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Apr 16th, 2015
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  1. Initialize engine version: 4.6.3f1 (4753d8b6ef2b)
  2. GfxDevice: creating device client; threaded=1
  3. Direct3D:
  4. Version: Direct3D 11.0 [level 11.0]
  5. Renderer: NVIDIA GeForce GTX 980 (ID=0x13c0)
  6. Vendor: NVIDIA
  7. VRAM: 3072 MB
  8. Begin MonoManager ReloadAssembly
  9. Platform assembly: D:\SteamLibrary2\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll (this message is harmless)
  10. Loading D:\SteamLibrary2\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll into Unity Child Domain
  11. Platform assembly: D:\SteamLibrary2\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  12. Loading D:\SteamLibrary2\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  13. Platform assembly: D:\SteamLibrary2\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  14. Loading D:\SteamLibrary2\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  15. Platform assembly: D:\SteamLibrary2\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
  16. Loading D:\SteamLibrary2\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
  17. Platform assembly: D:\SteamLibrary2\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
  18. Loading D:\SteamLibrary2\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
  19. Platform assembly: D:\SteamLibrary2\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  20. Loading D:\SteamLibrary2\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  21. Platform assembly: D:\SteamLibrary2\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll (this message is harmless)
  22. Loading D:\SteamLibrary2\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll into Unity Child Domain
  23. Platform assembly: D:\SteamLibrary2\steamapps\common\Subnautica\Subnautica_Data\Managed\FMODWrapper.dll (this message is harmless)
  24. Loading D:\SteamLibrary2\steamapps\common\Subnautica\Subnautica_Data\Managed\FMODWrapper.dll into Unity Child Domain
  25. Platform assembly: D:\SteamLibrary2\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll (this message is harmless)
  26. Loading D:\SteamLibrary2\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll into Unity Child Domain
  27. Platform assembly: D:\SteamLibrary2\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll (this message is harmless)
  28. Loading D:\SteamLibrary2\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll into Unity Child Domain
  29. Platform assembly: D:\SteamLibrary2\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll (this message is harmless)
  30. Loading D:\SteamLibrary2\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll into Unity Child Domain
  31. Platform assembly: D:\SteamLibrary2\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll (this message is harmless)
  32. Loading D:\SteamLibrary2\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll into Unity Child Domain
  33. Platform assembly: D:\SteamLibrary2\steamapps\common\Subnautica\Subnautica_Data\Managed\RootMotion.dll (this message is harmless)
  34. Loading D:\SteamLibrary2\steamapps\common\Subnautica\Subnautica_Data\Managed\RootMotion.dll into Unity Child Domain
  35. Platform assembly: D:\SteamLibrary2\steamapps\common\Subnautica\Subnautica_Data\Managed\protobuf-net.dll (this message is harmless)
  36. Loading D:\SteamLibrary2\steamapps\common\Subnautica\Subnautica_Data\Managed\protobuf-net.dll into Unity Child Domain
  37. - Completed reload, in 0.063 seconds
  38. desktop: 1920x1080 85Hz; virtual: 5760x1080 at -1920,0
  39. <RI> Initializing input.
  40.  
  41. <RI> Input initialized.
  42.  
  43. Platform assembly: D:\SteamLibrary2\steamapps\common\Subnautica\Subnautica_Data\Managed\System.Core.dll (this message is harmless)
  44. Platform assembly: D:\SteamLibrary2\steamapps\common\Subnautica\Subnautica_Data\Managed\System.dll (this message is harmless)
  45. WARNING: Shader Unsupported: 'Marmoset/Mobile/Specular IBL' - Pass 'FORWARD' shader state not supported
  46. WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Specular IBL' - Pass 'FORWARD' shader state not supported
  47. WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Bumped Specular IBL' - Pass 'FORWARD' shader state not supported
  48. Steamworks: Initialised and ready for use.
  49.  
  50. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  51.  
  52. Main Menu: Saved game dir... SNAppData\SavedGames
  53.  
  54. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  55.  
  56. Main Menu: There is no save game available, hiding continue button.
  57.  
  58. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  59.  
  60. changeset 16296, QualityLevel = 1
  61.  
  62. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  63.  
  64. OK Running Win64
  65.  
  66. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  67.  
  68. Platform assembly: D:\SteamLibrary2\steamapps\common\Subnautica\Subnautica_Data\Managed\Boo.Lang.dll (this message is harmless)
  69. Steamworks: Received stats and achievements from Steam
  70.  
  71. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  72.  
  73. The referenced script on this Behaviour is missing!
  74.  
  75. (Filename: Line: 1771)
  76.  
  77. The referenced script on this Behaviour is missing!
  78.  
  79. (Filename: Line: 1771)
  80.  
  81. The referenced script on this Behaviour is missing!
  82.  
  83. (Filename: Line: 1771)
  84.  
  85. The referenced script on this Behaviour is missing!
  86.  
  87. (Filename: Line: 1771)
  88.  
  89. The referenced script on this Behaviour is missing!
  90.  
  91. (Filename: Line: 1771)
  92.  
  93. The referenced script on this Behaviour is missing!
  94.  
  95. (Filename: Line: 1771)
  96.  
  97. The referenced script on this Behaviour is missing!
  98.  
  99. (Filename: Line: 1771)
  100.  
  101. The referenced script on this Behaviour is missing!
  102.  
  103. (Filename: Line: 1771)
  104.  
  105. The referenced script on this Behaviour is missing!
  106.  
  107. (Filename: Line: 1771)
  108.  
  109. The referenced script on this Behaviour is missing!
  110.  
  111. (Filename: Line: 1771)
  112.  
  113. The referenced script on this Behaviour is missing!
  114.  
  115. (Filename: Line: 1771)
  116.  
  117. The referenced script on this Behaviour is missing!
  118.  
  119. (Filename: Line: 1771)
  120.  
  121. WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'FORWARD' shader state not supported
  122. WARNING: Shader Unsupported: 'Reflective/VertexLit' - Pass 'BASE' shader state not supported
  123. WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Specular IBL' - Pass 'FORWARD' shader state not supported
  124. WARNING: Shader Unsupported: 'UWE/Marmoset/VFX/Bumped Specular IBL - SchoolFish - AlphaTest' - Pass 'FORWARD' shader state not supported
  125. WARNING: Shader Unsupported: 'UWE/Marmoset/VFX/Bumped Specular IBL Self-Illum WBOIT - Bleeder' - Pass 'FORWARD' shader state not supported
  126. WARNING: Shader Unsupported: 'UWE/Marmoset/Bumped Specular IBL Self-Illumin Cutout' - Pass 'FORWARD' shader state not supported
  127. WARNING: Shader Unsupported: 'UWE/Marmoset/Self-Illumin/Bumped Specular IBL Cutout - Waving' - Pass 'FORWARD' shader state not supported
  128. WARNING: Shader Unsupported: 'UWE/Marmoset/Bumped Specular IBL Self-Illumin Cutout - Lightmap' - Pass 'FORWARD' shader state not supported
  129. WARNING: Shader Unsupported: 'Hidden/Nature/Tree Creator Leaves Optimized' - Pass '' shader state not supported
  130. The referenced script on this Behaviour is missing!
  131.  
  132. (Filename: Line: 1771)
  133.  
  134. UnloadTime: 4.566387 ms
  135. ** BalanceData.LoadFromDisk(SNUnmanagedData\BalanceVars.txt) => Read 254 balance entries from "SNUnmanagedData\BalanceVars.txt". **
  136.  
  137. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  138.  
  139. Platform assembly: D:\SteamLibrary2\steamapps\common\Subnautica\Subnautica_Data\Managed\Mono.Security.dll (this message is harmless)
  140. Platform assembly: D:\SteamLibrary2\steamapps\common\Subnautica\Subnautica_Data\Managed\System.ServiceModel.dll (this message is harmless)
  141. Platform assembly: D:\SteamLibrary2\steamapps\common\Subnautica\Subnautica_Data\Managed\System.Runtime.Serialization.dll (this message is harmless)
  142. Platform assembly: D:\SteamLibrary2\steamapps\common\Subnautica\Subnautica_Data\Managed\System.Xml.dll (this message is harmless)
  143. Caching tech types for 840 prefabs
  144.  
  145. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  146.  
  147. GoogleAnalyticsHelper.LogEvent(Unknown Worlds, underwater, game, start, 0) finished.
  148.  
  149. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  150.  
  151. Logging URL: http://www.google-analytics.com/__utm.gif?utmsc=24-bit&utmcs=ISO-8859-1&utmhid=1669727960&utmhn=unknownworlds.com&utmp=Unknown Worlds&utmr=-&utmt=event&utmfl=-&utmsr=1920x1080&utmac=UA-931975-4&utmje=0&utmn=1669727960&utmcc=__utma%3D43443624.1669727960.1429189849.1429189849.1429189849.2%3b%2b__utmz%3D43443624.14291898492.2.2.utmcsr%3D(direct)%7Cutmccn%3D(direct)%7Cutmcmd%3D(none)%3b&utme=5(underwater*game*start)(0)&utmwv=4.6.5&utmdt=Unknown+Worlds&utmul=nl
  152.  
  153. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  154.  
  155. The referenced script on this Behaviour is missing!
  156.  
  157. (Filename: Line: 1771)
  158.  
  159. The referenced script on this Behaviour is missing!
  160.  
  161. (Filename: Line: 1771)
  162.  
  163. The referenced script on this Behaviour is missing!
  164.  
  165. (Filename: Line: 1771)
  166.  
  167. Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  168.  
  169. Unloading 111 unused Assets to reduce memory usage. Loaded Objects now: 22116.
  170. Total: 12.268064 ms (FindLiveObjects: 0.841159 ms CreateObjectMapping: 1.439139 ms MarkObjects: 8.747418 ms DeleteObjects: 0.330352 ms)
  171.  
  172. WARNING: IsNewBorn called on Player but it has no LargeWorldEntity component
  173.  
  174. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  175.  
  176. Read prefab pool settings:
  177. {"poolingEnabled":false,"componentDisable":false,"blacklist":["4fcd548b-781f-46ba-b076-7412608deeef"]}
  178.  
  179. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  180.  
  181. Read prefab pool settings:
  182. {"poolingEnabled":false,"componentDisable":false,"blacklist":["4fcd548b-781f-46ba-b076-7412608deeef"]}
  183.  
  184. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  185.  
  186. Subscribed 'FlatScreen' UI mesh rendering to 'MainCamera' blit event
  187.  
  188. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  189.  
  190. Subscribed 'CurvedScreen' UI mesh rendering to 'MainCamera' blit event
  191.  
  192. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  193.  
  194. changeset 16296, QualityLevel = 1
  195.  
  196. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  197.  
  198. SystemInfo:
  199. deviceModel = Intel(R) Core(TM) i7 CPU 950 @ 3.07GHz (24568 MB)
  200. deviceName = RA
  201. deviceType = Desktop
  202. deviceUniqueIdentifier = d6394353cd5917004d5636b4159514de55216965
  203. graphicsDeviceID = 5056
  204. graphicsDeviceName = NVIDIA GeForce GTX 980
  205. graphicsDeviceVendor = NVIDIA
  206. graphicsDeviceVendorID = 4318
  207. graphicsDeviceVersion = Direct3D 11.0 [level 11.0]
  208. graphicsMemorySize = 3072
  209. graphicsShaderLevel = 50
  210. npotSupport = Full
  211. operatingSystem = Windows 8.1 (6.3.9600) 64bit
  212. processorCount = 4
  213. processorType = Intel(R) Core(TM) i7 CPU 950 @ 3.07GHz
  214. supportedRenderTargetCount = 4
  215. supports3DTextures = True
  216. supportsAccelerometer = False
  217. supportsComputeShaders = True
  218. supportsGyroscope = False
  219. supportsImageEffects = True
  220. supportsInstancing = True
  221. supportsLocationService = False
  222. supportsRenderTextures = True
  223. supportsRenderToCubemap = True
  224. supportsShadows = True
  225. supportsSparseTextures = True
  226. supportsStencil = 1
  227. supportsVibration = False
  228. systemMemorySize = 24568
  229.  
  230.  
  231. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  232.  
  233. OK Running Win64
  234.  
  235. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  236.  
  237. Submitted URL: "http://qa.unknownworlds.com/api/get/nps/status/sn/8/16787ed6e2eb4500e3aca7d501cb1e4b"
  238.  
  239. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
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