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- Initialize engine version: 4.6.0f3 (30840d631a27)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvd3dum.dll 9.18.13.4725]
- Renderer: NVIDIA GeForce GTX 550 Ti
- Vendor: NVIDIA
- VRAM: 977 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 RAWZ=0 NULL=1 RESZ=0 SlowINTZ=0
- Begin MonoManager ReloadAssembly
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\There Came an Echo\therecameanecho_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\There Came an Echo\therecameanecho_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\There Came an Echo\therecameanecho_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\There Came an Echo\therecameanecho_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\There Came an Echo\therecameanecho_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\There Came an Echo\therecameanecho_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\There Came an Echo\therecameanecho_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\There Came an Echo\therecameanecho_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\There Came an Echo\therecameanecho_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\There Came an Echo\therecameanecho_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\There Came an Echo\therecameanecho_Data\Managed\UnityEngine.UI.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\There Came an Echo\therecameanecho_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\There Came an Echo\therecameanecho_Data\Managed\Glow11.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\There Came an Echo\therecameanecho_Data\Managed\Glow11.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\There Came an Echo\therecameanecho_Data\Managed\SampleClassLibrary.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\There Came an Echo\therecameanecho_Data\Managed\SampleClassLibrary.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\There Came an Echo\therecameanecho_Data\Managed\NAudio.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\There Came an Echo\therecameanecho_Data\Managed\NAudio.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\There Came an Echo\therecameanecho_Data\Managed\XInputDotNetPure.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\There Came an Echo\therecameanecho_Data\Managed\XInputDotNetPure.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\There Came an Echo\therecameanecho_Data\Managed\Behave.Unity.Assets.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\There Came an Echo\therecameanecho_Data\Managed\Behave.Unity.Assets.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\There Came an Echo\therecameanecho_Data\Managed\Behave.Unity.Runtime.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\There Came an Echo\therecameanecho_Data\Managed\Behave.Unity.Runtime.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\There Came an Echo\therecameanecho_Data\Managed\libpxcclr.unity.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\There Came an Echo\therecameanecho_Data\Managed\libpxcclr.unity.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\There Came an Echo\therecameanecho_Data\Managed\SoldierBehaviorTreeBuild.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\There Came an Echo\therecameanecho_Data\Managed\SoldierBehaviorTreeBuild.dll into Unity Child Domain
- - Completed reload, in 0.071 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- desktop: 1680x1050 59Hz; virtual: 3040x1050 at -1360,0
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\There Came an Echo\therecameanecho_Data\Managed\System.Core.dll (this message is harmless)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\There Came an Echo\therecameanecho_Data\Managed\System.dll (this message is harmless)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\There Came an Echo\therecameanecho_Data\Managed\UnityScript.Lang.dll (this message is harmless)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\There Came an Echo\therecameanecho_Data\Managed\Boo.Lang.dll (this message is harmless)
- PXCMSenseManager.CreateInstance: failed
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Data Received: !Failed - Confidence Level 0.006276942
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Data Received: !Failed - Confidence Level 0.002162023
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnloadTime: 0.506823 ms
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\There Came an Echo\therecameanecho_Data\Managed\System.Xml.dll (this message is harmless)
- WARNING: Shader Unsupported: 'Hidden/Glow 11/Blur GL' - Pass '' shader state not supported
- WARNING: Shader Unsupported: 'Hidden/Glow 11/Blur GL' - Setting to default shader.
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 5211.
- Total: 4.850295 ms (FindLiveObjects: 0.171758 ms CreateObjectMapping: 0.122555 ms MarkObjects: 3.919357 ms DeleteObjects: 0.097500 ms)
- TCAE v. 1.0.4
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Sending - releasetrigger
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Sending - sensitivity~70~
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Sending - modelswitch~en-GB~
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Sending - missionswitch~100~
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnloadTime: 4.023499 ms
- Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- Unloading 189 unused Assets to reduce memory usage. Loaded Objects now: 1501.
- Total: 11.421195 ms (FindLiveObjects: 0.038940 ms CreateObjectMapping: 0.109575 ms MarkObjects: 1.085490 ms DeleteObjects: 9.646557 ms)
- UnloadTime: 0.460639 ms
- WARNING: Shader Unsupported: 'Hidden/Glow 11/Blur GL' - Pass '' shader state not supported
- WARNING: Shader Unsupported: 'Hidden/Glow 11/Blur GL' - Setting to default shader.
- Unloading 11 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- Unloading 18 unused Assets to reduce memory usage. Loaded Objects now: 13674.
- Total: 10.457656 ms (FindLiveObjects: 0.489315 ms CreateObjectMapping: 0.277107 ms MarkObjects: 9.011442 ms DeleteObjects: 0.104745 ms)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\There Came an Echo\therecameanecho_Data\Managed\System.Windows.Forms.dll (this message is harmless)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\There Came an Echo\therecameanecho_Data\Managed\System.Drawing.dll (this message is harmless)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\There Came an Echo\therecameanecho_Data\Managed\Accessibility.dll (this message is harmless)
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/There Came an Echo/therecameanecho_Data/Mono/libc
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/There Came an Echo/therecameanecho_Data/Mono/.\libc
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/There Came an Echo/therecameanecho_Data/Mono/libc
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\There Came an Echo\therecameanecho_Data\Managed\Mono.Posix.dll (this message is harmless)
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/There Came an Echo/therecameanecho_Data/Mono/libc
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/There Came an Echo/therecameanecho_Data/Mono/.\libc
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/There Came an Echo/therecameanecho_Data/Mono/libc
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/There Came an Echo/therecameanecho_Data/Mono/libX11
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/There Came an Echo/therecameanecho_Data/Mono/.\libX11
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/There Came an Echo/therecameanecho_Data/Mono/libX11
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/There Came an Echo/therecameanecho_Data/Mono/libX11
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/There Came an Echo/therecameanecho_Data/Mono/.\libX11
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/There Came an Echo/therecameanecho_Data/Mono/libX11
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/There Came an Echo/therecameanecho_Data/Mono/libX11
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/There Came an Echo/therecameanecho_Data/Mono/.\libX11
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/There Came an Echo/therecameanecho_Data/Mono/libX11
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/There Came an Echo/therecameanecho_Data/Mono/.\/System/Library/Frameworks/Carbon.framework/Versions/Current/Carbon
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/There Came an Echo/therecameanecho_Data/Mono/lib/System/Library/Frameworks/Carbon.framework/Versions/Current/Carbon
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/There Came an Echo/therecameanecho_Data/Mono/.\lib/System/Library/Frameworks/Carbon.framework/Versions/Current/Carbon
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/There Came an Echo/therecameanecho_Data/Mono/lib/System/Library/Frameworks/Carbon.framework/Versions/Current/Carbon
- AngryAnt Behave version 2.2.2 (8b69e3f) - Copyright (C) Emil Johansen - AngryAnt 2014
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Sending - missionswitch~13~
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Sending - specific~5427~
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Sending - holdtrigger
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Data Received: turret one lane three~soldierFocusFireOnSection~76~4~3~-1~
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Sending - releasetrigger
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Sending - enable~11~
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Sending - holdtrigger
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Sending - releasetrigger
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Data Received: detonate mine sixteen~detonate~86~16~-1~-1~-1~
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Checkpoint reached!
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Sending - holdtrigger
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Data Received: turret one lane one~soldierFocusFireOnSection~81~4~1~-1~
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Sending - releasetrigger
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Sending - holdtrigger
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Data Received: detonate mine three~detonate~89~3~-1~-1~-1~
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Sending - releasetrigger
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Sending - holdtrigger
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Data Received: !Failed - Confidence Level 0.1737076
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Sending - releasetrigger
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Sending - holdtrigger
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Data Received: turret two lane two~soldierFocusFireOnSection~77~8~2~-1~
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Sending - releasetrigger
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Sending - holdtrigger
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Data Received: turret one lane three~soldierFocusFireOnSection~80~4~3~-1~
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Sending - releasetrigger
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Sending - holdtrigger
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Data Received: !Failed - Confidence Level 0.6446258
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Sending - releasetrigger
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Sending - holdtrigger
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Data Received: turret two lane four~soldierFocusFireOnSection~79~8~4~-1~
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Sending - releasetrigger
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Sending - holdtrigger
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Data Received: detonate mine eighteen~detonate~87~18~-1~-1~-1~
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Sending - releasetrigger
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Sending - holdtrigger
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Data Received: !Failed - Confidence Level 0.5854213
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Sending - releasetrigger
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Sending - holdtrigger
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Data Received: turret one lane one~soldierFocusFireOnSection~71~4~1~-1~
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Sending - releasetrigger
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Sending - holdtrigger
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Data Received: turret two lane two~soldierFocusFireOnSection~76~8~2~-1~
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Sending - releasetrigger
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Sending - holdtrigger
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Data Received: !Failed - Confidence Level 0.637899
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Sending - holdtrigger
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Sending - releasetrigger
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Sending - releasetrigger
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Sending - holdtrigger
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Sending - releasetrigger
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Sending - holdtrigger
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Sending - releasetrigger
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Checkpoint reached!
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Sending - saverevertstate
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Sending - exclusiveenable~6~
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Sending - death~
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnloadTime: 28.692146 ms
- WARNING: Shader Unsupported: 'Hidden/Glow 11/Blur GL' - Pass '' shader state not supported
- WARNING: Shader Unsupported: 'Hidden/Glow 11/Blur GL' - Setting to default shader.
- Unloading 12 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- Unloading 5293 unused Assets to reduce memory usage. Loaded Objects now: 5855.
- Total: 60.714722 ms (FindLiveObjects: 0.620625 ms CreateObjectMapping: 1.078547 ms MarkObjects: 5.764932 ms DeleteObjects: 52.582600 ms)
- TCAE v. 1.0.4
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Sending - missionswitch~100~
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
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