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  1. <?xml version="1.0"?>
  2. <CARD_V2 ExportVersion="1">
  3. <!-- Fizzles on play -->
  4.     <FILENAME text="WHEEL_OF_SUN_AND_MOON_CW_146740" />
  5.     <CARDNAME text="WHEEL_OF_SUN_AND_MOON" />
  6.     <TITLE>
  7.         <LOCALISED_TEXT LanguageCode="en-US"><![CDATA[Wheel of Sun and Moon]]></LOCALISED_TEXT>
  8.         <LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[Roue du soleil et de la lune]]></LOCALISED_TEXT>
  9.         <LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[Rueda del sol y la luna]]></LOCALISED_TEXT>
  10.         <LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[Sonne-und-Mond-Rad]]></LOCALISED_TEXT>
  11.         <LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[Ruota del Sole e della Luna]]></LOCALISED_TEXT>
  12.         <LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[太陽と月の輪]]></LOCALISED_TEXT>
  13.         <LOCALISED_TEXT LanguageCode="ko-KR"><![CDATA[Wheel of Sun and Moon]]></LOCALISED_TEXT>
  14.         <LOCALISED_TEXT LanguageCode="ru-RU"><![CDATA[Колесо Солнца и Луны]]></LOCALISED_TEXT>
  15.         <LOCALISED_TEXT LanguageCode="pt-BR"><![CDATA[Roda do Sol e da Lua]]></LOCALISED_TEXT>
  16.         <LOCALISED_TEXT LanguageCode="zh-CN"><![CDATA[日月回轮]]></LOCALISED_TEXT>
  17.         <LOCALISED_TEXT LanguageCode="zh-HK"><![CDATA[Wheel of Sun and Moon]]></LOCALISED_TEXT>
  18.     </TITLE>
  19.     <MULTIVERSEID value="146740" />
  20.     <ARTID value="WHEEL_OF_SUN_AND_MOON" />
  21.     <ARTIST name="Zoltan Boros &amp; Gabor Szikszai" />
  22.     <CASTING_COST cost="{G/W}{G/W}" />
  23.     <FLAVOURTEXT>
  24.         <LOCALISED_TEXT LanguageCode="en-US"><![CDATA[Every life ends, but life itself never does.]]></LOCALISED_TEXT>
  25.         <LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[Chaque vie se termine, mais la vie elle-même n’en finit pas.]]></LOCALISED_TEXT>
  26.         <LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[Toda vida termina, pero la vida misma no lo hace.]]></LOCALISED_TEXT>
  27.         <LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[Jedes Leben endet irgendwann, nur das Leben selbst nie.]]></LOCALISED_TEXT>
  28.         <LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[Ogni vita termina, ma mai la vita stessa.]]></LOCALISED_TEXT>
  29.         <LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[すべての生命には終わりがあるが、生命自身が終わることはない。]]></LOCALISED_TEXT>
  30.         <LOCALISED_TEXT LanguageCode="ko-KR"><![CDATA[Every life ends, but life itself never does.]]></LOCALISED_TEXT>
  31.         <LOCALISED_TEXT LanguageCode="ru-RU"><![CDATA[Жизни каждого приходит конец, но сама жизнь никогда не кончается.]]></LOCALISED_TEXT>
  32.         <LOCALISED_TEXT LanguageCode="pt-BR"><![CDATA[Todas as vidas terminam, mas a vida em si nunca termina.]]></LOCALISED_TEXT>
  33.         <LOCALISED_TEXT LanguageCode="zh-CN"><![CDATA[每个生命都会结束,但生命本身没有尽头。]]></LOCALISED_TEXT>
  34.         <LOCALISED_TEXT LanguageCode="zh-HK"><![CDATA[Every life ends, but life itself never does.]]></LOCALISED_TEXT>
  35.     </FLAVOURTEXT>
  36.     <TYPE metaname="Enchantment" />
  37.     <SUB_TYPE metaname="Aura" />
  38.     <EXPANSION value="SHM" />
  39.     <RARITY metaname="R" />
  40.     <STATIC_ABILITY attach_definition="0">
  41.         <LOCALISED_TEXT LanguageCode="en-US"><![CDATA[Enchant player]]></LOCALISED_TEXT>
  42.         <LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[Enchanter : joueur]]></LOCALISED_TEXT>
  43.         <LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[Encantar jugador.]]></LOCALISED_TEXT>
  44.         <LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[Spielerverzauberung]]></LOCALISED_TEXT>
  45.         <LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[Incanta giocatore]]></LOCALISED_TEXT>
  46.         <LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[エンチャント(プレイヤー)]]></LOCALISED_TEXT>
  47.         <LOCALISED_TEXT LanguageCode="ko-KR"><![CDATA[Enchant player]]></LOCALISED_TEXT>
  48.         <LOCALISED_TEXT LanguageCode="ru-RU"><![CDATA[Зачаровать игрока]]></LOCALISED_TEXT>
  49.         <LOCALISED_TEXT LanguageCode="pt-BR"><![CDATA[Encantar jogador]]></LOCALISED_TEXT>
  50.         <LOCALISED_TEXT LanguageCode="zh-CN"><![CDATA[牌手结界]]></LOCALISED_TEXT>
  51.         <LOCALISED_TEXT LanguageCode="zh-HK"><![CDATA[Enchant player]]></LOCALISED_TEXT>
  52.         <TARGET tag="CARD_QUERY_CHOOSE_PLAYER_TO_ENCHANT" definition="0" compartment="0" count="1" />
  53.         <TARGET_DEFINITION id="0">
  54.             local filter = ClearFilter()
  55.             filter:SetFilterType( FILTER_TYPE_PLAYERS )
  56.         </TARGET_DEFINITION>
  57.         <RESOLUTION_TIME_ACTION>
  58.             local target = EffectDC():Get_Targets(0):Get_PlayerPtr(0)
  59.             if (target ~= nil and EffectSource() ~= nil) then
  60.                 EffectSource():AttachToPlayer( target )
  61.             end
  62.         </RESOLUTION_TIME_ACTION>
  63.     </STATIC_ABILITY>
  64.     <TRIGGERED_ABILITY>
  65.         <LOCALISED_TEXT LanguageCode="en-US"><![CDATA[If a card would be put into enchanted player’s graveyard from anywhere, instead that card is revealed and put on the bottom of that player’s library.]]></LOCALISED_TEXT>
  66.         <LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[Si une carte devait être mise dans le cimetière du joueur enchanté depuis n’importe où, cette carte est révélée et mise au-dessous de la bibliothèque de ce joueur à la place.]]></LOCALISED_TEXT>
  67.         <LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[Si una carta fuera a ser puesta en el cementerio del jugador encantado desde cualquier parte, en vez de eso, se muestra esa carta y se la pone en el fondo de la biblioteca de ese jugador.]]></LOCALISED_TEXT>
  68.         <LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[Falls eine Karte von irgendwoher auf den Friedhof des verzauberten Spielers gelegt würde, wird die Karte stattdessen offen vorgezeigt und unter die Bibliothek dieses Spielers gelegt.]]></LOCALISED_TEXT>
  69.         <LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[Se una carta sta per essere messa nel cimitero del giocatore incantato da qualsiasi zona, quella carta viene invece rivelata e messa in fondo al grimorio di quel giocatore.]]></LOCALISED_TEXT>
  70.         <LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[いずれかのカードがいずれかの領域からエンチャントされているプレイヤーの墓地に置かれる場合、代わりにそのカードを公開してそのプレイヤーのライブラリーの一番下に置く。]]></LOCALISED_TEXT>
  71.         <LOCALISED_TEXT LanguageCode="ko-KR"><![CDATA[If a card would be put into enchanted player’s graveyard from anywhere, instead that card is revealed and put on the bottom of that player’s library.]]></LOCALISED_TEXT>
  72.         <LOCALISED_TEXT LanguageCode="ru-RU"><![CDATA[Если карта должна быть положена откуда-либо на кладбище зачарованного игрока, вместо этого та карта показывается и кладется в низ библиотеки того игрока.]]></LOCALISED_TEXT>
  73.         <LOCALISED_TEXT LanguageCode="pt-BR"><![CDATA[Se um card for ser colocado no cemitério do jogador encantado vindo de qualquer lugar, em vez disso, aquele card será revelado e colocado no fundo do grimório daquele jogador.]]></LOCALISED_TEXT>
  74.         <LOCALISED_TEXT LanguageCode="zh-CN"><![CDATA[若任一张牌将从任何区域置入受此结界之牌手的坟墓场,则改为展示该牌并将它置于该牌手的牌库底。]]></LOCALISED_TEXT>
  75.         <LOCALISED_TEXT LanguageCode="zh-HK"><![CDATA[If a card would be put into enchanted player’s graveyard from anywhere, instead that card is revealed and put on the bottom of that player’s library.]]></LOCALISED_TEXT>
  76.         <TRIGGER value="ZONECHANGE_END" to_zone="ZONE_GRAVEYARD" from_zone="ZONE_ANY">
  77.             return TriggerObject():GetOwner():GetTeam() == EffectController():GetTeam() and TriggerObject():IsToken() == false
  78.         </TRIGGER>
  79.         <RESOLUTION_TIME_ACTION>
  80.             TriggerObject():Reveal()
  81.             TriggerObject():PutOnBottomOfLibrary()
  82.         </RESOLUTION_TIME_ACTION>
  83.     </TRIGGERED_ABILITY>
  84.     <AUTHOR><![CDATA[Splinterverse]]></AUTHOR>
  85.     <EDITORS><![CDATA[Splinterverse]]></EDITORS>
  86.     <DATE><![CDATA[2016-09-18]]></DATE>
  87. </CARD_V2>
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