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  1. 18:17:51: CLR host plugin strings not found, dynamically loading 4 strings
  2. 18:17:51: CLRHost::Initialize() attempting to load and start the .NET runtime (null)
  3. 18:17:51: CLRHost::Initialize() Found version v2.0.50727 .NET runtime
  4. 18:17:51: CLRHost::Initialize() Found version v4.0.30319 .NET runtime
  5. 18:17:51: CLRHost::Initialize() attempting to use v4.0.30319 .NET runtime
  6. 18:17:51: CLRHost::LoadInteropLibrary() load the assembly plugins\CLRHostPlugin\CLRHost.Interop.dll
  7. 18:17:51: CLRHost::LoadPlugins() attempting to load the plugin assembly CLRBrowserSourcePlugin
  8. 18:17:51: CLRHost:: Could not find/load browser settings at location C:\Users\Danilo\AppData\Roaming\OBS\pluginData\browser.json
  9. 18:17:51: CLRHost:: Exception: System.IO.FileNotFoundException: Impossibile trovare il file 'C:\Users\Danilo\AppData\Roaming\OBS\pluginData\browser.json'.
  10. 18:17:51: Nome file: 'C:\Users\Danilo\AppData\Roaming\OBS\pluginData\browser.json'
  11. 18:17:51: in System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
  12. 18:17:51: in System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
  13. 18:17:51: in System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)
  14. 18:17:51: in CLRBrowserSourcePlugin.Shared.BrowserSettings.Reload()
  15. 18:17:52: CLRHost::LoadPlugins() successfully added CLR plugin [Type: CLRBrowserSourcePlugin.CLRBrowserSourcePlugin, Name: CLR Browser Source Plugin]
  16. 18:17:52: Open Broadcaster Software v0.657b - 32bit (´・ω・`)
  17. 18:17:52: -------------------------------
  18. 18:17:52: CPU Name: Intel(R) Core(TM) i5-4460 CPU @ 3.20GHz
  19. 18:17:52: CPU Speed: 3198MHz
  20. 18:17:52: Physical Memory: 4095MB Total, 4095MB Free
  21. 18:17:52: stepping id: 3, model 60, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
  22. 18:17:52: monitor 1: pos={0, 0}, size={1920, 1080}
  23. 18:17:52: Windows Version: 10.0 Build 10586 (revision 0)
  24. 18:17:52: Aero is Enabled
  25. 18:17:52: -------------------------------
  26. 18:17:52: OBS Modules:
  27. 18:17:52: Base Address Module
  28. 18:17:52: 000F0000 OBS.exe
  29. 18:17:52: 70090000 OBSApi.dll
  30. 18:17:52: 73640000 CLRHostPlugin.dll
  31. 18:17:52: 70800000 DShowPlugin.dll
  32. 18:17:52: 70060000 GraphicsCapture.dll
  33. 18:17:52: 70030000 NoiseGate.dll
  34. 18:17:52: 721F0000 PSVPlugin.dll
  35. 18:17:52: 6FF70000 scenesw.dll
  36. 18:17:52: ------------------------------------------
  37. 18:17:52: Adapter 1
  38. 18:17:52: Video Adapter: Intel(R) HD Graphics 4600
  39. 18:17:52: Video Adapter Dedicated Video Memory: 117964800
  40. 18:17:52: Video Adapter Shared System Memory: 4176936960
  41. 18:17:52: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
  42. 18:17:52: =====Stream Start: 2016-02-13, 18:17:52===============================================
  43. 18:17:52: Multithreaded optimizations: On
  44. 18:17:52: Base resolution: 1920x1080
  45. 18:17:52: Output resolution: 1920x1080
  46. 18:17:52: ------------------------------------------
  47. 18:17:52: Loading up D3D10 on Intel(R) HD Graphics 4600 (Adapter 1)...
  48. 18:17:52: ------------------------------------------
  49. 18:17:52: Audio Format: 48000 Hz
  50. 18:17:52: ------------------------------------------
  51. 18:17:52: Audio Channels: 2 Ch
  52. 18:17:52: Playback device Default
  53. 18:17:52: ------------------------------------------
  54. 18:17:52: Using desktop audio input: ASUS VX239 (Audio Intel(R) per schermi)
  55. 18:17:52: Global Audio time adjust: 0
  56. 18:17:53: ------------------------------------------
  57. 18:17:53: Audio Encoding: AAC
  58. 18:17:53: bitrate: 128
  59. 18:17:53: Using graphics capture
  60. 18:17:53: Scene buffering time set to 700
  61. 18:17:53: Using custom x264 settings: "crf=20"
  62. 18:17:53: x264: VBV maxrate specified, but no bufsize, ignored
  63. 18:17:53: x264: MB rate (489600) > level limit (245760)
  64. 18:17:53: ------------------------------------------
  65. 18:17:53: Video Encoding: x264
  66. 18:17:53: fps: 60
  67. 18:17:53: width: 1920, height: 1080
  68. 18:17:53: preset: ultrafast
  69. 18:17:53: profile: main
  70. 18:17:53: keyint: 120
  71. 18:17:53: CBR: no
  72. 18:17:53: CFR: yes
  73. 18:17:53: max bitrate: 1000
  74. 18:17:53: buffer size: 0
  75. 18:17:53: quality: 12
  76. 18:17:53: ------------------------------------------
  77. 18:18:14: Trying to hook process: League of Legends.exe
  78. 18:18:16: SharedTexCapture hooked
  79. 18:18:29: GraphicsCaptureSource::NewCapture: eliminating old capture
  80. 18:18:29: SharedTexCapture hooked
  81. 18:18:43: GraphicsCaptureSource::NewCapture: eliminating old capture
  82. 18:18:43: SharedTexCapture hooked
  83. 18:21:38: GraphicsCaptureSource::NewCapture: eliminating old capture
  84. 18:21:38: SharedTexCapture hooked
  85. 18:21:50: GraphicsCaptureSource::NewCapture: eliminating old capture
  86. 18:21:50: SharedTexCapture hooked
  87. 18:37:01: GraphicsCaptureSource::NewCapture: eliminating old capture
  88. 18:37:01: SharedTexCapture hooked
  89. 18:48:02: GraphicsCaptureSource::NewCapture: eliminating old capture
  90. 18:48:02: SharedTexCapture hooked
  91. 18:59:23: GraphicsCaptureSource::NewCapture: eliminating old capture
  92. 18:59:23: SharedTexCapture hooked
  93. 18:59:31: GraphicsCaptureSource::NewCapture: eliminating old capture
  94. 18:59:31: SharedTexCapture hooked
  95. 19:06:30: Exit signal received, terminating capture
  96. 19:06:35: FlushBufferedVideo: Flushing 42 packets over 684 ms
  97. 19:06:36: Total frames encoded: 175368, total frames duplicated: 67257 (38.35%)
  98. 19:06:36: Number of frames skipped due to encoder lag: 44861 (25.58%)
  99. 19:06:36: Total frames rendered: 113989, number of late frames: 13231 (11.61%) (it's okay for some frames to be late)
  100. 19:06:36:
  101. 19:06:36: Profiler time results:
  102. 19:06:36:
  103. 19:06:36: ==============================================================
  104. 19:06:36: video thread frame - [100%] [avg time: 10.141 ms] [children: 93.3%] [unaccounted: 6.68%]
  105. 19:06:36: | scene->Preprocess - [0.0394%] [avg time: 0.004 ms]
  106. 19:06:36: | GPU download and conversion - [93.3%] [avg time: 9.46 ms] [children: 12.1%] [unaccounted: 81.1%]
  107. 19:06:36: | | flush - [1.54%] [avg time: 0.156 ms]
  108. 19:06:36: | | CopyResource - [9.26%] [avg time: 0.939 ms]
  109. 19:06:36: | | conversion to 4:2:0 - [1.35%] [avg time: 0.137 ms]
  110. 19:06:36: Convert444Threads - [100%] [avg time: 3.214 ms] [children: 99.4%] [unaccounted: 0.622%]
  111. 19:06:36: | Convert444toNV12 - [99.4%] [avg time: 3.194 ms]
  112. 19:06:36: encoder thread frame - [100%] [avg time: 9.05 ms] [children: 1.25%] [unaccounted: 98.8%]
  113. 19:06:36: | sending stuff out - [1.25%] [avg time: 0.113 ms]
  114. 19:06:36: ==============================================================
  115. 19:06:36:
  116. 19:06:36:
  117. 19:06:36: Profiler CPU results:
  118. 19:06:36:
  119. 19:06:36: ==============================================================
  120. 19:06:36: video thread frame - [cpu time: avg 0.64 ms, total 73031.3 ms] [avg calls per frame: 1]
  121. 19:06:36: | scene->Preprocess - [cpu time: avg 0.002 ms, total 250 ms] [avg calls per frame: 1]
  122. 19:06:36: | GPU download and conversion - [cpu time: avg 0.19 ms, total 21671.9 ms] [avg calls per frame: 1]
  123. 19:06:36: | | flush - [cpu time: avg 0.09 ms, total 10296.9 ms] [avg calls per frame: 1]
  124. 19:06:36: | | CopyResource - [cpu time: avg 0.044 ms, total 5093.75 ms] [avg calls per frame: 1]
  125. 19:06:36: | | conversion to 4:2:0 - [cpu time: avg 0.007 ms, total 812.5 ms] [avg calls per frame: 1]
  126. 19:06:36: Convert444Threads - [cpu time: avg 2.759 ms, total 628953 ms] [avg calls per frame: 2]
  127. 19:06:36: | Convert444toNV12 - [cpu time: avg 2.752 ms, total 627188 ms] [avg calls per frame: 2]
  128. 19:06:36: encoder thread frame - [cpu time: avg 2.734 ms, total 479359 ms] [avg calls per frame: 1]
  129. 19:06:36: | sending stuff out - [cpu time: avg 0.09 ms, total 15937.5 ms] [avg calls per frame: 1]
  130. 19:06:36: ==============================================================
  131. 19:06:36:
  132. 19:06:36: =====Stream End: 2016-02-13, 19:06:36=================================================
  133. 19:06:36: CLR host plugin instance deleted; removing dynamically loaded localization strings
  134. 19:06:36: Terminating 0xaec
  135.  
  136.  
  137. Last game capture log:
  138. 2016-02-13, 18:18:14: we're booting up:
  139. 18:18:14: CaptureThread: attached to process League of Legends.exe
  140. 18:18:14: D3D9 Present
  141. 18:18:14: DXGI Present
  142. 18:18:14: GL Present
  143. 18:18:14: DirectDraw capture: Windows 8 not supported yet
  144. 18:18:14: (half life scientist) everything.. seems to be in order
  145. 18:18:16: D3D9EndScene called
  146. 18:18:16: D3DPRESENT_PARAMETERS {
  147. 18:18:16: BackBufferWidth: 1920
  148. 18:18:16: BackBufferHeight: 1080
  149. 18:18:16: BackBufferFormat: D3DFMT_X8R8G8B8
  150. 18:18:16: BackBufferCount: 1
  151. 18:18:16: MultiSampleType: D3DMULTISAMPLE_NONE
  152. 18:18:16: MultiSampleQuality: 0
  153. 18:18:16: SwapEffect: D3DSWAPEFFECT_DISCARD
  154. 18:18:16: hDeviceWindow: 198946
  155. 18:18:16: Windowed: false
  156. 18:18:16: EnableAutoDepthStencil: false
  157. 18:18:16: AutoDepthStencilFormat: D3DFMT_D24S8
  158. 18:18:16: Flags: None
  159. 18:18:16: FullScreen_RefreshRateInHz: 60
  160. 18:18:16: PresentationInterval: 2147483648
  161. 18:18:16: };
  162. 18:18:16: successfully set up d3d9 hooks
  163. 18:18:16: D3D9Present called
  164. 18:18:16: DoD3D9GPUHook: success
  165. 18:18:24: D3DSURFACE_DESC {
  166. 18:18:24: Format: D3DFMT_X8R8G8B8
  167. 18:18:24: Type: D3DRTYPE_SURFACE
  168. 18:18:24: Usage: D3DUSAGE_RENDERTARGET
  169. 18:18:24: Pool: D3DPOOL_DEFAULT
  170. 18:18:24: MultiSampleType: D3DMULTISAMPLE_NONE
  171. 18:18:24: MultiSampleQuality: 0
  172. 18:18:24: Width: 1920
  173. 18:18:24: Height: 1080
  174. 18:18:24: };
  175. 18:18:24: successfully capturing d3d9 frames via GPU
  176. 18:18:29: D3D9Reset called
  177. 18:18:29: ---------------------- Cleared D3D9 Capture ----------------------
  178. 18:18:29: successfully set up d3d9 hooks
  179. 18:18:29: D3D9Present called
  180. 18:18:29: DoD3D9GPUHook: success
  181. 18:18:29: D3D9EndScene called
  182. 18:18:29: D3DSURFACE_DESC {
  183. 18:18:29: Format: D3DFMT_X8R8G8B8
  184. 18:18:29: Type: D3DRTYPE_SURFACE
  185. 18:18:29: Usage: D3DUSAGE_RENDERTARGET
  186. 18:18:29: Pool: D3DPOOL_DEFAULT
  187. 18:18:29: MultiSampleType: D3DMULTISAMPLE_NONE
  188. 18:18:29: MultiSampleQuality: 0
  189. 18:18:29: Width: 1920
  190. 18:18:29: Height: 1080
  191. 18:18:29: };
  192. 18:18:29: successfully capturing d3d9 frames via GPU
  193. 18:18:30: DirectDraw capture: Windows 8 not supported yet
  194. 18:18:42: D3D9Reset called
  195. 18:18:42: ---------------------- Cleared D3D9 Capture ----------------------
  196. 18:18:43: successfully set up d3d9 hooks
  197. 18:18:43: D3D9Present called
  198. 18:18:43: DoD3D9GPUHook: success
  199. 18:18:43: D3D9EndScene called
  200. 18:18:43: D3DSURFACE_DESC {
  201. 18:18:43: Format: D3DFMT_X8R8G8B8
  202. 18:18:43: Type: D3DRTYPE_SURFACE
  203. 18:18:43: Usage: D3DUSAGE_RENDERTARGET
  204. 18:18:43: Pool: D3DPOOL_DEFAULT
  205. 18:18:43: MultiSampleType: D3DMULTISAMPLE_NONE
  206. 18:18:43: MultiSampleQuality: 0
  207. 18:18:43: Width: 1920
  208. 18:18:43: Height: 1080
  209. 18:18:43: };
  210. 18:18:43: successfully capturing d3d9 frames via GPU
  211. 18:18:46: DirectDraw capture: Windows 8 not supported yet
  212. 18:21:38: D3D9Reset called
  213. 18:21:38: ---------------------- Cleared D3D9 Capture ----------------------
  214. 18:21:38: successfully set up d3d9 hooks
  215. 18:21:38: D3D9EndScene called
  216. 18:21:38: D3D9Present called
  217. 18:21:38: DoD3D9GPUHook: success
  218. 18:21:38: D3DSURFACE_DESC {
  219. 18:21:38: Format: D3DFMT_X8R8G8B8
  220. 18:21:38: Type: D3DRTYPE_SURFACE
  221. 18:21:38: Usage: D3DUSAGE_RENDERTARGET
  222. 18:21:38: Pool: D3DPOOL_DEFAULT
  223. 18:21:38: MultiSampleType: D3DMULTISAMPLE_NONE
  224. 18:21:38: MultiSampleQuality: 0
  225. 18:21:38: Width: 1920
  226. 18:21:38: Height: 1080
  227. 18:21:38: };
  228. 18:21:38: successfully capturing d3d9 frames via GPU
  229. 18:21:39: DirectDraw capture: Windows 8 not supported yet
  230. 18:21:50: D3D9Reset called
  231. 18:21:50: ---------------------- Cleared D3D9 Capture ----------------------
  232. 18:21:50: successfully set up d3d9 hooks
  233. 18:21:50: D3D9EndScene called
  234. 18:21:50: D3D9Present called
  235. 18:21:50: DoD3D9GPUHook: success
  236. 18:21:50: D3DSURFACE_DESC {
  237. 18:21:50: Format: D3DFMT_X8R8G8B8
  238. 18:21:50: Type: D3DRTYPE_SURFACE
  239. 18:21:50: Usage: D3DUSAGE_RENDERTARGET
  240. 18:21:50: Pool: D3DPOOL_DEFAULT
  241. 18:21:50: MultiSampleType: D3DMULTISAMPLE_NONE
  242. 18:21:50: MultiSampleQuality: 0
  243. 18:21:50: Width: 1920
  244. 18:21:50: Height: 1080
  245. 18:21:50: };
  246. 18:21:50: successfully capturing d3d9 frames via GPU
  247. 18:21:51: DirectDraw capture: Windows 8 not supported yet
  248. 18:37:01: D3D9Reset called
  249. 18:37:01: ---------------------- Cleared D3D9 Capture ----------------------
  250. 18:37:01: successfully set up d3d9 hooks
  251. 18:37:01: D3D9EndScene called
  252. 18:37:01: D3D9Present called
  253. 18:37:01: DoD3D9GPUHook: success
  254. 18:37:01: D3DSURFACE_DESC {
  255. 18:37:01: Format: D3DFMT_X8R8G8B8
  256. 18:37:01: Type: D3DRTYPE_SURFACE
  257. 18:37:01: Usage: D3DUSAGE_RENDERTARGET
  258. 18:37:01: Pool: D3DPOOL_DEFAULT
  259. 18:37:01: MultiSampleType: D3DMULTISAMPLE_NONE
  260. 18:37:01: MultiSampleQuality: 0
  261. 18:37:01: Width: 1920
  262. 18:37:01: Height: 1080
  263. 18:37:01: };
  264. 18:37:01: successfully capturing d3d9 frames via GPU
  265. 18:37:03: DirectDraw capture: Windows 8 not supported yet
  266. 18:48:02: D3D9Reset called
  267. 18:48:02: ---------------------- Cleared D3D9 Capture ----------------------
  268. 18:48:02: successfully set up d3d9 hooks
  269. 18:48:02: D3D9EndScene called
  270. 18:48:02: D3D9Present called
  271. 18:48:02: DoD3D9GPUHook: success
  272. 18:48:02: D3DSURFACE_DESC {
  273. 18:48:02: Format: D3DFMT_X8R8G8B8
  274. 18:48:02: Type: D3DRTYPE_SURFACE
  275. 18:48:02: Usage: D3DUSAGE_RENDERTARGET
  276. 18:48:02: Pool: D3DPOOL_DEFAULT
  277. 18:48:02: MultiSampleType: D3DMULTISAMPLE_NONE
  278. 18:48:02: MultiSampleQuality: 0
  279. 18:48:02: Width: 1920
  280. 18:48:02: Height: 1080
  281. 18:48:02: };
  282. 18:48:02: successfully capturing d3d9 frames via GPU
  283. 18:48:04: DirectDraw capture: Windows 8 not supported yet
  284. 18:59:23: D3D9Reset called
  285. 18:59:23: ---------------------- Cleared D3D9 Capture ----------------------
  286. 18:59:23: successfully set up d3d9 hooks
  287. 18:59:23: D3D9EndScene called
  288. 18:59:23: D3D9Present called
  289. 18:59:23: DoD3D9GPUHook: success
  290. 18:59:23: D3DSURFACE_DESC {
  291. 18:59:23: Format: D3DFMT_X8R8G8B8
  292. 18:59:23: Type: D3DRTYPE_SURFACE
  293. 18:59:23: Usage: D3DUSAGE_RENDERTARGET
  294. 18:59:23: Pool: D3DPOOL_DEFAULT
  295. 18:59:23: MultiSampleType: D3DMULTISAMPLE_NONE
  296. 18:59:23: MultiSampleQuality: 0
  297. 18:59:23: Width: 1920
  298. 18:59:23: Height: 1080
  299. 18:59:23: };
  300. 18:59:23: successfully capturing d3d9 frames via GPU
  301. 18:59:26: DirectDraw capture: Windows 8 not supported yet
  302. 18:59:31: D3D9Reset called
  303. 18:59:31: ---------------------- Cleared D3D9 Capture ----------------------
  304. 18:59:31: successfully set up d3d9 hooks
  305. 18:59:31: D3D9EndScene called
  306. 18:59:31: D3D9Present called
  307. 18:59:31: DoD3D9GPUHook: success
  308. 18:59:31: D3DSURFACE_DESC {
  309. 18:59:31: Format: D3DFMT_X8R8G8B8
  310. 18:59:31: Type: D3DRTYPE_SURFACE
  311. 18:59:31: Usage: D3DUSAGE_RENDERTARGET
  312. 18:59:31: Pool: D3DPOOL_DEFAULT
  313. 18:59:31: MultiSampleType: D3DMULTISAMPLE_NONE
  314. 18:59:31: MultiSampleQuality: 0
  315. 18:59:31: Width: 1920
  316. 18:59:31: Height: 1080
  317. 18:59:31: };
  318. 18:59:31: successfully capturing d3d9 frames via GPU
  319. 18:59:34: DirectDraw capture: Windows 8 not supported yet
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