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PsiSyndicate

RED V BLUE

Nov 30th, 2017
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  1. _newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [0,0,0]; _newObject setVectorDirAndUp [[0,0,0], [0,0,0]];_newObject = createVehicle ['Land_JumpTarget_F', [9357.3,3764.61,2.38419e-007], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9357.3,3764.61,3.68]; _newObject setVectorDirAndUp [[0,1,0], [0,0,1]];_newObject = createVehicle ['Land_Stone_Gate_F', [9357.26,3766.01,-0.173809], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9357.23,3765.37,3.68]; _newObject setVectorDirAndUp [[0,1,0], [0,0,1]];_newObject = createVehicle ['Land_BasaltWall_01_gate_F', [9357.09,3765.1,-4.76837e-007], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9357.06,3764.5,3.68]; _newObject setVectorDirAndUp [[0,1,0], [0,0,1]];_newObject = createVehicle ['Land_Fence1_DED_Fence_01_F', [9358.6,3764.43,-0.263], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9358.6,3764.43,3.417]; _newObject setVectorDirAndUp [[1,-4.37114e-008,0], [0,0,1]];_newObject = createVehicle ['Land_Fence1_DED_Fence_01_F', [9355.69,3764.46,-0.263], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9355.69,3764.46,3.417]; _newObject setVectorDirAndUp [[1,-4.37114e-008,0], [0,0,1]];_newObject = createVehicle ['Land_Fence1_DED_Fence_01_F', [9357.18,3766.52,-0.347878], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9357.12,3766.53,3.48]; _newObject setVectorDirAndUp [[-0.00734782,0.999973,0], [0,0,1]];_newObject = createVehicle ['Land_Fence1_DED_Fence_01_F', [9359.96,3763.12,-0.263313], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9359.96,3763.12,3.41669]; _newObject setVectorDirAndUp [[-0.0108007,-0.999942,0], [0,0,1]];_newObject = createVehicle ['Land_Fence1_DED_Fence_01_F', [9354.28,3763.13,-0.263], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9354.29,3763.13,3.417]; _newObject setVectorDirAndUp [[-0.00734782,0.999973,0], [0,0,1]];_newObject = createVehicle ['Land_LifeguardTower_01_F', [9359.72,3762.26,0], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9359.3,3762.26,3.68]; _newObject setVectorDirAndUp [[-0.0670324,-0.997751,0], [0,0,1]];_newObject = createVehicle ['Land_Shoot_House_Tunnel_Prone_F', [9354.29,3768.21,-0.114463], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9354.29,3768.21,3.56554]; _newObject setVectorDirAndUp [[0.999982,0.00598816,0], [0,0,1]];_newObject = createVehicle ['Land_Limestone_01_01_F', [9362.03,3764.26,0], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9362.27,3764.81,3.68]; _newObject setVectorDirAndUp [[0,1,0], [0,0,1]];_newObject = createVehicle ['Land_SandbagBarricade_01_half_F', [9355.63,3765.72,0.105607], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9355.61,3766.09,7.8684]; _newObject setVectorDirAndUp [[-0.0110751,0.999939,0], [0,0,1]];_newObject = createVehicle ['Land_Fence1_DED_Fence_01_F', [9353.03,3768.04,-0.26], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9353.03,3768.04,3.42]; _newObject setVectorDirAndUp [[-0.999998,-0.00219916,0], [0,0,1]];_newObject = createVehicle ['Land_Fence1_DED_Fence_01_F', [9361.35,3767.95,-0.26], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9361.35,3767.95,3.42]; _newObject setVectorDirAndUp [[-0.999998,-0.00219916,0], [0,0,1]];_newObject = createVehicle ['Land_MapBoard_01_Wall_F', [9357.77,3766.56,0.284695], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9357.72,3766.58,8.16099]; _newObject setVectorDirAndUp [[-8.74228e-008,-1,0], [0,0,1]];_newObject = createVehicle ['Land_Fence1_DED_Fence_01_F', [9360.01,3769.4,4.76837e-007], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9360.01,3769.4,3.68]; _newObject setVectorDirAndUp [[-0.00733924,0.999973,0], [0,0,1]];_newObject = createVehicle ['Land_Fence1_DED_Fence_01_F', [9354.42,3769.52,4.76837e-007], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9354.43,3769.52,3.68]; _newObject setVectorDirAndUp [[-0.00733924,0.999973,0], [0,0,1]];_newObject = createVehicle ['Land_BeachBooth_01_F', [9361.86,3762.27,0], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9361.86,3762.3,3.68]; _newObject setVectorDirAndUp [[0,1,0], [0,0,1]];_newObject = createVehicle ['Land_SandbagBarricade_01_F', [9357.67,3765.33,0.102154], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9357.65,3766.03,7.83808]; _newObject setVectorDirAndUp [[0.0355481,0.999368,0], [0,0,1]];_newObject = createVehicle ['Land_Graffiti_03_F', [9357.72,3766.64,1.25123], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9357.73,3766.64,9.06606]; _newObject setVectorDirAndUp [[-8.74228e-008,-1,0], [0,0,1]];_newObject = createVehicle ['Land_Shoot_House_Panels_Prone_F', [9360.21,3769.51,-0.114464], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9360.21,3769.52,3.56554]; _newObject setVectorDirAndUp [[-0.0137035,-0.999906,0], [0,0,1]];_newObject = createVehicle ['Land_BagFence_Round_F', [9353.52,3765.02,0.147736], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9353.75,3764.87,7.98907]; _newObject setVectorDirAndUp [[0.936027,-0.351929,0], [0,0,1]];_newObject = createVehicle ['Land_MapBoard_01_Wall_F', [9357.77,3766.56,0.96539], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9357.72,3766.57,8.84129]; _newObject setVectorDirAndUp [[-8.74228e-008,-1,0], [0,0,1]];_newObject = createVehicle ['Land_Fence1_DED_Fence_01_F', [9362.78,3763.13,-0.263313], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9362.78,3763.13,3.41669]; _newObject setVectorDirAndUp [[-0.00733924,0.999973,0], [0,0,1]];_newObject = createVehicle ['Land_Fence1_DED_Fence_01_F', [9351.49,3763.11,-0.263313], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9351.49,3763.11,3.41669]; _newObject setVectorDirAndUp [[-0.00733924,0.999973,0], [0,0,1]];_newObject = createVehicle ['Land_GH_Stairs_F', [9362.42,3764.22,-0.922194], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9363.07,3764.15,3.68]; _newObject setVectorDirAndUp [[0.999992,0.00403518,0], [0,0,1]];_newObject = createVehicle ['Land_Shoot_House_Panels_Prone_F', [9351.17,3765.06,-0.114464], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9351.17,3765.07,3.56554]; _newObject setVectorDirAndUp [[-0.0137035,-0.999906,0], [0,0,1]];_newObject = createVehicle ['Land_DirtPatch_01_6x8_F', [9356.53,3771.6,2.38419e-007], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9356.53,3771.6,3.68]; _newObject setVectorDirAndUp [[0,1,0], [0,0,1]];_newObject = createVehicle ['I_supplyCrate_F', [9355.36,3771.67,0.0240979], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9355.36,3771.67,3.7041]; _newObject setVectorDirAndUp [[9.51632e-007,1,2.71686e-006], [7.79937e-007,-2.71686e-006,1]];_newObject = createVehicle ['Land_Shoot_House_Wall_Long_Crouch_F', [9358.2,3771.74,0], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9358.2,3771.75,3.68]; _newObject setVectorDirAndUp [[-8.74228e-008,-1,0], [0,0,1]];_newObject = createVehicle ['Land_BagFence_Long_F', [9363.98,3762.88,-0.0010004], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9363.98,3762.87,3.68]; _newObject setVectorDirAndUp [[0,1,0], [0,0,1]];_newObject = createVehicle ['Land_Shoot_House_Wall_Long_Crouch_F', [9363.09,3769.46,-0.114464], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9363.09,3769.47,3.56554]; _newObject setVectorDirAndUp [[-0.0137035,-0.999906,0], [0,0,1]];_newObject = createVehicle ['Land_SandbagBarricade_01_half_F', [9351.77,3759.47,-4.76837e-007], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9351.74,3759.43,3.68]; _newObject setVectorDirAndUp [[-0.0110751,0.999939,0], [0,0,1]];_newObject = createVehicle ['Land_Shoot_House_Panels_Crouch_F', [9349.24,3765.09,-0.114464], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9349.24,3765.1,3.56554]; _newObject setVectorDirAndUp [[-0.0137035,-0.999906,0], [0,0,1]];_newObject = createVehicle ['Land_Shoot_House_Tunnel_Stand_F', [9349.33,3766.8,-0.114464], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9349.33,3766.8,3.56554]; _newObject setVectorDirAndUp [[-0.0137035,-0.999906,0], [0,0,1]];_newObject = createVehicle ['Land_Shoot_House_Wall_Long_Crouch_F', [9352.55,3771.75,0], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9352.55,3771.74,3.68]; _newObject setVectorDirAndUp [[0,1,0], [0,0,1]];_newObject = createVehicle ['Land_Fence1_DED_Fence_01_F', [9365.6,3763.15,-0.263313], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9365.6,3763.15,3.41669]; _newObject setVectorDirAndUp [[-0.00733924,0.999973,0], [0,0,1]];_newObject = createVehicle ['Land_Fence1_DED_Fence_01_F', [9348.69,3763.09,-0.263313], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9348.69,3763.09,3.41669]; _newObject setVectorDirAndUp [[-0.00733924,0.999973,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_m_8m_F', [9350.72,3758.99,-4.29153e-006], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9350.72,3758.99,3.68]; _newObject setVectorDirAndUp [[-0.999976,-0.00690263,0], [0,0,1]];_newObject = createVehicle ['Land_Fence1_DED_Fence_01_F', [9356.59,3773.72,4.76837e-007], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9356.59,3773.72,3.68]; _newObject setVectorDirAndUp [[-0.00733924,0.999973,0], [0,0,1]];_newObject = createVehicle ['Land_Shoot_House_Panels_Window_F', [9347.26,3765.07,-0.114464], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9347.26,3765.08,3.56554]; _newObject setVectorDirAndUp [[-0.0137035,-0.999906,0], [0,0,1]];_newObject = createVehicle ['Land_Fence1_DED_Fence_01_F', [9357.9,3775.17,-0.242676], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9357.9,3775.17,3.43732]; _newObject setVectorDirAndUp [[0.9998,0.0199769,0], [0,0,1]];_newObject = createVehicle ['Land_Shoot_House_Tunnel_Prone_F', [9356.42,3775.09,4.76837e-007], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9356.42,3775.09,3.68]; _newObject setVectorDirAndUp [[-0.999806,-0.0196907,0], [0,0,1]];_newObject = createVehicle ['Land_Sidewalk_01_narrow_8m_F', [9356.45,3771.14,8.50097], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9356.51,3771.14,12.181]; _newObject setVectorDirAndUp [[0.999707,0.024211,0], [0,0,1]];_newObject = createVehicle ['Land_Fence1_DED_Fence_01_F', [9350.96,3773.7,4.76837e-007], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9350.96,3773.7,3.68]; _newObject setVectorDirAndUp [[-0.00733924,0.999973,0], [0,0,1]];_newObject = createVehicle ['Land_Shoot_House_Panels_Vault_F', [9346.57,3763.09,0], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9346.57,3763.08,3.68]; _newObject setVectorDirAndUp [[0.00947986,0.999955,0], [0,0,1]];_newObject = createVehicle ['Land_Shoot_House_Panels_Prone_F', [9350.51,3773.71,0], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9350.51,3773.7,3.68]; _newObject setVectorDirAndUp [[0,1,0], [0,0,1]];_newObject = createVehicle ['Land_Fence1_DED_Fence_01_F', [9368.39,3763.15,-0.263313], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9368.39,3763.15,3.41669]; _newObject setVectorDirAndUp [[-0.00733924,0.999973,0], [0,0,1]];_newObject = createVehicle ['Land_Fence1_DED_Fence_01_F', [9345.87,3763.07,-0.263313], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9345.87,3763.07,3.41669]; _newObject setVectorDirAndUp [[-0.00733924,0.999973,0], [0,0,1]];_newObject = createVehicle ['Land_Fence1_DED_Fence_01_F', [9353.73,3776.61,-0.347891], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9353.79,3776.6,3.49732]; _newObject setVectorDirAndUp [[0.0251244,-0.999684,0], [0,0,1]];_newObject = createVehicle ['MapBoard_seismic_F', [9345.08,3762.38,0.021873], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9345.08,3762.38,3.70189]; _newObject setVectorDirAndUp [[0.507166,0.86183,-0.00566772], [0.00286774,0.00488868,0.999984]];_newObject = createVehicle ['Land_Shoot_House_Tunnel_Stand_F', [9361.36,3776.57,0], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9361.36,3776.57,3.68]; _newObject setVectorDirAndUp [[0,1,0], [0,0,1]];_newObject = createVehicle ['Land_Shoot_House_Tunnel_Prone_F', [9344.79,3764.14,-0.114463], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9344.79,3764.14,3.56554]; _newObject setVectorDirAndUp [[-0.999886,-0.0150885,0], [0,0,1]];_newObject = createVehicle ['Land_Fence1_DED_Fence_01_F', [9349.59,3775.11,-0.242676], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9349.59,3775.11,3.43732]; _newObject setVectorDirAndUp [[0.9998,0.0199769,0], [0,0,1]];_newObject = createVehicle ['Land_LavaStone_big_F', [9358.08,3752.39,4.76837e-007], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9357.99,3752.24,3.68]; _newObject setVectorDirAndUp [[0,1,0], [0,0,1]];_newObject = createVehicle ['Land_WoodenWall_02_s_gate_F', [9369.77,3761.49,-0.0373473], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9369.43,3761.42,3.68]; _newObject setVectorDirAndUp [[0.999891,0.0147734,0], [0,0,1]];_newObject = createVehicle ['Land_Shoot_House_Wall_F', [9344.57,3763.08,0], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9344.57,3763.08,3.68]; _newObject setVectorDirAndUp [[-0.00947994,-0.999955,0], [0,0,1]];_newObject = createVehicle ['Land_Shoot_House_Wall_Long_Crouch_F', [9347.64,3773.72,0], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9347.64,3773.71,3.68]; _newObject setVectorDirAndUp [[0,1,0], [0,0,1]];_newObject = createVehicle ['Land_SandbagBarricade_01_half_F', [9355.26,3777.44,0.105834], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9355.29,3777.07,7.88572]; _newObject setVectorDirAndUp [[0.0288505,-0.999584,0], [0,0,1]];_newObject = createVehicle ['Land_MapBoard_01_Wall_F', [9353.13,3776.56,0.284684], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9353.18,3776.54,8.17831]; _newObject setVectorDirAndUp [[-0.0177778,0.999842,0], [0,0,1]];_newObject = createVehicle ['Land_Stone_Gate_F', [9353.64,3777.13,-0.173811], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9353.65,3777.77,3.69732]; _newObject setVectorDirAndUp [[0.0177781,-0.999842,0], [0,0,1]];_newObject = createVehicle ['Land_Graffiti_03_F', [9353.18,3776.48,1.25153], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9353.18,3776.48,9.08339]; _newObject setVectorDirAndUp [[-0.0177778,0.999842,0], [0,0,1]];_newObject = createVehicle ['Land_MapBoard_01_Wall_F', [9353.14,3776.57,0.965362], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9353.19,3776.55,8.85861]; _newObject setVectorDirAndUp [[-0.0177778,0.999842,0], [0,0,1]];_newObject = createVehicle ['Land_Shoot_House_Panels_Prone_F', [9359.49,3778.28,0], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9359.49,3778.27,3.68]; _newObject setVectorDirAndUp [[0,1,0], [0,0,1]];_newObject = createVehicle ['Land_Fence1_DED_Fence_01_F', [9357.95,3751.22,-0.263313], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9357.95,3751.22,3.41669]; _newObject setVectorDirAndUp [[-0.00733971,0.999973,0], [0,0,1]];_newObject = createVehicle ['Land_cargo_house_slum_F', [9372.39,3761.92,-4.76837e-007], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9370.62,3761.65,3.68]; _newObject setVectorDirAndUp [[0.00645243,-0.999979,0], [0,0,1]];_newObject = createVehicle ['Land_SandbagBarricade_01_F', [9353.22,3777.79,0.102614], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9353.25,3777.09,7.85541]; _newObject setVectorDirAndUp [[-0.0177759,-0.999842,0], [0,0,1]];_newObject = createVehicle ['Land_Fence1_DED_Fence_01_F', [9355.16,3751.2,-0.263313], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9355.16,3751.2,3.41669]; _newObject setVectorDirAndUp [[-0.00733971,0.999973,0], [0,0,1]];_newObject = createVehicle ['Land_Fence1_DED_Fence_01_F', [9355.18,3778.7,-0.245677], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9355.18,3778.7,3.43432]; _newObject setVectorDirAndUp [[-0.999842,-0.0177774,0], [0,0,1]];_newObject = createVehicle ['Land_SandbagBarricade_01_half_F', [9361.19,3751.56,0], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9361.16,3751.52,3.68]; _newObject setVectorDirAndUp [[-0.0110751,0.999939,0], [0,0,1]];_newObject = createVehicle ['Land_JumpTarget_F', [9353.57,3778.52,0.0173237], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9353.57,3778.52,3.69732]; _newObject setVectorDirAndUp [[0.0177781,-0.999842,0], [0,0,1]];_newObject = createVehicle ['Land_SandbagBarricade_01_half_F', [9357.89,3750.92,4.76837e-007], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9357.87,3750.89,3.68]; _newObject setVectorDirAndUp [[0,1,0], [0,0,1]];_newObject = createVehicle ['Land_Shoot_House_Panels_Crouch_F', [9361.43,3778.28,0], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9361.43,3778.27,3.68]; _newObject setVectorDirAndUp [[0,1,0], [0,0,1]];_newObject = createVehicle ['PG_PMC_weaponCrate_F', [9345.03,3764.21,-70.8088], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9345.03,3764.21,-66.8484]; _newObject setVectorDirAndUp [[-0.0269667,0.999508,-0.00479886], [0.0126054,0.0163781,0.299237]];_newObject = createVehicle ['Land_BasaltWall_01_gate_F', [9353.79,3778.04,0.0173225], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9353.81,3778.63,3.69732]; _newObject setVectorDirAndUp [[0.0177781,-0.999842,0], [0,0,1]];_newObject = createVehicle ['Land_Fence1_DED_Fence_01_F', [9371.19,3763.19,-0.263313], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9371.2,3763.19,3.41669]; _newObject setVectorDirAndUp [[-0.00733924,0.999973,0], [0,0,1]];_newObject = createVehicle ['Land_BagFence_Round_F', [9357.35,3778.18,0.147607], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9357.13,3778.33,8.00639]; _newObject setVectorDirAndUp [[-0.942135,0.335233,0], [0,0,1]];_newObject = createVehicle ['Land_Fence1_DED_Fence_01_F', [9360.77,3751.24,-0.263313], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9360.77,3751.24,3.41669]; _newObject setVectorDirAndUp [[-0.00733971,0.999973,0], [0,0,1]];_newObject = createVehicle ['Land_Fence1_DED_Fence_01_F', [9343.06,3763.06,-0.263313], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9343.06,3763.06,3.41669]; _newObject setVectorDirAndUp [[-0.00733924,0.999973,0], [0,0,1]];_newObject = createVehicle ['Land_SandbagBarricade_01_F', [9359.07,3750.95,0], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9359.12,3750.88,3.68]; _newObject setVectorDirAndUp [[-0.566354,0.824162,0], [0,0,1]];_newObject = createVehicle ['Mattaust_SandPile', [9354.47,3750.22,0], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9354.71,3750.86,3.68]; _newObject setVectorDirAndUp [[0,1,0], [0,0,1]];_newObject = createVehicle ['Flag_Blue_F', [9353.87,3751.15,-0.891294], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9353.97,3751.54,3.68]; _newObject setVectorDirAndUp [[0,1,0], [0,0,1]];_newObject = createVehicle ['Land_Fence1_DED_Fence_01_F', [9352.27,3778.68,-0.245677], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9352.27,3778.68,3.43432]; _newObject setVectorDirAndUp [[-0.999842,-0.0177774,0], [0,0,1]];_newObject = createVehicle ['Land_PaperBox_01_small_destroyed_brown_F', [9359.63,3750.32,-6.55651e-005], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9359.63,3750.32,3.67993]; _newObject setVectorDirAndUp [[-0.56201,0.827128,0.00195291], [0.00111418,-0.00160402,0.999998]];_newObject = createVehicle ['Land_Shoot_House_Tunnel_Crouch_F', [9342.39,3764.63,-0.114463], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9342.39,3764.63,3.56554]; _newObject setVectorDirAndUp [[-0.0137035,-0.999906,0], [0,0,1]];_newObject = createVehicle ['Land_Shoot_House_Panels_Window_F', [9363.4,3778.32,0], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9363.4,3778.31,3.68]; _newObject setVectorDirAndUp [[0,1,0], [0,0,1]];_newObject = createVehicle ['Land_Shoot_House_Tunnel_Stand_F', [9342.47,3761.75,-0.114463], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9342.47,3761.75,3.56554]; _newObject setVectorDirAndUp [[-0.0137035,-0.999906,0], [0,0,1]];_newObject = createVehicle ['Land_Fence1_DED_Fence_01_F', [9356.56,3780.06,-0.245677], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9356.56,3780.06,3.43432]; _newObject setVectorDirAndUp [[0.0251244,-0.999684,0], [0,0,1]];_newObject = createVehicle ['Land_Wreck_BMP2_F', [9371.91,3764.37,0.0207825], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9372.29,3764.88,3.68]; _newObject setVectorDirAndUp [[0.995036,0.0995161,0], [0,0,1]];_newObject = createVehicle ['Land_Fence1_DED_Fence_01_F', [9359.35,3780.13,-0.245989], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9359.35,3780.13,3.43401]; _newObject setVectorDirAndUp [[0.0251159,-0.999685,0], [0,0,1]];_newObject = createVehicle ['Land_Wreck_Slammer_F', [9371.36,3772.83,0], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9370.98,3771.79,3.68]; _newObject setVectorDirAndUp [[0.993099,0.117282,0], [0,0,1]];_newObject = createVehicle ['Land_Fence1_DED_Fence_01_F', [9353.72,3749.81,-0.263313], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9353.72,3749.81,3.41669]; _newObject setVectorDirAndUp [[-0.999999,0.00152684,0], [0,0,1]];_newObject = createVehicle ['Land_RoadCrack_01_4x4_F', [9360.74,3749.64,2.38419e-007], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9360.74,3749.64,3.68]; _newObject setVectorDirAndUp [[0,1,0], [0,0,1]];_newObject = createVehicle ['Land_BagFence_Round_F', [9363.22,3750.43,-0.00130129], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9362.92,3750.31,3.68]; _newObject setVectorDirAndUp [[-0.887216,-0.461354,0], [0,0,1]];_newObject = createVehicle ['Land_Limestone_01_01_F', [9348.84,3778.78,0.0173235], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9348.6,3778.23,3.69732]; _newObject setVectorDirAndUp [[0.0177781,-0.999842,0], [0,0,1]];_newObject = createVehicle ['Land_Boat_01_abandoned_red_F', [9372.29,3761.62,0.0575113], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9372.3,3761.63,6.33625]; _newObject setVectorDirAndUp [[-0.999281,-0.0379071,0], [0,0,1]];_newObject = createVehicle ['Land_Fence1_DED_Fence_01_F', [9362.16,3780.19,-0.245989], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9362.15,3780.19,3.43401]; _newObject setVectorDirAndUp [[0.0251159,-0.999685,0], [0,0,1]];_newObject = createVehicle ['Land_Wreck_Skodovka_F', [9369.31,3754.62,0.00288773], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9369.39,3754.49,3.68]; _newObject setVectorDirAndUp [[0.794552,0.607196,0], [0,0,1]];_newObject = createVehicle ['Land_Shoot_House_Wall_Long_Crouch_F', [9342.39,3758.25,-0.114464], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9342.39,3758.26,3.56554]; _newObject setVectorDirAndUp [[-0.0137035,-0.999906,0], [0,0,1]];_newObject = createVehicle ['Land_Fence1_DED_Fence_01_F', [9350.89,3779.97,-0.245989], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9350.89,3779.97,3.43401]; _newObject setVectorDirAndUp [[-0.0069778,0.999976,0], [0,0,1]];_newObject = createVehicle ['Land_Pipes_large_F', [9345.73,3752.61,0.0240967], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9345.73,3752.61,3.7041]; _newObject setVectorDirAndUp [[-0.219745,-0.975557,1.60555e-006], [2.45398e-007,1.5905e-006,1]];_newObject = createVehicle ['Land_GH_Stairs_F', [9348.45,3778.82,-0.921681], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9347.8,3778.88,3.69732]; _newObject setVectorDirAndUp [[-0.999762,-0.0218121,0], [0,0,1]];_newObject = createVehicle ['Land_Shoot_House_Tunnel_Prone_F', [9365.86,3779.29,4.76837e-007], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9365.86,3779.29,3.68]; _newObject setVectorDirAndUp [[0.999586,0.0287892,0], [0,0,1]];_newObject = createVehicle ['Land_Shoot_House_Panels_Vault_F', [9364.11,3780.25,0], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9364.11,3780.27,3.68]; _newObject setVectorDirAndUp [[-8.74228e-008,-1,0], [0,0,1]];_newObject = createVehicle ['Land_BagFence_01_long_green_F', [9369.8,3753.68,-0.000999928], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9369.79,3753.68,3.68]; _newObject setVectorDirAndUp [[0.693209,-0.720736,0], [0,0,1]];_newObject = createVehicle ['Land_Fence1_DED_Fence_01_F', [9374.01,3763.21,-0.263313], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9374.01,3763.21,3.41669]; _newObject setVectorDirAndUp [[-0.00734782,0.999973,0], [0,0,1]];_newObject = createVehicle ['Land_Fence1_DED_Fence_01_F', [9340.28,3763.06,-0.263313], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9340.28,3763.06,3.41669]; _newObject setVectorDirAndUp [[-0.00733924,0.999973,0], [0,0,1]];_newObject = createVehicle ['MetalBarrel_burning_F', [9371.67,3756.1,4.76837e-007], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9371.67,3756.1,3.68]; _newObject setVectorDirAndUp [[0,1,0], [0,0,1]];_newObject = createVehicle ['Land_NetFence_02_m_d_F', [9340.54,3761.35,0], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9340.54,3761.33,3.68]; _newObject setVectorDirAndUp [[0.993584,0.113094,0], [0,0,1]];_newObject = createVehicle ['Land_BagFence_Long_F', [9340.61,3760.78,-0.0010004], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9340.6,3760.77,3.68]; _newObject setVectorDirAndUp [[0.994713,0.102693,0], [0,0,1]];_newObject = createVehicle ['Land_LifeguardTower_01_F', [9351.11,3780.83,0.0173235], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9351.53,3780.83,3.69732]; _newObject setVectorDirAndUp [[0.0492837,0.998785,0], [0,0,1]];_newObject = createVehicle ['Land_BluntStone_03', [9353.26,3748.15,-0.13543], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9353.32,3748.18,3.68]; _newObject setVectorDirAndUp [[0,1,0], [0,0,1]];_newObject = createVehicle ['Land_Fence1_DED_Fence_01_F', [9364.97,3780.26,-0.245989], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9364.97,3780.26,3.43401]; _newObject setVectorDirAndUp [[0.0251159,-0.999685,0], [0,0,1]];_newObject = createVehicle ['Land_Fence1_DED_Fence_01_F', [9347.1,3750.9,-1.36245], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9347.1,3750.9,2.31755]; _newObject setVectorDirAndUp [[-0.364197,-0.931322,0], [0,0,1]];_newObject = createVehicle ['Land_FoodContainer_01_F', [9348.15,3750.17,0.0241039], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9348.15,3750.17,3.7041]; _newObject setVectorDirAndUp [[-0.000682463,1,-5.22023e-005], [-3.15331e-005,5.21808e-005,1]];_newObject = createVehicle ['Land_Fence1_DED_Fence_01_F', [9348.07,3779.9,-0.245989], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9348.07,3779.9,3.43401]; _newObject setVectorDirAndUp [[0.0251159,-0.999685,0], [0,0,1]];_newObject = createVehicle ['Land_SandbagBarricade_01_hole_F', [9371.59,3755.17,4.76837e-007], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9371.61,3755.12,3.68]; _newObject setVectorDirAndUp [[-0.597371,0.801965,0], [0,0,1]];_newObject = createVehicle ['Land_Fence1_DED_Fence_01_F', [9372.19,3755.5,4.76837e-007], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9372.19,3755.5,3.68]; _newObject setVectorDirAndUp [[0.55211,-0.833771,0], [0,0,1]];_newObject = createVehicle ['Land_BeachBooth_01_F', [9348.97,3780.78,0.0173235], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9348.97,3780.75,3.69732]; _newObject setVectorDirAndUp [[0.0177781,-0.999842,0], [0,0,1]];_newObject = createVehicle ['Land_SandbagBarricade_01_half_F', [9339.49,3762.74,0], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9339.47,3762.71,3.68]; _newObject setVectorDirAndUp [[0,1,0], [0,0,1]];_newObject = createVehicle ['Land_Shoot_House_Wall_F', [9366.1,3780.29,0], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9366.1,3780.29,3.68]; _newObject setVectorDirAndUp [[0,1,0], [0,0,1]];_newObject = createVehicle ['Land_Shoot_House_Tunnel_Crouch_F', [9368.26,3778.84,4.76837e-007], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9368.26,3778.84,3.68]; _newObject setVectorDirAndUp [[0,1,0], [0,0,1]];_newObject = createVehicle ['Land_SandbagBarricade_01_hole_F', [9372.76,3755.99,4.76837e-007], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9372.79,3755.94,3.68]; _newObject setVectorDirAndUp [[-0.597371,0.801965,0], [0,0,1]];_newObject = createVehicle ['Land_Fence1_DED_Fence_01_F', [9344.5,3751.92,-1.36245], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9344.49,3751.92,2.31755]; _newObject setVectorDirAndUp [[-0.364197,-0.931322,0], [0,0,1]];_newObject = createVehicle ['MapBoard_seismic_F', [9365.75,3780.97,0.0218744], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9365.75,3780.97,3.70189]; _newObject setVectorDirAndUp [[-0.49171,-0.87074,-0.00566485], [-0.00277755,-0.00493719,0.999984]];_newObject = createVehicle ['Land_RoadCrack_01_4x4_F', [9339.47,3760.38,-2.38419e-007], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9339.47,3760.38,3.68]; _newObject setVectorDirAndUp [[0.249935,-0.968263,0], [0,0,1]];_newObject = createVehicle ['Land_Fence1_DED_Fence_01_F', [9353.72,3746.99,-0.263313], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9353.72,3746.99,3.41669]; _newObject setVectorDirAndUp [[-0.999999,0.00152684,0], [0,0,1]];_newObject = createVehicle ['Land_BagFence_Round_F', [9340.12,3758.34,-0.00130129], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9339.96,3758.62,3.68]; _newObject setVectorDirAndUp [[-0.562696,0.826664,0], [0,0,1]];_newObject = createVehicle ['Land_BagFence_Long_F', [9346.86,3780.13,0.0163226], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9346.86,3780.14,3.69732]; _newObject setVectorDirAndUp [[0.0177781,-0.999842,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_l_8m_F', [9375.26,3768.48,0.00449276], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9375.25,3768.48,3.68544]; _newObject setVectorDirAndUp [[-0.999355,-0.0358991,0], [0,0,1]];_newObject = createVehicle ['Land_Fence1_DED_Fence_01_F', [9367.78,3780.32,-0.245989], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9367.78,3780.32,3.43401]; _newObject setVectorDirAndUp [[0.0251159,-0.999685,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_l_8m_F', [9375.25,3768.47,2.99979], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9375.24,3768.47,6.6806]; _newObject setVectorDirAndUp [[-0.999355,-0.0358991,0], [0,0,1]];_newObject = createVehicle ['Land_Wreck_Truck_dropside_F', [9344.77,3750.6,4.76837e-007], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9345.19,3750.32,3.68]; _newObject setVectorDirAndUp [[0.934428,-0.356151,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_l_8m_F', [9375.54,3760.45,-0.000593662], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9375.53,3760.45,3.6817]; _newObject setVectorDirAndUp [[-0.999355,-0.0358991,0], [0,0,1]];_newObject = createVehicle ['Land_SandbagBarricade_01_half_F', [9359.01,3783.76,0.0173225], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9359.04,3783.8,3.69732]; _newObject setVectorDirAndUp [[0.0288505,-0.999584,0], [0,0,1]];_newObject = createVehicle ['Land_Fence1_DED_Fence_01_F', [9345.25,3779.83,-0.245989], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9345.25,3779.83,3.43401]; _newObject setVectorDirAndUp [[0.0251159,-0.999685,0], [0,0,1]];_newObject = createVehicle ['Land_SandbagBarricade_01_half_F', [9374.58,3757.11,0], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9374.57,3757.07,3.68]; _newObject setVectorDirAndUp [[-0.470251,0.882533,0], [0,0,1]];_newObject = createVehicle ['Land_Wreck_Slammer_F', [9339.42,3771.73,0], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9339.74,3772.79,3.68]; _newObject setVectorDirAndUp [[-0.984808,-0.173648,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_l_8m_F', [9375.52,3760.45,2.99466], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9375.52,3760.45,6.67687]; _newObject setVectorDirAndUp [[-0.999355,-0.0358991,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_m_8m_F', [9360.05,3784.26,0.0173182], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9360.05,3784.26,3.69732]; _newObject setVectorDirAndUp [[0.999695,0.0246793,0], [0,0,1]];_newObject = createVehicle ['Land_MapBoard_01_Wall_Malden_F', [9374.75,3756.45,0], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9374.8,3756.43,3.68212]; _newObject setVectorDirAndUp [[-0.42631,0.887367,-0.175615], [-0.076049,0.158294,0.984459]];_newObject = createVehicle ['Land_ConcreteWall_01_l_8m_F', [9375.25,3768.47,6.01111], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9375.24,3768.47,9.69195]; _newObject setVectorDirAndUp [[-0.999355,-0.0358991,0], [0,0,1]];_newObject = createVehicle ['Land_Fence1_DED_Fence_01_F', [9337.46,3763.04,-0.263313], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9337.46,3763.04,3.41669]; _newObject setVectorDirAndUp [[-0.00733924,0.999973,0], [0,0,1]];_newObject = createVehicle ['Land_Pallet_F', [9354.22,3784.79,0.0240972], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9354.22,3784.79,3.7041]; _newObject setVectorDirAndUp [[-0.907179,-0.420743,2.51639e-007], [1.61656e-007,2.4953e-007,1]];_newObject = createVehicle ['Land_Shoot_House_Tunnel_Stand_F', [9368.15,3781.71,4.76837e-007], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9368.15,3781.71,3.68]; _newObject setVectorDirAndUp [[0,1,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_l_8m_F', [9375.52,3760.45,6.00599], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9375.52,3760.45,9.68821]; _newObject setVectorDirAndUp [[-0.999355,-0.0358991,0], [0,0,1]];_newObject = createVehicle ['Land_SandbagBarricade_01_F', [9337.15,3762.84,0], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9337.16,3762.75,3.68]; _newObject setVectorDirAndUp [[0,1,0], [0,0,1]];_newObject = createVehicle ['Land_FirstAidKit_01_open_F', [9337.45,3760.3,0.0192063], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9337.45,3760.3,3.69997]; _newObject setVectorDirAndUp [[-0.761329,-0.648366,4.57093e-006], [-0.100672,0.118219,0.987871]];_newObject = createVehicle ['Land_PaperBox_01_open_boxes_F', [9337.17,3761.47,0.0250292], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9337.17,3761.47,3.70503]; _newObject setVectorDirAndUp [[2.3288e-005,1,-8.21814e-007], [-1.48789e-006,8.21848e-007,1]];_newObject = createVehicle ['Land_Fence1_DED_Fence_01_F', [9370.57,3780.37,-0.245989], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9370.57,3780.37,3.43401]; _newObject setVectorDirAndUp [[0.0251159,-0.999685,0], [0,0,1]];_newObject = createVehicle ['Land_Matches_F', [9336.69,3766.14,0.0240986], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9336.69,3766.14,3.7041]; _newObject setVectorDirAndUp [[-0.00019161,1,-1.79652e-005], [-3.73031e-005,1.7958e-005,1]];_newObject = createVehicle ['MetalBarrel_burning_F', [9336.81,3760.34,4.76837e-007], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9336.81,3760.34,3.68]; _newObject setVectorDirAndUp [[0,1,0], [0,0,1]];_newObject = createVehicle ['Land_FoodSack_01_dmg_white_idap_F', [9336.96,3759.67,0.0240972], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9336.96,3759.67,3.7041]; _newObject setVectorDirAndUp [[-0.995031,0.0995692,-3.78195e-007], [-3.02188e-007,7.78444e-007,1]];_newObject = createVehicle ['Land_Fence1_DED_Fence_01_F', [9342.46,3779.78,-0.245989], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9342.46,3779.78,3.43401]; _newObject setVectorDirAndUp [[0.0251159,-0.999685,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_l_8m_F', [9375.23,3768.46,9.001], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9375.22,3768.46,12.6816]; _newObject setVectorDirAndUp [[-0.999355,-0.0358991,0], [0,0,1]];_newObject = createVehicle ['Land_Fence1_DED_Fence_01_F', [9353.71,3744.2,-0.263313], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9353.71,3744.2,3.41669]; _newObject setVectorDirAndUp [[-0.999999,0.00152684,0], [0,0,1]];_newObject = createVehicle ['Land_GH_Stairs_F', [9336.93,3759.12,-1.89139], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9336.93,3759.06,1.78861]; _newObject setVectorDirAndUp [[-8.74228e-008,-1,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_l_8m_F', [9374.96,3776.31,0.0171413], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9374.96,3776.31,3.69732]; _newObject setVectorDirAndUp [[-0.999685,-0.0251152,0], [0,0,1]];_newObject = createVehicle ['Land_Shoot_House_Wall_Stand_F', [9339.88,3752.74,0], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9339.88,3752.74,3.68]; _newObject setVectorDirAndUp [[-0.0137035,-0.999906,0], [0,0,1]];_newObject = createVehicle ['Land_SandbagBarricade_01_F', [9345.85,3746.38,-0.326399], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9345.94,3746.95,3.68]; _newObject setVectorDirAndUp [[-0.322062,-0.946719,0], [0,0,1]];_newObject = createVehicle ['Land_SandbagBarricade_01_half_F', [9371.34,3780.71,0.0173235], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9371.37,3780.74,3.69732]; _newObject setVectorDirAndUp [[0.0177781,-0.999842,0], [0,0,1]];_newObject = createVehicle ['Land_SandbagBarricade_01_F', [9346.81,3745.71,-0.250927], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9347.34,3746.08,3.68]; _newObject setVectorDirAndUp [[-0.693337,-0.720614,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_l_8m_F', [9375.5,3760.44,8.99582], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9375.5,3760.44,12.6779]; _newObject setVectorDirAndUp [[-0.999355,-0.0358991,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_l_8m_F', [9335.96,3767.2,-4.29153e-006], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9335.96,3767.2,3.68]; _newObject setVectorDirAndUp [[0.999973,0.00733937,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_l_8m_F', [9374.97,3776.31,3.01223], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9374.97,3776.31,6.69249]; _newObject setVectorDirAndUp [[-0.999685,-0.0251152,0], [0,0,1]];_newObject = createVehicle ['Land_NetFence_02_m_d_F', [9370.28,3782.07,0.017323], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9370.27,3782.09,3.69732]; _newObject setVectorDirAndUp [[-0.991417,-0.13074,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_l_8m_F', [9335.94,3767.2,2.99516], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9335.94,3767.2,6.67516]; _newObject setVectorDirAndUp [[0.999973,0.00733937,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_l_8m_F', [9336.06,3759.2,-4.29153e-006], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9336.06,3759.2,3.68]; _newObject setVectorDirAndUp [[0.999973,0.00733937,0], [0,0,1]];_newObject = createVehicle ['Land_BagFence_Long_F', [9370.19,3782.65,0.0163226], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9370.21,3782.65,3.69732]; _newObject setVectorDirAndUp [[-0.99273,-0.12036,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_l_8m_F', [9336.04,3759.19,2.99516], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9336.04,3759.19,6.67516]; _newObject setVectorDirAndUp [[0.999973,0.00733937,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_l_8m_F', [9374.97,3776.31,6.0236], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9374.97,3776.31,9.70384]; _newObject setVectorDirAndUp [[-0.999685,-0.0251152,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_l_8m_F', [9335.94,3767.2,6.00651], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9335.94,3767.2,9.68651]; _newObject setVectorDirAndUp [[0.999973,0.00733937,0], [0,0,1]];_newObject = createVehicle ['Land_Fence1_DED_Fence_01_F', [9373.38,3780.44,-0.245989], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9373.38,3780.44,3.43401]; _newObject setVectorDirAndUp [[0.0251159,-0.999685,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_l_8m_F', [9375.81,3752.43,0.00194645], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9375.8,3752.43,3.68257]; _newObject setVectorDirAndUp [[-0.999355,-0.0358991,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_l_8m_F', [9336.01,3756.75,-4.29153e-006], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9336.01,3756.75,3.68]; _newObject setVectorDirAndUp [[0.999376,-0.0353328,0], [0,0,1]];_newObject = createVehicle ['Land_Wreck_BMP2_F', [9338.96,3778.5,0.038106], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9338.58,3777.99,3.69732]; _newObject setVectorDirAndUp [[-0.99311,-0.11719,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_l_8m_F', [9375.79,3752.43,2.99714], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9375.79,3752.43,6.67774]; _newObject setVectorDirAndUp [[-0.999355,-0.0358991,0], [0,0,1]];_newObject = createVehicle ['Land_WoodenWall_02_s_gate_F', [9341.05,3781.42,-0.0371342], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9341.39,3781.49,3.69732]; _newObject setVectorDirAndUp [[-0.99947,-0.032547,0], [0,0,1]];_newObject = createVehicle ['Land_SandbagBarricade_01_F', [9373.68,3780.64,0.017323], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9373.68,3780.73,3.69732]; _newObject setVectorDirAndUp [[0.0177781,-0.999842,0], [0,0,1]];_newObject = createVehicle ['Land_Fence1_DED_Fence_01_F', [9339.65,3779.7,-0.245989], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9339.65,3779.7,3.43401]; _newObject setVectorDirAndUp [[0.0251159,-0.999685,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_l_8m_F', [9336.05,3759.2,6.00651], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9336.05,3759.2,9.68651]; _newObject setVectorDirAndUp [[0.999973,0.00733937,0], [0,0,1]];_newObject = createVehicle ['Land_RoadCrack_01_4x4_F', [9371.32,3783.06,0.0173228], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9371.32,3783.06,3.69732]; _newObject setVectorDirAndUp [[-0.267109,0.963666,0], [0,0,1]];_newObject = createVehicle ['Land_Shoot_House_Wall_Long_Crouch_F', [9368.18,3785.21,0], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9368.18,3785.2,3.68]; _newObject setVectorDirAndUp [[0,1,0], [0,0,1]];_newObject = createVehicle ['Land_BluntStone_01', [9370.22,3745.31,2.38419e-007], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9370.36,3745.97,3.68]; _newObject setVectorDirAndUp [[0,1,0], [0,0,1]];_newObject = createVehicle ['Land_SandbagBarricade_01_half_F', [9367.71,3744.3,-0.601673], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9367.69,3744.27,3.68]; _newObject setVectorDirAndUp [[-0.0110751,0.999939,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_l_8m_F', [9374.99,3776.32,9.01321], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9374.99,3776.32,12.6935]; _newObject setVectorDirAndUp [[-0.999685,-0.0251152,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_l_8m_F', [9335.69,3774.33,0.0227532], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9335.69,3774.33,3.70276]; _newObject setVectorDirAndUp [[0.998559,0.0536601,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_l_8m_F', [9375.8,3752.43,6.00848], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9375.79,3752.43,9.68909]; _newObject setVectorDirAndUp [[-0.999355,-0.0358991,0], [0,0,1]];_newObject = createVehicle ['Land_cargo_house_slum_F', [9338.44,3780.94,0.0173225], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9340.2,3781.24,3.69732]; _newObject setVectorDirAndUp [[-0.0242289,0.999706,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_l_8m_F', [9335.92,3767.19,8.99621], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9335.92,3767.19,12.6762]; _newObject setVectorDirAndUp [[0.999973,0.00733937,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_l_8m_F', [9368.71,3744.81,0.511953], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9368.71,3744.81,7.31847]; _newObject setVectorDirAndUp [[-0.0183146,0.999832,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_l_8m_F', [9335.71,3774.34,3.01792], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9335.71,3774.34,6.69792]; _newObject setVectorDirAndUp [[0.998559,0.0536601,0], [0,0,1]];_newObject = createVehicle ['Land_PaperBox_01_open_boxes_F', [9373.64,3782.02,0.0250258], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9373.64,3782.02,3.70503]; _newObject setVectorDirAndUp [[0.0177867,-0.999842,-1.98343e-007], [-1.40112e-007,-2.00867e-007,1]];_newObject = createVehicle ['Land_Shoot_House_Tunnel_F', [9337.38,3751.82,0], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9337.38,3751.82,3.68]; _newObject setVectorDirAndUp [[0.999733,-0.0231145,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_m_8m_F', [9369.11,3744.18,-0.0128851], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9369.11,3744.18,4.90936]; _newObject setVectorDirAndUp [[0.0415531,-0.999136,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_l_8m_F', [9336.03,3759.19,8.99621], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9336.03,3759.19,12.6762]; _newObject setVectorDirAndUp [[0.999973,0.00733937,0], [0,0,1]];_newObject = createVehicle ['Land_SandbagBarricade_01_half_F', [9372.41,3746.38,-4.76837e-007], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9372.39,3746.34,3.68]; _newObject setVectorDirAndUp [[-0.0110751,0.999939,0], [0,0,1]];_newObject = createVehicle ['Land_BagFence_Round_F', [9370.64,3785.09,0.0160217], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9370.8,3784.81,3.69732]; _newObject setVectorDirAndUp [[0.577303,-0.81653,0], [0,0,1]];_newObject = createVehicle ['Land_SandbagBarricade_01_half_F', [9370,3744.42,-0.601673], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9369.98,3744.38,3.68]; _newObject setVectorDirAndUp [[-0.0110751,0.999939,0], [0,0,1]];_newObject = createVehicle ['Land_SandbagBarricade_01_half_F', [9371.85,3745.46,0], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9371.82,3745.48,3.68]; _newObject setVectorDirAndUp [[0.997127,-0.0757416,0], [0,0,1]];_newObject = createVehicle ['Land_FirstAidKit_01_open_F', [9373.34,3783.18,0.0192058], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9373.34,3783.18,3.69997]; _newObject setVectorDirAndUp [[0.750267,0.661135,4.1239e-006], [0.102651,-0.116497,0.987872]];_newObject = createVehicle ['Land_ConcreteWall_01_l_8m_F', [9335.7,3774.34,6.02927], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9335.7,3774.34,9.70927]; _newObject setVectorDirAndUp [[0.998559,0.0536601,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_l_8m_F', [9368.74,3744.74,3.51312], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9368.74,3744.74,10.3196]; _newObject setVectorDirAndUp [[-0.0183146,0.999832,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_l_8m_F', [9375.77,3752.42,8.99821], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9375.77,3752.42,12.6788]; _newObject setVectorDirAndUp [[-0.999355,-0.0358991,0], [0,0,1]];_newObject = createVehicle ['MetalBarrel_burning_F', [9373.98,3783.16,0.017324], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9373.98,3783.16,3.69732]; _newObject setVectorDirAndUp [[0.0177781,-0.999842,0], [0,0,1]];_newObject = createVehicle ['Land_Fence1_DED_Fence_01_F', [9373.42,3746.44,-0.432688], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9373.42,3746.48,6.30099]; _newObject setVectorDirAndUp [[-0.00733971,0.999973,0], [0,0,1]];_newObject = createVehicle ['Land_Shoot_House_Tunnel_F', [9337.33,3749.93,0], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9337.33,3749.93,3.68]; _newObject setVectorDirAndUp [[0.999733,-0.0231145,0], [0,0,1]];_newObject = createVehicle ['Land_Boat_01_abandoned_red_F', [9338.53,3781.24,0.0575056], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9338.53,3781.23,6.35358]; _newObject setVectorDirAndUp [[0.998449,0.0556665,0], [0,0,1]];_newObject = createVehicle ['Land_Fence1_DED_Fence_01_F', [9336.84,3779.62,-0.245989], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9336.84,3779.62,3.43401]; _newObject setVectorDirAndUp [[0.0251244,-0.999684,0], [0,0,1]];_newObject = createVehicle ['Land_FoodSack_01_dmg_white_idap_F', [9373.82,3783.82,0.0240991], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9373.82,3783.82,3.7041]; _newObject setVectorDirAndUp [[0.996644,-0.0818617,-3.1273e-007], [2.24135e-007,-1.09144e-006,1]];_newObject = createVehicle ['Land_ConcreteWall_01_l_8m_F', [9368.75,3744.72,5.85584], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9368.75,3744.72,12.6624]; _newObject setVectorDirAndUp [[-0.0183146,0.999832,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_l_8m_F', [9356.39,3739.58,-4.29153e-006], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9356.39,3739.58,3.68]; _newObject setVectorDirAndUp [[-0.0358989,0.999355,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_l_8m_F', [9335.72,3774.35,9.01897], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9335.72,3774.35,12.699]; _newObject setVectorDirAndUp [[0.998559,0.0536601,0], [0,0,1]];_newObject = createVehicle ['Land_Small_Stone_02_F', [9375.51,3747.26,2.38419e-007], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9375.27,3747.11,3.68]; _newObject setVectorDirAndUp [[0,1,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_l_8m_F', [9336.09,3751.19,2.99516], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9336.09,3751.19,6.67516]; _newObject setVectorDirAndUp [[0.999973,0.00733937,0], [0,0,1]];_newObject = createVehicle ['Land_SandbagBarricade_01_half_F', [9374.77,3746.38,-4.76837e-007], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9374.74,3746.35,3.68]; _newObject setVectorDirAndUp [[-0.0110751,0.999939,0], [0,0,1]];_newObject = createVehicle ['Land_GH_Stairs_F', [9373.84,3784.37,-1.87407], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9373.84,3784.43,1.80593]; _newObject setVectorDirAndUp [[-0.0177778,0.999842,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_l_8m_F', [9356.38,3739.58,2.99516], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9356.38,3739.58,6.67516]; _newObject setVectorDirAndUp [[-0.0358989,0.999355,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_l_8m_F', [9364.83,3740.73,0.514821], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9364.83,3740.73,7.32134]; _newObject setVectorDirAndUp [[-0.999986,0.00522422,0], [0,0,1]];_newObject = createVehicle ['Land_IndPipe1_Uup_F', [9337.26,3748.5,2.9401], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9337.29,3748.83,6.62009]; _newObject setVectorDirAndUp [[0,1,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_l_8m_F', [9336.09,3751.2,6.00651], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9336.09,3751.2,9.68651]; _newObject setVectorDirAndUp [[0.999973,0.00733937,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_l_8m_F', [9364.39,3739.86,-4.29153e-006], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9364.39,3739.86,3.68]; _newObject setVectorDirAndUp [[-0.0358989,0.999355,0], [0,0,1]];_newObject = createVehicle ['Land_Shoot_House_Tunnel_F', [9337.27,3748.03,0], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9337.27,3748.03,3.68]; _newObject setVectorDirAndUp [[0.999733,-0.0231145,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_l_8m_F', [9374.71,3784.31,0.0173192], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9374.71,3784.31,3.69732]; _newObject setVectorDirAndUp [[-0.999685,-0.0251152,0], [0,0,1]];_newObject = createVehicle ['Land_Graffiti_03_F', [9353.96,3739.68,6.19149], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9353.96,3739.68,9.87149]; _newObject setVectorDirAndUp [[0.052336,-0.99863,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_l_8m_F', [9356.38,3739.58,6.00651], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9356.38,3739.58,9.68651]; _newObject setVectorDirAndUp [[-0.0358989,0.999355,0], [0,0,1]];_newObject = createVehicle ['Land_Graffiti_01_F', [9355.1,3739.72,7.22421], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9355.1,3739.72,10.9042]; _newObject setVectorDirAndUp [[0.052336,-0.99863,0], [0,0,1]];_newObject = createVehicle ['Land_LavaStone_big_F', [9352.58,3790.72,0.017324], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9352.66,3790.88,3.69732]; _newObject setVectorDirAndUp [[0.0177781,-0.999842,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_l_8m_F', [9364.37,3739.85,2.99516], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9364.37,3739.85,6.67516]; _newObject setVectorDirAndUp [[-0.0358989,0.999355,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_l_8m_F', [9374.73,3784.31,3.01248], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9374.73,3784.31,6.69249]; _newObject setVectorDirAndUp [[-0.999685,-0.0251152,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_l_8m_F', [9364.86,3740.66,3.51599], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9364.86,3740.66,10.3225]; _newObject setVectorDirAndUp [[-0.999986,0.00522422,0], [0,0,1]];_newObject = createVehicle ['Land_Sidewalk_01_narrow_8m_F', [9335.06,3750.01,3.11271], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9335.06,3750.01,6.1684]; _newObject setVectorDirAndUp [[0.999707,-0.0242054,2.11611e-009], [0,-8.74228e-008,-1]];_newObject = createVehicle ['Land_Pipes_large_F', [9365.03,3790.65,0.0240967], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9365.03,3790.65,3.7041]; _newObject setVectorDirAndUp [[0.202361,0.979311,1.60172e-006], [-4.88942e-007,-1.53453e-006,1]];_newObject = createVehicle ['Land_SandbagBarricade_01_half_F', [9375.52,3745.41,-0.303672], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9375.48,3745.46,6.47485]; _newObject setVectorDirAndUp [[0.999416,-0.0341721,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_l_8m_F', [9348.35,3739.43,-4.29153e-006], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9348.35,3739.43,3.68]; _newObject setVectorDirAndUp [[-0.00733924,0.999973,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_l_8m_F', [9364.38,3739.86,6.00651], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9364.38,3739.86,9.68651]; _newObject setVectorDirAndUp [[-0.0358989,0.999355,0], [0,0,1]];_newObject = createVehicle ['Flag_CSAT_F', [9356.79,3792.07,-0.917997], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9356.69,3791.68,3.68]; _newObject setVectorDirAndUp [[-8.74228e-008,-1,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_l_8m_F', [9336.07,3751.19,8.99621], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9336.07,3751.19,12.6762]; _newObject setVectorDirAndUp [[0.999973,0.00733937,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_l_8m_F', [9374.72,3784.31,6.02383], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9374.72,3784.31,9.70384]; _newObject setVectorDirAndUp [[-0.999685,-0.0251152,0], [0,0,1]];_newObject = createVehicle ['Land_Fence1_DED_Fence_01_F', [9355.47,3791.97,-0.245989], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9355.47,3791.97,3.43401]; _newObject setVectorDirAndUp [[0.0251163,-0.999685,0], [0,0,1]];_newObject = createVehicle ['Land_RoadCrack_01_4x4_F', [9342.84,3741.89,-7.15256e-007], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9342.84,3741.89,3.68]; _newObject setVectorDirAndUp [[0.249935,-0.968263,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_l_8m_F', [9356.36,3739.57,8.99621], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9356.36,3739.57,12.6762]; _newObject setVectorDirAndUp [[-0.0358989,0.999355,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_l_8m_F', [9348.33,3739.42,2.99516], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9348.33,3739.42,6.67516]; _newObject setVectorDirAndUp [[-0.00733924,0.999973,0], [0,0,1]];_newObject = createVehicle ['Land_Fence1_DED_Fence_01_F', [9352.69,3791.9,-0.245989], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9352.69,3791.9,3.43401]; _newObject setVectorDirAndUp [[0.0251163,-0.999685,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_l_8m_F', [9364.87,3740.65,5.85871], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9364.87,3740.65,12.6652]; _newObject setVectorDirAndUp [[-0.999986,0.00522422,0], [0,0,1]];_newObject = createVehicle ['Mattaust_SandPile', [9356.15,3792.95,0.0173225], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9355.92,3792.31,3.69732]; _newObject setVectorDirAndUp [[0.0177781,-0.999842,0], [0,0,1]];_newObject = createVehicle ['Land_SandbagBarricade_01_half_F', [9352.74,3792.19,0.0173235], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9352.76,3792.23,3.69732]; _newObject setVectorDirAndUp [[0.0177781,-0.999842,0], [0,0,1]];_newObject = createVehicle ['Land_SandbagBarricade_01_half_F', [9349.46,3791.5,0.0173235], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9349.48,3791.54,3.69732]; _newObject setVectorDirAndUp [[0.0288505,-0.999584,0], [0,0,1]];_newObject = createVehicle ['Land_Cargo_HQ_V3_F', [9370,3741.06,4.76837e-007], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9369.2,3740.28,3.68]; _newObject setVectorDirAndUp [[0,1,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_m_8m_F', [9363.93,3738.1,0.831824], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9363.93,3738.1,5.1135]; _newObject setVectorDirAndUp [[-0.999976,-0.00690263,0], [0,0,1]];_newObject = createVehicle ['Land_Fence1_DED_Fence_01_F', [9349.87,3791.83,-0.245989], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9349.87,3791.83,3.43401]; _newObject setVectorDirAndUp [[0.0251163,-0.999685,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_l_8m_F', [9348.34,3739.43,6.00651], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9348.34,3739.43,9.68651]; _newObject setVectorDirAndUp [[-0.00733924,0.999973,0], [0,0,1]];_newObject = createVehicle ['Land_SandbagBarricade_01_F', [9351.56,3792.14,0.017323], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9351.51,3792.22,3.69732]; _newObject setVectorDirAndUp [[0.580917,-0.813963,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_l_8m_F', [9376.08,3744.45,-0.601678], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9376.08,3744.45,3.68]; _newObject setVectorDirAndUp [[-0.999355,-0.0358991,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_l_8m_F', [9364.35,3739.85,8.99621], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9364.35,3739.85,12.6762]; _newObject setVectorDirAndUp [[-0.0358989,0.999355,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_l_8m_F', [9335.27,3782.35,0.0190206], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9335.27,3782.35,3.69903]; _newObject setVectorDirAndUp [[0.998559,0.0536601,0], [0,0,1]];_newObject = createVehicle ['Land_Fence1_DED_Fence_01_F', [9366.15,3791.44,-1.34512], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9366.15,3791.44,2.33488]; _newObject setVectorDirAndUp [[0.347583,0.937649,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_l_8m_F', [9374.75,3784.32,9.01353], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9374.75,3784.32,12.6935]; _newObject setVectorDirAndUp [[-0.999685,-0.0251152,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_l_8m_F', [9374.72,3786.76,0.0173192], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9374.72,3786.76,3.69732]; _newObject setVectorDirAndUp [[-0.999846,0.0175605,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_l_8m_F', [9376.06,3744.44,-0.131356], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9376.06,3744.44,6.67516]; _newObject setVectorDirAndUp [[-0.999355,-0.0358991,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_l_8m_F', [9331.86,3752.53,-0.0747051], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9331.86,3752.53,3.68]; _newObject setVectorDirAndUp [[0.0905857,-0.995889,0], [0,0,1]];_newObject = createVehicle ['Land_Fence1_DED_Fence_01_F', [9363.53,3792.41,-1.34512], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9363.53,3792.41,2.33488]; _newObject setVectorDirAndUp [[0.347583,0.937649,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_l_8m_F', [9335.28,3782.36,3.01418], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9335.28,3782.36,6.69419]; _newObject setVectorDirAndUp [[0.998559,0.0536601,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_l_8m_F', [9376.69,3744.96,3.64218], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9376.69,3744.96,7.32333]; _newObject setVectorDirAndUp [[-0.0183146,0.999832,0], [0,0,1]];_newObject = createVehicle ['Land_Wreck_Skodovka_F', [9341.38,3788.3,0.0202112], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9341.3,3788.43,3.69732]; _newObject setVectorDirAndUp [[-0.783632,-0.621226,0], [0,0,1]];_newObject = createVehicle ['MetalBarrel_burning_F', [9339.05,3786.77,0.017323], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9339.05,3786.77,3.69732]; _newObject setVectorDirAndUp [[0.0177781,-0.999842,0], [0,0,1]];_newObject = createVehicle ['Land_Fence1_DED_Fence_01_F', [9356.88,3793.38,-0.245989], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9356.88,3793.38,3.43401]; _newObject setVectorDirAndUp [[0.999868,0.0162515,0], [0,0,1]];_newObject = createVehicle ['Land_PaperBox_01_small_destroyed_brown_F', [9350.99,3792.76,-0.000662327], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9350.99,3792.76,3.67934]; _newObject setVectorDirAndUp [[0.577226,-0.816584,1.15122e-005], [-1.80599e-005,1.33187e-006,1]];_newObject = createVehicle ['Land_FoodContainer_01_F', [9362.47,3793.12,0.0241051], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9362.47,3793.12,3.70411]; _newObject setVectorDirAndUp [[0.0178873,-0.99984,-4.57926e-005], [3.05256e-005,-4.52538e-005,1]];_newObject = createVehicle ['Land_ConcreteWall_01_l_8m_F', [9376.06,3744.45,2.87999], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9376.06,3744.45,9.68651]; _newObject setVectorDirAndUp [[-0.999355,-0.0358991,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_l_8m_F', [9348.32,3739.41,8.99621], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9348.32,3739.41,12.6762]; _newObject setVectorDirAndUp [[-0.00733924,0.999973,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_l_8m_F', [9335.28,3782.36,6.02553], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9335.28,3782.36,9.70554]; _newObject setVectorDirAndUp [[0.998559,0.0536601,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_l_8m_F', [9376.71,3744.9,6.64342], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9376.71,3744.9,10.3245]; _newObject setVectorDirAndUp [[-0.0183146,0.999832,0], [0,0,1]];_newObject = createVehicle ['Land_Shoot_House_Wall_Stand_F', [9370.51,3790.76,0], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9370.51,3790.77,3.68]; _newObject setVectorDirAndUp [[0.00402752,0.999992,0], [0,0,1]];_newObject = createVehicle ['Land_SandbagBarricade_01_hole_F', [9339.12,3787.71,0.017324], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9339.09,3787.76,3.69732]; _newObject setVectorDirAndUp [[0.611534,-0.791218,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_l_8m_F', [9372.42,3740.14,-0.601678], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9372.42,3740.14,3.68]; _newObject setVectorDirAndUp [[-0.0358989,0.999355,0], [0,0,1]];_newObject = createVehicle ['Land_Fence1_DED_Fence_01_F', [9338.52,3787.36,0.017324], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9338.52,3787.36,3.69732]; _newObject setVectorDirAndUp [[-0.566845,0.823825,0], [0,0,1]];_newObject = createVehicle ['Land_SandbagBarricade_01_hole_F', [9337.96,3786.86,0.017324], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9337.93,3786.92,3.69732]; _newObject setVectorDirAndUp [[0.611534,-0.791218,0], [0,0,1]];_newObject = createVehicle ['Land_BagFence_01_long_green_F', [9340.88,3789.23,0.0163236], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9340.89,3789.22,3.69732]; _newObject setVectorDirAndUp [[-0.705913,0.708299,0], [0,0,1]];_newObject = createVehicle ['Land_Wreck_Truck_dropside_F', [9365.85,3792.76,0.017324], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9365.43,3793.02,3.69732]; _newObject setVectorDirAndUp [[-0.940612,0.339483,0], [0,0,1]];_newObject = createVehicle ['Land_BagFence_Round_F', [9347.4,3792.59,0.0160217], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9347.7,3792.72,3.69732]; _newObject setVectorDirAndUp [[0.878874,0.477054,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_l_8m_F', [9372.4,3740.14,-0.131356], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9372.4,3740.14,6.67516]; _newObject setVectorDirAndUp [[-0.0358989,0.999355,0], [0,0,1]];_newObject = createVehicle ['Land_RoadCrack_01_4x4_F', [9349.87,3793.43,0.0173237], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9349.87,3793.43,3.69732]; _newObject setVectorDirAndUp [[0.0177781,-0.999842,0], [0,0,1]];_newObject = createVehicle ['Land_SandbagBarricade_01_half_F', [9336.16,3785.71,0.0173235], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9336.17,3785.75,3.69732]; _newObject setVectorDirAndUp [[0.485867,-0.874033,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_l_8m_F', [9376.04,3744.43,5.86969], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9376.04,3744.43,12.6762]; _newObject setVectorDirAndUp [[-0.999355,-0.0358991,0], [0,0,1]];_newObject = createVehicle ['Land_Shop_02_V1_ruins_F', [9341.33,3740.11,0], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9340.91,3740.21,3.68]; _newObject setVectorDirAndUp [[0,1,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_l_8m_F', [9335.3,3782.37,9.01523], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9335.3,3782.37,12.6952]; _newObject setVectorDirAndUp [[0.998559,0.0536601,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_l_8m_F', [9376.73,3744.88,8.98614], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9376.73,3744.88,12.6672]; _newObject setVectorDirAndUp [[-0.0183146,0.999832,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_l_8m_F', [9372.41,3740.14,2.87999], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9372.41,3740.14,9.68651]; _newObject setVectorDirAndUp [[-0.0358989,0.999355,0], [0,0,1]];_newObject = createVehicle ['Land_BluntStone_03', [9357.31,3795.05,-0.135517], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9357.25,3795.02,3.69732]; _newObject setVectorDirAndUp [[0.0177781,-0.999842,0], [0,0,1]];_newObject = createVehicle ['Land_MapBoard_01_Wall_Malden_F', [9335.98,3786.37,0.0173225], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9335.93,3786.39,3.69732]; _newObject setVectorDirAndUp [[0.443552,-0.896249,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_l_8m_F', [9336.16,3743.16,-0.557999], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9336.16,3743.16,3.68]; _newObject setVectorDirAndUp [[0.999973,0.00733937,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_l_8m_F', [9336.14,3743.16,2.43717], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9336.14,3743.16,6.67516]; _newObject setVectorDirAndUp [[0.999973,0.00733937,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_l_8m_F', [9340.46,3739.36,-1.17843], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9340.36,3739.38,3.68]; _newObject setVectorDirAndUp [[-0.00733924,0.999973,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_l_8m_F', [9372.38,3740.13,5.86969], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9372.38,3740.13,12.6762]; _newObject setVectorDirAndUp [[-0.0358989,0.999355,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_l_8m_F', [9340.44,3739.36,1.81832], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9340.34,3739.38,6.67516]; _newObject setVectorDirAndUp [[-0.00733924,0.999973,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_l_8m_F', [9332.05,3747.24,-0.00802517], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9332.05,3746.94,3.68]; _newObject setVectorDirAndUp [[0.0602804,-0.998181,0], [0,0,1]];_newObject = createVehicle ['Land_i_Garage_V1_F', [9331.14,3749.6,-0.0722866], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9330.27,3749.7,3.68]; _newObject setVectorDirAndUp [[-8.74228e-008,-1,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_l_8m_F', [9336.15,3743.16,1.59891], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9336.15,3743.16,9.68651]; _newObject setVectorDirAndUp [[0.999973,0.00733937,0], [0,0,1]];_newObject = createVehicle ['Land_Shoot_House_Tunnel_F', [9373,3791.71,4.76837e-007], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9373,3791.71,3.68]; _newObject setVectorDirAndUp [[-0.99991,0.0134397,0], [0,0,1]];_newObject = createVehicle ['Land_Fence1_DED_Fence_01_F', [9356.84,3796.2,-0.245989], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9356.84,3796.2,3.43401]; _newObject setVectorDirAndUp [[0.999868,0.0162515,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_l_8m_F', [9340.45,3739.36,4.82931], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9340.35,3739.38,9.68651]; _newObject setVectorDirAndUp [[-0.00733924,0.999973,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_l_8m_F', [9336.13,3743.15,4.58861], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9336.13,3743.15,12.6762]; _newObject setVectorDirAndUp [[0.999973,0.00733937,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_l_8m_F', [9340.42,3739.35,7.82113], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9340.33,3739.37,12.6762]; _newObject setVectorDirAndUp [[-0.00733924,0.999973,0], [0,0,1]];_newObject = createVehicle ['Land_SandbagBarricade_01_F', [9364.7,3796.95,-0.326379], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9364.62,3796.38,3.69732]; _newObject setVectorDirAndUp [[0.30518,0.952295,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_l_8m_F', [9374.54,3792.31,3.01248], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9374.54,3792.31,6.69249]; _newObject setVectorDirAndUp [[-0.999685,-0.0251152,0], [0,0,1]];_newObject = createVehicle ['Land_Shoot_House_Tunnel_F', [9373.03,3793.6,4.76837e-007], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9373.03,3793.6,3.68]; _newObject setVectorDirAndUp [[-0.99991,0.0134397,0], [0,0,1]];_newObject = createVehicle ['Land_SandbagBarricade_01_F', [9363.73,3797.6,-0.250888], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9363.2,3797.22,3.69732]; _newObject setVectorDirAndUp [[0.680416,0.732826,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_l_8m_F', [9374.54,3792.31,6.02383], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9374.54,3792.31,9.70384]; _newObject setVectorDirAndUp [[-0.999685,-0.0251152,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_l_8m_F', [9378.07,3791.4,0.0555091], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9378.07,3791.1,3.70729]; _newObject setVectorDirAndUp [[0.0417275,-0.999129,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_l_8m_F', [9334.85,3790.37,0.0198922], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9334.85,3790.37,3.6999]; _newObject setVectorDirAndUp [[0.998559,0.0536601,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_l_8m_F', [9374.56,3792.32,9.01353], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9374.56,3792.32,12.6935]; _newObject setVectorDirAndUp [[-0.999685,-0.0251152,0], [0,0,1]];_newObject = createVehicle ['Land_IndPipe1_Uup_F', [9373.52,3794.66,3.037], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9373.5,3794.33,6.71699]; _newObject setVectorDirAndUp [[0.00967598,-0.999953,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_l_8m_F', [9334.87,3790.37,3.01506], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9334.87,3790.37,6.69506]; _newObject setVectorDirAndUp [[0.998559,0.0536601,0], [0,0,1]];_newObject = createVehicle ['Land_Fence1_DED_Fence_01_F', [9356.79,3798.99,-0.245989], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9356.79,3798.99,3.43401]; _newObject setVectorDirAndUp [[0.999868,0.0162515,0], [0,0,1]];_newObject = createVehicle ['Land_Shoot_House_Tunnel_F', [9373.08,3795.51,4.76837e-007], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9373.08,3795.51,3.68]; _newObject setVectorDirAndUp [[-0.99991,0.0134397,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_l_8m_F', [9334.87,3790.37,6.0264], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9334.87,3790.37,9.70641]; _newObject setVectorDirAndUp [[0.998559,0.0536601,0], [0,0,1]];_newObject = createVehicle ['Land_Sidewalk_01_narrow_8m_F', [9375.29,3794.79,2.3065], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9375.39,3794.79,6.21151]; _newObject setVectorDirAndUp [[0.999707,-0.0242054,2.11611e-009], [0,-8.74228e-008,-1]];_newObject = createVehicle ['Land_ConcreteWall_01_l_8m_F', [9334.89,3790.38,9.0161], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9334.89,3790.38,12.6961]; _newObject setVectorDirAndUp [[0.998559,0.0536601,0], [0,0,1]];_newObject = createVehicle ['Land_BluntStone_01', [9340.31,3797.59,0.0173237], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9340.18,3796.93,3.69732]; _newObject setVectorDirAndUp [[0.0177781,-0.999842,0], [0,0,1]];_newObject = createVehicle ['Land_SandbagBarricade_01_half_F', [9342.8,3798.64,-0.601673], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9342.82,3798.67,3.69732]; _newObject setVectorDirAndUp [[0.0288505,-0.999584,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_l_8m_F', [9341.81,3798.12,0.511953], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9341.81,3798.12,7.3358]; _newObject setVectorDirAndUp [[0.036087,-0.999349,0], [0,0,1]];_newObject = createVehicle ['Land_SandbagBarricade_01_half_F', [9338.14,3796.48,0.0173225], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9338.16,3796.52,3.69732]; _newObject setVectorDirAndUp [[0.0288505,-0.999584,0], [0,0,1]];_newObject = createVehicle ['Land_i_Garage_V1_F', [9379.22,3793.99,-0.0525219], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9380.09,3793.9,3.68]; _newObject setVectorDirAndUp [[-0.00967613,0.999953,0], [0,0,1]];_newObject = createVehicle ['Land_SandbagBarricade_01_half_F', [9338.68,3797.41,0.0173235], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9338.72,3797.39,3.69732]; _newObject setVectorDirAndUp [[-0.998316,0.0580028,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_m_8m_F', [9341.4,3798.74,-0.012886], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9341.4,3798.74,4.92668]; _newObject setVectorDirAndUp [[-0.0593093,0.99824,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_l_8m_F', [9341.79,3798.19,3.51312], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9341.79,3798.19,10.337]; _newObject setVectorDirAndUp [[0.036087,-0.999349,0], [0,0,1]];_newObject = createVehicle ['Land_Fence1_DED_Fence_01_F', [9337.13,3796.4,-0.432705], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9337.13,3796.36,6.31832]; _newObject setVectorDirAndUp [[0.0251163,-0.999685,0], [0,0,1]];_newObject = createVehicle ['Land_SandbagBarricade_01_half_F', [9340.51,3798.48,-0.601673], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9340.54,3798.52,3.69732]; _newObject setVectorDirAndUp [[0.0288505,-0.999584,0], [0,0,1]];_newObject = createVehicle ['Land_Small_Stone_02_F', [9335.05,3795.54,0.0173237], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9335.29,3795.7,3.69732]; _newObject setVectorDirAndUp [[0.0177781,-0.999842,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_l_8m_F', [9341.77,3798.2,5.85584], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9341.77,3798.2,12.6797]; _newObject setVectorDirAndUp [[0.036087,-0.999349,0], [0,0,1]];_newObject = createVehicle ['Land_RoadCrack_01_4x4_F', [9367.63,3801.49,0.0173218], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9367.63,3801.49,3.69732]; _newObject setVectorDirAndUp [[-0.267109,0.963666,0], [0,0,1]];_newObject = createVehicle ['Land_SandbagBarricade_01_half_F', [9335.79,3796.43,0.0173225], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9335.81,3796.47,3.69732]; _newObject setVectorDirAndUp [[0.0288505,-0.999584,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_l_8m_F', [9378.51,3796.33,0.0276151], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9378.5,3796.64,3.69732]; _newObject setVectorDirAndUp [[-0.0780164,0.996952,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_l_8m_F', [9354.04,3803.56,0.0173192], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9354.04,3803.56,3.69732]; _newObject setVectorDirAndUp [[0.05366,-0.998559,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_l_8m_F', [9354.05,3803.56,3.01248], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9354.05,3803.56,6.69249]; _newObject setVectorDirAndUp [[0.05366,-0.998559,0], [0,0,1]];_newObject = createVehicle ['Land_Graffiti_03_F', [9356.47,3803.51,6.20881], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9356.46,3803.5,9.88881]; _newObject setVectorDirAndUp [[-0.0700813,0.997541,0], [0,0,1]];_newObject = createVehicle ['Land_Graffiti_01_F', [9355.33,3803.45,7.24153], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9355.33,3803.44,10.9215]; _newObject setVectorDirAndUp [[-0.0700813,0.997541,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_l_8m_F', [9362.07,3803.86,0.0173192], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9362.07,3803.86,3.69732]; _newObject setVectorDirAndUp [[0.0251159,-0.999685,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_l_8m_F', [9345.62,3802.26,0.514821], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9345.62,3802.26,7.33867]; _newObject setVectorDirAndUp [[0.999921,0.0125545,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_l_8m_F', [9374.33,3800.34,-0.557998], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9374.33,3800.34,3.69732]; _newObject setVectorDirAndUp [[-0.999685,-0.0251152,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_l_8m_F', [9354.05,3803.56,6.02383], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9354.05,3803.56,9.70384]; _newObject setVectorDirAndUp [[0.05366,-0.998559,0], [0,0,1]];_newObject = createVehicle ['Land_SandbagBarricade_01_half_F', [9335.02,3797.39,-0.303686], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9335.05,3797.34,6.49218]; _newObject setVectorDirAndUp [[-0.999866,0.0163996,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_l_8m_F', [9362.03,3803.85,3.04819], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9362.03,3803.85,6.7282]; _newObject setVectorDirAndUp [[0.0251159,-0.999685,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_l_8m_F', [9374.35,3800.33,2.46242], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9374.35,3800.33,6.71774]; _newObject setVectorDirAndUp [[-0.999685,-0.0251152,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_l_8m_F', [9346.04,3803.14,0.0173192], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9346.04,3803.14,3.69732]; _newObject setVectorDirAndUp [[0.05366,-0.998559,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_l_8m_F', [9362.08,3803.86,6.02383], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9362.08,3803.86,9.70384]; _newObject setVectorDirAndUp [[0.0251159,-0.999685,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_l_8m_F', [9345.59,3802.33,3.51599], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9345.59,3802.33,10.3398]; _newObject setVectorDirAndUp [[0.999921,0.0125545,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_l_8m_F', [9374.34,3800.34,1.59891], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9374.34,3800.34,9.70384]; _newObject setVectorDirAndUp [[-0.999685,-0.0251152,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_l_8m_F', [9346.06,3803.15,3.01248], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9346.06,3803.15,6.69249]; _newObject setVectorDirAndUp [[0.05366,-0.998559,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_l_8m_F', [9354.07,3803.57,9.01353], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9354.07,3803.57,12.6935]; _newObject setVectorDirAndUp [[0.05366,-0.998559,0], [0,0,1]];_newObject = createVehicle ['Land_Shop_02_V1_ruins_F', [9369.11,3803.3,0.0173225], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9369.53,3803.2,3.69732]; _newObject setVectorDirAndUp [[0.0177781,-0.999842,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_l_8m_F', [9346.06,3803.15,6.02383], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9346.06,3803.15,9.70384]; _newObject setVectorDirAndUp [[0.05366,-0.998559,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_l_8m_F', [9345.58,3802.34,5.85871], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9345.58,3802.34,12.6826]; _newObject setVectorDirAndUp [[0.999921,0.0125545,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_l_8m_F', [9334.44,3798.35,-0.601678], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9334.44,3798.35,3.69732]; _newObject setVectorDirAndUp [[0.998559,0.0536601,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_l_8m_F', [9362.11,3803.87,9.01353], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9362.11,3803.87,12.6935]; _newObject setVectorDirAndUp [[0.0251159,-0.999685,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_l_8m_F', [9333.84,3797.82,3.66065], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9333.84,3797.82,7.34065]; _newObject setVectorDirAndUp [[0.036087,-0.999349,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_l_8m_F', [9334.46,3798.35,-0.131357], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9334.46,3798.35,6.69249]; _newObject setVectorDirAndUp [[0.998559,0.0536601,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_l_8m_F', [9374.36,3800.35,4.58861], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9374.36,3800.35,12.6935]; _newObject setVectorDirAndUp [[-0.999685,-0.0251152,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_l_8m_F', [9334.45,3798.35,2.87999], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9334.45,3798.35,9.70384]; _newObject setVectorDirAndUp [[0.998559,0.0536601,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_l_8m_F', [9346.08,3803.16,9.01353], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9346.08,3803.16,12.6935]; _newObject setVectorDirAndUp [[0.05366,-0.998559,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_l_8m_F', [9333.81,3797.89,6.66181], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9333.81,3797.89,10.3418]; _newObject setVectorDirAndUp [[0.036087,-0.999349,0], [0,0,1]];_newObject = createVehicle ['Land_Cargo_HQ_V3_F', [9340.46,3801.84,0.017324], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9341.24,3802.63,3.69732]; _newObject setVectorDirAndUp [[0.0177781,-0.999842,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_l_8m_F', [9369.96,3804.06,-1.17842], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9370.06,3804.04,3.69732]; _newObject setVectorDirAndUp [[0.0251159,-0.999685,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_l_8m_F', [9369.98,3804.07,1.81834], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9370.08,3804.05,6.69249]; _newObject setVectorDirAndUp [[0.0251159,-0.999685,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_m_8m_F', [9346.47,3804.9,0.831823], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9346.47,3804.9,5.13083]; _newObject setVectorDirAndUp [[0.999695,0.0246793,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_l_8m_F', [9334.47,3798.36,5.86969], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9334.47,3798.36,12.6935]; _newObject setVectorDirAndUp [[0.998559,0.0536601,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_l_8m_F', [9333.8,3797.9,9.00453], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9333.8,3797.9,12.6845]; _newObject setVectorDirAndUp [[0.036087,-0.999349,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_l_8m_F', [9369.97,3804.06,4.82932], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9370.07,3804.05,9.70384]; _newObject setVectorDirAndUp [[0.0251159,-0.999685,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_l_8m_F', [9338.02,3802.72,-0.601678], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9338.02,3802.72,3.69732]; _newObject setVectorDirAndUp [[0.05366,-0.998559,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_l_8m_F', [9370,3804.07,7.82116], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9370.09,3804.06,12.6935]; _newObject setVectorDirAndUp [[0.0251159,-0.999685,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_l_8m_F', [9338.04,3802.72,-0.131357], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9338.04,3802.72,6.69249]; _newObject setVectorDirAndUp [[0.05366,-0.998559,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_l_8m_F', [9338.03,3802.72,2.87999], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9338.03,3802.72,9.70384]; _newObject setVectorDirAndUp [[0.05366,-0.998559,0], [0,0,1]];_newObject = createVehicle ['Land_ConcreteWall_01_l_8m_F', [9338.05,3802.73,5.86969], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9338.05,3802.73,12.6935]; _newObject setVectorDirAndUp [[0.05366,-0.998559,0], [0,0,1]];_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [0,0,0]; _newObject setVectorDirAndUp [[0,0,0], [0,0,0]];
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