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- LHK's Sister
- Crimson Gazer Coatl
- ★★★★★★★★
- DARK
- Wyrm/Effect
- ATK 2500
- DEF 3000
- If this card is in your hand: You can reveal 1 "Crimson Gazer" Dark Tuner in your hand; Special Summon this card. If this card is sent from the field to the GY for the Dark Synchro Summon of a "Crimson Gazer" monster: You can target 1 monster your opponent controls; destroy it. If this card is sent to the GY for the Special Summon of a "Crimson Gazer" monster: You can target 1 Spell/Trap your opponent controls; destroy it. You can only use each effect of "Crimson Gazer Coatl" once per turn.
- Maiden of the Crimson Gazer
- ★★★★★★★★★★★★
- DARK
- Warrior/Dark Tuner/Effect
- ATK 0
- DEF 0
- If this card is in your hand: You can target 1 "Crimson Gazer" monster you control, except "Maiden of the Crimson Gazer"; decrease its Level by 4, and if you do, Special Summon this card. If you control a "Crimson Gazer" Fusion or Dark Synchro Monster: You can banish this card from your GY, then target 1 card in your opponent's GY; banish it. You can only use each effect of "Maiden of the Crimson Gazer" once per turn.
- Oracle of the Crimson Gazer
- ★★★★★★★★★★★★
- DARK
- Warrior/Dark Tuner/Effect
- ATK 1400
- DEF 200
- If this card is in your hand: You can target 1 "Crimson Gazer" monster you control, except "Oracle of the Crimson Gazer"; decrease its Level by 4, and if you do, Special Summon this card. If you control a "Crimson Gazer" Fusion or Dark Synchro Monster: You can banish this card from your GY; draw 1 card. You can only use each effect of "Oracle of the Crimson Gazer" once per turn.
- Vanguard of the Crimson Gazer
- ★★★★★★★★★★★★
- DARK
- Warrior/Dark Tuner/Effect
- ATK 400
- DEF 1000
- If this card is in your hand: You can target 1 "Crimson Gazer" monster you control, except "Vanguard of the Crimson Gazer"; decrease its Level by 4, and if you do, Special Summon this card. If you control a "Crimson Gazer" Fusion or Dark Synchro Monster: You can banish this card from your GY, then target 1 "Crimson Gazer" monster in your GY, except "Vanguard of the Crimson Gazer"; Special Summon that target. You can only use each effect of "Vanguard of the Crimson Gazer" once per turn.
- Priestess of the Crimson Gazer
- ★★★★★★★★★★★★
- DARK
- Warrior/Dark Tuner/Effect
- ATK 0
- DEF 0
- If this card is in your hand: You can target 1 "Crimson Gazer" monster you control, except "Priestess of the Crimson Gazer"; decrease its Level by 4, and if you do, Special Summon this card. If you control a "Crimson Gazer" Fusion or Dark Synchro Monster: You can banish this card from your GY; Special Summon 1 "Crimson Gazer Coatl" from your hand, Deck or GY. You can only use each effect of "Priestess of the Crimson Gazer" once per turn.
- Protector of the Crimson Gazer
- ★★★★★★★★★★★★
- DARK
- Warrior/Dark Tuner/Effect
- ATK 1300
- DEF 800
- If this card is in your hand: You can target 1 "Crimson Gazer" monster you control, except "Protector of the Crimson Gazer"; decrease its Level by 4, and if you do, Special Summon this card. If you control a "Crimson Gazer" Fusion or Dark Synchro Monster: You can banish this card from your GY; add 1 "Crimson Gazer" card from your Deck to your hand, except "Protector of the Crimson Gazer". You can only use each effect of "Protector of the Crimson Gazer" once per turn.
- Sage of the Crimson Gazer
- ★★★★★★★★★★★★
- DARK
- Warrior/Dark Tuner/Effect
- ATK 1500
- DEF 0
- If this card is in your hand: You can target 1 "Crimson Gazer" monster you control, except "Sage of the Crimson Gazer"; decrease its Level by 4, and if you do, Special Summon this card. If you control a "Crimson Gazer" Fusion or Dark Synchro Monster: You can banish this card from your GY, then target 1 "Crimson Gazer" Fusion or Dark Synchro Monster in your Extra Monster Zone; move it to 1 of your Main Monster Zones, then Special Summon 1 "Crimson Gazer" monster from your hand, except "Sage of the Crimson Gazer". You can only use each effect of "Sage of the Crimson Gazer" once per turn.
- Crimson Gazer Alternative Coatl
- ★★★★★★★★
- DARK
- Wyrm/Dark Synchro/Effect
- ATK 2500
- DEF 3000
- 1+ non-Dark Tuner monsters - 1 Dark Tuner
- Once per turn: You can discard 1 card, then target up to 2 cards your opponent controls; destroy them. This card cannot attack directly the turn you use this effect. If this Dark Synchro Summoned monster you control is destroyed and sent to the GY: You can target 2 "Crimson Gazer" monsters in your GY, except "Crimson Gazer Alternative Coatl"; add them to your hand. You can only use this effect of "Crimson Gazer Alternative Coatl" once per turn.
- Crimson Gazer Twin Coatl
- ★★★★★★★★★★
- DARK
- Wyrm/Fusion/Effect
- ATK 2500
- DEF 3000
- "Crimson Gazer Coatl" + "Crimson Gazer Coatl"
- Must be either Fusion Summoned, or Special Summoned by sending the above monsters you control to the GY (in which case you do not use "Polymerization"). This card can make up to 2 attacks during each Battle Phase. If this card attacks for the first time during this Battle Phase, this card's ATK becomes double its original ATK for this battle only. If this card is destroyed and sent to the GY: You can target 2 "Crimson Gazer Coatl" in your GY; add them to your hand.
- Crimson Gazer Ultimate Coatl
- ★★★★★★★★★★★★
- DARK
- Wyrm/Fusion/Effect
- ATK 3800
- DEF 4500
- "Crimson Gazer Coatl" + "Crimson Gazer Coatl" + "Crimson Gazer Coatl"
- Must be either Fusion Summoned, or Special Summoned by sending the above monsters you control to the GY (in which case you do not use "Polymerization"). This card can attack all monsters your opponent controls, once each. You can send 1 "Crimson Gazer" Dark Synchro Monster from your Extra Deck to the GY; for this turn, this card gains that card's effects. You can only use this effect of "Crimson Gazer Ultimate Coatl" once per turn. If this card is destroyed and sent to the GY: You can target 2 "Crimson Gazer Coatl" in your GY; Special Summon them in Defense Position.
- Deep-Eyes Crimson Gazer Coatl
- ★★★★★★★★
- DARK
- Wyrm/Dark Synchro/Effect
- ATK 0
- DEF 0
- 1+ non-Dark Tuner monsters - 1 Dark Tuner
- If this card is Dark Synchro Summoned: You can target 1 monster your opponent controls; send it to the GY, and if you do, this card gains ATK and DEF equal to the sent monster's ATK and DEF respectively, but this card cannot attack directly this turn. If this Dark Synchro Summoned card you control is destroyed by battle or card effect and sent to the GY: You can Special Summon 1 "Crimson Gazer Coatl" from your hand, Deck or GY. You can only use this effect of "Deep-Eyes Crimson Gazer Coatl" once per turn.
- Crimson Gazer Genesis ZERO Coatl
- ★★★★★★★★
- DARK
- Wyrm/Dark Synchro/Effect
- ATK 0
- DEF 4000
- 1+ non-Dark Tuner monsters - 1 Dark Tuner
- This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. After damage calculation, if this card attacked an opponent's monster: Destroy all Spells/Traps your opponent controls. If this Dark Synchro Summoned card you control is destroyed and sent to the GY: You can add 1 "Crimson Gazer" monster from your Deck to your hand. You can only use this effect of "Crimson Gazer Genesis ZERO Coatl" once per turn.
- Crimson Gazer Silver Coatl
- ★★★★★★★★
- DARK
- Wyrm/Dark Synchro/Effect
- ATK 3000
- DEF 2500
- 1+ non-Dark Tuner monsters - 1 Dark Tuner
- Once per turn: You can banish 1 "Crimson Gazer" monster from your hand or GY, then target 1 card your opponent controls; banish it. If this Dark Synchro Summoned card you control is destroyed and sent to the GY: You can target 1 "Crimson Gazer" monster in your GY, except "Crimson Gazer Silver Coatl"; Special Summon it. You can only use this effect of "Crimson Gazer Silver Coatl" once per turn.
- Crimson Gazer Spiritual Coatl
- ★★★★★★★★
- DARK
- Wyrm/Dark Synchro/Effect
- ATK 3000
- DEF 2500
- 1+ non-Dark Tuner monsters - 1 Dark Tuner
- Once per turn: You can banish 1 "Crimson Gazer" monster from your hand or GY, then target 1 monster your opponent controls; take control of it for this turn only. If this Dark Synchro Summoned card you control is destroyed and sent to the GY: You can Special Summon 1 "Crimson Gazer" monster from your Deck in Defense Position. You can only use this effect of "Crimson Gazer Spiritual Coatl" once per turn.
- Dungeon of Crimson
- Field Spell
- If this card is activated: You can add 1 "Crimson Gazer" monster from your Deck to your hand. During your Draw Phase, instead of conducting your normal draw in your Draw Phase: You can target 1 "Crimson Gazer Coatl" in your GY; Special Summon that target. You can only use each effect of "Dungeon of Crimson" once per turn.
- Mastery of the Crimson Gazer
- Normal Spell
- If you control a "Crimson Gazer" monster in your Extra Monster Zone: You can discard 1 card; draw 2 cards. You can only activate 1 "Mastery of the Crimson Gazer" per turn.
- Crimson Gazer Wave
- Normal Trap
- If you control a "Crimson Gazer" Fusion or Dark Synchro Monster: Target 1 card your opponent controls; destroy it, and if you do, inflict 800 damage to your opponent. You can only activate 1 "Crimson Gazer Wave" per turn.
- Crimson Gazer Armor
- Continuous Trap
- Activate this card by targeting 1 "Crimson Gazer" Fusion or Dark Synchro Monster you control. At the start of the Damage Step, if it battles an opponent's Special Summoned monster: You can destroy that opponent's monster, and if you do, the targeted monster gains ATK equal to the original ATK of the destroyed monster, until the end of your opponent's next turn. When that monster leaves the field, destroy this card.
- Itzel
- Fiendish Scientist, Amata
- ★★★★
- DARK
- Psychic/Xyz/Effect
- ATK 2500
- DEF 2000
- 2 Level 4 DARK monsters
- Once per turn: You can detach 2 materials from this card, then target 1 monster your opponent controls; this turn, halve its ATK, also inflict damage to your opponent equal to that monster's lost ATK.
- Fiendish Scientist, Gensei
- ★★★★
- DARK
- Psychic/Xyz/Effect
- ATK 2400
- DEF 2000
- 2 Level 4 Psychic monsters
- When an attack is declared involving this card and an opponent's face-up monster: You can detach 1 material from this card; until the end of this turn, that opponent's monster loses 1000 ATK, and if it does, this card gains 1000 ATK.
- CXyz Fiendish Scientist Queen, Therestina
- ★★★★★
- DARK
- Psychic/Xyz/Effect
- ATK 2600
- DEF 2000
- 3 Level 5 DARK Psychic monsters
- Cannot be destroyed or banished by your opponent's card effects. If this card has a "Fiendish Scientist" Xyz Monster as material, it gains this effect.
- ● Once per turn, when this card declares an attack on a face-up monster: You can detach 1 material from this card; until the end of this turn, this card gains ATK equal to half that monster's current ATK, and if it does, that monster's current ATK is halved.
- Fiendish Scientist, Ransuu
- ★★★★
- DARK
- Psychic/Effect
- ATK 800
- DEF 1200
- You can pay 800 LP; Special Summon this card (from your hand). You can only Special Summon "Fiendish Scientist, Ransuu" once per turn this way. An Xyz Monster that was Summoned using this card on the field as material gains this effect.
- ● While your LP are lower than your opponent's, this card gains ATK equal to the difference.
- Fiendish Scientist, Byouri
- ★★★★
- DARK
- Psychic/Effect
- ATK 900
- DEF 2100
- You can pay 900 LP; Special Summon this card (from your hand). You can only Special Summon "Fiendish Scientist, Byouri" once per turn this way. An Xyz Monster that was Summoned using this card on the field as material gains this effect.
- ● If this card is Xyz Summoned: You can target 1 face-up monster your opponent controls; negate that target's effects until the end of this turn.
- Fiendish Scientist, Enshuu
- ★★★★
- DARK
- Psychic/Effect
- ATK 500
- DEF 2300
- You can pay 500 LP; Special Summon this card (from your hand). You can only Special Summon "Fiendish Scientist, Enshuu" once per turn this way. An Xyz Monster that was Summoned using this card on the field as material gains this effect.
- ● If this card is Xyz Summoned: You can add 1 "Rank-Up-Magic Scientist Lifeline Force" from your Deck or GY to your hand.
- Fiendish Scientist, Yuiitsu
- ★★★★
- DARK
- Psychic/Effect
- ATK 800
- DEF 2100
- You can pay 800 LP; Special Summon this card (from your hand). You can only Special Summon "Fiendish Scientist, Yuiitsu" once per turn this way. An Xyz Monster that was Summoned using this card on the field as material gains this effect.
- ● If this card is Xyz Summoned: You can target 1 Spell/Trap your opponent controls; banish it.
- Fiendish Scientist, Noukan
- ★★★★
- DARK
- Psychic/Effect
- ATK 600
- DEF 2200
- You can pay 600 LP; Special Summon this card (from your hand). You can only Special Summon "Fiendish Scientist, Noukan" once per turn this way. An Xyz Monster that was Summoned using this card on the field as material gains this effect.
- ● If this card is Xyz Summoned: You can add 1 "Fiendish Scientist" card from your Deck to your hand, except "Fiendish Scientist, Noukan" once per turn.
- Rank-Up-Magic Scientist Lifeline Force
- Normal Spell
- Target 1 DARK Xyz Monster you control; Special Summon from your Extra Deck, 1 DARK Xyz Monster that is 1 Rank higher than that target, by using that target as material. (This is treated as an Xyz Summon. Transfer that target's materials to the Summoned monster.) If Summoning "CXyz Fiendish Scientist Queen, Therestina" by this effect and you have less LP than your opponent's, cards and effects cannot be activated in response to this card's activation. You can only activate 1 "Rank-Up-Magic Scientist Lifeline Force" per turn.
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