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- import com.badlogic.gdx.Game;
- /**
- * AutoGenerated Class by FP4G
- * *Do not modify*
- *
- */
- public class Prueba
- extends Game
- {
- public final static int Width = 640;
- public final static int Height = 480;
- private GameLoop _GameLoop;
- @Override
- public void create() {
- _GameLoop = new GameLoop();
- setScreen(_GameLoop);
- }
- }
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