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- <?xml version="1.0"?>
- <CARD_V2 ExportVersion="1">
- <!-- Fizzles on play -->
- <FILENAME text="WHEEL_OF_SUN_AND_MOON_CW_146740" />
- <CARDNAME text="WHEEL_OF_SUN_AND_MOON" />
- <TITLE>
- <LOCALISED_TEXT LanguageCode="en-US"><![CDATA[Wheel of Sun and Moon]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[Roue du soleil et de la lune]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[Rueda del sol y la luna]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[Sonne-und-Mond-Rad]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[Ruota del Sole e della Luna]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[太陽と月の輪]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="ko-KR"><![CDATA[Wheel of Sun and Moon]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="ru-RU"><![CDATA[Колесо Солнца и Луны]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="pt-BR"><![CDATA[Roda do Sol e da Lua]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="zh-CN"><![CDATA[日月回轮]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="zh-HK"><![CDATA[Wheel of Sun and Moon]]></LOCALISED_TEXT>
- </TITLE>
- <MULTIVERSEID value="146740" />
- <ARTID value="WHEEL_OF_SUN_AND_MOON" />
- <ARTIST name="Zoltan Boros & Gabor Szikszai" />
- <CASTING_COST cost="{G/W}{G/W}" />
- <FLAVOURTEXT>
- <LOCALISED_TEXT LanguageCode="en-US"><![CDATA[Every life ends, but life itself never does.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[Chaque vie se termine, mais la vie elle-même n’en finit pas.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[Toda vida termina, pero la vida misma no lo hace.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[Jedes Leben endet irgendwann, nur das Leben selbst nie.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[Ogni vita termina, ma mai la vita stessa.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[すべての生命には終わりがあるが、生命自身が終わることはない。]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="ko-KR"><![CDATA[Every life ends, but life itself never does.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="ru-RU"><![CDATA[Жизни каждого приходит конец, но сама жизнь никогда не кончается.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="pt-BR"><![CDATA[Todas as vidas terminam, mas a vida em si nunca termina.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="zh-CN"><![CDATA[每个生命都会结束,但生命本身没有尽头。]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="zh-HK"><![CDATA[Every life ends, but life itself never does.]]></LOCALISED_TEXT>
- </FLAVOURTEXT>
- <TYPE metaname="Enchantment" />
- <SUB_TYPE metaname="Aura" />
- <EXPANSION value="SHM" />
- <RARITY metaname="R" />
- <STATIC_ABILITY attach_definition="0">
- <LOCALISED_TEXT LanguageCode="en-US"><![CDATA[Enchant player]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[Enchanter : joueur]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[Encantar jugador.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[Spielerverzauberung]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[Incanta giocatore]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[エンチャント(プレイヤー)]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="ko-KR"><![CDATA[Enchant player]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="ru-RU"><![CDATA[Зачаровать игрока]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="pt-BR"><![CDATA[Encantar jogador]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="zh-CN"><![CDATA[牌手结界]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="zh-HK"><![CDATA[Enchant player]]></LOCALISED_TEXT>
- <TARGET tag="CARD_QUERY_CHOOSE_PLAYER_TO_ENCHANT" definition="0" compartment="0" count="1" />
- <TARGET_DEFINITION id="0">
- local filter = ClearFilter()
- filter:SetFilterType( FILTER_TYPE_PLAYERS )
- </TARGET_DEFINITION>
- <RESOLUTION_TIME_ACTION>
- local target = EffectDC():Get_Targets(0):Get_PlayerPtr(0)
- if (target ~= nil and EffectSource() ~= nil) then
- EffectSource():AttachToPlayer( target )
- end
- </RESOLUTION_TIME_ACTION>
- </STATIC_ABILITY>
- <TRIGGERED_ABILITY>
- <LOCALISED_TEXT LanguageCode="en-US"><![CDATA[If a card would be put into enchanted player’s graveyard from anywhere, instead that card is revealed and put on the bottom of that player’s library.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[Si une carte devait être mise dans le cimetière du joueur enchanté depuis n’importe où, cette carte est révélée et mise au-dessous de la bibliothèque de ce joueur à la place.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[Si una carta fuera a ser puesta en el cementerio del jugador encantado desde cualquier parte, en vez de eso, se muestra esa carta y se la pone en el fondo de la biblioteca de ese jugador.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[Falls eine Karte von irgendwoher auf den Friedhof des verzauberten Spielers gelegt würde, wird die Karte stattdessen offen vorgezeigt und unter die Bibliothek dieses Spielers gelegt.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[Se una carta sta per essere messa nel cimitero del giocatore incantato da qualsiasi zona, quella carta viene invece rivelata e messa in fondo al grimorio di quel giocatore.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[いずれかのカードがいずれかの領域からエンチャントされているプレイヤーの墓地に置かれる場合、代わりにそのカードを公開してそのプレイヤーのライブラリーの一番下に置く。]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="ko-KR"><![CDATA[If a card would be put into enchanted player’s graveyard from anywhere, instead that card is revealed and put on the bottom of that player’s library.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="ru-RU"><![CDATA[Если карта должна быть положена откуда-либо на кладбище зачарованного игрока, вместо этого та карта показывается и кладется в низ библиотеки того игрока.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="pt-BR"><![CDATA[Se um card for ser colocado no cemitério do jogador encantado vindo de qualquer lugar, em vez disso, aquele card será revelado e colocado no fundo do grimório daquele jogador.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="zh-CN"><![CDATA[若任一张牌将从任何区域置入受此结界之牌手的坟墓场,则改为展示该牌并将它置于该牌手的牌库底。]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="zh-HK"><![CDATA[If a card would be put into enchanted player’s graveyard from anywhere, instead that card is revealed and put on the bottom of that player’s library.]]></LOCALISED_TEXT>
- <TRIGGER value="ZONECHANGE_END" to_zone="ZONE_GRAVEYARD" from_zone="ZONE_ANY">
- return TriggerObject():GetOwner():GetTeam() == EffectController():GetTeam() and TriggerObject():IsToken() == false
- </TRIGGER>
- <RESOLUTION_TIME_ACTION>
- TriggerObject():Reveal()
- TriggerObject():PutOnBottomOfLibrary()
- </RESOLUTION_TIME_ACTION>
- </TRIGGERED_ABILITY>
- <AUTHOR><![CDATA[Splinterverse]]></AUTHOR>
- <EDITORS><![CDATA[Splinterverse]]></EDITORS>
- <DATE><![CDATA[2016-09-18]]></DATE>
- </CARD_V2>
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