Advertisement
Guest User

Untitled

a guest
Oct 29th, 2016
852
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 3.45 KB | None | 0 0
  1. #pragma region OFFSET
  2.  
  3. #define CSGO_VERSION XorStr("1.35.5.1")
  4. #define CSGO_CLIENT_VERSION 370
  5.  
  6. #define m_vecOrigin 0x134
  7. #define m_hMyWeapons 0x2DE8
  8. #define m_hViewModel 0x32FC
  9. #define m_fEffects 0xEC
  10. #define m_iTeamNum 0xF0
  11. #define m_angEyeAngles 0xA9FC
  12. #define m_iHealth 0xFC
  13. #define m_ArmorValue 0xA9F8
  14. #define m_iShotsFired 0xA2C0
  15. #define m_iCrossHairID 0xAA64
  16. #define m_lifeState 0x25B
  17. #define m_fFlags 0x100
  18. #define m_vecViewOffset 0x104
  19. #define m_aimPunchAngle 0x301C
  20. #define m_hActiveWeapon 0x2EE8
  21. #define m_iFOVStart 0x31D8
  22. #define m_MoveType 0x258
  23. #define m_iClip1 0x3204
  24. #define m_iItemDefinitionIndex 0x2F88
  25. #define m_nFallbackPaintKit 0x3170
  26. #define m_flFallbackWear 0x3178
  27. #define m_iItemIDHigh 0x2FA0
  28. #define m_OriginalOwnerXuidHigh 0x316C
  29. #define m_OriginalOwnerXuidLow 0x3168
  30. #define m_iAccountID 0x2FA8
  31. #define m_iEntityQuality 0x2F8C
  32. #define m_nModelIndex 0x0254
  33. #define m_hOwner 0x31D0
  34. #define m_hWeapon 0x29B8
  35. #define m_hOwnerEntity 0x148
  36. #define m_AttributeManager 0x2D70
  37. #define m_Item 0x2DB0
  38.  
  39. #define m_nTickBase 0x3424
  40. #define m_flNextPrimaryAttack 0x31D8
  41.  
  42. #define m_dwGlowObject 0x04FC8B04
  43. #define m_iGlowIndex 0xA320
  44.  
  45. #define CSPlayerResource 0x02EEF12C
  46. #define m_iCompetitiveRanking 0x1A44
  47.  
  48. #pragma endregion
  49.  
  50. #pragma region SDK
  51.  
  52. class IVEngineClient;
  53. class IBaseClientDLL;
  54. class IEngineSound;
  55. class ISurface;
  56. class IPanel;
  57. class IPlayerInfoManager;
  58. class CGlobalVarsBase;
  59. class IClientMode;
  60. class IClientEntity;
  61. class IClientEntityList;
  62. class IVModelInfoClient;
  63. class IGameEventManager2;
  64. class IModelRender;
  65. class IRenderView;
  66. class IMaterialSystem;
  67.  
  68. extern IVEngineClient* g_pEngine;
  69. extern IBaseClientDLL* g_pClient;
  70. extern IEngineSound* g_pSound;
  71. extern ISurface* g_pSurface;
  72. extern IPanel* g_pPanel;
  73. extern IPlayerInfoManager* g_pPlayerInfoManager;
  74. extern CGlobalVarsBase* g_pGlobalVarsBase;
  75. extern IClientMode* g_pClientMode;
  76. extern IClientEntityList* g_pClientEntList;
  77. extern IVModelInfoClient* g_pModelInfo;
  78. extern IGameEventManager2* g_pGameEventMgr;
  79. extern IModelRender* g_pModelRender;
  80. extern IRenderView* g_pRenderView;
  81. extern IMaterialSystem* g_pMaterialSystem;
  82. extern CInput* g_pInput;
  83.  
  84. #define VirtualFn( cast ) typedef cast( __thiscall* OriginalFn )
  85.  
  86. #pragma endregion
  87.  
  88. #pragma region Defines
  89.  
  90. #define RandomInt(nMin, nMax) (rand() % (nMax - nMin + 1) + nMin);
  91.  
  92. struct GlowObjectDefinition_t
  93. {
  94. IClientEntity* pEntity;
  95. float r;
  96. float g;
  97. float b;
  98. float a;
  99. uint8_t unk1[16];
  100. bool m_bRenderWhenOccluded;
  101. bool m_bRenderWhenUnoccluded;
  102. bool m_bFullBloom;
  103. uint8_t unk2[14];
  104. };
  105.  
  106. #pragma endregion
  107.  
  108. #pragma region Interface
  109.  
  110. #define VENGINE_CLIENT_INTERFACE_VERSION "VEngineClient014"
  111. #define CLIENT_DLL_INTERFACE_VERSION "VClient018"
  112. #define VCLIENTENTITYLIST_INTERFACE_VERSION "VClientEntityList003"
  113. #define VGUI_SURFACE_INTERFACE_VERSION "VGUI_Surface031"
  114. #define VGUI_PANEL_INTERFACE_VERSION "VGUI_Panel009"
  115. #define INTERFACEVERSION_PLAYERINFOMANAGER "PlayerInfoManager002"
  116. #define IENGINESOUND_CLIENT_INTERFACE_VERSION "IEngineSoundClient003"
  117. #define VMODELINFO_CLIENT_INTERACE_VERSION "VModelInfoClient004"
  118. #define GAMEEVENTMANAGER_INTERFACE_VERSION "GAMEEVENTSMANAGER002"
  119. #define VENGINE_HUDMODEL_INTERFACE_VERSION "VEngineModel016"
  120. #define VENGINE_RENDERVIEW_INTERFACE_VERSION "VEngineRenderView014"
  121. #define MATERIAL_SYSTEM_INTERFACE_VERSION "VMaterialSystem080"
  122. #define CREATEINTERFACE_PROCNAME "CreateInterface"
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement