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  1. [ 711] IW4M:3.0-105 built on Aug 18 2012 10:31:02
  2. [ 713] http://fourdeltaone.net/iw4m
  3. [ 714] "Variety is the next big thing for us. We're going in deep, and we're going in hard."
  4. [ 716] -- Robert Bowling, former Creative Strategist at Infinity Ward (during IW3 credits)
  5. [ 717] '+set fs_cdpath "D:\Modern Warfare 2" +set fs_basepath "C:\Users\Luuk\AppData\Local\IW4M"'
  6. [ 719] Build 177 latest Thu Jan 14 2010 05:24:16PM. Logfile opened on Sun Sep 30 19:03:37 2012
  7.  
  8. [ 719] Current language: english
  9. [ 721] Current search path:
  10. [ 723] C:\Users\Luuk\AppData\Local\IW4M/m2demo
  11. [ 725] D:\Modern Warfare 2/m2demo
  12. [ 727] C:\Users\Luuk\AppData\Local\IW4M/main
  13. [ 729] C:\Users\Luuk\AppData\Local\IW4M/main_shared
  14. [ 730] D:\Modern Warfare 2\main\iw_22.iwd (465 files)
  15. [ 732] D:\Modern Warfare 2\main\iw_21.iwd (46 files)
  16. [ 734] D:\Modern Warfare 2\main\iw_20.iwd (86 files)
  17. [ 736] D:\Modern Warfare 2\main\iw_19.iwd (57 files)
  18. [ 738] D:\Modern Warfare 2\main\iw_18.iwd (61 files)
  19. [ 740] D:\Modern Warfare 2\main\iw_17.iwd (125 files)
  20. [ 742] D:\Modern Warfare 2\main\iw_16.iwd (171 files)
  21. [ 744] D:\Modern Warfare 2\main\iw_15.iwd (198 files)
  22. [ 746] D:\Modern Warfare 2\main\iw_14.iwd (406 files)
  23. [ 747] D:\Modern Warfare 2\main\iw_13.iwd (63 files)
  24. [ 749] D:\Modern Warfare 2\main\iw_12.iwd (31 files)
  25. [ 751] D:\Modern Warfare 2\main\iw_11.iwd (297 files)
  26. [ 753] D:\Modern Warfare 2\main\iw_10.iwd (556 files)
  27. [ 755] D:\Modern Warfare 2\main\iw_09.iwd (716 files)
  28. [ 757] D:\Modern Warfare 2\main\iw_08.iwd (886 files)
  29. [ 759] D:\Modern Warfare 2\main\iw_07.iwd (782 files)
  30. [ 761] D:\Modern Warfare 2\main\iw_06.iwd (481 files)
  31. [ 763] D:\Modern Warfare 2\main\iw_05.iwd (952 files)
  32. [ 765] D:\Modern Warfare 2\main\iw_04.iwd (1005 files)
  33. [ 767] D:\Modern Warfare 2\main\iw_03.iwd (1437 files)
  34. [ 770] D:\Modern Warfare 2\main\iw_02.iwd (1391 files)
  35. [ 772] D:\Modern Warfare 2\main\iw_01.iwd (1272 files)
  36. [ 774] D:\Modern Warfare 2\main\iw_00.iwd (1428 files)
  37. [ 776] D:\Modern Warfare 2/main
  38. [ 778] D:\Modern Warfare 2/raw
  39. [ 780] D:\Modern Warfare 2/raw_shared
  40. [ 782] D:\Modern Warfare 2/devraw
  41. [ 784] D:\Modern Warfare 2/devraw_shared
  42. [ 786] D:\Modern Warfare 2/players
  43. [ 788] C:\Users\Luuk\AppData\Local\IW4M/raw
  44. [ 790] C:\Users\Luuk\AppData\Local\IW4M/raw_shared
  45. [ 792] C:\Users\Luuk\AppData\Local\IW4M/devraw
  46. [ 794] C:\Users\Luuk\AppData\Local\IW4M/devraw_shared
  47. [ 796] D:\Modern Warfare 2\main\localized_english_iw07.iwd (860 files)
  48. [ 798] localized assets iwd file for english
  49. [ 800] D:\Modern Warfare 2\main\localized_english_iw06.iwd (1474 files)
  50. [ 802] localized assets iwd file for english
  51. [ 804] D:\Modern Warfare 2\main\localized_english_iw05.iwd (1635 files)
  52. [ 807] localized assets iwd file for english
  53. [ 809] D:\Modern Warfare 2\main\localized_english_iw04.iwd (2164 files)
  54. [ 811] localized assets iwd file for english
  55. [ 814] D:\Modern Warfare 2\main\localized_english_iw03.iwd (2741 files)
  56. [ 816] localized assets iwd file for english
  57. [ 818] D:\Modern Warfare 2\main\localized_english_iw02.iwd (2732 files)
  58. [ 820] localized assets iwd file for english
  59. [ 822] D:\Modern Warfare 2\main\localized_english_iw01.iwd (2524 files)
  60. [ 824] localized assets iwd file for english
  61. [ 826] D:\Modern Warfare 2\main\localized_english_iw00.iwd (3013 files)
  62. [ 828] localized assets iwd file for english
  63. [ 830]
  64. File Handles:
  65. [ 832] handle 1: console_mp.log
  66. [ 834] ----------------------
  67. [ 836] 30055 files in iwd files
  68. [ 836] dvar set loc_language 0
  69. [ 836] dvar set loc_forceEnglish 0
  70. [ 848] Adding channel: error
  71. [ 850] Adding channel: gamenotify
  72. [ 852] Adding channel: boldgame
  73. [ 854] Adding channel: subtitle
  74. [ 856] Adding channel: obituary
  75. [ 858] Adding channel: logfile_only
  76. [ 860] Adding channel: console_only
  77. [ 861] Adding channel: gfx
  78. [ 863] Adding channel: sound
  79. [ 865] Adding channel: files
  80. [ 867] Adding channel: devgui
  81. [ 868] Adding channel: profile
  82. [ 870] Adding channel: ui
  83. [ 872] Adding channel: client
  84. [ 874] Adding channel: server
  85. [ 875] Adding channel: system
  86. [ 877] Adding channel: playerweap
  87. [ 879] Adding channel: ai
  88. [ 880] Adding channel: anim
  89. [ 882] Adding channel: physics
  90. [ 884] Adding channel: fx
  91. [ 885] Adding channel: leaderboards
  92. [ 887] Adding channel: parserscript
  93. [ 889] Adding channel: script
  94. [ 891] Adding channel: network
  95. [ 893] No channels added or hidden
  96. [ 895] Adding channel: error
  97. [ 897] Adding channel: error
  98. [ 898] No channels added or hidden
  99. [ 900] Adding channel: gamenotify
  100. [ 902] Adding channel: obituary
  101. [ 903] No channels added or hidden
  102. [ 905] Adding channel: boldgame
  103. [ 907] No channels added or hidden
  104. [ 909] Adding channel: subtitle
  105. [ 910] No channels added or hidden
  106. [ 915] Loading fastfile code_pre_gfx_mp
  107. [ 916] Loading fastfile localized_code_pre_gfx_mp
  108. [ 918] Loading fastfile patch_code_pre_gfx_mp
  109. [ 1055] execing default_mp.cfg from disk
  110. [ 1057] execing default_mp_controls.cfg from fastfile
  111. [ 1059] No channels added or hidden
  112. [ 1061] execing default_mp_gamesettings.cfg from fastfile
  113. [ 1062] dvar set cg_headiconminscreenradius 0.015
  114. [ 1062] dvar set cg_hudMapFriendlyHeight 15
  115. [ 1062] dvar set cg_hudMapFriendlyWidth 15
  116. [ 1062] dvar set cg_hudMapPlayerHeight 20
  117. [ 1062] dvar set cg_hudMapPlayerWidth 20
  118. [ 1062] dvar set cg_hudGrenadeIconMaxRangeFrag 250
  119. [ 1064] execing default_filter.cfg from disk
  120. [ 1064] dvar set scr_game_allowkillcam 1
  121. [ 1067] execing language.cfg from fastfile
  122. [ 1069] execing config_m2.cfg from disk
  123. [ 1069] dvar set cg_headiconminscreenradius 0.015
  124. [ 1070] dvar set cl_freelook 1
  125. [ 1070] dvar set cl_modVidRestart 1
  126. [ 1070] dvar set cl_mouseAccel 0
  127. [ 1070] dvar set com_maxfps 85
  128. [ 1070] dvar set con_errormessagetime 8
  129. [ 1070] dvar set con_gameMsgWindow0FadeInTime 0.25
  130. [ 1070] dvar set con_gameMsgWindow0FadeOutTime 0.5
  131. [ 1070] dvar set con_gameMsgWindow0Filter gamenotify obituary
  132. [ 1070] dvar set con_gameMsgWindow0LineCount 4
  133. [ 1070] dvar set con_gameMsgWindow0MsgTime 5
  134. [ 1070] dvar set con_gameMsgWindow0ScrollTime 0.25
  135. [ 1070] dvar set con_gameMsgWindow0SplitscreenScale 1.5
  136. [ 1070] dvar set con_gameMsgWindow1FadeInTime 0.25
  137. [ 1070] dvar set con_gameMsgWindow1FadeOutTime 0.5
  138. [ 1070] dvar set con_gameMsgWindow1Filter boldgame
  139. [ 1070] dvar set con_gameMsgWindow1LineCount 1
  140. [ 1070] dvar set con_gameMsgWindow1MsgTime 3
  141. [ 1070] dvar set con_gameMsgWindow1ScrollTime 0.25
  142. [ 1070] dvar set con_gameMsgWindow1SplitscreenScale 1.5
  143. [ 1070] dvar set con_gameMsgWindow2FadeInTime 0.75
  144. [ 1070] dvar set con_gameMsgWindow2FadeOutTime 0.5
  145. [ 1070] dvar set con_gameMsgWindow2Filter subtitle
  146. [ 1070] dvar set con_gameMsgWindow2LineCount 7
  147. [ 1070] dvar set con_gameMsgWindow2MsgTime 5
  148. [ 1070] dvar set con_gameMsgWindow2ScrollTime 0.25
  149. [ 1070] dvar set con_gameMsgWindow2SplitscreenScale 1.5
  150. [ 1070] dvar set con_gameMsgWindow3FadeInTime 0.25
  151. [ 1070] dvar set con_gameMsgWindow3FadeOutTime 0.5
  152. [ 1070] dvar set con_gameMsgWindow3Filter
  153. [ 1070] dvar set con_gameMsgWindow3LineCount 5
  154. [ 1070] dvar set con_gameMsgWindow3MsgTime 5
  155. [ 1070] dvar set con_gameMsgWindow3ScrollTime 0.25
  156. [ 1070] dvar set con_gameMsgWindow3SplitscreenScale 1.5
  157. [ 1070] dvar set con_inputBoxColor 0.25 0.25 0.2 1
  158. [ 1070] dvar set con_inputHintBoxColor 0.4 0.4 0.35 1
  159. [ 1070] dvar set con_miniconlines 5
  160. [ 1070] dvar set con_minicontime 4
  161. [ 1070] dvar set con_outputBarColor 1 1 0.95 0.6
  162. [ 1070] dvar set con_outputSliderColor 0.15 0.15 0.1 0.6
  163. [ 1070] dvar set con_outputWindowColor 0.35 0.35 0.3 0.75
  164. [ 1070] dvar set con_typewriterColorGlowCheckpoint 0.6 0.5 0.6 1
  165. [ 1070] dvar set con_typewriterColorGlowCompleted 0 0.3 0.8 1
  166. [ 1070] dvar set con_typewriterColorGlowFailed 0.8 0 0 1
  167. [ 1070] dvar set con_typewriterColorGlowUpdated 0 0.6 0.18 1
  168. [ 1070] dvar set con_typewriterDecayDuration 700
  169. [ 1070] dvar set con_typewriterDecayStartTime 6000
  170. [ 1070] dvar set con_typewriterPrintSpeed 50
  171. [ 1070] dvar set intro 0
  172. [ 1070] dvar set iw4m_suicideMsg 1
  173. [ 1070] dvar set loc_forceEnglish 0
  174. [ 1070] dvar set loc_language 0
  175. [ 1070] dvar set m_filter 0
  176. [ 1070] dvar set m_pitch 0.022
  177. [ 1070] dvar set r_noborder 1
  178. [ 1070] dvar set sensitivity 5
  179. [ 1071] dvar set sv_maxclients 18
  180. [ 1071] dvar set ui_browserFriendlyfire -1
  181. [ 1071] dvar set ui_browserKillcam -1
  182. [ 1071] dvar set ui_browserMod -1
  183. [ 1071] dvar set ui_browserShowDedicated 0
  184. [ 1071] dvar set ui_browserShowEmpty 1
  185. [ 1071] dvar set ui_browserShowFull 1
  186. [ 1071] dvar set ui_browserShowPassword -1
  187. [ 1071] dvar set ui_browserShowPure 1
  188. [ 1071] dvar set useMapPreloading 1
  189. [ 1071] dvar set useSvMapPreloading 1
  190. [ 1073] Hiding channel: error
  191. [ 1075] Hiding channel: gamenotify
  192. [ 1077] Hiding channel: boldgame
  193. [ 1079] Hiding channel: subtitle
  194. [ 1080] Hiding channel: obituary
  195. [ 1082] Hiding channel: logfile_only
  196. [ 1084] Hiding channel: console_only
  197. [ 1086] Hiding channel: gfx
  198. [ 1088] Hiding channel: sound
  199. [ 1090] Hiding channel: files
  200. [ 1092] Hiding channel: devgui
  201. [ 1094] Hiding channel: profile
  202. [ 1095] Hiding channel: ui
  203. [ 1097] Hiding channel: client
  204. [ 1099] Hiding channel: server
  205. [ 1101] Hiding channel: system
  206. [ 1102] Hiding channel: playerweap
  207. [ 1104] Hiding channel: ai
  208. [ 1106] Hiding channel: anim
  209. [ 1108] Hiding channel: physics
  210. [ 1109] Hiding channel: fx
  211. [ 1111] Hiding channel: leaderboards
  212. [ 1113] Hiding channel: parserscript
  213. [ 1115] Hiding channel: script
  214. [ 1116] Hiding channel: network
  215. [ 1118] No channels added or hidden
  216. [ 1120] Adding channel: error
  217. [ 1122] Adding channel: gamenotify
  218. [ 1123] Adding channel: boldgame
  219. [ 1125] Adding channel: subtitle
  220. [ 1127] Adding channel: obituary
  221. [ 1129] Adding channel: logfile_only
  222. [ 1130] Adding channel: console_only
  223. [ 1132] Adding channel: gfx
  224. [ 1134] Adding channel: sound
  225. [ 1136] Adding channel: files
  226. [ 1137] Adding channel: devgui
  227. [ 1140] Adding channel: profile
  228. [ 1141] Adding channel: ui
  229. [ 1143] Adding channel: client
  230. [ 1145] Adding channel: server
  231. [ 1147] Adding channel: system
  232. [ 1149] Adding channel: playerweap
  233. [ 1151] Adding channel: ai
  234. [ 1153] Adding channel: anim
  235. [ 1155] Adding channel: physics
  236. [ 1157] Adding channel: fx
  237. [ 1158] Adding channel: leaderboards
  238. [ 1160] Adding channel: parserscript
  239. [ 1162] Adding channel: script
  240. [ 1164] Adding channel: network
  241. [ 1164] dvar set masterServerName iw4.prod.fourdeltaone.net
  242. [ 1164] dvar set authServerName iw4.prod.fourdeltaone.net
  243. [ 1164] dvar set masterPort 20810
  244. [ 1164] dvar set authPort 20800
  245. [ 1164] dvar set com_timescale 1
  246. [ 1164] dvar set timescale 1
  247. [ 1164] dvar set fixedtime 0
  248. [ 1164] dvar set sys_configSum 209012943
  249. [ 1164] dvar set sys_configureGHz 18.6482
  250. [ 1164] dvar set sys_sysMB 2048
  251. [ 1164] dvar set sys_gpu NVIDIA GeForce GT 540M
  252. [ 1164] dvar set sys_configSum 0
  253. [ 2479] ========= autoconfigure
  254. [ 2481] configure_mp.csv: using CPU configuration 8 GHz 1024 MB
  255. [ 2484] execing configure_mp.cfg from fastfile
  256. [ 2484] dvar set r_aspectRatio auto
  257. [ 2484] dvar set r_gamma 0.8
  258. [ 2484] dvar set r_picmip_manual 0
  259. [ 2484] dvar set r_vsync 0
  260. [ 2484] dvar set r_texFilterAnisoMin 1
  261. [ 2484] dvar set r_texFilterAnisoMax 4
  262. [ 2484] dvar set r_texFilterMipMode Unchanged
  263. [ 2484] dvar set r_multiGpu 0
  264. [ 2484] dvar set ai_corpseCount 16
  265. [ 2484] dvar set ragdoll_enable 1
  266. [ 2484] dvar set fx_marks 1
  267. [ 2484] dvar set r_lodScaleSkinned 1
  268. [ 2484] dvar set r_lodBiasSkinned 0
  269. [ 2484] dvar set r_lodScaleRigid 1
  270. [ 2484] dvar set r_lodBiasRigid 0
  271. [ 2484] dvar set r_drawWater 1
  272. [ 2484] dvar set snd_khz 44
  273. [ 2484] dvar set snd_enableEq 1
  274. [ 2484] dvar set ragdoll_max_simulating 16
  275. [ 2484] dvar set r_fastSkin 0
  276. [ 2486] configure_mp.csv: using GPU configuration "GeForce"
  277. [ 2486] dvar set r_rendererPreference Default
  278. [ 2486] dvar set r_mode 1024x768
  279. [ 2486] dvar set sm_enable 1
  280. [ 2486] dvar set sm_sunShadowScaleLocked 1
  281. [ 2486] dvar set r_zFeather 1
  282. [ 2486] dvar set cg_laserlight 1
  283. [ 2486] dvar set r_glow_allowed 1
  284. [ 2486] dvar set r_distortion 1
  285. [ 2486] dvar set r_aaSamples 2
  286. [ 2486] dvar set r_specular 1
  287. [ 2486] dvar set r_dof_enable 1
  288. [ 2486] dvar set r_altModelLightingUpdate 1
  289. [ 2486] dvar set r_dlightLimit 4
  290. [ 2486] dvar set sys_configureGHz 18.6482
  291. [ 2486] dvar set sys_sysMB 2048
  292. [ 2486] dvar set sys_gpu NVIDIA GeForce GT 540M
  293. [ 2486] dvar set sys_configSum 209012943
  294. [ 2486] dvar set fs_cdpath D:\Modern Warfare 2
  295. [ 2486] dvar set fs_basepath C:\Users\Luuk\AppData\Local\IW4M
  296. [ 2486] dvar set version IW4 MP 1.0 build 177 latest Thu Jan 14 2010 05:24:16PM win-x86
  297. [ 2489] CPU vendor is "GenuineIntel"
  298. [ 2491] CPU name is "Intel(R) Core(TM) i7-2630QM CPU @ 2.00GHz"
  299. [ 2493] 4 logical CPUs reported
  300. [ 2495] 4 physical CPUs detected
  301. [ 2497] Measured CPU speed is 2.00 GHz
  302. [ 2499] Total CPU performance is estimated as 18.65 GHz
  303. [ 2501] System memory is 2048 MB (capped at 2 GB)
  304. [ 2503] Video card is "NVIDIA GeForce GT 540M "
  305. [ 2505] Streaming SIMD Extensions (SSE) supported
  306. [ 2506]
  307. [ 2506] dvar set in_mouse 1
  308. [ 2522] dvar set ui_maxclients 18
  309. [ 2522] dvar set sv_maxclients 18
  310. [ 2525] Winsock Initialized
  311. [ 2525] dvar set net_noudp 0
  312. [ 2525] dvar set net_noipx 0
  313. [ 2525] dvar set net_socksEnabled 0
  314. [ 2525] dvar set net_socksServer
  315. [ 2525] dvar set net_socksPort 1080
  316. [ 2525] dvar set net_socksUsername
  317. [ 2525] dvar set net_socksPassword
  318. [ 2525] dvar set net_noudp 0
  319. [ 2525] dvar set net_noipx 0
  320. [ 2525] dvar set net_socksEnabled 0
  321. [ 2525] dvar set net_socksServer
  322. [ 2525] dvar set net_socksPort 1080
  323. [ 2525] dvar set net_socksUsername
  324. [ 2525] dvar set net_socksPassword
  325. [ 2527] Opening IP socket: localhost:-1
  326. [ 2529] Opening IP socket: localhost:28960
  327. [ 2529] dvar set net_port 28960
  328. [ 2532] Hostname: Luuk-PC
  329. [ 2534] IP: 192.168.2.102
  330. [ 2536] IP: 192.168.249.1
  331. [ 2538] IP: 192.168.241.1
  332. [ 2538] dvar set net_port 28960
  333. [ 2540] ----- Initializing Renderer ----
  334. [ 2540] dvar set r_fullscreen 1
  335. [ 2540] dvar set r_ignorehwgamma 0
  336. [ 2540] dvar set r_texFilterMipBias 0
  337. [ 2540] dvar set r_picmip_water 0
  338. [ 2540] dvar set r_aaSamples 2
  339. [ 2540] dvar set r_aaMaxQuality 0
  340. [ 2540] dvar set r_vsync 0
  341. [ 2540] dvar set r_monitor 0
  342. [ 2540] dvar set r_rendererPreference Default
  343. [ 2540] dvar set r_aspectRatio auto
  344. [ 2540] dvar set r_customMode
  345. [ 2540] dvar set r_altModelLightingUpdate 1
  346. [ 2540] dvar set r_preloadShaders 0
  347. [ 2540] dvar set cl_paused 0
  348. [ 2540] dvar set onlinegame 1
  349. [ 2543] dvar set cg_fovScale 1
  350. [ 2543] dvar set cg_drawCrosshair 1
  351. [ 2543] dvar set cg_drawCrosshairNames 1
  352. [ 2543] dvar set cg_hudGrenadeIconMaxRangeFrag 250
  353. [ 2543] dvar set cg_everyoneHearsEveryone 0
  354. [ 2544] dvar set clientSideEffects 1
  355. [ 2544] dvar set camera_thirdPerson 0
  356. [ 2544] dvar set perk_extendedMagsRifleAmmo 10
  357. [ 2546] execing ragdoll.cfg from fastfile
  358. [ 2550] ----- Client Initialization -----
  359. [ 2554] ----- Client Initialization Complete -----
  360. [ 2554] dvar set fs_cdpath D:\Modern Warfare 2
  361. [ 2554] dvar set fs_basepath C:\Users\Luuk\AppData\Local\IW4M
  362. [ 2554] dvar set snd_khz 44
  363. [ 2554] dvar set snd_outputConfiguration Windows default
  364. [ 2561] Attempting 44 kHz 16 bit [Windows default] sound
  365. [ 2719] ----- R_Init -----
  366. [ 2719] dvar set r_fullscreen 1
  367. [ 2719] dvar set r_ignorehwgamma 0
  368. [ 2719] dvar set r_texFilterDisable 0
  369. [ 2719] dvar set r_texFilterMipBias 0
  370. [ 2719] dvar set r_fullbright 0
  371. [ 2719] dvar set r_debugShader none
  372. [ 2719] dvar set r_subwindow 0 1 0 1
  373. [ 2719] dvar set r_znear 4
  374. [ 2719] dvar set r_znear_depthhack 0.1
  375. [ 2719] dvar set r_zfar 0
  376. [ 2719] dvar set r_fog 1
  377. [ 2719] dvar set r_picmip_water 0
  378. [ 2719] dvar set r_lightMap Unchanged
  379. [ 2719] dvar set r_colorMap Unchanged
  380. [ 2719] dvar set r_detailMap Unchanged
  381. [ 2719] dvar set r_normalMap Unchanged
  382. [ 2719] dvar set r_specularMap Unchanged
  383. [ 2719] dvar set r_specularColorScale 2.5
  384. [ 2719] dvar set r_diffuseColorScale 1
  385. [ 2719] dvar set r_primaryLightUseTweaks 0
  386. [ 2719] dvar set r_primaryLightTweakDiffuseStrength 1
  387. [ 2719] dvar set r_primaryLightTweakSpecularStrength 1
  388. [ 2719] dvar set r_useLayeredMaterials 0
  389. [ 2719] dvar set r_loadForRenderer 1
  390. [ 2719] dvar set r_resampleScene 1
  391. [ 2719] dvar set r_vc_makelog 0
  392. [ 2719] dvar set r_showLightGrid 0
  393. [ 2719] dvar set r_showMissingLightGrid 0
  394. [ 2719] dvar set r_scaleViewport 1
  395. [ 2719] dvar set r_aaSamples 2
  396. [ 2719] dvar set r_aaMaxQuality 0
  397. [ 2719] dvar set r_vsync 0
  398. [ 2719] dvar set r_drawDecals 1
  399. [ 2719] dvar set r_dpvsFilterDebug 0
  400. [ 2719] dvar set r_spotLightFovInnerFraction 0.5
  401. [ 2719] dvar set r_spotLightStartRadius 36
  402. [ 2719] dvar set r_spotLightEndRadius 196
  403. [ 2719] dvar set r_spotLightShadows 1
  404. [ 2719] dvar set r_spotLightSModelShadows 1
  405. [ 2719] dvar set r_spotLightEntityShadows 1
  406. [ 2719] dvar set r_spotLightBrightness 14
  407. [ 2719] dvar set r_spotLightMaxLength 5000
  408. [ 2719] dvar set r_spotLightExponent 2
  409. [ 2719] dvar set r_lockPvs 0
  410. [ 2719] dvar set r_skipPvs 0
  411. [ 2719] dvar set r_singleCell 0
  412. [ 2719] dvar set r_portalWalkLimit 0
  413. [ 2719] dvar set r_portalMinRecurseDepth 2
  414. [ 2719] dvar set r_showPortals 0
  415. [ 2719] dvar set r_showPortalsOverview 0
  416. [ 2719] dvar set r_showFbColorDebug None
  417. [ 2719] dvar set r_showFloatZDebug 0
  418. [ 2719] dvar set r_floatz 1
  419. [ 2719] dvar set r_highLodDist -1
  420. [ 2719] dvar set r_mediumLodDist -1
  421. [ 2719] dvar set r_lowLodDist -1
  422. [ 2719] dvar set r_lowestLodDist -1
  423. [ 2719] dvar set r_forceLod none
  424. [ 2719] dvar set r_modelVertColor 1
  425. [ 2719] dvar set r_modelVertColor 1
  426. [ 2719] dvar set sm_sunEnable 1
  427. [ 2719] dvar set sm_spotEnable 1
  428. [ 2719] dvar set sm_spotLimit 4
  429. [ 2719] dvar set sm_sunSampleSizeNear 0.25
  430. [ 2719] dvar set sm_sunShadowCenter 0 0 0
  431. [ 2719] dvar set sm_sunShadowScale 1
  432. [ 2719] dvar set sm_strictCull 1
  433. [ 2719] dvar set sm_spotDistCull 1
  434. [ 2719] dvar set sm_fastSunShadow 1
  435. [ 2719] dvar set sm_qualitySpotShadow 1
  436. [ 2719] dvar set r_blur 0
  437. [ 2719] dvar set r_glow 1
  438. [ 2719] dvar set r_glowUseTweaks 0
  439. [ 2719] dvar set r_glowTweakEnable 0
  440. [ 2719] dvar set r_glowTweakRadius0 5
  441. [ 2719] dvar set r_glowTweakBloomIntensity0 1
  442. [ 2719] dvar set r_glowTweakBloomCutoff 0.5
  443. [ 2719] dvar set r_glowTweakBloomDesaturation 0
  444. [ 2719] dvar set r_filmUseTweaks 0
  445. [ 2719] dvar set r_filmAltShader 1
  446. [ 2719] dvar set r_contrast 1
  447. [ 2719] dvar set r_brightness 0
  448. [ 2719] dvar set r_desaturation 1
  449. [ 2719] dvar set r_dof_tweak 0
  450. [ 2719] dvar set r_dof_nearBlur 6
  451. [ 2719] dvar set r_dof_farBlur 1.8
  452. [ 2719] dvar set r_dof_viewModelStart 2
  453. [ 2719] dvar set r_dof_viewModelEnd 8
  454. [ 2719] dvar set r_dof_nearStart 10
  455. [ 2719] dvar set r_dof_nearEnd 60
  456. [ 2719] dvar set r_dof_farStart 1000
  457. [ 2719] dvar set r_dof_farEnd 7000
  458. [ 2719] dvar set r_dof_bias 0.5
  459. [ 2719] dvar set r_sun_from_dvars 0
  460. [ 2719] dvar set r_atlasAnimFPS 15
  461. [ 2719] dvar set r_monitor 0
  462. [ 2719] dvar set r_rendererPreference Default
  463. [ 2719] dvar set r_aspectRatio auto
  464. [ 2719] dvar set r_customMode
  465. [ 2719] dvar set r_altModelLightingUpdate 1
  466. [ 2719] dvar set r_preloadShaders 0
  467. [ 2719] dvar set fx_enable 1
  468. [ 2719] dvar set fx_draw 1
  469. [ 2719] dvar set fx_freeze 0
  470. [ 2719] dvar set fx_debugBolt 0
  471. [ 2719] dvar set fx_count 0
  472. [ 2719] dvar set fx_visMinTraceDist 80
  473. [ 2719] dvar set fx_profileSort cost
  474. [ 2719] dvar set fx_profileSkip 0
  475. [ 2719] dvar set fx_profileFilter
  476. [ 2719] dvar set fx_profile 0
  477. [ 2719] dvar set fx_mark_profile 0
  478. [ 2719] dvar set fx_drawClouds 1
  479. [ 2719] dvar set glass_break 1
  480. [ 2721] Getting Direct3D 9 interface...
  481. [ 3228] Pixel shader version is 3.0
  482. [ 3231] Vertex shader version is 3.0
  483. [ 3233] Shader model 3.0 code path is available.
  484. [ 3235] Using Shader model 3.0 code path because it is the best available path on this hardware.
  485. [ 3235] dvar set r_rendererInUse Shader model 3.0
  486. [ 3242] dvar set r_mode 1024x768
  487. [ 3242] dvar set r_displayRefresh 60 Hz
  488. [ 3244] Attempting 1024 x 768 fullscreen with 32 bpp at 60 hz
  489. [ 3247] Game window successfully created.
  490. [ 3251] Using 2x quality 0 anti-aliasing
  491. [ 3253] Creating Direct3D device...
  492. [ 3271] Com_TouchMemory: 0 msec. Using sum: 0
  493. [ 4807] Loading fastfile code_post_gfx_mp
  494. [ 4811] Loading fastfile localized_code_post_gfx_mp
  495. [ 4813] Loading fastfile patch_mp
  496. [ 4816] Loading fastfile patch_alter_mp
  497. [ 5095] Loading fastfile localized_ui_mp
  498. [ 5098] Loading fastfile ui_mp
  499. [ 5100] Loading fastfile common_mp
  500. [ 5102] Loading fastfile localized_common_mp
  501. [ 5104] Loading fastfile dlc1_ui_mp
  502. [ 5105] Loading fastfile dlc2_ui_mp
  503. [ 5105] dvar set wideScreen 1
  504. [ 5107] Initializing render targets...
  505. [ 5110] Requested frame buffer to be 24-bit color with 8-bit alpha
  506. [ 5112] DirectX returned a frame buffer that is 24-bit color with 8-bit alpha
  507. [ 5117] Initializing static model cache...
  508. [ 5119] Initializing dynamic buffers...
  509. [ 5122] Initializing particle cloud buffer...
  510. [ 5252] Creating Direct3D queries...
  511. [ 5267] Setting initial state...
  512. [ 5298] Video memory for device: 1999 MB.
  513. [ 5301] Rounded video memory size: 1024 MB.
  514. [ 5303] Available DirectX texture memory: 3978 MB.
  515. [ 5305] DirectX reports 1024 MB of video memory and 3978 MB of available texture memory.
  516. [ 5307] Using video memory size to cap used texture memory at 1008 MB.
  517. [ 5309] Using reported available texture memory: 1008 MB.
  518. [ 5311] Texture detail is set automatically.
  519. [ 5311] dvar set r_picmip 0
  520. [ 5311] dvar set r_picmip_bump 0
  521. [ 5311] dvar set r_picmip_spec 0
  522. [ 5313] Using picmip 0 on most textures, 0 on normal maps, and 0 on specular maps
  523. [ 5326] dvar set safeArea_horizontal 1
  524. [ 5326] dvar set safeArea_vertical 1
  525. [ 5326] dvar set safeArea_adjusted_horizontal 1
  526. [ 5326] dvar set safeArea_adjusted_vertical 1
  527. [ 5326] dvar set safeArea_horizontal 0.85
  528. [ 5326] dvar set safeArea_vertical 0.85
  529. [ 5326] dvar set safeArea_adjusted_horizontal 1
  530. [ 5326] dvar set safeArea_adjusted_vertical 1
  531. [ 5328]
  532. ------- sound system initialization -------
  533. [ 5330] ------- sound system successfully initialized -------
  534. [ 5347] GamerProfile - Updating for controller #0 without saving.
  535.  
  536. [ 5349] Reading profile for controller 0
  537. [ 5386] GamerProfile - Updating for controller #0 without saving.
  538.  
  539. [ 5388] --- Common Initialization Complete ---
  540. [ 5388] dvar set motd Welcome to Modern Warfare 2 multiplayer
  541. [ 5388] =============================== DVAR DUMP ========================================
  542. [ 5389] actionSlotsHide "0"
  543. [ 5389] activeAction ""
  544. [ 5389] ai_corpseCount "16"
  545. [ 5389] aim_accel_turnrate_debug "0"
  546. [ 5389] aim_accel_turnrate_enabled "1"
  547. [ 5389] aim_accel_turnrate_lerp "1200"
  548. [ 5389] aim_aimAssistRangeScale "1"
  549. [ 5389] aim_autoaim_debug "0"
  550. [ 5389] aim_autoaim_enabled "0"
  551. [ 5389] aim_autoaim_lerp "40"
  552. [ 5389] aim_autoaim_region_height "120"
  553. [ 5389] aim_autoaim_region_width "160"
  554. [ 5389] aim_autoAimRangeScale "1"
  555. [ 5389] aim_automelee_debug "0"
  556. [ 5389] aim_automelee_enabled "1"
  557. [ 5389] aim_automelee_lerp "40"
  558. [ 5389] aim_automelee_range "128"
  559. [ 5389] aim_automelee_region_height "240"
  560. [ 5389] aim_automelee_region_width "320"
  561. [ 5389] aim_input_graph_debug "0"
  562. [ 5389] aim_input_graph_enabled "1"
  563. [ 5389] aim_input_graph_index "3"
  564. [ 5389] aim_lockon_debug "0"
  565. [ 5389] aim_lockon_deflection "0.05"
  566. [ 5389] aim_lockon_enabled "1"
  567. [ 5389] aim_lockon_region_height "90"
  568. [ 5389] aim_lockon_region_width "90"
  569. [ 5389] aim_lockon_strength "0.6"
  570. [ 5389] aim_scale_view_axis "1"
  571. [ 5389] aim_slowdown_debug "0"
  572. [ 5389] aim_slowdown_enabled "1"
  573. [ 5389] aim_slowdown_pitch_scale "0.4"
  574. [ 5389] aim_slowdown_pitch_scale_ads "0.5"
  575. [ 5389] aim_slowdown_region_height "90"
  576. [ 5389] aim_slowdown_region_width "90"
  577. [ 5389] aim_slowdown_yaw_scale "0.4"
  578. [ 5389] aim_slowdown_yaw_scale_ads "0.5"
  579. [ 5389] aim_turnrate_pitch "90"
  580. [ 5389] aim_turnrate_pitch_ads "55"
  581. [ 5389] aim_turnrate_yaw "260"
  582. [ 5389] aim_turnrate_yaw_ads "90"
  583. [ 5389] ammoCounterHide "0"
  584. [ 5389] authPort "20800"
  585. [ 5389] authServerName "iw4.prod.fourdeltaone.net"
  586. [ 5389] badhost_debug "0"
  587. [ 5389] badhost_endGameIfISuck "1"
  588. [ 5389] badhost_maxDoISuckFrames "300"
  589. [ 5389] badhost_maxHappyPingTime "400"
  590. [ 5389] badhost_minPercentClientsUnhappyToSuck "0.51"
  591. [ 5389] badhost_minTotalClientsForHappyTest "3"
  592. [ 5389] band_12players "384000"
  593. [ 5389] band_18players "580000"
  594. [ 5389] band_2players "64000"
  595. [ 5389] band_4players "128000"
  596. [ 5389] band_8players "256000"
  597. [ 5389] bandwidthtest_announceinterval "200"
  598. [ 5389] bandwidthtest_duration "500"
  599. [ 5389] bandwidthtest_enable "1"
  600. [ 5389] bandwidthtest_fudge "1"
  601. [ 5389] bandwidthtest_ingame_enable "1"
  602. [ 5389] bandwidthtest_ingame_fudge "1"
  603. [ 5389] bandwidthtest_maxpacketsize "1000"
  604. [ 5389] bandwidthtest_quota "0.5"
  605. [ 5389] bandwidthtest_rounds "10"
  606. [ 5389] bandwidthtest_scalar "2"
  607. [ 5389] bandwidthtest_timeout "1500"
  608. [ 5389] bg_aimSpreadMoveSpeedThreshold "11"
  609. [ 5389] bg_bulletExplDmgFactor "1"
  610. [ 5389] bg_bulletExplRadius "250"
  611. [ 5389] bg_debugProne "0"
  612. [ 5389] bg_fallDamageMaxHeight "300"
  613. [ 5389] bg_fallDamageMinHeight "128"
  614. [ 5389] bg_foliagesnd_fastinterval "500"
  615. [ 5389] bg_foliagesnd_maxspeed "180"
  616. [ 5389] bg_foliagesnd_minspeed "40"
  617. [ 5389] bg_foliagesnd_resetinterval "500"
  618. [ 5389] bg_foliagesnd_slowinterval "1500"
  619. [ 5389] bg_forceDualWield "0"
  620. [ 5389] bg_forceExplosiveBullets "0"
  621. [ 5389] bg_ladder_yawcap "100"
  622. [ 5389] bg_legYawTolerance "20"
  623. [ 5389] bg_lowGravity "800"
  624. [ 5389] bg_maxGrenadeIndicatorSpeed "100"
  625. [ 5389] bg_prone_yawcap "85"
  626. [ 5389] bg_shieldHitEncodeHeightVM "-10 10"
  627. [ 5389] bg_shieldHitEncodeHeightWorld "-25 20"
  628. [ 5389] bg_shieldHitEncodeWidthVM "-16 16"
  629. [ 5389] bg_shieldHitEncodeWidthWorld "-14 14"
  630. [ 5389] bg_shock_lookControl "1"
  631. [ 5389] bg_shock_lookControl_fadeTime "2"
  632. [ 5389] bg_shock_lookControl_maxpitchspeed "90"
  633. [ 5389] bg_shock_lookControl_maxyawspeed "90"
  634. [ 5389] bg_shock_lookControl_mousesensitivityscale "0.5"
  635. [ 5389] bg_shock_movement "1"
  636. [ 5389] bg_shock_screenBlurBlendFadeTime "1"
  637. [ 5389] bg_shock_screenBlurBlendTime "0.4"
  638. [ 5389] bg_shock_screenFlashShotFadeTime "1"
  639. [ 5389] bg_shock_screenFlashWhiteFadeTime "1"
  640. [ 5389] bg_shock_screenType "blurred"
  641. [ 5389] bg_shock_sound "1"
  642. [ 5389] bg_shock_soundDryLevel "1"
  643. [ 5389] bg_shock_soundEnd "shellshock_end"
  644. [ 5389] bg_shock_soundEndAbort "shellshock_end_abort"
  645. [ 5389] bg_shock_soundFadeInTime "0.25"
  646. [ 5389] bg_shock_soundFadeOutTime "2.5"
  647. [ 5389] bg_shock_soundLoop "shellshock_loop"
  648. [ 5390] bg_shock_soundLoopEndDelay "-3"
  649. [ 5390] bg_shock_soundLoopFadeTime "1.5"
  650. [ 5390] bg_shock_soundLoopSilent "shellshock_loop_silent"
  651. [ 5390] bg_shock_soundModEndDelay "2"
  652. [ 5390] bg_shock_soundRoomType "generic"
  653. [ 5390] bg_shock_soundWetLevel "0.5"
  654. [ 5390] bg_shock_viewKickFadeTime "3"
  655. [ 5390] bg_shock_viewKickPeriod "0.75"
  656. [ 5390] bg_shock_viewKickRadius "0.05"
  657. [ 5390] bg_shock_volume_ambdist1 "0.5"
  658. [ 5390] bg_shock_volume_ambdist2 "0.5"
  659. [ 5390] bg_shock_volume_ambient "0.5"
  660. [ 5390] bg_shock_volume_announcer "0.5"
  661. [ 5390] bg_shock_volume_auto "0.5"
  662. [ 5390] bg_shock_volume_auto2 "0.5"
  663. [ 5390] bg_shock_volume_auto2d "0.5"
  664. [ 5390] bg_shock_volume_autodog "0.5"
  665. [ 5390] bg_shock_volume_body "0.5"
  666. [ 5390] bg_shock_volume_body2d "0.5"
  667. [ 5390] bg_shock_volume_bulletimpact "0.5"
  668. [ 5390] bg_shock_volume_bulletwhizby "0.5"
  669. [ 5390] bg_shock_volume_effects1 "0.5"
  670. [ 5390] bg_shock_volume_effects2 "0.5"
  671. [ 5390] bg_shock_volume_element "0.5"
  672. [ 5390] bg_shock_volume_explosiveimpact "0.5"
  673. [ 5390] bg_shock_volume_hurt "0.5"
  674. [ 5390] bg_shock_volume_item "0.5"
  675. [ 5390] bg_shock_volume_local "0.5"
  676. [ 5390] bg_shock_volume_local2 "0.5"
  677. [ 5390] bg_shock_volume_local3 "0.5"
  678. [ 5390] bg_shock_volume_menu "0.5"
  679. [ 5390] bg_shock_volume_mission "0.5"
  680. [ 5390] bg_shock_volume_music "0.5"
  681. [ 5390] bg_shock_volume_musicnopause "0.5"
  682. [ 5390] bg_shock_volume_nonshock "0.5"
  683. [ 5390] bg_shock_volume_physics "0.5"
  684. [ 5390] bg_shock_volume_player1 "0.5"
  685. [ 5390] bg_shock_volume_player2 "0.5"
  686. [ 5390] bg_shock_volume_reload "0.5"
  687. [ 5390] bg_shock_volume_reload2d "0.5"
  688. [ 5390] bg_shock_volume_shellshock "0.5"
  689. [ 5390] bg_shock_volume_vehicle "0.5"
  690. [ 5390] bg_shock_volume_vehiclelimited "0.5"
  691. [ 5390] bg_shock_volume_voice "0.5"
  692. [ 5390] bg_shock_volume_weapon "0.5"
  693. [ 5390] bg_shock_volume_weapon2d "0.5"
  694. [ 5390] bg_softLandingMaxDamage "0.1"
  695. [ 5390] bg_softLandingMaxHeight "300"
  696. [ 5390] bg_softLandingMinHeight "128"
  697. [ 5390] bg_swingSpeed "0.2"
  698. [ 5390] bg_viewBobAmplitudeBase "0.16"
  699. [ 5390] bg_viewBobAmplitudeDucked "0.0075 0.0075"
  700. [ 5390] bg_viewBobAmplitudeDuckedAds "0.0075 0.0075"
  701. [ 5390] bg_viewBobAmplitudeProne "0.02 0.005"
  702. [ 5390] bg_viewBobAmplitudeRoll "1.5"
  703. [ 5390] bg_viewBobAmplitudeSprinting "0.02 0.014"
  704. [ 5390] bg_viewBobAmplitudeStanding "0.007 0.007"
  705. [ 5390] bg_viewBobAmplitudeStandingAds "0.007 0.007"
  706. [ 5390] bg_viewBobLag "0.25"
  707. [ 5390] bg_viewBobMax "8"
  708. [ 5390] bg_viewKickMax "90"
  709. [ 5390] bg_viewKickMin "5"
  710. [ 5390] bg_viewKickRandom "0.4"
  711. [ 5390] bg_viewKickScale "0.2"
  712. [ 5390] bg_weaponBobAmplitudeBase "0.16"
  713. [ 5390] bg_weaponBobAmplitudeDucked "0.045 0.025"
  714. [ 5390] bg_weaponBobAmplitudeProne "0.02 0.005"
  715. [ 5390] bg_weaponBobAmplitudeRoll "1.5"
  716. [ 5390] bg_weaponBobAmplitudeSprinting "0.02 0.014"
  717. [ 5390] bg_weaponBobAmplitudeStanding "0.055 0.025"
  718. [ 5390] bg_weaponBobLag "0.25"
  719. [ 5390] bg_weaponBobMax "8"
  720. [ 5390] bullet_penetration_enabled "1"
  721. [ 5390] bullet_penetrationMinFxDist "30"
  722. [ 5390] bullet_ricochetBaseChance "0.5"
  723. [ 5390] camera_thirdPerson "0"
  724. [ 5390] camera_thirdPersonAdsTransScale "2"
  725. [ 5390] camera_thirdPersonCrosshairOffset "0.35"
  726. [ 5390] camera_thirdPersonFovScale "0.9"
  727. [ 5390] camera_thirdPersonOffset "-120 0 14"
  728. [ 5390] camera_thirdPersonOffsetAds "-60 -20 4"
  729. [ 5390] camera_thirdPersonOffsetTurretAds "-80 0 14"
  730. [ 5390] cameraShakeRemoteHelo_Angles "0.221 0.15 2"
  731. [ 5390] cameraShakeRemoteHelo_Freqs "31 90 0.5"
  732. [ 5390] cameraShakeRemoteHelo_SpeedRange "2000 5000"
  733. [ 5390] cameraShakeRemoteMissile_Angles "0.05 0.7 0.07"
  734. [ 5390] cameraShakeRemoteMissile_Freqs "42 0.7 100"
  735. [ 5390] cameraShakeRemoteMissile_SpeedRange "1000 4000"
  736. [ 5390] cg_airstrikeKillCamCloseXYDist "24"
  737. [ 5390] cg_airstrikeKillCamCloseZDist "24"
  738. [ 5390] cg_airstrikeKillCamFarBlur "2"
  739. [ 5390] cg_airstrikeKillCamFarBlurDist "300"
  740. [ 5390] cg_airstrikeKillCamFarBlurStart "100"
  741. [ 5390] cg_airstrikeKillCamFov "50"
  742. [ 5390] cg_airstrikeKillCamNearBlur "4"
  743. [ 5390] cg_airstrikeKillCamNearBlurEnd "100"
  744. [ 5390] cg_airstrikeKillCamNearBlurStart "0"
  745. [ 5390] cg_blood "1"
  746. [ 5390] cg_brass "1"
  747. [ 5390] cg_centertime "5"
  748. [ 5390] cg_chatHeight "4"
  749. [ 5390] cg_chatTime "12000"
  750. [ 5390] cg_chatWithOtherTeams "0"
  751. [ 5390] cg_connectionIconSize "0"
  752. [ 5390] cg_constantSizeHeadIcons "0"
  753. [ 5390] cg_crosshairAlpha "1"
  754. [ 5390] cg_crosshairAlphaMin "0.5"
  755. [ 5390] cg_crosshairDynamic "0"
  756. [ 5390] cg_crosshairEnemyColor "1"
  757. [ 5390] cg_crosshairVerticalOffset "0"
  758. [ 5390] cg_cullBulletAngle "50"
  759. [ 5390] cg_cullBullets "1"
  760. [ 5390] cg_cursorHints "4"
  761. [ 5390] cg_deadChatWithDead "0"
  762. [ 5390] cg_deadChatWithTeam "0"
  763. [ 5390] cg_deadHearAllLiving "0"
  764. [ 5390] cg_deadHearTeamLiving "0"
  765. [ 5390] cg_debug_overlay_viewport "0"
  766. [ 5390] cg_debugevents "-1"
  767. [ 5390] cg_debugInfoCornerOffset "0 -30"
  768. [ 5390] cg_debugposition "0"
  769. [ 5390] cg_descriptiveText "1"
  770. [ 5390] cg_dobjdump "-1"
  771. [ 5390] cg_draw2D "1"
  772. [ 5390] cg_drawBreathHint "1"
  773. [ 5390] cg_drawCrosshair "1"
  774. [ 5390] cg_drawCrosshairNames "1"
  775. [ 5390] cg_drawCrosshairNamesPosX "300"
  776. [ 5390] cg_drawCrosshairNamesPosY "180"
  777. [ 5390] cg_drawDamageDirection "1"
  778. [ 5390] cg_drawDamageFlash "0"
  779. [ 5390] cg_drawFPS "Off"
  780. [ 5390] cg_drawFPSLabels "1"
  781. [ 5390] cg_drawFriendlyNames "1"
  782. [ 5390] cg_drawGun "1"
  783. [ 5390] cg_drawHealth "0"
  784. [ 5390] cg_drawMantleHint "1"
  785. [ 5390] cg_drawMaterial "Off"
  786. [ 5390] cg_drawpaused "1"
  787. [ 5390] cg_drawScriptUsage "0"
  788. [ 5390] cg_drawShellshock "1"
  789. [ 5390] cg_drawSnapshot "0"
  790. [ 5390] cg_drawSplatter "0"
  791. [ 5390] cg_drawSplatterTest "0"
  792. [ 5390] cg_drawStatsSource "0"
  793. [ 5390] cg_drawTalk "ALL"
  794. [ 5390] cg_drawThroughWalls "0"
  795. [ 5390] cg_drawTurretCrosshair "1"
  796. [ 5390] cg_drawViewpos "0"
  797. [ 5390] cg_dumpAnims "-1"
  798. [ 5390] cg_enemyNameFadeIn "250"
  799. [ 5390] cg_enemyNameFadeOut "250"
  800. [ 5390] cg_errordecay "100"
  801. [ 5390] cg_everyoneHearsEveryone "0"
  802. [ 5390] cg_explosiveKillCamBackDist "35"
  803. [ 5390] cg_explosiveKillCamGroundBackDist "30"
  804. [ 5390] cg_explosiveKillCamGroundUpDist "15"
  805. [ 5390] cg_explosiveKillCamStopDecelDist "100"
  806. [ 5390] cg_explosiveKillCamStopDist "350"
  807. [ 5390] cg_explosiveKillCamUpDist "5"
  808. [ 5390] cg_explosiveKillCamWallOutDist "10"
  809. [ 5390] cg_explosiveKillCamWallSideDist "30"
  810. [ 5390] cg_flashbangNameFadeIn "1000"
  811. [ 5390] cg_flashbangNameFadeOut "50"
  812. [ 5390] cg_footsteps "1"
  813. [ 5390] cg_fov "65"
  814. [ 5390] cg_fovMin "1"
  815. [ 5391] cg_fovScale "1"
  816. [ 5391] cg_friendlyNameFadeIn "0"
  817. [ 5391] cg_friendlyNameFadeOut "1500"
  818. [ 5391] cg_gameBoldMessageWidth "390"
  819. [ 5391] cg_gameMessageWidth "455"
  820. [ 5391] cg_gun_x "0"
  821. [ 5391] cg_gun_y "0"
  822. [ 5391] cg_gun_z "0"
  823. [ 5391] cg_headIconMinScreenRadius "0.015"
  824. [ 5391] cg_heliKillCamFarBlur "2"
  825. [ 5391] cg_heliKillCamFarBlurDist "300"
  826. [ 5391] cg_heliKillCamFarBlurStart "100"
  827. [ 5391] cg_heliKillCamFov "15"
  828. [ 5391] cg_heliKillCamNearBlur "4"
  829. [ 5391] cg_heliKillCamNearBlurEnd "100"
  830. [ 5391] cg_heliKillCamNearBlurStart "0"
  831. [ 5391] cg_hintFadeTime "100"
  832. [ 5391] cg_hudChatIntermissionPosition "5 110"
  833. [ 5391] cg_hudChatPosition "5 200"
  834. [ 5391] cg_hudDamageIconHeight "64"
  835. [ 5391] cg_hudDamageIconInScope "0"
  836. [ 5391] cg_hudDamageIconOffset "128"
  837. [ 5391] cg_hudDamageIconTime "6000"
  838. [ 5391] cg_hudDamageIconWidth "128"
  839. [ 5391] cg_hudGrenadeIconEnabledFlash "0"
  840. [ 5391] cg_hudGrenadeIconHeight "25"
  841. [ 5391] cg_hudGrenadeIconInScope "0"
  842. [ 5391] cg_hudGrenadeIconMaxHeight "104"
  843. [ 5391] cg_hudGrenadeIconMaxRangeFlash "500"
  844. [ 5391] cg_hudGrenadeIconMaxRangeFrag "250"
  845. [ 5391] cg_hudGrenadeIconOffset "50"
  846. [ 5391] cg_hudGrenadeIconWidth "25"
  847. [ 5391] cg_hudGrenadePointerHeight "12"
  848. [ 5391] cg_hudGrenadePointerPivot "12 27"
  849. [ 5391] cg_hudGrenadePointerPulseFreq "1.7"
  850. [ 5391] cg_hudGrenadePointerPulseMax "1.85"
  851. [ 5391] cg_hudGrenadePointerPulseMin "0.3"
  852. [ 5391] cg_hudGrenadePointerWidth "25"
  853. [ 5391] cg_hudlegacysplitscreenscale "2"
  854. [ 5391] cg_hudMapBorderWidth "2"
  855. [ 5391] cg_hudMapFriendlyHeight "15"
  856. [ 5391] cg_hudMapFriendlyWidth "15"
  857. [ 5391] cg_hudMapPlayerHeight "20"
  858. [ 5391] cg_hudMapPlayerWidth "20"
  859. [ 5391] cg_hudMapRadarLineThickness "0.15"
  860. [ 5391] cg_hudObjectiveTextScale "0.3"
  861. [ 5391] cg_hudProneY "-160"
  862. [ 5391] cg_hudSayPosition "5 175"
  863. [ 5391] cg_hudsplitscreencompassscale "1.5"
  864. [ 5391] cg_hudsplitscreenstancescale "2"
  865. [ 5391] cg_hudStanceFlash "1 1 1 1"
  866. [ 5391] cg_hudStanceHintPrints "0"
  867. [ 5391] cg_hudVotePosition "5 220"
  868. [ 5391] cg_invalidCmdHintBlinkInterval "600"
  869. [ 5391] cg_invalidCmdHintDuration "1800"
  870. [ 5391] cg_javelinKillCamCloseZDist "128"
  871. [ 5391] cg_javelinKillCamDownDist "150"
  872. [ 5391] cg_javelinKillCamFov "60"
  873. [ 5391] cg_javelinKillCamLookLerpDist "3000"
  874. [ 5391] cg_javelinKillCamPassDist "50"
  875. [ 5391] cg_javelinKillCamPassTime "5"
  876. [ 5391] cg_javelinKillCamUpDist "200"
  877. [ 5391] cg_killCamDefaultLerpTime "300"
  878. [ 5391] cg_killCamTurretLerpTime "900"
  879. [ 5391] cg_laserlight "1"
  880. [ 5391] cg_levelReverbDryLevel "0.9"
  881. [ 5391] cg_levelReverbEnabled "1"
  882. [ 5391] cg_levelReverbRoomType "city"
  883. [ 5391] cg_levelReverbWetLevel "0.15"
  884. [ 5391] cg_mapLocationSelectionCursorSpeed "0.6"
  885. [ 5391] cg_marks_ents_player_only "0"
  886. [ 5391] cg_minCullBulletDist "128"
  887. [ 5391] cg_nopredict "0"
  888. [ 5391] cg_overheadIconSize "0.7"
  889. [ 5391] cg_overheadNamesFarDist "1024"
  890. [ 5391] cg_overheadNamesFarScale "0.75"
  891. [ 5391] cg_overheadNamesFont "2"
  892. [ 5391] cg_overheadNamesGlow "0 0 0 1"
  893. [ 5391] cg_overheadNamesMaxDist "10000"
  894. [ 5391] cg_overheadNamesNearDist "256"
  895. [ 5391] cg_overheadNamesSize "0.5"
  896. [ 5391] cg_overheadRankSize "0.5"
  897. [ 5391] cg_overheadTitlesFont "2"
  898. [ 5391] cg_overheadTitleSize "0.5"
  899. [ 5391] cg_predictItems "1"
  900. [ 5391] cg_predictItemsDuration "5"
  901. [ 5391] cg_remoteMissileKillCamBackDist "300"
  902. [ 5391] cg_remoteMissileKillCamUpDist "60"
  903. [ 5391] cg_rocketKillCamBackDist "70"
  904. [ 5391] cg_rocketKillCamUpDist "10"
  905. [ 5391] cg_scoreboardBannerHeight "35"
  906. [ 5391] cg_scoreboardFont "0"
  907. [ 5391] cg_scoreboardHeaderFontScale "0.35"
  908. [ 5391] cg_scoreboardHeight "435"
  909. [ 5391] cg_scoreboardItemHeight "18"
  910. [ 5391] cg_scoreboardMyColor "1 0.8 0.4 1"
  911. [ 5391] cg_scoreboardPingGraph "1"
  912. [ 5391] cg_scoreboardPingHeight "0.7"
  913. [ 5391] cg_scoreboardPingText "1"
  914. [ 5391] cg_scoreboardPingWidth "0.036"
  915. [ 5391] cg_scoreboardRankFontScale "0.25"
  916. [ 5391] cg_scoreboardScrollStep "3"
  917. [ 5391] cg_scoreboardTextOffset "0.5"
  918. [ 5391] cg_scoreboardWidth "500"
  919. [ 5391] cg_ScoresPing_BgColor "0.25098 0.25098 0.25098 0.501961"
  920. [ 5391] cg_ScoresPing_HighColor "0.8 0 0 1"
  921. [ 5391] cg_ScoresPing_Interval "100"
  922. [ 5391] cg_ScoresPing_LowColor "0 0.74902 0 1"
  923. [ 5391] cg_ScoresPing_MaxBars "4"
  924. [ 5391] cg_ScoresPing_MedColor "0.8 0.8 0 1"
  925. [ 5391] cg_scriptIconSize "0"
  926. [ 5391] cg_showmiss "0"
  927. [ 5391] cg_splatterHitAlpha "1"
  928. [ 5391] cg_splatterHitFadeInTime "0.05"
  929. [ 5391] cg_splatterHitFadeOutTime "0.1"
  930. [ 5391] cg_splatterHitFullInTime "0"
  931. [ 5391] cg_splatterHitInnerAngle "15"
  932. [ 5391] cg_splatterHitInnerRadius "0"
  933. [ 5391] cg_splatterHitOntoScreen "0"
  934. [ 5391] cg_splatterHitOuterAngle "30"
  935. [ 5391] cg_splatterHitOuterRadius "0.6"
  936. [ 5391] cg_splatterTrackAlpha "1"
  937. [ 5391] cg_splatterTrackFadeInTime "0"
  938. [ 5391] cg_splatterTrackFadeOutTime "0.5"
  939. [ 5391] cg_splatterTrackFullInTime "0.3"
  940. [ 5391] cg_splatterTrackIndependent "1"
  941. [ 5391] cg_splatterTrackInnerAngle "5"
  942. [ 5391] cg_splatterTrackInnerRadius "0.4"
  943. [ 5391] cg_splatterTrackOntoScreen "0"
  944. [ 5391] cg_splatterTrackOuterAngle "20"
  945. [ 5391] cg_splatterTrackOuterRadius "0.6"
  946. [ 5391] cg_sprintMeterDisabledColor "0.8 0.1 0.1 0.2"
  947. [ 5391] cg_sprintMeterEmptyColor "0.7 0.5 0.2 0.8"
  948. [ 5391] cg_sprintMeterFullColor "0.8 0.8 0.8 0.8"
  949. [ 5391] cg_subtitleMinTime "3"
  950. [ 5391] cg_subtitleWidthStandard "520"
  951. [ 5391] cg_subtitleWidthWidescreen "520"
  952. [ 5391] cg_teamChatsOnly "0"
  953. [ 5391] cg_thirdPerson "0"
  954. [ 5391] cg_thirdPersonAngle "0"
  955. [ 5391] cg_thirdPersonMode "Fixed"
  956. [ 5391] cg_thirdPersonRange "120"
  957. [ 5391] cg_turretKillCamBackDist "10"
  958. [ 5391] cg_turretKillCamFov "50"
  959. [ 5391] cg_turretKillCamUpDist "10"
  960. [ 5391] cg_viewVehicleInfluence "1"
  961. [ 5391] cg_viewZSmoothingMax "16"
  962. [ 5391] cg_viewZSmoothingMin "1"
  963. [ 5391] cg_viewZSmoothingTime "0.1"
  964. [ 5391] cg_voiceIconSize "0"
  965. [ 5391] cg_watersheeting "1"
  966. [ 5391] cg_waterSheeting_brightness "0"
  967. [ 5391] cg_waterSheeting_contrast "1"
  968. [ 5391] cg_waterSheeting_darkTint "1 1 1"
  969. [ 5391] cg_waterSheeting_desaturation "0"
  970. [ 5392] cg_waterSheeting_distortionScaleFactor "0.021961 1 0 0"
  971. [ 5392] cg_waterSheeting_enable "0"
  972. [ 5392] cg_waterSheeting_fadeDuration "2"
  973. [ 5392] cg_waterSheeting_lightTint "0.780261 1 1"
  974. [ 5392] cg_waterSheeting_magnitude "0.0655388"
  975. [ 5392] cg_waterSheeting_radius "4.44051"
  976. [ 5392] cg_weapHitCullAngle "45"
  977. [ 5392] cg_weapHitCullEnable "1"
  978. [ 5392] cg_weaponCycleDelay "0"
  979. [ 5392] cg_weaponHintsCoD1Style "1"
  980. [ 5392] cg_weaponVisInterval "4"
  981. [ 5392] cg_youInKillCamSize "6"
  982. [ 5392] cl_analog_attack_threshold "0.8"
  983. [ 5392] cl_anglespeedkey "1.5"
  984. [ 5392] cl_bypassMouseInput "0"
  985. [ 5392] cl_connectionAttempts "15"
  986. [ 5392] cl_connectTimeout "120"
  987. [ 5392] cl_demoBackJump "20000"
  988. [ 5392] cl_demoFastTimescaleSpeed "3"
  989. [ 5392] cl_demoForwardJump "4000"
  990. [ 5392] cl_demoSlowTimescaleSpeed "0.4"
  991. [ 5392] cl_dirSelConvergenceTime "0.1"
  992. [ 5392] cl_freelook "1"
  993. [ 5392] cl_freezeDemo "0"
  994. [ 5392] cl_hudDrawsBehindUI "1"
  995. [ 5392] cl_ingame "0"
  996. [ 5392] cl_maxpackets "30"
  997. [ 5392] cl_maxPing "800"
  998. [ 5392] cl_migrationTimeout "40"
  999. [ 5392] cl_modVidRestart "1"
  1000. [ 5392] cl_motdString ""
  1001. [ 5392] cl_mouseAccel "0"
  1002. [ 5392] cl_nodelta "0"
  1003. [ 5392] cl_noprint "0"
  1004. [ 5392] cl_packetdup "1"
  1005. [ 5392] cl_paused "0"
  1006. [ 5392] cl_pitchspeed "140"
  1007. [ 5392] cl_serverStatusResendTime "750"
  1008. [ 5392] cl_showmouserate "0"
  1009. [ 5392] cl_shownet "0"
  1010. [ 5392] cl_shownuments "0"
  1011. [ 5392] cl_showSend "0"
  1012. [ 5392] cl_showServerCommands "0"
  1013. [ 5392] cl_showTimeDelta "0"
  1014. [ 5392] cl_stanceHoldTime "300"
  1015. [ 5392] cl_timeout "20"
  1016. [ 5392] cl_voice "1"
  1017. [ 5392] cl_yawspeed "140"
  1018. [ 5392] clientSideEffects "1"
  1019. [ 5392] com_animCheck "0"
  1020. [ 5392] com_cinematicEndInWhite "0"
  1021. [ 5392] com_errorResolveCommand ""
  1022. [ 5392] com_filter_output "0"
  1023. [ 5392] com_maxfps "85"
  1024. [ 5392] com_maxFrameTime "100"
  1025. [ 5392] com_recommendedSet "1"
  1026. [ 5392] com_statmon "0"
  1027. [ 5392] com_timescale "1"
  1028. [ 5392] compass "1"
  1029. [ 5392] compassClampIcons "1"
  1030. [ 5392] compassCoords "740 3590 400"
  1031. [ 5392] compassECoordCutoff "37"
  1032. [ 5392] compassEnemyFootstepEnabled "0"
  1033. [ 5392] compassEnemyFootstepMaxRange "500"
  1034. [ 5392] compassEnemyFootstepMaxZ "100"
  1035. [ 5392] compassEnemyFootstepMinSpeed "140"
  1036. [ 5392] compassFastRadarUpdateTime "2"
  1037. [ 5392] compassFriendlyHeight "16"
  1038. [ 5392] compassFriendlyWidth "16"
  1039. [ 5392] compassHellfireTargetSpot "0"
  1040. [ 5392] compassHideSansObjectivePointer "0"
  1041. [ 5392] compassHideVehicles "0"
  1042. [ 5392] compassMaxRange "2500"
  1043. [ 5392] compassMinRadius "0.0001"
  1044. [ 5392] compassMinRange "0.0001"
  1045. [ 5392] compassObjectiveArrowHeight "20"
  1046. [ 5392] compassObjectiveArrowOffset "2"
  1047. [ 5392] compassObjectiveArrowRotateDist "5"
  1048. [ 5392] compassObjectiveArrowWidth "20"
  1049. [ 5392] compassObjectiveDetailDist "10"
  1050. [ 5392] compassObjectiveDrawLines "1"
  1051. [ 5392] compassObjectiveHeight "20"
  1052. [ 5392] compassObjectiveIconHeight "16"
  1053. [ 5392] compassObjectiveIconWidth "16"
  1054. [ 5392] compassObjectiveMaxHeight "70"
  1055. [ 5392] compassObjectiveMaxRange "2048"
  1056. [ 5392] compassObjectiveMinAlpha "1"
  1057. [ 5392] compassObjectiveMinDistRange "1"
  1058. [ 5392] compassObjectiveMinHeight "-70"
  1059. [ 5392] compassObjectiveNearbyDist "4"
  1060. [ 5392] compassObjectiveNumRings "10"
  1061. [ 5392] compassObjectiveRingSize "80"
  1062. [ 5392] compassObjectiveRingTime "10000"
  1063. [ 5392] compassObjectiveTextHeight "18"
  1064. [ 5392] compassObjectiveTextScale "0.3"
  1065. [ 5392] compassObjectiveWidth "20"
  1066. [ 5392] compassPlayerHeight "18.75"
  1067. [ 5392] compassPlayerWidth "18.75"
  1068. [ 5392] compassRadarLineThickness "0.4"
  1069. [ 5392] compassRadarPingFadeTime "4"
  1070. [ 5392] compassRadarUpdateTime "4"
  1071. [ 5392] compassRotation "1"
  1072. [ 5392] compassSize "1"
  1073. [ 5392] compassSoundPingFadeTime "2"
  1074. [ 5392] compassTickertapeStretch "0.5"
  1075. [ 5392] con_default_console_filter "*"
  1076. [ 5392] con_errormessagetime "8"
  1077. [ 5392] con_gameMsgWindow0FadeInTime "0.25"
  1078. [ 5392] con_gameMsgWindow0FadeOutTime "0.5"
  1079. [ 5392] con_gameMsgWindow0Filter "gamenotify obituary"
  1080. [ 5392] con_gameMsgWindow0LineCount "4"
  1081. [ 5392] con_gameMsgWindow0MsgTime "5"
  1082. [ 5392] con_gameMsgWindow0ScrollTime "0.25"
  1083. [ 5392] con_gameMsgWindow0SplitscreenScale "1.5"
  1084. [ 5392] con_gameMsgWindow1FadeInTime "0.25"
  1085. [ 5392] con_gameMsgWindow1FadeOutTime "0.5"
  1086. [ 5392] con_gameMsgWindow1Filter "boldgame"
  1087. [ 5392] con_gameMsgWindow1LineCount "1"
  1088. [ 5392] con_gameMsgWindow1MsgTime "3"
  1089. [ 5392] con_gameMsgWindow1ScrollTime "0.25"
  1090. [ 5392] con_gameMsgWindow1SplitscreenScale "1.5"
  1091. [ 5392] con_gameMsgWindow2FadeInTime "0.75"
  1092. [ 5392] con_gameMsgWindow2FadeOutTime "0.5"
  1093. [ 5392] con_gameMsgWindow2Filter "subtitle"
  1094. [ 5392] con_gameMsgWindow2LineCount "7"
  1095. [ 5392] con_gameMsgWindow2MsgTime "5"
  1096. [ 5392] con_gameMsgWindow2ScrollTime "0.25"
  1097. [ 5392] con_gameMsgWindow2SplitscreenScale "1.5"
  1098. [ 5392] con_gameMsgWindow3FadeInTime "0.25"
  1099. [ 5392] con_gameMsgWindow3FadeOutTime "0.5"
  1100. [ 5392] con_gameMsgWindow3Filter ""
  1101. [ 5392] con_gameMsgWindow3LineCount "5"
  1102. [ 5392] con_gameMsgWindow3MsgTime "5"
  1103. [ 5392] con_gameMsgWindow3ScrollTime "0.25"
  1104. [ 5392] con_gameMsgWindow3SplitscreenScale "1.5"
  1105. [ 5392] con_inputBoxColor "0.25 0.25 0.2 1"
  1106. [ 5392] con_inputHintBoxColor "0.4 0.4 0.35 1"
  1107. [ 5392] con_matchPrefixOnly "1"
  1108. [ 5392] con_minicon "0"
  1109. [ 5392] con_miniconlines "5"
  1110. [ 5392] con_minicontime "4"
  1111. [ 5392] con_outputBarColor "1 1 0.95 0.6"
  1112. [ 5392] con_outputSliderColor "0.15 0.15 0.1 0.6"
  1113. [ 5392] con_outputWindowColor "0.35 0.35 0.3 0.75"
  1114. [ 5392] con_typewriterColorBase "1 1 1"
  1115. [ 5392] con_typewriterColorGlowCheckpoint "0.6 0.5 0.6 1"
  1116. [ 5392] con_typewriterColorGlowCompleted "0 0.3 0.8 1"
  1117. [ 5392] con_typewriterColorGlowFailed "0.8 0 0 1"
  1118. [ 5392] con_typewriterColorGlowUpdated "0 0.6 0.18 1"
  1119. [ 5392] con_typewriterDecayDuration "700"
  1120. [ 5392] con_typewriterDecayStartTime "6000"
  1121. [ 5392] con_typewriterPrintSpeed "50"
  1122. [ 5392] cpu_speed_12players "3"
  1123. [ 5392] cpu_speed_18players "6"
  1124. [ 5392] cpu_speed_8players "2.7"
  1125. [ 5392] developer "0"
  1126. [ 5392] developer_script "0"
  1127. [ 5392] drawEntityCount "0"
  1128. [ 5392] drawEntityCountPos "-55 -180"
  1129. [ 5392] drawEntityCountSize "32"
  1130. [ 5392] drawKillcamData "0"
  1131. [ 5393] drawKillcamDataPos "-55 -340"
  1132. [ 5393] drawKillcamDataSize "32"
  1133. [ 5393] drawLagometer "0"
  1134. [ 5393] drawServerBandwidth "0"
  1135. [ 5393] drawServerBandwidthPos "-55 -340"
  1136. [ 5393] dynEnt_active "1"
  1137. [ 5393] dynEnt_bulletForce "1000"
  1138. [ 5393] dynEnt_damageScale "1"
  1139. [ 5393] dynEnt_explodeForce "12500"
  1140. [ 5393] dynEnt_explodeMaxEnts "20"
  1141. [ 5393] dynEnt_explodeMinForce "40"
  1142. [ 5393] dynEnt_explodeSpinScale "3"
  1143. [ 5393] dynEnt_explodeUpbias "0.5"
  1144. [ 5393] dynEnt_explodingBulletForce "3500"
  1145. [ 5393] dynEnt_explodingBulletMaxEnts "5"
  1146. [ 5393] dynEnt_explodingBulletMinForce "5"
  1147. [ 5393] dynEnt_explodingBulletSpinScale "1"
  1148. [ 5393] dynEnt_explodingBulletUpbias "0.5"
  1149. [ 5393] fixedtime "0"
  1150. [ 5393] FoFIconMaxSize "640"
  1151. [ 5393] FoFIconMinSize "30"
  1152. [ 5393] FoFIconScale "1.3"
  1153. [ 5393] FoFIconSpawnTimeDelay "1"
  1154. [ 5393] FoFIconSpawnTimeFade "5"
  1155. [ 5393] friction "5.5"
  1156. [ 5393] fs_basegame "m2demo"
  1157. [ 5393] fs_basepath "C:\Users\Luuk\AppData\Local\IW4M"
  1158. [ 5393] fs_cdpath "D:\Modern Warfare 2"
  1159. [ 5393] fs_copyfiles "0"
  1160. [ 5393] fs_debug "0"
  1161. [ 5393] fs_game ""
  1162. [ 5393] fs_homepath "D:\Modern Warfare 2"
  1163. [ 5393] fs_ignoreLocalized "0"
  1164. [ 5393] fx_count "0"
  1165. [ 5393] fx_cull_elem_draw "1"
  1166. [ 5393] fx_cull_elem_spawn "1"
  1167. [ 5393] fx_debugBolt "0"
  1168. [ 5393] fx_draw "1"
  1169. [ 5393] fx_drawClouds "1"
  1170. [ 5393] fx_enable "1"
  1171. [ 5393] fx_freeze "0"
  1172. [ 5393] fx_mark_profile "0"
  1173. [ 5393] fx_marks "1"
  1174. [ 5393] fx_marks_ents "1"
  1175. [ 5393] fx_marks_smodels "1"
  1176. [ 5393] fx_profile "0"
  1177. [ 5393] fx_profileFilter ""
  1178. [ 5393] fx_profileSkip "0"
  1179. [ 5393] fx_profileSort "cost"
  1180. [ 5393] fx_visMinTraceDist "80"
  1181. [ 5393] g_allowvote "1"
  1182. [ 5393] g_gametype "war"
  1183. [ 5393] g_gravity "800"
  1184. [ 5393] g_hardcore "0"
  1185. [ 5393] g_synchronousClients "0"
  1186. [ 5393] gameMode "mp"
  1187. [ 5393] glass_angular_vel "5 35"
  1188. [ 5393] glass_break "1"
  1189. [ 5393] glass_debug "0"
  1190. [ 5393] glass_edge_angle "5 10"
  1191. [ 5393] glass_fall_delay "0.2 0.9"
  1192. [ 5393] glass_fall_gravity "800"
  1193. [ 5393] glass_fall_ratio "1.5 3"
  1194. [ 5393] glass_fringe_maxcoverage "0.2"
  1195. [ 5393] glass_fringe_maxsize "150"
  1196. [ 5393] glass_fx_chance "0.25"
  1197. [ 5393] glass_hinge_friction "50"
  1198. [ 5393] glass_linear_vel "200 400"
  1199. [ 5393] glass_max_pieces_per_frame "100"
  1200. [ 5393] glass_max_shatter_fx_per_frame "6"
  1201. [ 5393] glass_physics_chance "0.15"
  1202. [ 5393] glass_physics_maxdist "512"
  1203. [ 5393] glass_shard_maxsize "300"
  1204. [ 5393] glass_shattered_scale "48"
  1205. [ 5393] glass_trace_interval "100"
  1206. [ 5393] heli_barrelMaxVelocity "1250"
  1207. [ 5393] heli_barrelRotation "70"
  1208. [ 5393] heli_barrelSlowdown "360"
  1209. [ 5393] hiDef "1"
  1210. [ 5393] hud_bloodOverlayLerpRate "0.3"
  1211. [ 5393] hud_deathQuoteFadeTime "1000"
  1212. [ 5393] hud_enable "1"
  1213. [ 5393] hud_fade_ammodisplay "0"
  1214. [ 5393] hud_fade_compass "0"
  1215. [ 5393] hud_fade_healthbar "2"
  1216. [ 5393] hud_fade_offhand "0"
  1217. [ 5393] hud_fade_sprint "1.7"
  1218. [ 5393] hud_fade_stance "1.7"
  1219. [ 5393] hud_fadeout_speed "0.1"
  1220. [ 5393] hud_flash_period_offhand "0.5"
  1221. [ 5393] hud_flash_time_offhand "2"
  1222. [ 5393] hud_health_pulserate_critical "0.5"
  1223. [ 5393] hud_health_pulserate_injured "1"
  1224. [ 5393] hud_health_startpulse_critical "0.33"
  1225. [ 5393] hud_health_startpulse_injured "1"
  1226. [ 5393] hudElemPausedBrightness "0.4"
  1227. [ 5393] in_mouse "1"
  1228. [ 5393] intro "0"
  1229. [ 5393] iw4m_suicideMsg "1"
  1230. [ 5393] iwnet_debug "0"
  1231. [ 5393] iwnet_maxResendTime "120"
  1232. [ 5393] iwnet_minResendTime "4"
  1233. [ 5393] iwnet_searching "1"
  1234. [ 5393] iwnet_sessionFullHeartbeat "20000"
  1235. [ 5393] iwnet_sessionHeartbeat "5000"
  1236. [ 5393] iwnet_sessions "1"
  1237. [ 5393] iwnet_xuid "2486"
  1238. [ 5393] jump_height "39"
  1239. [ 5393] jump_ladderPushVel "128"
  1240. [ 5393] jump_slowdownEnable "1"
  1241. [ 5393] jump_spreadAdd "64"
  1242. [ 5393] jump_stepSize "18"
  1243. [ 5393] koth_autodestroytime "60"
  1244. [ 5393] koth_capturetime "20"
  1245. [ 5393] koth_delayPlayer "0"
  1246. [ 5393] koth_destroytime "10"
  1247. [ 5393] koth_extraDelay "0"
  1248. [ 5393] koth_kothmode "0"
  1249. [ 5393] koth_proMode "0"
  1250. [ 5393] koth_spawnDelay "60"
  1251. [ 5393] koth_spawntime "30"
  1252. [ 5393] laserDebug "0"
  1253. [ 5393] laserEndOffset "0.5"
  1254. [ 5393] laserFlarePct "0.2"
  1255. [ 5393] laserFlarePct_alt "0"
  1256. [ 5393] laserForceOn "0"
  1257. [ 5393] laserLight "1"
  1258. [ 5393] laserLightBeginOffset "13"
  1259. [ 5393] laserLightBodyTweak "15"
  1260. [ 5393] laserLightEndOffset "-3"
  1261. [ 5393] laserLightRadius "3"
  1262. [ 5393] laserLightRadius_alt "100"
  1263. [ 5393] laserLightWithoutNightvision "0"
  1264. [ 5393] laserRadius "0.8"
  1265. [ 5393] laserRadius_alt "30"
  1266. [ 5393] laserRange "1500"
  1267. [ 5393] laserRange_alt "5000"
  1268. [ 5393] laserRangePlayer "1500"
  1269. [ 5393] loading_sre_fatal "1"
  1270. [ 5393] lobby_partySearchWaitTime "1000"
  1271. [ 5393] loc_forceEnglish "0"
  1272. [ 5393] loc_language "0"
  1273. [ 5393] loc_translate "1"
  1274. [ 5393] loc_warnings "0"
  1275. [ 5393] loc_warningsAsErrors "0"
  1276. [ 5393] loc_warningsUI "0"
  1277. [ 5393] logfile "2"
  1278. [ 5393] lowAmmoWarningColor1 "0.701961 0.701961 0.701961 0.8"
  1279. [ 5393] lowAmmoWarningColor2 "1 1 1 1"
  1280. [ 5393] lowAmmoWarningNoAmmoColor1 "0.8 0.25098 0.301961 0.8"
  1281. [ 5393] lowAmmoWarningNoAmmoColor2 "1 0.25098 0.301961 1"
  1282. [ 5393] lowAmmoWarningNoReloadColor1 "0.701961 0.701961 0.301961 0.701961"
  1283. [ 5393] lowAmmoWarningNoReloadColor2 "0.701961 0.701961 0.301961 1"
  1284. [ 5393] lowAmmoWarningPulseFreq "2.3"
  1285. [ 5393] lowAmmoWarningPulseMax "1.5"
  1286. [ 5393] lowAmmoWarningPulseMin "0"
  1287. [ 5393] lsp_debug "0"
  1288. [ 5393] m_filter "0"
  1289. [ 5393] m_forward "0.25"
  1290. [ 5393] m_pitch "0.022"
  1291. [ 5393] m_side "0.25"
  1292. [ 5393] m_yaw "0.022"
  1293. [ 5393] mantle_check_angle "60"
  1294. [ 5393] mantle_check_radius "0.1"
  1295. [ 5393] mantle_check_range "20"
  1296. [ 5393] mantle_debug "0"
  1297. [ 5393] mantle_enable "1"
  1298. [ 5393] mantle_max_vertical_end_velocity "0"
  1299. [ 5393] mantle_view_yawcap "60"
  1300. [ 5393] mapcrc "0"
  1301. [ 5393] mapname ""
  1302. [ 5393] masterPort "20810"
  1303. [ 5393] masterServerName "iw4.prod.fourdeltaone.net"
  1304. [ 5393] matchmaking_debug "1"
  1305. [ 5394] maxVoicePacketsPerSec "100"
  1306. [ 5394] maxVoicePacketsPerSecForServer "20"
  1307. [ 5394] migration_blocksperframe "0"
  1308. [ 5394] migration_dvarErrors "0"
  1309. [ 5394] migration_limit "5"
  1310. [ 5394] migration_msgtimeout "500"
  1311. [ 5394] migration_timeBetween "30000"
  1312. [ 5394] migration_verboseBroadcastTime "100"
  1313. [ 5394] migrationPingTime "10"
  1314. [ 5394] missileRemoteFOV "15"
  1315. [ 5394] missileRemoteSteerPitchRange "1 87"
  1316. [ 5394] missileRemoteSteerPitchRate "35"
  1317. [ 5394] missileRemoteSteerYawRate "35"
  1318. [ 5394] monkeytoy "0"
  1319. [ 5394] motd "Welcome to Modern Warfare 2 multiplayer"
  1320. [ 5394] motionTrackerBlurDuration "0.2"
  1321. [ 5394] motionTrackerCenterX "0"
  1322. [ 5394] motionTrackerCenterY "-0.37"
  1323. [ 5394] motionTrackerPingFadeTime "3"
  1324. [ 5394] motionTrackerPingPitchAddPerEnemy "0"
  1325. [ 5394] motionTrackerPingPitchBase "1"
  1326. [ 5394] motionTrackerPingPitchNearby "2"
  1327. [ 5394] motionTrackerPingSize "0.2"
  1328. [ 5394] motionTrackerRange "1600"
  1329. [ 5394] motionTrackerSweepAngle "90"
  1330. [ 5394] motionTrackerSweepInterval "3"
  1331. [ 5394] motionTrackerSweepSpeed "2000"
  1332. [ 5394] mp_paused "0"
  1333. [ 5394] msg_dumpEnts "0"
  1334. [ 5394] msg_hudelemspew "0"
  1335. [ 5394] msg_printEntityNums "0"
  1336. [ 5394] name ""
  1337. [ 5394] net_ip "localhost"
  1338. [ 5394] net_lanauthorize "0"
  1339. [ 5394] net_noipx "0"
  1340. [ 5394] net_noudp "0"
  1341. [ 5394] net_port "28960"
  1342. [ 5394] net_profile "0"
  1343. [ 5394] net_showprofile "0"
  1344. [ 5394] net_socksEnabled "0"
  1345. [ 5394] net_socksPassword ""
  1346. [ 5394] net_socksPort "1080"
  1347. [ 5394] net_socksServer ""
  1348. [ 5394] net_socksUsername ""
  1349. [ 5394] nextdemo ""
  1350. [ 5394] nextmap ""
  1351. [ 5394] nightVisionDisableEffects "0"
  1352. [ 5394] nightVisionFadeInOutTime "0.1"
  1353. [ 5394] nightVisionPowerOnTime "0.3"
  1354. [ 5394] objectiveFadeTimeGoingOff "0.5"
  1355. [ 5394] objectiveFadeTimeGoingOn "1"
  1356. [ 5394] objectiveFadeTimeWaitOff "2"
  1357. [ 5394] objectiveFadeTimeWaitOn "2"
  1358. [ 5394] objectiveFadeTooClose "0.1"
  1359. [ 5394] objectiveFadeTooFar "25"
  1360. [ 5394] objectiveFontSize "0.6"
  1361. [ 5394] objectiveHide "0"
  1362. [ 5394] objectiveTextOffsetY "-5.33"
  1363. [ 5394] onlinegame "1"
  1364. [ 5394] onlinegameandhost "0"
  1365. [ 5394] onlineunrankedgameandhost "0"
  1366. [ 5394] overrideNVGModelWithKnife "0"
  1367. [ 5394] packetDebug "0"
  1368. [ 5394] painReverbDryLevel "0.5"
  1369. [ 5394] painReverbRoomType "underwater"
  1370. [ 5394] painReverbWetLevel "0.4"
  1371. [ 5394] painVisionLerpOutRate "0.3"
  1372. [ 5394] painVisionTriggerHealth "0.55"
  1373. [ 5394] party_autoteams "1"
  1374. [ 5394] party_connectTimeout "1000"
  1375. [ 5394] party_connectToOthers "1"
  1376. [ 5394] party_currentSearchTier "2"
  1377. [ 5394] party_debug "0"
  1378. [ 5394] party_defaultSearchTier "2"
  1379. [ 5394] party_editingsettings "0"
  1380. [ 5394] party_firstSubpartyIndex "0"
  1381. [ 5394] party_gamesize ""
  1382. [ 5394] party_gameStartTimerLength "10"
  1383. [ 5394] party_gametype ""
  1384. [ 5394] party_host "0"
  1385. [ 5394] party_hostmigration "1"
  1386. [ 5394] party_hostname ""
  1387. [ 5394] party_IAmSelected "0"
  1388. [ 5394] party_kickplayerquestion ""
  1389. [ 5394] party_listFocus "0"
  1390. [ 5394] party_lobbyPlayerCount ""
  1391. [ 5394] party_mapname ""
  1392. [ 5394] party_mappacks ""
  1393. [ 5394] party_matchedPlayerCount "4"
  1394. [ 5394] party_maxplayers "16"
  1395. [ 5394] party_maxPrivatePartyPlayers "18"
  1396. [ 5394] party_maxSearchTier "6"
  1397. [ 5394] party_maxTeamDiff "1"
  1398. [ 5394] party_membersMissingMapPack "0"
  1399. [ 5394] party_minLobbyTime "60"
  1400. [ 5394] party_minplayers "2"
  1401. [ 5394] party_msPerTier "50"
  1402. [ 5394] party_partyPlayerCount ""
  1403. [ 5394] party_playervisible "0"
  1404. [ 5394] party_pregameStartTimerLength "5"
  1405. [ 5394] party_searchPauseTime "2000"
  1406. [ 5394] party_searchRandomDelay "500"
  1407. [ 5394] party_searchResultsLifetime "45000"
  1408. [ 5394] party_searchResultsMin "2000"
  1409. [ 5394] party_selectedIndex "0"
  1410. [ 5394] party_selectedIndexChangedTime "0"
  1411. [ 5394] party_statusString ""
  1412. [ 5394] party_teambased "1"
  1413. [ 5394] party_teamsVisible "0"
  1414. [ 5394] party_timer "0"
  1415. [ 5394] party_vetoButtonVisible "0"
  1416. [ 5394] party_vetoDelayTime "4"
  1417. [ 5394] party_vetoPassed "0"
  1418. [ 5394] party_vetoPercentRequired "0.501"
  1419. [ 5394] party_vetoStatus ""
  1420. [ 5394] partymigrate_broadcast_interval "200"
  1421. [ 5394] partymigrate_cpuBonusPing "25"
  1422. [ 5394] partymigrate_cpuBonusThreshold "0.5"
  1423. [ 5394] partymigrate_pingtest_retry "100"
  1424. [ 5394] partymigrate_pingtest_timeout "600"
  1425. [ 5394] partymigrate_selectiontime "1800"
  1426. [ 5394] partymigrate_timeout "8000"
  1427. [ 5394] partymigrate_timeoutmax "15000"
  1428. [ 5394] password ""
  1429. [ 5394] perk_armorPiercingDamage "40"
  1430. [ 5394] perk_blastShield "65"
  1431. [ 5394] perk_bulletPenetrationMultiplier "2"
  1432. [ 5394] perk_diveDistanceCheck "64"
  1433. [ 5394] perk_diveGravityScale "0.75"
  1434. [ 5394] perk_diveVelocity "250"
  1435. [ 5394] perk_diveViewRollResetSpeed "4"
  1436. [ 5394] perk_diveViewRollSpeed "0.5"
  1437. [ 5394] perk_diveViewRollTarget "45"
  1438. [ 5394] perk_extendedMagsMGAmmo "10"
  1439. [ 5394] perk_extendedMagsPistolAmmo "5"
  1440. [ 5394] perk_extendedMagsRifleAmmo "10"
  1441. [ 5394] perk_extendedMagsSMGAmmo "10"
  1442. [ 5394] perk_extendedMagsSpreadAmmo "5"
  1443. [ 5394] perk_extendedMeleeRange "176"
  1444. [ 5394] perk_extraBreath "5"
  1445. [ 5394] perk_fastSnipeScale "2"
  1446. [ 5394] perk_footstepVolumeAlly "0.25"
  1447. [ 5394] perk_footstepVolumeEnemy "4"
  1448. [ 5394] perk_footstepVolumePlayer "0.25"
  1449. [ 5394] perk_grenadeDeath "frag_grenade_short_mp"
  1450. [ 5394] perk_improvedExtraBreath "5"
  1451. [ 5394] perk_lightWeightViewBobScale "0.75"
  1452. [ 5394] perk_parabolicAngle "180"
  1453. [ 5394] perk_parabolicIcon "specialty_parabolic"
  1454. [ 5394] perk_parabolicRadius "400"
  1455. [ 5394] perk_quickDrawSpeedScale "1.5"
  1456. [ 5394] perk_scavengerMode "0"
  1457. [ 5394] perk_sprintMultiplier "2"
  1458. [ 5394] perk_sprintRecoveryMultiplierActual "0.6"
  1459. [ 5394] perk_sprintRecoveryMultiplierVisual "0.6"
  1460. [ 5394] perk_weapRateMultiplier "0.75"
  1461. [ 5394] perk_weapReloadMultiplier "0.5"
  1462. [ 5394] perk_weapSpreadMultiplier "0.65"
  1463. [ 5394] phys_autoDisableAngular "57"
  1464. [ 5394] phys_autoDisableFastAngular "270"
  1465. [ 5394] phys_autoDisableFastLinear "40"
  1466. [ 5394] phys_autoDisableFastTime "0.5"
  1467. [ 5394] phys_autoDisableLinear "20"
  1468. [ 5394] phys_autoDisableTime "0.9"
  1469. [ 5394] phys_bulletSpinScale "3"
  1470. [ 5394] phys_bulletUpBias "0.5"
  1471. [ 5394] phys_cfm "0.0001"
  1472. [ 5394] phys_collUseEntities "0"
  1473. [ 5394] phys_contact_cfm "1e-005"
  1474. [ 5394] phys_contact_cfm_ragdoll "0.001"
  1475. [ 5394] phys_contact_cfm_vehicle "0.001"
  1476. [ 5394] phys_contact_cfm_vehicleSoft "0.05"
  1477. [ 5394] phys_contact_erp "0.8"
  1478. [ 5394] phys_contact_erp_ragdoll "0.3"
  1479. [ 5394] phys_contact_erp_vehicle "0.5"
  1480. [ 5394] phys_contact_erp_vehicleSoft "0.05"
  1481. [ 5394] phys_csl "0.3"
  1482. [ 5394] phys_dragAngular "0.5"
  1483. [ 5394] phys_dragLinear "0.03"
  1484. [ 5395] phys_drawAwake "0"
  1485. [ 5395] phys_drawCollisionObj "0"
  1486. [ 5395] phys_drawCollisionWorld "0"
  1487. [ 5395] phys_drawcontacts "0"
  1488. [ 5395] phys_drawDebugInfo "0"
  1489. [ 5395] phys_dumpcontacts "0"
  1490. [ 5395] phys_erp "0.8"
  1491. [ 5395] phys_frictionScale "1"
  1492. [ 5395] phys_gravity "-800"
  1493. [ 5395] phys_gravity_ragdoll "-800"
  1494. [ 5395] phys_gravityChangeWakeupRadius "120"
  1495. [ 5395] phys_jitterMaxMass "200"
  1496. [ 5395] phys_joint_cfm "0.0001"
  1497. [ 5395] phys_joint_stop_cfm "0.0001"
  1498. [ 5395] phys_joint_stop_erp "0.8"
  1499. [ 5395] phys_jointPullThreshold "4"
  1500. [ 5395] phys_mcv "20"
  1501. [ 5395] phys_mcv_ragdoll "1000"
  1502. [ 5395] phys_mcv_vehicle "300"
  1503. [ 5395] phys_minImpactMomentum "250"
  1504. [ 5395] phys_narrowObjMaxLength "4"
  1505. [ 5395] phys_noIslands "0"
  1506. [ 5395] phys_qsi "15"
  1507. [ 5395] phys_reorderConst "1"
  1508. [ 5395] physVeh_collideWithClipOnly "0"
  1509. [ 5395] physVeh_explodeForce "800"
  1510. [ 5395] physVeh_explodeSpinScale "3"
  1511. [ 5395] physVeh_jump "0"
  1512. [ 5395] physVeh_minImpactMomentum "17.6"
  1513. [ 5395] physVeh_pathConstraintCfm "1e-006"
  1514. [ 5395] physVeh_pathConstraintErp "0.8"
  1515. [ 5395] physVeh_slideReductionForHighSpeed "0"
  1516. [ 5395] physVeh_StepsPerFrame "3"
  1517. [ 5395] player_adsExitDelay "0"
  1518. [ 5395] player_backSpeedScale "0.7"
  1519. [ 5395] player_breath_fire_delay "0"
  1520. [ 5395] player_breath_gasp_lerp "6"
  1521. [ 5395] player_breath_gasp_scale "4.5"
  1522. [ 5395] player_breath_gasp_time "1"
  1523. [ 5395] player_breath_hold_lerp "1"
  1524. [ 5395] player_breath_hold_time "4.5"
  1525. [ 5395] player_breath_snd_delay "1"
  1526. [ 5395] player_breath_snd_lerp "2"
  1527. [ 5395] player_burstFireCooldown "0.2"
  1528. [ 5395] player_debugHealth "0"
  1529. [ 5395] player_dmgtimer_flinchTime "500"
  1530. [ 5395] player_dmgtimer_maxTime "750"
  1531. [ 5395] player_dmgtimer_minScale "0"
  1532. [ 5395] player_dmgtimer_stumbleTime "500"
  1533. [ 5395] player_dmgtimer_timePerPoint "100"
  1534. [ 5395] player_footstepsThreshhold "0"
  1535. [ 5395] player_lastStandCrawlSpeedScale "0.2"
  1536. [ 5395] player_lastStandDebug "0"
  1537. [ 5395] player_lean_rotate_crouch_left "0.8"
  1538. [ 5395] player_lean_rotate_crouch_right "0.3"
  1539. [ 5395] player_lean_rotate_left "0.8"
  1540. [ 5395] player_lean_rotate_right "0.4"
  1541. [ 5395] player_lean_shift_crouch_left "4"
  1542. [ 5395] player_lean_shift_crouch_right "15"
  1543. [ 5395] player_lean_shift_left "5"
  1544. [ 5395] player_lean_shift_right "9"
  1545. [ 5395] player_meleeHeight "10"
  1546. [ 5395] player_meleeRange "64"
  1547. [ 5395] player_meleeWidth "10"
  1548. [ 5395] player_move_factor_on_torso "0"
  1549. [ 5395] player_moveThreshhold "10"
  1550. [ 5395] player_runThreshhold "110"
  1551. [ 5395] player_scopeExitOnDamage "0"
  1552. [ 5395] player_spectateSpeedScale "1"
  1553. [ 5395] player_sprintCameraBob "0.5"
  1554. [ 5395] player_sprintForwardMinimum "105"
  1555. [ 5395] player_sprintMinTime "1"
  1556. [ 5395] player_sprintRechargePause "0"
  1557. [ 5395] player_sprintSpeedScale "1.5"
  1558. [ 5395] player_sprintStrafeSpeedScale "0.667"
  1559. [ 5395] player_sprintTime "4"
  1560. [ 5395] player_sprintUnlimited "0"
  1561. [ 5395] player_strafeAnimCosAngle "0.5"
  1562. [ 5395] player_strafeSpeedScale "0.8"
  1563. [ 5395] player_sustainAmmo "0"
  1564. [ 5395] player_turnAnims "0"
  1565. [ 5395] player_view_pitch_down "85"
  1566. [ 5395] player_view_pitch_up "85"
  1567. [ 5395] playlist "0"
  1568. [ 5395] playlistFilename "playlists.info"
  1569. [ 5395] privateMatch_joinPassword ""
  1570. [ 5395] privateMatch_serverPassword ""
  1571. [ 5395] profileMenuOption_blacklevel "0"
  1572. [ 5395] profileMenuOption_gamma "0.8"
  1573. [ 5395] profileMenuOption_safeAreaHorz "0.85"
  1574. [ 5395] profileMenuOption_safeAreaVert "0.85"
  1575. [ 5395] profileMenuOption_volume "0.8"
  1576. [ 5395] protocol "61586"
  1577. [ 5395] r_aaAlpha "dither (fast)"
  1578. [ 5395] r_aaMaxQuality "0"
  1579. [ 5395] r_aaSamples "2"
  1580. [ 5395] r_altModelLightingUpdate "1"
  1581. [ 5395] r_aspectRatio "auto"
  1582. [ 5395] r_atlasAnimFPS "15"
  1583. [ 5395] r_autopriority "0"
  1584. [ 5395] r_blacklevel "0"
  1585. [ 5395] r_blur "0"
  1586. [ 5395] r_brightness "0"
  1587. [ 5395] r_cacheModelLighting "1"
  1588. [ 5395] r_cacheSModelLighting "1"
  1589. [ 5395] r_clear "never"
  1590. [ 5395] r_clearColor "0 0 0 0"
  1591. [ 5395] r_clearColor2 "0 0 0 0"
  1592. [ 5395] r_colorMap "Unchanged"
  1593. [ 5395] r_contrast "1"
  1594. [ 5395] r_customMode ""
  1595. [ 5395] r_debugLineWidth "1"
  1596. [ 5395] r_debugShader "none"
  1597. [ 5395] r_depthPrepass "None"
  1598. [ 5395] r_desaturation "1"
  1599. [ 5395] r_detail "1"
  1600. [ 5395] r_detailMap "Unchanged"
  1601. [ 5395] r_diffuseColorScale "1"
  1602. [ 5395] r_displayRefresh "60 Hz"
  1603. [ 5395] r_distortion "1"
  1604. [ 5395] r_dlightLimit "4"
  1605. [ 5395] r_dof_bias "0.5"
  1606. [ 5395] r_dof_enable "1"
  1607. [ 5395] r_dof_farBlur "1.8"
  1608. [ 5395] r_dof_farEnd "7000"
  1609. [ 5395] r_dof_farStart "1000"
  1610. [ 5395] r_dof_nearBlur "6"
  1611. [ 5395] r_dof_nearEnd "60"
  1612. [ 5395] r_dof_nearStart "10"
  1613. [ 5395] r_dof_tweak "0"
  1614. [ 5395] r_dof_viewModelEnd "8"
  1615. [ 5395] r_dof_viewModelStart "2"
  1616. [ 5395] r_dpvsFilterDebug "0"
  1617. [ 5395] r_drawDecals "1"
  1618. [ 5395] r_drawSun "1"
  1619. [ 5395] r_drawWater "1"
  1620. [ 5395] r_envMapExponent "5"
  1621. [ 5395] r_envMapMaxIntensity "0.5"
  1622. [ 5395] r_envMapMinIntensity "0.2"
  1623. [ 5395] r_envMapOverride "0"
  1624. [ 5395] r_envMapSunIntensity "2"
  1625. [ 5395] r_fastSkin "0"
  1626. [ 5395] r_filmAltShader "1"
  1627. [ 5395] r_filmTweakBrightness "0"
  1628. [ 5395] r_filmTweakContrast "1.4"
  1629. [ 5395] r_filmTweakDarkTint "0.7 0.85 1"
  1630. [ 5395] r_filmTweakDesaturation "0.2"
  1631. [ 5395] r_filmTweakDesaturationDark "0.2"
  1632. [ 5395] r_filmTweakEnable "0"
  1633. [ 5395] r_filmTweakInvert "0"
  1634. [ 5395] r_filmTweakLightTint "1.1 1.05 0.85"
  1635. [ 5395] r_filmTweakMediumTint "0.9 1 0.9"
  1636. [ 5395] r_filmUseTweaks "0"
  1637. [ 5395] r_floatz "1"
  1638. [ 5395] r_fog "1"
  1639. [ 5395] r_forceLod "none"
  1640. [ 5395] r_fullbright "0"
  1641. [ 5395] r_fullscreen "1"
  1642. [ 5395] r_gamma "0.8"
  1643. [ 5395] r_glow "1"
  1644. [ 5395] r_glow_allowed "1"
  1645. [ 5395] r_glow_allowed_script_forced "0"
  1646. [ 5395] r_glowTweakBloomCutoff "0.5"
  1647. [ 5395] r_glowTweakBloomDesaturation "0"
  1648. [ 5395] r_glowTweakBloomIntensity0 "1"
  1649. [ 5395] r_glowTweakEnable "0"
  1650. [ 5395] r_glowTweakRadius0 "5"
  1651. [ 5395] r_glowUseTweaks "0"
  1652. [ 5395] r_gpuSync "off"
  1653. [ 5395] r_heroLighting "1"
  1654. [ 5395] r_highLodDist "-1"
  1655. [ 5395] r_ignore "0"
  1656. [ 5395] r_ignorehwgamma "0"
  1657. [ 5395] r_inGameVideo "1"
  1658. [ 5395] r_lightCacheLessFrequentMaxDistance "64"
  1659. [ 5395] r_lightCacheLessFrequentPeriod "10"
  1660. [ 5395] r_lightGridContrast "0"
  1661. [ 5395] r_lightGridEnableTweaks "0"
  1662. [ 5395] r_lightGridIntensity "1"
  1663. [ 5395] r_lightGridUseTweakedValues "1"
  1664. [ 5396] r_lightMap "Unchanged"
  1665. [ 5396] r_loadForRenderer "1"
  1666. [ 5396] r_lockPvs "0"
  1667. [ 5396] r_lodBiasRigid "0"
  1668. [ 5396] r_lodBiasSkinned "0"
  1669. [ 5396] r_lodScaleRigid "1"
  1670. [ 5396] r_lodScaleSkinned "1"
  1671. [ 5396] r_lowestLodDist "-1"
  1672. [ 5396] r_lowLodDist "-1"
  1673. [ 5396] r_mediumLodDist "-1"
  1674. [ 5396] r_mode "1024x768"
  1675. [ 5396] r_modelVertColor "1"
  1676. [ 5396] r_monitor "0"
  1677. [ 5396] r_multiGpu "0"
  1678. [ 5396] r_noborder "1"
  1679. [ 5396] r_normal "1"
  1680. [ 5396] r_normalMap "Unchanged"
  1681. [ 5396] r_outdoor "1"
  1682. [ 5396] r_outdoorFeather "8"
  1683. [ 5396] r_picmip "0"
  1684. [ 5396] r_picmip_bump "0"
  1685. [ 5396] r_picmip_manual "0"
  1686. [ 5396] r_picmip_spec "0"
  1687. [ 5396] r_picmip_water "0"
  1688. [ 5396] r_polygonOffsetBias "-1"
  1689. [ 5396] r_polygonOffsetScale "-1"
  1690. [ 5396] r_portalBevels "0.7"
  1691. [ 5396] r_portalBevelsOnly "0"
  1692. [ 5396] r_portalMinClipArea "0.02"
  1693. [ 5396] r_portalMinRecurseDepth "2"
  1694. [ 5396] r_portalWalkLimit "0"
  1695. [ 5396] r_preloadShaders "0"
  1696. [ 5396] r_pretess "1"
  1697. [ 5396] r_primaryLightTweakDiffuseStrength "1"
  1698. [ 5396] r_primaryLightTweakSpecularStrength "1"
  1699. [ 5396] r_primaryLightUseTweaks "0"
  1700. [ 5396] r_reflectionProbeGenerate "0"
  1701. [ 5396] r_reflectionProbeGenerateExit "0"
  1702. [ 5396] r_reflectionProbeRegenerateAll "0"
  1703. [ 5396] r_rendererInUse "Shader model 3.0"
  1704. [ 5396] r_rendererPreference "Default"
  1705. [ 5396] r_resampleScene "1"
  1706. [ 5396] r_scaleViewport "1"
  1707. [ 5396] r_showFbColorDebug "None"
  1708. [ 5396] r_showFloatZDebug "0"
  1709. [ 5396] r_showLightGrid "0"
  1710. [ 5396] r_showMissingLightGrid "0"
  1711. [ 5396] r_showPortals "0"
  1712. [ 5396] r_showPortalsOverview "0"
  1713. [ 5396] r_singleCell "0"
  1714. [ 5396] r_skipPvs "0"
  1715. [ 5396] r_smc_enable "1"
  1716. [ 5396] r_smc_optimize "1"
  1717. [ 5396] r_smp_backend "1"
  1718. [ 5396] r_smp_worker "1"
  1719. [ 5396] r_smp_worker_thread0 "1"
  1720. [ 5396] r_smp_worker_thread1 "1"
  1721. [ 5396] r_specular "1"
  1722. [ 5396] r_specularColorScale "2.5"
  1723. [ 5396] r_specularMap "Unchanged"
  1724. [ 5396] r_spotLightBrightness "14"
  1725. [ 5396] r_spotLightEndRadius "196"
  1726. [ 5396] r_spotLightEntityShadows "1"
  1727. [ 5396] r_spotLightExponent "2"
  1728. [ 5396] r_spotLightFovInnerFraction "0.5"
  1729. [ 5396] r_spotLightMaxLength "5000"
  1730. [ 5396] r_spotLightShadows "1"
  1731. [ 5396] r_spotLightSModelShadows "1"
  1732. [ 5396] r_spotLightStartRadius "36"
  1733. [ 5396] r_sse_skinning "1"
  1734. [ 5396] r_subwindow "0 1 0 1"
  1735. [ 5396] r_sun_from_dvars "0"
  1736. [ 5396] r_sun_fx_position "0 0 0"
  1737. [ 5396] r_sunblind_fadein "0.5"
  1738. [ 5396] r_sunblind_fadeout "3"
  1739. [ 5396] r_sunblind_max_angle "5"
  1740. [ 5396] r_sunblind_max_darken "0.75"
  1741. [ 5396] r_sunblind_min_angle "30"
  1742. [ 5396] r_sunflare_fadein "1"
  1743. [ 5396] r_sunflare_fadeout "1"
  1744. [ 5396] r_sunflare_max_alpha "1"
  1745. [ 5396] r_sunflare_max_angle "2"
  1746. [ 5396] r_sunflare_max_size "2500"
  1747. [ 5396] r_sunflare_min_angle "45"
  1748. [ 5396] r_sunflare_min_size "0"
  1749. [ 5396] r_sunflare_shader "sun_flare"
  1750. [ 5396] r_sunglare_fadein "0.5"
  1751. [ 5396] r_sunglare_fadeout "3"
  1752. [ 5396] r_sunglare_max_angle "5"
  1753. [ 5396] r_sunglare_max_lighten "0.75"
  1754. [ 5396] r_sunglare_min_angle "30"
  1755. [ 5396] r_sunsprite_shader "sun"
  1756. [ 5396] r_sunsprite_size "16"
  1757. [ 5396] r_texFilterAnisoMax "4"
  1758. [ 5396] r_texFilterAnisoMin "1"
  1759. [ 5396] r_texFilterDisable "0"
  1760. [ 5396] r_texFilterMipBias "0"
  1761. [ 5396] r_texFilterMipMode "Unchanged"
  1762. [ 5396] r_useLayeredMaterials "0"
  1763. [ 5396] r_vc_makelog "0"
  1764. [ 5396] r_vc_showlog "0"
  1765. [ 5396] r_vsync "0"
  1766. [ 5396] r_warningRepeatDelay "5"
  1767. [ 5396] r_zfar "0"
  1768. [ 5396] r_zFeather "1"
  1769. [ 5396] r_znear "4"
  1770. [ 5396] r_znear_depthhack "0.1"
  1771. [ 5396] radarjamDistMax "800"
  1772. [ 5396] radarjamDistMin "350"
  1773. [ 5396] radarjamSinCurve "0"
  1774. [ 5396] ragdoll_baselerp_time "1000"
  1775. [ 5396] ragdoll_bullet_force "500"
  1776. [ 5396] ragdoll_bullet_upbias "0.5"
  1777. [ 5396] ragdoll_debug "0"
  1778. [ 5396] ragdoll_dump_anims "0"
  1779. [ 5396] ragdoll_enable "1"
  1780. [ 5396] ragdoll_explode_force "18000"
  1781. [ 5396] ragdoll_explode_upbias "0.8"
  1782. [ 5396] ragdoll_exploding_bullet_force "5000"
  1783. [ 5396] ragdoll_exploding_bullet_upbias "0.8"
  1784. [ 5396] ragdoll_fps "20"
  1785. [ 5396] ragdoll_idle_min_velsq "2"
  1786. [ 5396] ragdoll_jitter_scale "1"
  1787. [ 5396] ragdoll_jointlerp_time "3000"
  1788. [ 5396] ragdoll_max_life "4500"
  1789. [ 5396] ragdoll_max_simulating "16"
  1790. [ 5396] ragdoll_max_stretch_pct "10"
  1791. [ 5396] ragdoll_rotvel_scale "1"
  1792. [ 5396] ragdoll_self_collision_scale "1.2"
  1793. [ 5396] ragdoll_stretch_iters "10"
  1794. [ 5396] rate "25000"
  1795. [ 5396] reliableResendTime "300"
  1796. [ 5396] reliableTimeoutTime "20000"
  1797. [ 5396] RemoteCameraSounds_DryLevel "0.1"
  1798. [ 5396] RemoteCameraSounds_RoomType "underwater"
  1799. [ 5396] RemoteCameraSounds_WetLevel "0.5"
  1800. [ 5396] requireOpenNat "1"
  1801. [ 5396] safeArea_adjusted_horizontal "1"
  1802. [ 5396] safeArea_adjusted_vertical "1"
  1803. [ 5396] safeArea_horizontal "0.85"
  1804. [ 5396] safeArea_vertical "0.85"
  1805. [ 5396] scr_airdrop_ac130 "3"
  1806. [ 5396] scr_airdrop_ammo "17"
  1807. [ 5396] scr_airdrop_counter_uav "15"
  1808. [ 5396] scr_airdrop_emp "1"
  1809. [ 5396] scr_airdrop_harrier_airstrike "7"
  1810. [ 5396] scr_airdrop_helicopter "7"
  1811. [ 5396] scr_airdrop_helicopter_flares "5"
  1812. [ 5396] scr_airdrop_helicopter_minigun "3"
  1813. [ 5396] scr_airdrop_mega_ac130 "2"
  1814. [ 5396] scr_airdrop_mega_ammo "12"
  1815. [ 5396] scr_airdrop_mega_counter_uav "16"
  1816. [ 5396] scr_airdrop_mega_emp "0"
  1817. [ 5396] scr_airdrop_mega_harrier_airstrike "5"
  1818. [ 5396] scr_airdrop_mega_helicopter "5"
  1819. [ 5396] scr_airdrop_mega_helicopter_flares "3"
  1820. [ 5396] scr_airdrop_mega_helicopter_minigun "2"
  1821. [ 5396] scr_airdrop_mega_nuke "0"
  1822. [ 5396] scr_airdrop_mega_precision_airstrike "10"
  1823. [ 5396] scr_airdrop_mega_predator_missile "14"
  1824. [ 5396] scr_airdrop_mega_sentry "16"
  1825. [ 5396] scr_airdrop_mega_stealth_airstrike "3"
  1826. [ 5396] scr_airdrop_mega_uav "12"
  1827. [ 5396] scr_airdrop_nuke "0"
  1828. [ 5396] scr_airdrop_precision_airstrike "11"
  1829. [ 5396] scr_airdrop_predator_missile "12"
  1830. [ 5396] scr_airdrop_sentry "12"
  1831. [ 5396] scr_airdrop_stealth_airstrike "5"
  1832. [ 5396] scr_airdrop_uav "17"
  1833. [ 5396] scr_arena_numlives "1"
  1834. [ 5396] scr_arena_promode "0"
  1835. [ 5396] scr_arena_roundlimit "0"
  1836. [ 5396] scr_arena_roundswitch "3"
  1837. [ 5396] scr_arena_scorelimit "1"
  1838. [ 5396] scr_arena_timelimit "2.5"
  1839. [ 5396] scr_arena_winlimit "4"
  1840. [ 5396] scr_ctf_halftime "1"
  1841. [ 5396] scr_ctf_numlives "0"
  1842. [ 5396] scr_ctf_playerrespawndelay "0"
  1843. [ 5396] scr_ctf_promode "0"
  1844. [ 5396] scr_ctf_returntime "30"
  1845. [ 5396] scr_ctf_roundlimit "1"
  1846. [ 5396] scr_ctf_scorelimit "0"
  1847. [ 5396] scr_ctf_timelimit "10"
  1848. [ 5396] scr_ctf_waverespawndelay "10"
  1849. [ 5396] scr_ctf_winlimit "1"
  1850. [ 5396] scr_dd_addtime "2.5"
  1851. [ 5396] scr_dd_bombtimer "45"
  1852. [ 5396] scr_dd_defusetime "5"
  1853. [ 5396] scr_dd_numlives "0"
  1854. [ 5396] scr_dd_planttime "5"
  1855. [ 5396] scr_dd_playerrespawndelay "0"
  1856. [ 5396] scr_dd_promode "0"
  1857. [ 5396] scr_dd_roundlimit "3"
  1858. [ 5396] scr_dd_roundswitch "1"
  1859. [ 5397] scr_dd_scorelimit "1"
  1860. [ 5397] scr_dd_timelimit "2.5"
  1861. [ 5397] scr_dd_waverespawndelay "0"
  1862. [ 5397] scr_dd_winlimit "2"
  1863. [ 5397] scr_diehard "0"
  1864. [ 5397] scr_dm_numlives "0"
  1865. [ 5397] scr_dm_playerrespawndelay "0"
  1866. [ 5397] scr_dm_promode "0"
  1867. [ 5397] scr_dm_roundlimit "1"
  1868. [ 5397] scr_dm_scorelimit "1500"
  1869. [ 5397] scr_dm_timelimit "10"
  1870. [ 5397] scr_dm_waverespawndelay "0"
  1871. [ 5397] scr_dm_winlimit "1"
  1872. [ 5397] scr_dom_numlives "0"
  1873. [ 5397] scr_dom_playerrespawndelay "0"
  1874. [ 5397] scr_dom_promode "0"
  1875. [ 5397] scr_dom_roundlimit "1"
  1876. [ 5397] scr_dom_scorelimit "200"
  1877. [ 5397] scr_dom_timelimit "0"
  1878. [ 5397] scr_dom_waverespawndelay "0"
  1879. [ 5397] scr_dom_winlimit "1"
  1880. [ 5397] scr_explBulletMod "1"
  1881. [ 5397] scr_game_allowkillcam "1"
  1882. [ 5397] scr_game_deathpointloss "0"
  1883. [ 5397] scr_game_forceuav "0"
  1884. [ 5397] scr_game_graceperiod "0"
  1885. [ 5397] scr_game_hardpoints "1"
  1886. [ 5397] scr_game_killstreakdelay "0"
  1887. [ 5397] scr_game_onlyheadshots "0"
  1888. [ 5397] scr_game_perks "1"
  1889. [ 5397] scr_game_spectatetype "1"
  1890. [ 5397] scr_game_suicidepointloss "0"
  1891. [ 5397] scr_gtnw_numlives "0"
  1892. [ 5397] scr_gtnw_playerrespawndelay "0"
  1893. [ 5397] scr_gtnw_promode "0"
  1894. [ 5397] scr_gtnw_roundlimit "1"
  1895. [ 5397] scr_gtnw_roundswitch "0"
  1896. [ 5397] scr_gtnw_scorelimit "101"
  1897. [ 5397] scr_gtnw_timelimit "10"
  1898. [ 5397] scr_gtnw_waverespawndelay "0"
  1899. [ 5397] scr_gtnw_winlimit "1"
  1900. [ 5397] scr_hardcore "0"
  1901. [ 5397] scr_hardpoint_allowartillery "1"
  1902. [ 5397] scr_hardpoint_allowhelicopter "1"
  1903. [ 5397] scr_hardpoint_allowuav "1"
  1904. [ 5397] scr_koth_numlives "0"
  1905. [ 5397] scr_koth_playerrespawndelay "0"
  1906. [ 5397] scr_koth_promode "0"
  1907. [ 5397] scr_koth_roundlimit "1"
  1908. [ 5397] scr_koth_roundswitch "1"
  1909. [ 5397] scr_koth_scorelimit "250"
  1910. [ 5397] scr_koth_timelimit "15"
  1911. [ 5397] scr_koth_waverespawndelay "0"
  1912. [ 5397] scr_koth_winlimit "1"
  1913. [ 5397] scr_maxPerPlayerExplosives "2"
  1914. [ 5397] scr_nukeCancelMode "0"
  1915. [ 5397] scr_nukeTimer "10"
  1916. [ 5397] scr_oldschool "0"
  1917. [ 5397] scr_oneflag_numlives "0"
  1918. [ 5397] scr_oneflag_playerrespawndelay "0"
  1919. [ 5397] scr_oneflag_promode "0"
  1920. [ 5397] scr_oneflag_roundlimit "0"
  1921. [ 5397] scr_oneflag_roundswitch "3"
  1922. [ 5397] scr_oneflag_scorelimit "1"
  1923. [ 5397] scr_oneflag_timelimit "3"
  1924. [ 5397] scr_oneflag_waverespawndelay "0"
  1925. [ 5397] scr_oneflag_winlimit "4"
  1926. [ 5397] scr_patientZero ""
  1927. [ 5397] scr_player_forcerespawn "1"
  1928. [ 5397] scr_player_healthregentime "5"
  1929. [ 5397] scr_player_maxhealth "100"
  1930. [ 5397] scr_player_numlives "0"
  1931. [ 5397] scr_player_respawndelay "0"
  1932. [ 5397] scr_player_sprinttime "4"
  1933. [ 5397] scr_player_suicidespawndelay "0"
  1934. [ 5397] scr_RequiredMapAspectratio "1"
  1935. [ 5397] scr_restxp_cap "0.5"
  1936. [ 5397] scr_restxp_enable "0"
  1937. [ 5397] scr_restxp_levelsPerDay "0.5"
  1938. [ 5397] scr_restxp_minRestTime "4"
  1939. [ 5397] scr_restxp_restedAwardScale "0.5"
  1940. [ 5397] scr_restxp_timescale "1"
  1941. [ 5397] scr_riotShieldXPBullets "15"
  1942. [ 5397] scr_sab_bombtimer "30"
  1943. [ 5397] scr_sab_defusetime "5"
  1944. [ 5397] scr_sab_hotpotato "0"
  1945. [ 5397] scr_sab_numlives "0"
  1946. [ 5397] scr_sab_planttime "2.5"
  1947. [ 5397] scr_sab_playerrespawndelay "7.5"
  1948. [ 5397] scr_sab_promode "0"
  1949. [ 5397] scr_sab_roundlimit "1"
  1950. [ 5397] scr_sab_roundswitch "1"
  1951. [ 5397] scr_sab_scorelimit "0"
  1952. [ 5397] scr_sab_timelimit "20"
  1953. [ 5397] scr_sab_waverespawndelay "0"
  1954. [ 5397] scr_sab_winlimit "1"
  1955. [ 5397] scr_sd_bombtimer "45"
  1956. [ 5397] scr_sd_defusetime "5"
  1957. [ 5397] scr_sd_multibomb "0"
  1958. [ 5397] scr_sd_numlives "1"
  1959. [ 5397] scr_sd_planttime "5"
  1960. [ 5397] scr_sd_playerrespawndelay "0"
  1961. [ 5397] scr_sd_promode "0"
  1962. [ 5397] scr_sd_roundlimit "0"
  1963. [ 5397] scr_sd_roundswitch "3"
  1964. [ 5397] scr_sd_scorelimit "1"
  1965. [ 5397] scr_sd_timelimit "2.5"
  1966. [ 5397] scr_sd_waverespawndelay "0"
  1967. [ 5397] scr_sd_winlimit "4"
  1968. [ 5397] scr_team_fftype "0"
  1969. [ 5397] scr_team_kickteamkillers "0"
  1970. [ 5397] scr_team_respawntime "0"
  1971. [ 5397] scr_team_teamkillpointloss "1"
  1972. [ 5397] scr_team_teamkillspawndelay "20"
  1973. [ 5397] scr_thirdPerson "0"
  1974. [ 5397] scr_tispawndelay "0"
  1975. [ 5397] scr_vip_numlives "0"
  1976. [ 5397] scr_vip_promode "0"
  1977. [ 5397] scr_vip_roundlimit "3"
  1978. [ 5397] scr_vip_roundswitch "1"
  1979. [ 5397] scr_vip_scorelimit "1"
  1980. [ 5397] scr_vip_timelimit "2.5"
  1981. [ 5397] scr_vip_winlimit "2"
  1982. [ 5397] scr_war_numlives "0"
  1983. [ 5397] scr_war_playerrespawndelay "0"
  1984. [ 5397] scr_war_promode "0"
  1985. [ 5397] scr_war_roundlimit "1"
  1986. [ 5397] scr_war_scorelimit "7500"
  1987. [ 5397] scr_war_timelimit "10"
  1988. [ 5397] scr_war_waverespawndelay "0"
  1989. [ 5397] scr_war_winlimit "1"
  1990. [ 5397] scr_xpscale "1"
  1991. [ 5397] sensitivity "5"
  1992. [ 5397] sentry_placement_debug "0"
  1993. [ 5397] sentry_placement_feet_offset "17 20 10"
  1994. [ 5397] sentry_placement_feet_trace_dist_z "20"
  1995. [ 5397] sentry_placement_trace_dist "42"
  1996. [ 5397] sentry_placement_trace_min_normal "0.7"
  1997. [ 5397] sentry_placement_trace_pitch "20"
  1998. [ 5397] sentry_placement_trace_radius "30"
  1999. [ 5397] sentry_placement_trace_radius_canon_safety "5"
  2000. [ 5397] server1 ""
  2001. [ 5397] server10 ""
  2002. [ 5397] server11 ""
  2003. [ 5397] server12 ""
  2004. [ 5397] server13 ""
  2005. [ 5397] server14 ""
  2006. [ 5397] server15 ""
  2007. [ 5397] server16 ""
  2008. [ 5397] server2 ""
  2009. [ 5397] server3 ""
  2010. [ 5397] server4 ""
  2011. [ 5397] server5 ""
  2012. [ 5397] server6 ""
  2013. [ 5397] server7 ""
  2014. [ 5397] server8 ""
  2015. [ 5397] server9 ""
  2016. [ 5397] session_immediateDeleteTinySessions "0"
  2017. [ 5397] session_nonblocking "1"
  2018. [ 5397] shieldImpactBulletShakeDuration "500"
  2019. [ 5397] shieldImpactBulletShakeScale "0.35"
  2020. [ 5397] shieldImpactExplosionHighShakeDuration "1250"
  2021. [ 5397] shieldImpactExplosionHighShakeScale "0.5"
  2022. [ 5397] shieldImpactExplosionLowShakeDuration "800"
  2023. [ 5397] shieldImpactExplosionLowShakeScale "0.4"
  2024. [ 5397] shieldImpactExplosionThreshold "85"
  2025. [ 5397] shieldImpactMissileShakeDuration "1500"
  2026. [ 5397] shieldImpactMissileShakeScale "0.5"
  2027. [ 5397] shortversion "1.0"
  2028. [ 5397] showdrop "0"
  2029. [ 5397] showpackets "0"
  2030. [ 5397] sm_enable "1"
  2031. [ 5397] sm_fastSunShadow "1"
  2032. [ 5397] sm_lightScore_eyeProjectDist "64"
  2033. [ 5397] sm_lightScore_spotProjectFrac "0.125"
  2034. [ 5397] sm_maxLights "4"
  2035. [ 5397] sm_minSpotLightScore "0.5"
  2036. [ 5397] sm_polygonOffsetBias "0.125"
  2037. [ 5397] sm_polygonOffsetScale "2"
  2038. [ 5397] sm_qualitySpotShadow "1"
  2039. [ 5397] sm_spotDistCull "1"
  2040. [ 5397] sm_spotEnable "1"
  2041. [ 5397] sm_spotLimit "4"
  2042. [ 5397] sm_spotShadowFadeTime "1"
  2043. [ 5397] sm_strictCull "1"
  2044. [ 5397] sm_sunEnable "1"
  2045. [ 5397] sm_sunSampleSizeNear "0.25"
  2046. [ 5397] sm_sunShadowCenter "0 0 0"
  2047. [ 5397] sm_sunShadowScale "1"
  2048. [ 5397] sm_sunShadowScaleLocked "1"
  2049. [ 5397] snaps "20"
  2050. [ 5397] snd_cinematicVolumeScale "0.5"
  2051. [ 5397] snd_draw3D "Off"
  2052. [ 5397] snd_drawInfo "None"
  2053. [ 5397] snd_enable2D "1"
  2054. [ 5397] snd_enable3D "1"
  2055. [ 5397] snd_enableEq "1"
  2056. [ 5397] snd_enableReverb "1"
  2057. [ 5397] snd_enableStream "1"
  2058. [ 5397] snd_errorOnMissing "0"
  2059. [ 5397] snd_khz "44"
  2060. [ 5397] snd_levelFadeTime "250"
  2061. [ 5397] snd_outputConfiguration "Windows default"
  2062. [ 5397] snd_slaveFadeTime "500"
  2063. [ 5397] snd_touchStreamFilesOnLoad "0"
  2064. [ 5397] snd_volume "0.8"
  2065. [ 5397] splitscreen "0"
  2066. [ 5397] stat_version "10"
  2067. [ 5398] stopspeed "100"
  2068. [ 5398] sv_allowAnonymous "0"
  2069. [ 5398] sv_allowClientConsole "1"
  2070. [ 5398] sv_allowDownload "1"
  2071. [ 5398] sv_allowedClan1 ""
  2072. [ 5398] sv_allowedClan2 ""
  2073. [ 5398] sv_cheats "0"
  2074. [ 5398] sv_clientArchive "1"
  2075. [ 5398] sv_clientSideBullets "1"
  2076. [ 5398] sv_connectTimeout "120"
  2077. [ 5398] sv_debugRate "0"
  2078. [ 5398] sv_debugReliableCmds "0"
  2079. [ 5398] sv_floodProtect "1"
  2080. [ 5398] sv_hostname "CoD4Host"
  2081. [ 5398] sv_hugeSnapshotDelay "200"
  2082. [ 5398] sv_hugeSnapshotSize "4000"
  2083. [ 5398] sv_iwdNames ""
  2084. [ 5398] sv_iwds ""
  2085. [ 5398] sv_kickBanTime "300"
  2086. [ 5398] sv_mapRotation ""
  2087. [ 5398] sv_mapRotationCurrent ""
  2088. [ 5398] sv_maxclients "18"
  2089. [ 5398] sv_maxPing "0"
  2090. [ 5398] sv_maxRate "25000"
  2091. [ 5398] sv_minPing "0"
  2092. [ 5398] sv_network_fps "50"
  2093. [ 5398] sv_packet_info "0"
  2094. [ 5398] sv_padPackets "0"
  2095. [ 5398] sv_paused "0"
  2096. [ 5398] sv_privateClients "0"
  2097. [ 5398] sv_privateClientsForClients "0"
  2098. [ 5398] sv_privatePassword ""
  2099. [ 5398] sv_pure "0"
  2100. [ 5398] sv_reconnectlimit "3"
  2101. [ 5398] sv_referencedFFCheckSums ""
  2102. [ 5398] sv_referencedFFNames ""
  2103. [ 5398] sv_referencedIwdNames ""
  2104. [ 5398] sv_referencedIwds ""
  2105. [ 5398] sv_rejoinTimeout "5"
  2106. [ 5398] sv_running "0"
  2107. [ 5398] sv_showAverageBPS "0"
  2108. [ 5398] sv_timeout "20"
  2109. [ 5398] sv_voiceQuality "3"
  2110. [ 5398] sv_zombietime "2"
  2111. [ 5398] sys_configSum "209012943"
  2112. [ 5398] sys_configureGHz "18.6482"
  2113. [ 5398] sys_cpuGHz "1.99551"
  2114. [ 5398] sys_cpuName "Intel(R) Core(TM) i7-2630QM CPU @ 2.00GHz"
  2115. [ 5398] sys_gpu "NVIDIA GeForce GT 540M "
  2116. [ 5398] sys_lockThreads "none"
  2117. [ 5398] sys_quitMigrateTime "15000"
  2118. [ 5398] sys_smp_allowed "1"
  2119. [ 5398] sys_SSE "1"
  2120. [ 5398] sys_sysMB "2048"
  2121. [ 5398] systemlink "0"
  2122. [ 5398] testClients_doAttack "1"
  2123. [ 5398] testClients_doCrouch "0"
  2124. [ 5398] testClients_doMove "1"
  2125. [ 5398] testClients_doReload "1"
  2126. [ 5398] testClients_watchKillcam "1"
  2127. [ 5398] thermal_playerModel ""
  2128. [ 5398] thermalBlurFactorNoScope "250"
  2129. [ 5398] thermalBlurFactorScope "250"
  2130. [ 5398] timescale "1"
  2131. [ 5398] tracer_debugDraw "0"
  2132. [ 5398] tracer_explosiveColor1 "1 0.75 0.75 0"
  2133. [ 5398] tracer_explosiveColor2 "1 0.75 0.75 1"
  2134. [ 5398] tracer_explosiveColor3 "1 0.75 0.75 1"
  2135. [ 5398] tracer_explosiveColor4 "1 0.75 0.75 1"
  2136. [ 5398] tracer_explosiveColor5 "1 0.75 0.75 1"
  2137. [ 5398] tracer_explosiveColor6 "1 0.75 0.75 0"
  2138. [ 5398] tracer_explosiveOverride "1"
  2139. [ 5398] tracer_explosiveWidth "15"
  2140. [ 5398] tracer_firstPersonMaxWidth "4"
  2141. [ 5398] tracer_stoppingPowerColor1 "0 0 0 0"
  2142. [ 5398] tracer_stoppingPowerColor2 "1 1 1 1"
  2143. [ 5398] tracer_stoppingPowerColor3 "1 0 0 1"
  2144. [ 5398] tracer_stoppingPowerColor4 "1 0 0 1"
  2145. [ 5398] tracer_stoppingPowerColor5 "1 1 0 1"
  2146. [ 5398] tracer_stoppingPowerColor6 "1 1 1 1"
  2147. [ 5398] tracer_stoppingPowerOverride "0"
  2148. [ 5398] tracer_stoppingPowerWidth "6"
  2149. [ 5398] tracer_thermalWidthMult "2"
  2150. [ 5398] turret_adsEnabled "1"
  2151. [ 5398] turret_adsFov "35"
  2152. [ 5398] turret_adsTime "250"
  2153. [ 5398] turret_fov "55"
  2154. [ 5398] ui_allow_controlschange "1"
  2155. [ 5398] ui_bigFont "0.4"
  2156. [ 5398] ui_borderLowLightScale "0.35"
  2157. [ 5398] ui_browserFriendlyfire "-1"
  2158. [ 5398] ui_browserKillcam "-1"
  2159. [ 5398] ui_browserMod "-1"
  2160. [ 5398] ui_browserShowDedicated "0"
  2161. [ 5398] ui_browserShowEmpty "1"
  2162. [ 5398] ui_browserShowFull "1"
  2163. [ 5398] ui_browserShowPassword "-1"
  2164. [ 5398] ui_browserShowPunkBuster "-1"
  2165. [ 5398] ui_browserShowPure "1"
  2166. [ 5398] ui_buildLocation "-30 20"
  2167. [ 5398] ui_currentFeederMapIndex "0"
  2168. [ 5398] ui_currentMap "0"
  2169. [ 5398] ui_drawCrosshair "1"
  2170. [ 5398] ui_extraBigFont "0.55"
  2171. [ 5398] ui_gametype "war"
  2172. [ 5398] ui_hud_hardcore "0"
  2173. [ 5398] ui_hud_obituaries "1"
  2174. [ 5398] ui_hud_showobjicons "1"
  2175. [ 5398] ui_joinGametype "0"
  2176. [ 5398] ui_mapname "mp_afghan"
  2177. [ 5398] ui_maxclients "18"
  2178. [ 5398] ui_mousePitch "0"
  2179. [ 5398] ui_netGametype "4"
  2180. [ 5398] ui_netGametypeName "war"
  2181. [ 5398] ui_netSource "1"
  2182. [ 5398] ui_serverStatusTimeOut "7000"
  2183. [ 5398] ui_showmap "1"
  2184. [ 5398] ui_smallFont "0.25"
  2185. [ 5398] upnp_maxAttempts "4"
  2186. [ 5398] useFastFile "1"
  2187. [ 5398] useMapPreloading "1"
  2188. [ 5398] useonlinestats "0"
  2189. [ 5398] useRelativeTeamColors "0"
  2190. [ 5398] useSvMapPreloading "1"
  2191. [ 5398] useTagFlashSilenced "1"
  2192. [ 5398] veh_boneControllerLodDist "2000"
  2193. [ 5398] vehAudio_inAirPitchDownLerp "1.2"
  2194. [ 5398] vehAudio_inAirPitchUpLerp "0.75"
  2195. [ 5398] vehAudio_spawnVolumeTime "2"
  2196. [ 5398] vehCam_angles "0 0 0"
  2197. [ 5398] vehCam_editMode "0"
  2198. [ 5398] vehCam_freeLook "0"
  2199. [ 5398] vehCam_offset "0 0 0"
  2200. [ 5398] vehCam_pitchClamp "45"
  2201. [ 5398] vehCam_pitchTurnRate "90"
  2202. [ 5398] vehCam_radius "0"
  2203. [ 5398] vehCam_speedInfluence "0"
  2204. [ 5398] vehCam_yawClamp "45"
  2205. [ 5398] vehCam_yawTurnRate "260"
  2206. [ 5398] vehCam_zOffsetMode "World"
  2207. [ 5398] version "IW4 MP 1.0 build 177 latest Thu Jan 14 2010 05:24:16PM win-x86"
  2208. [ 5398] vid_xpos "3"
  2209. [ 5398] vid_ypos "22"
  2210. [ 5398] viewModelDebugNotetracks "0"
  2211. [ 5398] viewModelHacks "1"
  2212. [ 5398] viewposNow "0 0 0"
  2213. [ 5398] voiceDebug "0"
  2214. [ 5398] voiceDegrade "0"
  2215. [ 5398] waypointDebugDraw "0"
  2216. [ 5398] waypointDistScaleRangeMax "3000"
  2217. [ 5398] waypointDistScaleRangeMin "1000"
  2218. [ 5398] waypointDistScaleSmallest "0.8"
  2219. [ 5398] waypointIconHeight "36"
  2220. [ 5398] waypointIconWidth "36"
  2221. [ 5398] waypointOffscreenCornerRadius "105"
  2222. [ 5398] waypointOffscreenDistanceThresholdAlpha "30"
  2223. [ 5398] waypointOffscreenPadBottom "30"
  2224. [ 5398] waypointOffscreenPadLeft "103"
  2225. [ 5398] waypointOffscreenPadRight "0"
  2226. [ 5398] waypointOffscreenPadTop "0"
  2227. [ 5398] waypointOffscreenPointerDistance "20"
  2228. [ 5398] waypointOffscreenPointerHeight "12"
  2229. [ 5398] waypointOffscreenPointerWidth "25"
  2230. [ 5398] waypointOffscreenRoundedCorners "1"
  2231. [ 5398] waypointOffscreenScaleLength "500"
  2232. [ 5398] waypointOffscreenScaleSmallest "1"
  2233. [ 5398] waypointPlayerOffsetCrouch "56"
  2234. [ 5398] waypointPlayerOffsetProne "30"
  2235. [ 5398] waypointPlayerOffsetStand "66"
  2236. [ 5398] waypointSplitscreenScale "1.8"
  2237. [ 5398] waypointTweakY "-17"
  2238. [ 5398] wideScreen "1"
  2239. [ 5398] winvoice_loopback "0"
  2240. [ 5398] winvoice_mic_mute "1"
  2241. [ 5398] winvoice_mic_reclevel "65535"
  2242. [ 5398] winvoice_mic_scaler "1"
  2243. [ 5398] winvoice_save_voice "0"
  2244. [ 5398] xblive_hostingprivateparty "0"
  2245. [ 5398] xblive_loggedin "0"
  2246. [ 5398] xblive_playEvenIfDown "0"
  2247. [ 5398] xblive_privatematch "0"
  2248. [ 5398] xblive_privatepartyclient "0"
  2249. [ 5398] xblive_rankedmatch "0"
  2250. [ 5399]
  2251. 1708 total dvars
  2252. 1708 dvar indexes
  2253. [ 5399] =============================== END DVAR DUMP =====================================
  2254. [ 5399] dvar set fs_cdpath D:\Modern Warfare 2
  2255. [ 5399] dvar set fs_basepath C:\Users\Luuk\AppData\Local\IW4M
  2256. [ 5399] dvar set ui_hud_hardcore 0
  2257. [ 5423] Waited 12 msec for asset 'ui_mp/menus.txt' of type 'menufile'.
  2258. [ 5427] Parsing menu file: ui_mp/main_text.menu
  2259. [ 5440] Parsing menu file: ui_mp/mods_menu.menu
  2260. [ 5473] Parsing menu file: ui_mp/pc_join_unranked.menu
  2261. [ 5487] Parsing menu file: ui_mp/filter_popmenu.menu
  2262. [ 5500] Huffman Took 1 Milliseconds
  2263. [ 5502] Menu load error: ui_mp/filter_popmenu.menu, line 23: expected integer but found tokenReplacement
  2264.  
  2265. [ 5512] Menu load error: ui_mp/filter_popmenu.menu, line 23: unknown menu keyword ;
  2266. [ 5584] Parsing menu file: ui_mp/popup_friends.menu
  2267. [ 5595] Menu load error: ui_mp/popup_friends.menu, line 26: expected integer but found tokenReplacement
  2268.  
  2269. [ 5597] Menu load error: ui_mp/popup_friends.menu, line 26: unknown menu keyword ;
  2270. [ 5600] dvar set ui_mousePitch 0
  2271. [ 5600] dvar set ui_netGametypeName war
  2272. [ 5666] dvar set cl_paused 0
  2273. [ 5671] Working directory: D:\Modern Warfare 2
  2274. [ 5708] [NP] Sending RPC message with ID 3.
  2275. [ 5710] [NP] Sending async RPC message with ID 3.
  2276. [ 5712] [NP] RPC_HandleMessage: type 1011
  2277. [ 5714] [NP] Dispatching RPC message with ID 0 and type 1011.
  2278. [ 5716] [NP] Dispatching RPC message to dispatch handler.
  2279. [ 5719] [NP] RPC_HandleMessage: type 1006
  2280. [ 5721] [NP] Dispatching RPC message with ID 0 and type 1006.
  2281. [ 5723] [NP] Dispatching RPC message to dispatch handler.
  2282. [ 5725] [NP] Sending RPC message with ID 4.
  2283. [ 5727] [NP] Sending async RPC message with ID 4.
  2284. [ 5729] Found no UPNP devices to query
  2285. [ 5742] dvar set ui_showEndOfGame 0
  2286. [ 5742] dvar set onlinegame 0
  2287. [ 5742] dvar set systemlink 0
  2288. [ 5746] Calling Party_StopParty() for partyId 0
  2289. [ 5746] Not uploading stats: stats not fetched (cont 0)
  2290. [ 5749] Clearing migration data
  2291. [ 5749] dvar set party_vetoButtonVisible 0
  2292. [ 5749] dvar set party_vetoPassed 0
  2293. [ 5749] dvar set party_host 0
  2294. [ 5749] dvar set onlinegameandhost 0
  2295. [ 5749] dvar set onlineunrankedgameandhost 0
  2296. [ 5749] dvar set party_hostname
  2297. [ 5749] dvar set party_lobbyPlayerCount
  2298. [ 5752] Clearing migration data
  2299. [ 5755] Calling Party_StopParty() for partyId 1
  2300. [ 5755] dvar set xblive_hostingprivateparty 0
  2301. [ 5755] dvar set xblive_privatepartyclient 0
  2302. [ 5758] Clearing migration data
  2303. [ 5758] dvar set party_vetoButtonVisible 0
  2304. [ 5758] dvar set party_vetoPassed 0
  2305. [ 5758] dvar set party_host 0
  2306. [ 5758] dvar set onlinegameandhost 0
  2307. [ 5758] dvar set onlineunrankedgameandhost 0
  2308. [ 5758] dvar set party_hostname
  2309. [ 5758] dvar set party_lobbyPlayerCount
  2310. [ 5758] dvar set party_partyPlayerCount
  2311. [ 5761] Clearing migration data
  2312. [ 6285] Waited 520 msec for asset 'mc_l_hsm_b0c0' of type 'techset'.
  2313. [ 8405] Waited 2118 msec for asset 'wc_l_hsm_b0c0' of type 'techset'.
  2314. [ 8412] [NP] RPC_HandleMessage: type 1203
  2315. [ 8414] [NP] Dispatching RPC message with ID 4 and type 1203.
  2316. [ 8418] [NP] Dispatching RPC message to async handler.
  2317. [ 8421] [NP] RPC_HandleMessage: type 1112
  2318. [ 8424] [NP] Dispatching RPC message with ID 3 and type 1112.
  2319. [ 8427] [NP] Dispatching RPC message to async handler.
  2320. [ 8430] [NP] GetUserFileCB for iw4.stat
  2321. [ 8433] No stats found, zeroing out stats buffer
  2322. [ 8437] execing mp/stats_init.cfg from fastfile
  2323. [ 8440] EXPRESION DEBUG 'Stats:Weapon none locked for class 0; resetting'
  2324. [ 8442] EXPRESION DEBUG 'Stats:Weapon none locked for class 0; resetting'
  2325. [ 8445] EXPRESION DEBUG 'Stats:Equipment specialty_null locked for class 0; resetting'
  2326. [ 8447] EXPRESION DEBUG 'Stats:Secondary offhand none locked for class 0; resetting'
  2327. [ 8449] EXPRESION DEBUG 'Stats:Perk specialty_null locked for class 0; resetting'
  2328. [ 8452] EXPRESION DEBUG 'Stats:Perk specialty_null locked for class 0; resetting'
  2329. [ 8454] EXPRESION DEBUG 'Stats:Perk specialty_null locked for class 0; resetting'
  2330. [ 8456] EXPRESION DEBUG 'Stats:Deathstreak specialty_null locked for class 0; resetting'
  2331. [ 8458] EXPRESION DEBUG 'Stats:Weapon none locked for class 1; resetting'
  2332. [ 8461] EXPRESION DEBUG 'Stats:Weapon none locked for class 1; resetting'
  2333. [ 8464] EXPRESION DEBUG 'Stats:Equipment specialty_null locked for class 1; resetting'
  2334. [ 8467] EXPRESION DEBUG 'Stats:Secondary offhand none locked for class 1; resetting'
  2335. [ 8471] EXPRESION DEBUG 'Stats:Perk specialty_null locked for class 1; resetting'
  2336. [ 8475] EXPRESION DEBUG 'Stats:Perk specialty_null locked for class 1; resetting'
  2337. [ 8479] EXPRESION DEBUG 'Stats:Perk specialty_null locked for class 1; resetting'
  2338. [ 8483] EXPRESION DEBUG 'Stats:Deathstreak specialty_null locked for class 1; resetting'
  2339. [ 8488] EXPRESION DEBUG 'Stats:Weapon none locked for class 2; resetting'
  2340. [ 8491] EXPRESION DEBUG 'Stats:Weapon none locked for class 2; resetting'
  2341. [ 8494] EXPRESION DEBUG 'Stats:Equipment specialty_null locked for class 2; resetting'
  2342. [ 8497] EXPRESION DEBUG 'Stats:Secondary offhand none locked for class 2; resetting'
  2343. [ 8501] EXPRESION DEBUG 'Stats:Perk specialty_null locked for class 2; resetting'
  2344. [ 8504] EXPRESION DEBUG 'Stats:Perk specialty_null locked for class 2; resetting'
  2345. [ 8508] EXPRESION DEBUG 'Stats:Perk specialty_null locked for class 2; resetting'
  2346. [ 8511] EXPRESION DEBUG 'Stats:Deathstreak specialty_null locked for class 2; resetting'
  2347. [ 8514] EXPRESION DEBUG 'Stats:Weapon none locked for class 3; resetting'
  2348. [ 8518] EXPRESION DEBUG 'Stats:Weapon none locked for class 3; resetting'
  2349. [ 8522] EXPRESION DEBUG 'Stats:Equipment specialty_null locked for class 3; resetting'
  2350. [ 8526] EXPRESION DEBUG 'Stats:Secondary offhand none locked for class 3; resetting'
  2351. [ 8529] EXPRESION DEBUG 'Stats:Perk specialty_null locked for class 3; resetting'
  2352. [ 8532] EXPRESION DEBUG 'Stats:Perk specialty_null locked for class 3; resetting'
  2353. [ 8534] EXPRESION DEBUG 'Stats:Perk specialty_null locked for class 3; resetting'
  2354. [ 8537] EXPRESION DEBUG 'Stats:Deathstreak specialty_null locked for class 3; resetting'
  2355. [ 8540] EXPRESION DEBUG 'Stats:Weapon none locked for class 4; resetting'
  2356. [ 8542] EXPRESION DEBUG 'Stats:Weapon none locked for class 4; resetting'
  2357. [ 8545] EXPRESION DEBUG 'Stats:Equipment specialty_null locked for class 4; resetting'
  2358. [ 8548] EXPRESION DEBUG 'Stats:Secondary offhand none locked for class 4; resetting'
  2359. [ 8550] EXPRESION DEBUG 'Stats:Perk specialty_null locked for class 4; resetting'
  2360. [ 8553] EXPRESION DEBUG 'Stats:Perk specialty_null locked for class 4; resetting'
  2361. [ 8556] EXPRESION DEBUG 'Stats:Perk specialty_null locked for class 4; resetting'
  2362. [ 8559] EXPRESION DEBUG 'Stats:Deathstreak specialty_null locked for class 4; resetting'
  2363. [ 8562] EXPRESION DEBUG 'Stats:Weapon none locked for class 5; resetting'
  2364. [ 8565] EXPRESION DEBUG 'Stats:Weapon none locked for class 5; resetting'
  2365. [ 8567] EXPRESION DEBUG 'Stats:Equipment specialty_null locked for class 5; resetting'
  2366. [ 8570] EXPRESION DEBUG 'Stats:Secondary offhand none locked for class 5; resetting'
  2367. [ 8573] EXPRESION DEBUG 'Stats:Perk specialty_null locked for class 5; resetting'
  2368. [ 8576] EXPRESION DEBUG 'Stats:Perk specialty_null locked for class 5; resetting'
  2369. [ 8578] EXPRESION DEBUG 'Stats:Perk specialty_null locked for class 5; resetting'
  2370. [ 8581] EXPRESION DEBUG 'Stats:Deathstreak specialty_null locked for class 5; resetting'
  2371. [ 8584] EXPRESION DEBUG 'Stats:Weapon none locked for class 6; resetting'
  2372. [ 8587] EXPRESION DEBUG 'Stats:Weapon none locked for class 6; resetting'
  2373. [ 8590] EXPRESION DEBUG 'Stats:Equipment specialty_null locked for class 6; resetting'
  2374. [ 8593] EXPRESION DEBUG 'Stats:Secondary offhand none locked for class 6; resetting'
  2375. [ 8595] EXPRESION DEBUG 'Stats:Perk specialty_null locked for class 6; resetting'
  2376. [ 8598] EXPRESION DEBUG 'Stats:Perk specialty_null locked for class 6; resetting'
  2377. [ 8601] EXPRESION DEBUG 'Stats:Perk specialty_null locked for class 6; resetting'
  2378. [ 8603] EXPRESION DEBUG 'Stats:Deathstreak specialty_null locked for class 6; resetting'
  2379. [ 8606] EXPRESION DEBUG 'Stats:Weapon none locked for class 7; resetting'
  2380. [ 8609] EXPRESION DEBUG 'Stats:Weapon none locked for class 7; resetting'
  2381. [ 8611] EXPRESION DEBUG 'Stats:Equipment specialty_null locked for class 7; resetting'
  2382. [ 8614] EXPRESION DEBUG 'Stats:Secondary offhand none locked for class 7; resetting'
  2383. [ 8617] EXPRESION DEBUG 'Stats:Perk specialty_null locked for class 7; resetting'
  2384. [ 8620] EXPRESION DEBUG 'Stats:Perk specialty_null locked for class 7; resetting'
  2385. [ 8623] EXPRESION DEBUG 'Stats:Perk specialty_null locked for class 7; resetting'
  2386. [ 8625] EXPRESION DEBUG 'Stats:Deathstreak specialty_null locked for class 7; resetting'
  2387. [ 8628] EXPRESION DEBUG 'Stats:Weapon none locked for class 8; resetting'
  2388. [ 8630] EXPRESION DEBUG 'Stats:Weapon none locked for class 8; resetting'
  2389. [ 8633] EXPRESION DEBUG 'Stats:Equipment specialty_null locked for class 8; resetting'
  2390. [ 8636] EXPRESION DEBUG 'Stats:Secondary offhand none locked for class 8; resetting'
  2391. [ 8639] EXPRESION DEBUG 'Stats:Perk specialty_null locked for class 8; resetting'
  2392. [ 8641] EXPRESION DEBUG 'Stats:Perk specialty_null locked for class 8; resetting'
  2393. [ 8644] EXPRESION DEBUG 'Stats:Perk specialty_null locked for class 8; resetting'
  2394. [ 8646] EXPRESION DEBUG 'Stats:Deathstreak specialty_null locked for class 8; resetting'
  2395. [ 8649] EXPRESION DEBUG 'Stats:Weapon none locked for class 9; resetting'
  2396. [ 8652] EXPRESION DEBUG 'Stats:Weapon none locked for class 9; resetting'
  2397. [ 8655] EXPRESION DEBUG 'Stats:Equipment specialty_null locked for class 9; resetting'
  2398. [ 8657] EXPRESION DEBUG 'Stats:Secondary offhand none locked for class 9; resetting'
  2399. [ 8660] EXPRESION DEBUG 'Stats:Perk specialty_null locked for class 9; resetting'
  2400. [ 8662] EXPRESION DEBUG 'Stats:Perk specialty_null locked for class 9; resetting'
  2401. [ 8665] EXPRESION DEBUG 'Stats:Perk specialty_null locked for class 9; resetting'
  2402. [ 8666] EXPRESION DEBUG 'Stats:Deathstreak specialty_null locked for class 9; resetting'
  2403. [ 10093] Profile: Setting option-menu dvars from controller #0's profile.
  2404. [ 10093] dvar set profileMenuOption_gamma 0.8
  2405. [ 10093] dvar set profileMenuOption_blacklevel 0
  2406. [ 10093] dvar set profileMenuOption_volume 0.8
  2407. [ 10093] dvar set profileMenuOption_safeAreaHorz 1
  2408. [ 10093] dvar set profileMenuOption_safeAreaVert 1
  2409. [ 10093] dvar set safeArea_horizontal 1
  2410. [ 10093] dvar set safeArea_vertical 1
  2411. [ 10093] dvar set safeArea_adjusted_horizontal 1
  2412. [ 10093] dvar set safeArea_adjusted_vertical 1
  2413. [ 10093] dvar set safeArea_horizontal 0.85
  2414. [ 10093] dvar set safeArea_vertical 0.85
  2415. [ 10093] dvar set safeArea_adjusted_horizontal 1
  2416. [ 10093] dvar set safeArea_adjusted_vertical 1
  2417. [ 10094] Profile: Setting option-menu dvars from controller #0's profile.
  2418. [ 10094] dvar set profileMenuOption_gamma 0.8
  2419. [ 10094] dvar set profileMenuOption_blacklevel 0
  2420. [ 10094] dvar set profileMenuOption_volume 0.8
  2421. [ 10094] dvar set profileMenuOption_safeAreaHorz 1
  2422. [ 10094] dvar set profileMenuOption_safeAreaVert 1
  2423. [ 10094] dvar set safeArea_horizontal 1
  2424. [ 10094] dvar set safeArea_vertical 1
  2425. [ 10094] dvar set safeArea_adjusted_horizontal 1
  2426. [ 10094] dvar set safeArea_adjusted_vertical 1
  2427. [ 10094] dvar set safeArea_horizontal 0.85
  2428. [ 10094] dvar set safeArea_vertical 0.85
  2429. [ 10094] dvar set safeArea_adjusted_horizontal 1
  2430. [ 10094] dvar set safeArea_adjusted_vertical 1
  2431. [ 10100] execing options_graphics.cfg from fastfile
  2432. [ 10101] dvar 'sc_enable' doesn't exist
  2433. [ 12142] ========= autoconfigure
  2434. [ 12143] configure_mp.csv: using CPU configuration 8 GHz 1024 MB
  2435. [ 12145] execing configure_mp.cfg from fastfile
  2436. [ 12145] dvar set r_aspectRatio auto
  2437. [ 12145] dvar set r_gamma 0.8
  2438. [ 12145] dvar set r_picmip_manual 0
  2439. [ 12145] dvar set r_vsync 0
  2440. [ 12145] dvar set r_texFilterAnisoMin 1
  2441. [ 12145] dvar set r_texFilterAnisoMax 4
  2442. [ 12145] dvar set r_texFilterMipBias 0
  2443. [ 12145] dvar set r_texFilterMipMode Unchanged
  2444. [ 12145] dvar set r_multiGpu 0
  2445. [ 12145] dvar set ai_corpseCount 16
  2446. [ 12145] dvar set ragdoll_enable 1
  2447. [ 12145] dvar set fx_marks 1
  2448. [ 12145] dvar set r_lodScaleSkinned 1
  2449. [ 12145] dvar set r_lodBiasSkinned 0
  2450. [ 12145] dvar set r_lodScaleRigid 1
  2451. [ 12145] dvar set r_lodBiasRigid 0
  2452. [ 12145] dvar set r_drawWater 1
  2453. [ 12145] dvar set snd_khz 44
  2454. [ 12145] dvar set snd_enableEq 1
  2455. [ 12145] dvar set ragdoll_max_simulating 16
  2456. [ 12145] dvar set r_fastSkin 0
  2457. [ 12146] configure_mp.csv: using GPU configuration "GeForce"
  2458. [ 12146] dvar set r_rendererPreference Default
  2459. [ 12146] dvar set r_mode 1024x768
  2460. [ 12146] dvar set sm_enable 1
  2461. [ 12146] dvar set sm_sunShadowScaleLocked 1
  2462. [ 12146] dvar set r_zFeather 1
  2463. [ 12146] dvar set cg_laserlight 1
  2464. [ 12146] dvar set r_glow_allowed 1
  2465. [ 12146] dvar set r_distortion 1
  2466. [ 12146] dvar set r_aaSamples 2
  2467. [ 12146] dvar set r_specular 1
  2468. [ 12146] dvar set r_dof_enable 1
  2469. [ 12146] dvar set r_altModelLightingUpdate 1
  2470. [ 12146] dvar set r_dlightLimit 4
  2471. [ 12146] dvar set sys_configureGHz 18.6482
  2472. [ 12146] dvar set sys_sysMB 2048
  2473. [ 12146] dvar set sys_gpu NVIDIA GeForce GT 540M
  2474. [ 12146] dvar set sys_configSum 209012943
  2475. [ 12269] Video memory for device: 1999 MB.
  2476. [ 12271] Rounded video memory size: 1024 MB.
  2477. [ 12273] Available DirectX texture memory: 3936 MB.
  2478. [ 12274] DirectX reports 1024 MB of video memory and 3936 MB of available texture memory.
  2479. [ 12276] Using video memory size to cap used texture memory at 1008 MB.
  2480. [ 12278] Using previously reported texture memory size of 1008 MB.
  2481. [ 12279] Using reported available texture memory: 1008 MB.
  2482. [ 12281] Texture detail is set automatically.
  2483. [ 12281] dvar set r_picmip 0
  2484. [ 12281] dvar set r_picmip_bump 0
  2485. [ 12281] dvar set r_picmip_spec 0
  2486. [ 12283] Using picmip 0 on most textures, 0 on normal maps, and 0 on specular maps
  2487. [ 13933] dvar set ui_r_mode 3
  2488. [ 15101] dvar set safeArea_horizontal 1
  2489. [ 15101] dvar set safeArea_vertical 1
  2490. [ 15101] dvar set safeArea_adjusted_horizontal 1
  2491. [ 15101] dvar set safeArea_adjusted_vertical 1
  2492. [ 15101] dvar set safeArea_horizontal 0.85
  2493. [ 15101] dvar set safeArea_vertical 0.85
  2494. [ 15101] dvar set safeArea_adjusted_horizontal 1
  2495. [ 15101] dvar set safeArea_adjusted_vertical 1
  2496. [ 15101] dvar set safeArea_horizontal 1
  2497. [ 15101] dvar set safeArea_vertical 1
  2498. [ 15101] dvar set safeArea_adjusted_horizontal 1
  2499. [ 15101] dvar set safeArea_adjusted_vertical 1
  2500. [ 15101] dvar set safeArea_horizontal 0.85
  2501. [ 15101] dvar set safeArea_vertical 0.85
  2502. [ 15101] dvar set safeArea_adjusted_horizontal 1
  2503. [ 15101] dvar set safeArea_adjusted_vertical 1
  2504. [ 15104] dvar set r_lodScaleSkinned 1
  2505. [ 15104] dvar set r_lodBiasSkinned 0
  2506. [ 15104] dvar set r_lodBiasRigid 0
  2507. [ 15800] execing options_graphics_set.cfg from fastfile
  2508. [ 15800] dvar set r_mode 1280x600
  2509. [ 15802] r_mode will be changed upon restarting.
  2510. [ 15802] dvar set r_fullscreen 1
  2511. [ 15802] dvar set r_picmip 0
  2512. [ 15802] dvar set r_picmip_bump 0
  2513. [ 15802] dvar set r_picmip_spec 0
  2514. [ 15804] dvar 'ui_r_texturemode' doesn't exist
  2515. [ 15807] dvar 'ui_r_texturebits' doesn't exist
  2516. [ 15807] dvar set r_aspectRatio auto
  2517. [ 15807] dvar set r_rendererPreference Default
  2518. [ 15807] dvar set r_picmip_manual 0
  2519. [ 15807] dvar set r_vsync 0
  2520. [ 15807] dvar set r_aaSamples 2
  2521. [ 15809] dvar 'ui_sc_enable' doesn't exist
  2522. [ 15809] dvar set r_displayRefresh 60 Hz
  2523. [ 15811] dvar 'ui_snd_khz' doesn't exist
  2524. [ 15813] dvar 'ui_OutputConfig' doesn't exist
  2525. [ 15815] dvar 'ui_snd_enableEq' doesn't exist
  2526. [ 16025] dvar set snd_khz 44
  2527. [ 16025] dvar set snd_outputConfiguration Windows default
  2528. [ 16031] Attempting 44 kHz 16 bit [Windows default] sound
  2529. [ 16184]
  2530. ------- sound system initialization -------
  2531. [ 16184] dvar set snd_slaveFadeTime 500
  2532. [ 16184] dvar set snd_enable2D 1
  2533. [ 16184] dvar set snd_enable3D 1
  2534. [ 16184] dvar set snd_enableStream 1
  2535. [ 16184] dvar set snd_enableReverb 1
  2536. [ 16184] dvar set snd_draw3D Off
  2537. [ 16184] dvar set snd_levelFadeTime 250
  2538. [ 16187] ------- sound system successfully initialized -------
  2539. [ 21769] ERROR: image 'images/preview_mp_compact.iwi' is missing
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