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- Initialize engine version: 4.6.3f1 (4753d8b6ef2b)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvd3dum.dll 10.18.13.5354]
- Renderer: NVIDIA GeForce GTX 960M
- Vendor: NVIDIA
- VRAM: 1995 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 RAWZ=0 NULL=1 RESZ=0 SlowINTZ=0
- Begin MonoManager ReloadAssembly
- Platform assembly: E:\Google Drive\RimWorldAlpha13Win\RimWorld1135Win\RimWorld1135Win_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading E:\Google Drive\RimWorldAlpha13Win\RimWorld1135Win\RimWorld1135Win_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: E:\Google Drive\RimWorldAlpha13Win\RimWorld1135Win\RimWorld1135Win_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading E:\Google Drive\RimWorldAlpha13Win\RimWorld1135Win\RimWorld1135Win_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: E:\Google Drive\RimWorldAlpha13Win\RimWorld1135Win\RimWorld1135Win_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading E:\Google Drive\RimWorldAlpha13Win\RimWorld1135Win\RimWorld1135Win_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: E:\Google Drive\RimWorldAlpha13Win\RimWorld1135Win\RimWorld1135Win_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
- Loading E:\Google Drive\RimWorldAlpha13Win\RimWorld1135Win\RimWorld1135Win_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Platform assembly: E:\Google Drive\RimWorldAlpha13Win\RimWorld1135Win\RimWorld1135Win_Data\Managed\UnityEngine.UI.dll (this message is harmless)
- Loading E:\Google Drive\RimWorldAlpha13Win\RimWorld1135Win\RimWorld1135Win_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- - Completed reload, in 0.043 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- Platform assembly: E:\Google Drive\RimWorldAlpha13Win\RimWorld1135Win\RimWorld1135Win_Data\Managed\System.dll (this message is harmless)
- Platform assembly: E:\Google Drive\RimWorldAlpha13Win\RimWorld1135Win\RimWorld1135Win_Data\Managed\System.Core.dll (this message is harmless)
- Platform assembly: E:\Google Drive\RimWorldAlpha13Win\RimWorld1135Win\RimWorld1135Win_Data\Managed\System.Xml.dll (this message is harmless)
- RimWorld 0.13.1135 rev816
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Platform assembly: E:\Google Drive\RimWorldAlpha13Win\RimWorld1135Win\RimWorld1135Win_Data\Managed\System.Xml.Linq.dll (this message is harmless)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped frame because GfxDevice is in invalid state (device lost)
- (Filename: Line: 1682)
- Non platform assembly: data-166C6010 (this message is harmless)
- Fallback handler could not load library E:/Google Drive/RimWorldAlpha13Win/RimWorld1135Win/RimWorld1135Win_Data/Mono/data-166C6010.dll
- Non platform assembly: data-16692018 (this message is harmless)
- Non platform assembly: data-16735430 (this message is harmless)
- Fallback handler could not load library E:/Google Drive/RimWorldAlpha13Win/RimWorld1135Win/RimWorld1135Win_Data/Mono/data-16735430.dll
- Non platform assembly: data-16686618 (this message is harmless)
- Fallback handler could not load library E:/Google Drive/RimWorldAlpha13Win/RimWorld1135Win/RimWorld1135Win_Data/Mono/data-16686618.dll
- Non platform assembly: data-166437B0 (this message is harmless)
- Fallback handler could not load library E:/Google Drive/RimWorldAlpha13Win/RimWorld1135Win/RimWorld1135Win_Data/Mono/data-166437B0.dll
- Non platform assembly: data-1674BE38 (this message is harmless)
- Fallback handler could not load library E:/Google Drive/RimWorldAlpha13Win/RimWorld1135Win/RimWorld1135Win_Data/Mono/data-1674BE38.dll
- Non platform assembly: data-16585448 (this message is harmless)
- Fallback handler could not load library E:/Google Drive/RimWorldAlpha13Win/RimWorld1135Win/RimWorld1135Win_Data/Mono/data-16585448.dll
- Non platform assembly: data-167B0008 (this message is harmless)
- Fallback handler could not load library E:/Google Drive/RimWorldAlpha13Win/RimWorld1135Win/RimWorld1135Win_Data/Mono/data-167B0008.dll
- Could not find a type named Hospitality.MapComponentInjector
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Caught exception while loading play data but there are active mods other than Core. Resetting mods config and trying again.
- The exception was: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.ArgumentNullException: Argument cannot be null.
- Parameter name: key
- at System.Collections.Generic.Dictionary`2[System.Type,Verse.ITab].TryGetValue (System.Type key, Verse.ITab& value) [0x00000] in <filename unknown>:0
- at Verse.ITabManager.GetSharedInstance (System.Type tabType) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.PostLoad () [0x00000] in <filename unknown>:0
- at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
- --- End of inner exception stack trace ---
- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
- at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <filename unknown>:0
- at Verse.XmlToObject.TryDoPostLoad (System.Object obj) [0x00000] in <filename unknown>:0
- at Verse.XmlToObject.ObjectFromXml[ThingDef] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
- at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
- --- End of inner exception stack trace ---
- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
- at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <filename unknown>:0
- at Verse.XmlLoader+<AllDefsFromAsset>c__Iterator177.MoveNext () [0x00000] in <filename unknown>:0
- at Verse.LoadedMod.LoadDefs () [0x00000] in <filename unknown>:0
- at Verse.LoadedMod.ReloadAllContent () [0x00000] in <filename unknown>:0
- at Verse.LoadedModManager.LoadAllActiveMods () [0x00000] in <filename unknown>:0
- at Verse.PlayDataLoader.DoPlayLoad () [0x00000] in <filename unknown>:0
- at Verse.PlayDataLoader.LoadAllPlayData (Boolean recovering) [0x00000] in <filename unknown>:0
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Tried to load Biomes_Arid.xml while loading Injector.xml. This will corrupt the internal state of DataLoader.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Successfully recovered from errors and loaded play data.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Could not load UnityEngine.Texture2D at Things/Building/Production/GenericHopper in any active mod or in base resources.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- MatFrom with null sourceTex.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Could not load UnityEngine.Texture2D at Things/Building/Production/RefrigeratedHopper in any active mod or in base resources.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- MatFrom with null sourceTex.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Could not load UnityEngine.Texture2D at OrbitalCommand in any active mod or in base resources.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- MatFrom with null sourceTex.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Could not load UnityEngine.Texture2D at Things/ShieldBuilding_Blue in any active mod or in base resources.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- MatFrom with null sourceTex.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Could not load UnityEngine.Texture2D at Things/ShieldBuilding_Blue in any active mod or in base resources.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Could not load UnityEngine.Texture2D at Things/ShieldBuilding_Small_Blue in any active mod or in base resources.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- MatFrom with null sourceTex.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Could not load UnityEngine.Texture2D at Things/ShieldBuilding_Small_Blue in any active mod or in base resources.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Could not load UnityEngine.Texture2D at Things/ShieldBuilding_Green in any active mod or in base resources.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- MatFrom with null sourceTex.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Could not load UnityEngine.Texture2D at Things/ShieldBuilding_Green in any active mod or in base resources.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Could not load UnityEngine.Texture2D at Things/ShieldBuilding_Yellow in any active mod or in base resources.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- MatFrom with null sourceTex.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Could not load UnityEngine.Texture2D at Things/ShieldBuilding_Yellow in any active mod or in base resources.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Initialized the EdB Prepare Carefully mod
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Failed to find any texture while constructing Multi(initPath=Things/Building/Production/TableBasicProsthetics, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Failed to find any texture while constructing Multi(initPath=Things/Building/Production/TableBionics, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Failed to find any texture while constructing Multi(initPath=Things/Building/Production/TableSimpleProsthetics, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Failed to find any texture while constructing Multi(initPath=Things/Building/Production/TableSurrogates, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Failed to find any texture while constructing Multi(initPath=Things/Building/Production/TableSynthetics, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Failed to find any texture while constructing Multi(initPath=Things/Building/Production/TableAdvancedProsthetics, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/BasicProsthesis in any active mod or in base resources.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- MatFrom with null sourceTex.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/BasicProsthesis in any active mod or in base resources.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- MatFrom with null sourceTex.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/BasicProsthesis in any active mod or in base resources.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- MatFrom with null sourceTex.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/BasicProsthesis in any active mod or in base resources.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- MatFrom with null sourceTex.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/BasicProsthesis in any active mod or in base resources.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- MatFrom with null sourceTex.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/BasicProsthesis in any active mod or in base resources.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- MatFrom with null sourceTex.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/UnfinishedProsthesis in any active mod or in base resources.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- MatFrom with null sourceTex.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Could not load UnityEngine.Texture2D at Things/Item/Resource/Vancidium in any active mod or in base resources.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- MatFrom with null sourceTex.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Could not load UnityEngine.Texture2D at Things/Item/Resource/AdvancedComponents in any active mod or in base resources.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- MatFrom with null sourceTex.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanoid/Apparel/NanoSuit/Nano in any active mod or in base resources.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- MatFrom with null sourceTex.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanoid/Apparel/NanoSuitHelmet/NanoSuitHelmet in any active mod or in base resources.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- MatFrom with null sourceTex.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanoid/Apparel/Reactive/Reactive in any active mod or in base resources.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- MatFrom with null sourceTex.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanoid/Apparel/NanoSkin/NS in any active mod or in base resources.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- MatFrom with null sourceTex.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanoid/Apparel/NanoSkin/NS in any active mod or in base resources.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- MatFrom with null sourceTex.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Could not load UnityEngine.Texture2D at Things/Building/Linked/Shield_Atlas in any active mod or in base resources.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- MatFrom with null sourceTex.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Could not load UnityEngine.Texture2D at Things/Building/Linked/Shield_MenuIcon in any active mod or in base resources.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Could not load UnityEngine.Texture2D at Things/Building/Turret/EMRGTurret_Base in any active mod or in base resources.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- MatFrom with null sourceTex.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Could not load UnityEngine.Texture2D at Things/Building/Turret/EMRGTurret_Base in any active mod or in base resources.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- MatFrom with null sourceTex.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Could not load UnityEngine.Texture2D at Things/Building/Turret/AutoMortarBase in any active mod or in base resources.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- MatFrom with null sourceTex.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Could not load UnityEngine.Texture2D at Things/Building/Turret/AutoMortarBase in any active mod or in base resources.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- MatFrom with null sourceTex.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Could not load UnityEngine.Texture2D at Things/Building/Turret/AutoMortarBase in any active mod or in base resources.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- MatFrom with null sourceTex.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Could not load UnityEngine.Texture2D at Things/Building/Turret/AutoMortarBase in any active mod or in base resources.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- MatFrom with null sourceTex.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Could not load UnityEngine.Texture2D at Things/Building/Turret/AutoMortarBase in any active mod or in base resources.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- MatFrom with null sourceTex.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Could not load UnityEngine.Texture2D at Things/Building/Power/XenonIonTurbine in any active mod or in base resources.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- MatFrom with null sourceTex.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Could not load UnityEngine.Texture2D at Things/Building/Power/PlasmaReactor in any active mod or in base resources.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- MatFrom with null sourceTex.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Could not load UnityEngine.Texture2D at Things/Building/Power/FissionBattery in any active mod or in base resources.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- MatFrom with null sourceTex.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Could not load UnityEngine.Texture2D at Things/Building/Production/TablePharmaceutical in any active mod or in base resources.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- MatFrom with null sourceTex.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Could not load UnityEngine.Texture2D at Things/Building/Production/MatterFab in any active mod or in base resources.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- MatFrom with null sourceTex.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Could not load UnityEngine.Texture2D at Things/Building/Production/Electrolyzer in any active mod or in base resources.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- MatFrom with null sourceTex.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Could not load UnityEngine.Texture2D at Things/Building/Production/RobAssem in any active mod or in base resources.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- MatFrom with null sourceTex.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Could not load UnityEngine.Texture2D at Things/Building/Linked/Window_Atlas in any active mod or in base resources.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- MatFrom with null sourceTex.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Could not load UnityEngine.Texture2D at Things/Building/Linked/Window_MenuIcon in any active mod or in base resources.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Could not load UnityEngine.Texture2D at Things/Building/Linked/Light_Atlas in any active mod or in base resources.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- MatFrom with null sourceTex.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Could not load UnityEngine.Texture2D at Things/Building/Linked/Light_MenuIcon in any active mod or in base resources.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Could not load UnityEngine.Texture2D at Things/Building/Linked/Light_Atlas in any active mod or in base resources.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- MatFrom with null sourceTex.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Could not load UnityEngine.Texture2D at Things/Building/Linked/Light_MenuIcon in any active mod or in base resources.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Could not load UnityEngine.Texture2D at Things/Building/Linked/Light_Atlas in any active mod or in base resources.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- MatFrom with null sourceTex.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Could not load UnityEngine.Texture2D at Things/Building/Linked/Light_MenuIcon in any active mod or in base resources.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Could not load UnityEngine.Texture2D at Things/Building/Linked/Light_Atlas in any active mod or in base resources.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- MatFrom with null sourceTex.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Could not load UnityEngine.Texture2D at Things/Building/Linked/Light_MenuIcon in any active mod or in base resources.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Could not load UnityEngine.Texture2D at Things/Building/Linked/Light_Atlas in any active mod or in base resources.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- MatFrom with null sourceTex.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Could not load UnityEngine.Texture2D at Things/Building/Linked/Light_MenuIcon in any active mod or in base resources.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Could not load UnityEngine.Texture2D at Things/Building/Linked/Light_Atlas in any active mod or in base resources.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- MatFrom with null sourceTex.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Could not load UnityEngine.Texture2D at Things/Building/Linked/Light_MenuIcon in any active mod or in base resources.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Could not load UnityEngine.Texture2D at Things/Building/Linked/Light_Atlas in any active mod or in base resources.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- MatFrom with null sourceTex.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Could not load UnityEngine.Texture2D at Things/Building/Linked/Light_MenuIcon in any active mod or in base resources.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Could not load UnityEngine.Texture2D at Things/Building/Terraforming/ImpactionCharge in any active mod or in base resources.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- MatFrom with null sourceTex.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Could not load UnityEngine.Texture2D at Things/Building/Terraforming/ImpactionCharge in any active mod or in base resources.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- MatFrom with null sourceTex.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Could not load UnityEngine.Texture2D at Things/Building/Terraforming/ImpactionCharge in any active mod or in base resources.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- MatFrom with null sourceTex.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Could not load UnityEngine.Texture2D at Things/Building/Terraforming/ImpactionCharge in any active mod or in base resources.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- MatFrom with null sourceTex.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Could not load UnityEngine.Texture2D at Things/Item/Resource/Titanium in any active mod or in base resources.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- MatFrom with null sourceTex.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Could not load UnityEngine.Texture2D at Things/Item/Resource/APoly in any active mod or in base resources.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- MatFrom with null sourceTex.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Could not load UnityEngine.Texture2D at Things/Item/Resource/BPoly in any active mod or in base resources.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- MatFrom with null sourceTex.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Could not load UnityEngine.Texture2D at Things/Item/Resource/MagneticCoil in any active mod or in base resources.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- MatFrom with null sourceTex.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Could not load UnityEngine.Texture2D at Things/Item/Resource/Silicon in any active mod or in base resources.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- MatFrom with null sourceTex.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Could not load UnityEngine.Texture2D at Things/Item/Resource/ComputerComp in any active mod or in base resources.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- MatFrom with null sourceTex.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Could not load UnityEngine.Texture2D at Things/Item/Resource/Ethanol in any active mod or in base resources.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- MatFrom with null sourceTex.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Could not load UnityEngine.Texture2D at Things/Item/Resource/Bandage in any active mod or in base resources.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- MatFrom with null sourceTex.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Could not load UnityEngine.Texture2D at Things/Item/Resource/Serum in any active mod or in base resources.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- MatFrom with null sourceTex.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/CyberneticOrgan in any active mod or in base resources.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- MatFrom with null sourceTex.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/CyberneticOrgan in any active mod or in base resources.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- MatFrom with null sourceTex.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/CyberneticOrgan in any active mod or in base resources.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- MatFrom with null sourceTex.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/CyberneticOrgan in any active mod or in base resources.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- MatFrom with null sourceTex.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/CyberneticOrgan in any active mod or in base resources.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- MatFrom with null sourceTex.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/CyberneticOrgan in any active mod or in base resources.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- MatFrom with null sourceTex.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/CyberneticOrgan in any active mod or in base resources.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- MatFrom with null sourceTex.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/CyberneticOrgan in any active mod or in base resources.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- MatFrom with null sourceTex.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/CyberneticOrgan in any active mod or in base resources.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- MatFrom with null sourceTex.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/CyberneticOrgan in any active mod or in base resources.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- MatFrom with null sourceTex.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/CyberneticOrgan in any active mod or in base resources.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- MatFrom with null sourceTex.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/CyberneticOrgan in any active mod or in base resources.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- MatFrom with null sourceTex.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Could not load UnityEngine.Texture2D at Things/Projectile/EM_Large in any active mod or in base resources.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- MatFrom with null sourceTex.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Could not load UnityEngine.Texture2D at Things/Building/Turret/EMRGTurret_Top in any active mod or in base resources.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- MatFrom with null sourceTex.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Could not load UnityEngine.Texture2D at Things/Building/Turret/EMRGTurret_Top in any active mod or in base resources.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- MatFrom with null sourceTex.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Could not load UnityEngine.Texture2D at Things/Projectile/Turret_Missile in any active mod or in base resources.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- MatFrom with null sourceTex.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Could not load UnityEngine.Texture2D at Things/Projectile/Turret_CMissile in any active mod or in base resources.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- MatFrom with null sourceTex.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Could not load UnityEngine.Texture2D at Things/Projectile/APBP in any active mod or in base resources.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- MatFrom with null sourceTex.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/misc/APB-1Pistol in any active mod or in base resources.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- MatFrom with null sourceTex.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Could not load UnityEngine.Texture2D at Things/Projectile/APBProj in any active mod or in base resources.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- MatFrom with null sourceTex.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/misc/APB-1Proj in any active mod or in base resources.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- MatFrom with null sourceTex.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Could not load UnityEngine.Texture2D at Things/Projectile/APBR in any active mod or in base resources.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- MatFrom with null sourceTex.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/misc/APB-1Rifle in any active mod or in base resources.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- MatFrom with null sourceTex.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Could not load UnityEngine.Texture2D at Things/Projectile/EM_Small in any active mod or in base resources.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- MatFrom with null sourceTex.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/misc/EMRG-1 in any active mod or in base resources.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- MatFrom with null sourceTex.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Could not load UnityEngine.Texture2D at Things/Projectile/MRGP in any active mod or in base resources.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- MatFrom with null sourceTex.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/misc/MRG-5Pistol in any active mod or in base resources.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- MatFrom with null sourceTex.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Could not load UnityEngine.Texture2D at Things/Projectile/MRGP in any active mod or in base resources.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- MatFrom with null sourceTex.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/misc/MRG-5Rifle in any active mod or in base resources.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- MatFrom with null sourceTex.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/OrionCorp/OCDPistol in any active mod or in base resources.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- MatFrom with null sourceTex.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/OrionCorp/OCDRifle in any active mod or in base resources.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- MatFrom with null sourceTex.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/OrionCorp/OCTankTurret in any active mod or in base resources.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- MatFrom with null sourceTex.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
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