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- private bool _upDownKeyIsPressed = false;
- public MainWindow()
- {
- RefreshTimer();
- }
- public void RefreshTimer()
- {
- var refreshTimer = new Timer();
- refreshTimer.Elapsed += (sender, e) => RefreshPlotList(sender, e);
- refreshTimer.Elapsed += (sender, e) => RefreshWatchList(sender, e);
- refreshTimer.Interval = 2000;
- if (_upDownKeyIsPressed)
- {
- refreshTimer.Enabled = true;
- } else
- {
- refreshTimer.Enabled = false;
- }
- }
- private void KeyUpPress(KeyEventArgs e)
- {
- if (e.Key == Key.Up || e.Key == Key.Down)
- {
- _upDownKeyIsPressed = true;
- Console.WriteLine(_upDownKeyIsPressed.ToString());
- }
- }
- private void KeyDownPress(KeyEventArgs e)
- {
- if (e.Key == Key.Up || e.Key == Key.Down)
- {
- _upDownKeyIsPressed = false;
- Console.WriteLine(_upDownKeyIsPressed.ToString());
- }
- }
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