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FS2_Open log 20150517

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May 17th, 2015
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  1. ==========================================================================
  2. DEBUG SPEW: No debug_filter.cfg found, so only general, error, and warning
  3. categories can be shown and no debug_filter.cfg info will be saved.
  4. ==========================================================================
  5. FreeSpace 2 Open version: 3.7.3.20150515
  6. Passed cmdline options:
  7. -spec_exp 15
  8. -ogl_spec 50
  9. -spec_static 1.7
  10. -spec_point 1.2
  11. -spec_tube 1.5
  12. -ambient_factor 5
  13. -missile_lighting
  14. -nomotiondebris
  15. -no_emissive_light
  16. -3dshockwave
  17. -soft_particles
  18. -post_process
  19. -bloom_intensity 125
  20. -fxaa
  21. -fxaa_preset 9
  22. -fb_explosions
  23. -brief_lighting
  24. -cache_bitmaps
  25. -dualscanlines
  26. -orbradar
  27. -rearm_timer
  28. -targetinfo
  29. -3dwarp
  30. -ship_choice_3d
  31. -weapon_choice_3d
  32. -warp_flash
  33. -snd_preload
  34. -fullscreen_window
  35. Building file index...
  36. Found root pack 'E:\Games\Diaspora\R1.1.1_Patch.vp' with a checksum of 0x1a2b7a9f
  37. Found root pack 'E:\Games\Diaspora\R1.1_Patch.vp' with a checksum of 0x330e0c8a
  38. Found root pack 'E:\Games\Diaspora\R1_Core.vp' with a checksum of 0x2b0863f9
  39. Found root pack 'E:\Games\Diaspora\R1_Effects.vp' with a checksum of 0xbd1d2fde
  40. Found root pack 'E:\Games\Diaspora\R1_Interface.vp' with a checksum of 0x2ed2245f
  41. Found root pack 'E:\Games\Diaspora\R1_Movies.vp' with a checksum of 0xe66ae339
  42. Found root pack 'E:\Games\Diaspora\R1_Ships.vp' with a checksum of 0x07315d6d
  43. Found root pack 'E:\Games\Diaspora\R1_Sound.vp' with a checksum of 0xdc928568
  44. Found root pack 'E:\Games\Diaspora\R1_Textures.vp' with a checksum of 0xdd208c33
  45. Searching root 'E:\Games\Diaspora\' ... 16 files
  46. Searching root pack 'E:\Games\Diaspora\R1.1.1_Patch.vp' ... 3 files
  47. Searching root pack 'E:\Games\Diaspora\R1.1_Patch.vp' ... 213 files
  48. Searching root pack 'E:\Games\Diaspora\R1_Core.vp' ... 86 files
  49. Searching root pack 'E:\Games\Diaspora\R1_Effects.vp' ... 2451 files
  50. Searching root pack 'E:\Games\Diaspora\R1_Interface.vp' ... 1518 files
  51. Searching root pack 'E:\Games\Diaspora\R1_Movies.vp' ... 1432 files
  52. Searching root pack 'E:\Games\Diaspora\R1_Ships.vp' ... 353 files
  53. Searching root pack 'E:\Games\Diaspora\R1_Sound.vp' ... 1367 files
  54. Searching root pack 'E:\Games\Diaspora\R1_Textures.vp' ... 574 files
  55. Found 10 roots and 8013 files.
  56. ERROR: Unknown Language Checksum: 589986744
  57. Using default language settings...
  58. Setting language to English
  59. Game Settings Table: Using Standard Loops For SEXP Arguments
  60. Game Settings Table: Using standard event chaining behavior
  61. Game Settings Table: External shaders are DISABLED
  62. Game Settings Table: Using Reversed Loops For SEXP Arguments
  63. Initializing OpenAL...
  64. OpenAL Vendor : Creative Labs Inc.
  65. OpenAL Renderer : Software
  66. OpenAL Version : 1.1
  67.  
  68. Found extension "AL_EXT_float32".
  69. Found extension "ALC_EXT_EFX".
  70.  
  71. Sample rate: 48000 (44100)
  72. EFX version: 1.0
  73. Max auxiliary sends: 4
  74. Playback device: Haut-parleurs (Realtek High Definition Audio)
  75. Capture device: Microphone (Realtek High Definition Audio)
  76. ... OpenAL successfully initialized!
  77. Initializing OpenGL graphics device at 1680x1050 with 32-bit color...
  78. Initializing WGL...
  79. Requested WGL Video values = R: 8, G: 8, B: 8, depth: 24, stencil: 8, double-buffer: 1
  80. Actual WGL Video values = R: 8, G: 8, B: 8, depth: 24, stencil: 8, double-buffer: 1
  81. OpenGL Vendor : NVIDIA Corporation
  82. OpenGL Renderer : GeForce GTX 560/PCIe/SSE2
  83. OpenGL Version : 4.5.0 NVIDIA 350.12
  84.  
  85. Using extension "GL_EXT_fog_coord".
  86. Using extension "GL_ARB_multitexture".
  87. Using extension "GL_ARB_texture_env_add".
  88. Using extension "GL_ARB_texture_compression".
  89. Using extension "GL_EXT_texture_compression_s3tc".
  90. Using extension "GL_EXT_texture_filter_anisotropic".
  91. Using extension "GL_ARB_texture_env_combine".
  92. Using extension "GL_EXT_compiled_vertex_array".
  93. Using extension "GL_EXT_draw_range_elements".
  94. Using extension "GL_ARB_texture_mirrored_repeat".
  95. Using extension "GL_ARB_texture_non_power_of_two".
  96. Using extension "GL_ARB_vertex_buffer_object".
  97. Using extension "GL_ARB_pixel_buffer_object".
  98. Using extension "GL_SGIS_generate_mipmap".
  99. Using extension "GL_EXT_framebuffer_object".
  100. Using extension "GL_ARB_texture_rectangle".
  101. Using extension "GL_EXT_bgra".
  102. Using extension "GL_ARB_texture_cube_map".
  103. Using extension "GL_EXT_texture_lod_bias".
  104. Using extension "GL_ARB_point_sprite".
  105. Using extension "GL_ARB_shading_language_100".
  106. Using extension "GL_ARB_shader_objects".
  107. Using extension "GL_ARB_vertex_shader".
  108. Using extension "GL_ARB_fragment_shader".
  109. Using extension "GL_ARB_shader_texture_lod".
  110. Using extension "GL_ARB_texture_float".
  111. Using extension "GL_ARB_draw_elements_base_vertex".
  112. Using extension "GL_EXT_framebuffer_blit".
  113. Using extension "GL_EXT_geometry_shader4".
  114. Using extension "GL_EXT_texture_array".
  115. Using extension "GL_ARB_uniform_buffer_object".
  116. Found extension "GL_EXT_transform_feedback", but can't find the required function "glBeginTransformFeedbackEXT()". Extension will be disabled!
  117. Using extension "GL_ARB_draw_instanced".
  118. Using extension "GL_ARB_texture_buffer_object".
  119. Found special extension function "wglSwapIntervalEXT".
  120.  
  121. Compiling new shader:
  122. Particle Effects
  123. Loading built-in default shader for: effect-v.sdr
  124. Loading built-in default shader for: effect-particle-f.sdr
  125. Shader Variant Features:
  126. Compiling new shader:
  127. Particle Effects
  128. Loading built-in default shader for: effect-v.sdr
  129. Loading built-in default shader for: effect-particle-f.sdr
  130. Loading built-in default shader for: effect-screen-g.sdr
  131. Shader Variant Features:
  132. Geometry shader point-based particles
  133. Compiling new shader:
  134. Distortion Effects
  135. Loading built-in default shader for: effect-distort-v.sdr
  136. Loading built-in default shader for: effect-distort-f.sdr
  137. Shader Variant Features:
  138. Compiling new shader:
  139. Deferred Lighting
  140. Loading built-in default shader for: deferred-v.sdr
  141. Loading built-in default shader for: deferred-f.sdr
  142. Shader Variant Features:
  143. Compiling new shader:
  144. Clear Deferred Lighting Buffer
  145. Loading built-in default shader for: deferred-clear-v.sdr
  146. Loading built-in default shader for: deferred-clear-f.sdr
  147. Shader Variant Features:
  148.  
  149. Compiling new shader:
  150. Post Processing
  151. Loading built-in default shader for: post-v.sdr
  152. Loading built-in default shader for: post-f.sdr
  153. Shader Variant Features:
  154. Compiling new shader:
  155. Bloom Brightpass
  156. Loading built-in default shader for: post-v.sdr
  157. Loading built-in default shader for: brightpass-f.sdr
  158. Shader Variant Features:
  159. Compiling new shader:
  160. Gaussian Blur
  161. Loading built-in default shader for: post-v.sdr
  162. Loading built-in default shader for: blur-f.sdr
  163. Shader Variant Features:
  164. Horizontal blur pass
  165. Compiling new shader:
  166. Gaussian Blur
  167. Loading built-in default shader for: post-v.sdr
  168. Loading built-in default shader for: blur-f.sdr
  169. Shader Variant Features:
  170. Vertical blur pass
  171. Compiling new shader:
  172. FXAA
  173. Loading built-in default shader for: fxaa-v.sdr
  174. Loading built-in default shader for: fxaa-f.sdr
  175. Shader Variant Features:
  176. Compiling new shader:
  177. FXAA Prepass
  178. Loading built-in default shader for: post-v.sdr
  179. Loading built-in default shader for: fxaapre-f.sdr
  180. Shader Variant Features:
  181. Max texture units: 4 (32)
  182. Max client texture states: 4 (8)
  183. Max elements vertices: 1048576
  184. Max elements indices: 1048576
  185. Max texture size: 16384x16384
  186. Max render buffer size: 16384x16384
  187. Can use compressed textures: YES
  188. Texture compression available: YES
  189. Post-processing enabled: YES
  190. Using trilinear texture filter.
  191. OpenGL Shader Version: 4.50 NVIDIA
  192. ... OpenGL init is complete!
  193. Size of bitmap info = 742 KB
  194. Size of bitmap extra info = 48 bytes
  195. ANI cursorweb with size 24x24 (25.0% wasted)
  196. GRAPHICS: Initializing default colors...
  197. SCRIPTING: Beginning initialization sequence...
  198. SCRIPTING: Beginning Lua initialization...
  199. LUA: Opening LUA state...
  200. LUA: Initializing base Lua libraries...
  201. LUA: Beginning ADE initialization
  202. ADE: Initializing enumeration constants...
  203. ADE: Assigning Lua session...
  204. SCRIPTING: Beginning main hook parse sequence....
  205. Wokka! Error opening file (scripting.tbl)!
  206. TABLES: Unable to parse 'scripting.tbl'! Error message = Failed to open file.
  207. TBM => Starting parse of 'PitchYawBankLocked-sct.tbm' ...
  208. TBM => Starting parse of 'flakSnd-sct.tbm' ...
  209. TBM => Starting parse of 'explosions-sct.tbm' ...
  210. TBM => Starting parse of 'debris-sct.tbm' ...
  211. TBM => Starting parse of 'cylonHud-sct.tbm' ...
  212. TBM => Starting parse of 'tubeLaunch-sct.tbm' ...
  213. SCRIPTING: Inititialization complete.
  214. SCRIPTING: Splash screen overrides checked
  215. SCRIPTING: Splash hook has been run
  216. SCRIPTING: Splash screen conditional hook has been run
  217. Using high memory settings...
  218. Wokka! Error opening file (interface.tbl)!
  219. WMCGUI: Unable to parse 'interface.tbl'! Error code = Failed to open file.
  220. Windows reported 16 joysticks, we found 1
  221. Current soundtrack set to -1 in event_music_reset_choices
  222. Warning: "$allow primary link delay" flag is deprecated in favor of "$allow primary link at mission start"
  223. BMPMAN: Found EFF (Exp_Nuke.eff) with 86 frames at 24 fps.
  224. BMPMAN: Found EFF (Exp_Fighter_Norm.eff) with 71 frames at 30 fps.
  225. BMPMAN: Found EFF (Exp_Fighter_Vapor.eff) with 92 frames at 30 fps.
  226. BMPMAN: Found EFF (Exp_Flak_Big.eff) with 120 frames at 20 fps.
  227. BMPMAN: Found EFF (Exp_Flak_Small.eff) with 98 frames at 30 fps.
  228. BMPMAN: Found EFF (Exp_Medium.eff) with 100 frames at 30 fps.
  229. BMPMAN: Found EFF (Exp_Missile_Small.eff) with 45 frames at 30 fps.
  230. BMPMAN: Found EFF (Exp_Missile_EMP.eff) with 72 frames at 30 fps.
  231. BMPMAN: Found EFF (Exp_Huge.eff) with 106 frames at 30 fps.
  232. BMPMAN: Found EFF (Exp_Large.eff) with 125 frames at 25 fps.
  233. BMPMAN: Found EFF (Exp_Nuke_Big.eff) with 64 frames at 15 fps.
  234. TBM => Starting parse of 'weak-wep.tbm' ...
  235. TBM => Starting parse of 'objecttypes-obt.tbm' ...
  236. BMPMAN: Found EFF (Thruster_Col_Fire.eff) with 20 frames at 25 fps.
  237. BMPMAN: Found EFF (Thruster_Jets.eff) with 3 frames at 25 fps.
  238. $Ship in hud_gauges.tbl and -hdg.tbms is deprecated. Use "$Ships: ("Some ship class") instead.
  239. BMPMAN: Found EFF (col_miscbargauge.eff) with 11 frames at 1 fps.
  240. BMPMAN: Found EFF (Throttle_Default.eff) with 4 frames at 1 fps.
  241. BMPMAN: Found EFF (Threat_Arc_Default.eff) with 2 frames at 1 fps.
  242. BMPMAN: Found EFF (Threat_Dumb_Default.eff) with 3 frames at 1 fps.
  243. BMPMAN: Found EFF (Threat_Lock_Default.eff) with 3 frames at 1 fps.
  244. BMPMAN: Found EFF (Dummy.eff) with 4 frames at 1 fps.
  245. BMPMAN: Found EFF (Energy_Big_Default.eff) with 4 frames at 1 fps.
  246. BMPMAN: Found EFF (Energy_Default.eff) with 4 frames at 1 fps.
  247. BMPMAN: Found EFF (Flight_Path_Default.eff) with 1 frames at 1 fps.
  248. BMPMAN: Found EFF (Warhead_Icon_Default.eff) with 1 frames at 1 fps.
  249. BMPMAN: Found EFF (Leadsight_Default.eff) with 2 frames at 1 fps.
  250. BMPMAN: Found EFF (col_weapons_h.eff) with 1 frames at 1 fps.
  251. BMPMAN: Found EFF (col_weapons_list.eff) with 1 frames at 1 fps.
  252. BMPMAN: Found EFF (Wingman_Left_Default.eff) with 1 frames at 1 fps.
  253. BMPMAN: Found EFF (Wingman_Entry_Default.eff) with 1 frames at 1 fps.
  254. BMPMAN: Found EFF (Wingman_Dot_Default.eff) with 2 frames at 1 fps.
  255. BMPMAN: Found EFF (Lock_Ind_Default.eff) with 10 frames at 20 fps.
  256. BMPMAN: Found EFF (Locked_Ind_Default.eff) with 1 frames at 5 fps.
  257. BMPMAN: Found EFF (Reticle_Center_Default.eff) with 1 frames at 1 fps.
  258. ANI Support_Default with size 108x24 (25.0% wasted)
  259. BMPMAN: Found EFF (Direct_Top_Default.eff) with 1 frames at 1 fps.
  260. BMPMAN: Found EFF (Direct_Entry_Default.eff) with 1 frames at 1 fps.
  261. BMPMAN: Found EFF (TargetMon_Main_Default.eff) with 2 frames at 1 fps.
  262. ANI TargetMon_Bar_Default with size 4x96 (25.0% wasted)
  263. BMPMAN: Found EFF (TargetMon_Alpha.eff) with 1 frames at 1 fps.
  264. ANI targhit1 with size 31x21 (34.4% wasted)
  265. BMPMAN: Found EFF (netlag1.eff) with 2 frames at 1 fps.
  266. $Ship in hud_gauges.tbl and -hdg.tbms is deprecated. Use "$Ships: ("Some ship class") instead.
  267. $Ship in hud_gauges.tbl and -hdg.tbms is deprecated. Use "$Ships: ("Some ship class") instead.
  268. $Ship in hud_gauges.tbl and -hdg.tbms is deprecated. Use "$Ships: ("Some ship class") instead.
  269. $Ship in hud_gauges.tbl and -hdg.tbms is deprecated. Use "$Ships: ("Some ship class") instead.
  270. $Ship in hud_gauges.tbl and -hdg.tbms is deprecated. Use "$Ships: ("Some ship class") instead.
  271. $Ship in hud_gauges.tbl and -hdg.tbms is deprecated. Use "$Ships: ("Some ship class") instead.
  272. $Ship in hud_gauges.tbl and -hdg.tbms is deprecated. Use "$Ships: ("Some ship class") instead.
  273. $Ship in hud_gauges.tbl and -hdg.tbms is deprecated. Use "$Ships: ("Some ship class") instead.
  274. ANI Support_Cylon with size 108x24 (25.0% wasted)
  275. ANI Damage_Top_Cylon with size 148x25 (21.9% wasted)
  276. ANI Wingman_Left_Cylon with size 71x53 (17.2% wasted)
  277. ANI Wingman_Entry_Cylon with size 35x53 (17.2% wasted)
  278. ANI Wingman_Right_Cylon with size 14x53 (17.2% wasted)
  279. BMPMAN: Found EFF (Wingman_Dot_Cylon.eff) with 2 frames at 1 fps.
  280. ANI Weapon_P_Top_Cylon with size 221x20 (37.5% wasted)
  281. ANI Objective_Cylon with size 149x21 (34.4% wasted)
  282. BMPMAN: Found EFF (TargetMon_Main_Cylon.eff) with 2 frames at 1 fps.
  283. ANI TargetMon_Bar_Cylon with size 7x20 (37.5% wasted)
  284. BMPMAN: Found EFF (Energy_Cylon.eff) with 4 frames at 1 fps.
  285. BMPMAN: Found EFF (Flight_Path_Cylon.eff) with 1 frames at 1 fps.
  286. BMPMAN: Found EFF (Reticle_Center_Cylon.eff) with 1 frames at 1 fps.
  287. BMPMAN: Found EFF (Throttle_Cylon.eff) with 4 frames at 1 fps.
  288. BMPMAN: Found EFF (Threat_Arc_Cylon.eff) with 2 frames at 1 fps.
  289. BMPMAN: Found EFF (Threat_Dumb_Cylon.eff) with 3 frames at 1 fps.
  290. BMPMAN: Found EFF (Threat_Lock_Cylon.eff) with 3 frames at 1 fps.
  291. ANI Lead_Ind_Default with size 26x26 (18.8% wasted)
  292. ANI Time_Cylon with size 47x23 (28.1% wasted)
  293. BMPMAN: Found EFF (Left_Border.eff) with 1 frames at 1 fps.
  294. BMPMAN: Found EFF (Left_Border_bottom.eff) with 1 frames at 1 fps.
  295. BMPMAN: Found EFF (Right_Border.eff) with 1 frames at 1 fps.
  296. BMPMAN: Found EFF (Right_Border_bottom.eff) with 1 frames at 1 fps.
  297. BMPMAN: Found EFF (left_bottomarc.eff) with 1 frames at 1 fps.
  298. BMPMAN: Found EFF (right_bottomarc.eff) with 1 frames at 1 fps.
  299. BMPMAN: Found EFF (left_toparc.eff) with 1 frames at 1 fps.
  300. BMPMAN: Found EFF (right_toparc.eff) with 1 frames at 1 fps.
  301. BMPMAN: Found EFF (left_bracket_small.eff) with 1 frames at 1 fps.
  302. BMPMAN: Found EFF (left_bracket_small2.eff) with 1 frames at 1 fps.
  303. BMPMAN: Found EFF (right_bracket_small.eff) with 1 frames at 1 fps.
  304. BMPMAN: Found EFF (right_bracket_small2.eff) with 1 frames at 1 fps.
  305. BMPMAN: Found EFF (right_bracket_large.eff) with 1 frames at 1 fps.
  306. $Ship in hud_gauges.tbl and -hdg.tbms is deprecated. Use "$Ships: ("Some ship class") instead.
  307. $Ship in hud_gauges.tbl and -hdg.tbms is deprecated. Use "$Ships: ("Some ship class") instead.
  308. ANI Damage_Top_Default with size 148x25 (21.9% wasted)
  309. ANI toggle1 with size 57x20 (37.5% wasted)
  310. ANI Weapon_P_Top_Default with size 221x20 (37.5% wasted)
  311. ANI Objective_Default with size 149x21 (34.4% wasted)
  312. BMPMAN: Found EFF (Escort_Entry_Default.eff) with 1 frames at 1 fps.
  313. ANI Time_Default with size 47x23 (28.1% wasted)
  314. BMPMAN: Found EFF (Exp_Asteroid.eff) with 70 frames at 12 fps.
  315. Someone passed an extension to bm_load for file 'Lightning.dds'
  316. Someone passed an extension to bm_load for file 'Lightning_Glow_Blue.dds'
  317. Someone passed an extension to bm_load for file 'Lightning.dds'
  318. Someone passed an extension to bm_load for file 'Lightning_Glow_Red.dds'
  319. Someone passed an extension to bm_load for file 'Lightning.dds'
  320. Someone passed an extension to bm_load for file 'Lightning_Glow_Green.dds'
  321. Someone passed an extension to bm_load for file 'Lightning.dds'
  322. Someone passed an extension to bm_load for file 'Lightning_Glow_EMP.dds'
  323. loading animated cursor "cursor"
  324. ANI cursor with size 24x24 (25.0% wasted)
  325. MediaVPs: Explosions script loaded!
  326. MediaVPs: Flaming debris script loaded!
  327. Initializing Cylon HUD overlay textures...
  328. BMPMAN: Found EFF (Cyl_Datastream1.eff) with 120 frames at 20 fps.
  329. BMPMAN: Found EFF (Cyl_Datastream2.eff) with 120 frames at 20 fps.
  330. BMPMAN: Found EFF (Cyl_Datastream3.eff) with 120 frames at 20 fps.
  331. Cylon HUD overlay initialized!
  332. Ships.tbl is : INVALID!!!!
  333. Weapons.tbl is : INVALID!!!!
  334. cfile_init() took 105
  335. TrackIR Init Failed - 1
  336. Compiling new shader:
  337. Video Playback
  338. Loading built-in default shader for: video-v.sdr
  339. Loading built-in default shader for: video-f.sdr
  340. Shader Variant Features:
  341. Got event GS_EVENT_GAME_INIT (49) in state NOT A VALID STATE (0)
  342. PLR => Loading 'Erkhyan.plr' with version 2...
  343. PLR => Parsing: Flags...
  344. PLR => Parsing: Info...
  345. PLR => Parsing: Scoring...
  346. PLR => Parsing: ScoringMulti...
  347. PLR => Parsing: HUD...
  348. PLR => Parsing: Variables...
  349. PLR => Parsing: Multiplayer...
  350. PLR => Parsing: Controls...
  351. PLR => Parsing: Settings...
  352. PLR => Loading complete!
  353. PLR => Verifying 'Erkhyan.plr' with version 2...
  354. PLR => Parsing: Flags...
  355. PLR => Parsing: Info...
  356. PLR => Verifying complete!
  357. ANI cursor.ani with size 24x24 (25.0% wasted)
  358. PLR => Verifying 'Erkhyan.plr' with version 2...
  359. PLR => Parsing: Flags...
  360. PLR => Parsing: Info...
  361. PLR => Verifying complete!
  362. Got event GS_EVENT_MAIN_MENU (0) in state GS_STATE_INITIAL_PLAYER_SELECT (37)
  363. PLR => Loading 'Erkhyan.plr' with version 2...
  364. PLR => Parsing: Flags...
  365. PLR => Parsing: Info...
  366. PLR => Parsing: Scoring...
  367. PLR => Parsing: ScoringMulti...
  368. PLR => Parsing: HUD...
  369. PLR => Parsing: Variables...
  370. PLR => Parsing: Multiplayer...
  371. PLR => Parsing: Controls...
  372. PLR => Parsing: Settings...
  373. PLR => Loading complete!
  374. CSG => Loading 'Erkhyan.SP-R1-CAMPAIGN.csg' with version 5...
  375. CSG => Parsing: Flags...
  376. CSG => Parsing: Info...
  377. CSG => Parsing: Missions...
  378. CSG => Parsing: Techroom...
  379. CSG => Parsing: Loadout...
  380. CSG => Parsing: Scoring...
  381. CSG => Parsing: RedAlert...
  382. CSG => Parsing: HUD...
  383. CSG => Parsing: Variables...
  384. CSG => Parsing: Settings...
  385. CSG => Parsing: Controls...
  386. CSG => Parsing: Cutscenes...
  387. CSG => Parsing: Last Missions...
  388. Someone passed an extension to bm_load for file 'thunderlords.pcx'
  389. CSG => Loading complete!
  390. CSG => Loading 'Erkhyan.SP-R1-CAMPAIGN.csg' with version 5...
  391. CSG => Parsing: Flags...
  392. CSG => Parsing: Info...
  393. CSG => Parsing: Missions...
  394. CSG => Parsing: Techroom...
  395. CSG => Parsing: Loadout...
  396. CSG => Parsing: Scoring...
  397. CSG => Parsing: RedAlert...
  398. CSG => Parsing: HUD...
  399. CSG => Parsing: Variables...
  400. CSG => Parsing: Settings...
  401. CSG => Parsing: Controls...
  402. CSG => Parsing: Cutscenes...
  403. CSG => Parsing: Last Missions...
  404. Someone passed an extension to bm_load for file 'thunderlords.pcx'
  405. CSG => Loading complete!
  406. ANI Main_Hall_Exit.ani with size 68x22 (31.3% wasted)
  407. ANI Main_Hall_Pilot.ani with size 102x22 (31.3% wasted)
  408. ANI Main_Hall_Brief.ani with size 132x22 (31.3% wasted)
  409. ANI Main_Hall_Tech.ani with size 166x22 (31.3% wasted)
  410. ANI Main_Hall_Options.ani with size 126x22 (31.3% wasted)
  411. ANI Main_Hall_Campaign.ani with size 174x24 (25.0% wasted)
  412. Got event GS_EVENT_TECH_MENU (11) in state GS_STATE_MAIN_MENU (1)
  413. Techroom successfully initialized, now changing tab...
  414. Loading model 'Col_Viper_Mk7.pof'
  415. Compiling new shader:
  416. Model Rendering
  417. Loading built-in default shader for: main-v.sdr
  418. Loading built-in default shader for: main-f.sdr
  419. Loading built-in default shader for: main-g.sdr
  420. Shader Variant Features:
  421. Shadow Mapping
  422. Compiling new shader:
  423. Model Rendering
  424. Loading built-in default shader for: main-v.sdr
  425. Loading built-in default shader for: main-f.sdr
  426. Shader Variant Features:
  427. Lighting
  428. Diffuse Mapping
  429. Glow Mapping
  430. Specular Mapping
  431. Normal Mapping
  432. Environment Mapping
  433. Animated Effects
  434. Clip Plane
  435. Compiling new shader:
  436. Model Rendering
  437. Loading built-in default shader for: main-v.sdr
  438. Loading built-in default shader for: main-f.sdr
  439. Shader Variant Features:
  440. Lighting
  441. Fog Effect
  442. Diffuse Mapping
  443. Glow Mapping
  444. Specular Mapping
  445. Normal Mapping
  446. Environment Mapping
  447. Animated Effects
  448. Clip Plane
  449. Compiling new shader:
  450. Model Rendering
  451. Loading built-in default shader for: main-v.sdr
  452. Loading built-in default shader for: main-f.sdr
  453. Shader Variant Features:
  454. Lighting
  455. Diffuse Mapping
  456. Glow Mapping
  457. Specular Mapping
  458. Normal Mapping
  459. Environment Mapping
  460. Deferred lighting
  461. Clip Plane
  462. Compiling new shader:
  463. Model Rendering
  464. Loading built-in default shader for: main-v.sdr
  465. Loading built-in default shader for: main-f.sdr
  466. Shader Variant Features:
  467. Lighting
  468. Fog Effect
  469. Diffuse Mapping
  470. Glow Mapping
  471. Specular Mapping
  472. Normal Mapping
  473. Environment Mapping
  474. Deferred lighting
  475. Clip Plane
  476. Compiling new shader:
  477. Model Rendering
  478. Loading built-in default shader for: main-v.sdr
  479. Loading built-in default shader for: main-f.sdr
  480. Shader Variant Features:
  481. Lighting
  482. Diffuse Mapping
  483. Glow Mapping
  484. Specular Mapping
  485. Normal Mapping
  486. Environment Mapping
  487. Animated Effects
  488. Submodel Transforms
  489. Clip Plane
  490. Compiling new shader:
  491. Model Rendering
  492. Loading built-in default shader for: main-v.sdr
  493. Loading built-in default shader for: main-f.sdr
  494. Shader Variant Features:
  495. Lighting
  496. Fog Effect
  497. Diffuse Mapping
  498. Glow Mapping
  499. Specular Mapping
  500. Normal Mapping
  501. Environment Mapping
  502. Animated Effects
  503. Submodel Transforms
  504. Clip Plane
  505. Compiling new shader:
  506. Model Rendering
  507. Loading built-in default shader for: main-v.sdr
  508. Loading built-in default shader for: main-f.sdr
  509. Shader Variant Features:
  510. Lighting
  511. Diffuse Mapping
  512. Glow Mapping
  513. Specular Mapping
  514. Normal Mapping
  515. Environment Mapping
  516. Submodel Transforms
  517. Clip Plane
  518. Compiling new shader:
  519. Model Rendering
  520. Loading built-in default shader for: main-v.sdr
  521. Loading built-in default shader for: main-f.sdr
  522. Shader Variant Features:
  523. Lighting
  524. Fog Effect
  525. Diffuse Mapping
  526. Glow Mapping
  527. Specular Mapping
  528. Normal Mapping
  529. Environment Mapping
  530. Submodel Transforms
  531. Clip Plane
  532. Compiling new shader:
  533. Model Rendering
  534. Loading built-in default shader for: main-v.sdr
  535. Loading built-in default shader for: main-f.sdr
  536. Shader Variant Features:
  537. Lighting
  538. Diffuse Mapping
  539. Glow Mapping
  540. Specular Mapping
  541. Normal Mapping
  542. Environment Mapping
  543. Animated Effects
  544. Deferred lighting
  545. Submodel Transforms
  546. Clip Plane
  547. Compiling new shader:
  548. Model Rendering
  549. Loading built-in default shader for: main-v.sdr
  550. Loading built-in default shader for: main-f.sdr
  551. Shader Variant Features:
  552. Lighting
  553. Fog Effect
  554. Diffuse Mapping
  555. Glow Mapping
  556. Specular Mapping
  557. Normal Mapping
  558. Environment Mapping
  559. Animated Effects
  560. Deferred lighting
  561. Submodel Transforms
  562. Clip Plane
  563. Compiling new shader:
  564. Model Rendering
  565. Loading built-in default shader for: main-v.sdr
  566. Loading built-in default shader for: main-f.sdr
  567. Shader Variant Features:
  568. Lighting
  569. Diffuse Mapping
  570. Glow Mapping
  571. Specular Mapping
  572. Normal Mapping
  573. Environment Mapping
  574. Deferred lighting
  575. Submodel Transforms
  576. Clip Plane
  577. Compiling new shader:
  578. Model Rendering
  579. Loading built-in default shader for: main-v.sdr
  580. Loading built-in default shader for: main-f.sdr
  581. Shader Variant Features:
  582. Lighting
  583. Fog Effect
  584. Diffuse Mapping
  585. Glow Mapping
  586. Specular Mapping
  587. Normal Mapping
  588. Environment Mapping
  589. Deferred lighting
  590. Submodel Transforms
  591. Clip Plane
  592. Compiling new shader:
  593. Model Rendering
  594. Loading built-in default shader for: main-v.sdr
  595. Loading built-in default shader for: main-f.sdr
  596. Shader Variant Features:
  597. Lighting
  598. Diffuse Mapping
  599. Specular Mapping
  600. Environment Mapping
  601. Animated Effects
  602. Clip Plane
  603. Compiling new shader:
  604. Model Rendering
  605. Loading built-in default shader for: main-v.sdr
  606. Loading built-in default shader for: main-f.sdr
  607. Shader Variant Features:
  608. Lighting
  609. Fog Effect
  610. Diffuse Mapping
  611. Specular Mapping
  612. Environment Mapping
  613. Animated Effects
  614. Clip Plane
  615. Compiling new shader:
  616. Model Rendering
  617. Loading built-in default shader for: main-v.sdr
  618. Loading built-in default shader for: main-f.sdr
  619. Shader Variant Features:
  620. Lighting
  621. Diffuse Mapping
  622. Specular Mapping
  623. Environment Mapping
  624. Deferred lighting
  625. Clip Plane
  626. Compiling new shader:
  627. Model Rendering
  628. Loading built-in default shader for: main-v.sdr
  629. Loading built-in default shader for: main-f.sdr
  630. Shader Variant Features:
  631. Lighting
  632. Fog Effect
  633. Diffuse Mapping
  634. Specular Mapping
  635. Environment Mapping
  636. Deferred lighting
  637. Clip Plane
  638. Compiling new shader:
  639. Model Rendering
  640. Loading built-in default shader for: main-v.sdr
  641. Loading built-in default shader for: main-f.sdr
  642. Shader Variant Features:
  643. Lighting
  644. Diffuse Mapping
  645. Specular Mapping
  646. Environment Mapping
  647. Animated Effects
  648. Submodel Transforms
  649. Clip Plane
  650. Compiling new shader:
  651. Model Rendering
  652. Loading built-in default shader for: main-v.sdr
  653. Loading built-in default shader for: main-f.sdr
  654. Shader Variant Features:
  655. Lighting
  656. Fog Effect
  657. Diffuse Mapping
  658. Specular Mapping
  659. Environment Mapping
  660. Animated Effects
  661. Submodel Transforms
  662. Clip Plane
  663. Compiling new shader:
  664. Model Rendering
  665. Loading built-in default shader for: main-v.sdr
  666. Loading built-in default shader for: main-f.sdr
  667. Shader Variant Features:
  668. Lighting
  669. Diffuse Mapping
  670. Specular Mapping
  671. Environment Mapping
  672. Submodel Transforms
  673. Clip Plane
  674. Compiling new shader:
  675. Model Rendering
  676. Loading built-in default shader for: main-v.sdr
  677. Loading built-in default shader for: main-f.sdr
  678. Shader Variant Features:
  679. Lighting
  680. Fog Effect
  681. Diffuse Mapping
  682. Specular Mapping
  683. Environment Mapping
  684. Submodel Transforms
  685. Clip Plane
  686. Compiling new shader:
  687. Model Rendering
  688. Loading built-in default shader for: main-v.sdr
  689. Loading built-in default shader for: main-f.sdr
  690. Shader Variant Features:
  691. Lighting
  692. Diffuse Mapping
  693. Specular Mapping
  694. Environment Mapping
  695. Animated Effects
  696. Deferred lighting
  697. Submodel Transforms
  698. Clip Plane
  699. Compiling new shader:
  700. Model Rendering
  701. Loading built-in default shader for: main-v.sdr
  702. Loading built-in default shader for: main-f.sdr
  703. Shader Variant Features:
  704. Lighting
  705. Fog Effect
  706. Diffuse Mapping
  707. Specular Mapping
  708. Environment Mapping
  709. Animated Effects
  710. Deferred lighting
  711. Submodel Transforms
  712. Clip Plane
  713. Compiling new shader:
  714. Model Rendering
  715. Loading built-in default shader for: main-v.sdr
  716. Loading built-in default shader for: main-f.sdr
  717. Shader Variant Features:
  718. Lighting
  719. Diffuse Mapping
  720. Specular Mapping
  721. Environment Mapping
  722. Deferred lighting
  723. Submodel Transforms
  724. Clip Plane
  725. Compiling new shader:
  726. Model Rendering
  727. Loading built-in default shader for: main-v.sdr
  728. Loading built-in default shader for: main-f.sdr
  729. Shader Variant Features:
  730. Lighting
  731. Fog Effect
  732. Diffuse Mapping
  733. Specular Mapping
  734. Environment Mapping
  735. Deferred lighting
  736. Submodel Transforms
  737. Clip Plane
  738. Potential problem found: Unrecognized subsystem type 'Pilota', believed to be in ship Col_Viper_Mk7.pof
  739. WARNING: "Submodel <Seata> in model <Col_Viper_Mk7.pof> has a radius <= 0.1f" at modelread.cpp:1196
  740. Submodel 'Pilotb' is detail level 1 of 'Pilota'
  741. Submodel 'Pilotb-destroyed' is detail level 1 of 'Pilota-destroyed'
  742. Submodel 'Seatb' is detail level 1 of 'Seata'
  743. Submodel 'cockpitb' is detail level 1 of 'cockpita'
  744. Submodel 'engine1b' is detail level 1 of 'engine1a'
  745. Submodel 'engine1c' is detail level 2 of 'engine1a'
  746. Submodel 'engine1d' is detail level 3 of 'engine1a'
  747. Submodel 'engine1b-destroyed' is detail level 1 of 'engine1a-destroyed'
  748. Submodel 'engine1c-destroyed' is detail level 2 of 'engine1a-destroyed'
  749. Submodel 'engine1d-destroyed' is detail level 3 of 'engine1a-destroyed'
  750. Submodel 'engine2b' is detail level 1 of 'engine2a'
  751. Submodel 'engine2c' is detail level 2 of 'engine2a'
  752. Submodel 'engine2d' is detail level 3 of 'engine2a'
  753. Submodel 'engine2b-destroyed' is detail level 1 of 'engine2a-destroyed'
  754. Submodel 'engine2c-destroyed' is detail level 2 of 'engine2a-destroyed'
  755. Submodel 'engine2d-destroyed' is detail level 3 of 'engine2a-destroyed'
  756. Submodel 'engine3b' is detail level 1 of 'engine3a'
  757. Submodel 'engine3c' is detail level 2 of 'engine3a'
  758. Submodel 'engine3d' is detail level 3 of 'engine3a'
  759. Submodel 'engine3b-destroyed' is detail level 1 of 'engine3a-destroyed'
  760. Submodel 'engine3c-destroyed' is detail level 2 of 'engine3a-destroyed'
  761. Submodel 'engine3d-destroyed' is detail level 3 of 'engine3a-destroyed'
  762. BMPMAN: Found EFF (Thruster_Col_Main.eff) with 40 frames at 24 fps.
  763. Frame 0 too long!!: frametime = 4.513 (4.513)
  764. Compiling new shader:
  765. Model Rendering
  766. Loading built-in default shader for: main-v.sdr
  767. Loading built-in default shader for: main-f.sdr
  768. Loading built-in default shader for: main-g.sdr
  769. Shader Variant Features:
  770. Shadow Mapping
  771. Clip Plane
  772. Compiling new shader:
  773. Model Rendering
  774. Loading built-in default shader for: main-v.sdr
  775. Loading built-in default shader for: main-f.sdr
  776. Loading built-in default shader for: main-g.sdr
  777. Shader Variant Features:
  778. Shadow Mapping
  779. Submodel Transforms
  780. Clip Plane
  781. Compiling new shader:
  782. Model Rendering
  783. Loading built-in default shader for: main-v.sdr
  784. Loading built-in default shader for: main-f.sdr
  785. Shader Variant Features:
  786. Lighting
  787. Diffuse Mapping
  788. Glow Mapping
  789. Specular Mapping
  790. Normal Mapping
  791. Shadows
  792. Clip Plane
  793. Compiling new shader:
  794. Model Rendering
  795. Loading built-in default shader for: main-v.sdr
  796. Loading built-in default shader for: main-f.sdr
  797. Shader Variant Features:
  798. Lighting
  799. Diffuse Mapping
  800. Glow Mapping
  801. Specular Mapping
  802. Normal Mapping
  803. Shadows
  804. Submodel Transforms
  805. Clip Plane
  806. Compiling new shader:
  807. Model Rendering
  808. Loading built-in default shader for: main-v.sdr
  809. Loading built-in default shader for: main-f.sdr
  810. Shader Variant Features:
  811. Lighting
  812. Diffuse Mapping
  813. Specular Mapping
  814. Shadows
  815. Clip Plane
  816. Compiling new shader:
  817. Model Rendering
  818. Loading built-in default shader for: main-v.sdr
  819. Loading built-in default shader for: main-f.sdr
  820. Shader Variant Features:
  821. Lighting
  822. Diffuse Mapping
  823. Specular Mapping
  824. Shadows
  825. Submodel Transforms
  826. Clip Plane
  827. Got event GS_EVENT_SIMULATOR_ROOM (58) in state GS_STATE_TECH_MENU (7)
  828. Freeing all existing models...
  829. CSG => Loading 'Erkhyan.SP-R1-CAMPAIGN.csg' with version 5...
  830. CSG => Parsing: Flags...
  831. CSG => Parsing: Info...
  832. CSG => Parsing: Missions...
  833. CSG => Parsing: Techroom...
  834. CSG => Parsing: Loadout...
  835. CSG => Parsing: Scoring...
  836. CSG => Parsing: RedAlert...
  837. CSG => Parsing: HUD...
  838. CSG => Parsing: Variables...
  839. CSG => Parsing: Settings...
  840. CSG => Parsing: Controls...
  841. CSG => Parsing: Cutscenes...
  842. CSG => Parsing: Last Missions...
  843. Someone passed an extension to bm_load for file 'thunderlords.pcx'
  844. CSG => Loading complete!
  845. Frame 0 too long!!: frametime = 0.389 (0.389)
  846. Got event GS_EVENT_START_GAME (1) in state GS_STATE_SIMULATOR_ROOM (20)
  847. PLR => Saving 'Erkhyan.plr' with version 2...
  848. PLR => Saving: Flags...
  849. PLR => Saving: Info...
  850. PLR => Saving: Scoring...
  851. PLR => Saving: ScoringMulti...
  852. PLR => Saving: HUD...
  853. PLR => Saving: Variables...
  854. PLR => Saving: Multiplayer...
  855. PLR => Saving: Controls...
  856. PLR => Saving: Settings...
  857. PLR => Saving complete!
  858. =================== STARTING LEVEL LOAD ==================
  859. Someone passed an extension to bm_load for file 'Load_SP-R1-M3.tga'
  860. ANI 2_Loading with size 824x43 (32.8% wasted)
  861. ANI 2_Loading.ani with size 824x43 (32.8% wasted)
  862. Starting model page in...
  863. Beginning level bitmap paging...
  864. BMPMAN: Found EFF (particleexp01.eff) with 30 frames at 1 fps.
  865. BMPMAN: Found EFF (particlesmoke01.eff) with 94 frames at 12 fps.
  866. BMPMAN: Found EFF (particlesmoke02.eff) with 30 frames at 1 fps.
  867. BMPMAN: Found EFF (FTL.eff) with 20 frames at 60 fps.
  868. BMPMAN: Found EFF (Script_Flash_Cap.eff) with 100 frames at 18 fps.
  869. BMPMAN: Found EFF (Exp_Planet_Nuke.eff) with 200 frames at 12 fps.
  870. Loading warp model
  871. -1
  872. SHOCKWAVE => Loading default shockwave animation...
  873. BMPMAN: Found EFF (shockwave01.eff) with 100 frames at 24 fps.
  874. SHOCKWAVE => Default animation load: SUCCEEDED!!
  875. MISSION LOAD: 'SP-R1-M3.fs2'
  876. Hmmm... Extension passed to mission_load...
  877. Using callsign: Flask
  878. Using callsign: Crispy
  879. Using callsign: Orphan
  880. Using alternate ship type name: Red 3
  881. Using callsign: Obit
  882. Using callsign: Flask
  883. Using callsign: Orphan
  884. Using callsign: Crispy
  885. Using callsign: Thief
  886. Using callsign: Jackal
  887. Using callsign: Duke
  888. Using callsign: Duke
  889. Using callsign: Duke
  890. Loading model 'SkyBox_Starfield_01.pof'
  891. Compiling new shader:
  892. Model Rendering
  893. Loading built-in default shader for: main-v.sdr
  894. Loading built-in default shader for: main-f.sdr
  895. Shader Variant Features:
  896. Lighting
  897. Diffuse Mapping
  898. Animated Effects
  899. Clip Plane
  900. Compiling new shader:
  901. Model Rendering
  902. Loading built-in default shader for: main-v.sdr
  903. Loading built-in default shader for: main-f.sdr
  904. Shader Variant Features:
  905. Lighting
  906. Fog Effect
  907. Diffuse Mapping
  908. Animated Effects
  909. Clip Plane
  910. Compiling new shader:
  911. Model Rendering
  912. Loading built-in default shader for: main-v.sdr
  913. Loading built-in default shader for: main-f.sdr
  914. Shader Variant Features:
  915. Lighting
  916. Diffuse Mapping
  917. Deferred lighting
  918. Clip Plane
  919. Compiling new shader:
  920. Model Rendering
  921. Loading built-in default shader for: main-v.sdr
  922. Loading built-in default shader for: main-f.sdr
  923. Shader Variant Features:
  924. Lighting
  925. Fog Effect
  926. Diffuse Mapping
  927. Deferred lighting
  928. Clip Plane
  929. Compiling new shader:
  930. Model Rendering
  931. Loading built-in default shader for: main-v.sdr
  932. Loading built-in default shader for: main-f.sdr
  933. Shader Variant Features:
  934. Lighting
  935. Diffuse Mapping
  936. Animated Effects
  937. Submodel Transforms
  938. Clip Plane
  939. Compiling new shader:
  940. Model Rendering
  941. Loading built-in default shader for: main-v.sdr
  942. Loading built-in default shader for: main-f.sdr
  943. Shader Variant Features:
  944. Lighting
  945. Fog Effect
  946. Diffuse Mapping
  947. Animated Effects
  948. Submodel Transforms
  949. Clip Plane
  950. Compiling new shader:
  951. Model Rendering
  952. Loading built-in default shader for: main-v.sdr
  953. Loading built-in default shader for: main-f.sdr
  954. Shader Variant Features:
  955. Lighting
  956. Diffuse Mapping
  957. Submodel Transforms
  958. Clip Plane
  959. Compiling new shader:
  960. Model Rendering
  961. Loading built-in default shader for: main-v.sdr
  962. Loading built-in default shader for: main-f.sdr
  963. Shader Variant Features:
  964. Lighting
  965. Fog Effect
  966. Diffuse Mapping
  967. Submodel Transforms
  968. Clip Plane
  969. Compiling new shader:
  970. Model Rendering
  971. Loading built-in default shader for: main-v.sdr
  972. Loading built-in default shader for: main-f.sdr
  973. Shader Variant Features:
  974. Lighting
  975. Diffuse Mapping
  976. Animated Effects
  977. Deferred lighting
  978. Submodel Transforms
  979. Clip Plane
  980. Compiling new shader:
  981. Model Rendering
  982. Loading built-in default shader for: main-v.sdr
  983. Loading built-in default shader for: main-f.sdr
  984. Shader Variant Features:
  985. Lighting
  986. Fog Effect
  987. Diffuse Mapping
  988. Animated Effects
  989. Deferred lighting
  990. Submodel Transforms
  991. Clip Plane
  992. Compiling new shader:
  993. Model Rendering
  994. Loading built-in default shader for: main-v.sdr
  995. Loading built-in default shader for: main-f.sdr
  996. Shader Variant Features:
  997. Lighting
  998. Diffuse Mapping
  999. Deferred lighting
  1000. Submodel Transforms
  1001. Clip Plane
  1002. Compiling new shader:
  1003. Model Rendering
  1004. Loading built-in default shader for: main-v.sdr
  1005. Loading built-in default shader for: main-f.sdr
  1006. Shader Variant Features:
  1007. Lighting
  1008. Fog Effect
  1009. Diffuse Mapping
  1010. Deferred lighting
  1011. Submodel Transforms
  1012. Clip Plane
  1013. Loading model 'SkyBox_Gas_02.pof'
  1014. Starting mission message count : 416
  1015. Ending mission message count : 495
  1016. Current soundtrack set to -1 in event_music_reset_choices
  1017. Loading model 'Col_BS_Sobek.pof'
  1018. Compiling new shader:
  1019. Model Rendering
  1020. Loading built-in default shader for: main-v.sdr
  1021. Loading built-in default shader for: main-f.sdr
  1022. Shader Variant Features:
  1023. Lighting
  1024. Animated Effects
  1025. Clip Plane
  1026. Compiling new shader:
  1027. Model Rendering
  1028. Loading built-in default shader for: main-v.sdr
  1029. Loading built-in default shader for: main-f.sdr
  1030. Shader Variant Features:
  1031. Lighting
  1032. Fog Effect
  1033. Animated Effects
  1034. Clip Plane
  1035. Compiling new shader:
  1036. Model Rendering
  1037. Loading built-in default shader for: main-v.sdr
  1038. Loading built-in default shader for: main-f.sdr
  1039. Shader Variant Features:
  1040. Lighting
  1041. Deferred lighting
  1042. Clip Plane
  1043. Compiling new shader:
  1044. Model Rendering
  1045. Loading built-in default shader for: main-v.sdr
  1046. Loading built-in default shader for: main-f.sdr
  1047. Shader Variant Features:
  1048. Lighting
  1049. Fog Effect
  1050. Deferred lighting
  1051. Clip Plane
  1052. Compiling new shader:
  1053. Model Rendering
  1054. Loading built-in default shader for: main-v.sdr
  1055. Loading built-in default shader for: main-f.sdr
  1056. Shader Variant Features:
  1057. Lighting
  1058. Animated Effects
  1059. Submodel Transforms
  1060. Clip Plane
  1061. Compiling new shader:
  1062. Model Rendering
  1063. Loading built-in default shader for: main-v.sdr
  1064. Loading built-in default shader for: main-f.sdr
  1065. Shader Variant Features:
  1066. Lighting
  1067. Fog Effect
  1068. Animated Effects
  1069. Submodel Transforms
  1070. Clip Plane
  1071. Compiling new shader:
  1072. Model Rendering
  1073. Loading built-in default shader for: main-v.sdr
  1074. Loading built-in default shader for: main-f.sdr
  1075. Shader Variant Features:
  1076. Lighting
  1077. Submodel Transforms
  1078. Clip Plane
  1079. Compiling new shader:
  1080. Model Rendering
  1081. Loading built-in default shader for: main-v.sdr
  1082. Loading built-in default shader for: main-f.sdr
  1083. Shader Variant Features:
  1084. Lighting
  1085. Fog Effect
  1086. Submodel Transforms
  1087. Clip Plane
  1088. Compiling new shader:
  1089. Model Rendering
  1090. Loading built-in default shader for: main-v.sdr
  1091. Loading built-in default shader for: main-f.sdr
  1092. Shader Variant Features:
  1093. Lighting
  1094. Animated Effects
  1095. Deferred lighting
  1096. Submodel Transforms
  1097. Clip Plane
  1098. Compiling new shader:
  1099. Model Rendering
  1100. Loading built-in default shader for: main-v.sdr
  1101. Loading built-in default shader for: main-f.sdr
  1102. Shader Variant Features:
  1103. Lighting
  1104. Fog Effect
  1105. Animated Effects
  1106. Deferred lighting
  1107. Submodel Transforms
  1108. Clip Plane
  1109. Compiling new shader:
  1110. Model Rendering
  1111. Loading built-in default shader for: main-v.sdr
  1112. Loading built-in default shader for: main-f.sdr
  1113. Shader Variant Features:
  1114. Lighting
  1115. Deferred lighting
  1116. Submodel Transforms
  1117. Clip Plane
  1118. Compiling new shader:
  1119. Model Rendering
  1120. Loading built-in default shader for: main-v.sdr
  1121. Loading built-in default shader for: main-f.sdr
  1122. Shader Variant Features:
  1123. Lighting
  1124. Fog Effect
  1125. Deferred lighting
  1126. Submodel Transforms
  1127. Clip Plane
  1128. Compiling new shader:
  1129. Model Rendering
  1130. Loading built-in default shader for: main-v.sdr
  1131. Loading built-in default shader for: main-f.sdr
  1132. Shader Variant Features:
  1133. Lighting
  1134. Diffuse Mapping
  1135. Specular Mapping
  1136. Normal Mapping
  1137. Environment Mapping
  1138. Animated Effects
  1139. Clip Plane
  1140. Compiling new shader:
  1141. Model Rendering
  1142. Loading built-in default shader for: main-v.sdr
  1143. Loading built-in default shader for: main-f.sdr
  1144. Shader Variant Features:
  1145. Lighting
  1146. Fog Effect
  1147. Diffuse Mapping
  1148. Specular Mapping
  1149. Normal Mapping
  1150. Environment Mapping
  1151. Animated Effects
  1152. Clip Plane
  1153. Compiling new shader:
  1154. Model Rendering
  1155. Loading built-in default shader for: main-v.sdr
  1156. Loading built-in default shader for: main-f.sdr
  1157. Shader Variant Features:
  1158. Lighting
  1159. Diffuse Mapping
  1160. Specular Mapping
  1161. Normal Mapping
  1162. Environment Mapping
  1163. Deferred lighting
  1164. Clip Plane
  1165. Compiling new shader:
  1166. Model Rendering
  1167. Loading built-in default shader for: main-v.sdr
  1168. Loading built-in default shader for: main-f.sdr
  1169. Shader Variant Features:
  1170. Lighting
  1171. Fog Effect
  1172. Diffuse Mapping
  1173. Specular Mapping
  1174. Normal Mapping
  1175. Environment Mapping
  1176. Deferred lighting
  1177. Clip Plane
  1178. Compiling new shader:
  1179. Model Rendering
  1180. Loading built-in default shader for: main-v.sdr
  1181. Loading built-in default shader for: main-f.sdr
  1182. Shader Variant Features:
  1183. Lighting
  1184. Diffuse Mapping
  1185. Specular Mapping
  1186. Normal Mapping
  1187. Environment Mapping
  1188. Animated Effects
  1189. Submodel Transforms
  1190. Clip Plane
  1191. Compiling new shader:
  1192. Model Rendering
  1193. Loading built-in default shader for: main-v.sdr
  1194. Loading built-in default shader for: main-f.sdr
  1195. Shader Variant Features:
  1196. Lighting
  1197. Fog Effect
  1198. Diffuse Mapping
  1199. Specular Mapping
  1200. Normal Mapping
  1201. Environment Mapping
  1202. Animated Effects
  1203. Submodel Transforms
  1204. Clip Plane
  1205. Compiling new shader:
  1206. Model Rendering
  1207. Loading built-in default shader for: main-v.sdr
  1208. Loading built-in default shader for: main-f.sdr
  1209. Shader Variant Features:
  1210. Lighting
  1211. Diffuse Mapping
  1212. Specular Mapping
  1213. Normal Mapping
  1214. Environment Mapping
  1215. Submodel Transforms
  1216. Clip Plane
  1217. Compiling new shader:
  1218. Model Rendering
  1219. Loading built-in default shader for: main-v.sdr
  1220. Loading built-in default shader for: main-f.sdr
  1221. Shader Variant Features:
  1222. Lighting
  1223. Fog Effect
  1224. Diffuse Mapping
  1225. Specular Mapping
  1226. Normal Mapping
  1227. Environment Mapping
  1228. Submodel Transforms
  1229. Clip Plane
  1230. Compiling new shader:
  1231. Model Rendering
  1232. Loading built-in default shader for: main-v.sdr
  1233. Loading built-in default shader for: main-f.sdr
  1234. Shader Variant Features:
  1235. Lighting
  1236. Diffuse Mapping
  1237. Specular Mapping
  1238. Normal Mapping
  1239. Environment Mapping
  1240. Animated Effects
  1241. Deferred lighting
  1242. Submodel Transforms
  1243. Clip Plane
  1244. Compiling new shader:
  1245. Model Rendering
  1246. Loading built-in default shader for: main-v.sdr
  1247. Loading built-in default shader for: main-f.sdr
  1248. Shader Variant Features:
  1249. Lighting
  1250. Fog Effect
  1251. Diffuse Mapping
  1252. Specular Mapping
  1253. Normal Mapping
  1254. Environment Mapping
  1255. Animated Effects
  1256. Deferred lighting
  1257. Submodel Transforms
  1258. Clip Plane
  1259. Compiling new shader:
  1260. Model Rendering
  1261. Loading built-in default shader for: main-v.sdr
  1262. Loading built-in default shader for: main-f.sdr
  1263. Shader Variant Features:
  1264. Lighting
  1265. Diffuse Mapping
  1266. Specular Mapping
  1267. Normal Mapping
  1268. Environment Mapping
  1269. Deferred lighting
  1270. Submodel Transforms
  1271. Clip Plane
  1272. Compiling new shader:
  1273. Model Rendering
  1274. Loading built-in default shader for: main-v.sdr
  1275. Loading built-in default shader for: main-f.sdr
  1276. Shader Variant Features:
  1277. Lighting
  1278. Fog Effect
  1279. Diffuse Mapping
  1280. Specular Mapping
  1281. Normal Mapping
  1282. Environment Mapping
  1283. Deferred lighting
  1284. Submodel Transforms
  1285. Clip Plane
  1286. BMPMAN: Found EFF (smoke-trans.eff) with 20 frames at 24 fps.
  1287. Potential problem found: Unrecognized subsystem type 'bridgea', believed to be in ship Col_BS_Sobek.pof
  1288. Potential problem found: Unrecognized subsystem type 'emblema', believed to be in ship Col_BS_Sobek.pof
  1289. Potential problem found: Unrecognized subsystem type 'fighterbay01a', believed to be in ship Col_BS_Sobek.pof
  1290. Potential problem found: Unrecognized subsystem type 'landingstrip_porta', believed to be in ship Col_BS_Sobek.pof
  1291. Potential problem found: Unrecognized subsystem type 'fighterbay02a', believed to be in ship Col_BS_Sobek.pof
  1292. Potential problem found: Unrecognized subsystem type 'landingstrip_stbda', believed to be in ship Col_BS_Sobek.pof
  1293. Potential problem found: Unrecognized subsystem type 'hatch01a', believed to be in ship Col_BS_Sobek.pof
  1294. Potential problem found: Unrecognized subsystem type 'hatch02a', believed to be in ship Col_BS_Sobek.pof
  1295. Potential problem found: Unrecognized subsystem type 'hatch03a', believed to be in ship Col_BS_Sobek.pof
  1296. Potential problem found: Unrecognized subsystem type 'hatch04a', believed to be in ship Col_BS_Sobek.pof
  1297. Potential problem found: Unrecognized subsystem type 'hatch05a', believed to be in ship Col_BS_Sobek.pof
  1298. Potential problem found: Unrecognized subsystem type 'hatch06a', believed to be in ship Col_BS_Sobek.pof
  1299. Potential problem found: Unrecognized subsystem type 'hatch07a', believed to be in ship Col_BS_Sobek.pof
  1300. Potential problem found: Unrecognized subsystem type 'hatch08a', believed to be in ship Col_BS_Sobek.pof
  1301. Potential problem found: Unrecognized subsystem type 'hatch09a', believed to be in ship Col_BS_Sobek.pof
  1302. Potential problem found: Unrecognized subsystem type 'hatch10a', believed to be in ship Col_BS_Sobek.pof
  1303. Potential problem found: Unrecognized subsystem type 'hatch11a', believed to be in ship Col_BS_Sobek.pof
  1304. Potential problem found: Unrecognized subsystem type 'hatch12a', believed to be in ship Col_BS_Sobek.pof
  1305. Potential problem found: Unrecognized subsystem type 'hatch13a', believed to be in ship Col_BS_Sobek.pof
  1306. Potential problem found: Unrecognized subsystem type 'hatch14a', believed to be in ship Col_BS_Sobek.pof
  1307. Potential problem found: Unrecognized subsystem type 'hatch15a', believed to be in ship Col_BS_Sobek.pof
  1308. Potential problem found: Unrecognized subsystem type 'hatch16a', believed to be in ship Col_BS_Sobek.pof
  1309. Potential problem found: Unrecognized subsystem type 'hatch17a', believed to be in ship Col_BS_Sobek.pof
  1310. Potential problem found: Unrecognized subsystem type 'hatch18a', believed to be in ship Col_BS_Sobek.pof
  1311. Potential problem found: Unrecognized subsystem type 'hatch19a', believed to be in ship Col_BS_Sobek.pof
  1312. Potential problem found: Unrecognized subsystem type 'hatch20a', believed to be in ship Col_BS_Sobek.pof
  1313. Potential problem found: Unrecognized subsystem type 'hatch21a', believed to be in ship Col_BS_Sobek.pof
  1314. Potential problem found: Unrecognized subsystem type 'hatch22a', believed to be in ship Col_BS_Sobek.pof
  1315. Potential problem found: Unrecognized subsystem type 'hatch23a', believed to be in ship Col_BS_Sobek.pof
  1316. Potential problem found: Unrecognized subsystem type 'hatch24a', believed to be in ship Col_BS_Sobek.pof
  1317. Potential problem found: Unrecognized subsystem type 'reactora', believed to be in ship Col_BS_Sobek.pof
  1318. Potential problem found: Unrecognized subsystem type 'ttanka', believed to be in ship Col_BS_Sobek.pof
  1319. Submodel 'Eng_Portb' is detail level 1 of 'Eng_Porta'
  1320. Submodel 'Eng_Portc' is detail level 2 of 'Eng_Porta'
  1321. Submodel 'Eng_Portd' is detail level 3 of 'Eng_Porta'
  1322. Submodel 'Eng_Stbdb' is detail level 1 of 'Eng_Stbda'
  1323. Submodel 'Eng_Stbdc' is detail level 2 of 'Eng_Stbda'
  1324. Submodel 'Eng_Stbdd' is detail level 3 of 'Eng_Stbda'
  1325. Submodel 'Engine1b' is detail level 1 of 'Engine1a'
  1326. Submodel 'Engine1c' is detail level 2 of 'Engine1a'
  1327. Submodel 'Engine1d' is detail level 3 of 'Engine1a'
  1328. Submodel 'Engine1b-destroyed' is detail level 1 of 'Engine1a-destroyed'
  1329. Submodel 'Engine1c-destroyed' is detail level 2 of 'Engine1a-destroyed'
  1330. Submodel 'Engine1d-destroyed' is detail level 3 of 'Engine1a-destroyed'
  1331. Submodel 'Engine2b' is detail level 1 of 'Engine2a'
  1332. Submodel 'Engine2c' is detail level 2 of 'Engine2a'
  1333. Submodel 'Engine2d' is detail level 3 of 'Engine2a'
  1334. Submodel 'Engine2b-destroyed' is detail level 1 of 'Engine2a-destroyed'
  1335. Submodel 'Engine2c-destroyed' is detail level 2 of 'Engine2a-destroyed'
  1336. Submodel 'Engine2d-destroyed' is detail level 3 of 'Engine2a-destroyed'
  1337. Submodel 'Engine3b' is detail level 1 of 'Engine3a'
  1338. Submodel 'Engine3c' is detail level 2 of 'Engine3a'
  1339. Submodel 'Engine3d' is detail level 3 of 'Engine3a'
  1340. Submodel 'Engine3b-destroyed' is detail level 1 of 'Engine3a-destroyed'
  1341. Submodel 'Engine3c-destroyed' is detail level 2 of 'Engine3a-destroyed'
  1342. Submodel 'Engine3d-destroyed' is detail level 3 of 'Engine3a-destroyed'
  1343. Submodel 'Engine4b' is detail level 1 of 'Engine4a'
  1344. Submodel 'Engine4c' is detail level 2 of 'Engine4a'
  1345. Submodel 'Engine4d' is detail level 3 of 'Engine4a'
  1346. Submodel 'Engine4b-destroyed' is detail level 1 of 'Engine4a-destroyed'
  1347. Submodel 'Engine4c-destroyed' is detail level 2 of 'Engine4a-destroyed'
  1348. Submodel 'Engine4d-destroyed' is detail level 3 of 'Engine4a-destroyed'
  1349. Submodel 'RCS1b' is detail level 1 of 'RCS1a'
  1350. Submodel 'RCS2b' is detail level 1 of 'RCS2a'
  1351. Submodel 'RCS3b' is detail level 1 of 'RCS3a'
  1352. Submodel 'RCS4b' is detail level 1 of 'RCS4a'
  1353. Submodel 'RCS5b' is detail level 1 of 'RCS5a'
  1354. Submodel 'VLS_turret-01b' is detail level 1 of 'VLS_turret-01a'
  1355. Submodel 'VLS_turret-01c' is detail level 2 of 'VLS_turret-01a'
  1356. Submodel 'VLS_turret-01d' is detail level 3 of 'VLS_turret-01a'
  1357. Submodel 'VLS_turret-01b-destroyed' is detail level 1 of 'VLS_turret-01a-destroyed'
  1358. Submodel 'VLS_turret-01c-destroyed' is detail level 2 of 'VLS_turret-01a-destroyed'
  1359. Submodel 'VLS_turret-01d-destroyed' is detail level 3 of 'VLS_turret-01a-destroyed'
  1360. Submodel 'VLS_turret-02b' is detail level 1 of 'VLS_turret-02a'
  1361. Submodel 'VLS_turret-02c' is detail level 2 of 'VLS_turret-02a'
  1362. Submodel 'VLS_turret-02d' is detail level 3 of 'VLS_turret-02a'
  1363. Submodel 'VLS_turret-02b-destroyed' is detail level 1 of 'VLS_turret-02a-destroyed'
  1364. Submodel 'VLS_turret-02c-destroyed' is detail level 2 of 'VLS_turret-02a-destroyed'
  1365. Submodel 'VLS_turret-02d-destroyed' is detail level 3 of 'VLS_turret-02a-destroyed'
  1366. Submodel 'VLS_turret-03b' is detail level 1 of 'VLS_turret-03a'
  1367. Submodel 'VLS_turret-03c' is detail level 2 of 'VLS_turret-03a'
  1368. Submodel 'VLS_turret-03d' is detail level 3 of 'VLS_turret-03a'
  1369. Submodel 'VLS_turret-03b-destroyed' is detail level 1 of 'VLS_turret-03a-destroyed'
  1370. Submodel 'VLS_turret-03c-destroyed' is detail level 2 of 'VLS_turret-03a-destroyed'
  1371. Submodel 'VLS_turret-03d-destroyed' is detail level 3 of 'VLS_turret-03a-destroyed'
  1372. Submodel 'VLS_turret-04b' is detail level 1 of 'VLS_turret-04a'
  1373. Submodel 'VLS_turret-04c' is detail level 2 of 'VLS_turret-04a'
  1374. Submodel 'VLS_turret-04d' is detail level 3 of 'VLS_turret-04a'
  1375. Submodel 'VLS_turret-04b-destroyed' is detail level 1 of 'VLS_turret-04a-destroyed'
  1376. Submodel 'VLS_turret-04c-destroyed' is detail level 2 of 'VLS_turret-04a-destroyed'
  1377. Submodel 'VLS_turret-04d-destroyed' is detail level 3 of 'VLS_turret-04a-destroyed'
  1378. Submodel 'VLS_turret-05b' is detail level 1 of 'VLS_turret-05a'
  1379. Submodel 'VLS_turret-05c' is detail level 2 of 'VLS_turret-05a'
  1380. Submodel 'VLS_turret-05d' is detail level 3 of 'VLS_turret-05a'
  1381. Submodel 'VLS_turret-05b-destroyed' is detail level 1 of 'VLS_turret-05a-destroyed'
  1382. Submodel 'VLS_turret-05c-destroyed' is detail level 2 of 'VLS_turret-05a-destroyed'
  1383. Submodel 'VLS_turret-05d-destroyed' is detail level 3 of 'VLS_turret-05a-destroyed'
  1384. Submodel 'VLS_turret-06b' is detail level 1 of 'VLS_turret-06a'
  1385. Submodel 'VLS_turret-06c' is detail level 2 of 'VLS_turret-06a'
  1386. Submodel 'VLS_turret-06d' is detail level 3 of 'VLS_turret-06a'
  1387. Submodel 'VLS_turret-06b-destroyed' is detail level 1 of 'VLS_turret-06a-destroyed'
  1388. Submodel 'VLS_turret-06c-destroyed' is detail level 2 of 'VLS_turret-06a-destroyed'
  1389. Submodel 'VLS_turret-06d-destroyed' is detail level 3 of 'VLS_turret-06a-destroyed'
  1390. Submodel 'VLS_turret-07b' is detail level 1 of 'VLS_turret-07a'
  1391. Submodel 'VLS_turret-07c' is detail level 2 of 'VLS_turret-07a'
  1392. Submodel 'VLS_turret-07d' is detail level 3 of 'VLS_turret-07a'
  1393. Submodel 'VLS_turret-07b-destroyed' is detail level 1 of 'VLS_turret-07a-destroyed'
  1394. Submodel 'VLS_turret-07c-destroyed' is detail level 2 of 'VLS_turret-07a-destroyed'
  1395. Submodel 'VLS_turret-07d-destroyed' is detail level 3 of 'VLS_turret-07a-destroyed'
  1396. Submodel 'VLS_turret-08b' is detail level 1 of 'VLS_turret-08a'
  1397. Submodel 'VLS_turret-08c' is detail level 2 of 'VLS_turret-08a'
  1398. Submodel 'VLS_turret-08d' is detail level 3 of 'VLS_turret-08a'
  1399. Submodel 'VLS_turret-08b-destroyed' is detail level 1 of 'VLS_turret-08a-destroyed'
  1400. Submodel 'VLS_turret-08c-destroyed' is detail level 2 of 'VLS_turret-08a-destroyed'
  1401. Submodel 'VLS_turret-08d-destroyed' is detail level 3 of 'VLS_turret-08a-destroyed'
  1402. Submodel 'VLS_turret-09b' is detail level 1 of 'VLS_turret-09a'
  1403. Submodel 'VLS_turret-09c' is detail level 2 of 'VLS_turret-09a'
  1404. Submodel 'VLS_turret-09d' is detail level 3 of 'VLS_turret-09a'
  1405. Submodel 'VLS_turret-09b-destroyed' is detail level 1 of 'VLS_turret-09a-destroyed'
  1406. Submodel 'VLS_turret-09c-destroyed' is detail level 2 of 'VLS_turret-09a-destroyed'
  1407. Submodel 'VLS_turret-09d-destroyed' is detail level 3 of 'VLS_turret-09a-destroyed'
  1408. Submodel 'VLS_turret-10b' is detail level 1 of 'VLS_turret-10a'
  1409. Submodel 'VLS_turret-10c' is detail level 2 of 'VLS_turret-10a'
  1410. Submodel 'VLS_turret-10d' is detail level 3 of 'VLS_turret-10a'
  1411. Submodel 'VLS_turret-10b-destroyed' is detail level 1 of 'VLS_turret-10a-destroyed'
  1412. Submodel 'VLS_turret-10c-destroyed' is detail level 2 of 'VLS_turret-10a-destroyed'
  1413. Submodel 'VLS_turret-10d-destroyed' is detail level 3 of 'VLS_turret-10a-destroyed'
  1414. Submodel 'VLS_turret-11b' is detail level 1 of 'VLS_turret-11a'
  1415. Submodel 'VLS_turret-11c' is detail level 2 of 'VLS_turret-11a'
  1416. Submodel 'VLS_turret-11d' is detail level 3 of 'VLS_turret-11a'
  1417. Submodel 'VLS_turret-11b-destroyed' is detail level 1 of 'VLS_turret-11a-destroyed'
  1418. Submodel 'VLS_turret-11c-destroyed' is detail level 2 of 'VLS_turret-11a-destroyed'
  1419. Submodel 'VLS_turret-11d-destroyed' is detail level 3 of 'VLS_turret-11a-destroyed'
  1420. Submodel 'VLS_turret-12b' is detail level 1 of 'VLS_turret-12a'
  1421. Submodel 'VLS_turret-12c' is detail level 2 of 'VLS_turret-12a'
  1422. Submodel 'VLS_turret-12d' is detail level 3 of 'VLS_turret-12a'
  1423. Submodel 'VLS_turret-12b-destroyed' is detail level 1 of 'VLS_turret-12a-destroyed'
  1424. Submodel 'VLS_turret-12c-destroyed' is detail level 2 of 'VLS_turret-12a-destroyed'
  1425. Submodel 'VLS_turret-12d-destroyed' is detail level 3 of 'VLS_turret-12a-destroyed'
  1426. Submodel 'VLS_turret-13b' is detail level 1 of 'VLS_turret-13a'
  1427. Submodel 'VLS_turret-13c' is detail level 2 of 'VLS_turret-13a'
  1428. Submodel 'VLS_turret-13d' is detail level 3 of 'VLS_turret-13a'
  1429. Submodel 'VLS_turret-13b-destroyed' is detail level 1 of 'VLS_turret-13a-destroyed'
  1430. Submodel 'VLS_turret-13c-destroyed' is detail level 2 of 'VLS_turret-13a-destroyed'
  1431. Submodel 'VLS_turret-13d-destroyed' is detail level 3 of 'VLS_turret-13a-destroyed'
  1432. Submodel 'VLS_turret-14b' is detail level 1 of 'VLS_turret-14a'
  1433. Submodel 'VLS_turret-14c' is detail level 2 of 'VLS_turret-14a'
  1434. Submodel 'VLS_turret-14d' is detail level 3 of 'VLS_turret-14a'
  1435. Submodel 'VLS_turret-14b-destroyed' is detail level 1 of 'VLS_turret-14a-destroyed'
  1436. Submodel 'VLS_turret-14c-destroyed' is detail level 2 of 'VLS_turret-14a-destroyed'
  1437. Submodel 'VLS_turret-14d-destroyed' is detail level 3 of 'VLS_turret-14a-destroyed'
  1438. Submodel 'VLS_turret-15b' is detail level 1 of 'VLS_turret-15a'
  1439. Submodel 'VLS_turret-15c' is detail level 2 of 'VLS_turret-15a'
  1440. Submodel 'VLS_turret-15d' is detail level 3 of 'VLS_turret-15a'
  1441. Submodel 'VLS_turret-15b-destroyed' is detail level 1 of 'VLS_turret-15a-destroyed'
  1442. Submodel 'VLS_turret-15c-destroyed' is detail level 2 of 'VLS_turret-15a-destroyed'
  1443. Submodel 'VLS_turret-15d-destroyed' is detail level 3 of 'VLS_turret-15a-destroyed'
  1444. Submodel 'VLS_turret-16b' is detail level 1 of 'VLS_turret-16a'
  1445. Submodel 'VLS_turret-16c' is detail level 2 of 'VLS_turret-16a'
  1446. Submodel 'VLS_turret-16d' is detail level 3 of 'VLS_turret-16a'
  1447. Submodel 'VLS_turret-16b-destroyed' is detail level 1 of 'VLS_turret-16a-destroyed'
  1448. Submodel 'VLS_turret-16c-destroyed' is detail level 2 of 'VLS_turret-16a-destroyed'
  1449. Submodel 'VLS_turret-16d-destroyed' is detail level 3 of 'VLS_turret-16a-destroyed'
  1450. Submodel 'VLS_turret-17b' is detail level 1 of 'VLS_turret-17a'
  1451. Submodel 'VLS_turret-17c' is detail level 2 of 'VLS_turret-17a'
  1452. Submodel 'VLS_turret-17d' is detail level 3 of 'VLS_turret-17a'
  1453. Submodel 'VLS_turret-17b-destroyed' is detail level 1 of 'VLS_turret-17a-destroyed'
  1454. Submodel 'VLS_turret-17c-destroyed' is detail level 2 of 'VLS_turret-17a-destroyed'
  1455. Submodel 'VLS_turret-17d-destroyed' is detail level 3 of 'VLS_turret-17a-destroyed'
  1456. Submodel 'VLS_turret-18b' is detail level 1 of 'VLS_turret-18a'
  1457. Submodel 'VLS_turret-18c' is detail level 2 of 'VLS_turret-18a'
  1458. Submodel 'VLS_turret-18d' is detail level 3 of 'VLS_turret-18a'
  1459. Submodel 'VLS_turret-18b-destroyed' is detail level 1 of 'VLS_turret-18a-destroyed'
  1460. Submodel 'VLS_turret-18c-destroyed' is detail level 2 of 'VLS_turret-18a-destroyed'
  1461. Submodel 'VLS_turret-18d-destroyed' is detail level 3 of 'VLS_turret-18a-destroyed'
  1462. Submodel 'VLS_turret-19b' is detail level 1 of 'VLS_turret-19a'
  1463. Submodel 'VLS_turret-19c' is detail level 2 of 'VLS_turret-19a'
  1464. Submodel 'VLS_turret-19d' is detail level 3 of 'VLS_turret-19a'
  1465. Submodel 'VLS_turret-19b-destroyed' is detail level 1 of 'VLS_turret-19a-destroyed'
  1466. Submodel 'VLS_turret-19c-destroyed' is detail level 2 of 'VLS_turret-19a-destroyed'
  1467. Submodel 'VLS_turret-19d-destroyed' is detail level 3 of 'VLS_turret-19a-destroyed'
  1468. Submodel 'VLS_turret-20b' is detail level 1 of 'VLS_turret-20a'
  1469. Submodel 'VLS_turret-20c' is detail level 2 of 'VLS_turret-20a'
  1470. Submodel 'VLS_turret-20d' is detail level 3 of 'VLS_turret-20a'
  1471. Submodel 'VLS_turret-20b-destroyed' is detail level 1 of 'VLS_turret-20a-destroyed'
  1472. Submodel 'VLS_turret-20c-destroyed' is detail level 2 of 'VLS_turret-20a-destroyed'
  1473. Submodel 'VLS_turret-20d-destroyed' is detail level 3 of 'VLS_turret-20a-destroyed'
  1474. Submodel 'VLS_turret-21b' is detail level 1 of 'VLS_turret-21a'
  1475. Submodel 'VLS_turret-21c' is detail level 2 of 'VLS_turret-21a'
  1476. Submodel 'VLS_turret-21d' is detail level 3 of 'VLS_turret-21a'
  1477. Submodel 'VLS_turret-21b-destroyed' is detail level 1 of 'VLS_turret-21a-destroyed'
  1478. Submodel 'VLS_turret-21c-destroyed' is detail level 2 of 'VLS_turret-21a-destroyed'
  1479. Submodel 'VLS_turret-21d-destroyed' is detail level 3 of 'VLS_turret-21a-destroyed'
  1480. Submodel 'VLS_turret-22b' is detail level 1 of 'VLS_turret-22a'
  1481. Submodel 'VLS_turret-22c' is detail level 2 of 'VLS_turret-22a'
  1482. Submodel 'VLS_turret-22d' is detail level 3 of 'VLS_turret-22a'
  1483. Submodel 'VLS_turret-22b-destroyed' is detail level 1 of 'VLS_turret-22a-destroyed'
  1484. Submodel 'VLS_turret-22c-destroyed' is detail level 2 of 'VLS_turret-22a-destroyed'
  1485. Submodel 'VLS_turret-22d-destroyed' is detail level 3 of 'VLS_turret-22a-destroyed'
  1486. Submodel 'VLS_turret-23b' is detail level 1 of 'VLS_turret-23a'
  1487. Submodel 'VLS_turret-23c' is detail level 2 of 'VLS_turret-23a'
  1488. Submodel 'VLS_turret-23d' is detail level 3 of 'VLS_turret-23a'
  1489. Submodel 'VLS_turret-23b-destroyed' is detail level 1 of 'VLS_turret-23a-destroyed'
  1490. Submodel 'VLS_turret-23c-destroyed' is detail level 2 of 'VLS_turret-23a-destroyed'
  1491. Submodel 'VLS_turret-23d-destroyed' is detail level 3 of 'VLS_turret-23a-destroyed'
  1492. Submodel 'VLS_turret-24b' is detail level 1 of 'VLS_turret-24a'
  1493. Submodel 'VLS_turret-24c' is detail level 2 of 'VLS_turret-24a'
  1494. Submodel 'VLS_turret-24d' is detail level 3 of 'VLS_turret-24a'
  1495. Submodel 'VLS_turret-24b-destroyed' is detail level 1 of 'VLS_turret-24a-destroyed'
  1496. Submodel 'VLS_turret-24c-destroyed' is detail level 2 of 'VLS_turret-24a-destroyed'
  1497. Submodel 'VLS_turret-24d-destroyed' is detail level 3 of 'VLS_turret-24a-destroyed'
  1498. Submodel 'aft_grillb' is detail level 1 of 'aft_grilla'
  1499. Submodel 'bottom_beamsb' is detail level 1 of 'bottom_beamsa'
  1500. Submodel 'bottom_beamsc' is detail level 2 of 'bottom_beamsa'
  1501. Submodel 'bottom_beamsd' is detail level 3 of 'bottom_beamsa'
  1502. Submodel 'bottom_greebles_01b' is detail level 1 of 'bottom_greebles_01a'
  1503. Submodel 'bottom_greebles_01c' is detail level 2 of 'bottom_greebles_01a'
  1504. Submodel 'bottom_greebles_02b' is detail level 1 of 'bottom_greebles_02a'
  1505. Submodel 'bottom_greebles_02c' is detail level 2 of 'bottom_greebles_02a'
  1506. Submodel 'bridgeb' is detail level 1 of 'bridgea'
  1507. Submodel 'bridgec' is detail level 2 of 'bridgea'
  1508. Submodel 'bridgeb-destroyed' is detail level 1 of 'bridgea-destroyed'
  1509. Submodel 'bridgec-destroyed' is detail level 2 of 'bridgea-destroyed'
  1510. Submodel 'communications1b' is detail level 1 of 'communications1a'
  1511. Submodel 'communications1c' is detail level 2 of 'communications1a'
  1512. Submodel 'communications1b-destroyed' is detail level 1 of 'communications1a-destroyed'
  1513. Submodel 'communications1c-destroyed' is detail level 2 of 'communications1a-destroyed'
  1514. Submodel 'communications2b' is detail level 1 of 'communications2a'
  1515. Submodel 'communications2c' is detail level 2 of 'communications2a'
  1516. Submodel 'communications2b-destroyed' is detail level 1 of 'communications2a-destroyed'
  1517. Submodel 'communications2c-destroyed' is detail level 2 of 'communications2a-destroyed'
  1518. Submodel 'emblemb' is detail level 1 of 'emblema'
  1519. Submodel 'emblemc' is detail level 2 of 'emblema'
  1520. Submodel 'emblemd' is detail level 3 of 'emblema'
  1521. Submodel 'emblemb-destroyed' is detail level 1 of 'emblema-destroyed'
  1522. Submodel 'emblemc-destroyed' is detail level 2 of 'emblema-destroyed'
  1523. Submodel 'emblemd-destroyed' is detail level 3 of 'emblema-destroyed'
  1524. Submodel 'fighterbay01b' is detail level 1 of 'fighterbay01a'
  1525. Submodel 'fighterbay01c' is detail level 2 of 'fighterbay01a'
  1526. Submodel 'fighterbay01d' is detail level 3 of 'fighterbay01a'
  1527. Submodel 'landingstrip_portb' is detail level 1 of 'landingstrip_porta'
  1528. Submodel 'landingstrip_portc' is detail level 2 of 'landingstrip_porta'
  1529. Submodel 'landingstrip_portd' is detail level 3 of 'landingstrip_porta'
  1530. Submodel 'fighterbay01b-destroyed' is detail level 1 of 'fighterbay01a-destroyed'
  1531. Submodel 'fighterbay01c-destroyed' is detail level 2 of 'fighterbay01a-destroyed'
  1532. Submodel 'fighterbay01d-destroyed' is detail level 3 of 'fighterbay01a-destroyed'
  1533. Submodel 'landingstrip_portb-destroyed' is detail level 1 of 'landingstrip_porta-destroyed'
  1534. Submodel 'landingstrip_portc-destroyed' is detail level 2 of 'landingstrip_porta-destroyed'
  1535. Submodel 'landingstrip_portd-destroyed' is detail level 3 of 'landingstrip_porta-destroyed'
  1536. Submodel 'fighterbay02b' is detail level 1 of 'fighterbay02a'
  1537. Submodel 'fighterbay02c' is detail level 2 of 'fighterbay02a'
  1538. Submodel 'fighterbay02d' is detail level 3 of 'fighterbay02a'
  1539. Submodel 'landingstrip_stbdb' is detail level 1 of 'landingstrip_stbda'
  1540. Submodel 'landingstrip_stbdc' is detail level 2 of 'landingstrip_stbda'
  1541. Submodel 'landingstrip_stbdd' is detail level 3 of 'landingstrip_stbda'
  1542. Submodel 'fighterbay02b-destroyed' is detail level 1 of 'fighterbay02a-destroyed'
  1543. Submodel 'fighterbay02c-destroyed' is detail level 2 of 'fighterbay02a-destroyed'
  1544. Submodel 'fighterbay02d-destroyed' is detail level 3 of 'fighterbay02a-destroyed'
  1545. Submodel 'landingstrip_stbdb-destroyed' is detail level 1 of 'landingstrip_stbda-destroyed'
  1546. Submodel 'landingstrip_stbdc-destroyed' is detail level 2 of 'landingstrip_stbda-destroyed'
  1547. Submodel 'landingstrip_stbdd-destroyed' is detail level 3 of 'landingstrip_stbda-destroyed'
  1548. Submodel 'greebles_fwdb' is detail level 1 of 'greebles_fwda'
  1549. Submodel 'greebles_fwdc' is detail level 2 of 'greebles_fwda'
  1550. Submodel 'gun_balconyb' is detail level 1 of 'gun_balconya'
  1551. Submodel 'gun_balconyc' is detail level 2 of 'gun_balconya'
  1552. Submodel 'gun_balconyd' is detail level 3 of 'gun_balconya'
  1553. Submodel 'gunturret_01b' is detail level 1 of 'gunturret_01a'
  1554. Submodel 'gunturret_01c' is detail level 2 of 'gunturret_01a'
  1555. Submodel 'gunbarrel_01b' is detail level 1 of 'gunbarrel_01a'
  1556. Submodel 'gunbarrel_01c' is detail level 2 of 'gunbarrel_01a'
  1557. Submodel 'gunturret_02b' is detail level 1 of 'gunturret_02a'
  1558. Submodel 'gunturret_02c' is detail level 2 of 'gunturret_02a'
  1559. Submodel 'gunbarrel_02b' is detail level 1 of 'gunbarrel_02a'
  1560. Submodel 'gunbarrel_02c' is detail level 2 of 'gunbarrel_02a'
  1561. Submodel 'gunturret_03b' is detail level 1 of 'gunturret_03a'
  1562. Submodel 'gunturret_03c' is detail level 2 of 'gunturret_03a'
  1563. Submodel 'gunbarrel_03b' is detail level 1 of 'gunbarrel_03a'
  1564. Submodel 'gunbarrel_03c' is detail level 2 of 'gunbarrel_03a'
  1565. Submodel 'gunturret_04b' is detail level 1 of 'gunturret_04a'
  1566. Submodel 'gunturret_04c' is detail level 2 of 'gunturret_04a'
  1567. Submodel 'gunbarrel_04b' is detail level 1 of 'gunbarrel_04a'
  1568. Submodel 'gunbarrel_04c' is detail level 2 of 'gunbarrel_04a'
  1569. Submodel 'gunturret_05b' is detail level 1 of 'gunturret_05a'
  1570. Submodel 'gunturret_05c' is detail level 2 of 'gunturret_05a'
  1571. Submodel 'gunbarrel_05b' is detail level 1 of 'gunbarrel_05a'
  1572. Submodel 'gunbarrel_05c' is detail level 2 of 'gunbarrel_05a'
  1573. Submodel 'gunturret_06b' is detail level 1 of 'gunturret_06a'
  1574. Submodel 'gunturret_06c' is detail level 2 of 'gunturret_06a'
  1575. Submodel 'gunbarrel_06b' is detail level 1 of 'gunbarrel_06a'
  1576. Submodel 'gunbarrel_06c' is detail level 2 of 'gunbarrel_06a'
  1577. Submodel 'gunturret_07b' is detail level 1 of 'gunturret_07a'
  1578. Submodel 'gunturret_07c' is detail level 2 of 'gunturret_07a'
  1579. Submodel 'gunbarrel_07b' is detail level 1 of 'gunbarrel_07a'
  1580. Submodel 'gunbarrel_07c' is detail level 2 of 'gunbarrel_07a'
  1581. Submodel 'gunturret_08b' is detail level 1 of 'gunturret_08a'
  1582. Submodel 'gunturret_08c' is detail level 2 of 'gunturret_08a'
  1583. Submodel 'gunbarrel_08b' is detail level 1 of 'gunbarrel_08a'
  1584. Submodel 'gunbarrel_08c' is detail level 2 of 'gunbarrel_08a'
  1585. Submodel 'hatch01b' is detail level 1 of 'hatch01a'
  1586. Submodel 'hatch01c' is detail level 2 of 'hatch01a'
  1587. Submodel 'hatch01d' is detail level 3 of 'hatch01a'
  1588. Submodel 'hatch02b' is detail level 1 of 'hatch02a'
  1589. Submodel 'hatch02c' is detail level 2 of 'hatch02a'
  1590. Submodel 'hatch02d' is detail level 3 of 'hatch02a'
  1591. Submodel 'hatch03b' is detail level 1 of 'hatch03a'
  1592. Submodel 'hatch03c' is detail level 2 of 'hatch03a'
  1593. Submodel 'hatch03d' is detail level 3 of 'hatch03a'
  1594. Submodel 'hatch04b' is detail level 1 of 'hatch04a'
  1595. Submodel 'hatch04c' is detail level 2 of 'hatch04a'
  1596. Submodel 'hatch04d' is detail level 3 of 'hatch04a'
  1597. Submodel 'hatch05b' is detail level 1 of 'hatch05a'
  1598. Submodel 'hatch05c' is detail level 2 of 'hatch05a'
  1599. Submodel 'hatch05d' is detail level 3 of 'hatch05a'
  1600. Submodel 'hatch06b' is detail level 1 of 'hatch06a'
  1601. Submodel 'hatch06c' is detail level 2 of 'hatch06a'
  1602. Submodel 'hatch06d' is detail level 3 of 'hatch06a'
  1603. Submodel 'hatch07b' is detail level 1 of 'hatch07a'
  1604. Submodel 'hatch07c' is detail level 2 of 'hatch07a'
  1605. Submodel 'hatch07d' is detail level 3 of 'hatch07a'
  1606. Submodel 'hatch08b' is detail level 1 of 'hatch08a'
  1607. Submodel 'hatch08c' is detail level 2 of 'hatch08a'
  1608. Submodel 'hatch08d' is detail level 3 of 'hatch08a'
  1609. Submodel 'hatch09b' is detail level 1 of 'hatch09a'
  1610. Submodel 'hatch09c' is detail level 2 of 'hatch09a'
  1611. Submodel 'hatch09d' is detail level 3 of 'hatch09a'
  1612. Submodel 'hatch10b' is detail level 1 of 'hatch10a'
  1613. Submodel 'hatch10c' is detail level 2 of 'hatch10a'
  1614. Submodel 'hatch10d' is detail level 3 of 'hatch10a'
  1615. Submodel 'hatch11b' is detail level 1 of 'hatch11a'
  1616. Submodel 'hatch11c' is detail level 2 of 'hatch11a'
  1617. Submodel 'hatch11d' is detail level 3 of 'hatch11a'
  1618. Submodel 'hatch12b' is detail level 1 of 'hatch12a'
  1619. Submodel 'hatch12c' is detail level 2 of 'hatch12a'
  1620. Submodel 'hatch12d' is detail level 3 of 'hatch12a'
  1621. Submodel 'hatch13b' is detail level 1 of 'hatch13a'
  1622. Submodel 'hatch13c' is detail level 2 of 'hatch13a'
  1623. Submodel 'hatch13d' is detail level 3 of 'hatch13a'
  1624. Submodel 'hatch14b' is detail level 1 of 'hatch14a'
  1625. Submodel 'hatch14c' is detail level 2 of 'hatch14a'
  1626. Submodel 'hatch14d' is detail level 3 of 'hatch14a'
  1627. Submodel 'hatch15b' is detail level 1 of 'hatch15a'
  1628. Submodel 'hatch15c' is detail level 2 of 'hatch15a'
  1629. Submodel 'hatch15d' is detail level 3 of 'hatch15a'
  1630. Submodel 'hatch16b' is detail level 1 of 'hatch16a'
  1631. Submodel 'hatch16c' is detail level 2 of 'hatch16a'
  1632. Submodel 'hatch16d' is detail level 3 of 'hatch16a'
  1633. Submodel 'hatch17b' is detail level 1 of 'hatch17a'
  1634. Submodel 'hatch17c' is detail level 2 of 'hatch17a'
  1635. Submodel 'hatch17d' is detail level 3 of 'hatch17a'
  1636. Submodel 'hatch18b' is detail level 1 of 'hatch18a'
  1637. Submodel 'hatch18c' is detail level 2 of 'hatch18a'
  1638. Submodel 'hatch18d' is detail level 3 of 'hatch18a'
  1639. Submodel 'hatch19b' is detail level 1 of 'hatch19a'
  1640. Submodel 'hatch19c' is detail level 2 of 'hatch19a'
  1641. Submodel 'hatch19d' is detail level 3 of 'hatch19a'
  1642. Submodel 'hatch20b' is detail level 1 of 'hatch20a'
  1643. Submodel 'hatch20c' is detail level 2 of 'hatch20a'
  1644. Submodel 'hatch20d' is detail level 3 of 'hatch20a'
  1645. Submodel 'hatch21b' is detail level 1 of 'hatch21a'
  1646. Submodel 'hatch21c' is detail level 2 of 'hatch21a'
  1647. Submodel 'hatch21d' is detail level 3 of 'hatch21a'
  1648. Submodel 'hatch22b' is detail level 1 of 'hatch22a'
  1649. Submodel 'hatch22c' is detail level 2 of 'hatch22a'
  1650. Submodel 'hatch22d' is detail level 3 of 'hatch22a'
  1651. Submodel 'hatch23b' is detail level 1 of 'hatch23a'
  1652. Submodel 'hatch23c' is detail level 2 of 'hatch23a'
  1653. Submodel 'hatch23d' is detail level 3 of 'hatch23a'
  1654. Submodel 'hatch24b' is detail level 1 of 'hatch24a'
  1655. Submodel 'hatch24c' is detail level 2 of 'hatch24a'
  1656. Submodel 'hatch24d' is detail level 3 of 'hatch24a'
  1657. Submodel 'lowerjawb' is detail level 1 of 'lowerjawa'
  1658. Submodel 'lowerjawc' is detail level 2 of 'lowerjawa'
  1659. Submodel 'lowerjawd' is detail level 3 of 'lowerjawa'
  1660. Submodel 'midjawb' is detail level 1 of 'midjawa'
  1661. Submodel 'midjawc' is detail level 2 of 'midjawa'
  1662. Submodel 'midjawd' is detail level 3 of 'midjawa'
  1663. Submodel 'nameplateb' is detail level 1 of 'nameplatea'
  1664. Submodel 'nameplatec' is detail level 2 of 'nameplatea'
  1665. Submodel 'nameplated' is detail level 3 of 'nameplatea'
  1666. Submodel 'navigationb' is detail level 1 of 'navigationa'
  1667. Submodel 'navigationc' is detail level 2 of 'navigationa'
  1668. Submodel 'navigationb-destroyed' is detail level 1 of 'navigationa-destroyed'
  1669. Submodel 'navigationc-destroyed' is detail level 2 of 'navigationa-destroyed'
  1670. Submodel 'reactorb' is detail level 1 of 'reactora'
  1671. Submodel 'reactorc' is detail level 2 of 'reactora'
  1672. Submodel 'reactorb-destroyed' is detail level 1 of 'reactora-destroyed'
  1673. Submodel 'reactorc-destroyed' is detail level 2 of 'reactora-destroyed'
  1674. Submodel 'ribs1b' is detail level 1 of 'ribs1a'
  1675. Submodel 'ribs1c' is detail level 2 of 'ribs1a'
  1676. Submodel 'ribs2b' is detail level 1 of 'ribs2a'
  1677. Submodel 'ribs2c' is detail level 2 of 'ribs2a'
  1678. Submodel 'ribs3b' is detail level 1 of 'ribs3a'
  1679. Submodel 'ribs3c' is detail level 2 of 'ribs3a'
  1680. Submodel 'sensors1b' is detail level 1 of 'sensors1a'
  1681. Submodel 'sensors1c' is detail level 2 of 'sensors1a'
  1682. Submodel 'sensors1b-destroyed' is detail level 1 of 'sensors1a-destroyed'
  1683. Submodel 'sensors1c-destroyed' is detail level 2 of 'sensors1a-destroyed'
  1684. Submodel 'sensors2b' is detail level 1 of 'sensors2a'
  1685. Submodel 'sensors2c' is detail level 2 of 'sensors2a'
  1686. Submodel 'sensors2b-destroyed' is detail level 1 of 'sensors2a-destroyed'
  1687. Submodel 'sensors2c-destroyed' is detail level 2 of 'sensors2a-destroyed'
  1688. Submodel 'spine_greeblesb' is detail level 1 of 'spine_greeblesa'
  1689. Submodel 'spine_greeblesc' is detail level 2 of 'spine_greeblesa'
  1690. Submodel 'thruster-01b' is detail level 1 of 'thruster-01a'
  1691. Submodel 'thruster-01c' is detail level 2 of 'thruster-01a'
  1692. Submodel 'thruster-01d' is detail level 3 of 'thruster-01a'
  1693. Submodel 'thruster-02b' is detail level 1 of 'thruster-02a'
  1694. Submodel 'thruster-02c' is detail level 2 of 'thruster-02a'
  1695. Submodel 'thruster-02d' is detail level 3 of 'thruster-02a'
  1696. Submodel 'thruster-03b' is detail level 1 of 'thruster-03a'
  1697. Submodel 'thruster-03c' is detail level 2 of 'thruster-03a'
  1698. Submodel 'thruster-03d' is detail level 3 of 'thruster-03a'
  1699. Submodel 'thruster-04b' is detail level 1 of 'thruster-04a'
  1700. Submodel 'thruster-04c' is detail level 2 of 'thruster-04a'
  1701. Submodel 'thruster-04d' is detail level 3 of 'thruster-04a'
  1702. Submodel 'ttankb' is detail level 1 of 'ttanka'
  1703. Submodel 'ttankc' is detail level 2 of 'ttanka'
  1704. Submodel 'ttankb-destroyed' is detail level 1 of 'ttanka-destroyed'
  1705. Submodel 'ttankc-destroyed' is detail level 2 of 'ttanka-destroyed'
  1706. Submodel 'turret-01b' is detail level 1 of 'turret-01a'
  1707. Submodel 'turret-01c' is detail level 2 of 'turret-01a'
  1708. Submodel 'barrel-01b' is detail level 1 of 'barrel-01a'
  1709. Submodel 'barrel-01c' is detail level 2 of 'barrel-01a'
  1710. Submodel 'turret-02b' is detail level 1 of 'turret-02a'
  1711. Submodel 'turret-02c' is detail level 2 of 'turret-02a'
  1712. Submodel 'barrel-02b' is detail level 1 of 'barrel-02a'
  1713. Submodel 'barrel-02c' is detail level 2 of 'barrel-02a'
  1714. Submodel 'turret-03b' is detail level 1 of 'turret-03a'
  1715. Submodel 'turret-03c' is detail level 2 of 'turret-03a'
  1716. Submodel 'barrel-03b' is detail level 1 of 'barrel-03a'
  1717. Submodel 'barrel-03c' is detail level 2 of 'barrel-03a'
  1718. Submodel 'turret-04b' is detail level 1 of 'turret-04a'
  1719. Submodel 'turret-04c' is detail level 2 of 'turret-04a'
  1720. Submodel 'barrel-04b' is detail level 1 of 'barrel-04a'
  1721. Submodel 'barrel-04c' is detail level 2 of 'barrel-04a'
  1722. Submodel 'turret-05b' is detail level 1 of 'turret-05a'
  1723. Submodel 'turret-05c' is detail level 2 of 'turret-05a'
  1724. Submodel 'barrel-05b' is detail level 1 of 'barrel-05a'
  1725. Submodel 'barrel-05c' is detail level 2 of 'barrel-05a'
  1726. Submodel 'turret-06b' is detail level 1 of 'turret-06a'
  1727. Submodel 'turret-06c' is detail level 2 of 'turret-06a'
  1728. Submodel 'barrel-06b' is detail level 1 of 'barrel-06a'
  1729. Submodel 'barrel-06c' is detail level 2 of 'barrel-06a'
  1730. Submodel 'turret-07b' is detail level 1 of 'turret-07a'
  1731. Submodel 'turret-07c' is detail level 2 of 'turret-07a'
  1732. Submodel 'barrel-07b' is detail level 1 of 'barrel-07a'
  1733. Submodel 'barrel-07c' is detail level 2 of 'barrel-07a'
  1734. Submodel 'turret-08b' is detail level 1 of 'turret-08a'
  1735. Submodel 'turret-08c' is detail level 2 of 'turret-08a'
  1736. Submodel 'barrel-08b' is detail level 1 of 'barrel-08a'
  1737. Submodel 'barrel-08c' is detail level 2 of 'barrel-08a'
  1738. Submodel 'turret-09b' is detail level 1 of 'turret-09a'
  1739. Submodel 'turret-09c' is detail level 2 of 'turret-09a'
  1740. Submodel 'barrel-09b' is detail level 1 of 'barrel-09a'
  1741. Submodel 'barrel-09c' is detail level 2 of 'barrel-09a'
  1742. Submodel 'turret-10b' is detail level 1 of 'turret-10a'
  1743. Submodel 'turret-10c' is detail level 2 of 'turret-10a'
  1744. Submodel 'barrel-10b' is detail level 1 of 'barrel-10a'
  1745. Submodel 'barrel-10c' is detail level 2 of 'barrel-10a'
  1746. Submodel 'turret-11b' is detail level 1 of 'turret-11a'
  1747. Submodel 'turret-11c' is detail level 2 of 'turret-11a'
  1748. Submodel 'barrel-11b' is detail level 1 of 'barrel-11a'
  1749. Submodel 'barrel-11c' is detail level 2 of 'barrel-11a'
  1750. Submodel 'turret-12b' is detail level 1 of 'turret-12a'
  1751. Submodel 'turret-12c' is detail level 2 of 'turret-12a'
  1752. Submodel 'barrel-12b' is detail level 1 of 'barrel-12a'
  1753. Submodel 'barrel-12c' is detail level 2 of 'barrel-12a'
  1754. Submodel 'turret-13b' is detail level 1 of 'turret-13a'
  1755. Submodel 'turret-13c' is detail level 2 of 'turret-13a'
  1756. Submodel 'barrel-13b' is detail level 1 of 'barrel-13a'
  1757. Submodel 'barrel-13c' is detail level 2 of 'barrel-13a'
  1758. Submodel 'turret-14b' is detail level 1 of 'turret-14a'
  1759. Submodel 'turret-14c' is detail level 2 of 'turret-14a'
  1760. Submodel 'barrel-14b' is detail level 1 of 'barrel-14a'
  1761. Submodel 'barrel-14c' is detail level 2 of 'barrel-14a'
  1762. Submodel 'turret-15b' is detail level 1 of 'turret-15a'
  1763. Submodel 'turret-15c' is detail level 2 of 'turret-15a'
  1764. Submodel 'barrel-15b' is detail level 1 of 'barrel-15a'
  1765. Submodel 'barrel-15c' is detail level 2 of 'barrel-15a'
  1766. Submodel 'turret-16b' is detail level 1 of 'turret-16a'
  1767. Submodel 'turret-16c' is detail level 2 of 'turret-16a'
  1768. Submodel 'barrel-16b' is detail level 1 of 'barrel-16a'
  1769. Submodel 'barrel-16c' is detail level 2 of 'barrel-16a'
  1770. Submodel 'turret-17b' is detail level 1 of 'turret-17a'
  1771. Submodel 'turret-17c' is detail level 2 of 'turret-17a'
  1772. Submodel 'barrel-17b' is detail level 1 of 'barrel-17a'
  1773. Submodel 'barrel-17c' is detail level 2 of 'barrel-17a'
  1774. Submodel 'turret-18b' is detail level 1 of 'turret-18a'
  1775. Submodel 'turret-18c' is detail level 2 of 'turret-18a'
  1776. Submodel 'barrel-18b' is detail level 1 of 'barrel-18a'
  1777. Submodel 'barrel-18c' is detail level 2 of 'barrel-18a'
  1778. Submodel 'turret-19b' is detail level 1 of 'turret-19a'
  1779. Submodel 'turret-19c' is detail level 2 of 'turret-19a'
  1780. Submodel 'barrel-19b' is detail level 1 of 'barrel-19a'
  1781. Submodel 'barrel-19c' is detail level 2 of 'barrel-19a'
  1782. Submodel 'turret-20b' is detail level 1 of 'turret-20a'
  1783. Submodel 'turret-20c' is detail level 2 of 'turret-20a'
  1784. Submodel 'barrel-20b' is detail level 1 of 'barrel-20a'
  1785. Submodel 'barrel-20c' is detail level 2 of 'barrel-20a'
  1786. Submodel 'turret-21b' is detail level 1 of 'turret-21a'
  1787. Submodel 'turret-21c' is detail level 2 of 'turret-21a'
  1788. Submodel 'barrel-21b' is detail level 1 of 'barrel-21a'
  1789. Submodel 'barrel-21c' is detail level 2 of 'barrel-21a'
  1790. Submodel 'turret-22b' is detail level 1 of 'turret-22a'
  1791. Submodel 'turret-22c' is detail level 2 of 'turret-22a'
  1792. Submodel 'barrel-22b' is detail level 1 of 'barrel-22a'
  1793. Submodel 'barrel-22c' is detail level 2 of 'barrel-22a'
  1794. Submodel 'turret-23b' is detail level 1 of 'turret-23a'
  1795. Submodel 'turret-23c' is detail level 2 of 'turret-23a'
  1796. Submodel 'barrel-23b' is detail level 1 of 'barrel-23a'
  1797. Submodel 'barrel-23c' is detail level 2 of 'barrel-23a'
  1798. Submodel 'turret-24b' is detail level 1 of 'turret-24a'
  1799. Submodel 'turret-24c' is detail level 2 of 'turret-24a'
  1800. Submodel 'barrel-24b' is detail level 1 of 'barrel-24a'
  1801. Submodel 'barrel-24c' is detail level 2 of 'barrel-24a'
  1802. Submodel 'turret-25b' is detail level 1 of 'turret-25a'
  1803. Submodel 'turret-25c' is detail level 2 of 'turret-25a'
  1804. Submodel 'barrel-25b' is detail level 1 of 'barrel-25a'
  1805. Submodel 'barrel-25c' is detail level 2 of 'barrel-25a'
  1806. Submodel 'turret-26b' is detail level 1 of 'turret-26a'
  1807. Submodel 'turret-26c' is detail level 2 of 'turret-26a'
  1808. Submodel 'barrel-26b' is detail level 1 of 'barrel-26a'
  1809. Submodel 'barrel-26c' is detail level 2 of 'barrel-26a'
  1810. Submodel 'upperjawb' is detail level 1 of 'upperjawa'
  1811. Submodel 'upperjawc' is detail level 2 of 'upperjawa'
  1812. Submodel 'upperjawd' is detail level 3 of 'upperjawa'
  1813. Submodel 'weaponsb' is detail level 1 of 'weaponsa'
  1814. Submodel 'weaponsc' is detail level 2 of 'weaponsa'
  1815. Submodel 'weaponsb-destroyed' is detail level 1 of 'weaponsa-destroyed'
  1816. Submodel 'weaponsc-destroyed' is detail level 2 of 'weaponsa-destroyed'
  1817. Submodel 'engine1b_smoke' is detail level 1 of 'engine1a_smoke'
  1818. Submodel 'engine2b_smoke' is detail level 1 of 'engine2a_smoke'
  1819. Submodel 'engine3b_smoke' is detail level 1 of 'engine3a_smoke'
  1820. Submodel 'engine4b_smoke' is detail level 1 of 'engine4a_smoke'
  1821. Loading model 'Col_Raptor_Armed.pof'
  1822. Potential problem found: Unrecognized subsystem type 'Doora', believed to be in ship Col_Raptor_Armed.pof
  1823. Potential problem found: Unrecognized subsystem type 'debactivatea', believed to be in ship Col_Raptor_Armed.pof
  1824. Potential problem found: Unrecognized subsystem type 'Flight_Officera', believed to be in ship Col_Raptor_Armed.pof
  1825. Potential problem found: Unrecognized subsystem type 'Co_Pilota', believed to be in ship Col_Raptor_Armed.pof
  1826. Potential problem found: Unrecognized subsystem type 'Pilota', believed to be in ship Col_Raptor_Armed.pof
  1827. Potential problem found: Unrecognized subsystem type 'FTL', believed to be in ship Col_Raptor_Armed.pof
  1828. Found live debris model for 'Flight_Officera'
  1829. Found live debris model for 'Co_Pilota'
  1830. Found live debris model for 'Pilota'
  1831. Submodel 'Hullb' is detail level 1 of 'Hulla'
  1832. Submodel 'Hullc' is detail level 2 of 'Hulla'
  1833. Submodel 'Hulld' is detail level 3 of 'Hulla'
  1834. Submodel 'EngSupportb' is detail level 1 of 'EngSupporta'
  1835. Submodel 'EngSupportc' is detail level 2 of 'EngSupporta'
  1836. Submodel 'Tailb' is detail level 1 of 'Taila'
  1837. Submodel 'Tailc' is detail level 2 of 'Taila'
  1838. Submodel 'Taild' is detail level 3 of 'Taila'
  1839. Submodel 'engine1b' is detail level 1 of 'engine1a'
  1840. Submodel 'engine1c' is detail level 2 of 'engine1a'
  1841. Submodel 'engine1d' is detail level 3 of 'engine1a'
  1842. Submodel 'Dradisb' is detail level 1 of 'Dradisa'
  1843. Submodel 'Dradisc' is detail level 2 of 'Dradisa'
  1844. Submodel 'Dradisd' is detail level 3 of 'Dradisa'
  1845. Submodel 'Doorb' is detail level 1 of 'Doora'
  1846. Submodel 'Doorc' is detail level 2 of 'Doora'
  1847. Submodel 'Cockpitb' is detail level 1 of 'Cockpita'
  1848. Submodel 'Cockpitc' is detail level 2 of 'Cockpita'
  1849. Submodel 'engine2b' is detail level 1 of 'engine2a'
  1850. Submodel 'engine2c' is detail level 2 of 'engine2a'
  1851. Submodel 'engine2d' is detail level 3 of 'engine2a'
  1852. Submodel 'engine1b-destroyed' is detail level 1 of 'engine1a-destroyed'
  1853. Submodel 'engine1c-destroyed' is detail level 2 of 'engine1a-destroyed'
  1854. Submodel 'engine1d-destroyed' is detail level 3 of 'engine1a-destroyed'
  1855. Submodel 'engine2b-destroyed' is detail level 1 of 'engine2a-destroyed'
  1856. Submodel 'engine2c-destroyed' is detail level 2 of 'engine2a-destroyed'
  1857. Submodel 'engine2d-destroyed' is detail level 3 of 'engine2a-destroyed'
  1858. Submodel 'Doorb-destroyed' is detail level 1 of 'Doora-destroyed'
  1859. Submodel 'Doorc-destroyed' is detail level 2 of 'Doora-destroyed'
  1860. Submodel 'debactivateb-destroyed' is detail level 1 of 'debactivatea-destroyed'
  1861. Submodel 'debactivatec-destroyed' is detail level 2 of 'debactivatea-destroyed'
  1862. Submodel 'debactivated-destroyed' is detail level 3 of 'debactivatea-destroyed'
  1863. Submodel 'debactivateb' is detail level 1 of 'debactivatea'
  1864. Submodel 'debactivatec' is detail level 2 of 'debactivatea'
  1865. Submodel 'debactivated' is detail level 3 of 'debactivatea'
  1866. Submodel 'chaingunsb' is detail level 1 of 'chaingunsa'
  1867. Submodel 'chaingunsc' is detail level 2 of 'chaingunsa'
  1868. Submodel 'chaingunsd' is detail level 3 of 'chaingunsa'
  1869. BMPMAN: Found EFF (ftl-shockwave.eff) with 15 frames at 30 fps.
  1870. Allocating space for at least 154 new ship subsystems ... a total of 200 is now available (154 in-use).
  1871. Loading model 'Col_Viper_Mk7.pof'
  1872. Potential problem found: Unrecognized subsystem type 'Pilota', believed to be in ship Col_Viper_Mk7.pof
  1873. WARNING: "Submodel <Seata> in model <Col_Viper_Mk7.pof> has a radius <= 0.1f" at modelread.cpp:1196
  1874. Submodel 'Pilotb' is detail level 1 of 'Pilota'
  1875. Submodel 'Pilotb-destroyed' is detail level 1 of 'Pilota-destroyed'
  1876. Submodel 'Seatb' is detail level 1 of 'Seata'
  1877. Submodel 'cockpitb' is detail level 1 of 'cockpita'
  1878. Submodel 'engine1b' is detail level 1 of 'engine1a'
  1879. Submodel 'engine1c' is detail level 2 of 'engine1a'
  1880. Submodel 'engine1d' is detail level 3 of 'engine1a'
  1881. Submodel 'engine1b-destroyed' is detail level 1 of 'engine1a-destroyed'
  1882. Submodel 'engine1c-destroyed' is detail level 2 of 'engine1a-destroyed'
  1883. Submodel 'engine1d-destroyed' is detail level 3 of 'engine1a-destroyed'
  1884. Submodel 'engine2b' is detail level 1 of 'engine2a'
  1885. Submodel 'engine2c' is detail level 2 of 'engine2a'
  1886. Submodel 'engine2d' is detail level 3 of 'engine2a'
  1887. Submodel 'engine2b-destroyed' is detail level 1 of 'engine2a-destroyed'
  1888. Submodel 'engine2c-destroyed' is detail level 2 of 'engine2a-destroyed'
  1889. Submodel 'engine2d-destroyed' is detail level 3 of 'engine2a-destroyed'
  1890. Submodel 'engine3b' is detail level 1 of 'engine3a'
  1891. Submodel 'engine3c' is detail level 2 of 'engine3a'
  1892. Submodel 'engine3d' is detail level 3 of 'engine3a'
  1893. Submodel 'engine3b-destroyed' is detail level 1 of 'engine3a-destroyed'
  1894. Submodel 'engine3c-destroyed' is detail level 2 of 'engine3a-destroyed'
  1895. Submodel 'engine3d-destroyed' is detail level 3 of 'engine3a-destroyed'
  1896. Loading model 'Col_Viper_Mk7_CP.pof'
  1897. Compiling new shader:
  1898. Model Rendering
  1899. Loading built-in default shader for: main-v.sdr
  1900. Loading built-in default shader for: main-f.sdr
  1901. Shader Variant Features:
  1902. Lighting
  1903. Diffuse Mapping
  1904. Glow Mapping
  1905. Animated Effects
  1906. Clip Plane
  1907. Compiling new shader:
  1908. Model Rendering
  1909. Loading built-in default shader for: main-v.sdr
  1910. Loading built-in default shader for: main-f.sdr
  1911. Shader Variant Features:
  1912. Lighting
  1913. Fog Effect
  1914. Diffuse Mapping
  1915. Glow Mapping
  1916. Animated Effects
  1917. Clip Plane
  1918. Compiling new shader:
  1919. Model Rendering
  1920. Loading built-in default shader for: main-v.sdr
  1921. Loading built-in default shader for: main-f.sdr
  1922. Shader Variant Features:
  1923. Lighting
  1924. Diffuse Mapping
  1925. Glow Mapping
  1926. Deferred lighting
  1927. Clip Plane
  1928. Compiling new shader:
  1929. Model Rendering
  1930. Loading built-in default shader for: main-v.sdr
  1931. Loading built-in default shader for: main-f.sdr
  1932. Shader Variant Features:
  1933. Lighting
  1934. Fog Effect
  1935. Diffuse Mapping
  1936. Glow Mapping
  1937. Deferred lighting
  1938. Clip Plane
  1939. Compiling new shader:
  1940. Model Rendering
  1941. Loading built-in default shader for: main-v.sdr
  1942. Loading built-in default shader for: main-f.sdr
  1943. Shader Variant Features:
  1944. Lighting
  1945. Diffuse Mapping
  1946. Glow Mapping
  1947. Animated Effects
  1948. Submodel Transforms
  1949. Clip Plane
  1950. Compiling new shader:
  1951. Model Rendering
  1952. Loading built-in default shader for: main-v.sdr
  1953. Loading built-in default shader for: main-f.sdr
  1954. Shader Variant Features:
  1955. Lighting
  1956. Fog Effect
  1957. Diffuse Mapping
  1958. Glow Mapping
  1959. Animated Effects
  1960. Submodel Transforms
  1961. Clip Plane
  1962. Compiling new shader:
  1963. Model Rendering
  1964. Loading built-in default shader for: main-v.sdr
  1965. Loading built-in default shader for: main-f.sdr
  1966. Shader Variant Features:
  1967. Lighting
  1968. Diffuse Mapping
  1969. Glow Mapping
  1970. Submodel Transforms
  1971. Clip Plane
  1972. Compiling new shader:
  1973. Model Rendering
  1974. Loading built-in default shader for: main-v.sdr
  1975. Loading built-in default shader for: main-f.sdr
  1976. Shader Variant Features:
  1977. Lighting
  1978. Fog Effect
  1979. Diffuse Mapping
  1980. Glow Mapping
  1981. Submodel Transforms
  1982. Clip Plane
  1983. Compiling new shader:
  1984. Model Rendering
  1985. Loading built-in default shader for: main-v.sdr
  1986. Loading built-in default shader for: main-f.sdr
  1987. Shader Variant Features:
  1988. Lighting
  1989. Diffuse Mapping
  1990. Glow Mapping
  1991. Animated Effects
  1992. Deferred lighting
  1993. Submodel Transforms
  1994. Clip Plane
  1995. Compiling new shader:
  1996. Model Rendering
  1997. Loading built-in default shader for: main-v.sdr
  1998. Loading built-in default shader for: main-f.sdr
  1999. Shader Variant Features:
  2000. Lighting
  2001. Fog Effect
  2002. Diffuse Mapping
  2003. Glow Mapping
  2004. Animated Effects
  2005. Deferred lighting
  2006. Submodel Transforms
  2007. Clip Plane
  2008. Compiling new shader:
  2009. Model Rendering
  2010. Loading built-in default shader for: main-v.sdr
  2011. Loading built-in default shader for: main-f.sdr
  2012. Shader Variant Features:
  2013. Lighting
  2014. Diffuse Mapping
  2015. Glow Mapping
  2016. Deferred lighting
  2017. Submodel Transforms
  2018. Clip Plane
  2019. Compiling new shader:
  2020. Model Rendering
  2021. Loading built-in default shader for: main-v.sdr
  2022. Loading built-in default shader for: main-f.sdr
  2023. Shader Variant Features:
  2024. Lighting
  2025. Fog Effect
  2026. Diffuse Mapping
  2027. Glow Mapping
  2028. Deferred lighting
  2029. Submodel Transforms
  2030. Clip Plane
  2031. Loading model 'Col_Viper_Pilot.pof'
  2032. Potential problem found: Unrecognized subsystem type 'Pilota', believed to be in ship Col_Viper_Pilot.pof
  2033. Potential problem found: Unrecognized subsystem type 'Seata', believed to be in ship Col_Viper_Pilot.pof
  2034. Submodel 'Pilotb-destroyed' is detail level 1 of 'Pilota-destroyed'
  2035. Submodel 'Pilotb' is detail level 1 of 'Pilota'
  2036. Submodel 'Seatb' is detail level 1 of 'Seata'
  2037. Loading model 'Cyl_Raider.pof'
  2038. BMPMAN: Found EFF (cyl_eyes-glow.eff) with 32 frames at 16 fps.
  2039. Compiling new shader:
  2040. Model Rendering
  2041. Loading built-in default shader for: main-v.sdr
  2042. Loading built-in default shader for: main-f.sdr
  2043. Shader Variant Features:
  2044. Lighting
  2045. Diffuse Mapping
  2046. Glow Mapping
  2047. Specular Mapping
  2048. Environment Mapping
  2049. Animated Effects
  2050. Clip Plane
  2051. Compiling new shader:
  2052. Model Rendering
  2053. Loading built-in default shader for: main-v.sdr
  2054. Loading built-in default shader for: main-f.sdr
  2055. Shader Variant Features:
  2056. Lighting
  2057. Fog Effect
  2058. Diffuse Mapping
  2059. Glow Mapping
  2060. Specular Mapping
  2061. Environment Mapping
  2062. Animated Effects
  2063. Clip Plane
  2064. Compiling new shader:
  2065. Model Rendering
  2066. Loading built-in default shader for: main-v.sdr
  2067. Loading built-in default shader for: main-f.sdr
  2068. Shader Variant Features:
  2069. Lighting
  2070. Diffuse Mapping
  2071. Glow Mapping
  2072. Specular Mapping
  2073. Environment Mapping
  2074. Deferred lighting
  2075. Clip Plane
  2076. Compiling new shader:
  2077. Model Rendering
  2078. Loading built-in default shader for: main-v.sdr
  2079. Loading built-in default shader for: main-f.sdr
  2080. Shader Variant Features:
  2081. Lighting
  2082. Fog Effect
  2083. Diffuse Mapping
  2084. Glow Mapping
  2085. Specular Mapping
  2086. Environment Mapping
  2087. Deferred lighting
  2088. Clip Plane
  2089. Compiling new shader:
  2090. Model Rendering
  2091. Loading built-in default shader for: main-v.sdr
  2092. Loading built-in default shader for: main-f.sdr
  2093. Shader Variant Features:
  2094. Lighting
  2095. Diffuse Mapping
  2096. Glow Mapping
  2097. Specular Mapping
  2098. Environment Mapping
  2099. Animated Effects
  2100. Submodel Transforms
  2101. Clip Plane
  2102. Compiling new shader:
  2103. Model Rendering
  2104. Loading built-in default shader for: main-v.sdr
  2105. Loading built-in default shader for: main-f.sdr
  2106. Shader Variant Features:
  2107. Lighting
  2108. Fog Effect
  2109. Diffuse Mapping
  2110. Glow Mapping
  2111. Specular Mapping
  2112. Environment Mapping
  2113. Animated Effects
  2114. Submodel Transforms
  2115. Clip Plane
  2116. Compiling new shader:
  2117. Model Rendering
  2118. Loading built-in default shader for: main-v.sdr
  2119. Loading built-in default shader for: main-f.sdr
  2120. Shader Variant Features:
  2121. Lighting
  2122. Diffuse Mapping
  2123. Glow Mapping
  2124. Specular Mapping
  2125. Environment Mapping
  2126. Submodel Transforms
  2127. Clip Plane
  2128. Compiling new shader:
  2129. Model Rendering
  2130. Loading built-in default shader for: main-v.sdr
  2131. Loading built-in default shader for: main-f.sdr
  2132. Shader Variant Features:
  2133. Lighting
  2134. Fog Effect
  2135. Diffuse Mapping
  2136. Glow Mapping
  2137. Specular Mapping
  2138. Environment Mapping
  2139. Submodel Transforms
  2140. Clip Plane
  2141. Compiling new shader:
  2142. Model Rendering
  2143. Loading built-in default shader for: main-v.sdr
  2144. Loading built-in default shader for: main-f.sdr
  2145. Shader Variant Features:
  2146. Lighting
  2147. Diffuse Mapping
  2148. Glow Mapping
  2149. Specular Mapping
  2150. Environment Mapping
  2151. Animated Effects
  2152. Deferred lighting
  2153. Submodel Transforms
  2154. Clip Plane
  2155. Compiling new shader:
  2156. Model Rendering
  2157. Loading built-in default shader for: main-v.sdr
  2158. Loading built-in default shader for: main-f.sdr
  2159. Shader Variant Features:
  2160. Lighting
  2161. Fog Effect
  2162. Diffuse Mapping
  2163. Glow Mapping
  2164. Specular Mapping
  2165. Environment Mapping
  2166. Animated Effects
  2167. Deferred lighting
  2168. Submodel Transforms
  2169. Clip Plane
  2170. Compiling new shader:
  2171. Model Rendering
  2172. Loading built-in default shader for: main-v.sdr
  2173. Loading built-in default shader for: main-f.sdr
  2174. Shader Variant Features:
  2175. Lighting
  2176. Diffuse Mapping
  2177. Glow Mapping
  2178. Specular Mapping
  2179. Environment Mapping
  2180. Deferred lighting
  2181. Submodel Transforms
  2182. Clip Plane
  2183. Compiling new shader:
  2184. Model Rendering
  2185. Loading built-in default shader for: main-v.sdr
  2186. Loading built-in default shader for: main-f.sdr
  2187. Shader Variant Features:
  2188. Lighting
  2189. Fog Effect
  2190. Diffuse Mapping
  2191. Glow Mapping
  2192. Specular Mapping
  2193. Environment Mapping
  2194. Deferred lighting
  2195. Submodel Transforms
  2196. Clip Plane
  2197. Potential problem found: Unrecognized subsystem type 'FTL', believed to be in ship Cyl_Raider.pof
  2198. Submodel 'engine2b-destroyed' is detail level 1 of 'engine2a-destroyed'
  2199. Submodel 'engine2c-destroyed' is detail level 2 of 'engine2a-destroyed'
  2200. Submodel 'engine3b-destroyed' is detail level 1 of 'engine3a-destroyed'
  2201. Submodel 'engine3c-destroyed' is detail level 2 of 'engine3a-destroyed'
  2202. Submodel 'engine1b' is detail level 1 of 'engine1a'
  2203. Submodel 'engine1c' is detail level 2 of 'engine1a'
  2204. Submodel 'engine3b' is detail level 1 of 'engine3a'
  2205. Submodel 'engine3c' is detail level 2 of 'engine3a'
  2206. Submodel 'engine1b-destroyed' is detail level 1 of 'engine1a-destroyed'
  2207. Submodel 'engine1c-destroyed' is detail level 2 of 'engine1a-destroyed'
  2208. Submodel 'engine2b' is detail level 1 of 'engine2a'
  2209. Submodel 'engine2c' is detail level 2 of 'engine2a'
  2210. Loading model 'Cyl_Raider_Hvy.pof'
  2211. Potential problem found: Unrecognized subsystem type 'debactivatea', believed to be in ship Cyl_Raider_Hvy.pof
  2212. Potential problem found: Unrecognized subsystem type 'FTL', believed to be in ship Cyl_Raider_Hvy.pof
  2213. Submodel 'engine1b' is detail level 1 of 'engine1a'
  2214. Submodel 'engine1c' is detail level 2 of 'engine1a'
  2215. Submodel 'engine1d' is detail level 3 of 'engine1a'
  2216. Submodel 'engine2b' is detail level 1 of 'engine2a'
  2217. Submodel 'engine2c' is detail level 2 of 'engine2a'
  2218. Submodel 'engine2d' is detail level 3 of 'engine2a'
  2219. Submodel 'engine4b' is detail level 1 of 'engine4a'
  2220. Submodel 'engine4c' is detail level 2 of 'engine4a'
  2221. Submodel 'engine3b' is detail level 1 of 'engine3a'
  2222. Submodel 'engine3c' is detail level 2 of 'engine3a'
  2223. Submodel 'engine5b' is detail level 1 of 'engine5a'
  2224. Submodel 'engine5c' is detail level 2 of 'engine5a'
  2225. Submodel 'engine5d' is detail level 3 of 'engine5a'
  2226. Submodel 'engine6b' is detail level 1 of 'engine6a'
  2227. Submodel 'engine6c' is detail level 2 of 'engine6a'
  2228. Submodel 'engine6d' is detail level 3 of 'engine6a'
  2229. Submodel 'engine7b' is detail level 1 of 'engine7a'
  2230. Submodel 'engine7c' is detail level 2 of 'engine7a'
  2231. Submodel 'engine7d' is detail level 3 of 'engine7a'
  2232. Submodel 'engine8b' is detail level 1 of 'engine8a'
  2233. Submodel 'engine8c' is detail level 2 of 'engine8a'
  2234. Submodel 'engine8d' is detail level 3 of 'engine8a'
  2235. Submodel 'engine2b-destroyed' is detail level 1 of 'engine2a-destroyed'
  2236. Submodel 'engine2c-destroyed' is detail level 2 of 'engine2a-destroyed'
  2237. Submodel 'engine2d-destroyed' is detail level 3 of 'engine2a-destroyed'
  2238. Submodel 'engine1b-destroyed' is detail level 1 of 'engine1a-destroyed'
  2239. Submodel 'engine1c-destroyed' is detail level 2 of 'engine1a-destroyed'
  2240. Submodel 'engine1d-destroyed' is detail level 3 of 'engine1a-destroyed'
  2241. Submodel 'engine3b-destroyed' is detail level 1 of 'engine3a-destroyed'
  2242. Submodel 'engine3c-destroyed' is detail level 2 of 'engine3a-destroyed'
  2243. Submodel 'engine4b-destroyed' is detail level 1 of 'engine4a-destroyed'
  2244. Submodel 'engine4c-destroyed' is detail level 2 of 'engine4a-destroyed'
  2245. Submodel 'engine5b-destroyed' is detail level 1 of 'engine5a-destroyed'
  2246. Submodel 'engine5c-destroyed' is detail level 2 of 'engine5a-destroyed'
  2247. Submodel 'engine5d-destroyed' is detail level 3 of 'engine5a-destroyed'
  2248. Submodel 'engine6b-destroyed' is detail level 1 of 'engine6a-destroyed'
  2249. Submodel 'engine6c-destroyed' is detail level 2 of 'engine6a-destroyed'
  2250. Submodel 'engine6d-destroyed' is detail level 3 of 'engine6a-destroyed'
  2251. Submodel 'engine7b-destroyed' is detail level 1 of 'engine7a-destroyed'
  2252. Submodel 'engine7c-destroyed' is detail level 2 of 'engine7a-destroyed'
  2253. Submodel 'engine7d-destroyed' is detail level 3 of 'engine7a-destroyed'
  2254. Submodel 'debactivateb' is detail level 1 of 'debactivatea'
  2255. Submodel 'debactivatec' is detail level 2 of 'debactivatea'
  2256. Submodel 'debactivated' is detail level 3 of 'debactivatea'
  2257. Submodel 'debactivateb-destroyed' is detail level 1 of 'debactivatea-destroyed'
  2258. Submodel 'debactivatec-destroyed' is detail level 2 of 'debactivatea-destroyed'
  2259. Submodel 'debactivated-destroyed' is detail level 3 of 'debactivatea-destroyed'
  2260. Submodel 'engine8b-destroyed' is detail level 1 of 'engine8a-destroyed'
  2261. Submodel 'engine8c-destroyed' is detail level 2 of 'engine8a-destroyed'
  2262. Submodel 'engine8d-destroyed' is detail level 3 of 'engine8a-destroyed'
  2263. Loading model 'Cyl_Basestar.pof'
  2264. Potential problem found: Unrecognized subsystem type 'Bottom_tip03a', believed to be in ship Cyl_Basestar.pof
  2265. Potential problem found: Unrecognized subsystem type 'Bottom_tip01a', believed to be in ship Cyl_Basestar.pof
  2266. Potential problem found: Unrecognized subsystem type 'Bottom_tip02a', believed to be in ship Cyl_Basestar.pof
  2267. Potential problem found: Unrecognized subsystem type 'Top_tip02a', believed to be in ship Cyl_Basestar.pof
  2268. Potential problem found: Unrecognized subsystem type 'Top_tip01a', believed to be in ship Cyl_Basestar.pof
  2269. Potential problem found: Unrecognized subsystem type 'Top_tip03a', believed to be in ship Cyl_Basestar.pof
  2270. Potential problem found: Unrecognized subsystem type 'FTL', believed to be in ship Cyl_Basestar.pof
  2271. Potential problem found: Unrecognized subsystem type 'fighterbay01', believed to be in ship Cyl_Basestar.pof
  2272. Potential problem found: Unrecognized subsystem type 'fighterbay02', believed to be in ship Cyl_Basestar.pof
  2273. Potential problem found: Unrecognized subsystem type 'fighterbay03', believed to be in ship Cyl_Basestar.pof
  2274. Potential problem found: Unrecognized subsystem type 'fighterbay04', believed to be in ship Cyl_Basestar.pof
  2275. Found live debris model for 'Bottom_tip03a'
  2276. Found live debris model for 'Bottom_tip01a'
  2277. Found live debris model for 'Bottom_tip02a'
  2278. Found live debris model for 'Top_tip02a'
  2279. Found live debris model for 'Top_tip01a'
  2280. Found live debris model for 'Top_tip03a'
  2281. Submodel 'turret-36b-destroyed' is detail level 1 of 'turret-36a-destroyed'
  2282. Submodel 'turret-36d-destroyed' is detail level 3 of 'turret-36a-destroyed'
  2283. Submodel 'turret-36c-destroyed' is detail level 2 of 'turret-36a-destroyed'
  2284. Submodel 'turret-35b-destroyed' is detail level 1 of 'turret-35a-destroyed'
  2285. Submodel 'turret-35d-destroyed' is detail level 3 of 'turret-35a-destroyed'
  2286. Submodel 'turret-35c-destroyed' is detail level 2 of 'turret-35a-destroyed'
  2287. Submodel 'Top_armsb' is detail level 1 of 'Top_armsa'
  2288. Submodel 'Top_armsd' is detail level 3 of 'Top_armsa'
  2289. Submodel 'Top_armsc' is detail level 2 of 'Top_armsa'
  2290. Submodel 'Bottom_armsb' is detail level 1 of 'Bottom_armsa'
  2291. Submodel 'Bottom_armsd' is detail level 3 of 'Bottom_armsa'
  2292. Submodel 'Bottom_armsc' is detail level 2 of 'Bottom_armsa'
  2293. Submodel 'Bottom_rack03b' is detail level 1 of 'Bottom_rack03a'
  2294. Submodel 'Bottom_rack03d' is detail level 3 of 'Bottom_rack03a'
  2295. Submodel 'Bottom_rack03c' is detail level 2 of 'Bottom_rack03a'
  2296. Submodel 'Bottom_rack01b' is detail level 1 of 'Bottom_rack01a'
  2297. Submodel 'Bottom_rack01d' is detail level 3 of 'Bottom_rack01a'
  2298. Submodel 'Bottom_rack01c' is detail level 2 of 'Bottom_rack01a'
  2299. Submodel 'Bottom_rack02b' is detail level 1 of 'Bottom_rack02a'
  2300. Submodel 'Bottom_rack02d' is detail level 3 of 'Bottom_rack02a'
  2301. Submodel 'Bottom_rack02c' is detail level 2 of 'Bottom_rack02a'
  2302. Submodel 'Top_rack03b' is detail level 1 of 'Top_rack03a'
  2303. Submodel 'Top_rack03d' is detail level 3 of 'Top_rack03a'
  2304. Submodel 'Top_rack03c' is detail level 2 of 'Top_rack03a'
  2305. Submodel 'Top_rack02b' is detail level 1 of 'Top_rack02a'
  2306. Submodel 'Top_rack02d' is detail level 3 of 'Top_rack02a'
  2307. Submodel 'Top_rack02c' is detail level 2 of 'Top_rack02a'
  2308. Submodel 'Top_rack01b' is detail level 1 of 'Top_rack01a'
  2309. Submodel 'Top_rack01d' is detail level 3 of 'Top_rack01a'
  2310. Submodel 'Top_rack01c' is detail level 2 of 'Top_rack01a'
  2311. Submodel 'Bottom_tip03b' is detail level 1 of 'Bottom_tip03a'
  2312. Submodel 'Bottom_tip03d' is detail level 3 of 'Bottom_tip03a'
  2313. Submodel 'Bottom_tip03c' is detail level 2 of 'Bottom_tip03a'
  2314. Submodel 'Bottom_tip01b' is detail level 1 of 'Bottom_tip01a'
  2315. Submodel 'Bottom_tip01d' is detail level 3 of 'Bottom_tip01a'
  2316. Submodel 'Bottom_tip01c' is detail level 2 of 'Bottom_tip01a'
  2317. Submodel 'Bottom_tip02b' is detail level 1 of 'Bottom_tip02a'
  2318. Submodel 'Bottom_tip02d' is detail level 3 of 'Bottom_tip02a'
  2319. Submodel 'Bottom_tip02c' is detail level 2 of 'Bottom_tip02a'
  2320. Submodel 'Top_tip02b' is detail level 1 of 'Top_tip02a'
  2321. Submodel 'Top_tip02d' is detail level 3 of 'Top_tip02a'
  2322. Submodel 'Top_tip02c' is detail level 2 of 'Top_tip02a'
  2323. Submodel 'Top_tip01b' is detail level 1 of 'Top_tip01a'
  2324. Submodel 'Top_tip01d' is detail level 3 of 'Top_tip01a'
  2325. Submodel 'Top_tip01c' is detail level 2 of 'Top_tip01a'
  2326. Submodel 'Top_tip03b' is detail level 1 of 'Top_tip03a'
  2327. Submodel 'Top_tip03d' is detail level 3 of 'Top_tip03a'
  2328. Submodel 'Top_tip03c' is detail level 2 of 'Top_tip03a'
  2329. Submodel 'Bottom_shellb' is detail level 1 of 'Bottom_shella'
  2330. Submodel 'Bottom_shelld' is detail level 3 of 'Bottom_shella'
  2331. Submodel 'Bottom_shellc' is detail level 2 of 'Bottom_shella'
  2332. Submodel 'Bottom_coreb' is detail level 1 of 'Bottom_corea'
  2333. Submodel 'Bottom_cored' is detail level 3 of 'Bottom_corea'
  2334. Submodel 'Bottom_corec' is detail level 2 of 'Bottom_corea'
  2335. Submodel 'Top_shellb' is detail level 1 of 'Top_shella'
  2336. Submodel 'Top_shelld' is detail level 3 of 'Top_shella'
  2337. Submodel 'Top_shellc' is detail level 2 of 'Top_shella'
  2338. Submodel 'Top_coreb' is detail level 1 of 'Top_corea'
  2339. Submodel 'Top_cored' is detail level 3 of 'Top_corea'
  2340. Submodel 'Top_corec' is detail level 2 of 'Top_corea'
  2341. Submodel 'Bottom_tip01b-destroyed' is detail level 1 of 'Bottom_tip01a-destroyed'
  2342. Submodel 'Bottom_tip01d-destroyed' is detail level 3 of 'Bottom_tip01a-destroyed'
  2343. Submodel 'Bottom_tip01c-destroyed' is detail level 2 of 'Bottom_tip01a-destroyed'
  2344. Submodel 'Bottom_tip03b-destroyed' is detail level 1 of 'Bottom_tip03a-destroyed'
  2345. Submodel 'Bottom_tip03d-destroyed' is detail level 3 of 'Bottom_tip03a-destroyed'
  2346. Submodel 'Bottom_tip03c-destroyed' is detail level 2 of 'Bottom_tip03a-destroyed'
  2347. Submodel 'Top_tip01b-destroyed' is detail level 1 of 'Top_tip01a-destroyed'
  2348. Submodel 'Top_tip01d-destroyed' is detail level 3 of 'Top_tip01a-destroyed'
  2349. Submodel 'Top_tip01c-destroyed' is detail level 2 of 'Top_tip01a-destroyed'
  2350. Submodel 'Top_tip02b-destroyed' is detail level 1 of 'Top_tip02a-destroyed'
  2351. Submodel 'Top_tip02d-destroyed' is detail level 3 of 'Top_tip02a-destroyed'
  2352. Submodel 'Top_tip02c-destroyed' is detail level 2 of 'Top_tip02a-destroyed'
  2353. Submodel 'Bottom_tip02b-destroyed' is detail level 1 of 'Bottom_tip02a-destroyed'
  2354. Submodel 'Bottom_tip02d-destroyed' is detail level 3 of 'Bottom_tip02a-destroyed'
  2355. Submodel 'Bottom_tip02c-destroyed' is detail level 2 of 'Bottom_tip02a-destroyed'
  2356. Submodel 'Top_tip03b-destroyed' is detail level 1 of 'Top_tip03a-destroyed'
  2357. Submodel 'Top_tip03d-destroyed' is detail level 3 of 'Top_tip03a-destroyed'
  2358. Submodel 'Top_tip03c-destroyed' is detail level 2 of 'Top_tip03a-destroyed'
  2359. Submodel 'turret-19b' is detail level 1 of 'turret-19a'
  2360. Submodel 'turret-19d' is detail level 3 of 'turret-19a'
  2361. Submodel 'turret-19c' is detail level 2 of 'turret-19a'
  2362. Submodel 'turret-01b' is detail level 1 of 'turret-01a'
  2363. Submodel 'turret-01d' is detail level 3 of 'turret-01a'
  2364. Submodel 'turret-01c' is detail level 2 of 'turret-01a'
  2365. Submodel 'turret-02b' is detail level 1 of 'turret-02a'
  2366. Submodel 'turret-02d' is detail level 3 of 'turret-02a'
  2367. Submodel 'turret-02c' is detail level 2 of 'turret-02a'
  2368. Submodel 'turret-03b' is detail level 1 of 'turret-03a'
  2369. Submodel 'turret-03d' is detail level 3 of 'turret-03a'
  2370. Submodel 'turret-03c' is detail level 2 of 'turret-03a'
  2371. Submodel 'turret-04b' is detail level 1 of 'turret-04a'
  2372. Submodel 'turret-04d' is detail level 3 of 'turret-04a'
  2373. Submodel 'turret-04c' is detail level 2 of 'turret-04a'
  2374. Submodel 'turret-05b' is detail level 1 of 'turret-05a'
  2375. Submodel 'turret-05d' is detail level 3 of 'turret-05a'
  2376. Submodel 'turret-05c' is detail level 2 of 'turret-05a'
  2377. Submodel 'turret-06b' is detail level 1 of 'turret-06a'
  2378. Submodel 'turret-06d' is detail level 3 of 'turret-06a'
  2379. Submodel 'turret-06c' is detail level 2 of 'turret-06a'
  2380. Submodel 'turret-07b' is detail level 1 of 'turret-07a'
  2381. Submodel 'turret-07d' is detail level 3 of 'turret-07a'
  2382. Submodel 'turret-07c' is detail level 2 of 'turret-07a'
  2383. Submodel 'turret-08b' is detail level 1 of 'turret-08a'
  2384. Submodel 'turret-08d' is detail level 3 of 'turret-08a'
  2385. Submodel 'turret-08c' is detail level 2 of 'turret-08a'
  2386. Submodel 'turret-09b' is detail level 1 of 'turret-09a'
  2387. Submodel 'turret-09d' is detail level 3 of 'turret-09a'
  2388. Submodel 'turret-09c' is detail level 2 of 'turret-09a'
  2389. Submodel 'turret-10b' is detail level 1 of 'turret-10a'
  2390. Submodel 'turret-10d' is detail level 3 of 'turret-10a'
  2391. Submodel 'turret-10c' is detail level 2 of 'turret-10a'
  2392. Submodel 'turret-11b' is detail level 1 of 'turret-11a'
  2393. Submodel 'turret-11d' is detail level 3 of 'turret-11a'
  2394. Submodel 'turret-11c' is detail level 2 of 'turret-11a'
  2395. Submodel 'turret-12b' is detail level 1 of 'turret-12a'
  2396. Submodel 'turret-12d' is detail level 3 of 'turret-12a'
  2397. Submodel 'turret-12c' is detail level 2 of 'turret-12a'
  2398. Submodel 'turret-13b' is detail level 1 of 'turret-13a'
  2399. Submodel 'turret-13d' is detail level 3 of 'turret-13a'
  2400. Submodel 'turret-13c' is detail level 2 of 'turret-13a'
  2401. Submodel 'turret-14b' is detail level 1 of 'turret-14a'
  2402. Submodel 'turret-14d' is detail level 3 of 'turret-14a'
  2403. Submodel 'turret-14c' is detail level 2 of 'turret-14a'
  2404. Submodel 'turret-15b' is detail level 1 of 'turret-15a'
  2405. Submodel 'turret-15d' is detail level 3 of 'turret-15a'
  2406. Submodel 'turret-15c' is detail level 2 of 'turret-15a'
  2407. Submodel 'turret-16b' is detail level 1 of 'turret-16a'
  2408. Submodel 'turret-16d' is detail level 3 of 'turret-16a'
  2409. Submodel 'turret-16c' is detail level 2 of 'turret-16a'
  2410. Submodel 'turret-17b' is detail level 1 of 'turret-17a'
  2411. Submodel 'turret-17d' is detail level 3 of 'turret-17a'
  2412. Submodel 'turret-17c' is detail level 2 of 'turret-17a'
  2413. Submodel 'turret-18b' is detail level 1 of 'turret-18a'
  2414. Submodel 'turret-18d' is detail level 3 of 'turret-18a'
  2415. Submodel 'turret-18c' is detail level 2 of 'turret-18a'
  2416. Submodel 'turret-20b' is detail level 1 of 'turret-20a'
  2417. Submodel 'turret-20d' is detail level 3 of 'turret-20a'
  2418. Submodel 'turret-20c' is detail level 2 of 'turret-20a'
  2419. Submodel 'turret-21b' is detail level 1 of 'turret-21a'
  2420. Submodel 'turret-21d' is detail level 3 of 'turret-21a'
  2421. Submodel 'turret-21c' is detail level 2 of 'turret-21a'
  2422. Submodel 'turret-22b' is detail level 1 of 'turret-22a'
  2423. Submodel 'turret-22d' is detail level 3 of 'turret-22a'
  2424. Submodel 'turret-22c' is detail level 2 of 'turret-22a'
  2425. Submodel 'turret-23b' is detail level 1 of 'turret-23a'
  2426. Submodel 'turret-23d' is detail level 3 of 'turret-23a'
  2427. Submodel 'turret-23c' is detail level 2 of 'turret-23a'
  2428. Submodel 'turret-24b' is detail level 1 of 'turret-24a'
  2429. Submodel 'turret-24d' is detail level 3 of 'turret-24a'
  2430. Submodel 'turret-24c' is detail level 2 of 'turret-24a'
  2431. Submodel 'turret-25b' is detail level 1 of 'turret-25a'
  2432. Submodel 'turret-25d' is detail level 3 of 'turret-25a'
  2433. Submodel 'turret-25c' is detail level 2 of 'turret-25a'
  2434. Submodel 'turret-26b' is detail level 1 of 'turret-26a'
  2435. Submodel 'turret-26d' is detail level 3 of 'turret-26a'
  2436. Submodel 'turret-26c' is detail level 2 of 'turret-26a'
  2437. Submodel 'turret-27b' is detail level 1 of 'turret-27a'
  2438. Submodel 'turret-27d' is detail level 3 of 'turret-27a'
  2439. Submodel 'turret-27c' is detail level 2 of 'turret-27a'
  2440. Submodel 'turret-28b' is detail level 1 of 'turret-28a'
  2441. Submodel 'turret-28d' is detail level 3 of 'turret-28a'
  2442. Submodel 'turret-28c' is detail level 2 of 'turret-28a'
  2443. Submodel 'turret-29b' is detail level 1 of 'turret-29a'
  2444. Submodel 'turret-29d' is detail level 3 of 'turret-29a'
  2445. Submodel 'turret-29c' is detail level 2 of 'turret-29a'
  2446. Submodel 'turret-30b' is detail level 1 of 'turret-30a'
  2447. Submodel 'turret-30d' is detail level 3 of 'turret-30a'
  2448. Submodel 'turret-30c' is detail level 2 of 'turret-30a'
  2449. Submodel 'turret-31b' is detail level 1 of 'turret-31a'
  2450. Submodel 'turret-31d' is detail level 3 of 'turret-31a'
  2451. Submodel 'turret-31c' is detail level 2 of 'turret-31a'
  2452. Submodel 'turret-32b' is detail level 1 of 'turret-32a'
  2453. Submodel 'turret-32d' is detail level 3 of 'turret-32a'
  2454. Submodel 'turret-32c' is detail level 2 of 'turret-32a'
  2455. Submodel 'turret-33b' is detail level 1 of 'turret-33a'
  2456. Submodel 'turret-33d' is detail level 3 of 'turret-33a'
  2457. Submodel 'turret-33c' is detail level 2 of 'turret-33a'
  2458. Submodel 'turret-34b' is detail level 1 of 'turret-34a'
  2459. Submodel 'turret-34d' is detail level 3 of 'turret-34a'
  2460. Submodel 'turret-34c' is detail level 2 of 'turret-34a'
  2461. Submodel 'turret-35b' is detail level 1 of 'turret-35a'
  2462. Submodel 'turret-35d' is detail level 3 of 'turret-35a'
  2463. Submodel 'turret-35c' is detail level 2 of 'turret-35a'
  2464. Submodel 'turret-36b' is detail level 1 of 'turret-36a'
  2465. Submodel 'turret-36d' is detail level 3 of 'turret-36a'
  2466. Submodel 'turret-36c' is detail level 2 of 'turret-36a'
  2467. Submodel 'turret-19b-destroyed' is detail level 1 of 'turret-19a-destroyed'
  2468. Submodel 'turret-19d-destroyed' is detail level 3 of 'turret-19a-destroyed'
  2469. Submodel 'turret-19c-destroyed' is detail level 2 of 'turret-19a-destroyed'
  2470. Submodel 'turret-01b-destroyed' is detail level 1 of 'turret-01a-destroyed'
  2471. Submodel 'turret-01d-destroyed' is detail level 3 of 'turret-01a-destroyed'
  2472. Submodel 'turret-01c-destroyed' is detail level 2 of 'turret-01a-destroyed'
  2473. Submodel 'turret-02b-destroyed' is detail level 1 of 'turret-02a-destroyed'
  2474. Submodel 'turret-02d-destroyed' is detail level 3 of 'turret-02a-destroyed'
  2475. Submodel 'turret-02c-destroyed' is detail level 2 of 'turret-02a-destroyed'
  2476. Submodel 'turret-03b-destroyed' is detail level 1 of 'turret-03a-destroyed'
  2477. Submodel 'turret-03d-destroyed' is detail level 3 of 'turret-03a-destroyed'
  2478. Submodel 'turret-03c-destroyed' is detail level 2 of 'turret-03a-destroyed'
  2479. Submodel 'turret-04b-destroyed' is detail level 1 of 'turret-04a-destroyed'
  2480. Submodel 'turret-04d-destroyed' is detail level 3 of 'turret-04a-destroyed'
  2481. Submodel 'turret-04c-destroyed' is detail level 2 of 'turret-04a-destroyed'
  2482. Submodel 'turret-05b-destroyed' is detail level 1 of 'turret-05a-destroyed'
  2483. Submodel 'turret-05d-destroyed' is detail level 3 of 'turret-05a-destroyed'
  2484. Submodel 'turret-05c-destroyed' is detail level 2 of 'turret-05a-destroyed'
  2485. Submodel 'turret-06b-destroyed' is detail level 1 of 'turret-06a-destroyed'
  2486. Submodel 'turret-06d-destroyed' is detail level 3 of 'turret-06a-destroyed'
  2487. Submodel 'turret-06c-destroyed' is detail level 2 of 'turret-06a-destroyed'
  2488. Submodel 'turret-07b-destroyed' is detail level 1 of 'turret-07a-destroyed'
  2489. Submodel 'turret-07d-destroyed' is detail level 3 of 'turret-07a-destroyed'
  2490. Submodel 'turret-07c-destroyed' is detail level 2 of 'turret-07a-destroyed'
  2491. Submodel 'turret-08b-destroyed' is detail level 1 of 'turret-08a-destroyed'
  2492. Submodel 'turret-08d-destroyed' is detail level 3 of 'turret-08a-destroyed'
  2493. Submodel 'turret-08c-destroyed' is detail level 2 of 'turret-08a-destroyed'
  2494. Submodel 'turret-09b-destroyed' is detail level 1 of 'turret-09a-destroyed'
  2495. Submodel 'turret-09d-destroyed' is detail level 3 of 'turret-09a-destroyed'
  2496. Submodel 'turret-09c-destroyed' is detail level 2 of 'turret-09a-destroyed'
  2497. Submodel 'turret-10b-destroyed' is detail level 1 of 'turret-10a-destroyed'
  2498. Submodel 'turret-10d-destroyed' is detail level 3 of 'turret-10a-destroyed'
  2499. Submodel 'turret-10c-destroyed' is detail level 2 of 'turret-10a-destroyed'
  2500. Submodel 'turret-11b-destroyed' is detail level 1 of 'turret-11a-destroyed'
  2501. Submodel 'turret-11d-destroyed' is detail level 3 of 'turret-11a-destroyed'
  2502. Submodel 'turret-11c-destroyed' is detail level 2 of 'turret-11a-destroyed'
  2503. Submodel 'turret-12b-destroyed' is detail level 1 of 'turret-12a-destroyed'
  2504. Submodel 'turret-12d-destroyed' is detail level 3 of 'turret-12a-destroyed'
  2505. Submodel 'turret-12c-destroyed' is detail level 2 of 'turret-12a-destroyed'
  2506. Submodel 'turret-13b-destroyed' is detail level 1 of 'turret-13a-destroyed'
  2507. Submodel 'turret-13d-destroyed' is detail level 3 of 'turret-13a-destroyed'
  2508. Submodel 'turret-13c-destroyed' is detail level 2 of 'turret-13a-destroyed'
  2509. Submodel 'turret-14b-destroyed' is detail level 1 of 'turret-14a-destroyed'
  2510. Submodel 'turret-14d-destroyed' is detail level 3 of 'turret-14a-destroyed'
  2511. Submodel 'turret-14c-destroyed' is detail level 2 of 'turret-14a-destroyed'
  2512. Submodel 'turret-15b-destroyed' is detail level 1 of 'turret-15a-destroyed'
  2513. Submodel 'turret-15d-destroyed' is detail level 3 of 'turret-15a-destroyed'
  2514. Submodel 'turret-15c-destroyed' is detail level 2 of 'turret-15a-destroyed'
  2515. Submodel 'turret-16b-destroyed' is detail level 1 of 'turret-16a-destroyed'
  2516. Submodel 'turret-16d-destroyed' is detail level 3 of 'turret-16a-destroyed'
  2517. Submodel 'turret-16c-destroyed' is detail level 2 of 'turret-16a-destroyed'
  2518. Submodel 'turret-17b-destroyed' is detail level 1 of 'turret-17a-destroyed'
  2519. Submodel 'turret-17d-destroyed' is detail level 3 of 'turret-17a-destroyed'
  2520. Submodel 'turret-17c-destroyed' is detail level 2 of 'turret-17a-destroyed'
  2521. Submodel 'turret-18b-destroyed' is detail level 1 of 'turret-18a-destroyed'
  2522. Submodel 'turret-18d-destroyed' is detail level 3 of 'turret-18a-destroyed'
  2523. Submodel 'turret-18c-destroyed' is detail level 2 of 'turret-18a-destroyed'
  2524. Submodel 'turret-20b-destroyed' is detail level 1 of 'turret-20a-destroyed'
  2525. Submodel 'turret-20d-destroyed' is detail level 3 of 'turret-20a-destroyed'
  2526. Submodel 'turret-20c-destroyed' is detail level 2 of 'turret-20a-destroyed'
  2527. Submodel 'turret-21b-destroyed' is detail level 1 of 'turret-21a-destroyed'
  2528. Submodel 'turret-21d-destroyed' is detail level 3 of 'turret-21a-destroyed'
  2529. Submodel 'turret-21c-destroyed' is detail level 2 of 'turret-21a-destroyed'
  2530. Submodel 'turret-22b-destroyed' is detail level 1 of 'turret-22a-destroyed'
  2531. Submodel 'turret-22d-destroyed' is detail level 3 of 'turret-22a-destroyed'
  2532. Submodel 'turret-22c-destroyed' is detail level 2 of 'turret-22a-destroyed'
  2533. Submodel 'turret-23b-destroyed' is detail level 1 of 'turret-23a-destroyed'
  2534. Submodel 'turret-23d-destroyed' is detail level 3 of 'turret-23a-destroyed'
  2535. Submodel 'turret-23c-destroyed' is detail level 2 of 'turret-23a-destroyed'
  2536. Submodel 'turret-24b-destroyed' is detail level 1 of 'turret-24a-destroyed'
  2537. Submodel 'turret-24d-destroyed' is detail level 3 of 'turret-24a-destroyed'
  2538. Submodel 'turret-24c-destroyed' is detail level 2 of 'turret-24a-destroyed'
  2539. Submodel 'turret-25b-destroyed' is detail level 1 of 'turret-25a-destroyed'
  2540. Submodel 'turret-25d-destroyed' is detail level 3 of 'turret-25a-destroyed'
  2541. Submodel 'turret-25c-destroyed' is detail level 2 of 'turret-25a-destroyed'
  2542. Submodel 'turret-26b-destroyed' is detail level 1 of 'turret-26a-destroyed'
  2543. Submodel 'turret-26d-destroyed' is detail level 3 of 'turret-26a-destroyed'
  2544. Submodel 'turret-26c-destroyed' is detail level 2 of 'turret-26a-destroyed'
  2545. Submodel 'turret-27b-destroyed' is detail level 1 of 'turret-27a-destroyed'
  2546. Submodel 'turret-27d-destroyed' is detail level 3 of 'turret-27a-destroyed'
  2547. Submodel 'turret-27c-destroyed' is detail level 2 of 'turret-27a-destroyed'
  2548. Submodel 'turret-28b-destroyed' is detail level 1 of 'turret-28a-destroyed'
  2549. Submodel 'turret-28d-destroyed' is detail level 3 of 'turret-28a-destroyed'
  2550. Submodel 'turret-28c-destroyed' is detail level 2 of 'turret-28a-destroyed'
  2551. Submodel 'turret-29b-destroyed' is detail level 1 of 'turret-29a-destroyed'
  2552. Submodel 'turret-29d-destroyed' is detail level 3 of 'turret-29a-destroyed'
  2553. Submodel 'turret-29c-destroyed' is detail level 2 of 'turret-29a-destroyed'
  2554. Submodel 'turret-30b-destroyed' is detail level 1 of 'turret-30a-destroyed'
  2555. Submodel 'turret-30d-destroyed' is detail level 3 of 'turret-30a-destroyed'
  2556. Submodel 'turret-30c-destroyed' is detail level 2 of 'turret-30a-destroyed'
  2557. Submodel 'turret-31b-destroyed' is detail level 1 of 'turret-31a-destroyed'
  2558. Submodel 'turret-31d-destroyed' is detail level 3 of 'turret-31a-destroyed'
  2559. Submodel 'turret-31c-destroyed' is detail level 2 of 'turret-31a-destroyed'
  2560. Submodel 'turret-32b-destroyed' is detail level 1 of 'turret-32a-destroyed'
  2561. Submodel 'turret-32d-destroyed' is detail level 3 of 'turret-32a-destroyed'
  2562. Submodel 'turret-32c-destroyed' is detail level 2 of 'turret-32a-destroyed'
  2563. Submodel 'turret-33b-destroyed' is detail level 1 of 'turret-33a-destroyed'
  2564. Submodel 'turret-33d-destroyed' is detail level 3 of 'turret-33a-destroyed'
  2565. Submodel 'turret-33c-destroyed' is detail level 2 of 'turret-33a-destroyed'
  2566. Submodel 'turret-34b-destroyed' is detail level 1 of 'turret-34a-destroyed'
  2567. Submodel 'turret-34d-destroyed' is detail level 3 of 'turret-34a-destroyed'
  2568. Submodel 'turret-34c-destroyed' is detail level 2 of 'turret-34a-destroyed'
  2569. Loading model 'Cyl_Raider_Adv.pof'
  2570. Potential problem found: Unrecognized subsystem type 'FTL', believed to be in ship Cyl_Raider_Adv.pof
  2571. Submodel 'engine2b' is detail level 1 of 'engine2a'
  2572. Submodel 'engine2c' is detail level 2 of 'engine2a'
  2573. Submodel 'engine1b' is detail level 1 of 'engine1a'
  2574. Submodel 'engine1c' is detail level 2 of 'engine1a'
  2575. Submodel 'engine2b-destroyed' is detail level 1 of 'engine2a-destroyed'
  2576. Submodel 'engine2c-destroyed' is detail level 2 of 'engine2a-destroyed'
  2577. Submodel 'engine1b-destroyed' is detail level 1 of 'engine1a-destroyed'
  2578. Submodel 'engine1c-destroyed' is detail level 2 of 'engine1a-destroyed'
  2579. Loading model 'Col_Raptor.pof'
  2580. Potential problem found: Unrecognized subsystem type 'Co_Pilota', believed to be in ship Col_Raptor.pof
  2581. Potential problem found: Unrecognized subsystem type 'Doora', believed to be in ship Col_Raptor.pof
  2582. Potential problem found: Unrecognized subsystem type 'Flight_Officera', believed to be in ship Col_Raptor.pof
  2583. Potential problem found: Unrecognized subsystem type 'Pilota', believed to be in ship Col_Raptor.pof
  2584. Potential problem found: Unrecognized subsystem type 'FTL', believed to be in ship Col_Raptor.pof
  2585. Submodel 'Cockpitb' is detail level 1 of 'Cockpita'
  2586. Submodel 'Cockpitc' is detail level 2 of 'Cockpita'
  2587. Submodel 'Doorb' is detail level 1 of 'Doora'
  2588. Submodel 'Doorc' is detail level 2 of 'Doora'
  2589. Submodel 'Doorb-destroyed' is detail level 1 of 'Doora-destroyed'
  2590. Submodel 'Doorc-destroyed' is detail level 2 of 'Doora-destroyed'
  2591. Submodel 'Dradisb' is detail level 1 of 'Dradisa'
  2592. Submodel 'Dradisc' is detail level 2 of 'Dradisa'
  2593. Submodel 'Dradisd' is detail level 3 of 'Dradisa'
  2594. Submodel 'EngSupportb' is detail level 1 of 'EngSupporta'
  2595. Submodel 'EngSupportc' is detail level 2 of 'EngSupporta'
  2596. Submodel 'Hullb' is detail level 1 of 'Hulla'
  2597. Submodel 'Hullc' is detail level 2 of 'Hulla'
  2598. Submodel 'Hulld' is detail level 3 of 'Hulla'
  2599. Submodel 'Tailb' is detail level 1 of 'Taila'
  2600. Submodel 'Tailc' is detail level 2 of 'Taila'
  2601. Submodel 'Taild' is detail level 3 of 'Taila'
  2602. Submodel 'debactivateb' is detail level 1 of 'debactivatea'
  2603. Submodel 'debactivatec' is detail level 2 of 'debactivatea'
  2604. Submodel 'debactivated' is detail level 3 of 'debactivatea'
  2605. Submodel 'debactivateb-destroyed' is detail level 1 of 'debactivatea-destroyed'
  2606. Submodel 'debactivatec-destroyed' is detail level 2 of 'debactivatea-destroyed'
  2607. Submodel 'debactivated-destroyed' is detail level 3 of 'debactivatea-destroyed'
  2608. Submodel 'engine1b' is detail level 1 of 'engine1a'
  2609. Submodel 'engine1c' is detail level 2 of 'engine1a'
  2610. Submodel 'engine1d' is detail level 3 of 'engine1a'
  2611. Submodel 'engine1b-destroyed' is detail level 1 of 'engine1a-destroyed'
  2612. Submodel 'engine1c-destroyed' is detail level 2 of 'engine1a-destroyed'
  2613. Submodel 'engine1d-destroyed' is detail level 3 of 'engine1a-destroyed'
  2614. Submodel 'engine2b' is detail level 1 of 'engine2a'
  2615. Submodel 'engine2c' is detail level 2 of 'engine2a'
  2616. Submodel 'engine2d' is detail level 3 of 'engine2a'
  2617. Submodel 'engine2b-destroyed' is detail level 1 of 'engine2a-destroyed'
  2618. Submodel 'engine2c-destroyed' is detail level 2 of 'engine2a-destroyed'
  2619. Submodel 'engine2d-destroyed' is detail level 3 of 'engine2a-destroyed'
  2620. Loading model 'Col_Shuttle_Mk1.pof'
  2621. Submodel 'hullb' is detail level 1 of 'hulla'
  2622. Submodel 'hullc' is detail level 2 of 'hulla'
  2623. Submodel 'hulld' is detail level 3 of 'hulla'
  2624. Submodel 'engine1b' is detail level 1 of 'engine1a'
  2625. Submodel 'engine1c' is detail level 2 of 'engine1a'
  2626. Submodel 'engine1d' is detail level 3 of 'engine1a'
  2627. Submodel 'engine2b' is detail level 1 of 'engine2a'
  2628. Submodel 'engine2c' is detail level 2 of 'engine2a'
  2629. Submodel 'engine2d' is detail level 3 of 'engine2a'
  2630. Submodel 'legsb' is detail level 1 of 'legsa'
  2631. Submodel 'legsc' is detail level 2 of 'legsa'
  2632. Submodel 'gadget1b' is detail level 1 of 'gadget1a'
  2633. Submodel 'gadget1c' is detail level 2 of 'gadget1a'
  2634. Submodel 'gadget2b' is detail level 1 of 'gadget2a'
  2635. Submodel 'gadget2c' is detail level 2 of 'gadget2a'
  2636. Submodel 'cockpitb' is detail level 1 of 'cockpita'
  2637. Submodel 'engine1b-destroyed' is detail level 1 of 'engine1a-destroyed'
  2638. Submodel 'engine1c-destroyed' is detail level 2 of 'engine1a-destroyed'
  2639. Submodel 'engine1d-destroyed' is detail level 3 of 'engine1a-destroyed'
  2640. Submodel 'engine2b-destroyed' is detail level 1 of 'engine2a-destroyed'
  2641. Submodel 'engine2c-destroyed' is detail level 2 of 'engine2a-destroyed'
  2642. Submodel 'engine2d-destroyed' is detail level 3 of 'engine2a-destroyed'
  2643. Loading model 'Col_Raptor_CP.pof'
  2644. BMPMAN: Found EFF (col_raptor_cp_scr.eff) with 4 frames at 1 fps.
  2645. BMPMAN: Found EFF (col_raptor_cp_scr-glow.eff) with 4 frames at 1 fps.
  2646. Model Col_Raptor_CP.pof has a null moment of inertia! (This is only a problem if the model is a ship.)
  2647. OpenGL: Created 512x512 FBO!
  2648. =================== STARTING LEVEL DATA LOAD ==================
  2649. Someone passed an extension to bm_load_animation for file 'Col_Thruster.eff'
  2650. BMPMAN: Found EFF (Col_Thruster.eff) with 61 frames at 30 fps.
  2651. Someone passed an extension to bm_load_animation for file 'Col_Thruster.eff'
  2652. Allocating space for at least 888 new ship subsystems ... a total of 1200 is now available (195 in-use).
  2653. About to page in ships!
  2654. BMPMAN: Found EFF (Thruster_Col_Missile.eff) with 10 frames at 55 fps.
  2655. Loading model 'Col_Wep_HD70f.pof'
  2656. Submodel 'thrusterb' is detail level 1 of 'thrustera'
  2657. Loading model 'Col_Wep_HD70.pof'
  2658. Loading model 'Col_Wep_HD51f.pof'
  2659. Submodel 'thrusterb' is detail level 1 of 'thrustera'
  2660. Loading model 'Col_Wep_HD51.pof'
  2661. Loading model 'Col_Wep_CTD17f.pof'
  2662. Submodel 'thrusterb' is detail level 1 of 'thrustera'
  2663. Loading model 'Col_Wep_CTD17.pof'
  2664. Loading model 'Col_Wep_HS24f.pof'
  2665. Loading model 'Col_Wep_HS24.pof'
  2666. Loading model 'Col_Wep_AGM41f.pof'
  2667. Submodel 'thrusterb' is detail level 1 of 'thrustera'
  2668. Loading model 'Col_Wep_AGM41.pof'
  2669. Loading model 'Col_Wep_N3f.pof'
  2670. Submodel 'thrusterc' is detail level 2 of 'thrustera'
  2671. Submodel 'thrusterb' is detail level 1 of 'thrustera'
  2672. Loading model 'Col_Wep_N3.pof'
  2673. BMPMAN: Found EFF (Thruster_Cyl_Missile.eff) with 10 frames at 55 fps.
  2674. Loading model 'Cyl_Wep_Pilumf.pof'
  2675. Submodel 'thrusterb' is detail level 1 of 'thrustera'
  2676. Loading model 'Cyl_Wep_Pilum.pof'
  2677. Loading model 'Cyl_Wep_Dartf.pof'
  2678. Loading model 'Cyl_Wep_Dart.pof'
  2679. Loading model 'Cyl_Wep_Light_Torpf.pof'
  2680. Submodel 'thrusterb' is detail level 1 of 'thrustera'
  2681. Loading model 'Cyl_Wep_Light_Torp.pof'
  2682. Loading model 'Cyl_Wep_Heavy_Torpf.pof'
  2683. Submodel 'thrusterb' is detail level 1 of 'thrustera'
  2684. Loading model 'Cyl_Wep_Heavy_Torp.pof'
  2685. Loading model 'Cyl_Wep_Nukef.pof'
  2686. Submodel 'thrusterb' is detail level 1 of 'thrustera'
  2687. Loading model 'Cyl_Wep_Nuke.pof'
  2688. Loading model 'Cyl_Wep_Shipwreckf.pof'
  2689. Submodel 'thrusterb' is detail level 1 of 'thrustera'
  2690. Loading model 'Cyl_Wep_Shipwreck.pof'
  2691. Loading model 'Cyl_Wep_Mangonelf.pof'
  2692. Submodel 'thrusterb' is detail level 1 of 'thrustera'
  2693. Loading model 'Cyl_Wep_Mangonel.pof'
  2694. Loading model 'debris01.pof'
  2695. Model debris01.pof has a null moment of inertia! (This is only a problem if the model is a ship.)
  2696. Loading model 'debris02.pof'
  2697. Model debris02.pof has a null moment of inertia! (This is only a problem if the model is a ship.)
  2698. BMPMAN: Found EFF (MuzzleFlash_Col_Art.eff) with 23 frames at 16 fps.
  2699. BMPMAN: Found EFF (MuzzleFlash_Col_CIWS.eff) with 2 frames at 40 fps.
  2700. BMPMAN: Found EFF (MuzzleFlash_Col_KEW_2.eff) with 2 frames at 20 fps.
  2701. BMPMAN: Found EFF (MuzzleFlash_Col_KEW_1.eff) with 2 frames at 40 fps.
  2702. BMPMAN: Found EFF (MuzzleFlash_Cyl_KEW_2.eff) with 2 frames at 20 fps.
  2703. BMPMAN: Found EFF (MuzzleFlash_Cyl_KEW_1.eff) with 2 frames at 40 fps.
  2704. Paging in mission messages
  2705. Stopping model page in...
  2706. ANI Support_Default.ani with size 108x24 (25.0% wasted)
  2707. ANI TargetMon_Bar_Default.ani with size 4x96 (25.0% wasted)
  2708. ANI targhit1.ani with size 31x21 (34.4% wasted)
  2709. ANI Support_Cylon.ani with size 108x24 (25.0% wasted)
  2710. ANI Damage_Top_Cylon.ani with size 148x25 (21.9% wasted)
  2711. ANI Wingman_Left_Cylon.ani with size 71x53 (17.2% wasted)
  2712. ANI Wingman_Entry_Cylon.ani with size 35x53 (17.2% wasted)
  2713. ANI Wingman_Right_Cylon.ani with size 14x53 (17.2% wasted)
  2714. ANI Weapon_P_Top_Cylon.ani with size 221x20 (37.5% wasted)
  2715. ANI Objective_Cylon.ani with size 149x21 (34.4% wasted)
  2716. ANI TargetMon_Bar_Cylon.ani with size 7x20 (37.5% wasted)
  2717. ANI Lead_Ind_Default.ani with size 26x26 (18.8% wasted)
  2718. ANI Time_Cylon.ani with size 47x23 (28.1% wasted)
  2719. ANI Damage_Top_Default.ani with size 148x25 (21.9% wasted)
  2720. ANI toggle1.ani with size 57x20 (37.5% wasted)
  2721. ANI Weapon_P_Top_Default.ani with size 221x20 (37.5% wasted)
  2722. ANI Objective_Default.ani with size 149x21 (34.4% wasted)
  2723. ANI Time_Default.ani with size 47x23 (28.1% wasted)
  2724. User bitmap 'TMP256x256+8'
  2725. User bitmap 'TMP256x256+8'
  2726. User bitmap 'TMP512x512+8'
  2727. User bitmap 'TMP512x512+8'
  2728. User bitmap 'TMP256x256+8'
  2729. Bmpman: 2793/4750 bitmap slots in use.
  2730. Ending level bitmap paging...
  2731. =================== ENDING LOAD ================
  2732. Real count = 675, Estimated count = 425
  2733. ================================================
  2734. SCRIPTING: Starting flashy deaths script loading
  2735.  
  2736. Class: battlestar sobek class
  2737. DRM: 0.25
  2738. DE: 3
  2739. DM: 1
  2740. FRM: 5.25
  2741. FE: 4
  2742.  
  2743. Class: frigate bolitho class
  2744. DRM: 0.35
  2745. DE: 3
  2746. DM: 1.2
  2747. FRM: 2.5
  2748. FE: 4
  2749.  
  2750. Class: intersun passenger cruiser
  2751. DRM: 0.35
  2752. DE: 3
  2753. DM: 1.2
  2754. FRM: 2.5
  2755. FE: 4
  2756.  
  2757. Class: class 6 cargo transport
  2758. DRM: 0.35
  2759. DE: 3
  2760. DM: 1.2
  2761. FRM: 3.5
  2762. FE: 4
  2763.  
  2764. Class: gemenon freighter
  2765. DRM: 0.35
  2766. DE: 3
  2767. DM: 1.2
  2768. FRM: 2.5
  2769. FE: 4
  2770.  
  2771. Class: gemenon traveler
  2772. DRM: 0.35
  2773. DE: 3
  2774. DM: 1.2
  2775. FRM: 2.5
  2776. FE: 4
  2777.  
  2778. Class: prometheus
  2779. DRM: 0.35
  2780. DE: 3
  2781. DM: 1.2
  2782. FRM: 2.5
  2783. FE: 4
  2784.  
  2785. Class: colonial movers
  2786. DRM: 0.35
  2787. DE: 3
  2788. DM: 1.2
  2789. FRM: 2.5
  2790. FE: 4
  2791.  
  2792. Class: viper mark ii
  2793. DRM: 0.45
  2794. DE: 1
  2795. DM: 8
  2796. FRM: 1.45
  2797. FE: 6
  2798.  
  2799. Class: viper mark vii
  2800. DRM: 0.45
  2801. DE: 1
  2802. DM: 8
  2803. FRM: 1.45
  2804. FE: 6
  2805.  
  2806. Class: viper mark viie
  2807. DRM: 0.45
  2808. DE: 1
  2809. DM: 8
  2810. FRM: 1.45
  2811. FE: 6
  2812.  
  2813. Class: raptor
  2814. DRM: 0.45
  2815. DE: 1
  2816. DM: 8
  2817. FRM: 1.85
  2818. FE: 6
  2819.  
  2820. Class: assault raptor
  2821. DRM: 0.45
  2822. DE: 1
  2823. DM: 8
  2824. FRM: 1.85
  2825. FE: 6
  2826.  
  2827. Class: cylotron mark ix drone
  2828. DRM: 0.45
  2829. DE: 1
  2830. DM: 8
  2831. FRM: 1.45
  2832. FE: 6
  2833.  
  2834. Class: cylotron mark x drone
  2835. DRM: 0.45
  2836. DE: 1
  2837. DM: 8
  2838. FRM: 1.45
  2839. FE: 6
  2840.  
  2841. Class: basestar
  2842. DRM: 0.3
  2843. DE: 3
  2844. DM: 1
  2845. FRM: 4.5
  2846. FE: 4
  2847.  
  2848. Class: raider
  2849. DRM: 0.45
  2850. DE: 1
  2851. DM: 8
  2852. FRM: 1.45
  2853. FE: 6
  2854.  
  2855. Class: advanced raider
  2856. DRM: 0.45
  2857. DE: 1
  2858. DM: 8
  2859. FRM: 1.45
  2860. FE: 6
  2861.  
  2862. Class: heavy raider
  2863. DRM: 0.45
  2864. DE: 1
  2865. DM: 8
  2866. FRM: 1.85
  2867. FE: 6
  2868.  
  2869. Class: agm-41 whiplash
  2870. FR: 50
  2871. FE: 6
  2872. BEI: 0.4
  2873. BEDu: 500
  2874. BEDi: 250
  2875.  
  2876. Class: gbu-102 tercio
  2877. FR: 50
  2878. FE: 6
  2879. BEI: 0.4
  2880. BEDu: 500
  2881. BEDi: 250
  2882.  
  2883. Class: gbu-102 tercio#weak
  2884. FR: 50
  2885. FE: 6
  2886. BEI: 0.4
  2887. BEDu: 500
  2888. BEDi: 250
  2889.  
  2890. Class: n4 nessus
  2891. FR: 100
  2892. FE: 6
  2893. BEI: 0.6
  2894. BEDu: 4000
  2895. BEDi: 2000
  2896.  
  2897. Class: lrt-ap 2.2 shipwreck
  2898. FR: 50
  2899. FE: 6
  2900. BEI: 0.4
  2901. BEDu: 500
  2902. BEDi: 250
  2903.  
  2904. Class: lrt-ap 2.2 shipwreck#weak
  2905. FR: 50
  2906. FE: 6
  2907. BEI: 0.4
  2908. BEDu: 500
  2909. BEDi: 250
  2910.  
  2911. Class: mrt-he 1.0 scythe
  2912. FR: 50
  2913. FE: 6
  2914. BEI: 0.4
  2915. BEDu: 500
  2916. BEDi: 250
  2917.  
  2918. Class: mrt-he 1.0 scythe#weak
  2919. FR: 50
  2920. FE: 6
  2921. BEI: 0.4
  2922. BEDu: 500
  2923. BEDi: 250
  2924.  
  2925. Class: mrt-n 2.3 mangonel
  2926. FR: 60
  2927. FE: 6
  2928. BEI: 0.6
  2929. BEDu: 4000
  2930. BEDi: 2000
  2931.  
  2932. Class: mrt-n 2.3 mangonel#weak
  2933. FR: 60
  2934. FE: 6
  2935. BEI: 0.6
  2936. BEDu: 4000
  2937. BEDi: 2000
  2938.  
  2939. Class: colonial artillery
  2940. FR: 185
  2941. FE: 6
  2942. BEI: 0.2
  2943. BEDu: 1200
  2944. BEDi: 600
  2945.  
  2946. Class: colonial heavy artillery
  2947. FR: 190
  2948. FE: 6
  2949. BEI: 0.25
  2950. BEDu: 1250
  2951. BEDi: 650
  2952.  
  2953. Class: colonial heavy mount artillery
  2954. FR: 220
  2955. FE: 6
  2956. BEI: 0.2
  2957. BEDu: 1280
  2958. BEDi: 680
  2959.  
  2960. Class: colonial spinal mount artillery
  2961. FR: 220
  2962. FE: 6
  2963. BEI: 0.6
  2964. BEDu: 1450
  2965. BEDi: 800
  2966.  
  2967. Class: colonial fixed mount artiller
  2968. FR: 250
  2969. FE: 6
  2970. BEI: 0.6
  2971. BEDu: 1450
  2972. BEDi: 800
  2973.  
  2974. Class: colonial flak
  2975. BEI: 0.2
  2976. BEDu: 850
  2977. BEDi: 280
  2978.  
  2979. Class: colonial heavy flak
  2980. BEI: 0.25
  2981. BEDu: 1050
  2982. BEDi: 350
  2983.  
  2984. Class: colonial ciws
  2985. BEI: 0.2
  2986. BEDu: 15
  2987. BEDi: 7.5
  2988.  
  2989. Class: colonial heavy ciws
  2990. BEI: 0.2
  2991. BEDu: 15
  2992. BEDi: 7.5
  2993.  
  2994. Class: colonial ciws flak
  2995. BEI: 0.2
  2996. BEDu: 850
  2997. BEDi: 200
  2998.  
  2999. Class: colonial heavy ciws flak
  3000. BEI: 0.25
  3001. BEDu: 1050
  3002. BEDi: 250
  3003.  
  3004. Class: colonial phalanx cannon
  3005. BEI: 0.2
  3006. BEDu: 15
  3007. BEDi: 7.5
  3008.  
  3009. Class: n3 kratos
  3010. FR: 100
  3011. FE: 4
  3012. BEI: 0.6
  3013. BEDu: 4000
  3014. BEDi: 2000
  3015.  
  3016. Class: cylon torpedo
  3017. FR: 80
  3018. FE: 6
  3019. BEI: 0.2
  3020. BEDu: 1200
  3021. BEDi: 600
  3022.  
  3023. Class: cylon torpedo#6 pack
  3024. FR: 80
  3025. FE: 6
  3026. BEI: 0.2
  3027. BEDu: 1200
  3028. BEDi: 600
  3029.  
  3030. Class: cylon torpedo#weak
  3031. FR: 80
  3032. FE: 6
  3033. BEI: 0.2
  3034. BEDu: 1200
  3035. BEDi: 600
  3036.  
  3037. Class: cylon torpedo#1 pack weak
  3038. FR: 80
  3039. FE: 6
  3040. BEI: 0.2
  3041. BEDu: 1200
  3042. BEDi: 600
  3043.  
  3044. Class: cylon heavy torpedo
  3045. FR: 100
  3046. FE: 6
  3047. BEI: 0.25
  3048. BEDu: 1250
  3049. BEDi: 650
  3050.  
  3051. Class: cylon heavy torpedo#2 pack
  3052. FR: 100
  3053. FE: 6
  3054. BEI: 0.25
  3055. BEDu: 1250
  3056. BEDi: 650
  3057.  
  3058. Class: cylon heavy torpedo#weak
  3059. FR: 100
  3060. FE: 6
  3061. BEI: 0.25
  3062. BEDu: 1250
  3063. BEDi: 650
  3064.  
  3065. Class: cylon heavy kew#capship
  3066. BEI: 0.2
  3067. BEDu: 15
  3068. BEDi: 7.5
  3069. BMPMAN: Found EFF (script_flash_fast.eff) with 2 frames at 30 fps.
  3070. MediaVPs: Flaming debris script ACTIVE!
  3071. BMPMAN: Found EFF (Fire_Trail.eff) with 80 frames at 30 fps.
  3072. Level load took 97.805000 seconds.
  3073. Received post for event GS_EVENT_START_BRIEFING during state transtition. Find Allender if you are unsure if this is bad.
  3074. Got event GS_EVENT_START_BRIEFING (15) in state GS_STATE_START_GAME (51)
  3075. WARNING: "Could not find cutscene 'R1M3.ogg' in listing; cannot mark it viewable..." at cutscenes.cpp:156
  3076. BMPMAN: Found EFF (2_BriefMap.eff) with 10 frames at 20 fps.
  3077. BMPMAN: Found EFF (iconwing01.eff) with 2 frames at 1 fps.
  3078. Loading model 'Col_Wep_GBK6.pof'
  3079. Model Col_Wep_GBK6.pof has a null moment of inertia! (This is only a problem if the model is a ship.)
  3080. Loading model 'Col_Wep_HD51t.pof'
  3081. Loading model 'Col_Wep_CTD17t.pof'
  3082. Loading model 'Col_Wep_HS24t.pof'
  3083. Frame 0 too long!!: frametime = 112.115 (112.115)
  3084. CSG => Saving 'Erkhyan.SP-R1-CAMPAIGN.csg' with version 5...
  3085. CSG => Saving: Flags...
  3086. CSG => Saving: Info...
  3087. CSG => Saving: Missions...
  3088. CSG => Saving: Techroom...
  3089. CSG => Saving: Loadout...
  3090. CSG => Saving: Scoring...
  3091. CSG => Saving: RedAlert...
  3092. CSG => Saving: HUD...
  3093. CSG => Saving: Variables...
  3094. CSG => Saving: Settings...
  3095. CSG => Saving: Controls...
  3096. CSG => Saving: Cutscenes...
  3097. CSG => Saving: Last Missions...
  3098. CSG => Saving complete!
  3099. Got event GS_EVENT_ENTER_GAME (2) in state GS_STATE_BRIEFING (10)
  3100. OpenGL: Created 1024x1024 FBO!
  3101. Entering game at time = 138.346
  3102. Compiling new shader:
  3103. Model Rendering
  3104. Loading built-in default shader for: main-v.sdr
  3105. Loading built-in default shader for: main-f.sdr
  3106. Shader Variant Features:
  3107. Diffuse Mapping
  3108. Clip Plane
  3109. Compiling new shader:
  3110. Model Rendering
  3111. Loading built-in default shader for: main-v.sdr
  3112. Loading built-in default shader for: main-f.sdr
  3113. Shader Variant Features:
  3114. Diffuse Mapping
  3115. Submodel Transforms
  3116. Clip Plane
  3117. Compiling new shader:
  3118. Model Rendering
  3119. Loading built-in default shader for: main-v.sdr
  3120. Loading built-in default shader for: main-f.sdr
  3121. Shader Variant Features:
  3122. Lighting
  3123. Diffuse Mapping
  3124. Deferred lighting
  3125. Shadows
  3126. Clip Plane
  3127. Compiling new shader:
  3128. Model Rendering
  3129. Loading built-in default shader for: main-v.sdr
  3130. Loading built-in default shader for: main-f.sdr
  3131. Shader Variant Features:
  3132. Lighting
  3133. Diffuse Mapping
  3134. Glow Mapping
  3135. Deferred lighting
  3136. Shadows
  3137. Clip Plane
  3138. Compiling new shader:
  3139. Model Rendering
  3140. Loading built-in default shader for: main-v.sdr
  3141. Loading built-in default shader for: main-f.sdr
  3142. Shader Variant Features:
  3143. Lighting
  3144. Diffuse Mapping
  3145. Deferred lighting
  3146. Shadows
  3147. Submodel Transforms
  3148. Clip Plane
  3149. Compiling new shader:
  3150. Model Rendering
  3151. Loading built-in default shader for: main-v.sdr
  3152. Loading built-in default shader for: main-f.sdr
  3153. Shader Variant Features:
  3154. Lighting
  3155. Diffuse Mapping
  3156. Glow Mapping
  3157. Deferred lighting
  3158. Shadows
  3159. Submodel Transforms
  3160. Clip Plane
  3161. Compiling new shader:
  3162. Model Rendering
  3163. Loading built-in default shader for: main-v.sdr
  3164. Loading built-in default shader for: main-f.sdr
  3165. Shader Variant Features:
  3166. Lighting
  3167. Diffuse Mapping
  3168. Specular Mapping
  3169. Environment Mapping
  3170. Deferred lighting
  3171. Shadows
  3172. Submodel Transforms
  3173. Clip Plane
  3174. Compiling new shader:
  3175. Model Rendering
  3176. Loading built-in default shader for: main-v.sdr
  3177. Loading built-in default shader for: main-f.sdr
  3178. Shader Variant Features:
  3179. Lighting
  3180. Diffuse Mapping
  3181. Specular Mapping
  3182. Normal Mapping
  3183. Environment Mapping
  3184. Deferred lighting
  3185. Shadows
  3186. Submodel Transforms
  3187. Clip Plane
  3188. Compiling new shader:
  3189. Model Rendering
  3190. Loading built-in default shader for: main-v.sdr
  3191. Loading built-in default shader for: main-f.sdr
  3192. Shader Variant Features:
  3193. Lighting
  3194. Diffuse Mapping
  3195. Glow Mapping
  3196. Specular Mapping
  3197. Normal Mapping
  3198. Environment Mapping
  3199. Deferred lighting
  3200. Shadows
  3201. Submodel Transforms
  3202. Clip Plane
  3203. Compiling new shader:
  3204. Model Rendering
  3205. Loading built-in default shader for: main-v.sdr
  3206. Loading built-in default shader for: main-f.sdr
  3207. Shader Variant Features:
  3208. Diffuse Mapping
  3209. Thruster scaling
  3210. Clip Plane
  3211. Compiling new shader:
  3212. Model Rendering
  3213. Loading built-in default shader for: main-v.sdr
  3214. Loading built-in default shader for: main-f.sdr
  3215. Shader Variant Features:
  3216. Lighting
  3217. Diffuse Mapping
  3218. Shadows
  3219. Clip Plane
  3220. Compiling new shader:
  3221. Model Rendering
  3222. Loading built-in default shader for: main-v.sdr
  3223. Loading built-in default shader for: main-f.sdr
  3224. Shader Variant Features:
  3225. Lighting
  3226. Diffuse Mapping
  3227. Glow Mapping
  3228. Shadows
  3229. Clip Plane
  3230. Compiling new shader:
  3231. Model Rendering
  3232. Loading built-in default shader for: main-v.sdr
  3233. Loading built-in default shader for: main-f.sdr
  3234. Shader Variant Features:
  3235. Lighting
  3236. Diffuse Mapping
  3237. Shadows
  3238. Submodel Transforms
  3239. Clip Plane
  3240. Compiling new shader:
  3241. Lightshafts
  3242. Loading built-in default shader for: post-v.sdr
  3243. Loading built-in default shader for: ls-f.sdr
  3244. Shader Variant Features:
  3245. Frame 1 too long!!: frametime = 0.267 (0.267)
  3246. Compiling new shader:
  3247. Model Rendering
  3248. Loading built-in default shader for: main-v.sdr
  3249. Loading built-in default shader for: main-f.sdr
  3250. Shader Variant Features:
  3251. Lighting
  3252. Diffuse Mapping
  3253. Specular Mapping
  3254. Normal Mapping
  3255. Environment Mapping
  3256. Deferred lighting
  3257. Shadows
  3258. Clip Plane
  3259. Compiling new shader:
  3260. Model Rendering
  3261. Loading built-in default shader for: main-v.sdr
  3262. Loading built-in default shader for: main-f.sdr
  3263. Shader Variant Features:
  3264. Lighting
  3265. Diffuse Mapping
  3266. Specular Mapping
  3267. Normal Mapping
  3268. Environment Mapping
  3269. Shadows
  3270. Clip Plane
  3271. Compiling new shader:
  3272. Model Rendering
  3273. Loading built-in default shader for: main-v.sdr
  3274. Loading built-in default shader for: main-f.sdr
  3275. Shader Variant Features:
  3276. Clip Plane
  3277. Compiling new shader:
  3278. Model Rendering
  3279. Loading built-in default shader for: main-v.sdr
  3280. Loading built-in default shader for: main-f.sdr
  3281. Shader Variant Features:
  3282. Submodel Transforms
  3283. Clip Plane
  3284. Frame 288 too long!!: frametime = 0.324 (0.324)
  3285. Compiling new shader:
  3286. Model Rendering
  3287. Loading built-in default shader for: main-v.sdr
  3288. Loading built-in default shader for: main-f.sdr
  3289. Shader Variant Features:
  3290. Lighting
  3291. Diffuse Mapping
  3292. Glow Mapping
  3293. Specular Mapping
  3294. Normal Mapping
  3295. Environment Mapping
  3296. Deferred lighting
  3297. Shadows
  3298. Clip Plane
  3299. Compiling new shader:
  3300. Model Rendering
  3301. Loading built-in default shader for: main-v.sdr
  3302. Loading built-in default shader for: main-f.sdr
  3303. Shader Variant Features:
  3304. Lighting
  3305. Diffuse Mapping
  3306. Specular Mapping
  3307. Environment Mapping
  3308. Shadows
  3309. Clip Plane
  3310. Compiling new shader:
  3311. Model Rendering
  3312. Loading built-in default shader for: main-v.sdr
  3313. Loading built-in default shader for: main-f.sdr
  3314. Shader Variant Features:
  3315. Lighting
  3316. Diffuse Mapping
  3317. Glow Mapping
  3318. Specular Mapping
  3319. Normal Mapping
  3320. Environment Mapping
  3321. Shadows
  3322. Clip Plane
  3323. Compiling new shader:
  3324. Model Rendering
  3325. Loading built-in default shader for: main-v.sdr
  3326. Loading built-in default shader for: main-f.sdr
  3327. Shader Variant Features:
  3328. Lighting
  3329. Diffuse Mapping
  3330. Specular Mapping
  3331. Environment Mapping
  3332. Shadows
  3333. Submodel Transforms
  3334. Clip Plane
  3335. Entered mission_do_departure() for Orange 2#Start
  3336. Setting mode to warpout
  3337. Entered mission_do_departure() for Orange 2#Start
  3338. Setting mode to warpout
  3339. Entered mission_do_departure() for Orange 2#Start
  3340. Setting mode to warpout
  3341. Entered mission_do_departure() for Orange 2#Start
  3342. Setting mode to warpout
  3343. Entered mission_do_departure() for Orange 2#Start
  3344. Setting mode to warpout
  3345. 878 frames executed in 30.034 seconds, 29.234 frames per second.
  3346. Compiling new shader:
  3347. Model Rendering
  3348. Loading built-in default shader for: main-v.sdr
  3349. Loading built-in default shader for: main-f.sdr
  3350. Shader Variant Features:
  3351. Diffuse Mapping
  3352. Glow Mapping
  3353. Submodel Transforms
  3354. Clip Plane
  3355. WARNING: "Ship class Viper Pilot has only 3 points on dock path "$Path03". Recommended minimum number of points is 4. Docking along that path will look strange. You may wish to edit the model." at aicode.cpp:10700
  3356. Frame 13865 too long!!: frametime = 3.196 (3.196)
  3357. Compiling new shader:
  3358. Model Rendering
  3359. Loading built-in default shader for: main-v.sdr
  3360. Loading built-in default shader for: main-f.sdr
  3361. Shader Variant Features:
  3362. Diffuse Mapping
  3363. Glow Mapping
  3364. Clip Plane
  3365. Compiling new shader:
  3366. Model Rendering
  3367. Loading built-in default shader for: main-v.sdr
  3368. Loading built-in default shader for: main-f.sdr
  3369. Shader Variant Features:
  3370. Diffuse Mapping
  3371. Deferred lighting
  3372. Clip Plane
  3373. Entered mission_do_departure() for Constellation 1
  3374. Setting mode to warpout
  3375. Entered mission_do_departure() for Constellation 2
  3376. Setting mode to warpout
  3377. Entered mission_do_departure() for Alpha 1
  3378. Setting mode to warpout
  3379. Entered mission_do_departure() for Alpha 2
  3380. Setting mode to warpout
  3381. nothing ok to fire
  3382. nothing ok to fire
  3383. nothing ok to fire
  3384. nothing ok to fire
  3385. nothing ok to fire
  3386. nothing ok to fire
  3387. nothing ok to fire
  3388. nothing ok to fire
  3389. nothing ok to fire
  3390. nothing ok to fire
  3391. nothing ok to fire
  3392. nothing ok to fire
  3393. nothing ok to fire
  3394. nothing ok to fire
  3395. nothing ok to fire
  3396. nothing ok to fire
  3397. nothing ok to fire
  3398. Compiling new shader:
  3399. Model Rendering
  3400. Loading built-in default shader for: main-v.sdr
  3401. Loading built-in default shader for: main-f.sdr
  3402. Shader Variant Features:
  3403. Lighting
  3404. Diffuse Mapping
  3405. Specular Mapping
  3406. Environment Mapping
  3407. Deferred lighting
  3408. Shadows
  3409. Clip Plane
  3410. nothing ok to fire
  3411. nothing ok to fire
  3412. Entered mission_do_departure() for Orange 2
  3413. Our current goal is to warp! Trying to warp...
  3414. Setting mode to warpout
  3415. nothing ok to fire
  3416. nothing ok to fire
  3417. nothing ok to fire
  3418. nothing ok to fire
  3419. nothing ok to fire
  3420. Entered mission_do_departure() for Orange 2#Returntothes
  3421. Acquired departure path
  3422. nothing ok to fire
  3423. nothing ok to fire
  3424. nothing ok to fire
  3425. nothing ok to fire
  3426. nothing ok to fire
  3427. nothing ok to fire
  3428. nothing ok to fire
  3429. nothing ok to fire
  3430. nothing ok to fire
  3431. nothing ok to fire
  3432. nothing ok to fire
  3433. nothing ok to fire
  3434. nothing ok to fire
  3435. nothing ok to fire
  3436. nothing ok to fire
  3437. nothing ok to fire
  3438. nothing ok to fire
  3439. nothing ok to fire
  3440. nothing ok to fire
  3441. nothing ok to fire
  3442. nothing ok to fire
  3443. nothing ok to fire
  3444. nothing ok to fire
  3445. nothing ok to fire
  3446. nothing ok to fire
  3447. nothing ok to fire
  3448. nothing ok to fire
  3449. nothing ok to fire
  3450. nothing ok to fire
  3451. nothing ok to fire
  3452. nothing ok to fire
  3453. nothing ok to fire
  3454. nothing ok to fire
  3455. nothing ok to fire
  3456. nothing ok to fire
  3457. nothing ok to fire
  3458. nothing ok to fire
  3459. nothing ok to fire
  3460. nothing ok to fire
  3461. nothing ok to fire
  3462. nothing ok to fire
  3463. nothing ok to fire
  3464. nothing ok to fire
  3465. nothing ok to fire
  3466. nothing ok to fire
  3467. nothing ok to fire
  3468. nothing ok to fire
  3469. nothing ok to fire
  3470. nothing ok to fire
  3471. nothing ok to fire
  3472. nothing ok to fire
  3473. nothing ok to fire
  3474. nothing ok to fire
  3475. nothing ok to fire
  3476. nothing ok to fire
  3477. nothing ok to fire
  3478. nothing ok to fire
  3479. nothing ok to fire
  3480. nothing ok to fire
  3481. nothing ok to fire
  3482. nothing ok to fire
  3483. nothing ok to fire
  3484. nothing ok to fire
  3485. nothing ok to fire
  3486. nothing ok to fire
  3487. nothing ok to fire
  3488. nothing ok to fire
  3489. nothing ok to fire
  3490. nothing ok to fire
  3491. nothing ok to fire
  3492. nothing ok to fire
  3493. nothing ok to fire
  3494. nothing ok to fire
  3495. nothing ok to fire
  3496. nothing ok to fire
  3497. nothing ok to fire
  3498. nothing ok to fire
  3499. nothing ok to fire
  3500. nothing ok to fire
  3501. nothing ok to fire
  3502. nothing ok to fire
  3503. nothing ok to fire
  3504. nothing ok to fire
  3505. nothing ok to fire
  3506. nothing ok to fire
  3507. nothing ok to fire
  3508. nothing ok to fire
  3509. nothing ok to fire
  3510. nothing ok to fire
  3511. nothing ok to fire
  3512. nothing ok to fire
  3513. nothing ok to fire
  3514. nothing ok to fire
  3515. nothing ok to fire
  3516. nothing ok to fire
  3517. nothing ok to fire
  3518. nothing ok to fire
  3519. nothing ok to fire
  3520. nothing ok to fire
  3521. nothing ok to fire
  3522. nothing ok to fire
  3523. nothing ok to fire
  3524. nothing ok to fire
  3525. nothing ok to fire
  3526. nothing ok to fire
  3527. nothing ok to fire
  3528. nothing ok to fire
  3529. nothing ok to fire
  3530. nothing ok to fire
  3531. nothing ok to fire
  3532. nothing ok to fire
  3533. nothing ok to fire
  3534. nothing ok to fire
  3535. nothing ok to fire
  3536. nothing ok to fire
  3537. nothing ok to fire
  3538. nothing ok to fire
  3539. nothing ok to fire
  3540. nothing ok to fire
  3541. nothing ok to fire
  3542. nothing ok to fire
  3543. nothing ok to fire
  3544. nothing ok to fire
  3545. nothing ok to fire
  3546. nothing ok to fire
  3547. nothing ok to fire
  3548. nothing ok to fire
  3549. nothing ok to fire
  3550. nothing ok to fire
  3551. nothing ok to fire
  3552. nothing ok to fire
  3553. nothing ok to fire
  3554. nothing ok to fire
  3555. nothing ok to fire
  3556. nothing ok to fire
  3557. nothing ok to fire
  3558. nothing ok to fire
  3559. nothing ok to fire
  3560. nothing ok to fire
  3561. nothing ok to fire
  3562. nothing ok to fire
  3563. nothing ok to fire
  3564. nothing ok to fire
  3565. nothing ok to fire
  3566. nothing ok to fire
  3567. nothing ok to fire
  3568. nothing ok to fire
  3569. nothing ok to fire
  3570. nothing ok to fire
  3571. nothing ok to fire
  3572. nothing ok to fire
  3573. nothing ok to fire
  3574. nothing ok to fire
  3575. nothing ok to fire
  3576. nothing ok to fire
  3577. nothing ok to fire
  3578. nothing ok to fire
  3579. nothing ok to fire
  3580. nothing ok to fire
  3581. nothing ok to fire
  3582. nothing ok to fire
  3583. nothing ok to fire
  3584. nothing ok to fire
  3585. nothing ok to fire
  3586. nothing ok to fire
  3587. nothing ok to fire
  3588. nothing ok to fire
  3589. nothing ok to fire
  3590. nothing ok to fire
  3591. nothing ok to fire
  3592. nothing ok to fire
  3593. nothing ok to fire
  3594. nothing ok to fire
  3595. nothing ok to fire
  3596. nothing ok to fire
  3597. nothing ok to fire
  3598. nothing ok to fire
  3599. nothing ok to fire
  3600. nothing ok to fire
  3601. nothing ok to fire
  3602. nothing ok to fire
  3603. nothing ok to fire
  3604. nothing ok to fire
  3605. nothing ok to fire
  3606. nothing ok to fire
  3607. nothing ok to fire
  3608. nothing ok to fire
  3609. nothing ok to fire
  3610. nothing ok to fire
  3611. nothing ok to fire
  3612. nothing ok to fire
  3613. nothing ok to fire
  3614. nothing ok to fire
  3615. nothing ok to fire
  3616. nothing ok to fire
  3617. nothing ok to fire
  3618. nothing ok to fire
  3619. nothing ok to fire
  3620. nothing ok to fire
  3621. nothing ok to fire
  3622. nothing ok to fire
  3623. nothing ok to fire
  3624. nothing ok to fire
  3625. nothing ok to fire
  3626. nothing ok to fire
  3627. nothing ok to fire
  3628. nothing ok to fire
  3629. nothing ok to fire
  3630. nothing ok to fire
  3631. nothing ok to fire
  3632. nothing ok to fire
  3633. nothing ok to fire
  3634. nothing ok to fire
  3635. nothing ok to fire
  3636. nothing ok to fire
  3637. nothing ok to fire
  3638. nothing ok to fire
  3639. nothing ok to fire
  3640. nothing ok to fire
  3641. nothing ok to fire
  3642. nothing ok to fire
  3643. nothing ok to fire
  3644. nothing ok to fire
  3645. nothing ok to fire
  3646. nothing ok to fire
  3647. nothing ok to fire
  3648. nothing ok to fire
  3649. nothing ok to fire
  3650. nothing ok to fire
  3651. nothing ok to fire
  3652. nothing ok to fire
  3653. nothing ok to fire
  3654. nothing ok to fire
  3655. nothing ok to fire
  3656. nothing ok to fire
  3657. nothing ok to fire
  3658. nothing ok to fire
  3659. nothing ok to fire
  3660. nothing ok to fire
  3661. nothing ok to fire
  3662. nothing ok to fire
  3663. nothing ok to fire
  3664. nothing ok to fire
  3665. nothing ok to fire
  3666. nothing ok to fire
  3667. nothing ok to fire
  3668. nothing ok to fire
  3669. nothing ok to fire
  3670. nothing ok to fire
  3671. nothing ok to fire
  3672. nothing ok to fire
  3673. nothing ok to fire
  3674. nothing ok to fire
  3675. nothing ok to fire
  3676. nothing ok to fire
  3677. nothing ok to fire
  3678. nothing ok to fire
  3679. nothing ok to fire
  3680. nothing ok to fire
  3681. nothing ok to fire
  3682. nothing ok to fire
  3683. nothing ok to fire
  3684. Compiling new shader:
  3685. Model Rendering
  3686. Loading built-in default shader for: main-v.sdr
  3687. Loading built-in default shader for: main-f.sdr
  3688. Shader Variant Features:
  3689. Lighting
  3690. Diffuse Mapping
  3691. Glow Mapping
  3692. Specular Mapping
  3693. Environment Mapping
  3694. Deferred lighting
  3695. Shadows
  3696. Submodel Transforms
  3697. Clip Plane
  3698. nothing ok to fire
  3699. nothing ok to fire
  3700. nothing ok to fire
  3701. nothing ok to fire
  3702. nothing ok to fire
  3703. nothing ok to fire
  3704. nothing ok to fire
  3705. nothing ok to fire
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  3727. nothing ok to fire
  3728. nothing ok to fire
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  3734. nothing ok to fire
  3735. nothing ok to fire
  3736. nothing ok to fire
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  3738. nothing ok to fire
  3739. nothing ok to fire
  3740. nothing ok to fire
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  3764. nothing ok to fire
  3765. nothing ok to fire
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  3769. nothing ok to fire
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  3790. nothing ok to fire
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  3800. nothing ok to fire
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  3808. nothing ok to fire
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  3827. nothing ok to fire
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  3834. nothing ok to fire
  3835. nothing ok to fire
  3836. nothing ok to fire
  3837. nothing ok to fire
  3838. nothing ok to fire
  3839. Frame 16333 too long!!: frametime = 0.284 (0.284)
  3840. nothing ok to fire
  3841. nothing ok to fire
  3842. nothing ok to fire
  3843. nothing ok to fire
  3844. nothing ok to fire
  3845. nothing ok to fire
  3846. nothing ok to fire
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  3848. nothing ok to fire
  3849. nothing ok to fire
  3850. nothing ok to fire
  3851. nothing ok to fire
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  3856. nothing ok to fire
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  3866. nothing ok to fire
  3867. nothing ok to fire
  3868. nothing ok to fire
  3869. nothing ok to fire
  3870. nothing ok to fire
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  3874. nothing ok to fire
  3875. nothing ok to fire
  3876. nothing ok to fire
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  3878. nothing ok to fire
  3879. nothing ok to fire
  3880. nothing ok to fire
  3881. nothing ok to fire
  3882. nothing ok to fire
  3883. nothing ok to fire
  3884. nothing ok to fire
  3885. nothing ok to fire
  3886. nothing ok to fire
  3887. nothing ok to fire
  3888. nothing ok to fire
  3889. nothing ok to fire
  3890. nothing ok to fire
  3891. nothing ok to fire
  3892. nothing ok to fire
  3893. nothing ok to fire
  3894. nothing ok to fire
  3895. nothing ok to fire
  3896. nothing ok to fire
  3897. nothing ok to fire
  3898. nothing ok to fire
  3899. nothing ok to fire
  3900. nothing ok to fire
  3901. nothing ok to fire
  3902. nothing ok to fire
  3903. nothing ok to fire
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  3908. nothing ok to fire
  3909. nothing ok to fire
  3910. nothing ok to fire
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  3914. nothing ok to fire
  3915. nothing ok to fire
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  3917. nothing ok to fire
  3918. nothing ok to fire
  3919. nothing ok to fire
  3920. nothing ok to fire
  3921. nothing ok to fire
  3922. nothing ok to fire
  3923. nothing ok to fire
  3924. nothing ok to fire
  3925. nothing ok to fire
  3926. nothing ok to fire
  3927. nothing ok to fire
  3928. nothing ok to fire
  3929. nothing ok to fire
  3930. nothing ok to fire
  3931. nothing ok to fire
  3932. nothing ok to fire
  3933. nothing ok to fire
  3934. nothing ok to fire
  3935. nothing ok to fire
  3936. nothing ok to fire
  3937. nothing ok to fire
  3938. nothing ok to fire
  3939. nothing ok to fire
  3940. nothing ok to fire
  3941. nothing ok to fire
  3942. nothing ok to fire
  3943. nothing ok to fire
  3944. nothing ok to fire
  3945. nothing ok to fire
  3946. nothing ok to fire
  3947. nothing ok to fire
  3948. nothing ok to fire
  3949. nothing ok to fire
  3950. nothing ok to fire
  3951. nothing ok to fire
  3952. nothing ok to fire
  3953. nothing ok to fire
  3954. nothing ok to fire
  3955. nothing ok to fire
  3956. nothing ok to fire
  3957. nothing ok to fire
  3958. nothing ok to fire
  3959. nothing ok to fire
  3960. nothing ok to fire
  3961. nothing ok to fire
  3962. nothing ok to fire
  3963. nothing ok to fire
  3964. nothing ok to fire
  3965. nothing ok to fire
  3966. nothing ok to fire
  3967. nothing ok to fire
  3968. nothing ok to fire
  3969. nothing ok to fire
  3970. nothing ok to fire
  3971. nothing ok to fire
  3972. nothing ok to fire
  3973. nothing ok to fire
  3974. nothing ok to fire
  3975. nothing ok to fire
  3976. nothing ok to fire
  3977. nothing ok to fire
  3978. nothing ok to fire
  3979. nothing ok to fire
  3980. nothing ok to fire
  3981. nothing ok to fire
  3982. nothing ok to fire
  3983. nothing ok to fire
  3984. nothing ok to fire
  3985. nothing ok to fire
  3986. nothing ok to fire
  3987. nothing ok to fire
  3988. nothing ok to fire
  3989. nothing ok to fire
  3990. nothing ok to fire
  3991. nothing ok to fire
  3992. nothing ok to fire
  3993. nothing ok to fire
  3994. nothing ok to fire
  3995. nothing ok to fire
  3996. nothing ok to fire
  3997. nothing ok to fire
  3998. nothing ok to fire
  3999. nothing ok to fire
  4000. nothing ok to fire
  4001. nothing ok to fire
  4002. nothing ok to fire
  4003. nothing ok to fire
  4004. nothing ok to fire
  4005. nothing ok to fire
  4006. nothing ok to fire
  4007. nothing ok to fire
  4008. nothing ok to fire
  4009. nothing ok to fire
  4010. nothing ok to fire
  4011. nothing ok to fire
  4012. nothing ok to fire
  4013. nothing ok to fire
  4014. nothing ok to fire
  4015. nothing ok to fire
  4016. nothing ok to fire
  4017. nothing ok to fire
  4018. nothing ok to fire
  4019. nothing ok to fire
  4020. nothing ok to fire
  4021. nothing ok to fire
  4022. nothing ok to fire
  4023. nothing ok to fire
  4024. nothing ok to fire
  4025. nothing ok to fire
  4026. nothing ok to fire
  4027. nothing ok to fire
  4028. nothing ok to fire
  4029. nothing ok to fire
  4030. nothing ok to fire
  4031. nothing ok to fire
  4032. nothing ok to fire
  4033. nothing ok to fire
  4034. nothing ok to fire
  4035. nothing ok to fire
  4036. nothing ok to fire
  4037. nothing ok to fire
  4038. nothing ok to fire
  4039. nothing ok to fire
  4040. nothing ok to fire
  4041. nothing ok to fire
  4042. nothing ok to fire
  4043. nothing ok to fire
  4044. nothing ok to fire
  4045. nothing ok to fire
  4046. nothing ok to fire
  4047. nothing ok to fire
  4048. nothing ok to fire
  4049. nothing ok to fire
  4050. nothing ok to fire
  4051. nothing ok to fire
  4052. nothing ok to fire
  4053. nothing ok to fire
  4054. nothing ok to fire
  4055. nothing ok to fire
  4056. nothing ok to fire
  4057. nothing ok to fire
  4058. nothing ok to fire
  4059. nothing ok to fire
  4060. nothing ok to fire
  4061. nothing ok to fire
  4062. nothing ok to fire
  4063. nothing ok to fire
  4064. Frame 16801: Could not create debris, no more slots left
  4065. Frame 16801: Could not create debris, no more slots left
  4066. Frame 16801: Could not create debris, no more slots left
  4067. Frame 16801: Could not create debris, no more slots left
  4068. Frame 16801: Could not create debris, no more slots left
  4069. Frame 16801: Could not create debris, no more slots left
  4070. nothing ok to fire
  4071. nothing ok to fire
  4072. nothing ok to fire
  4073. nothing ok to fire
  4074. nothing ok to fire
  4075. nothing ok to fire
  4076. nothing ok to fire
  4077. nothing ok to fire
  4078. nothing ok to fire
  4079. nothing ok to fire
  4080. nothing ok to fire
  4081. nothing ok to fire
  4082. nothing ok to fire
  4083. nothing ok to fire
  4084. nothing ok to fire
  4085. nothing ok to fire
  4086. nothing ok to fire
  4087. nothing ok to fire
  4088. nothing ok to fire
  4089. nothing ok to fire
  4090. nothing ok to fire
  4091. nothing ok to fire
  4092. nothing ok to fire
  4093. nothing ok to fire
  4094. nothing ok to fire
  4095. nothing ok to fire
  4096. nothing ok to fire
  4097. nothing ok to fire
  4098. nothing ok to fire
  4099. nothing ok to fire
  4100. nothing ok to fire
  4101. nothing ok to fire
  4102. nothing ok to fire
  4103. nothing ok to fire
  4104. nothing ok to fire
  4105. nothing ok to fire
  4106. nothing ok to fire
  4107. nothing ok to fire
  4108. nothing ok to fire
  4109. nothing ok to fire
  4110. nothing ok to fire
  4111. nothing ok to fire
  4112. nothing ok to fire
  4113. nothing ok to fire
  4114. nothing ok to fire
  4115. nothing ok to fire
  4116. nothing ok to fire
  4117. nothing ok to fire
  4118. nothing ok to fire
  4119. nothing ok to fire
  4120. nothing ok to fire
  4121. nothing ok to fire
  4122. nothing ok to fire
  4123. nothing ok to fire
  4124. nothing ok to fire
  4125. nothing ok to fire
  4126. nothing ok to fire
  4127. nothing ok to fire
  4128. nothing ok to fire
  4129. nothing ok to fire
  4130. nothing ok to fire
  4131. nothing ok to fire
  4132. nothing ok to fire
  4133. nothing ok to fire
  4134. nothing ok to fire
  4135. nothing ok to fire
  4136. nothing ok to fire
  4137. nothing ok to fire
  4138. nothing ok to fire
  4139. nothing ok to fire
  4140. nothing ok to fire
  4141. nothing ok to fire
  4142. nothing ok to fire
  4143. nothing ok to fire
  4144. nothing ok to fire
  4145. nothing ok to fire
  4146. nothing ok to fire
  4147. nothing ok to fire
  4148. nothing ok to fire
  4149. nothing ok to fire
  4150. nothing ok to fire
  4151. nothing ok to fire
  4152. nothing ok to fire
  4153. nothing ok to fire
  4154. nothing ok to fire
  4155. nothing ok to fire
  4156. nothing ok to fire
  4157. nothing ok to fire
  4158. nothing ok to fire
  4159. nothing ok to fire
  4160. nothing ok to fire
  4161. nothing ok to fire
  4162. nothing ok to fire
  4163. nothing ok to fire
  4164. vm_forward_interpolate: Bad rotation
  4165. nothing ok to fire
  4166. nothing ok to fire
  4167. nothing ok to fire
  4168. nothing ok to fire
  4169. nothing ok to fire
  4170. nothing ok to fire
  4171. nothing ok to fire
  4172. nothing ok to fire
  4173. nothing ok to fire
  4174. nothing ok to fire
  4175. nothing ok to fire
  4176. nothing ok to fire
  4177. nothing ok to fire
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  4180. nothing ok to fire
  4181. nothing ok to fire
  4182. nothing ok to fire
  4183. nothing ok to fire
  4184. nothing ok to fire
  4185. nothing ok to fire
  4186. nothing ok to fire
  4187. nothing ok to fire
  4188. nothing ok to fire
  4189. nothing ok to fire
  4190. nothing ok to fire
  4191. nothing ok to fire
  4192. nothing ok to fire
  4193. nothing ok to fire
  4194. nothing ok to fire
  4195. nothing ok to fire
  4196. nothing ok to fire
  4197. nothing ok to fire
  4198. nothing ok to fire
  4199. nothing ok to fire
  4200. nothing ok to fire
  4201. nothing ok to fire
  4202. nothing ok to fire
  4203. nothing ok to fire
  4204. nothing ok to fire
  4205. nothing ok to fire
  4206. nothing ok to fire
  4207. nothing ok to fire
  4208. nothing ok to fire
  4209. nothing ok to fire
  4210. nothing ok to fire
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  4212. nothing ok to fire
  4213. nothing ok to fire
  4214. nothing ok to fire
  4215. nothing ok to fire
  4216. nothing ok to fire
  4217. nothing ok to fire
  4218. nothing ok to fire
  4219. nothing ok to fire
  4220. nothing ok to fire
  4221. nothing ok to fire
  4222. nothing ok to fire
  4223. nothing ok to fire
  4224. nothing ok to fire
  4225. nothing ok to fire
  4226. nothing ok to fire
  4227. nothing ok to fire
  4228. nothing ok to fire
  4229. nothing ok to fire
  4230. nothing ok to fire
  4231. nothing ok to fire
  4232. nothing ok to fire
  4233. nothing ok to fire
  4234. nothing ok to fire
  4235. nothing ok to fire
  4236. nothing ok to fire
  4237. nothing ok to fire
  4238. nothing ok to fire
  4239. nothing ok to fire
  4240. nothing ok to fire
  4241. nothing ok to fire
  4242. nothing ok to fire
  4243. nothing ok to fire
  4244. nothing ok to fire
  4245. nothing ok to fire
  4246. Frame 17404 too long!!: frametime = 0.540 (0.540)
  4247. nothing ok to fire
  4248. nothing ok to fire
  4249. nothing ok to fire
  4250. nothing ok to fire
  4251. nothing ok to fire
  4252. nothing ok to fire
  4253. nothing ok to fire
  4254. nothing ok to fire
  4255. nothing ok to fire
  4256. nothing ok to fire
  4257. nothing ok to fire
  4258. nothing ok to fire
  4259. nothing ok to fire
  4260. nothing ok to fire
  4261. nothing ok to fire
  4262. nothing ok to fire
  4263. nothing ok to fire
  4264. nothing ok to fire
  4265. nothing ok to fire
  4266. nothing ok to fire
  4267. nothing ok to fire
  4268. nothing ok to fire
  4269. nothing ok to fire
  4270. nothing ok to fire
  4271. nothing ok to fire
  4272. nothing ok to fire
  4273. nothing ok to fire
  4274. nothing ok to fire
  4275. nothing ok to fire
  4276. nothing ok to fire
  4277. nothing ok to fire
  4278. nothing ok to fire
  4279. nothing ok to fire
  4280. nothing ok to fire
  4281. nothing ok to fire
  4282. nothing ok to fire
  4283. vm_forward_interpolate: Bad rotation
  4284. nothing ok to fire
  4285. nothing ok to fire
  4286. nothing ok to fire
  4287. nothing ok to fire
  4288. nothing ok to fire
  4289. nothing ok to fire
  4290. nothing ok to fire
  4291. nothing ok to fire
  4292. nothing ok to fire
  4293. nothing ok to fire
  4294. nothing ok to fire
  4295. nothing ok to fire
  4296. nothing ok to fire
  4297. nothing ok to fire
  4298. nothing ok to fire
  4299. nothing ok to fire
  4300. nothing ok to fire
  4301. nothing ok to fire
  4302. nothing ok to fire
  4303. nothing ok to fire
  4304. nothing ok to fire
  4305. nothing ok to fire
  4306. nothing ok to fire
  4307. nothing ok to fire
  4308. nothing ok to fire
  4309. nothing ok to fire
  4310. nothing ok to fire
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  4314. nothing ok to fire
  4315. nothing ok to fire
  4316. nothing ok to fire
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  4320. nothing ok to fire
  4321. nothing ok to fire
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  4323. nothing ok to fire
  4324. nothing ok to fire
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  4326. nothing ok to fire
  4327. nothing ok to fire
  4328. nothing ok to fire
  4329. nothing ok to fire
  4330. nothing ok to fire
  4331. nothing ok to fire
  4332. nothing ok to fire
  4333. nothing ok to fire
  4334. nothing ok to fire
  4335. nothing ok to fire
  4336. nothing ok to fire
  4337. nothing ok to fire
  4338. nothing ok to fire
  4339. nothing ok to fire
  4340. nothing ok to fire
  4341. nothing ok to fire
  4342. nothing ok to fire
  4343. nothing ok to fire
  4344. nothing ok to fire
  4345. nothing ok to fire
  4346. nothing ok to fire
  4347. nothing ok to fire
  4348. nothing ok to fire
  4349. nothing ok to fire
  4350. nothing ok to fire
  4351. nothing ok to fire
  4352. nothing ok to fire
  4353. nothing ok to fire
  4354. nothing ok to fire
  4355. nothing ok to fire
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  4357. nothing ok to fire
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  4359. nothing ok to fire
  4360. nothing ok to fire
  4361. nothing ok to fire
  4362. nothing ok to fire
  4363. nothing ok to fire
  4364. nothing ok to fire
  4365. nothing ok to fire
  4366. nothing ok to fire
  4367. nothing ok to fire
  4368. nothing ok to fire
  4369. nothing ok to fire
  4370. nothing ok to fire
  4371. nothing ok to fire
  4372. nothing ok to fire
  4373. nothing ok to fire
  4374. nothing ok to fire
  4375. nothing ok to fire
  4376. nothing ok to fire
  4377. nothing ok to fire
  4378. nothing ok to fire
  4379. nothing ok to fire
  4380. nothing ok to fire
  4381. nothing ok to fire
  4382. nothing ok to fire
  4383. nothing ok to fire
  4384. nothing ok to fire
  4385. nothing ok to fire
  4386. nothing ok to fire
  4387. nothing ok to fire
  4388. nothing ok to fire
  4389. nothing ok to fire
  4390. nothing ok to fire
  4391. nothing ok to fire
  4392. nothing ok to fire
  4393. nothing ok to fire
  4394. nothing ok to fire
  4395. nothing ok to fire
  4396. nothing ok to fire
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  4399. nothing ok to fire
  4400. nothing ok to fire
  4401. nothing ok to fire
  4402. nothing ok to fire
  4403. nothing ok to fire
  4404. nothing ok to fire
  4405. nothing ok to fire
  4406. nothing ok to fire
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  4408. nothing ok to fire
  4409. nothing ok to fire
  4410. nothing ok to fire
  4411. nothing ok to fire
  4412. nothing ok to fire
  4413. nothing ok to fire
  4414. nothing ok to fire
  4415. nothing ok to fire
  4416. nothing ok to fire
  4417. nothing ok to fire
  4418. nothing ok to fire
  4419. nothing ok to fire
  4420. nothing ok to fire
  4421. nothing ok to fire
  4422. nothing ok to fire
  4423. nothing ok to fire
  4424. nothing ok to fire
  4425. nothing ok to fire
  4426. nothing ok to fire
  4427. nothing ok to fire
  4428. nothing ok to fire
  4429. nothing ok to fire
  4430. nothing ok to fire
  4431. nothing ok to fire
  4432. nothing ok to fire
  4433. nothing ok to fire
  4434. nothing ok to fire
  4435. nothing ok to fire
  4436. nothing ok to fire
  4437. nothing ok to fire
  4438. nothing ok to fire
  4439. nothing ok to fire
  4440. nothing ok to fire
  4441. nothing ok to fire
  4442. nothing ok to fire
  4443. nothing ok to fire
  4444. nothing ok to fire
  4445. nothing ok to fire
  4446. nothing ok to fire
  4447. nothing ok to fire
  4448. nothing ok to fire
  4449. nothing ok to fire
  4450. nothing ok to fire
  4451. nothing ok to fire
  4452. nothing ok to fire
  4453. nothing ok to fire
  4454. nothing ok to fire
  4455. nothing ok to fire
  4456. nothing ok to fire
  4457. nothing ok to fire
  4458. nothing ok to fire
  4459. nothing ok to fire
  4460. nothing ok to fire
  4461. nothing ok to fire
  4462. nothing ok to fire
  4463. nothing ok to fire
  4464. nothing ok to fire
  4465. nothing ok to fire
  4466. nothing ok to fire
  4467. nothing ok to fire
  4468. nothing ok to fire
  4469. nothing ok to fire
  4470. nothing ok to fire
  4471. nothing ok to fire
  4472. nothing ok to fire
  4473. nothing ok to fire
  4474. nothing ok to fire
  4475. nothing ok to fire
  4476. nothing ok to fire
  4477. nothing ok to fire
  4478. nothing ok to fire
  4479. nothing ok to fire
  4480. nothing ok to fire
  4481. nothing ok to fire
  4482. nothing ok to fire
  4483. nothing ok to fire
  4484. nothing ok to fire
  4485. vm_forward_interpolate: Bad rotation
  4486. nothing ok to fire
  4487. nothing ok to fire
  4488. nothing ok to fire
  4489. Frame 17737: Could not create debris, no more slots left
  4490. Frame 17737: Could not create debris, no more slots left
  4491. Frame 17737: Could not create debris, no more slots left
  4492. Frame 17737: Could not create debris, no more slots left
  4493. Frame 17737: Could not create debris, no more slots left
  4494. nothing ok to fire
  4495. nothing ok to fire
  4496. nothing ok to fire
  4497. nothing ok to fire
  4498. nothing ok to fire
  4499. nothing ok to fire
  4500. nothing ok to fire
  4501. nothing ok to fire
  4502. nothing ok to fire
  4503. nothing ok to fire
  4504. nothing ok to fire
  4505. nothing ok to fire
  4506. nothing ok to fire
  4507. nothing ok to fire
  4508. nothing ok to fire
  4509. nothing ok to fire
  4510. nothing ok to fire
  4511. nothing ok to fire
  4512. nothing ok to fire
  4513. nothing ok to fire
  4514. nothing ok to fire
  4515. nothing ok to fire
  4516. nothing ok to fire
  4517. nothing ok to fire
  4518. nothing ok to fire
  4519. Entered mission_do_departure() for Epsilon 1
  4520. Acquired departure path
  4521. Entered mission_do_departure() for Epsilon 2
  4522. Acquired departure path
  4523. nothing ok to fire
  4524. nothing ok to fire
  4525. nothing ok to fire
  4526. nothing ok to fire
  4527. nothing ok to fire
  4528. nothing ok to fire
  4529. nothing ok to fire
  4530. nothing ok to fire
  4531. nothing ok to fire
  4532. nothing ok to fire
  4533. nothing ok to fire
  4534. nothing ok to fire
  4535. nothing ok to fire
  4536. nothing ok to fire
  4537. nothing ok to fire
  4538. nothing ok to fire
  4539. nothing ok to fire
  4540. nothing ok to fire
  4541. nothing ok to fire
  4542. nothing ok to fire
  4543. nothing ok to fire
  4544. nothing ok to fire
  4545. nothing ok to fire
  4546. nothing ok to fire
  4547. nothing ok to fire
  4548. nothing ok to fire
  4549. nothing ok to fire
  4550. nothing ok to fire
  4551. nothing ok to fire
  4552. nothing ok to fire
  4553. nothing ok to fire
  4554. nothing ok to fire
  4555. nothing ok to fire
  4556. nothing ok to fire
  4557. nothing ok to fire
  4558. nothing ok to fire
  4559. nothing ok to fire
  4560. nothing ok to fire
  4561. nothing ok to fire
  4562. nothing ok to fire
  4563. nothing ok to fire
  4564. nothing ok to fire
  4565. nothing ok to fire
  4566. nothing ok to fire
  4567. nothing ok to fire
  4568. nothing ok to fire
  4569. nothing ok to fire
  4570. nothing ok to fire
  4571. nothing ok to fire
  4572. nothing ok to fire
  4573. nothing ok to fire
  4574. nothing ok to fire
  4575. nothing ok to fire
  4576. nothing ok to fire
  4577. nothing ok to fire
  4578. nothing ok to fire
  4579. nothing ok to fire
  4580. nothing ok to fire
  4581. nothing ok to fire
  4582. nothing ok to fire
  4583. nothing ok to fire
  4584. nothing ok to fire
  4585. nothing ok to fire
  4586. nothing ok to fire
  4587. nothing ok to fire
  4588. nothing ok to fire
  4589. nothing ok to fire
  4590. nothing ok to fire
  4591. nothing ok to fire
  4592. nothing ok to fire
  4593. nothing ok to fire
  4594. nothing ok to fire
  4595. nothing ok to fire
  4596. nothing ok to fire
  4597. nothing ok to fire
  4598. nothing ok to fire
  4599. nothing ok to fire
  4600. nothing ok to fire
  4601. nothing ok to fire
  4602. nothing ok to fire
  4603. nothing ok to fire
  4604. nothing ok to fire
  4605. nothing ok to fire
  4606. nothing ok to fire
  4607. nothing ok to fire
  4608. nothing ok to fire
  4609. nothing ok to fire
  4610. nothing ok to fire
  4611. nothing ok to fire
  4612. nothing ok to fire
  4613. nothing ok to fire
  4614. nothing ok to fire
  4615. nothing ok to fire
  4616. nothing ok to fire
  4617. nothing ok to fire
  4618. nothing ok to fire
  4619. nothing ok to fire
  4620. nothing ok to fire
  4621. nothing ok to fire
  4622. nothing ok to fire
  4623. nothing ok to fire
  4624. nothing ok to fire
  4625. nothing ok to fire
  4626. nothing ok to fire
  4627. nothing ok to fire
  4628. nothing ok to fire
  4629. nothing ok to fire
  4630. nothing ok to fire
  4631. nothing ok to fire
  4632. nothing ok to fire
  4633. nothing ok to fire
  4634. nothing ok to fire
  4635. nothing ok to fire
  4636. nothing ok to fire
  4637. nothing ok to fire
  4638. nothing ok to fire
  4639. Entered mission_do_departure() for Fractal 1
  4640. Acquired departure path
  4641. Entered mission_do_departure() for Fractal 2
  4642. Acquired departure path
  4643. nothing ok to fire
  4644. nothing ok to fire
  4645. nothing ok to fire
  4646. nothing ok to fire
  4647. nothing ok to fire
  4648. nothing ok to fire
  4649. nothing ok to fire
  4650. nothing ok to fire
  4651. nothing ok to fire
  4652. nothing ok to fire
  4653. nothing ok to fire
  4654. nothing ok to fire
  4655. nothing ok to fire
  4656. nothing ok to fire
  4657. nothing ok to fire
  4658. nothing ok to fire
  4659. nothing ok to fire
  4660. nothing ok to fire
  4661. nothing ok to fire
  4662. nothing ok to fire
  4663. nothing ok to fire
  4664. nothing ok to fire
  4665. nothing ok to fire
  4666. nothing ok to fire
  4667. nothing ok to fire
  4668. nothing ok to fire
  4669. nothing ok to fire
  4670. nothing ok to fire
  4671. nothing ok to fire
  4672. nothing ok to fire
  4673. nothing ok to fire
  4674. nothing ok to fire
  4675. nothing ok to fire
  4676. nothing ok to fire
  4677. nothing ok to fire
  4678. nothing ok to fire
  4679. nothing ok to fire
  4680. nothing ok to fire
  4681. nothing ok to fire
  4682. nothing ok to fire
  4683. nothing ok to fire
  4684. nothing ok to fire
  4685. nothing ok to fire
  4686. nothing ok to fire
  4687. nothing ok to fire
  4688. nothing ok to fire
  4689. nothing ok to fire
  4690. nothing ok to fire
  4691. nothing ok to fire
  4692. nothing ok to fire
  4693. nothing ok to fire
  4694. nothing ok to fire
  4695. nothing ok to fire
  4696. nothing ok to fire
  4697. nothing ok to fire
  4698. nothing ok to fire
  4699. nothing ok to fire
  4700. nothing ok to fire
  4701. nothing ok to fire
  4702. nothing ok to fire
  4703. nothing ok to fire
  4704. nothing ok to fire
  4705. nothing ok to fire
  4706. nothing ok to fire
  4707. nothing ok to fire
  4708. nothing ok to fire
  4709. nothing ok to fire
  4710. nothing ok to fire
  4711. nothing ok to fire
  4712. nothing ok to fire
  4713. nothing ok to fire
  4714. nothing ok to fire
  4715. nothing ok to fire
  4716. nothing ok to fire
  4717. nothing ok to fire
  4718. nothing ok to fire
  4719. nothing ok to fire
  4720. nothing ok to fire
  4721. nothing ok to fire
  4722. nothing ok to fire
  4723. nothing ok to fire
  4724. nothing ok to fire
  4725. nothing ok to fire
  4726. nothing ok to fire
  4727. nothing ok to fire
  4728. nothing ok to fire
  4729. nothing ok to fire
  4730. nothing ok to fire
  4731. nothing ok to fire
  4732. nothing ok to fire
  4733. nothing ok to fire
  4734. nothing ok to fire
  4735. nothing ok to fire
  4736. nothing ok to fire
  4737. nothing ok to fire
  4738. nothing ok to fire
  4739. nothing ok to fire
  4740. nothing ok to fire
  4741. nothing ok to fire
  4742. nothing ok to fire
  4743. nothing ok to fire
  4744. nothing ok to fire
  4745. nothing ok to fire
  4746. nothing ok to fire
  4747. nothing ok to fire
  4748. nothing ok to fire
  4749. nothing ok to fire
  4750. nothing ok to fire
  4751. nothing ok to fire
  4752. nothing ok to fire
  4753. nothing ok to fire
  4754. nothing ok to fire
  4755. nothing ok to fire
  4756. nothing ok to fire
  4757. nothing ok to fire
  4758. nothing ok to fire
  4759. nothing ok to fire
  4760. nothing ok to fire
  4761. nothing ok to fire
  4762. nothing ok to fire
  4763. nothing ok to fire
  4764. vm_forward_interpolate: Bad rotation
  4765. nothing ok to fire
  4766. nothing ok to fire
  4767. nothing ok to fire
  4768. nothing ok to fire
  4769. nothing ok to fire
  4770. nothing ok to fire
  4771. nothing ok to fire
  4772. nothing ok to fire
  4773. nothing ok to fire
  4774. nothing ok to fire
  4775. nothing ok to fire
  4776. nothing ok to fire
  4777. nothing ok to fire
  4778. nothing ok to fire
  4779. nothing ok to fire
  4780. nothing ok to fire
  4781. nothing ok to fire
  4782. nothing ok to fire
  4783. nothing ok to fire
  4784. nothing ok to fire
  4785. nothing ok to fire
  4786. nothing ok to fire
  4787. nothing ok to fire
  4788. nothing ok to fire
  4789. nothing ok to fire
  4790. nothing ok to fire
  4791. nothing ok to fire
  4792. nothing ok to fire
  4793. nothing ok to fire
  4794. nothing ok to fire
  4795. nothing ok to fire
  4796. nothing ok to fire
  4797. nothing ok to fire
  4798. nothing ok to fire
  4799. nothing ok to fire
  4800. nothing ok to fire
  4801. nothing ok to fire
  4802. nothing ok to fire
  4803. nothing ok to fire
  4804. nothing ok to fire
  4805. nothing ok to fire
  4806. nothing ok to fire
  4807. nothing ok to fire
  4808. nothing ok to fire
  4809. nothing ok to fire
  4810. nothing ok to fire
  4811. nothing ok to fire
  4812. nothing ok to fire
  4813. nothing ok to fire
  4814. nothing ok to fire
  4815. nothing ok to fire
  4816. nothing ok to fire
  4817. nothing ok to fire
  4818. nothing ok to fire
  4819. nothing ok to fire
  4820. nothing ok to fire
  4821. nothing ok to fire
  4822. nothing ok to fire
  4823. nothing ok to fire
  4824. nothing ok to fire
  4825. nothing ok to fire
  4826. nothing ok to fire
  4827. nothing ok to fire
  4828. nothing ok to fire
  4829. nothing ok to fire
  4830. nothing ok to fire
  4831. nothing ok to fire
  4832. nothing ok to fire
  4833. nothing ok to fire
  4834. nothing ok to fire
  4835. nothing ok to fire
  4836. nothing ok to fire
  4837. nothing ok to fire
  4838. nothing ok to fire
  4839. nothing ok to fire
  4840. nothing ok to fire
  4841. Frame 18270: Could not create debris, no more slots left
  4842. Frame 18270: Could not create debris, no more slots left
  4843. nothing ok to fire
  4844. nothing ok to fire
  4845. nothing ok to fire
  4846. nothing ok to fire
  4847. nothing ok to fire
  4848. nothing ok to fire
  4849. nothing ok to fire
  4850. nothing ok to fire
  4851. nothing ok to fire
  4852. nothing ok to fire
  4853. nothing ok to fire
  4854. nothing ok to fire
  4855. nothing ok to fire
  4856. nothing ok to fire
  4857. nothing ok to fire
  4858. Frame 18281: Could not create debris, no more slots left
  4859. Frame 18281: Could not create debris, no more slots left
  4860. nothing ok to fire
  4861. nothing ok to fire
  4862. nothing ok to fire
  4863. nothing ok to fire
  4864. nothing ok to fire
  4865. nothing ok to fire
  4866. nothing ok to fire
  4867. nothing ok to fire
  4868. nothing ok to fire
  4869. nothing ok to fire
  4870. nothing ok to fire
  4871. nothing ok to fire
  4872. nothing ok to fire
  4873. nothing ok to fire
  4874. nothing ok to fire
  4875. nothing ok to fire
  4876. nothing ok to fire
  4877. nothing ok to fire
  4878. nothing ok to fire
  4879. nothing ok to fire
  4880. nothing ok to fire
  4881. nothing ok to fire
  4882. nothing ok to fire
  4883. nothing ok to fire
  4884. nothing ok to fire
  4885. nothing ok to fire
  4886. nothing ok to fire
  4887. nothing ok to fire
  4888. nothing ok to fire
  4889. nothing ok to fire
  4890. nothing ok to fire
  4891. nothing ok to fire
  4892. nothing ok to fire
  4893. nothing ok to fire
  4894. nothing ok to fire
  4895. nothing ok to fire
  4896. nothing ok to fire
  4897. nothing ok to fire
  4898. nothing ok to fire
  4899. nothing ok to fire
  4900. nothing ok to fire
  4901. nothing ok to fire
  4902. nothing ok to fire
  4903. nothing ok to fire
  4904. nothing ok to fire
  4905. Frame 18365: Could not create debris, no more slots left
  4906. Frame 18365: Could not create debris, no more slots left
  4907. nothing ok to fire
  4908. nothing ok to fire
  4909. nothing ok to fire
  4910. nothing ok to fire
  4911. nothing ok to fire
  4912. nothing ok to fire
  4913. nothing ok to fire
  4914. nothing ok to fire
  4915. nothing ok to fire
  4916. nothing ok to fire
  4917. nothing ok to fire
  4918. nothing ok to fire
  4919. nothing ok to fire
  4920. nothing ok to fire
  4921. nothing ok to fire
  4922. nothing ok to fire
  4923. nothing ok to fire
  4924. nothing ok to fire
  4925. nothing ok to fire
  4926. nothing ok to fire
  4927. nothing ok to fire
  4928. nothing ok to fire
  4929. nothing ok to fire
  4930. nothing ok to fire
  4931. nothing ok to fire
  4932. nothing ok to fire
  4933. nothing ok to fire
  4934. nothing ok to fire
  4935. nothing ok to fire
  4936. Frame 18407: Could not create debris, no more slots left
  4937. nothing ok to fire
  4938. nothing ok to fire
  4939. nothing ok to fire
  4940. nothing ok to fire
  4941. nothing ok to fire
  4942. nothing ok to fire
  4943. nothing ok to fire
  4944. nothing ok to fire
  4945. nothing ok to fire
  4946. nothing ok to fire
  4947. nothing ok to fire
  4948. nothing ok to fire
  4949. nothing ok to fire
  4950. nothing ok to fire
  4951. nothing ok to fire
  4952. nothing ok to fire
  4953. nothing ok to fire
  4954. nothing ok to fire
  4955. nothing ok to fire
  4956. nothing ok to fire
  4957. nothing ok to fire
  4958. nothing ok to fire
  4959. nothing ok to fire
  4960. nothing ok to fire
  4961. nothing ok to fire
  4962. nothing ok to fire
  4963. nothing ok to fire
  4964. nothing ok to fire
  4965. nothing ok to fire
  4966. nothing ok to fire
  4967. nothing ok to fire
  4968. nothing ok to fire
  4969. nothing ok to fire
  4970. nothing ok to fire
  4971. nothing ok to fire
  4972. nothing ok to fire
  4973. nothing ok to fire
  4974. nothing ok to fire
  4975. nothing ok to fire
  4976. nothing ok to fire
  4977. nothing ok to fire
  4978. nothing ok to fire
  4979. nothing ok to fire
  4980. nothing ok to fire
  4981. nothing ok to fire
  4982. nothing ok to fire
  4983. nothing ok to fire
  4984. nothing ok to fire
  4985. nothing ok to fire
  4986. nothing ok to fire
  4987. nothing ok to fire
  4988. nothing ok to fire
  4989. nothing ok to fire
  4990. nothing ok to fire
  4991. nothing ok to fire
  4992. nothing ok to fire
  4993. nothing ok to fire
  4994. nothing ok to fire
  4995. nothing ok to fire
  4996. nothing ok to fire
  4997. nothing ok to fire
  4998. nothing ok to fire
  4999. nothing ok to fire
  5000. nothing ok to fire
  5001. nothing ok to fire
  5002. nothing ok to fire
  5003. nothing ok to fire
  5004. nothing ok to fire
  5005. nothing ok to fire
  5006. nothing ok to fire
  5007. nothing ok to fire
  5008. Frame 18475 too long!!: frametime = 1.068 (1.068)
  5009. nothing ok to fire
  5010. nothing ok to fire
  5011. nothing ok to fire
  5012. nothing ok to fire
  5013. nothing ok to fire
  5014. nothing ok to fire
  5015. nothing ok to fire
  5016. nothing ok to fire
  5017. nothing ok to fire
  5018. nothing ok to fire
  5019. nothing ok to fire
  5020. nothing ok to fire
  5021. nothing ok to fire
  5022. nothing ok to fire
  5023. nothing ok to fire
  5024. nothing ok to fire
  5025. nothing ok to fire
  5026. nothing ok to fire
  5027. nothing ok to fire
  5028. nothing ok to fire
  5029. nothing ok to fire
  5030. nothing ok to fire
  5031. nothing ok to fire
  5032. nothing ok to fire
  5033. nothing ok to fire
  5034. nothing ok to fire
  5035. nothing ok to fire
  5036. nothing ok to fire
  5037. nothing ok to fire
  5038. nothing ok to fire
  5039. nothing ok to fire
  5040. nothing ok to fire
  5041. nothing ok to fire
  5042. nothing ok to fire
  5043. nothing ok to fire
  5044. nothing ok to fire
  5045. nothing ok to fire
  5046. nothing ok to fire
  5047. nothing ok to fire
  5048. nothing ok to fire
  5049. nothing ok to fire
  5050. nothing ok to fire
  5051. nothing ok to fire
  5052. nothing ok to fire
  5053. nothing ok to fire
  5054. nothing ok to fire
  5055. nothing ok to fire
  5056. nothing ok to fire
  5057. Frame 18509: Could not create debris, no more slots left
  5058. Frame 18509: Could not create debris, no more slots left
  5059. Frame 18509: Could not create debris, no more slots left
  5060. nothing ok to fire
  5061. nothing ok to fire
  5062. nothing ok to fire
  5063. nothing ok to fire
  5064. nothing ok to fire
  5065. Frame 18511: Could not create debris, no more slots left
  5066. nothing ok to fire
  5067. nothing ok to fire
  5068. Frame 18512: Could not create debris, no more slots left
  5069. Frame 18512: Could not create debris, no more slots left
  5070. nothing ok to fire
  5071. nothing ok to fire
  5072. nothing ok to fire
  5073. nothing ok to fire
  5074. nothing ok to fire
  5075. nothing ok to fire
  5076. nothing ok to fire
  5077. nothing ok to fire
  5078. nothing ok to fire
  5079. nothing ok to fire
  5080. Frame 18522: Could not create debris, no more slots left
  5081. Frame 18522: Could not create debris, no more slots left
  5082. Frame 18522: Could not create debris, no more slots left
  5083. Frame 18522: Could not create debris, no more slots left
  5084. nothing ok to fire
  5085. nothing ok to fire
  5086. nothing ok to fire
  5087. nothing ok to fire
  5088. nothing ok to fire
  5089. nothing ok to fire
  5090. nothing ok to fire
  5091. nothing ok to fire
  5092. nothing ok to fire
  5093. nothing ok to fire
  5094. nothing ok to fire
  5095. nothing ok to fire
  5096. nothing ok to fire
  5097. nothing ok to fire
  5098. nothing ok to fire
  5099. nothing ok to fire
  5100. nothing ok to fire
  5101. nothing ok to fire
  5102. nothing ok to fire
  5103. nothing ok to fire
  5104. nothing ok to fire
  5105. nothing ok to fire
  5106. nothing ok to fire
  5107. nothing ok to fire
  5108. nothing ok to fire
  5109. nothing ok to fire
  5110. nothing ok to fire
  5111. nothing ok to fire
  5112. nothing ok to fire
  5113. nothing ok to fire
  5114. nothing ok to fire
  5115. nothing ok to fire
  5116. nothing ok to fire
  5117. nothing ok to fire
  5118. nothing ok to fire
  5119. nothing ok to fire
  5120. nothing ok to fire
  5121. nothing ok to fire
  5122. nothing ok to fire
  5123. nothing ok to fire
  5124. nothing ok to fire
  5125. nothing ok to fire
  5126. nothing ok to fire
  5127. nothing ok to fire
  5128. vm_forward_interpolate: Bad rotation
  5129. nothing ok to fire
  5130. nothing ok to fire
  5131. nothing ok to fire
  5132. nothing ok to fire
  5133. nothing ok to fire
  5134. nothing ok to fire
  5135. vm_forward_interpolate: Bad rotation
  5136. nothing ok to fire
  5137. nothing ok to fire
  5138. vm_forward_interpolate: Bad rotation
  5139. nothing ok to fire
  5140. vm_forward_interpolate: Bad rotation
  5141. nothing ok to fire
  5142. nothing ok to fire
  5143. nothing ok to fire
  5144. nothing ok to fire
  5145. nothing ok to fire
  5146. nothing ok to fire
  5147. nothing ok to fire
  5148. nothing ok to fire
  5149. nothing ok to fire
  5150. nothing ok to fire
  5151. nothing ok to fire
  5152. nothing ok to fire
  5153. nothing ok to fire
  5154. nothing ok to fire
  5155. nothing ok to fire
  5156. nothing ok to fire
  5157. nothing ok to fire
  5158. nothing ok to fire
  5159. nothing ok to fire
  5160. nothing ok to fire
  5161. nothing ok to fire
  5162. nothing ok to fire
  5163. nothing ok to fire
  5164. nothing ok to fire
  5165. nothing ok to fire
  5166. nothing ok to fire
  5167. nothing ok to fire
  5168. nothing ok to fire
  5169. nothing ok to fire
  5170. nothing ok to fire
  5171. nothing ok to fire
  5172. nothing ok to fire
  5173. vm_forward_interpolate: Bad rotation
  5174. nothing ok to fire
  5175. nothing ok to fire
  5176. nothing ok to fire
  5177. nothing ok to fire
  5178. nothing ok to fire
  5179. nothing ok to fire
  5180. nothing ok to fire
  5181. nothing ok to fire
  5182. nothing ok to fire
  5183. nothing ok to fire
  5184. nothing ok to fire
  5185. nothing ok to fire
  5186. nothing ok to fire
  5187. nothing ok to fire
  5188. nothing ok to fire
  5189. nothing ok to fire
  5190. nothing ok to fire
  5191. nothing ok to fire
  5192. nothing ok to fire
  5193. nothing ok to fire
  5194. nothing ok to fire
  5195. nothing ok to fire
  5196. nothing ok to fire
  5197. nothing ok to fire
  5198. Frame 18630: Could not create debris, no more slots left
  5199. Frame 18630: Could not create debris, no more slots left
  5200. Frame 18630: Could not create debris, no more slots left
  5201. Frame 18630: Could not create debris, no more slots left
  5202. nothing ok to fire
  5203. nothing ok to fire
  5204. nothing ok to fire
  5205. nothing ok to fire
  5206. nothing ok to fire
  5207. nothing ok to fire
  5208. nothing ok to fire
  5209. nothing ok to fire
  5210. nothing ok to fire
  5211. nothing ok to fire
  5212. nothing ok to fire
  5213. nothing ok to fire
  5214. nothing ok to fire
  5215. nothing ok to fire
  5216. nothing ok to fire
  5217. nothing ok to fire
  5218. nothing ok to fire
  5219. nothing ok to fire
  5220. nothing ok to fire
  5221. nothing ok to fire
  5222. nothing ok to fire
  5223. nothing ok to fire
  5224. nothing ok to fire
  5225. nothing ok to fire
  5226. Frame 18664: Could not create debris, no more slots left
  5227. Frame 18664: Could not create debris, no more slots left
  5228. Frame 18664: Could not create debris, no more slots left
  5229. Frame 18664: Could not create debris, no more slots left
  5230. nothing ok to fire
  5231. nothing ok to fire
  5232. nothing ok to fire
  5233. nothing ok to fire
  5234. nothing ok to fire
  5235. nothing ok to fire
  5236. nothing ok to fire
  5237. nothing ok to fire
  5238. nothing ok to fire
  5239. nothing ok to fire
  5240. nothing ok to fire
  5241. nothing ok to fire
  5242. nothing ok to fire
  5243. nothing ok to fire
  5244. nothing ok to fire
  5245. nothing ok to fire
  5246. nothing ok to fire
  5247. nothing ok to fire
  5248. nothing ok to fire
  5249. nothing ok to fire
  5250. nothing ok to fire
  5251. nothing ok to fire
  5252. nothing ok to fire
  5253. nothing ok to fire
  5254. nothing ok to fire
  5255. nothing ok to fire
  5256. nothing ok to fire
  5257. nothing ok to fire
  5258. nothing ok to fire
  5259. nothing ok to fire
  5260. nothing ok to fire
  5261. nothing ok to fire
  5262. nothing ok to fire
  5263. ASSERTION: "!(delta_time < 0.25f && vm_vec_dot(&objp->orient.vec.fvec, &tvec) < 0.1f)" at aicode.cpp:1238
  5264. A ship rotated too far. Offending vessel is Yellow 1, please investigate.
  5265.  
  5266. Int3(): From c:\code\fs2_open_git_0\code\globalincs\windebug.cpp at line 1048
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