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Kriegfag

The Shipment: 5

Jan 10th, 2015
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  1. >A few days have passed since the redemption of the Governess’ sister
  2. >Killian is back in the capital pseudo-hive city, under the care of both Guntram and the best of the native doctors
  3. >In his place, Captain Krumen has sent two other Kriegers to assist in expanding the FOB and bolstering defenses around town
  4.  
  5. >Fellow engineer Sofia, one of the most recent additions to the shipment
  6. >Fresh and curious, but with a knack in field repair and construction
  7. >Your “ying to your yang” as Cadians put it, since you had a feat in explosives and sapping
  8. >The other transfer was one you weren’t expecting:
  9.  
  10. >Watchmaster of the supplementary squad
  11. >Verena
  12. >Vreni, whenever she isn’t present
  13.  
  14. >An Emperor-damned veteran of two entire campaigns, one against the Archenemy, another against a race of xenos known as the Tau
  15. >Leader of several notable assaults in those campaigns
  16. >The only reason she wasn’t an officer was because she opted to stay as a Watchmaster, commanding in the thick of battle with her boots in the mud
  17.  
  18. >Being Senior Engineer and one of the most experienced members of the shipment were the only things keeping you from feeling very uneasy around her
  19. >They were also the only things keeping her from ordering you to do everything, unlike Sofia
  20.  
  21. >This resulted in some conflict between you and the Watchmaster over who actually commands the Engineer
  22. >Fortunately it ended last evening with a message from the captain himself
  23. >Sofia is an Engineer, in your squad
  24. >She is your charge whenever you’re around
  25.  
  26. >While Vreni agreed to this without any grudges, the new girl is practically your aide
  27. >She’s kept to your right side all morning, under two arms’ length’s away
  28.  
  29. >The two of you are busy digging spider holes in a section of the outer perimeter
  30. >The Watchmaster is at the FOB, busying herself by cleaning up logistics with the rest of the shipment
  31.  
  32. >The sun begins to rise as you complete covering the last hole
  33. >As you look to the sunrise, you notice a…rainbow waterfall across the dirt road
  34.  
  35. >You look up and spot a-
  36. >Is that a cloud house?
  37.  
  38. >The sound of a party noisemaker grabs your attention, and you watch Ms. Pie skip over to the low-hanging, puffy accommodation
  39.  
  40. >”Rise and shine, Rainbow Dash!
  41. >It’s a brand new day, and we got a lot of pranking-“
  42.  
  43. >Something stops her
  44. >You look up and spot
  45.  
  46. >NEW CONTACT
  47.  
  48. >You grab Sofia and jump into the new hole, hastily closing the grass door
  49. >The two of you ready your shotguns, and you cautiously push the door up a crack
  50.  
  51. >Ms. Dash lands beside Ms. Pie
  52. >”Gilda, this is my galpal, Pinkie Pie.”
  53.  
  54. >The new contact, “Gilda,” lands a ways away, looking away as (she?) casually greets Ms. Pie
  55. >Another native?
  56. >Looks a lot different from the others
  57.  
  58. >Ms. Dash confirms by saying how Gilda is a “griffon”
  59. >Half eagle, half lion
  60.  
  61. >And full of spunk, if Gilda’s comment and the strange handshake meant anything
  62. >She’s beginning to remind you slightly of the FNGs of the Elysians and Harakoni you met during the Grandos campaign
  63. >Most of them didn’t survive their first drop
  64.  
  65. >Apparently, Gilda is a long-time friend of Ms. Dash, whom pressures her friend into doing a chant from the not-schola program they went to together
  66.  
  67. >Ms. Pie is impressed by this, much to the embarrassment of both the flyers
  68. >The pink one then offers Gilda to join in pranking
  69.  
  70. >The griffon declines, saying she and Ms. Dash were to have flying session this morning
  71. >They eventually leave, leaving Ms. Pie to blow on her noisemaker half-heartily
  72.  
  73. >You and Sofia look to each other, and she gestures quizzically towards Ms. Pie
  74.  
  75. >She’s had a soft spot for the native ever since the giant party thrown three days ago for all of you
  76. >The party that the Watchmaster tried valiantly to stop
  77. >Her efforts were futile, though
  78.  
  79. >Back to now, you were done with what you set out for
  80. >Going back to the FOB would just end you up with another “suggestion” on outer defenses
  81.  
  82. >While you were all for getting a line up ASAP, experience has taught you that in circumstances like these, with no immediate, imposing threat, the redundant defenses can wait
  83.  
  84. >You nod to the younger engineer, and the two of you climb out of the spider hole
  85.  
  86. >The party native spots you two approaching, and her mood improves immediately
  87. >She hops over to you
  88.  
  89. >”Hiya Anto, Sofii.
  90. >Digging some hidey holes?”
  91.  
  92. >You nod, gesturing you had just finished, and then incline your head to her
  93. >Her mood deflates slightly
  94.  
  95. >”Oh, I’m just waiting for Rainbow and Gilda to finish their flying-“
  96. >She stops, and you can see the cogs turning
  97. >You and Sofia wait patiently
  98. >Trying to escape Ms. Pie’s plans was a waste of effort
  99. >”Actually, I can use some help with a few things.”
  100.  
  101. >Later
  102. >An elevated bed of strong elastics and springs
  103. >Dozens of gas-filled balls made of latex tied together with string
  104. >A flying contraption made of seemingly random items
  105.  
  106. >You’re not sure whether to be proud or embarrassed
  107. >Probably proud since they all preform their function well
  108.  
  109. >Ms. Pie utilized all of them to come into contact with Ms. Dash and Ms. Gilda
  110. >You and Sofia watch through binoculars as Ms. Pie is repeatedly rejected by Ms. Gilda
  111. >Ms. Dash doesn’t seem to notice each time
  112. >Ms. Pie tries one last time, using the contraption
  113. >Ms. Gilda gives the native a pretty lengthy talk, acting aggressive
  114.  
  115. >You can’t hear the conversation, but it probably equated to “When I say ‘frak off,’ I mean frak off.”
  116. >The griffon then makes Ms. Pie spin violently back down to the earth
  117.  
  118. >The two of you rush over, but Ms. Pie seems to be fine, albeit visibly distraught
  119.  
  120. >”W-why?”
  121. >She looks at you, confusion on her face
  122. >”Why is Gilda being such a meanie?”
  123.  
  124. >You shrug, but you have a few ideas on why Gilda’s being a bit of a Hündin
  125.  
  126.  
  127. >Ms. Pie seeks the ground for guidance for a moment, before zipping towards town
  128. >There is no way you’re catching up to her, so you and Sofia resign yourselves to returning to the FOB
  129.  
  130. >Once there, you descend into the underground, and walk into the communications room
  131. >Verena is sitting at the modified vox caster, conversing with HQ via traditional morse code
  132. >Something about the local fruit
  133.  
  134. >She turns to you, nods, then resumed plugging away at the straight key
  135.  
  136. >You approach, Sofia close behind, and the Watchmaster holds out her free hand
  137. >You give her the report, and she looks it over
  138.  
  139. >Light perimeter defenses complete
  140. >New contact, native,
  141. >Designation: Griffon
  142. >Flyer
  143. >Likely carnivore
  144. >Relationship with NOI (native of interest)
  145. >Possible threat to NOI cohesion
  146. >Shall investigate
  147.  
  148. >The Watchmaster nods in agreement, then hands you a sheet of her own
  149.  
  150. >It’s a requisitions list
  151. >Groceries and advanced cooking instruments
  152.  
  153. >Verena hands you a large sack of planetary currency, courtesy of HQ, before returning to the conversation of local fruit
  154.  
  155. >Feeling good about getting off without an argument, you and Sofia quickly sling your shotguns over your backs and head into town
  156.  
  157. >Having mapped out the place, finding what you needed was only a matter of time
  158. >Large pot
  159. >Large pans
  160. >A cauldron, which you have to rent a cart for
  161. >Verena has also ordered a large amount of vegetables and even a few sweets
  162. >You wonder what she’s planning
  163.  
  164. >As you browse through the farmer’s market, you notice Ms. Pie sitting near her sweets establishment
  165. >She’s wallowing in whatever sweet concoction she was drinking
  166. >You purchase the multiple stalks of “corn” Vreni needed, and walk over to the moping native
  167.  
  168. >She’s surprised to see you
  169. >”Anto?
  170. >Sofii?
  171. >What are-oh.”
  172. >She’s spotted the filled cart
  173.  
  174. >Sofia tilts her head at the native’s attitude, and the native lowers her head
  175. >”Sorry, guys.
  176. >I’m just being a jealous judgy judicare.”
  177. >The two of you sit down on the ground next to her, not understanding
  178. >”Maybe Gilda really isn’t a big grumpy mean meanie pants.”
  179.  
  180. >Doubt
  181. >That’s not good
  182.  
  183. >Hearing flyers, the three of you look up to see Ms. Dash and Gilda fly overhead
  184. >They touch down nearby, and Ms. Dash explains she has weather duties, so the griffon can “hang out”
  185. >The NOI flies off, leaving Gilda to, without exaggeration, act like a juvenile hive worlder
  186.  
  187. >Frightening elders
  188. >Petty theft
  189. >Typical delinquency
  190. >Ms. Pie reconsiders her assessment, stating that “Not only is she a mean meanie pants, she’s also a theif!”
  191. >She still has some doubt, though, and you think you should tell Ms. Pie that the griffon’s not giving that apple back
  192.  
  193. >But then comes…Ms. Fluttershy, carefully leading a family of local wildlife
  194. >You know where this is going
  195. >The NOI backs up into Gilda, who promptly tells her she’s walking here
  196. >The yellow native backs away, apologizing, only for the griffon to mock her
  197.  
  198. >You realize this is going to escalate
  199. >You unsling your shotgun and prepare to stand
  200. >You stop once you notice whose double timing it down the street
  201. >Gilda further antagonizes Ms. Fluttershy, scattering the wildlife
  202. >The shy native begins stuttering out a “but”, but the griffon won’t hear any of it
  203. >She takes in a deep breath
  204.  
  205. >Only to yelp as something seizes her tail
  206. >Rage begins to envelope the griffon, and she slowly turns her head
  207. >”Who’s the dweeb who just grabbed my…“
  208. >She looks up to the figure towering over her
  209.  
  210. >It’s the Watchmaster
  211.  
  212. >Silence
  213. >All within sight is watching with intent
  214. >You don’t know where you and Sofia got these bags of popped corn, but you’re holding them now and leaning forward
  215.  
  216. >Gilda is the first to speak up
  217. >”Nice getup.
  218. >What, this air too much for ya?”
  219.  
  220. >The Watchmaster continues to stare
  221. >”So, ya gonna let go or what?”
  222.  
  223. >Verena only tightens her grip, causing the griffon to grit her teeth
  224. >”So you wanna fight?”
  225. >She doesn’t wait for an answer and twists around, talon extended
  226.  
  227. >The Krieger sidesteps the swipe, then yanks the griffon up by the tail, over her shoulder, and into the ground in front of you with a WHAM
  228.  
  229. >Gilda is on her back, dazed, and Verena simply walks to her side
  230. >The Watchmaster plants her boot onto the griffon’s chest, before crouching so low her mask takes up Gilda’s entire field of view
  231.  
  232. >The delinquent looks back up
  233. >You know she can see those ice blue eyes behind those darkened lenses
  234. >That’s why there’s a tinge of fear in her’s
  235.  
  236. >The Krieger stands up, lifts her foot off Gilda, and points to where she came from
  237. >The message was simple: “Leave.”
  238.  
  239. >Coughing, the griffon stands up on all fours
  240. >”F-fine, I’m bailin’.
  241. >All these ponies were driving me buggy anyway.”
  242.  
  243. >So she flies off, leaving you all to stare after her
  244.  
  245. >You look back to Verena, and she takes a deep, muffled breath, before looking over to the shaking Ms. Fluttershy
  246.  
  247. >The yellow native at first starts to back away again, but the Krieger only tilts her head
  248. >Ms. Fluttershy eventually stops shaking, and whispers out a “Thank you.”
  249.  
  250. >The Watchmaster nods, assured, then spins around and marches towards you
  251.  
  252. >You and Sofia quickly stand
  253.  
  254. >The only thing the squad leader does, however, is hand you a note
  255.  
  256. >”Additional items: 3 buckets apples.
  257. >Variety optional.”
  258.  
  259. >You look up, and the Watchmaster is already walking back to the FOB
  260. >You watch as she goes out of sight
  261.  
  262. >”Wow…”
  263. >You look down at Ms. Pie, her mouth agape
  264.  
  265. >”Now I…kinda feel bad for Gilda.”
  266. >She shakes her head suddenly
  267. >”Nonono, it doesn’t matter now.
  268. >No one treats Fluttershy like that.
  269. >NO ONE.”
  270. >A determined look appears on her face
  271. >”This still warrants extreme measures,
  272. >/Pinkie Pie Style. /”
  273.  
  274. >You and Sofia look at each other apprehensively, knowing you’ll be somehow involved
  275.  
  276. ()()()
  277.  
  278. >Sentry duty
  279. >Out of all the roles of whatever scheme Ms. Pie is putting into motion, she tells you to watch over the premises as the party proceeds
  280. >Sofia is outside the front door, being a “friendly bouncer” as the pink native put it
  281. >From what you’ve seen, she just nods to all of the natives as they walk in, who are then greeted by Ms. Pie herself
  282. >As you listen to the gathered NOIs, you come to the conclusion that this party was for Gilda
  283.  
  284. >You wonder what strange punishment Ms. Pie was thinking of when concocting this plan, of which she hasn’t told you any of it
  285.  
  286. >The appearance of Gilda brings you out of your thoughts, and you watch as the hostess greets the guest of honor
  287. >They awkwardly shake, only for the griffon to be shocked by an immense amount of electricity
  288. >You can honest-to-Emperor see her skeleton
  289. >You commit the image to memory to sketch it later
  290. >Surprisingly, the native survives, and Ms. Dash commends Ms. Pie on the attempted murder
  291.  
  292. >Gilda is introduced to the rest of the guests, and you shift your shotgun sling as the griffon warns her host
  293. >Ms. Pie takes it in stride
  294. >She then, over the course of a few minutes, subjects her guest to a constant string of “pranks”
  295.  
  296. >Spiced sweets
  297. >Sabotaged drinking glasses
  298. >Booby-trapped gifts that thankfully weren’t filled with explosives
  299. >And a cake with candles that couldn’t be blown out
  300. >You’d have to ask Ms. Pie for some of those, they might come in handy
  301.  
  302. >You watch as the native start devouring the cake, but Gilda grabs her hostess by the neck and pulls her behind the cake
  303.  
  304. >”Hey, I’m watchin’ you.
  305. >Like a-“
  306.  
  307. >click
  308. >Gilda doesn’t have to look up to know you’re right next to her, shotgun ready
  309.  
  310. >”Like a what?
  311. >Like a griffon?”
  312.  
  313. >The native only growls, and you respond with inching a little closer
  314.  
  315. >Ms. Applejack’s announcement of a game makes Gilda quickly back off, and you relax your stance slightly
  316. >But you’re watching
  317.  
  318. >The game was one you saw Killian preform on the night the corrupted psyker arrived
  319. >Being the guest of honor, the griffon went first
  320. >The rites of Pin the Tail on the Pony went accordingly, with Gilda blindfolded and spun wildly
  321. >Ms. Pie instructs her guest to move straight ahead to pin the tail
  322.  
  323. >The griffon believes this was another prank, and walks the other way despite to her host’s insistence
  324. >The guest’s reward is slipping on icing and crashing into the Cakes’ kitchen
  325. >Gilda comes out with her coat and feathers…well, caked in cake ingredients, with the tail draped on her beak like a moustache worthy of a general
  326.  
  327. >The resulting comment and bout of laughter from the other guests brings the griffon over the edge
  328. >With a roar, she--somehow—removes all of the icing on herself and lunges up into the air
  329.  
  330. >She berates the party, the guests, even you, calling you all the lamest bunch of “dweebs” she’s ever met
  331. >She then singles out Ms. Pie, calling her out on those “weak” pranks
  332. >After her fit of rage ends, she tells Ms. Dash they were bailing out
  333.  
  334. >The flyer doesn’t move
  335. >”Come on, Rainbow Dash.
  336. >I said, WE’RE LEAVING.”
  337.  
  338. >You see Sofia look inside, shotgun in her hands
  339. >You raise your hand dismissively, rather eager to see the troublesome native go
  340.  
  341. >Instead, Ms. Dash speaks up
  342.  
  343. >”You know what, Gilda: /I/ was the one who set up those weak pranks at this party.”
  344.  
  345. >Wait-what?
  346. >You play the events in your head, and it does make some sense, given Ms. Dash’s enthusiasm
  347.  
  348. >”W-what?”
  349. >Gilda is dumbfounded
  350. >She is certain Ms. Pie set all of this up to have the griffon make a fool of herself
  351.  
  352. >The hostess denies the claim, saying she thought a party would improve the native’s attitude, which obviously failed
  353.  
  354. >Ms. Dash then, for lack of a better word, scolds Gilda, saying that she never thought her old friend would treat her new ones with such disdain, finishing off with suggesting that Gilda should find some new friends
  355.  
  356. >Not wanting to feel defeated, the griffon insults her former friend, telling the flyer to call her when she becomes “cool” again
  357. >The delinquent gives Sofia a glare, to which the engineer stares back, before she flies off
  358. >You pray she doesn’t come back
  359. >You have a feeling you’ll have enough trouble later on
  360.  
  361. >”Not, cool.” says Ms. Dash firmly, before apologizing to all present about bringing the griffon here
  362.  
  363. >In the end, all was forgiven, both Ms. Dash and Ms. Pie shocked each other, and the party resumed with more vigor
  364.  
  365. ()()()
  366.  
  367. >You and Sofia walk back to the FOB as the sun set, having helped clean up
  368. >Ms. Pie thanked the two of you for being there, and wanted you to pass on thanks to the Watchmaster for helping Ms. Fluttershy in the form of a cupcake
  369.  
  370. >As you walk with your shotgun on your back and the sweet in your gloved hand, you get a peculiar feeling
  371.  
  372. >Were you supposed to learn something from all of this?
  373. >You give the question some thought, and your sight drifts to the descending star that’s painting the sky several shades of red
  374.  
  375. >Eventually, you come up with one:
  376. >There are locals here that aren’t as well-receiving as the ones who have welcomed you
  377. >Perhaps there are threats out there that aren’t wildlife
  378. >If that’s the case, you’ll have the captain ask the Governess about it
  379.  
  380. >The sun disappears below the horizon when you and Sofia crawl down the muddy hole
  381. >The Watchmaster is sitting by the telegraph, studying maps under candlelight
  382.  
  383. >She looks up to the two of you, surprisingly nods in greeting, and looks back down at the maps
  384. >You figure now’s the best time and walk up to the desk, placing the cupcake by the Krieger
  385. >She continues her study
  386.  
  387. >You mentally shrug, and turn to your fellow engineer
  388. >She gestures she’ll stay awake to watch the perimeter, and you nod in thanks
  389.  
  390. >After a long, eventful day, you retire to the bunk to get some sleep before the next shift of digging holes
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