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- Swords
- Name Type ( ) Rng Wt Mt Hit CR Uses
- Iron Sword Slsh (E) 1 5 5 90 0 45
- Devil's Sword Slsh (E) 1 13 16 75 0 20
- There is a (31-Luck) chance damage will be done to the wielder on the hit instead.
- Steel Sword Slsh (D) 1 10 8 75 0 30
- Scimitar Slsh (D) 1 8 7 70 15 25
- Shamshir Slsh (D) 1 5 7 80 20 40
- Unique Weapon to Myrmidons and their promotions
- Killing Edge Slsh (C) 1 7 9 75 25 20
- Cutlass Slsh (C) 1 9 8 80 10 25
- Effective against characters with Armoured
- Brave Sword Slsh (B) 1 12 9 75 0 30
- Doubles number of attacks made.
- Katana Slsh (B) 1 9 8 70 30 20
- Rune Sabre Slsh (A) 1-2 11 12 65 0 25
- DMG based off MAG. Acts as Dark Magic and Sword. Damage heals HP.
- Silver Sword Slsh (A) 1 10 12 80 0 20
- Tsuragi Slsh (S) 1 15 14 85 15 15
- Wo Dao Slsh (S) 1 8 9 70 50 15
- Name Type ( ) Rng Wt Mt Hit CR Uses
- Slim Sword Thru (E) 1 2 4 100 10 35
- Iron Rapier Thru (E) 1 5 7 95 10 40
- Steel Rapier Thru (D) 1 11 9 85 5 30
- Long Sword Thru (D) 1 11 6 85 0 20
- Effective against characters with Horseback
- Estoc Thru (D) 1 6 7 100 10 40
- Effective against characters with Armoured and Horseback.
- Killer Rapier Thru (C) 1 7 9 75 20 20
- Wyrmslayer Thru (C) 1 5 8 75 0 30
- Effective against characters with Wyvern.
- Wind Sword Thru (B) 1-2 9 10 70 0 25
- DMG based off MAG stat. Acts as Wind Magic and Sword.
- Lunar Rapier Thru (B) 1 11 9 75 5 20
- Effective against characters with Armoured.
- Silver Rapier Thru (A) 1 12 12 70 5 20
- Effective against characters with Armoured.
- Colichmarde Thru (A) 1 13 14 60 0 20
- Effective against characters with Horseback.
- Winged Rapier Thru (S) 1 13 13 70 5 15
- Effective against characters with Pegasus.
- Jian Thru (S) 1 10 10 90 35 15
- Name Type ( ) Rng Wt Mt Hit CR Uses
- Iron Blade Crsh (E) 1 12 9 70 0 45
- Wooden Sword Crsh (E) 1 8 6 100 0 50
- Steel Blade Crsh (D) 1 14 11 65 0 30
- Armour Slayer Crsh (D) 1 11 8 80 0 20
- Effective against characters with Armoured.
- Regal Sword Crsh (D) 1 10 7 95 10 40
- Effective against characters with Armoured and Horseback. Unique Weapon to Mercenaries and their
- promotions.
- Earth Sword Crsh (D) 1-2 12 9 80 0 40
- Heals HP based on DMG. Unique Weapon to Troubadours and their promotions, and can be equipped no
- matter the troubadour's weapon ranks.
- Lancereaver Crsh (C) 1 9 9 75 5 20
- Reverses weapon triangle.
- Light Brand Crsh (C) 1-2 9 9 70 0 25
- DMG based off MAG stat. Acts as Light Magic and Sword.
- Broadsword Crsh (B) 1 15 12 70 5 25
- Mage Masher Crsh (B) 1 10 9 75 0 20
- Effective against characters with Levitation.
- Silver Blade Crsh (A) 1 13 14 60 0 20
- Claymore Crsh (A) 1-2 14 13 55 0 20
- Flamberge Crsh (S) 1 19 16 70 0 15
- Zweihander Crsh (S) 1 20 18 75 0 15
- Name Type ( ) Rng Wt Mt Hit CR Uses
- Iron Dagger Side (E) 1 4 4 100 0 45
- Iron Knife Side (E) 1-2 4 3 90 0 45
- Poison Dagger Side (D) 1 6 6 85 0 40
- Inflicts Poison.
- Parrying Knife Side (D) 1 5 5 90 5 30
- Gains a Weapon Triangle bonus against Swords.
- Bolo Knife Side (D) 1-2 6 8 80 0 40
- Inflicts Poison. Unique Weapon to Thieves and their promotions.
- Jambiya Dagger Side (D) 1 8 9 80 15 40
- Unique Weapon to Thieves and their promotions.
- Switchblade Side (C) 1 7 8 75 5 30
- Adds +2 to Attack Speed, but not to Evasion.
- Steel Knife Side (C) 1-2 6 6 80 0 30
- Sword Breaker Side (B) 1 9 8 70 0 20
- Gains a Weapon Triangle bonus against Swords. Effective against Sword wielders.
- Venom Dagger Side (B) 1 8 10 75 5 25
- Inflicts Poison.
- Silver Knife Side (A) 1-2 9 9 85 0 20
- Butterfly Knife Side (A) 1 8 8 70 15 20
- Adds +2 to Attack Speed, but not to Evasion.
- Death Dealer Side (S) 1 12 14 60 5 15
- Inflicts Poison.
- The World Knife Side (S) 1-2 10 10 70 5 15
- Adds +2 to Attack Speed. Factor this into Evasion.
- Hidden Blade Side (S) 1 8 6 90 50 15
- Unique weapon to Thieves and their promotions.
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