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- # PermissionsBukkit configuration file
- #
- # A permission node is a string like 'permissions.build', usually starting
- # with the name of the plugin. Refer to a plugin's documentation for what
- # permissions it cares about. Each node should be followed by true to grant
- # that permission or false to revoke it, as in 'permissions.build: true'.
- # Some plugins provide permission nodes that map to a group of permissions -
- # for example, PermissionsBukkit has 'permissions.*', which automatically
- # grants all admin permissions. You can also specify false for permissions
- # of this type.
- #
- # Users inherit permissions from the groups they are a part of. If a user is
- # not specified here, or does not have a 'groups' node, they will be in the
- # group 'default'. Permissions for individual users may also be specified by
- # using a 'permissions' node with a list of permission nodes, which will
- # override their group permissions. World permissions may be assigned to
- # users with a 'worlds:' entry.
- #
- # Groups can be assigned to players and all their permissions will also be
- # assigned to those players. Groups can also inherit permissions from other
- # groups. Like user permissions, groups may override the permissions of their
- # parent group(s). Unlike users, groups do NOT automatically inherit from
- # default. World permissions may be assigned to groups with a 'worlds:' entry.
- users:
- ConspiracyWizard:
- permissions:
- permissions.example: true
- groups:
- - user
- groups:
- default:
- permissions:
- permissions.build: true
- admincmd.player.list: true
- admincmd.player.loc: true
- admincmd.player.kill: true
- admincmd.player.msg: true
- admincmd.player.ip: true
- admincmd.player.afk: true
- admincmd.player.roll: true
- admincmd.player.played: true
- admincmd.player.whois: true
- admincmd.player.whois.other: true
- admincmd.player.reply: true
- admincmd.player.pres: true
- admincmd.server.motd: true
- admincmd.server.news: true
- admincmd.server.rules: true
- marryme.*: true
- admin:
- permissions:
- admincmd.player.loc.other: true
- admincmd.player.heal: true
- admincmd.player.heal.other: true
- admincmd.player.kill: true
- admincmd.player.kill.other: true
- admincmd.player.clear: true
- admincmd.player.clear.other: true
- admincmd.player.ip.other: true
- admincmd.player.ban: true
- admincmd.player.freeze: true
- inheritance:
- - mod
- mod:
- permissions:
- permissions.build: true
- admincmd.player.kick: true
- inheritance:
- - vet
- vet:
- permissions:
- permissions.build: true
- admincmd.player.mute: true
- inheritance:
- - default
- messages:
- build: '&cYou do not have permission to build here.'
- admincmd: '&cYou do not have permission to do that.'
- debug: false
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