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- Winchester:
- Item_Information:
- Item_Name: "&eWinchester 1912 Shotgun"
- Item_Type: 269
- Item_Lore: "&eOld-School pump-action shotgun.|&eFires metal slugs that penetrate|&eall targets within 40 blocks.|&eDeals 200% damage to Zombies."
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Projectile_Amount: 1
- Projectile_Type: energy
- Projectile_Subtype: 40-1-NONE-0
- Projectile_Damage: 12
- Sounds_Shoot: WITHER_SHOOT-1-2-0,EXPLODE-1-2-0
- Reload:
- Enable: true
- Reload_Amount: 8
- Reload_Duration: 75
- Take_Ammo_On_Reload: true
- Sounds_Reloading: IRONGOLEM_THROW-1-2-0
- Firearm_Action:
- Type: pump
- Open_Duration: 12
- Close_Duration: 3
- Sound_Open: PISTON_EXTEND-1-2-0
- Sound_Close: PISTON_EXTEND-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- Super_Effective: ZOMBIE-2
- Particles:
- Enable: true
- Particle_Player_Shoot: BLOCK_BREAK-57
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Ammo:
- Enable: true
- Ammo_Item_ID: 351~4
- Sounds_Out_Of_Ammo: NOTE_PLING-1-2-0
- Sounds_Shoot_With_No_Ammo: NOTE_STICKS-1-2-0
- Carbine:
- Item_Information:
- Item_Name: "&eCarbine"
- Item_Type: 274
- Item_Lore: "&eDeals crits with a 10% chance.|&eSwitch to the grenade launcher|&ewith right click. Fired grenades|&earm themselves in 0.25 seconds."
- Attachments:
- Type: main
- Info: "M320"
- Toggle_Delay: 5
- Sounds_Toggle: NOTE_STICKS-1-2-0
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 3
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 40
- Projectile_Damage: 4
- Bullet_Spread: 0.5
- Sounds_Shoot: BLAZE_HIT-1-2-0,ZOMBIE_WOOD-1-2-0
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 0.4
- Reload:
- Enable: true
- Reload_Amount: 8
- Reload_Duration: 30
- Take_Ammo_On_Reload: true
- Sounds_Reloading: SKELETON_IDLE-1-0-0,FIRE_IGNITE-1-1-14,DOOR_OPEN-1-2-16,FIRE_IGNITE-1-1-26,HURT_FLESH-1-0-27,DOOR_CLOSE-1-2-28
- Firearm_Action:
- Type: slide
- Close_Duration: 8
- Sound_Close: CLICK-1-1-0
- Abilities:
- Reset_Hit_Cooldown: true
- Particles:
- Enable: true
- Particle_Impact_Anything: BLOCK_BREAK-80
- Particle_Critical: BLOCK_BREAK-55
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Critical_Hits:
- Enable: true
- Bonus_Damage: 2
- Chance: 10
- Sounds_Shooter: ORB_PICKUP-1-2-0
- Ammo:
- Enable: true
- Ammo_Item_ID: 351~2
- Sounds_Out_Of_Ammo: NOTE_PLING-1-2-0
- Sounds_Shoot_With_No_Ammo: NOTE_STICKS-1-2-0
- Deagle:
- Item_Information:
- Item_Name: "&eDesert Eagle"
- Item_Type: 279
- Item_Lore: "&eDual pistols.|&eLeft/right click to shoot.|&eShoot enemies in the back|&efor bonus backstab damage."
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Dual_Wield: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 2
- Recoil_Amount: 2
- Projectile_Amount: 1
- Projectile_Type: egg
- Projectile_Speed: 40
- Projectile_Damage: 4
- Bullet_Spread: 1
- Sounds_Shoot: ZOMBIE_WOOD-1-2-0,ZOMBIE_WOOD-1-0-0
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 0.75
- Reload:
- Enable: true
- Reload_Amount: 7
- Reload_Duration: 40
- Take_Ammo_On_Reload: true
- Sounds_Out_Of_Ammo: CLICK-1-1-0
- Sounds_Reloading: DOOR_OPEN-1-2-4,DOOR_OPEN-1-2-8,DOOR_CLOSE-1-2-23,DOOR_CLOSE-1-2-38
- Dual_Wield:
- Single_Reload_Duration: 25
- Sounds_Single_Reload: DOOR_OPEN-1-2-4,DOOR_CLOSE-1-2-23
- Sounds_Shoot_With_No_Ammo: CLICK-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- Backstab:
- Enable: true
- Bonus_Damage: 2
- Sounds_Shooter: ORB_PICKUP-1-2-0
- Particles:
- Enable: true
- Particle_Backstab: BLOCK_BREAK-55
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Ammo:
- Enable: true
- Ammo_Item_ID: 370
- Sounds_Out_Of_Ammo: NOTE_PLING-1-2-0
- Sounds_Shoot_With_No_Ammo: NOTE_STICKS-1-2-0
- Bazooka:
- Item_Information:
- Item_Name: "&eBazooka"
- Item_Type: 351~6
- Item_Lore: "&eRocket launcher.|&eFire down at your|&efeet to rocket-jump.|&eNegates fall damage."
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Inventory_Control: Group_Bazookas
- Shooting:
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 2
- Projectile_Amount: 1
- Projectile_Type: fireball
- Projectile_Speed: 10
- Sounds_Shoot: ZOMBIE_WOOD-1-0-0,FIZZ-1-1-0
- Sneak:
- Enable: true
- No_Recoil: true
- Abilities:
- No_Fall_Damage: true
- Reload:
- Enable: true
- Reload_Amount: 1
- Reload_Duration: 55
- Sounds_Reloading: SKELETON_IDLE-1-0-10,PISTON_EXTEND-1-0-28,SKELETON_WALK-1-0-48
- Particles:
- Enable: true
- Particle_Player_Shoot: BLOCK_BREAK-35
- Shrapnel:
- Enable: true
- Block_Type: 77
- Amount: 14
- Speed: 7
- Explosions:
- Enable: true
- Knockback: 5
- Damage_Multiplier: 10
- Explosion_No_Grief: true
- Explosion_Radius: 6
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Python:
- Item_Information:
- Item_Name: "&ePython &l/&e Knife"
- Item_Type: 286
- Item_Lore: "&eRevolver with high power.|&eLeft click to melee enemies|&ewith the tactical knife."
- Melee_Attachment: Tactical_Knife
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 2
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 40
- Projectile_Damage: 6
- Bullet_Spread: 0.5
- Sounds_Shoot: IRONGOLEM_HIT-1-2-0,ZOMBIE_METAL-1-2-0
- Reload:
- Enable: true
- Reload_Amount: 6
- Take_Ammo_On_Reload: true
- Reload_Duration: 35
- Sounds_Reloading: LEVEL_UP-1-1-10,FIRE_IGNITE-1-2-28
- Firearm_Action:
- Type: revolver
- Open_Duration: 5
- Close_Duration: 5
- Sound_Open: DOOR_OPEN-1-2-0
- Sound_Close: DOOR_CLOSE-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Ammo:
- Enable: true
- Ammo_Item_ID: 370
- Sounds_Out_Of_Ammo: NOTE_PLING-1-2-0
- Sounds_Shoot_With_No_Ammo: NOTE_STICKS-1-2-0
- Riotshield:
- Item_Information:
- Item_Name: "&eRiot Shield"
- Item_Type: 267
- Item_Lore: "&eHold right-click to raise the shield.|&eBlocks all melee and ranged attacks.|&eIneffective against attacks from behind."
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Remove_Unused_Tag: true
- Riot_Shield:
- Enable: true
- Durability_Loss_Per_Hit: 10
- Sounds_Blocked: GLASS-2-2-0
- Sounds_Break: ITEM_BREAK-2-1-0
- AA-12:
- Item_Information:
- Item_Name: "&eAA-12"
- Item_Type: 417
- Item_Lore: "&eDouble-barreled shotgun.|&eDeadly at close range.|&eIneffective at longer ranges.|&eFires incendiary ammo."
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 3
- Recoil_Amount: 5
- Projectile_Amount: 8
- Projectile_Type: egg
- Removal_Or_Drag_Delay: 4-false
- Projectile_Speed: 30
- Projectile_Damage: 5
- Projectile_Flames: true
- Projectile_Incendiary:
- Enable: true
- Duration: 80
- Bullet_Spread: 1
- Reset_Fall_Distance: true
- Sounds_Shoot: ZOMBIE_WOOD-1-1-0,EXPLODE-1-2-0,GHAST_FIREBALL-1-1-0
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 1
- Reload:
- Enable: true
- Reload_Amount: 2
- Reload_Bullets_Individually: true
- Reload_Duration: 15
- Take_Ammo_On_Reload: true
- Sounds_Reloading: NOTE_STICKS-1-1-0,NOTE_SNARE_DRUM-1-6-1
- Firearm_Action:
- Type: break
- Open_Duration: 10
- Close_Duration: 15
- Sound_Open: DOOR_OPEN-1-2-0
- Sound_Close: DOOR_CLOSE-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Fall_Damage: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Damage_Based_On_Flight_Time:
- Enable: true
- Bonus_Damage_Per_Tick: -1
- Maximum_Damage: -4
- Particles:
- Enable: true
- Particle_Player_Shoot: FLAMES-1
- Particle_Impact_Anything: BLOCK_BREAK-51
- Ammo:
- Enable: true
- Ammo_Item_ID: 351/4
- Sounds_Out_Of_Ammo: NOTE_PLING-1-2-0
- Sounds_Shoot_With_No_Ammo: NOTE_STICKS-1-2-0
- Springfield:
- Item_Information:
- Item_Name: "&eSpringfield Rifle"
- Item_Type: 292
- Item_Lore: "&eBolt-action rifle with high accuracy.|&eEquipped with a night vision scope.|&eDeals double damage on headshots."
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 1000
- Projectile_Damage: 12
- Sounds_Shoot: BLAZE_HIT-1-1-0,EXPLODE-1-2-0
- Custom_Death_Message:
- Normal: "&e<victim> was sniped by <shooter>'s Hunting Rifle!"
- Reload:
- Enable: true
- Starting_Amount: 0
- Reload_Amount: 5
- Reload_Bullets_Individually: true
- Reload_Duration: 10
- Take_Ammo_On_Reload: true
- Sounds_Reloading: NOTE_STICKS-1-1-0
- Firearm_Action:
- Type: bolt
- Open_Duration: 8
- Close_Duration: 7
- Close_Shoot_Delay: 6
- Sound_Open: NOTE_STICKS-1-0-0,PISTON_RETRACT-1-2-2
- Sound_Close: PISTON_EXTEND-1-2-0
- Headshot:
- Enable: true
- Bonus_Damage: 12
- Sounds_Shooter: NOTE_PLING-1-2-0
- Sounds_Victim: HURT-1-1-0
- Abilities:
- Reset_Hit_Cooldown: true
- Knockback: 3
- Particles:
- Enable: true
- Particle_Player_Shoot: BLOCK_BREAK-1
- Particle_Terrain: true
- Fireworks:
- Enable: true
- Firework_Headshot: STAR-TRUE-TRUE-250-0-0
- Scope:
- Enable: true
- Night_Vision: true
- Zoom_Amount: 5
- Sounds_Toggle_Zoom: NOTE_STICKS-1-2-0
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Sounds_Out_Of_Ammo: NOTE_PLING-1-2-0
- Sounds_Shoot_With_No_Ammo: NOTE_STICKS-1-2-0
- Type95:
- Item_Information:
- Item_Name: "&eType 95"
- Item_Type: 257
- Item_Lore: "&eSemi-automatic with three round burst fire."
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- SignShops:
- Enable: true
- Price: 266-10
- Sign_Gun_ID: 95
- Shooting:
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 7
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 40
- Projectile_Damage: 4
- Bullet_Spread: 2
- Sounds_Shoot: ITEM_BREAK-1-2-2,NOTE_SNARE_DRUM-1-0-2
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 1
- Burstfire:
- Enable: true
- Shots_Per_Burst: 3
- Delay_Between_Shots_In_Burst: 1
- Ammo:
- Enable: true
- Ammo_Item_ID: 351~2
- Sounds_Out_Of_Ammo: NOTE_PLING-1-2-0
- Sounds_Shoot_With_No_Ammo: NOTE_STICKS-1-2-0
- Reload:
- Enable: true
- Reload_Amount: 30
- Take_Ammo_On_Reload: true
- Reload_Duration: 40
- Take_Ammo_On_Reload: true
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-2
- Scope:
- Enable: true
- Zoom_Amount: 5
- Zoom_Bullet_Spread: 0
- Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- AK-47:
- Item_Information:
- Item_Name: "&eAK-47"
- Item_Type: 270
- Item_Lore: "&eFully automatic with high power.|&eEffective at medium range.|&eControls are inverted."
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 40
- Projectile_Damage: 4
- Bullet_Spread: 2
- Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 1
- Fully_Automatic:
- Enable: true
- Fire_Rate: 6
- Reload:
- Enable: true
- Reload_Amount: 30
- Reload_Duration: 40
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Take_Ammo_On_Reload: true
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Scope:
- Enable: true
- Zoom_Amount: 5
- Zoom_Bullet_Spread: 0
- Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Ammo:
- Enable: true
- Ammo_Item_ID: 351~2
- Sounds_Out_Of_Ammo: NOTE_PLING-1-2-0
- Sounds_Shoot_With_No_Ammo: NOTE_STICKS-1-2-0
- Commander:
- Item_Information:
- Item_Name: "&eCommander"
- Item_Type: 278
- Item_Lore: "&eFully automatic with high power.|&e The &4King &eof all assault guns."
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 55
- Projectile_Damage: 7
- Bullet_Spread: 1
- Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 1
- Fully_Automatic:
- Enable: true
- Fire_Rate: 6
- Reload:
- Enable: true
- Reload_Amount: 40
- Reload_Duration: 40
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Scope:
- Enable: true
- Zoom_Amount: 5
- Zoom_Bullet_Spread: 0
- Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Uzi:
- Item_Information:
- Item_Name: "&eUzi"
- Item_Type: 285
- Item_Lore: "&eFully automatic with a little kick to it.|&e This gun is one of the fastest shooting guns on the server!."
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 65
- Projectile_Damage: 3
- Bullet_Spread: 2
- Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 1
- Fully_Automatic:
- Enable: true
- Fire_Rate: 6
- Reload:
- Enable: true
- Reload_Amount: 25
- Reload_Duration: 40
- Take_Ammo_On_Reload: true
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Scope:
- Enable: true
- Zoom_Amount: 2
- Zoom_Bullet_Spread: 0
- Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Ammo:
- Enable: true
- Ammo_Item_ID: 351~2
- Sounds_Out_Of_Ammo: NOTE_PLING-1-2-0
- Sounds_Shoot_With_No_Ammo: NOTE_STICKS-1-2-0
- Scavenger:
- Item_Information:
- Item_Name: "&eScavenger Sniper Rifle"
- Item_Type: 293
- Item_Lore: "&eBolt-action rifle with high accuracy.|&eEquipped with a night vision scope.|&eDeals double damage on headshots."
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Projectile_Amount: 1
- Projectile_Type: egg
- Projectile_Speed: 1000
- Projectile_Damage: 14
- Sounds_Shoot: BLAZE_HIT-1-1-0,EXPLODE-1-2-0
- Custom_Death_Message:
- Normal: "&e<victim> was sniped by <shooter>'s Scavenger Rifle!"
- Reload:
- Enable: true
- Starting_Amount: 0
- Reload_Amount: 5
- Reload_Bullets_Individually: true
- Take_Ammo_On_Reload: true
- Reload_Duration: 10
- Sounds_Reloading: NOTE_STICKS-1-1-0
- Firearm_Action:
- Type: bolt
- Open_Duration: 8
- Close_Duration: 7
- Close_Shoot_Delay: 6
- Sound_Open: NOTE_STICKS-1-0-0,PISTON_RETRACT-1-2-2
- Sound_Close: PISTON_EXTEND-1-2-0
- Headshot:
- Enable: true
- Bonus_Damage: 7
- Sounds_Shooter: NOTE_PLING-1-2-0
- Sounds_Victim: HURT-1-1-0
- Abilities:
- Reset_Hit_Cooldown: true
- Knockback: 3
- Particles:
- Enable: true
- Particle_Player_Shoot: BLOCK_BREAK-1
- Particle_Terrain: true
- Fireworks:
- Enable: true
- Firework_Headshot: STAR-TRUE-TRUE-250-0-0
- Scope:
- Enable: true
- Night_Vision: true
- Zoom_Amount: 5
- Sounds_Toggle_Zoom: NOTE_STICKS-1-2-0
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Sounds_Out_Of_Ammo: NOTE_PLING-1-2-0
- Sounds_Shoot_With_No_Ammo: NOTE_STICKS-1-2-0
- Tac-19:
- Item_Information:
- Item_Name: "&eTac-19"
- Item_Type: 277
- Item_Lore: "&eIf someone sees you with one of these in your hands... They will change the direction they are going."
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 3
- Recoil_Amount: 4
- Projectile_Amount: 10
- Projectile_Type: egg
- Removal_Or_Drag_Delay: 4-false
- Projectile_Speed: 33
- Projectile_Damage: 7
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 80
- Bullet_Spread: 1
- Reset_Fall_Distance: true
- Sounds_Shoot: ZOMBIE_WOOD-1-1-0,EXPLODE-1-2-0,GHAST_FIREBALL-1-1-0
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 1
- Reload:
- Enable: true
- Reload_Amount: 6
- Reload_Bullets_Individually: true
- Reload_Duration: 15
- Take_Ammo_On_Reload: true
- Sounds_Reloading: NOTE_STICKS-1-1-0,NOTE_SNARE_DRUM-1-6-1
- Firearm_Action:
- Type: break
- Open_Duration: 10
- Close_Duration: 15
- Sound_Open: DOOR_OPEN-1-2-0
- Sound_Close: DOOR_CLOSE-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Fall_Damage: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Damage_Based_On_Flight_Time:
- Enable: true
- Bonus_Damage_Per_Tick: -1
- Maximum_Damage: -4
- Particles:
- Enable: true
- Particle_Player_Shoot: FLAMES-1
- Particle_Impact_Anything: BLOCK_BREAK-51
- Ammo:
- Enable: true
- Ammo_Item_ID: 351/4
- Sounds_Out_Of_Ammo: NOTE_PLING-1-2-0
- Sounds_Shoot_With_No_Ammo: NOTE_STICKS-1-2-0
- Minigun:
- Item_Information:
- Item_Name: "&eMinigun"
- Item_Type: 351~5
- Item_Lore: "&eIf your looking to cause mass destruction this is the gun for you."
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 1
- Projectile_Amount: 8
- Projectile_Type: snowball
- Projectile_Speed: 42
- Projectile_Damage: 1
- Bullet_Spread: 1
- Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 1
- Fully_Automatic:
- Enable: true
- Fire_Rate: 10
- Reload:
- Enable: true
- Reload_Amount: 100
- Reload_Duration: 90
- Take_Ammo_On_Reload: true
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Scope:
- Enable: false
- Zoom_Amount: 5
- Zoom_Bullet_Spread: 0
- Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- Death_No_Drop: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Ammo:
- Enable: true
- Ammo_Item_ID: 351~2
- Sounds_Out_Of_Ammo: NOTE_PLING-1-2-0
- Sounds_Shoot_With_No_Ammo: NOTE_STICKS-1-2-0
- Barret:
- Item_Information:
- Item_Name: "&eBarret .50cal"
- Item_Type: 292
- Item_Lore: "&eSemi-auto sniper rifle.|&eEquipped with a night vision scope."
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 70
- Projectile_Damage: 5
- Sounds_Shoot: BLAZE_HIT-1-1-0,EXPLODE-1-2-0
- Custom_Death_Message:
- Normal: "&e<victim> was demolished by <shooter>'s Barret .50 cal!"
- Reload:
- Enable: true
- Starting_Amount: 5
- Reload_Amount: 5
- Reload_Bullets_Individually: true
- Take_Ammo_On_Reload: true
- Reload_Duration: 30
- Sounds_Reloading: NOTE_STICKS-1-1-0
- Firearm_Action:
- Type: slide
- Open_Duration: 8
- Close_Duration: 7
- Close_Shoot_Delay: 6
- Sound_Open: NOTE_STICKS-1-0-0,PISTON_RETRACT-1-2-2
- Sound_Close: PISTON_EXTEND-1-2-0
- Headshot:
- Enable: true
- Bonus_Damage: 5
- Sounds_Shooter: NOTE_PLING-1-2-0
- Sounds_Victim: HURT-1-1-0
- Abilities:
- Reset_Hit_Cooldown: true
- Knockback: 3
- Particles:
- Enable: true
- Particle_Player_Shoot: BLOCK_BREAK-1
- Particle_Terrain: true
- Fireworks:
- Enable: true
- Firework_Headshot: STAR-TRUE-TRUE-250-0-0
- Scope:
- Enable: true
- Night_Vision: true
- Zoom_Amount: 5
- Sounds_Toggle_Zoom: NOTE_STICKS-1-2-0
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Ammo:
- Enable: true
- Ammo_Item_ID: 371
- Sounds_Out_Of_Ammo: NOTE_PLING-1-2-0
- Sounds_Shoot_With_No_Ammo: NOTE_STICKS-1-2-0
- Magnum:
- Item_Information:
- Item_Name: "&e.44 Magnum"
- Item_Type: 258
- Item_Lore: "&eRevolver with very high power."
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 5
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 40
- Projectile_Damage: 8
- Bullet_Spread: 0.25
- Sounds_Shoot: IRONGOLEM_HIT-1-2-0,ZOMBIE_METAL-1-2-0
- Reload:
- Enable: true
- Reload_Amount: 6
- Take_Ammo_On_Reload: true
- Reload_Duration: 35
- Sounds_Reloading: LEVEL_UP-1-1-10,FIRE_IGNITE-1-2-28
- Firearm_Action:
- Type: revolver
- Open_Duration: 5
- Close_Duration: 5
- Sound_Open: DOOR_OPEN-1-2-0
- Sound_Close: DOOR_CLOSE-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Ammo:
- Enable: true
- Ammo_Item_ID: 370
- Sounds_Out_Of_Ammo: NOTE_PLING-1-2-0
- Sounds_Shoot_With_No_Ammo: NOTE_STICKS-1-2-0
- Glock:
- Item_Information:
- Item_Name: "&eGlock"
- Item_Type: 275
- Item_Lore: "&eTier 2 Semi-auto pistol"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 2.5
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 37
- Projectile_Damage: 5
- Bullet_Spread: 0.25
- Sounds_Shoot: IRONGOLEM_HIT-1-2-0,ZOMBIE_METAL-1-2-0
- Reload:
- Enable: true
- Reload_Amount: 16
- Take_Ammo_On_Reload: true
- Reload_Duration: 41
- Sounds_Reloading: LEVEL_UP-1-1-10,FIRE_IGNITE-1-2-28
- Firearm_Action:
- Type: revolver
- Open_Duration: 6
- Close_Duration: 5
- Sound_Open: DOOR_OPEN-1-2-0
- Sound_Close: DOOR_CLOSE-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Ammo:
- Enable: true
- Ammo_Item_ID: 370
- Sounds_Out_Of_Ammo: NOTE_PLING-1-2-0
- Sounds_Shoot_With_No_Ammo: NOTE_STICKS-1-2-0
- P99:
- Item_Information:
- Item_Name: "&eP99"
- Item_Type: 271
- Item_Lore: "&eA great starting pistol."
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 10
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 32
- Projectile_Damage: 2
- Bullet_Spread: 0.3
- Sounds_Shoot: IRONGOLEM_HIT-1-2-0,ZOMBIE_METAL-1-2-0
- Reload:
- Enable: true
- Reload_Amount: 6
- Take_Ammo_On_Reload: true
- Reload_Duration: 41
- Sounds_Reloading: LEVEL_UP-1-1-10,FIRE_IGNITE-1-2-28
- Firearm_Action:
- Type: revolver
- Open_Duration: 4
- Close_Duration: 5
- Sound_Open: DOOR_OPEN-1-2-0
- Sound_Close: DOOR_CLOSE-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Ammo:
- Enable: true
- Ammo_Item_ID: 370
- Sounds_Out_Of_Ammo: NOTE_PLING-1-2-0
- Sounds_Shoot_With_No_Ammo: NOTE_STICKS-1-2-0
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