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- Logfile is located at: C:/Users/***/Documents/My Games/Offworld/Logs/output.txt
- -------------------------------------- Device Properties ---------------------------------
- Unity Version: 5.2.2p2
- Unity Platform: WindowsPlayer
- DeviceName: ******
- DeviceType: Desktop
- ProcessorType: Intel(R) Core(TM) i5-4200M CPU @ 2.50GHz
- OperatingSystem: Windows 10 (10.0.0) 64bit
- ProcessorCount: 4
- SystemMemorySize: 8105MB
- GraphicsDeviceName: Intel(R) HD Graphics 4600
- GraphicsDeviceVendor: Intel
- GraphicsDeviceVersion: Direct3D 11.0 [level 11.0]
- GraphicsMemorySize: 128MB
- GraphicsShaderLevel: 50
- SupportsShadows: True
- ------------------------------------------------------------------------------------------
- [App] Offworld Version: 0.9.9981
- [App] AppMain::Start()
- [OptionsSave] Loading: C:/Users/***/Documents/My Games/Offworld/GraphicsOptionsSave.xml and C:/Users/***/Documents/My Games/Offworld/SteamCloud/GameOptionsSave.xml
- [OptionsSave] Saving: C:/Users/***/Documents/My Games/Offworld/GraphicsOptionsSave.xml and C:/Users/***/Documents/My Games/Offworld/SteamCloud/GameOptionsSave.xml
- Initializing Tachyon with version number:0.9.9981
- [App] AppMain Started...
- [Coherent UI] (Info) Initializing Coherent UI ver. 2.5.7.0
- Coherent UI system initialized..
- [Coherent UI] (Info) PID: 5192 | 7492 20:18:46.439969 Staring Coherent UI Host ver. 2.5.7.0
- [Coherent UI] (Info) PID: 5192 | 7492 20:18:46.439969 Detected OS: Windows NT 6.2
- [Coherent UI] (Info) PID: 5192 | 7492 20:18:46.484508 [5192:7492:INFO:UIContentClient.cpp(74)] GPU info collected in host process:
- [Coherent UI] (Info) PID: 5192 | 7492 20:18:46.484508 [5192:7492:INFO:UIContentClient.cpp(79)] Main GPU vendor 32902 device 1046
- [Coherent UI] (Info) PID: 5192 | 7492 20:18:46.484508 [5192:7492:INFO:UIContentClient.cpp(99)] GPU driver Intel Corporation 10.18.15.4256 from 7-17-2015
- [Coherent UI] (Info) Coherent UI context initialized successfully
- [Coherent UI] (Warning) PID: 5192 | 7492 20:18:46.530066 Requesting resource read for file:///C:/Users/***/AppData/LocalLow/MohawkGames/Offworld Trading Company/cookies.dat with internal id 0 reported FAIL
- [Tachyon.NET] Requesting Tachyon Authentication.
- [Coherent UI] (Info) View created successfully with id 0
- [Coherent UI] (Info) PID: 5192 | 7492 20:18:46.795060 Navigating view 0 to coui://uiresources/MarsGameUI/tutorial.html
- [Coherent UI] (Info) PID: 5192 | 3480 20:18:46.832609 [5500:5752:INFO:renderer_main.cc(215)] Running without renderer sandbox
- [Tachyon.NET] Tachyon Authentication callback received.
- [Tachyon.NET] Authentication success.
- [Tachyon.NET] Tachyon report response received.
- [Tachyon.NET] Report transmit response success.
- [Tachyon.NET] Tachyon leader my standings response.
- [Tachyon.NET] Tachyon leader my standings response.
- [Tachyon.NET] Tachyon leader friends standing response.
- [Tachyon.NET] Tachyon top player standing response.
- [Tachyon.NET] Tachyon Persona request response received.
- [Tachyon.NET] Adding Steam ID to dictionary.
- [Tachyon.NET] Tachyon Persona request response received.
- [Tachyon.NET] Adding Steam ID to dictionary.
- [Tachyon.NET] Tachyon Persona request response received.
- [Tachyon.NET] Adding Steam ID to dictionary.
- [Tachyon.NET] Tachyon Persona request response received.
- [Tachyon.NET] Adding Steam ID to dictionary.
- [Tachyon.NET] Tachyon Persona request response received.
- [Tachyon.NET] Adding Steam ID to dictionary.
- [Tachyon.NET] Tachyon Persona request response received.
- [Tachyon.NET] Tachyon Persona request response received.
- [Tachyon.NET] Adding Steam ID to dictionary.
- [Tachyon.NET] Tachyon Persona request response received.
- [Tachyon.NET] Tachyon Persona request response received.
- [Tachyon.NET] Tachyon Persona request response received.
- [Tachyon.NET] Adding Steam ID to dictionary.
- [Tachyon.NET] Tachyon Persona request response received.
- [Tachyon.NET] Adding Steam ID to dictionary.
- [Tachyon.NET] Tachyon Persona request response received.
- [Tachyon.NET] Adding Steam ID to dictionary.
- [Tachyon.NET] Tachyon Persona request response received.
- [Tachyon.NET] Adding Steam ID to dictionary.
- [Tachyon.NET] Tachyon Persona request response received.
- [Tachyon.NET] Tachyon Persona request response received.
- [Tachyon.NET] Adding Steam ID to dictionary.
- [Tachyon.NET] Tachyon Persona request response received.
- [Tachyon.NET] Tachyon Persona request response received.
- [Tachyon.NET] Tachyon Persona request response received.
- [Tachyon.NET] Tachyon Persona request response received.
- [Tachyon.NET] Adding Steam ID to dictionary.
- [Tachyon.NET] Tachyon Persona request response received.
- [Tachyon.NET] Adding Steam ID to dictionary.
- [Tachyon.NET] Tachyon Match response.
- [Tachyon.NET] Tachyon Match response.
- Accepting match
- [Tachyon.NET] Tachyon Match response.
- Tachyon Match found
- Is client
- Player count: 2
- Player #1 Name: Cubit32
- Player #2 Name: Blues
- [Tachyon.NET] Tachyon Match response.
- Tachyon Match Ready
- Client Player #1 Name: Cubit32
- Client Player #2 Name: Blues
- Connected to server
- [App] AppMain::LoadMainGameScene
- [Coherent UI] (Info) Removing view 0
- [App] AppMain::Start()
- [App] AppMain::OnDestroy()
- [UI] HUDDirector::Awake
- [UI] HUDDirector::Start
- Setting Steam achievement: STARTED_A_QUICK_MATCH
- [UI] HUDDirector::OnGameBegin
- Stats successfully saved to Steam
- [UI] HUDDirector::DoFirstUpdate
- [UI] HUDDirector::SetupGameCamera
- Tell Tachyon that we lost
- Tell Tachyon that we lost
- [Tachyon.NET] Tachyon report response received.
- [Tachyon.NET] Report transmit response success.
- ------------------- Error ----------------------------
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- System.Collections.Generic.List`1[System.Int32].get_Item (Int32 index)
- Offworld.GameCore.GameClient.resourceOutput (Offworld.GameCore.GameClient pGame, Offworld.GameCore.Infos pInfos, System.Collections.Generic.List`1 gameOptions, HandicapType eHandicap, Boolean bCampaign, Int32 iBuildingClassLevel, BuildingType eBuilding, ResourceType eResource, Offworld.GameCore.TileClient pTile, PlayerType ePlayer, Int32 iConnections, Boolean bIgnoreTemp)
- Offworld.GameCore.GameClient.resourceOutput (BuildingType eBuilding, ResourceType eResource, Offworld.GameCore.TileClient pTile, PlayerType ePlayer, Int32 iConnections, Boolean bIgnoreTemp)
- TileRenderer.GetBuildingAnimRate (Offworld.GameCore.BuildingClient building, BuildingType eBuilding)
- TileRenderer.UpdateBuilding (Boolean forceUpdate)
- TileRenderer.DoUpdate ()
- TileRenderer.UpdateList (System.Collections.Generic.List`1 postUpdateTiles)
- TileRenderer.PostUpdate (System.Collections.Generic.List`1 postUpdateTiles)
- GameRenderer.UpdateTiles ()
- GameRenderer.Update ()
- AppMain.Update ()
- ------------------------------------------------------
- ------------------- Error ----------------------------
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- System.Collections.Generic.List`1[System.Int32].get_Item (Int32 index)
- Offworld.GameCore.GameClient.resourceOutput (Offworld.GameCore.GameClient pGame, Offworld.GameCore.Infos pInfos, System.Collections.Generic.List`1 gameOptions, HandicapType eHandicap, Boolean bCampaign, Int32 iBuildingClassLevel, BuildingType eBuilding, ResourceType eResource, Offworld.GameCore.TileClient pTile, PlayerType ePlayer, Int32 iConnections, Boolean bIgnoreTemp)
- Offworld.GameCore.GameClient.resourceOutput (BuildingType eBuilding, ResourceType eResource, Offworld.GameCore.TileClient pTile, PlayerType ePlayer, Int32 iConnections, Boolean bIgnoreTemp)
- TileRenderer.GetBuildingAnimRate (Offworld.GameCore.BuildingClient building, BuildingType eBuilding)
- TileRenderer.UpdateBuilding (Boolean forceUpdate)
- TileRenderer.DoUpdate ()
- TileRenderer.UpdateList (System.Collections.Generic.List`1 postUpdateTiles)
- TileRenderer.PostUpdate (System.Collections.Generic.List`1 postUpdateTiles)
- GameRenderer.UpdateTiles ()
- GameRenderer.Update ()
- AppMain.Update ()
- ------------------------------------------------------
- ------------------- Error ----------------------------
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- System.Collections.Generic.List`1[System.Int32].get_Item (Int32 index)
- Offworld.GameCore.GameClient.resourceOutput (Offworld.GameCore.GameClient pGame, Offworld.GameCore.Infos pInfos, System.Collections.Generic.List`1 gameOptions, HandicapType eHandicap, Boolean bCampaign, Int32 iBuildingClassLevel, BuildingType eBuilding, ResourceType eResource, Offworld.GameCore.TileClient pTile, PlayerType ePlayer, Int32 iConnections, Boolean bIgnoreTemp)
- Offworld.GameCore.GameClient.resourceOutput (BuildingType eBuilding, ResourceType eResource, Offworld.GameCore.TileClient pTile, PlayerType ePlayer, Int32 iConnections, Boolean bIgnoreTemp)
- TileRenderer.GetBuildingAnimRate (Offworld.GameCore.BuildingClient building, BuildingType eBuilding)
- TileRenderer.UpdateBuilding (Boolean forceUpdate)
- TileRenderer.DoUpdate ()
- TileRenderer.UpdateList (System.Collections.Generic.List`1 postUpdateTiles)
- TileRenderer.PostUpdate (System.Collections.Generic.List`1 postUpdateTiles)
- GameRenderer.UpdateTiles ()
- GameRenderer.Update ()
- AppMain.Update ()
- ------------------------------------------------------
- ------------------- Error ----------------------------
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- System.Collections.Generic.List`1[System.Int32].get_Item (Int32 index)
- Offworld.GameCore.GameClient.resourceOutput (Offworld.GameCore.GameClient pGame, Offworld.GameCore.Infos pInfos, System.Collections.Generic.List`1 gameOptions, HandicapType eHandicap, Boolean bCampaign, Int32 iBuildingClassLevel, BuildingType eBuilding, ResourceType eResource, Offworld.GameCore.TileClient pTile, PlayerType ePlayer, Int32 iConnections, Boolean bIgnoreTemp)
- Offworld.GameCore.GameClient.resourceOutput (BuildingType eBuilding, ResourceType eResource, Offworld.GameCore.TileClient pTile, PlayerType ePlayer, Int32 iConnections, Boolean bIgnoreTemp)
- TileRenderer.GetBuildingAnimRate (Offworld.GameCore.BuildingClient building, BuildingType eBuilding)
- TileRenderer.UpdateBuilding (Boolean forceUpdate)
- TileRenderer.DoUpdate ()
- TileRenderer.UpdateList (System.Collections.Generic.List`1 postUpdateTiles)
- TileRenderer.Update (System.Collections.Generic.List`1 postUpdateTiles)
- GameRenderer.UpdateTiles ()
- GameRenderer.Update ()
- AppMain.Update ()
- ------------------------------------------------------
- ------------------- Error ----------------------------
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- System.Collections.Generic.List`1[System.Int32].get_Item (Int32 index)
- Offworld.GameCore.GameClient.resourceOutput (Offworld.GameCore.GameClient pGame, Offworld.GameCore.Infos pInfos, System.Collections.Generic.List`1 gameOptions, HandicapType eHandicap, Boolean bCampaign, Int32 iBuildingClassLevel, BuildingType eBuilding, ResourceType eResource, Offworld.GameCore.TileClient pTile, PlayerType ePlayer, Int32 iConnections, Boolean bIgnoreTemp)
- Offworld.GameCore.GameClient.resourceOutput (BuildingType eBuilding, ResourceType eResource, Offworld.GameCore.TileClient pTile, PlayerType ePlayer, Int32 iConnections, Boolean bIgnoreTemp)
- TileRenderer.GetBuildingAnimRate (Offworld.GameCore.BuildingClient building, BuildingType eBuilding)
- TileRenderer.UpdateBuilding (Boolean forceUpdate)
- TileRenderer.DoUpdate ()
- TileRenderer.UpdateList (System.Collections.Generic.List`1 postUpdateTiles)
- TileRenderer.Update (System.Collections.Generic.List`1 postUpdateTiles)
- GameRenderer.UpdateTiles ()
- GameRenderer.Update ()
- AppMain.Update ()
- ------------------------------------------------------
- ------------------- Error ----------------------------
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- System.Collections.Generic.List`1[System.Int32].get_Item (Int32 index)
- Offworld.GameCore.GameClient.resourceOutput (Offworld.GameCore.GameClient pGame, Offworld.GameCore.Infos pInfos, System.Collections.Generic.List`1 gameOptions, HandicapType eHandicap, Boolean bCampaign, Int32 iBuildingClassLevel, BuildingType eBuilding, ResourceType eResource, Offworld.GameCore.TileClient pTile, PlayerType ePlayer, Int32 iConnections, Boolean bIgnoreTemp)
- Offworld.GameCore.GameClient.resourceOutput (BuildingType eBuilding, ResourceType eResource, Offworld.GameCore.TileClient pTile, PlayerType ePlayer, Int32 iConnections, Boolean bIgnoreTemp)
- TileRenderer.GetBuildingAnimRate (Offworld.GameCore.BuildingClient building, BuildingType eBuilding)
- TileRenderer.UpdateBuilding (Boolean forceUpdate)
- TileRenderer.DoUpdate ()
- TileRenderer.UpdateList (System.Collections.Generic.List`1 postUpdateTiles)
- TileRenderer.Update (System.Collections.Generic.List`1 postUpdateTiles)
- GameRenderer.UpdateTiles ()
- GameRenderer.Update ()
- AppMain.Update ()
- ------------------------------------------------------
- ------------------- Error ----------------------------
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- System.Collections.Generic.List`1[System.Int32].get_Item (Int32 index)
- Offworld.GameCore.GameClient.resourceOutput (Offworld.GameCore.GameClient pGame, Offworld.GameCore.Infos pInfos, System.Collections.Generic.List`1 gameOptions, HandicapType eHandicap, Boolean bCampaign, Int32 iBuildingClassLevel, BuildingType eBuilding, ResourceType eResource, Offworld.GameCore.TileClient pTile, PlayerType ePlayer, Int32 iConnections, Boolean bIgnoreTemp)
- Offworld.GameCore.GameClient.resourceOutput (BuildingType eBuilding, ResourceType eResource, Offworld.GameCore.TileClient pTile, PlayerType ePlayer, Int32 iConnections, Boolean bIgnoreTemp)
- TileRenderer.GetBuildingAnimRate (Offworld.GameCore.BuildingClient building, BuildingType eBuilding)
- TileRenderer.UpdateBuilding (Boolean forceUpdate)
- TileRenderer.DoUpdate ()
- TileRenderer.UpdateList (System.Collections.Generic.List`1 postUpdateTiles)
- TileRenderer.Update (System.Collections.Generic.List`1 postUpdateTiles)
- GameRenderer.UpdateTiles ()
- GameRenderer.Update ()
- AppMain.Update ()
- ------------------------------------------------------
- ------------------- Error ----------------------------
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- System.Collections.Generic.List`1[System.Int32].get_Item (Int32 index)
- Offworld.GameCore.GameClient.resourceOutput (Offworld.GameCore.GameClient pGame, Offworld.GameCore.Infos pInfos, System.Collections.Generic.List`1 gameOptions, HandicapType eHandicap, Boolean bCampaign, Int32 iBuildingClassLevel, BuildingType eBuilding, ResourceType eResource, Offworld.GameCore.TileClient pTile, PlayerType ePlayer, Int32 iConnections, Boolean bIgnoreTemp)
- Offworld.GameCore.GameClient.resourceOutput (BuildingType eBuilding, ResourceType eResource, Offworld.GameCore.TileClient pTile, PlayerType ePlayer, Int32 iConnections, Boolean bIgnoreTemp)
- TileRenderer.GetBuildingAnimRate (Offworld.GameCore.BuildingClient building, BuildingType eBuilding)
- TileRenderer.UpdateBuilding (Boolean forceUpdate)
- TileRenderer.DoUpdate ()
- TileRenderer.UpdateList (System.Collections.Generic.List`1 postUpdateTiles)
- TileRenderer.Update (System.Collections.Generic.List`1 postUpdateTiles)
- GameRenderer.UpdateTiles ()
- GameRenderer.Update ()
- AppMain.Update ()
- ------------------------------------------------------
- ------------------- Error ----------------------------
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- System.Collections.Generic.List`1[System.Int32].get_Item (Int32 index)
- Offworld.GameCore.GameClient.resourceOutput (Offworld.GameCore.GameClient pGame, Offworld.GameCore.Infos pInfos, System.Collections.Generic.List`1 gameOptions, HandicapType eHandicap, Boolean bCampaign, Int32 iBuildingClassLevel, BuildingType eBuilding, ResourceType eResource, Offworld.GameCore.TileClient pTile, PlayerType ePlayer, Int32 iConnections, Boolean bIgnoreTemp)
- Offworld.GameCore.GameClient.resourceOutput (BuildingType eBuilding, ResourceType eResource, Offworld.GameCore.TileClient pTile, PlayerType ePlayer, Int32 iConnections, Boolean bIgnoreTemp)
- TileRenderer.GetBuildingAnimRate (Offworld.GameCore.BuildingClient building, BuildingType eBuilding)
- TileRenderer.UpdateBuilding (Boolean forceUpdate)
- TileRenderer.DoUpdate ()
- TileRenderer.UpdateList (System.Collections.Generic.List`1 postUpdateTiles)
- TileRenderer.Update (System.Collections.Generic.List`1 postUpdateTiles)
- GameRenderer.UpdateTiles ()
- GameRenderer.Update ()
- AppMain.Update ()
- ------------------------------------------------------
- ------------------- Error ----------------------------
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- System.Collections.Generic.List`1[System.Int32].get_Item (Int32 index)
- Offworld.GameCore.GameClient.resourceOutput (Offworld.GameCore.GameClient pGame, Offworld.GameCore.Infos pInfos, System.Collections.Generic.List`1 gameOptions, HandicapType eHandicap, Boolean bCampaign, Int32 iBuildingClassLevel, BuildingType eBuilding, ResourceType eResource, Offworld.GameCore.TileClient pTile, PlayerType ePlayer, Int32 iConnections, Boolean bIgnoreTemp)
- Offworld.GameCore.GameClient.resourceOutput (BuildingType eBuilding, ResourceType eResource, Offworld.GameCore.TileClient pTile, PlayerType ePlayer, Int32 iConnections, Boolean bIgnoreTemp)
- TileRenderer.GetBuildingAnimRate (Offworld.GameCore.BuildingClient building, BuildingType eBuilding)
- TileRenderer.UpdateBuilding (Boolean forceUpdate)
- TileRenderer.DoUpdate ()
- TileRenderer.UpdateList (System.Collections.Generic.List`1 postUpdateTiles)
- TileRenderer.Update (System.Collections.Generic.List`1 postUpdateTiles)
- GameRenderer.UpdateTiles ()
- GameRenderer.Update ()
- AppMain.Update ()
- ------------------------------------------------------
- ------------------- Error ----------------------------
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- System.Collections.Generic.List`1[System.Int32].get_Item (Int32 index)
- Offworld.GameCore.GameClient.resourceOutput (Offworld.GameCore.GameClient pGame, Offworld.GameCore.Infos pInfos, System.Collections.Generic.List`1 gameOptions, HandicapType eHandicap, Boolean bCampaign, Int32 iBuildingClassLevel, BuildingType eBuilding, ResourceType eResource, Offworld.GameCore.TileClient pTile, PlayerType ePlayer, Int32 iConnections, Boolean bIgnoreTemp)
- Offworld.GameCore.GameClient.resourceOutput (BuildingType eBuilding, ResourceType eResource, Offworld.GameCore.TileClient pTile, PlayerType ePlayer, Int32 iConnections, Boolean bIgnoreTemp)
- TileRenderer.GetBuildingAnimRate (Offworld.GameCore.BuildingClient building, BuildingType eBuilding)
- TileRenderer.UpdateBuilding (Boolean forceUpdate)
- TileRenderer.DoUpdate ()
- TileRenderer.UpdateList (System.Collections.Generic.List`1 postUpdateTiles)
- TileRenderer.Update (System.Collections.Generic.List`1 postUpdateTiles)
- GameRenderer.UpdateTiles ()
- GameRenderer.Update ()
- AppMain.Update ()
- ------------------------------------------------------
- ------------------- Error ----------------------------
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- System.Collections.Generic.List`1[System.Int32].get_Item (Int32 index)
- Offworld.GameCore.GameClient.resourceOutput (Offworld.GameCore.GameClient pGame, Offworld.GameCore.Infos pInfos, System.Collections.Generic.List`1 gameOptions, HandicapType eHandicap, Boolean bCampaign, Int32 iBuildingClassLevel, BuildingType eBuilding, ResourceType eResource, Offworld.GameCore.TileClient pTile, PlayerType ePlayer, Int32 iConnections, Boolean bIgnoreTemp)
- Offworld.GameCore.GameClient.resourceOutput (BuildingType eBuilding, ResourceType eResource, Offworld.GameCore.TileClient pTile, PlayerType ePlayer, Int32 iConnections, Boolean bIgnoreTemp)
- TileRenderer.GetBuildingAnimRate (Offworld.GameCore.BuildingClient building, BuildingType eBuilding)
- TileRenderer.UpdateBuilding (Boolean forceUpdate)
- TileRenderer.DoUpdate ()
- TileRenderer.UpdateList (System.Collections.Generic.List`1 postUpdateTiles)
- TileRenderer.Update (System.Collections.Generic.List`1 postUpdateTiles)
- GameRenderer.UpdateTiles ()
- GameRenderer.Update ()
- AppMain.Update ()
- ------------------------------------------------------
- ------------------- Error ----------------------------
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- System.Collections.Generic.List`1[System.Int32].get_Item (Int32 index)
- Offworld.GameCore.GameClient.resourceOutput (Offworld.GameCore.GameClient pGame, Offworld.GameCore.Infos pInfos, System.Collections.Generic.List`1 gameOptions, HandicapType eHandicap, Boolean bCampaign, Int32 iBuildingClassLevel, BuildingType eBuilding, ResourceType eResource, Offworld.GameCore.TileClient pTile, PlayerType ePlayer, Int32 iConnections, Boolean bIgnoreTemp)
- Offworld.GameCore.GameClient.resourceOutput (BuildingType eBuilding, ResourceType eResource, Offworld.GameCore.TileClient pTile, PlayerType ePlayer, Int32 iConnections, Boolean bIgnoreTemp)
- TileRenderer.GetBuildingAnimRate (Offworld.GameCore.BuildingClient building, BuildingType eBuilding)
- TileRenderer.UpdateBuilding (Boolean forceUpdate)
- TileRenderer.DoUpdate ()
- TileRenderer.UpdateList (System.Collections.Generic.List`1 postUpdateTiles)
- TileRenderer.Update (System.Collections.Generic.List`1 postUpdateTiles)
- GameRenderer.UpdateTiles ()
- GameRenderer.Update ()
- AppMain.Update ()
- ------------------------------------------------------
- ------------------- Error ----------------------------
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- System.Collections.Generic.List`1[System.Int32].get_Item (Int32 index)
- Offworld.GameCore.GameClient.resourceOutput (Offworld.GameCore.GameClient pGame, Offworld.GameCore.Infos pInfos, System.Collections.Generic.List`1 gameOptions, HandicapType eHandicap, Boolean bCampaign, Int32 iBuildingClassLevel, BuildingType eBuilding, ResourceType eResource, Offworld.GameCore.TileClient pTile, PlayerType ePlayer, Int32 iConnections, Boolean bIgnoreTemp)
- Offworld.GameCore.GameClient.resourceOutput (BuildingType eBuilding, ResourceType eResource, Offworld.GameCore.TileClient pTile, PlayerType ePlayer, Int32 iConnections, Boolean bIgnoreTemp)
- TileRenderer.GetBuildingAnimRate (Offworld.GameCore.BuildingClient building, BuildingType eBuilding)
- TileRenderer.UpdateBuilding (Boolean forceUpdate)
- TileRenderer.DoUpdate ()
- TileRenderer.UpdateList (System.Collections.Generic.List`1 postUpdateTiles)
- TileRenderer.Update (System.Collections.Generic.List`1 postUpdateTiles)
- GameRenderer.UpdateTiles ()
- GameRenderer.Update ()
- AppMain.Update ()
- ------------------------------------------------------
- ------------------- Error ----------------------------
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- System.Collections.Generic.List`1[System.Int32].get_Item (Int32 index)
- Offworld.GameCore.GameClient.resourceOutput (Offworld.GameCore.GameClient pGame, Offworld.GameCore.Infos pInfos, System.Collections.Generic.List`1 gameOptions, HandicapType eHandicap, Boolean bCampaign, Int32 iBuildingClassLevel, BuildingType eBuilding, ResourceType eResource, Offworld.GameCore.TileClient pTile, PlayerType ePlayer, Int32 iConnections, Boolean bIgnoreTemp)
- Offworld.GameCore.GameClient.resourceOutput (BuildingType eBuilding, ResourceType eResource, Offworld.GameCore.TileClient pTile, PlayerType ePlayer, Int32 iConnections, Boolean bIgnoreTemp)
- TileRenderer.GetBuildingAnimRate (Offworld.GameCore.BuildingClient building, BuildingType eBuilding)
- TileRenderer.UpdateBuilding (Boolean forceUpdate)
- TileRenderer.DoUpdate ()
- TileRenderer.UpdateList (System.Collections.Generic.List`1 postUpdateTiles)
- TileRenderer.Update (System.Collections.Generic.List`1 postUpdateTiles)
- GameRenderer.UpdateTiles ()
- GameRenderer.Update ()
- AppMain.Update ()
- ------------------------------------------------------
- ------------------- Error ----------------------------
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- System.Collections.Generic.List`1[System.Int32].get_Item (Int32 index)
- Offworld.GameCore.GameClient.resourceOutput (Offworld.GameCore.GameClient pGame, Offworld.GameCore.Infos pInfos, System.Collections.Generic.List`1 gameOptions, HandicapType eHandicap, Boolean bCampaign, Int32 iBuildingClassLevel, BuildingType eBuilding, ResourceType eResource, Offworld.GameCore.TileClient pTile, PlayerType ePlayer, Int32 iConnections, Boolean bIgnoreTemp)
- Offworld.GameCore.GameClient.resourceOutput (BuildingType eBuilding, ResourceType eResource, Offworld.GameCore.TileClient pTile, PlayerType ePlayer, Int32 iConnections, Boolean bIgnoreTemp)
- TileRenderer.GetBuildingAnimRate (Offworld.GameCore.BuildingClient building, BuildingType eBuilding)
- TileRenderer.UpdateBuilding (Boolean forceUpdate)
- TileRenderer.DoUpdate ()
- TileRenderer.UpdateList (System.Collections.Generic.List`1 postUpdateTiles)
- TileRenderer.Update (System.Collections.Generic.List`1 postUpdateTiles)
- GameRenderer.UpdateTiles ()
- GameRenderer.Update ()
- AppMain.Update ()
- ------------------------------------------------------
- ------------------- Error ----------------------------
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- System.Collections.Generic.List`1[System.Int32].get_Item (Int32 index)
- Offworld.GameCore.GameClient.resourceOutput (Offworld.GameCore.GameClient pGame, Offworld.GameCore.Infos pInfos, System.Collections.Generic.List`1 gameOptions, HandicapType eHandicap, Boolean bCampaign, Int32 iBuildingClassLevel, BuildingType eBuilding, ResourceType eResource, Offworld.GameCore.TileClient pTile, PlayerType ePlayer, Int32 iConnections, Boolean bIgnoreTemp)
- Offworld.GameCore.GameClient.resourceOutput (BuildingType eBuilding, ResourceType eResource, Offworld.GameCore.TileClient pTile, PlayerType ePlayer, Int32 iConnections, Boolean bIgnoreTemp)
- TileRenderer.GetBuildingAnimRate (Offworld.GameCore.BuildingClient building, BuildingType eBuilding)
- TileRenderer.UpdateBuilding (Boolean forceUpdate)
- TileRenderer.DoUpdate ()
- TileRenderer.UpdateList (System.Collections.Generic.List`1 postUpdateTiles)
- TileRenderer.Update (System.Collections.Generic.List`1 postUpdateTiles)
- GameRenderer.UpdateTiles ()
- GameRenderer.Update ()
- AppMain.Update ()
- ------------------------------------------------------
- ------------------- Error ----------------------------
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- System.Collections.Generic.List`1[System.Int32].get_Item (Int32 index)
- Offworld.GameCore.GameClient.resourceOutput (Offworld.GameCore.GameClient pGame, Offworld.GameCore.Infos pInfos, System.Collections.Generic.List`1 gameOptions, HandicapType eHandicap, Boolean bCampaign, Int32 iBuildingClassLevel, BuildingType eBuilding, ResourceType eResource, Offworld.GameCore.TileClient pTile, PlayerType ePlayer, Int32 iConnections, Boolean bIgnoreTemp)
- Offworld.GameCore.GameClient.resourceOutput (BuildingType eBuilding, ResourceType eResource, Offworld.GameCore.TileClient pTile, PlayerType ePlayer, Int32 iConnections, Boolean bIgnoreTemp)
- TileRenderer.GetBuildingAnimRate (Offworld.GameCore.BuildingClient building, BuildingType eBuilding)
- TileRenderer.UpdateBuilding (Boolean forceUpdate)
- TileRenderer.DoUpdate ()
- TileRenderer.UpdateList (System.Collections.Generic.List`1 postUpdateTiles)
- TileRenderer.Update (System.Collections.Generic.List`1 postUpdateTiles)
- GameRenderer.UpdateTiles ()
- GameRenderer.Update ()
- AppMain.Update ()
- ------------------------------------------------------
- ------------------- Error ----------------------------
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- System.Collections.Generic.List`1[System.Int32].get_Item (Int32 index)
- Offworld.GameCore.GameClient.resourceOutput (Offworld.GameCore.GameClient pGame, Offworld.GameCore.Infos pInfos, System.Collections.Generic.List`1 gameOptions, HandicapType eHandicap, Boolean bCampaign, Int32 iBuildingClassLevel, BuildingType eBuilding, ResourceType eResource, Offworld.GameCore.TileClient pTile, PlayerType ePlayer, Int32 iConnections, Boolean bIgnoreTemp)
- Offworld.GameCore.GameClient.resourceOutput (BuildingType eBuilding, ResourceType eResource, Offworld.GameCore.TileClient pTile, PlayerType ePlayer, Int32 iConnections, Boolean bIgnoreTemp)
- TileRenderer.GetBuildingAnimRate (Offworld.GameCore.BuildingClient building, BuildingType eBuilding)
- TileRenderer.UpdateBuilding (Boolean forceUpdate)
- TileRenderer.DoUpdate ()
- TileRenderer.UpdateList (System.Collections.Generic.List`1 postUpdateTiles)
- TileRenderer.Update (System.Collections.Generic.List`1 postUpdateTiles)
- GameRenderer.UpdateTiles ()
- GameRenderer.Update ()
- AppMain.Update ()
- ------------------------------------------------------
- ------------------- Error ----------------------------
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- System.Collections.Generic.List`1[System.Int32].get_Item (Int32 index)
- Offworld.GameCore.GameClient.resourceOutput (Offworld.GameCore.GameClient pGame, Offworld.GameCore.Infos pInfos, System.Collections.Generic.List`1 gameOptions, HandicapType eHandicap, Boolean bCampaign, Int32 iBuildingClassLevel, BuildingType eBuilding, ResourceType eResource, Offworld.GameCore.TileClient pTile, PlayerType ePlayer, Int32 iConnections, Boolean bIgnoreTemp)
- Offworld.GameCore.GameClient.resourceOutput (BuildingType eBuilding, ResourceType eResource, Offworld.GameCore.TileClient pTile, PlayerType ePlayer, Int32 iConnections, Boolean bIgnoreTemp)
- TileRenderer.GetBuildingAnimRate (Offworld.GameCore.BuildingClient building, BuildingType eBuilding)
- TileRenderer.UpdateBuilding (Boolean forceUpdate)
- TileRenderer.DoUpdate ()
- TileRenderer.UpdateList (System.Collections.Generic.List`1 postUpdateTiles)
- TileRenderer.Update (System.Collections.Generic.List`1 postUpdateTiles)
- GameRenderer.UpdateTiles ()
- GameRenderer.Update ()
- AppMain.Update ()
- ------------------------------------------------------
- ------------------- Error ----------------------------
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- System.Collections.Generic.List`1[System.Int32].get_Item (Int32 index)
- Offworld.GameCore.GameClient.resourceOutput (Offworld.GameCore.GameClient pGame, Offworld.GameCore.Infos pInfos, System.Collections.Generic.List`1 gameOptions, HandicapType eHandicap, Boolean bCampaign, Int32 iBuildingClassLevel, BuildingType eBuilding, ResourceType eResource, Offworld.GameCore.TileClient pTile, PlayerType ePlayer, Int32 iConnections, Boolean bIgnoreTemp)
- Offworld.GameCore.GameClient.resourceOutput (BuildingType eBuilding, ResourceType eResource, Offworld.GameCore.TileClient pTile, PlayerType ePlayer, Int32 iConnections, Boolean bIgnoreTemp)
- TileRenderer.GetBuildingAnimRate (Offworld.GameCore.BuildingClient building, BuildingType eBuilding)
- TileRenderer.UpdateBuilding (Boolean forceUpdate)
- TileRenderer.DoUpdate ()
- TileRenderer.UpdateList (System.Collections.Generic.List`1 postUpdateTiles)
- TileRenderer.Update (System.Collections.Generic.List`1 postUpdateTiles)
- GameRenderer.UpdateTiles ()
- GameRenderer.Update ()
- AppMain.Update ()
- ------------------------------------------------------
- ------------------- Error ----------------------------
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- System.Collections.Generic.List`1[System.Int32].get_Item (Int32 index)
- Offworld.GameCore.GameClient.resourceOutput (Offworld.GameCore.GameClient pGame, Offworld.GameCore.Infos pInfos, System.Collections.Generic.List`1 gameOptions, HandicapType eHandicap, Boolean bCampaign, Int32 iBuildingClassLevel, BuildingType eBuilding, ResourceType eResource, Offworld.GameCore.TileClient pTile, PlayerType ePlayer, Int32 iConnections, Boolean bIgnoreTemp)
- Offworld.GameCore.GameClient.resourceOutput (BuildingType eBuilding, ResourceType eResource, Offworld.GameCore.TileClient pTile, PlayerType ePlayer, Int32 iConnections, Boolean bIgnoreTemp)
- TileRenderer.GetBuildingAnimRate (Offworld.GameCore.BuildingClient building, BuildingType eBuilding)
- TileRenderer.UpdateBuilding (Boolean forceUpdate)
- TileRenderer.DoUpdate ()
- TileRenderer.UpdateList (System.Collections.Generic.List`1 postUpdateTiles)
- TileRenderer.Update (System.Collections.Generic.List`1 postUpdateTiles)
- GameRenderer.UpdateTiles ()
- GameRenderer.Update ()
- AppMain.Update ()
- ------------------------------------------------------
- ------------------- Error ----------------------------
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- System.Collections.Generic.List`1[System.Int32].get_Item (Int32 index)
- Offworld.GameCore.GameClient.resourceOutput (Offworld.GameCore.GameClient pGame, Offworld.GameCore.Infos pInfos, System.Collections.Generic.List`1 gameOptions, HandicapType eHandicap, Boolean bCampaign, Int32 iBuildingClassLevel, BuildingType eBuilding, ResourceType eResource, Offworld.GameCore.TileClient pTile, PlayerType ePlayer, Int32 iConnections, Boolean bIgnoreTemp)
- Offworld.GameCore.GameClient.resourceOutput (BuildingType eBuilding, ResourceType eResource, Offworld.GameCore.TileClient pTile, PlayerType ePlayer, Int32 iConnections, Boolean bIgnoreTemp)
- TileRenderer.GetBuildingAnimRate (Offworld.GameCore.BuildingClient building, BuildingType eBuilding)
- TileRenderer.UpdateBuilding (Boolean forceUpdate)
- TileRenderer.DoUpdate ()
- TileRenderer.UpdateList (System.Collections.Generic.List`1 postUpdateTiles)
- TileRenderer.Update (System.Collections.Generic.List`1 postUpdateTiles)
- GameRenderer.UpdateTiles ()
- GameRenderer.Update ()
- AppMain.Update ()
- ------------------------------------------------------
- ------------------- Error ----------------------------
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- System.Collections.Generic.List`1[System.Int32].get_Item (Int32 index)
- Offworld.GameCore.GameClient.resourceOutput (Offworld.GameCore.GameClient pGame, Offworld.GameCore.Infos pInfos, System.Collections.Generic.List`1 gameOptions, HandicapType eHandicap, Boolean bCampaign, Int32 iBuildingClassLevel, BuildingType eBuilding, ResourceType eResource, Offworld.GameCore.TileClient pTile, PlayerType ePlayer, Int32 iConnections, Boolean bIgnoreTemp)
- Offworld.GameCore.GameClient.resourceOutput (BuildingType eBuilding, ResourceType eResource, Offworld.GameCore.TileClient pTile, PlayerType ePlayer, Int32 iConnections, Boolean bIgnoreTemp)
- TileRenderer.GetBuildingAnimRate (Offworld.GameCore.BuildingClient building, BuildingType eBuilding)
- TileRenderer.UpdateBuilding (Boolean forceUpdate)
- TileRenderer.DoUpdate ()
- TileRenderer.UpdateList (System.Collections.Generic.List`1 postUpdateTiles)
- TileRenderer.Update (System.Collections.Generic.List`1 postUpdateTiles)
- GameRenderer.UpdateTiles ()
- GameRenderer.Update ()
- AppMain.Update ()
- ------------------------------------------------------
- ------------------- Error ----------------------------
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- System.Collections.Generic.List`1[System.Int32].get_Item (Int32 index)
- Offworld.GameCore.GameClient.resourceOutput (Offworld.GameCore.GameClient pGame, Offworld.GameCore.Infos pInfos, System.Collections.Generic.List`1 gameOptions, HandicapType eHandicap, Boolean bCampaign, Int32 iBuildingClassLevel, BuildingType eBuilding, ResourceType eResource, Offworld.GameCore.TileClient pTile, PlayerType ePlayer, Int32 iConnections, Boolean bIgnoreTemp)
- Offworld.GameCore.GameClient.resourceOutput (BuildingType eBuilding, ResourceType eResource, Offworld.GameCore.TileClient pTile, PlayerType ePlayer, Int32 iConnections, Boolean bIgnoreTemp)
- TileRenderer.GetBuildingAnimRate (Offworld.GameCore.BuildingClient building, BuildingType eBuilding)
- TileRenderer.UpdateBuilding (Boolean forceUpdate)
- TileRenderer.DoUpdate ()
- TileRenderer.UpdateList (System.Collections.Generic.List`1 postUpdateTiles)
- TileRenderer.Update (System.Collections.Generic.List`1 postUpdateTiles)
- GameRenderer.UpdateTiles ()
- GameRenderer.Update ()
- AppMain.Update ()
- ------------------------------------------------------
- ------------------- Error ----------------------------
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- System.Collections.Generic.List`1[System.Int32].get_Item (Int32 index)
- Offworld.GameCore.GameClient.resourceOutput (Offworld.GameCore.GameClient pGame, Offworld.GameCore.Infos pInfos, System.Collections.Generic.List`1 gameOptions, HandicapType eHandicap, Boolean bCampaign, Int32 iBuildingClassLevel, BuildingType eBuilding, ResourceType eResource, Offworld.GameCore.TileClient pTile, PlayerType ePlayer, Int32 iConnections, Boolean bIgnoreTemp)
- Offworld.GameCore.GameClient.resourceOutput (BuildingType eBuilding, ResourceType eResource, Offworld.GameCore.TileClient pTile, PlayerType ePlayer, Int32 iConnections, Boolean bIgnoreTemp)
- TileRenderer.GetBuildingAnimRate (Offworld.GameCore.BuildingClient building, BuildingType eBuilding)
- TileRenderer.UpdateBuilding (Boolean forceUpdate)
- TileRenderer.DoUpdate ()
- TileRenderer.UpdateList (System.Collections.Generic.List`1 postUpdateTiles)
- TileRenderer.Update (System.Collections.Generic.List`1 postUpdateTiles)
- GameRenderer.UpdateTiles ()
- GameRenderer.Update ()
- AppMain.Update ()
- ------------------------------------------------------
- ------------------- Error ----------------------------
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- System.Collections.Generic.List`1[System.Int32].get_Item (Int32 index)
- Offworld.GameCore.GameClient.resourceOutput (Offworld.GameCore.GameClient pGame, Offworld.GameCore.Infos pInfos, System.Collections.Generic.List`1 gameOptions, HandicapType eHandicap, Boolean bCampaign, Int32 iBuildingClassLevel, BuildingType eBuilding, ResourceType eResource, Offworld.GameCore.TileClient pTile, PlayerType ePlayer, Int32 iConnections, Boolean bIgnoreTemp)
- Offworld.GameCore.GameClient.resourceOutput (BuildingType eBuilding, ResourceType eResource, Offworld.GameCore.TileClient pTile, PlayerType ePlayer, Int32 iConnections, Boolean bIgnoreTemp)
- TileRenderer.GetBuildingAnimRate (Offworld.GameCore.BuildingClient building, BuildingType eBuilding)
- TileRenderer.UpdateBuilding (Boolean forceUpdate)
- TileRenderer.DoUpdate ()
- TileRenderer.UpdateList (System.Collections.Generic.List`1 postUpdateTiles)
- TileRenderer.Update (System.Collections.Generic.List`1 postUpdateTiles)
- GameRenderer.UpdateTiles ()
- GameRenderer.Update ()
- AppMain.Update ()
- ------------------------------------------------------
- ------------------- Error ----------------------------
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- System.Collections.Generic.List`1[System.Int32].get_Item (Int32 index)
- Offworld.GameCore.GameClient.resourceOutput (Offworld.GameCore.GameClient pGame, Offworld.GameCore.Infos pInfos, System.Collections.Generic.List`1 gameOptions, HandicapType eHandicap, Boolean bCampaign, Int32 iBuildingClassLevel, BuildingType eBuilding, ResourceType eResource, Offworld.GameCore.TileClient pTile, PlayerType ePlayer, Int32 iConnections, Boolean bIgnoreTemp)
- Offworld.GameCore.GameClient.resourceOutput (BuildingType eBuilding, ResourceType eResource, Offworld.GameCore.TileClient pTile, PlayerType ePlayer, Int32 iConnections, Boolean bIgnoreTemp)
- TileRenderer.GetBuildingAnimRate (Offworld.GameCore.BuildingClient building, BuildingType eBuilding)
- TileRenderer.UpdateBuilding (Boolean forceUpdate)
- TileRenderer.DoUpdate ()
- TileRenderer.UpdateList (System.Collections.Generic.List`1 postUpdateTiles)
- TileRenderer.Update (System.Collections.Generic.List`1 postUpdateTiles)
- GameRenderer.UpdateTiles ()
- GameRenderer.Update ()
- AppMain.Update ()
- ------------------------------------------------------
- ------------------- Error ----------------------------
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- System.Collections.Generic.List`1[System.Int32].get_Item (Int32 index)
- Offworld.GameCore.GameClient.resourceOutput (Offworld.GameCore.GameClient pGame, Offworld.GameCore.Infos pInfos, System.Collections.Generic.List`1 gameOptions, HandicapType eHandicap, Boolean bCampaign, Int32 iBuildingClassLevel, BuildingType eBuilding, ResourceType eResource, Offworld.GameCore.TileClient pTile, PlayerType ePlayer, Int32 iConnections, Boolean bIgnoreTemp)
- Offworld.GameCore.GameClient.resourceOutput (BuildingType eBuilding, ResourceType eResource, Offworld.GameCore.TileClient pTile, PlayerType ePlayer, Int32 iConnections, Boolean bIgnoreTemp)
- TileRenderer.GetBuildingAnimRate (Offworld.GameCore.BuildingClient building, BuildingType eBuilding)
- TileRenderer.UpdateBuilding (Boolean forceUpdate)
- TileRenderer.DoUpdate ()
- TileRenderer.UpdateList (System.Collections.Generic.List`1 postUpdateTiles)
- TileRenderer.Update (System.Collections.Generic.List`1 postUpdateTiles)
- GameRenderer.UpdateTiles ()
- GameRenderer.Update ()
- AppMain.Update ()
- ------------------------------------------------------
- ------------------- Error ----------------------------
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- System.Collections.Generic.List`1[System.Int32].get_Item (Int32 index)
- Offworld.GameCore.GameClient.resourceOutput (Offworld.GameCore.GameClient pGame, Offworld.GameCore.Infos pInfos, System.Collections.Generic.List`1 gameOptions, HandicapType eHandicap, Boolean bCampaign, Int32 iBuildingClassLevel, BuildingType eBuilding, ResourceType eResource, Offworld.GameCore.TileClient pTile, PlayerType ePlayer, Int32 iConnections, Boolean bIgnoreTemp)
- Offworld.GameCore.GameClient.resourceOutput (BuildingType eBuilding, ResourceType eResource, Offworld.GameCore.TileClient pTile, PlayerType ePlayer, Int32 iConnections, Boolean bIgnoreTemp)
- TileRenderer.GetBuildingAnimRate (Offworld.GameCore.BuildingClient building, BuildingType eBuilding)
- TileRenderer.UpdateBuilding (Boolean forceUpdate)
- TileRenderer.DoUpdate ()
- TileRenderer.UpdateList (System.Collections.Generic.List`1 postUpdateTiles)
- TileRenderer.Update (System.Collections.Generic.List`1 postUpdateTiles)
- GameRenderer.UpdateTiles ()
- GameRenderer.Update ()
- AppMain.Update ()
- ------------------------------------------------------
- ------------------- Error ----------------------------
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- System.Collections.Generic.List`1[System.Int32].get_Item (Int32 index)
- Offworld.GameCore.GameClient.resourceOutput (Offworld.GameCore.GameClient pGame, Offworld.GameCore.Infos pInfos, System.Collections.Generic.List`1 gameOptions, HandicapType eHandicap, Boolean bCampaign, Int32 iBuildingClassLevel, BuildingType eBuilding, ResourceType eResource, Offworld.GameCore.TileClient pTile, PlayerType ePlayer, Int32 iConnections, Boolean bIgnoreTemp)
- Offworld.GameCore.GameClient.resourceOutput (BuildingType eBuilding, ResourceType eResource, Offworld.GameCore.TileClient pTile, PlayerType ePlayer, Int32 iConnections, Boolean bIgnoreTemp)
- TileRenderer.GetBuildingAnimRate (Offworld.GameCore.BuildingClient building, BuildingType eBuilding)
- TileRenderer.UpdateBuilding (Boolean forceUpdate)
- TileRenderer.DoUpdate ()
- TileRenderer.UpdateList (System.Collections.Generic.List`1 postUpdateTiles)
- TileRenderer.Update (System.Collections.Generic.List`1 postUpdateTiles)
- GameRenderer.UpdateTiles ()
- GameRenderer.Update ()
- AppMain.Update ()
- ------------------------------------------------------
- ------------------- Error ----------------------------
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- System.Collections.Generic.List`1[System.Int32].get_Item (Int32 index)
- Offworld.GameCore.GameClient.resourceOutput (Offworld.GameCore.GameClient pGame, Offworld.GameCore.Infos pInfos, System.Collections.Generic.List`1 gameOptions, HandicapType eHandicap, Boolean bCampaign, Int32 iBuildingClassLevel, BuildingType eBuilding, ResourceType eResource, Offworld.GameCore.TileClient pTile, PlayerType ePlayer, Int32 iConnections, Boolean bIgnoreTemp)
- Offworld.GameCore.GameClient.resourceOutput (BuildingType eBuilding, ResourceType eResource, Offworld.GameCore.TileClient pTile, PlayerType ePlayer, Int32 iConnections, Boolean bIgnoreTemp)
- TileRenderer.GetBuildingAnimRate (Offworld.GameCore.BuildingClient building, BuildingType eBuilding)
- TileRenderer.UpdateBuilding (Boolean forceUpdate)
- TileRenderer.DoUpdate ()
- TileRenderer.UpdateList (System.Collections.Generic.List`1 postUpdateTiles)
- TileRenderer.Update (System.Collections.Generic.List`1 postUpdateTiles)
- GameRenderer.UpdateTiles ()
- GameRenderer.Update ()
- AppMain.Update ()
- ------------------------------------------------------
- ------------------- Error ----------------------------
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- System.Collections.Generic.List`1[System.Int32].get_Item (Int32 index)
- Offworld.GameCore.GameClient.resourceOutput (Offworld.GameCore.GameClient pGame, Offworld.GameCore.Infos pInfos, System.Collections.Generic.List`1 gameOptions, HandicapType eHandicap, Boolean bCampaign, Int32 iBuildingClassLevel, BuildingType eBuilding, ResourceType eResource, Offworld.GameCore.TileClient pTile, PlayerType ePlayer, Int32 iConnections, Boolean bIgnoreTemp)
- Offworld.GameCore.GameClient.resourceOutput (BuildingType eBuilding, ResourceType eResource, Offworld.GameCore.TileClient pTile, PlayerType ePlayer, Int32 iConnections, Boolean bIgnoreTemp)
- TileRenderer.GetBuildingAnimRate (Offworld.GameCore.BuildingClient building, BuildingType eBuilding)
- TileRenderer.UpdateBuilding (Boolean forceUpdate)
- TileRenderer.DoUpdate ()
- TileRenderer.UpdateList (System.Collections.Generic.List`1 postUpdateTiles)
- TileRenderer.Update (System.Collections.Generic.List`1 postUpdateTiles)
- GameRenderer.UpdateTiles ()
- GameRenderer.Update ()
- AppMain.Update ()
- ------------------------------------------------------
- ------------------- Error ----------------------------
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- System.Collections.Generic.List`1[System.Int32].get_Item (Int32 index)
- Offworld.GameCore.GameClient.resourceOutput (Offworld.GameCore.GameClient pGame, Offworld.GameCore.Infos pInfos, System.Collections.Generic.List`1 gameOptions, HandicapType eHandicap, Boolean bCampaign, Int32 iBuildingClassLevel, BuildingType eBuilding, ResourceType eResource, Offworld.GameCore.TileClient pTile, PlayerType ePlayer, Int32 iConnections, Boolean bIgnoreTemp)
- Offworld.GameCore.GameClient.resourceOutput (BuildingType eBuilding, ResourceType eResource, Offworld.GameCore.TileClient pTile, PlayerType ePlayer, Int32 iConnections, Boolean bIgnoreTemp)
- TileRenderer.GetBuildingAnimRate (Offworld.GameCore.BuildingClient building, BuildingType eBuilding)
- TileRenderer.UpdateBuilding (Boolean forceUpdate)
- TileRenderer.DoUpdate ()
- TileRenderer.UpdateList (System.Collections.Generic.List`1 postUpdateTiles)
- TileRenderer.Update (System.Collections.Generic.List`1 postUpdateTiles)
- GameRenderer.UpdateTiles ()
- GameRenderer.Update ()
- AppMain.Update ()
- ------------------------------------------------------
- ------------------- Error ----------------------------
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- System.Collections.Generic.List`1[System.Int32].get_Item (Int32 index)
- Offworld.GameCore.GameClient.resourceOutput (Offworld.GameCore.GameClient pGame, Offworld.GameCore.Infos pInfos, System.Collections.Generic.List`1 gameOptions, HandicapType eHandicap, Boolean bCampaign, Int32 iBuildingClassLevel, BuildingType eBuilding, ResourceType eResource, Offworld.GameCore.TileClient pTile, PlayerType ePlayer, Int32 iConnections, Boolean bIgnoreTemp)
- Offworld.GameCore.GameClient.resourceOutput (BuildingType eBuilding, ResourceType eResource, Offworld.GameCore.TileClient pTile, PlayerType ePlayer, Int32 iConnections, Boolean bIgnoreTemp)
- TileRenderer.GetBuildingAnimRate (Offworld.GameCore.BuildingClient building, BuildingType eBuilding)
- TileRenderer.UpdateBuilding (Boolean forceUpdate)
- TileRenderer.DoUpdate ()
- TileRenderer.UpdateList (System.Collections.Generic.List`1 postUpdateTiles)
- TileRenderer.Update (System.Collections.Generic.List`1 postUpdateTiles)
- GameRenderer.UpdateTiles ()
- GameRenderer.Update ()
- AppMain.Update ()
- ------------------------------------------------------
- ------------------- Error ----------------------------
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- System.Collections.Generic.List`1[System.Int32].get_Item (Int32 index)
- Offworld.GameCore.GameClient.resourceOutput (Offworld.GameCore.GameClient pGame, Offworld.GameCore.Infos pInfos, System.Collections.Generic.List`1 gameOptions, HandicapType eHandicap, Boolean bCampaign, Int32 iBuildingClassLevel, BuildingType eBuilding, ResourceType eResource, Offworld.GameCore.TileClient pTile, PlayerType ePlayer, Int32 iConnections, Boolean bIgnoreTemp)
- Offworld.GameCore.GameClient.resourceOutput (BuildingType eBuilding, ResourceType eResource, Offworld.GameCore.TileClient pTile, PlayerType ePlayer, Int32 iConnections, Boolean bIgnoreTemp)
- TileRenderer.GetBuildingAnimRate (Offworld.GameCore.BuildingClient building, BuildingType eBuilding)
- TileRenderer.UpdateBuilding (Boolean forceUpdate)
- TileRenderer.DoUpdate ()
- TileRenderer.UpdateList (System.Collections.Generic.List`1 postUpdateTiles)
- TileRenderer.Update (System.Collections.Generic.List`1 postUpdateTiles)
- GameRenderer.UpdateTiles ()
- GameRenderer.Update ()
- AppMain.Update ()
- ------------------------------------------------------
- ------------------- Error ----------------------------
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- System.Collections.Generic.List`1[System.Int32].get_Item (Int32 index)
- Offworld.GameCore.GameClient.resourceOutput (Offworld.GameCore.GameClient pGame, Offworld.GameCore.Infos pInfos, System.Collections.Generic.List`1 gameOptions, HandicapType eHandicap, Boolean bCampaign, Int32 iBuildingClassLevel, BuildingType eBuilding, ResourceType eResource, Offworld.GameCore.TileClient pTile, PlayerType ePlayer, Int32 iConnections, Boolean bIgnoreTemp)
- Offworld.GameCore.GameClient.resourceOutput (BuildingType eBuilding, ResourceType eResource, Offworld.GameCore.TileClient pTile, PlayerType ePlayer, Int32 iConnections, Boolean bIgnoreTemp)
- TileRenderer.GetBuildingAnimRate (Offworld.GameCore.BuildingClient building, BuildingType eBuilding)
- TileRenderer.UpdateBuilding (Boolean forceUpdate)
- TileRenderer.DoUpdate ()
- TileRenderer.UpdateList (System.Collections.Generic.List`1 postUpdateTiles)
- TileRenderer.Update (System.Collections.Generic.List`1 postUpdateTiles)
- GameRenderer.UpdateTiles ()
- GameRenderer.Update ()
- AppMain.Update ()
- ------------------------------------------------------
- [Coherent UI] (Info) Uninitializing Coherent UI Session
- [Coherent UI] (Info) Coherent UI Session uninitialized successfully
- [Coherent UI] (Info) Uninitializing Coherent UI
- Successfully diconnected from the server
- [App] AppMain::OnDestroy()
- [Tachyon.NET] Tachyon report response received.
- [Tachyon.NET] Report transmit response success.
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