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- -Pre-Alpha v0:
- Original release
- -Pre-Alpha v1:
- Health bar added
- -Pre-Alpha v2:
- Current weapon display added
- Crowbar icon added
- Gravgun icon added
- Physgun icon added
- -Pre-Alpha v3:
- Current weapon display updated
- Pistol icon added
- Magnum icon added
- Clip amount display added
- Clip extra amount display added
- -Pre-Alpha v3.1 through Pre-Alpha v3.11:
- Failed attempts to fix font error.
- -Pre-Alpha v3.12:
- Font error fixed!
- -Alpha v1:
- Added all standard hl2 weapon icons.
- -Alpha v1.1:
- Added toolgun icon.
- -Alpha v2:
- Added SLAM icon.
- Added half boxes on health bar.
- -Alpha v3:
- Added armor bar.
- -Alpha v3.1:
- Fixed texture error when on 0 health.
- -Alpha v3.2:
- Updated files to implement previous texture fix.
- -Alpha v3.3
- Added 0 health texture.
- -Alpha v3.4:
- Updated armor bar textures.
- Fixed include() giving errors.
- -Alpha v4:
- Attempt at fixing loading issue on Workshop
- Added console variable: animus_AllWepHud
- NOW ABLE TO TURN ON AMMO COUNTER ON NOT SUPPORTED WEAPONS
- !!WARNING!! AMMO COUNTER CAN BE OFFCENTERED
- -Alpha v4.1:
- Fixed loading issue on Workshop!
- You will have to temporarily manually load up the HUD if you want to use it in multiplayer.
- To do this, paste in console: "lua_openscript_cl animushud.lua" (!WITHOUT ""!)
- -Alpha v5 !!This will be the final major update before the weapon wheel update, so look forward to that!!
- Some performance updates in the script
- Updated the graphics
- Better fitting health bar.
- Better unsupported weapon icon.
- -Alpha v5.1
- Fixed an error occuring on acquiring armor
- Added new, better armor bar texture
- !!IMPORTANT!!
- Changed multiplayer activation to:
- lua_openscript_cl animushud_mp.lua
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