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- Na Mawu, the School of Life and Death
- Simple Charms
- Detect Undead- Allows the user to reach out and detect the presence of undead creatures
- Spirit Memories- Allows the user to reach out and receive visions of the past from the departed
- See Spirits- Allows the user to see beyond the veil of life and death and see spirits roaming around
- Normal Charms
- Spirit Commune- Allows the user to communicate with spirits as though they were living creatures
- Minor Curse- Puts a small curse on the target, very minor effects that are annoying, maybe dangerous
- Healing Hoof- Channels life energy and heals the target a small bit
- Difficult Charm
- Spirit Familiar- Creates a pact with a spirit to aid the user
- Freeze the Lifeblood- Chills a target and paralyzes them
- Curse- Puts a curse on a target, usually detrimental and quite harmful
- Wawa Aba, the School of What Grows and Flourishes
- Simple Charms
- Detect Poison- Through scent or a 6th sense, allows the user to detect the presence of poisons and toxins
- Plant Scent- Lets the user track down certain plants and foliage and identify useful properties
- Alchemic Boost- Grants the user a bonus to alchemy crafting
- Normal Charms
- Plant Memories- Lets the user recall memories of a plant and gain information of events around it
- Blaze It- Creates a ritual, putting the user in a different state of mind, granting them special bonuses
- Potion Enhancement- Allows the user to empower a potion they have created for extra effects
- Difficult Charms
- Favor of the Plants- Directs certain plants to performs actions; vines tangle, flowers bloom, and so on
- Quick Alchemy- Lets the user create potions with plants just by holding them in a matter of moments
- Awaken- Gives sentience to a plant at the cost of the user’s energy and life force
- Mate Masie, the School of the World and Those that Live in it
- Simple Charms
- Animal Empathy- The user connects with wild animals, causing them to treat the zebra more friendlily
- Elemental Endurance- Allows the user to withstand harsh conditions, be it heat, cold, or bad weather
- Tracking- Allows the user to precisely track a chosen animal target using all available means
- Normal Charms
- Shroud of Mist- Causes a blanket of mist to follow the user around
- Elemental Communication- The user communicates with an elemental via a normal bit of the element
- Speak with Animals- Allows the user to communicate with wild animals based on their intelligence
- Difficult Charms
- Animal Domination- Allows the user to assert their will over hostile animals
- Summoning- Calls forth an elemental of the zebra’s chosen type
- Shapeshift- Allows the zebra to shift their form to another wild animal, maintaining their sentience
- Onyankopon Adom Nti Biribiara Beye Yie, the School of everything and nothing
- Simple Charms
- Perfect Rhyming- Causes the user to speak only in rhymes; gives bonus to other abilities
- Acrobatic Perfection- Gives the user a perfect sense of balance and a bonus to acrobatics
- Create Liquid- Allows the zebra to create a small amount of liquid in a specified area
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