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- 1>------ Erstellen gestartet: Projekt: Rich, Konfiguration: Development_Editor x64 ------
- 1> Creating makefile for RichEditor (no existing makefile)
- 1> Performing full C++ include scan (no include cache file)
- 1> Parsing headers for RichEditor
- 1> Running UnrealHeaderTool "C:\Users\Johnny\Documents\Unreal Projects\Rich\Rich.uproject" "C:\Users\Johnny\Documents\Unreal Projects\Rich\Intermediate\Build\Win64\RichEditor\Development\UnrealHeaderTool.manifest" -LogCmds="loginit warning, logexit warning, logdatabase error" -Unattended -WarningsAsErrors -installed
- 1> Reflection code generated for RichEditor in 3,1542211 seconds
- 1> Performing 12 actions (4 in parallel)
- 1> [2/12] Resource PCLaunch.rc
- 1> [3/12] Resource ModuleVersionResource.rc.inl
- 1> PCH.Rich.h.cpp
- 1> LuaSyntaxHighlighter.cpp
- 1> Rich.cpp
- 1> RichEdit.cpp
- 1> RichEditableTextBox.cpp
- 1>C:\Users\Johnny\Documents\Unreal Projects\Rich\Source\Rich\Private\LuaSyntaxHighlighter.cpp(280): warning C4996: 'FTextLayout::AddLine': Please use the version of AddLine that takes an FNewLineData parameter. Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile.
- 1> d:\_unreal engine 4\unreal engine\4.11\engine\source\runtime\slate\public\framework\text\TextLayout.h(381): note: see declaration of 'FTextLayout::AddLine'
- 1> STerminalBox.cpp
- 1> STerminalText.cpp
- 1> Terminal.cpp
- 1> Rich.generated.cpp
- 1> [12/12] Link UE4Editor-Rich.dll
- 1> Creating library C:\Users\Johnny\Documents\Unreal Projects\Rich\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor-Rich.lib and object C:\Users\Johnny\Documents\Unreal Projects\Rich\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor-Rich.exp
- 1> -------- End Detailed Actions Stats -----------------------------------------------------------
- 1> Total build time: 55,13 seconds
- ========== Erstellen: 1 erfolgreich, 0 fehlerhaft, 0 aktuell, 0 übersprungen ==========
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