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  1. <?xml version="1.0"?>
  2. <CARD_V2 ExportVersion="1">
  3.     <FILENAME text="FORBIDDEN_CRYPT_CW_15388" />
  4.     <CARDNAME text="FORBIDDEN_CRYPT" />
  5.     <!-- it doesn't cause game loss -->
  6.     <TITLE>
  7.         <LOCALISED_TEXT LanguageCode="en-US"><![CDATA[Forbidden Crypt]]></LOCALISED_TEXT>
  8.         <LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[Forbidden Crypt]]></LOCALISED_TEXT>
  9.         <LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[Forbidden Crypt]]></LOCALISED_TEXT>
  10.         <LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[Forbidden Crypt]]></LOCALISED_TEXT>
  11.         <LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[Forbidden Crypt]]></LOCALISED_TEXT>
  12.         <LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[Forbidden Crypt]]></LOCALISED_TEXT>
  13.         <LOCALISED_TEXT LanguageCode="ko-KR"><![CDATA[Forbidden Crypt]]></LOCALISED_TEXT>
  14.         <LOCALISED_TEXT LanguageCode="ru-RU"><![CDATA[Forbidden Crypt]]></LOCALISED_TEXT>
  15.         <LOCALISED_TEXT LanguageCode="pt-BR"><![CDATA[Forbidden Crypt]]></LOCALISED_TEXT>
  16.         <LOCALISED_TEXT LanguageCode="zh-CN"><![CDATA[Forbidden Crypt]]></LOCALISED_TEXT>
  17.         <LOCALISED_TEXT LanguageCode="zh-HK"><![CDATA[Forbidden Crypt]]></LOCALISED_TEXT>
  18.     </TITLE>
  19.     <MULTIVERSEID value="15388" />
  20.     <ARTID value="FORBIDDEN_CRYPT" />
  21.     <ARTIST name="D. Alexander Gregory" />
  22.     <CASTING_COST cost="{3}{B}{B}" />
  23.     <TYPE metaname="Enchantment" />
  24.     <EXPANSION value="6E" />
  25.     <RARITY metaname="R" />
  26.     <TRIGGERED_ABILITY>
  27.         <LOCALISED_TEXT LanguageCode="en-US"><![CDATA[If you would draw a card, return a card from your graveyard to your hand instead. If you can’t, you lose the game.]]></LOCALISED_TEXT>
  28.         <LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[If you would draw a card, return a card from your graveyard to your hand instead. If you can’t, you lose the game.]]></LOCALISED_TEXT>
  29.         <LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[If you would draw a card, return a card from your graveyard to your hand instead. If you can’t, you lose the game.]]></LOCALISED_TEXT>
  30.         <LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[If you would draw a card, return a card from your graveyard to your hand instead. If you can’t, you lose the game.]]></LOCALISED_TEXT>
  31.         <LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[If you would draw a card, return a card from your graveyard to your hand instead. If you can’t, you lose the game.]]></LOCALISED_TEXT>
  32.         <LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[If you would draw a card, return a card from your graveyard to your hand instead. If you can’t, you lose the game.]]></LOCALISED_TEXT>
  33.         <LOCALISED_TEXT LanguageCode="ko-KR"><![CDATA[If you would draw a card, return a card from your graveyard to your hand instead. If you can’t, you lose the game.]]></LOCALISED_TEXT>
  34.         <LOCALISED_TEXT LanguageCode="ru-RU"><![CDATA[If you would draw a card, return a card from your graveyard to your hand instead. If you can’t, you lose the game.]]></LOCALISED_TEXT>
  35.         <LOCALISED_TEXT LanguageCode="pt-BR"><![CDATA[If you would draw a card, return a card from your graveyard to your hand instead. If you can’t, you lose the game.]]></LOCALISED_TEXT>
  36.         <LOCALISED_TEXT LanguageCode="zh-CN"><![CDATA[If you would draw a card, return a card from your graveyard to your hand instead. If you can’t, you lose the game.]]></LOCALISED_TEXT>
  37.         <LOCALISED_TEXT LanguageCode="zh-HK"><![CDATA[If you would draw a card, return a card from your graveyard to your hand instead. If you can’t, you lose the game.]]></LOCALISED_TEXT>
  38.         <TRIGGER value="DREW_CARD" simple_qualifier="controller" pre_trigger="1">
  39.             MTG():OverrideEvent()
  40.             return true
  41.         </TRIGGER>
  42.         <RESOLUTION_TIME_ACTION>
  43.             if EffectController() ~= nil then
  44.                 local count = EffectController():Graveyard_Count()
  45.                 if count == 0 then
  46.                     EffectController():LoseGame()
  47.                 end
  48.             end
  49.         </RESOLUTION_TIME_ACTION>
  50.         <TARGET tag="SPL_CARD_QUERY_CHOOSE_A_CARD_TO_RETURN_TO_YOUR_HAND" definition="1" compartment="1" count="1" />
  51.         <TARGET_DEFINITION id="1">
  52.             local filter = ClearFilter()
  53.             filter:SetZone( ZONE_GRAVEYARD, EffectController() )
  54.         </TARGET_DEFINITION>
  55.         <RESOLUTION_TIME_ACTION>
  56.             local target = EffectDC():Get_Targets(1):Get_CardPtr(0)
  57.             if  target ~= nil then
  58.                 target:PutInHand()
  59.             end
  60.         </RESOLUTION_TIME_ACTION>
  61.     </TRIGGERED_ABILITY>
  62.     <TRIGGERED_ABILITY>
  63.         <LOCALISED_TEXT LanguageCode="en-US"><![CDATA[If a card would be put into your graveyard from anywhere, exile that card instead.]]></LOCALISED_TEXT>
  64.         <LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[If a card would be put into your graveyard from anywhere, exile that card instead.]]></LOCALISED_TEXT>
  65.         <LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[If a card would be put into your graveyard from anywhere, exile that card instead.]]></LOCALISED_TEXT>
  66.         <LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[If a card would be put into your graveyard from anywhere, exile that card instead.]]></LOCALISED_TEXT>
  67.         <LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[If a card would be put into your graveyard from anywhere, exile that card instead.]]></LOCALISED_TEXT>
  68.         <LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[If a card would be put into your graveyard from anywhere, exile that card instead.]]></LOCALISED_TEXT>
  69.         <LOCALISED_TEXT LanguageCode="ko-KR"><![CDATA[If a card would be put into your graveyard from anywhere, exile that card instead.]]></LOCALISED_TEXT>
  70.         <LOCALISED_TEXT LanguageCode="ru-RU"><![CDATA[If a card would be put into your graveyard from anywhere, exile that card instead.]]></LOCALISED_TEXT>
  71.         <LOCALISED_TEXT LanguageCode="pt-BR"><![CDATA[If a card would be put into your graveyard from anywhere, exile that card instead.]]></LOCALISED_TEXT>
  72.         <LOCALISED_TEXT LanguageCode="zh-CN"><![CDATA[If a card would be put into your graveyard from anywhere, exile that card instead.]]></LOCALISED_TEXT>
  73.         <LOCALISED_TEXT LanguageCode="zh-HK"><![CDATA[If a card would be put into your graveyard from anywhere, exile that card instead.]]></LOCALISED_TEXT>
  74.         <TRIGGER value="ZONECHANGE_CONSIDERED" simplequalifier="objectyoucontrol" to_zone="ZONE_GRAVEYARD" from_zone="ZONE_BATTLEFIELD" pre_trigger="1">
  75.             MTG():OverrideEvent()
  76.             TriggerObject():Exile()
  77.             return true
  78.         </TRIGGER>     
  79.     </TRIGGERED_ABILITY>
  80.     <AUTHOR><![CDATA[Splinterverse]]></AUTHOR>
  81.     <EDITORS><![CDATA[Splinterverse]]></EDITORS>
  82.     <DATE><![CDATA[29-10-16]]></DATE>
  83. </CARD_V2>
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