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Jun 30th, 2014
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  1. # ---------------------------------------------------------------------------
  2. # Game Server Settings
  3. # ---------------------------------------------------------------------------
  4. # This is the server configuration file. Here you can set up the connection information for your server.
  5. # This was written with the assumption that you are behind a router.
  6. # Dumbed Down Definitions...
  7. # LAN (LOCAL area network) - typically consists of computers connected to the same router as you.
  8. # WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet).
  9. # x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers.
  10. # ---------------------------------------------------------------------------
  11. # Networking
  12. # ---------------------------------------------------------------------------
  13.  
  14. # Where's the Login server this gameserver should connect to
  15. # WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u>
  16. # WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u>
  17. # Default: 127.0.0.1
  18. LoginHost = *
  19.  
  20. # TCP port the login server listen to for gameserver connection requests
  21. # Default: 9014
  22. LoginPort = 9014
  23.  
  24. # Bind address for gameserver. You should not need to change it in most cases.
  25. # WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u>
  26. # WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u>
  27. # Default: * (0.0.0.0)
  28. GameserverHostname = *
  29.  
  30. # Default: 7777
  31. GameserverPort = 7777
  32.  
  33.  
  34. # ---------------------------------------------------------------------------
  35. # Database
  36. # ---------------------------------------------------------------------------
  37. # Specify the appropriate driver and url for the database you're using.
  38. # Examples:
  39. # Driver = com.mysql.jdbc.Driver (default)
  40. # Driver = org.hsqldb.jdbcDriver
  41. # Driver = com.microsoft.sqlserver.jdbc.SQLServerDriver
  42. Driver = com.mysql.jdbc.Driver
  43. # Database URL
  44. # URL = jdbc:mysql://localhost/l2jgs (default)
  45. # URL = jdbc:hsqldb:hsql://localhost/l2jgs
  46. # URL = jdbc:sqlserver://localhost/database = l2jgs/user = sa/password =
  47. URL = jdbc:mysql://localhost/l2jhf
  48. # Database user info (default is "root" but it's not recommended)
  49. Login = root
  50. # Database connection password
  51. Password =
  52.  
  53. # Default: 100
  54. MaximumDbConnections = 100
  55.  
  56. # Default: 0
  57. MaximumDbIdleTime = 0
  58.  
  59. # ---------------------------------------------------------------------------
  60. # Misc Server Settings
  61. # ---------------------------------------------------------------------------
  62. # This is the server ID that the Game Server will request.
  63. # Example: 1 = Bartz
  64. # Default: 1
  65. RequestServerID = 1
  66.  
  67. # True = The Login Server will give an other ID to the server if the requested ID is already reserved.
  68. # Default: True
  69. AcceptAlternateID = True
  70.  
  71. # Datapack root directory.
  72. # Defaults to current directory from which the server is started unless the below line is uncommented.
  73. # WARNING: <u><b><font color="red">If the specified path is invalid, it will lead to multiple errors!</font></b></u>
  74. #Default: .
  75. DatapackRoot = .
  76.  
  77. # Define how many players are allowed to play simultaneously on your server.
  78. # Default: 100
  79. MaximumOnlineUsers = 100
  80.  
  81. # Numbers of protocol revisions that server allows to connect.
  82. # Delimiter is ;
  83. # WARNING: <u><b><font color="red">Changing the protocol revision may result in incompatible communication and many errors in game!</font></b></u>
  84. # Default: 267;268;271;273
  85. AllowedProtocolRevisions = 267;268;271;273
  86.  
  87.  
  88. # ---------------------------------------------------------------------------
  89. # Misc Player Settings
  90. # ---------------------------------------------------------------------------
  91.  
  92. # Character name template.
  93. # Examples:
  94. # CnameTemplate = [A-Z][a-z]{3,3}[A-Za-z0-9]*
  95. # The above setting will allow names with first capital letter, next three small letters,
  96. # and any letter (case insensitive) or number, like OmfgWTF1
  97. # CnameTemplate = [A-Z][a-z]*
  98. # The above setting will allow names only of letters with first one capital, like Omfgwtf
  99. # Default .* (allows any symbol)
  100. CnameTemplate = .*
  101.  
  102. # This setting restricts names players can give to their pets.
  103. # See CnameTemplate for details
  104. PetNameTemplate = .*
  105.  
  106. # This setting restricts clan/subpledge names players can set.
  107. # See CnameTemplate for details
  108. ClanNameTemplate = .*
  109.  
  110. # Maximum number of characters per account.
  111. # Default: 7 (client limit)
  112. CharMaxNumber = 7
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