_log.cpp
- 12> go_scripts.cpp
- 6> MapInstanced.cpp
- 12> guards.cpp
- 12> item_scripts.cpp
- 12> mob_generic_creature.cpp
- 12> npc_innkeeper.cpp
- 12> npc_professions.cpp
- 12> npc_taxi.cpp
- 12> npcs_special.cpp
- 12> OutdoorPvPTF.cpp
- 6> MapManager.cpp
- 12> OutdoorPvPSI.cpp
- 12> OutdoorPvPZM.cpp
- 12> OutdoorPvPNA.cpp
- 12> OutdoorPvPHP.cpp
- 12> OutdoorPvPEP.cpp
- 12> zone_ghostlands.cpp
- 6> MapUpdater.cpp
- 6> FollowerReference.cpp
- 12> zone_eversong_woods.cpp
- 6> MotionMaster.cpp
- 12> boss_galvangar.cpp
- 12> boss_balinda.cpp
- 6> MovementGenerator.cpp
- 12> boss_drekthar.cpp
- 12> boss_vanndar.cpp
- 12> alterac_valley.cpp
- 6> ConfusedMovementGenerator.cpp
- 12> boss_the_ravenian.cpp
- 12> boss_instructor_malicia.cpp
- 12> boss_death_knight_darkreaver.cpp
- 12> boss_illucia_barov.cpp
- 12> boss_vectus.cpp
- 6> FleeingMovementGenerator.cpp
- 6> HomeMovementGenerator.cpp
- 12> boss_jandice_barov.cpp
- 12> boss_kormok.cpp
- 12> boss_lord_alexei_barov.cpp
- 12> boss_doctor_theolen_krastinov.cpp
- 6> IdleMovementGenerator.cpp
- 12> boss_darkmaster_gandling.cpp
- 12> instance_scholomance.cpp
- 6> PointMovementGenerator.cpp
- 12> boss_lorekeeper_polkelt.cpp
- 12> boss_ras_frostwhisper.cpp
- 12> boss_kirtonos_the_herald.cpp
- 12> zone_isle_of_queldanas.cpp
- 12> boss_kruul.cpp
- 12> boss_hakkar.cpp
- 6> RandomMovementGenerator.cpp
- 12> boss_mandokir.cpp
- 12> boss_marli.cpp
- 6> TargetedMovementGenerator.cpp
- 12> boss_hazzarah.cpp
- 6> WaypointMovementGenerator.cpp
- 12> boss_jeklik.cpp
- 12> boss_grilek.cpp
- 12> boss_renataki.cpp
- 12> boss_arlokk.cpp
- 12> boss_gahzranka.cpp
- 12> boss_venoxis.cpp
- 6> PathGenerator.cpp
- 12> instance_zulgurub.cpp
- 6> MovementPacketBuilder.cpp
- 12> boss_jindo.cpp
- 6> MovementUtil.cpp
- 6> MoveSpline.cpp
- 12> boss_wushoolay.cpp
- 12> boss_thekal.cpp
- 6> MoveSplineInit.cpp
- 12> zone_wetlands.cpp
- 6> Spline.cpp
- 12> zone_arathi_highlands.cpp
- 6> WaypointManager.cpp
- 12> instance_gnomeregan.cpp
- 12> gnomeregan.cpp
- 6> OutdoorPvP.cpp
- 6> OutdoorPvPMgr.cpp
- 12> zone_redridge_mountains.cpp
- 12> boss_high_interrogator_gerstahn.cpp
- 12> boss_gorosh_the_dervish.cpp
- 12> blackrock_depths.cpp
- 12> boss_anubshiah.cpp
- 6> PoolMgr.cpp
- 12> boss_tomb_of_seven.cpp
- 12> boss_general_angerforge.cpp
- 12> boss_grizzle.cpp
- 12> boss_ambassador_flamelash.cpp
- 12> instance_blackrock_depths.cpp
- 12> boss_moira_bronzebeard.cpp
- 6> QuestDef.cpp
- 12> boss_emperor_dagran_thaurissan.cpp
- 12> boss_magmus.cpp
- 12> zone_ironforge.cpp
- 12> chapter2.cpp
- 12> chapter5.cpp
- 6> ReputationMgr.cpp
- 6> MapScripts.cpp
- 12> chapter1.cpp
- 12> zone_the_scarlet_enclave.cpp
- 6> ScriptLoader.cpp
- 12> zone_eastern_plaguelands.cpp
- 6> ScriptMgr.cpp
- 12> boss_gehennas.cpp
- 12> boss_lucifron.cpp
- 12> boss_golemagg.cpp
- 12> boss_majordomo_executus.cpp
- 12> boss_baron_geddon.cpp
- 12> boss_ragnaros.cpp
- 12> boss_garr.cpp
- 6> ScriptSystem.cpp
- 12> instance_molten_core.cpp
- 12> boss_sulfuron_harbinger.cpp
- 12> boss_magmadar.cpp
- 6> Opcodes.cpp
- 12> boss_shazzrah.cpp
- 12> boss_baroness_anastari.cpp
- 12> boss_nerubenkan.cpp
- 12> instance_stratholme.cpp
- 12> boss_dathrohan_balnazzar.cpp
- 12> boss_timmy_the_cruel.cpp
- 12> boss_baron_rivendare.cpp
- 12> boss_magistrate_barthilas.cpp
- 12> boss_order_of_silver_hand.cpp
- 12> boss_ramstein_the_gorger.cpp
- 12> boss_cannon_master_willey.cpp
- 12> boss_maleki_the_pallid.cpp
- 12> boss_postmaster_malown.cpp
- 12> stratholme.cpp
- 12> zone_tirisfal_glades.cpp
- 12> sunken_temple.cpp
- 12> instance_sunken_temple.cpp
- 12> boss_felblood_kaelthas.cpp
- 12> boss_priestess_delrissa.cpp
- 12> instance_magisters_terrace.cpp
- 12> boss_selin_fireheart.cpp
- 12> boss_vexallus.cpp
- 12> magisters_terrace.cpp
- 12> uldaman.cpp
- 12> boss_ironaya.cpp
- 12> instance_uldaman.cpp
- 12> boss_archaedas.cpp
- 12> zone_swamp_of_sorrows.cpp
- 12> boss_pyroguard_emberseer.cpp
- 12> boss_drakkisath.cpp
- 6> PacketLog.cpp
- 12> boss_warmaster_voone.cpp
- 6> WorldSession.cpp
- 12> boss_mother_smolderweb.cpp
- 12> boss_quartermaster_zigris.cpp
- 12> boss_halycon.cpp
- 12> boss_overlord_wyrmthalak.cpp
- 12> boss_shadow_hunter_voshgajin.cpp
- 12> boss_gyth.cpp
- 6> WorldSocket.cpp
- 12> boss_rend_blackhand.cpp
- 12> boss_highlord_omokk.cpp
- 12> boss_the_beast.cpp
- 12> instance_blackrock_spire.cpp
- 12> boss_eredar_twins.cpp
- 12> boss_kiljaeden.cpp
- 12> boss_muru.cpp
- 12> instance_sunwell_plateau.cpp
- 12> boss_kalecgos.cpp
- 12> boss_brutallus.cpp
- 6> WorldSocketMgr.cpp
- 12> sunwell_plateau.cpp
- 12> boss_felmyst.cpp
- 6> SkillDiscovery.cpp
- 12> zone_stranglethorn_vale.cpp
- 12> deadmines.cpp
- 12> boss_mr_smite.cpp
- 12> instance_deadmines.cpp
- 6> SkillExtraItems.cpp
- 12> zone_duskwood.cpp
- 12> boss_azshir_the_sleepless.cpp
- 12> boss_mograine_and_whitemane.cpp
- 12> boss_bloodmage_thalnos.cpp
- 12> boss_interrogator_vishas.cpp
- 6> SpellAuraEffects.cpp
- 12> boss_headless_horseman.cpp
- 6> SpellAuras.cpp
- 12> instance_scarlet_monastery.cpp
- 12> boss_houndmaster_loksey.cpp
- 12> boss_high_inquisitor_fairbanks.cpp
- 12> boss_arcanist_doan.cpp
- 12> boss_herod.cpp
- 12> boss_scorn.cpp
- 12> zone_undercity.cpp
- 12> zone_silvermoon_city.cpp
- 12> zone_loch_modan.cpp
- 12> shadowfang_keep.cpp
- 12> instance_shadowfang_keep.cpp
- 12> zone_burning_steppes.cpp
- 12> boss_chromaggus.cpp
- 12> boss_razorgore.cpp
- 6> Spell.cpp
- 6> SpellEffects.cpp
- 12> boss_firemaw.cpp
- 12> boss_broodlord_lashlayer.cpp
- 12> boss_ebonroc.cpp
- 12> instance_blackwing_lair.cpp
- 12> boss_vaelastrasz.cpp
- 12> boss_nefarian.cpp
- 12> boss_flamegor.cpp
- 12> boss_victor_nefarius.cpp
- 12> zone_blasted_lands.cpp
- 12> zone_stormwind_city.cpp
- 12> boss_halazzi.cpp
- 12> boss_hexlord.cpp
- 12> boss_zuljin.cpp
- 12> boss_akilzon.cpp
- 12> instance_zulaman.cpp
- 12> boss_janalai.cpp
- 6> SpellInfo.cpp
- 12> boss_nalorakk.cpp
- 12> zulaman.cpp
- 12> zone_hinterlands.cpp
- 12> zone_western_plaguelands.cpp
- 12> zone_alterac_mountains.cpp
- 6> SpellMgr.cpp
- 12> zone_westfall.cpp
- 12> zone_silverpine_forest.cpp
- 12> instance_karazhan.cpp
- 12> boss_nightbane.cpp
- 6> SpellScript.cpp
- 12> karazhan.cpp
- 12> boss_curator.cpp
- 12> boss_shade_of_aran.cpp
- 12> boss_netherspite.cpp
- 12> boss_maiden_of_virtue.cpp
- 12> boss_midnight.cpp
- 12> boss_prince_malchezaar.cpp
- 12> bosses_opera.cpp
- 12> boss_moroes.cpp
- 12> boss_terestian_illhoof.cpp
- 6> CreatureTextMgr.cpp
- 12> zone_stonetalon_mountains.cpp
- 12> zone_silithus.cpp
- 12> zone_moonglade.cpp
- 12> razorfen_downs.cpp
- 12> instance_razorfen_downs.cpp
- 12> boss_amnennar_the_coldbringer.cpp
- 12> zulfarrak.cpp
- 12> instance_zulfarrak.cpp
- 12> boss_epoch_hunter.cpp
- 6> CharacterDatabaseCleaner.cpp
- 12> boss_leutenant_drake.cpp
- 6> PlayerDump.cpp
- 12> old_hillsbrad.cpp
- 12> instance_old_hillsbrad.cpp
- 12> boss_captain_skarloc.cpp
- 12> boss_archimonde.cpp
- 12> boss_kazrogal.cpp
- 6> TicketMgr.cpp
- 6> Warden.cpp
- 12> hyjal_trash.cpp
- 12> hyjal.cpp
- 12> hyjalAI.cpp
- 12> instance_hyjal.cpp
- 6> WardenCheckMgr.cpp
- 6> WardenMac.cpp
- 6> WardenWin.cpp
- 12> boss_rage_winterchill.cpp
- 12> boss_azgalor.cpp
- 12> boss_anetheron.cpp
- 6> Weather.cpp
- 12> boss_infinite_corruptor.cpp
- 12> boss_salramm_the_fleshcrafter.cpp
- 12> boss_meathook.cpp
- 12> boss_mal_ganis.cpp
- 12> boss_chrono_lord_epoch.cpp
- 12> culling_of_stratholme.cpp
- 6> WeatherMgr.cpp
- 12> instance_culling_of_stratholme.cpp
- 6> World.cpp
- 12> instance_dark_portal.cpp
- 12> boss_chrono_lord_deja.cpp
- 12> dark_portal.cpp
- 12> boss_aeonus.cpp
- 12> boss_temporus.cpp
- 12> boss_kelris.cpp
- 12> instance_blackfathom_deeps.cpp
- 12> boss_gelihast.cpp
- 12> blackfathom_deeps.cpp
- 12> boss_aku_mai.cpp
- 12> zone_azuremyst_isle.cpp
- 12> zone_orgrimmar.cpp
- 12> zone_desolace.cpp
- 12> zone_feralas.cpp
- 12> boss_princess_theradras.cpp
- 12> boss_landslide.cpp
- 12> boss_celebras_the_cursed.cpp
- 12> boss_noxxion.cpp
- 12> boss_fankriss.cpp
- 12> boss_huhuran.cpp
- 12> instance_temple_of_ahnqiraj.cpp
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(594): error C2059: syntax error : ')'
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(595): error C2143: syntax error : missing ';' before '{'
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(725): error C2059: syntax error : ')'
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(730): error C2059: syntax error : ')'
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(733): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(733): error C2440: 'initializing' : cannot convert from 'int' to 'int [26]'
- 6> There are no conversions to array types, although there are conversions to references or pointers to arrays
- 12> mob_anubisath_sentinel.cpp
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(735): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(735): error C2369: 'm_int_configs' : redefinition; different subscripts
- 6> ..\..\..\..\Trinity\src\server\game\World\World.cpp(733) : see declaration of 'm_int_configs'
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(735): error C2440: 'initializing' : cannot convert from 'int' to 'int [27]'
- 6> There are no conversions to array types, although there are conversions to references or pointers to arrays
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(736): error C2059: syntax error : 'if'
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(737): error C2143: syntax error : missing ';' before '{'
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(737): error C2447: '{' : missing function header (old-style formal list?)
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(741): error C2059: syntax error : 'else'
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(742): error C2143: syntax error : missing ';' before '{'
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(742): error C2447: '{' : missing function header (old-style formal list?)
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(747): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(747): error C2369: 'm_int_configs' : redefinition; different subscripts
- 6> ..\..\..\..\Trinity\src\server\game\World\World.cpp(733) : see declaration of 'm_int_configs'
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(747): error C2440: 'initializing' : cannot convert from 'int' to 'int [28]'
- 6> There are no conversions to array types, although there are conversions to references or pointers to arrays
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(748): error C2059: syntax error : 'if'
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(749): error C2143: syntax error : missing ';' before '{'
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(749): error C2447: '{' : missing function header (old-style formal list?)
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(754): error C2059: syntax error : 'else'
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(755): error C2143: syntax error : missing ';' before '{'
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(755): error C2447: '{' : missing function header (old-style formal list?)
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(761): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(761): error C2369: 'm_int_configs' : redefinition; different subscripts
- 6> ..\..\..\..\Trinity\src\server\game\World\World.cpp(733) : see declaration of 'm_int_configs'
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(761): error C2440: 'initializing' : cannot convert from 'int' to 'int [29]'
- 6> There are no conversions to array types, although there are conversions to references or pointers to arrays
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(762): error C2059: syntax error : 'if'
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(763): error C2143: syntax error : missing ';' before '{'
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(763): error C2447: '{' : missing function header (old-style formal list?)
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(767): error C2059: syntax error : 'else'
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(768): error C2143: syntax error : missing ';' before '{'
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(768): error C2447: '{' : missing function header (old-style formal list?)
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(774): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(774): error C2369: 'm_int_configs' : redefinition; different subscripts
- 6> ..\..\..\..\Trinity\src\server\game\World\World.cpp(733) : see declaration of 'm_int_configs'
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(774): error C2440: 'initializing' : cannot convert from 'int' to 'int [30]'
- 6> There are no conversions to array types, although there are conversions to references or pointers to arrays
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(775): error C2059: syntax error : 'if'
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(776): error C2143: syntax error : missing ';' before '{'
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(776): error C2447: '{' : missing function header (old-style formal list?)
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(781): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(781): error C2369: 'm_int_configs' : redefinition; different subscripts
- 6> ..\..\..\..\Trinity\src\server\game\World\World.cpp(733) : see declaration of 'm_int_configs'
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(781): error C2440: 'initializing' : cannot convert from 'int' to 'int [31]'
- 6> There are no conversions to array types, although there are conversions to references or pointers to arrays
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(782): error C2059: syntax error : 'if'
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(783): error C2143: syntax error : missing ';' before '{'
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(783): error C2447: '{' : missing function header (old-style formal list?)
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(788): error C2059: syntax error : 'else'
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(789): error C2143: syntax error : missing ';' before '{'
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(789): error C2447: '{' : missing function header (old-style formal list?)
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(795): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(795): error C2369: 'm_int_configs' : redefinition; different subscripts
- 6> ..\..\..\..\Trinity\src\server\game\World\World.cpp(733) : see declaration of 'm_int_configs'
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(795): error C2440: 'initializing' : cannot convert from 'int' to 'int [32]'
- 6> There are no conversions to array types, although there are conversions to references or pointers to arrays
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(796): error C2059: syntax error : 'if'
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(797): error C2143: syntax error : missing ';' before '{'
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(797): error C2447: '{' : missing function header (old-style formal list?)
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(802): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(802): error C2369: 'm_int_configs' : redefinition; different subscripts
- 6> ..\..\..\..\Trinity\src\server\game\World\World.cpp(733) : see declaration of 'm_int_configs'
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(802): error C2440: 'initializing' : cannot convert from 'int' to 'int [33]'
- 6> There are no conversions to array types, although there are conversions to references or pointers to arrays
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(803): error C2059: syntax error : 'if'
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(804): error C2143: syntax error : missing ';' before '{'
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(804): error C2447: '{' : missing function header (old-style formal list?)
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(809): error C2059: syntax error : 'else'
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(810): error C2143: syntax error : missing ';' before '{'
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(810): error C2447: '{' : missing function header (old-style formal list?)
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(816): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(816): error C2369: 'm_int_configs' : redefinition; different subscripts
- 6> ..\..\..\..\Trinity\src\server\game\World\World.cpp(733) : see declaration of 'm_int_configs'
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(816): error C2440: 'initializing' : cannot convert from 'int' to 'int [34]'
- 6> There are no conversions to array types, although there are conversions to references or pointers to arrays
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(817): error C2059: syntax error : 'if'
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(818): error C2143: syntax error : missing ';' before '{'
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(818): error C2447: '{' : missing function header (old-style formal list?)
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(824): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(824): error C2369: 'm_int_configs' : redefinition; different subscripts
- 6> ..\..\..\..\Trinity\src\server\game\World\World.cpp(733) : see declaration of 'm_int_configs'
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(824): error C2440: 'initializing' : cannot convert from 'int' to 'int [35]'
- 6> There are no conversions to array types, although there are conversions to references or pointers to arrays
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(825): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(825): error C2440: 'initializing' : cannot convert from 'bool' to 'int [12]'
- 6> There are no conversions to array types, although there are conversions to references or pointers to arrays
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(826): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(826): error C2369: 'm_bool_configs' : redefinition; different subscripts
- 6> ..\..\..\..\Trinity\src\server\game\World\World.cpp(825) : see declaration of 'm_bool_configs'
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(826): error C2440: 'initializing' : cannot convert from 'bool' to 'int [13]'
- 6> There are no conversions to array types, although there are conversions to references or pointers to arrays
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(828): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(828): error C2369: 'm_bool_configs' : redefinition; different subscripts
- 6> ..\..\..\..\Trinity\src\server\game\World\World.cpp(825) : see declaration of 'm_bool_configs'
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(828): error C2440: 'initializing' : cannot convert from 'bool' to 'int [14]'
- 6> There are no conversions to array types, although there are conversions to references or pointers to arrays
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(829): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(829): error C2369: 'm_bool_configs' : redefinition; different subscripts
- 6> ..\..\..\..\Trinity\src\server\game\World\World.cpp(825) : see declaration of 'm_bool_configs'
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(829): error C2440: 'initializing' : cannot convert from 'bool' to 'int [15]'
- 6> There are no conversions to array types, although there are conversions to references or pointers to arrays
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(831): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(831): error C2369: 'm_bool_configs' : redefinition; different subscripts
- 6> ..\..\..\..\Trinity\src\server\game\World\World.cpp(825) : see declaration of 'm_bool_configs'
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(831): error C2440: 'initializing' : cannot convert from 'bool' to 'int [16]'
- 6> There are no conversions to array types, although there are conversions to references or pointers to arrays
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(832): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(832): error C2369: 'm_int_configs' : redefinition; different subscripts
- 6> ..\..\..\..\Trinity\src\server\game\World\World.cpp(733) : see declaration of 'm_int_configs'
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(832): error C2440: 'initializing' : cannot convert from 'int' to 'int [36]'
- 6> There are no conversions to array types, although there are conversions to references or pointers to arrays
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(833): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(833): error C2369: 'm_int_configs' : redefinition; different subscripts
- 6> ..\..\..\..\Trinity\src\server\game\World\World.cpp(733) : see declaration of 'm_int_configs'
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(833): error C2440: 'initializing' : cannot convert from 'int' to 'int [37]'
- 6> There are no conversions to array types, although there are conversions to references or pointers to arrays
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(835): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(835): error C2369: 'm_int_configs' : redefinition; different subscripts
- 6> ..\..\..\..\Trinity\src\server\game\World\World.cpp(733) : see declaration of 'm_int_configs'
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(835): error C2440: 'initializing' : cannot convert from 'int' to 'int [38]'
- 6> There are no conversions to array types, although there are conversions to references or pointers to arrays
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(836): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(836): error C2369: 'm_int_configs' : redefinition; different subscripts
- 6> ..\..\..\..\Trinity\src\server\game\World\World.cpp(733) : see declaration of 'm_int_configs'
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(836): error C2440: 'initializing' : cannot convert from 'int' to 'int [39]'
- 6> There are no conversions to array types, although there are conversions to references or pointers to arrays
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(837): error C2059: syntax error : 'if'
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(838): error C2143: syntax error : missing ';' before '{'
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(838): error C2447: '{' : missing function header (old-style formal list?)
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(843): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(843): error C2369: 'm_int_configs' : redefinition; different subscripts
- 6> ..\..\..\..\Trinity\src\server\game\World\World.cpp(733) : see declaration of 'm_int_configs'
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(843): error C2440: 'initializing' : cannot convert from 'int' to 'int [40]'
- 6> There are no conversions to array types, although there are conversions to references or pointers to arrays
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(844): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(844): error C2369: 'm_int_configs' : redefinition; different subscripts
- 6> ..\..\..\..\Trinity\src\server\game\World\World.cpp(733) : see declaration of 'm_int_configs'
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(844): error C2440: 'initializing' : cannot convert from 'int' to 'int [41]'
- 6> There are no conversions to array types, although there are conversions to references or pointers to arrays
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(845): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(845): error C2369: 'm_int_configs' : redefinition; different subscripts
- 6> ..\..\..\..\Trinity\src\server\game\World\World.cpp(733) : see declaration of 'm_int_configs'
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(845): error C2440: 'initializing' : cannot convert from 'int' to 'int [43]'
- 6> There are no conversions to array types, although there are conversions to references or pointers to arrays
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(846): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(846): error C2369: 'm_int_configs' : redefinition; different subscripts
- 6> ..\..\..\..\Trinity\src\server\game\World\World.cpp(733) : see declaration of 'm_int_configs'
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(846): error C2440: 'initializing' : cannot convert from 'int' to 'int [44]'
- 6> There are no conversions to array types, although there are conversions to references or pointers to arrays
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(848): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(848): error C2369: 'm_int_configs' : redefinition; different subscripts
- 6> ..\..\..\..\Trinity\src\server\game\World\World.cpp(733) : see declaration of 'm_int_configs'
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(848): error C2440: 'initializing' : cannot convert from 'int' to 'int [45]'
- 6> There are no conversions to array types, although there are conversions to references or pointers to arrays
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(849): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(849): error C2369: 'm_int_configs' : redefinition; different subscripts
- 6> ..\..\..\..\Trinity\src\server\game\World\World.cpp(733) : see declaration of 'm_int_configs'
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(849): error C2440: 'initializing' : cannot convert from 'int' to 'int [46]'
- 6> There are no conversions to array types, although there are conversions to references or pointers to arrays
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(850): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(850): error C2369: 'm_int_configs' : redefinition; different subscripts
- 6> ..\..\..\..\Trinity\src\server\game\World\World.cpp(733) : see declaration of 'm_int_configs'
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(850): error C2440: 'initializing' : cannot convert from 'int' to 'int [47]'
- 6> There are no conversions to array types, although there are conversions to references or pointers to arrays
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(851): error C2059: syntax error : 'if'
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(852): error C2143: syntax error : missing ';' before '{'
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(852): error C2447: '{' : missing function header (old-style formal list?)
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(857): error C2059: syntax error : 'else'
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(858): error C2143: syntax error : missing ';' before '{'
- 6>..\..\..\..\Trinity\src\server\game\World\World.cpp(858): fatal error C1003: error count exceeds 100; stopping compilation
- 12> boss_viscidus.cpp
- 12> boss_twinemperors.cpp
- 12> boss_sartura.cpp
- 12> boss_cthun.cpp
- 12> boss_skeram.cpp
- 12> boss_ouro.cpp
- 12> boss_bug_trio.cpp
- 12> zone_darkshore.cpp
- 12> boss_buru.cpp
- 12> instance_ruins_of_ahnqiraj.cpp
- 12> boss_rajaxx.cpp
- 12> boss_ossirian.cpp
- 12> boss_ayamiss.cpp
- 12> boss_moam.cpp
- 12> boss_kurinnaxx.cpp
- 12> zone_mulgore.cpp
- 12> zone_bloodmyst_isle.cpp
- 12> zone_thunder_bluff.cpp
- 12> zone_azshara.cpp
- 12> instance_razorfen_kraul.cpp
- 12> razorfen_kraul.cpp
- 12> zone_the_barrens.cpp
- 12> zone_ungoro_crater.cpp
- 12> instance_wailing_caverns.cpp
- 12> wailing_caverns.cpp
- 12> zone_durotar.cpp
- 12> zone_felwood.cpp
- 12> boss_azuregos.cpp
- 12> zone_tanaris.cpp
- 12> zone_dustwallow_marsh.cpp
- 12> zone_winterspring.cpp
- 12> zone_thousand_needles.cpp
- 12> zone_ashenvale.cpp
- 12> zone_teldrassil.cpp
- 12> boss_onyxia.cpp
- 12> instance_onyxias_lair.cpp
- 12> zone_nagrand.cpp
- 12> instance_magtheridons_lair.cpp
- 12> boss_magtheridon.cpp
- 12> instance_hellfire_ramparts.cpp
- 12> boss_omor_the_unscarred.cpp
- 12> boss_watchkeeper_gargolmar.cpp
- 12> boss_vazruden_the_herald.cpp
- 12> boss_the_maker.cpp
- 12> boss_kelidan_the_breaker.cpp
- 12> instance_blood_furnace.cpp
- 12> boss_broggok.cpp
- 12> boss_warchief_kargath_bladefist.cpp
- 12> boss_nethekurse.cpp
- 12> instance_shattered_halls.cpp
- 12> boss_warbringer_omrogg.cpp
- 12> boss_mekgineer_steamrigger.cpp
- 12> instance_steam_vault.cpp
- 12> boss_hydromancer_thespia.cpp
- 12> boss_warlord_kalithresh.cpp
- 12> boss_hydross_the_unstable.cpp
- 12> boss_fathomlord_karathress.cpp
- 12> instance_serpent_shrine.cpp
- 12> boss_lady_vashj.cpp
- 12> boss_leotheras_the_blind.cpp
- 12> boss_lurker_below.cpp
- 12> boss_morogrim_tidewalker.cpp
- 12> boss_hungarfen.cpp
- 12> boss_the_black_stalker.cpp
- 12> zone_shattrath_city.cpp
- 12> boss_mechano_lord_capacitus.cpp
- 12> boss_pathaleon_the_calculator.cpp
- 12> boss_nethermancer_sepethrea.cpp
- 12> boss_gatewatcher_gyrokill.cpp
- 12> instance_mechanar.cpp
- 12> boss_gatewatcher_ironhand.cpp
- 12> instance_the_eye.cpp
- 12> boss_void_reaver.cpp
- 12> boss_astromancer.cpp
- 12> boss_alar.cpp
- 12> boss_kaelthas.cpp
- 12> the_eye.cpp
- 12> instance_the_botanica.cpp
- 12> boss_commander_sarannis.cpp
- 12> boss_thorngrin_the_tender.cpp
- 12> boss_high_botanist_freywinn.cpp
- 12> boss_warp_splinter.cpp
- 12> boss_laj.cpp
- 12> boss_harbinger_skyriss.cpp
- 12> instance_arcatraz.cpp
- 12> arcatraz.cpp
- 12> boss_shirrak_the_dead_watcher.cpp
- 12> boss_exarch_maladaar.cpp
- 12> boss_pandemonius.cpp
- 12> boss_nexusprince_shaffar.cpp
- 12> boss_tailonking_ikiss.cpp
- 12> boss_darkweaver_syth.cpp
- 12> instance_sethekk_halls.cpp
- 12> boss_murmur.cpp
- 12> boss_ambassador_hellmaw.cpp
- 12> boss_blackheart_the_inciter.cpp
- 12> instance_shadow_labyrinth.cpp
- 12> boss_grandmaster_vorpil.cpp
- 12> boss_doomwalker.cpp
- 12> zone_terokkar_forest.cpp
- 12> zone_hellfire_peninsula.cpp
- 12> boss_doomlord_kazzak.cpp
- 12> boss_teron_gorefiend.cpp
- 12> illidari_council.cpp
- 12> boss_shade_of_akama.cpp
- 12> boss_supremus.cpp
- 12> black_temple.cpp
- 12> boss_mother_shahraz.cpp
- 12> instance_black_temple.cpp
- 12> boss_reliquary_of_souls.cpp
- 12> boss_warlord_najentus.cpp
- 12> boss_bloodboil.cpp
- 12> boss_illidan.cpp
- 12> zone_shadowmoon_valley.cpp
- 12> zone_blades_edge_mountains.cpp
- 12> boss_high_king_maulgar.cpp
- 12> boss_gruul.cpp
- 12> instance_gruuls_lair.cpp
- 12> zone_netherstorm.cpp
- 12> zone_zangarmarsh.cpp
- 12> zone_wintergrasp.cpp
- 12> isle_of_conquest.cpp
- 12> zone_storm_peaks.cpp
- 12> instance_halls_of_lightning.cpp
- 12> boss_bjarngrim.cpp
- 12> boss_ionar.cpp
- 12> boss_volkhan.cpp
- 12> boss_loken.cpp
- 12> boss_general_vezax.cpp
- 12> ulduar_teleporter.cpp
- 12> boss_thorim.cpp
- 12> boss_ignis.cpp
- 12> boss_algalon_the_observer.cpp
- 12> instance_ulduar.cpp
- 12> boss_auriaya.cpp
- 12> boss_yoggsaron.cpp
- 12> boss_hodir.cpp
- 12> boss_assembly_of_iron.cpp
- 12> boss_flame_leviathan.cpp
- 12> boss_xt002.cpp
- 12> boss_mimiron.cpp
- 12> boss_freya.cpp
- 12> boss_razorscale.cpp
- 12> boss_kologarn.cpp
- 12> boss_krystallus.cpp
- 12> instance_halls_of_stone.cpp
- 12> boss_maiden_of_grief.cpp
- 12> boss_sjonnir.cpp
- 12> halls_of_stone.cpp
- 12> instance_obsidian_sanctum.cpp
- 12> boss_sartharion.cpp
- 12> instance_ruby_sanctum.cpp
- 12> ruby_sanctum.cpp
- 12> boss_baltharus_the_warborn.cpp
- 12> boss_saviana_ragefire.cpp
- 12> boss_general_zarithrian.cpp
- 12> boss_halion.cpp
- 12> boss_falric.cpp
- 12> instance_halls_of_reflection.cpp
- 12> halls_of_reflection.cpp
- 12> boss_marwyn.cpp
- 12> boss_forgemaster_garfrost.cpp
- 12> boss_krickandick.cpp
- 12> pit_of_saron.cpp
- 12> boss_scourgelord_tyrannus.cpp
- 12> instance_pit_of_saron.cpp
- 12> forge_of_souls.cpp
- 12> boss_bronjahm.cpp
- 12> instance_forge_of_souls.cpp
- 12> boss_devourer_of_souls.cpp
- 12> boss_malygos.cpp
- 12> instance_eye_of_eternity.cpp
- 12> boss_eregos.cpp
- 12> boss_drakos.cpp
- 12> boss_varos.cpp
- 12> boss_urom.cpp
- 12> oculus.cpp
- 12> instance_oculus.cpp
- 12> boss_commander_kolurg.cpp
- 12> boss_commander_stoutbeard.cpp
- 12> boss_ormorok.cpp
- 12> boss_magus_telestra.cpp
- 12> instance_nexus.cpp
- 12> boss_keristrasza.cpp
- 12> boss_anomalus.cpp
- 12> boss_anubarak_trial.cpp
- 12> boss_faction_champions.cpp
- 12> boss_lord_jaraxxus.cpp
- 12> boss_northrend_beasts.cpp
- 12> trial_of_the_crusader.cpp
- 12> boss_twin_valkyr.cpp
- 12> instance_trial_of_the_crusader.cpp
- 12> trial_of_the_champion.cpp
- 12> boss_grand_champions.cpp
- 12> boss_black_knight.cpp
- 12> instance_trial_of_the_champion.cpp
- 12> boss_argent_challenge.cpp
- 12> boss_loatheb.cpp
- 12> boss_anubrekhan.cpp
- 12> boss_maexxna.cpp
- 12> boss_patchwerk.cpp
- 12> boss_gothik.cpp
- 12> boss_faerlina.cpp
- 12> boss_gluth.cpp
- 12> boss_four_horsemen.cpp
- 12> boss_kelthuzad.cpp
- 12> boss_heigan.cpp
- 12> boss_thaddius.cpp
- 12> boss_razuvious.cpp
- 12> boss_sapphiron.cpp
- 12> instance_naxxramas.cpp
- 12> boss_grobbulus.cpp
- 12> boss_noth.cpp
- 12> zone_crystalsong_forest.cpp
- 12> boss_archavon.cpp
- 12> boss_koralon.cpp
- 12> instance_vault_of_archavon.cpp
- 12> boss_emalon.cpp
- 12> boss_toravon.cpp
- 12> zone_sholazar_basin.cpp
- 12> boss_palehoof.cpp
- 12> boss_svala.cpp
- 12> instance_pinnacle.cpp
- 12> boss_ymiron.cpp
- 12> boss_skadi.cpp
- 12> boss_ingvar_the_plunderer.cpp
- 12> boss_skarvald_dalronn.cpp
- 12> instance_utgarde_keep.cpp
- 12> boss_keleseth.cpp
- 12> utgarde_keep.cpp
- 12> zone_dragonblight.cpp
- 12> zone_grizzly_hills.cpp
- 12> instance_azjol_nerub.cpp
- 12> boss_krikthir_the_gatewatcher.cpp
- 12> boss_hadronox.cpp
- 12> boss_anubarak.cpp
- 12> boss_herald_volazj.cpp
- 12> boss_prince_taldaram.cpp
- 12> instance_ahnkahet.cpp
- 12> boss_jedoga_shadowseeker.cpp
- 12> boss_elder_nadox.cpp
- 12> boss_amanitar.cpp
- 12> boss_zuramat.cpp
- 12> instance_violet_hold.cpp
- 12> boss_lavanthor.cpp
- 12> boss_cyanigosa.cpp
- 12> boss_ichoron.cpp
- 12> boss_moragg.cpp
- 12> boss_xevozz.cpp
- 12> boss_erekem.cpp
- 12> violet_hold.cpp
- 12> instance_icecrown_citadel.cpp
- 12> icecrown_citadel.cpp
- 12> icecrown_citadel_teleport.cpp
- 12> boss_lord_marrowgar.cpp
- 12> boss_lady_deathwhisper.cpp
- 12> boss_deathbringer_saurfang.cpp
- 12> boss_festergut.cpp
- 12> boss_rotface.cpp
- 12> boss_professor_putricide.cpp
- 12> boss_blood_prince_council.cpp
- 12> boss_blood_queen_lana_thel.cpp
- 12> boss_valithria_dreamwalker.cpp
- 12> boss_sindragosa.cpp
- 12> boss_the_lich_king.cpp
- 12> zone_zuldrak.cpp
- 12> zone_icecrown.cpp
- 12> boss_slad_ran.cpp
- 12> instance_gundrak.cpp
- 12> boss_drakkari_colossus.cpp
- 12> boss_gal_darah.cpp
- 12> boss_moorabi.cpp
- 12> boss_eck.cpp
- 12> zone_borean_tundra.cpp
- 12> zone_howling_fjord.cpp
- 12> zone_dalaran.cpp
- 12> boss_trollgore.cpp
- 12> instance_drak_tharon_keep.cpp
- 12> boss_novos.cpp
- 12> boss_tharon_ja.cpp
- 12> boss_dred.cpp
- 12> childrens_week.cpp
- 13>------ Build started: Project: Recast, Configuration: Release Win32 ------
- 13> Building Custom Rule C:/Users/Administrator/Desktop/Trinity/dep/recastnavigation/Recast/CMakeLists.txt
- 13> CMake does not need to re-run because C:\Users\Administrator\Desktop\Build\dep\recastnavigation\Recast\CMakeFiles\generate.stamp is up-to-date.
- 13> Recast.cpp
- 14>------ Build started: Project: worldserver, Configuration: Release Win32 ------
- 13> RecastAlloc.cpp
- 13> RecastArea.cpp
- 13> RecastContour.cpp
- 13> RecastFilter.cpp
- 13> RecastMesh.cpp
- 13> RecastMeshDetail.cpp
- 14> Building Custom Rule C:/Users/Administrator/Desktop/Trinity/src/server/worldserver/CMakeLists.txt
- 14> CMake does not need to re-run because C:\Users\Administrator\Desktop\Build\src\server\worldserver\CMakeFiles\generate.stamp is up-to-date.
- 13> RecastRasterization.cpp
- 14> worldPCH.cpp
- 13> RecastRegion.cpp
- 13> Recast.vcxproj -> C:\Users\Administrator\Desktop\Build\dep\recastnavigation\Recast\Release\Recast.lib
- 15>------ Build started: Project: authserver, Configuration: Release Win32 ------
- 15> Building Custom Rule C:/Users/Administrator/Desktop/Trinity/src/server/authserver/CMakeLists.txt
- 15> CMake does not need to re-run because C:\Users\Administrator\Desktop\Build\src\server\authserver\CMakeFiles\generate.stamp is up-to-date.
- 15> authPCH.cpp
- 15> AuthCodes.cpp
- 15> RealmList.cpp
- 15> AuthSocket.cpp
- 15> RealmSocket.cpp
- 15> Main.cpp
- 15> WheatyExceptionReport.cpp
- 14> CliRunnable.cpp
- 14> RARunnable.cpp
- 14> RASocket.cpp
- 14> TCSoap.cpp
- 15> Creating library C:/Users/Administrator/Desktop/Build/src/server/authserver/Release/authserver.lib and object C:/Users/Administrator/Desktop/Build/src/server/authserver/Release/authserver.exp
- 14> WorldRunnable.cpp
- 15> authserver.vcxproj -> C:\Users\Administrator\Desktop\Build\bin\Release\authserver.exe
- 14> Main.cpp
- 14> Master.cpp
- 14> WheatyExceptionReport.cpp
- 14>LINK : fatal error LNK1181: cannot open input file '..\game\Release\game.lib'
- 16>------ Build started: Project: ALL_BUILD, Configuration: Release Win32 ------
- 16> Building Custom Rule C:/Users/Administrator/Desktop/Trinity/CMakeLists.txt
- 16> CMake does not need to re-run because C:\Users\Administrator\Desktop\Build\CMakeFiles\generate.stamp is up-to-date.
- 16> Build all projects
- ========== Build: 13 succeeded, 3 failed, 0 up-to-date, 0 skipped ==========
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