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OBS LOG

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Feb 25th, 2016
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  1. 23:32:08: CLR host plugin strings not found, dynamically loading 4 strings
  2. 23:32:08: CLRHost::Initialize() attempting to load and start the .NET runtime (null)
  3. 23:32:08: CLRHost::Initialize() Found version v2.0.50727 .NET runtime
  4. 23:32:08: CLRHost::Initialize() Found version v4.0.30319 .NET runtime
  5. 23:32:08: CLRHost::Initialize() attempting to use v4.0.30319 .NET runtime
  6. 23:32:08: CLRHost::LoadInteropLibrary() load the assembly plugins\CLRHostPlugin\CLRHost.Interop.dll
  7. 23:32:09: CLRHost::LoadPlugins() attempting to load the plugin assembly CLRBrowserSourcePlugin
  8. 23:32:09: CLRHost::LoadPlugins() successfully added CLR plugin [Type: CLRBrowserSourcePlugin.CLRBrowserSourcePlugin, Name: CLR Browser Source Plugin]
  9. 23:32:09: CLRHost::LoadPlugins() attempting to load the plugin assembly LinqToTwitter
  10. 23:32:09: CLRHost::LoadPlugins() failed to retrieve exported types in assembly LinqToTwitter: 0x80131602
  11. 23:32:09: CLRHost::LoadPlugins() attempting to load the plugin assembly Microsoft.WindowsAPICodePack
  12. 23:32:09: CLRHost::LoadPlugins() no valid plugin types found in assembly Microsoft.WindowsAPICodePack
  13. 23:32:09: CLRHost::LoadPlugins() attempting to load the plugin assembly Microsoft.WindowsAPICodePack.Shell
  14. 23:32:09: CLRHost::LoadPlugins() no valid plugin types found in assembly Microsoft.WindowsAPICodePack.Shell
  15. 23:32:09: CLRHost::LoadPlugins() attempting to load the plugin assembly SharpDX.DirectInput
  16. 23:32:09: CLRHost::LoadPlugins() no valid plugin types found in assembly SharpDX.DirectInput
  17. 23:32:09: CLRHost::LoadPlugins() attempting to load the plugin assembly SharpDX
  18. 23:32:09: CLRHost::LoadPlugins() no valid plugin types found in assembly SharpDX
  19. 23:32:09: CLRHost::LoadPlugins() attempting to load the plugin assembly UpdateManager
  20. 23:32:09: CLRHost::LoadPlugins() no valid plugin types found in assembly UpdateManager
  21. 23:32:09: CLRHost::LoadPlugins() attempting to load the plugin assembly WinFormsColor
  22. 23:32:09: CLRHost::LoadPlugins() no valid plugin types found in assembly WinFormsColor
  23. 23:34:41: Open Broadcaster Software v0.657b - 64bit ( ^ω^)
  24. 23:34:41: -------------------------------
  25. 23:34:41: CPU Name: Intel(R) Core(TM) i7-4770K CPU @ 3.50GHz
  26. 23:34:41: CPU Speed: 3500MHz
  27. 23:34:41: Physical Memory: 16327MB Total, 12149MB Free
  28. 23:34:41: stepping id: 3, model 60, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
  29. 23:34:41: monitor 1: pos={0, 0}, size={1920, 1080}
  30. 23:34:41: monitor 2: pos={1920, 0}, size={1920, 1080}
  31. 23:34:41: Windows Version: 6.1 Build 7601 (revision 17514)
  32. 23:34:41: Aero is Disabled
  33. 23:34:41: -------------------------------
  34. 23:34:41: OBS Modules:
  35. 23:34:41: Base Address Module
  36. 23:34:41: 000000003FCC0000 OBS.exe
  37. 23:34:41: 00000000EC140000 OBSApi.dll
  38. 23:34:41: 00000000F3620000 CLRHostPlugin.dll
  39. 23:34:41: 00000000EE8E0000 DShowPlugin.dll
  40. 23:34:41: 00000000EE8A0000 GraphicsCapture.dll
  41. 23:34:41: 00000000DD720000 NoiseGate.dll
  42. 23:34:41: 00000000DD6F0000 PSVPlugin.dll
  43. 23:34:41: 00000000DD6C0000 scenesw.dll
  44. 23:34:41: ------------------------------------------
  45. 23:34:41: Adapter 1
  46. 23:34:41: Video Adapter: NVIDIA GeForce GTX 770
  47. 23:34:41: Video Adapter Dedicated Video Memory: 4223336448
  48. 23:34:41: Video Adapter Shared System Memory: 3997136896
  49. 23:34:41: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
  50. 23:34:41: Video Adapter Output 2: pos={1920, 0}, size={1920, 1080}, attached=true
  51. 23:34:41: =====Stream Start: 2016-02-24, 23:34:41===============================================
  52. 23:34:41: Multithreaded optimizations: Off
  53. 23:34:41: Base resolution: 1920x1080
  54. 23:34:41: Output resolution: 1280x720
  55. 23:34:41: ------------------------------------------
  56. 23:34:41: Loading up D3D10 on NVIDIA GeForce GTX 770 (Adapter 1)...
  57. 23:34:41: ------------------------------------------
  58. 23:34:41: Audio Format: 48000 Hz
  59. 23:34:41: ------------------------------------------
  60. 23:34:41: Audio Channels: 2 Ch
  61. 23:34:41: Playback device Default
  62. 23:34:41: ------------------------------------------
  63. 23:34:41: Using desktop audio input: Speakers (Realtek High Definition Audio)
  64. 23:34:41: Global Audio time adjust: 0
  65. 23:34:41: ------------------------------------------
  66. 23:34:41: Using auxilary audio input: Line In (2- Scarlett Solo)
  67. 23:34:41: Mic time offset: 0
  68. 23:34:41: ------------------------------------------
  69. 23:34:41: Audio Encoding: AAC
  70. 23:34:41: bitrate: 128
  71. 23:34:41: ------------------------------------------
  72. 23:34:41: device: Logitech HD Pro Webcam C920,
  73. 23:34:41: device id \\?\usb#vid_046d&pid_082d&mi_00#7&1150812d&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\{bbefb6c7-2fc4-4139-bb8b-a58bba724083},
  74. 23:34:41: chosen type: I420, usingFourCC: false, res: 1280x720 - 1280x720, frameIntervals: 333333-2000000
  75. 23:34:41: use buffering: false - 0, fourCC: 'I420'
  76. 23:34:41: audio device: Disable,
  77. 23:34:41: audio device id Disabled,
  78. 23:34:41: audio time offset 0,
  79. 23:34:41:
  80. 23:34:41: Using directshow input
  81. 23:34:41: Scene buffering time set to 400
  82. 23:34:42: ------------------------------------------
  83. 23:34:42: Video Encoding: x264
  84. 23:34:42: fps: 30
  85. 23:34:42: width: 1280, height: 720
  86. 23:34:42: preset: veryfast
  87. 23:34:42: profile: main
  88. 23:34:42: keyint: 60
  89. 23:34:42: CBR: yes
  90. 23:34:42: CFR: no
  91. 23:34:42: max bitrate: 2000
  92. 23:34:42: buffer size: 2000
  93. 23:34:42: ------------------------------------------
  94. 23:34:43: Using RTMP service: Twitch
  95. 23:34:43: Server selection: rtmp://live-mia.twitch.tv/app
  96. 23:34:43: Interface: Killer E2200 Gigabit Ethernet Controller (ethernet, 1000 mbps)
  97. 23:34:43: Completed handshake with rtmp://live-mia.twitch.tv/app in 218 ms.
  98. 23:34:44: SO_SNDBUF was at 8192
  99. 23:34:44: SO_SNDBUF is now 65536
  100. 23:34:49: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 5878 / 272384)
  101. 23:37:59: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  102. 23:37:59: New Scene
  103. 23:37:59: Using bitmap image
  104. 23:37:59: Using graphics capture
  105. 23:37:59: Using anti-cheat hooking for game capture
  106. 23:37:59: Trying to hook process: H1Z1.exe
  107. 23:38:02: SharedTexCapture hooked
  108. 23:44:55: GraphicsCaptureSource::NewCapture: eliminating old capture
  109. 23:44:55: SharedTexCapture hooked
  110. 00:22:30: GraphicsCaptureSource::NewCapture: eliminating old capture
  111. 00:22:30: SharedTexCapture hooked
  112. 00:22:41: GraphicsCaptureSource::NewCapture: eliminating old capture
  113. 00:22:41: SharedTexCapture hooked
  114. 00:24:25: GraphicsCaptureSource::NewCapture: eliminating old capture
  115. 00:24:25: SharedTexCapture hooked
  116. 00:35:09: GraphicsCaptureSource::NewCapture: eliminating old capture
  117. 00:35:09: SharedTexCapture hooked
  118. 00:36:26: GraphicsCaptureSource::NewCapture: eliminating old capture
  119. 00:36:26: SharedTexCapture hooked
  120. 01:36:46: GraphicsCaptureSource::NewCapture: eliminating old capture
  121. 01:36:46: SharedTexCapture hooked
  122. 01:40:08: GraphicsCaptureSource::NewCapture: eliminating old capture
  123. 01:40:08: SharedTexCapture hooked
  124. 01:49:03: GraphicsCaptureSource::NewCapture: eliminating old capture
  125. 01:49:03: SharedTexCapture hooked
  126. 01:53:04: Audio timestamp for device 'Line In (2- Scarlett Solo)' was behind target timestamp by 80
  127. 01:54:07: GraphicsCaptureSource::NewCapture: eliminating old capture
  128. 01:54:07: SharedTexCapture hooked
  129. 02:01:50: RTMPPublisher::SocketLoop: Stalled for 3484 ms to write 271340 bytes (buffer: 0 / 272384), unstable connection?
  130. 02:02:00: RTMPPublisher::SocketLoop: Received FD_CLOSE, 4131 ms since last send (buffer: 271322 / 272384)
  131. 02:02:00: RTMPPublisher::SocketLoop: Aborting due to FD_CLOSE, error 0
  132. 02:02:01: Total frames encoded: 265151, total frames duplicated: 284 (0.11%)
  133. 02:02:01: Total frames rendered: 264973, number of late frames: 44 (0.02%) (it's okay for some frames to be late)
  134. 02:02:01:
  135. 02:02:01: Profiler time results:
  136. 02:02:01:
  137. 02:02:01: ==============================================================
  138. 02:02:01: video thread frame - [100%] [avg time: 1.855 ms] [children: 75.8%] [unaccounted: 24.2%]
  139. 02:02:01: | scene->Preprocess - [39%] [avg time: 0.723 ms]
  140. 02:02:01: | GPU download and conversion - [36.8%] [avg time: 0.683 ms] [children: 36.3%] [unaccounted: 0.485%]
  141. 02:02:01: | | flush - [4.1%] [avg time: 0.076 ms]
  142. 02:02:01: | | CopyResource - [0.0539%] [avg time: 0.001 ms]
  143. 02:02:01: | | conversion to 4:2:0 - [32.2%] [avg time: 0.597 ms] [children: 32%] [unaccounted: 0.216%]
  144. 02:02:01: | | | Convert444toNV12 - [32%] [avg time: 0.593 ms]
  145. 02:02:01: encoder thread frame - [100%] [avg time: 2.749 ms] [children: 68.1%] [unaccounted: 31.9%]
  146. 02:02:01: | sending stuff out - [68.1%] [avg time: 1.872 ms]
  147. 02:02:01: ==============================================================
  148. 02:02:01:
  149. 02:02:01:
  150. 02:02:01: Profiler CPU results:
  151. 02:02:01:
  152. 02:02:01: ==============================================================
  153. 02:02:01: video thread frame - [cpu time: avg 0.677 ms, total 179417 ms] [avg calls per frame: 1]
  154. 02:02:01: | scene->Preprocess - [cpu time: avg 0.103 ms, total 27456.2 ms] [avg calls per frame: 1]
  155. 02:02:01: | GPU download and conversion - [cpu time: avg 0.354 ms, total 93865.8 ms] [avg calls per frame: 1]
  156. 02:02:01: | | flush - [cpu time: avg 0.082 ms, total 21949.3 ms] [avg calls per frame: 1]
  157. 02:02:01: | | CopyResource - [cpu time: avg 0 ms, total 31.2 ms] [avg calls per frame: 1]
  158. 02:02:01: | | conversion to 4:2:0 - [cpu time: avg 0.265 ms, total 70309.7 ms] [avg calls per frame: 1]
  159. 02:02:01: | | | Convert444toNV12 - [cpu time: avg 0.261 ms, total 69248.9 ms] [avg calls per frame: 1]
  160. 02:02:01: encoder thread frame - [cpu time: avg 2.071 ms, total 549217 ms] [avg calls per frame: 1]
  161. 02:02:01: | sending stuff out - [cpu time: avg 1.923 ms, total 509905 ms] [avg calls per frame: 1]
  162. 02:02:01: ==============================================================
  163. 02:02:01:
  164. 02:02:01: =====Stream End: 2016-02-25, 02:02:01=================================================
  165. 02:02:01: ~RTMPPublisher: Packet flush completed in 119 ms
  166. 02:02:01: ~RTMPPublisher: Send thread terminated in 0 ms
  167. 02:02:01: ~RTMPPublisher: Socket thread terminated in 0 ms
  168. 02:02:01: Average send payload: 5582 bytes, average send interval: 22 ms
  169. 02:02:01: Number of times waited to send: 5, Waited for a total of 9737 bytes
  170. 02:02:01: Number of b-frames dropped: 50 (0.019%), Number of p-frames dropped: 51 (0.019%), Total 101 (0.038%)
  171. 02:02:01: Number of bytes sent: 2181293379
  172. 02:02:12: =====Stream Start: 2016-02-25, 02:02:12===============================================
  173. 02:02:12: Multithreaded optimizations: Off
  174. 02:02:12: Base resolution: 1920x1080
  175. 02:02:12: Output resolution: 1280x720
  176. 02:02:12: ------------------------------------------
  177. 02:02:12: Loading up D3D10 on NVIDIA GeForce GTX 770 (Adapter 1)...
  178. 02:02:12: ------------------------------------------
  179. 02:02:12: Audio Format: 48000 Hz
  180. 02:02:12: ------------------------------------------
  181. 02:02:12: Audio Channels: 2 Ch
  182. 02:02:12: Playback device Default
  183. 02:02:12: ------------------------------------------
  184. 02:02:12: Using desktop audio input: Speakers (Realtek High Definition Audio)
  185. 02:02:12: Global Audio time adjust: 0
  186. 02:02:12: ------------------------------------------
  187. 02:02:12: Using auxilary audio input: Line In (2- Scarlett Solo)
  188. 02:02:12: Mic time offset: 0
  189. 02:02:12: ------------------------------------------
  190. 02:02:12: Audio Encoding: AAC
  191. 02:02:12: bitrate: 128
  192. 02:02:12: Using bitmap image
  193. 02:02:12: ------------------------------------------
  194. 02:02:12: device: Logitech HD Pro Webcam C920,
  195. 02:02:12: device id \\?\usb#vid_046d&pid_082d&mi_00#7&1150812d&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\{bbefb6c7-2fc4-4139-bb8b-a58bba724083},
  196. 02:02:12: chosen type: I420, usingFourCC: false, res: 1280x720 - 1280x720, frameIntervals: 333333-2000000
  197. 02:02:12: use buffering: false - 0, fourCC: 'I420'
  198. 02:02:12: audio device: Disable,
  199. 02:02:12: audio device id Disabled,
  200. 02:02:12: audio time offset 0,
  201. 02:02:12:
  202. 02:02:12: Using directshow input
  203. 02:02:13: Using graphics capture
  204. 02:02:13: Using anti-cheat hooking for game capture
  205. 02:02:13: Trying to hook process: H1Z1.exe
  206. 02:02:13: Scene buffering time set to 400
  207. 02:02:13: ------------------------------------------
  208. 02:02:13: Video Encoding: x264
  209. 02:02:13: fps: 30
  210. 02:02:13: width: 1280, height: 720
  211. 02:02:13: preset: veryfast
  212. 02:02:13: profile: main
  213. 02:02:13: keyint: 60
  214. 02:02:13: CBR: yes
  215. 02:02:13: CFR: no
  216. 02:02:13: max bitrate: 2000
  217. 02:02:13: buffer size: 2000
  218. 02:02:13: ------------------------------------------
  219. 02:02:14: Using RTMP service: Twitch
  220. 02:02:14: Server selection: rtmp://live-mia.twitch.tv/app
  221. 02:02:22: Interface: Killer E2200 Gigabit Ethernet Controller (ethernet, 1000 mbps)
  222. 02:02:22: Completed handshake with rtmp://live-mia.twitch.tv/app in 220 ms.
  223. 02:02:23: SO_SNDBUF was at 8192
  224. 02:02:23: SO_SNDBUF is now 65536
  225. 02:02:25: SharedTexCapture hooked
  226. 02:02:30: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 0 / 272384)
  227. 02:02:51: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 0 / 272384)
  228. 02:03:52: GraphicsCaptureSource::NewCapture: eliminating old capture
  229. 02:03:52: SharedTexCapture hooked
  230. 02:11:06: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  231. 02:11:06: New Scene
  232. 02:12:10: Total frames encoded: 17910, total frames duplicated: 23 (0.13%)
  233. 02:12:10: Total frames rendered: 17913, number of late frames: 4 (0.02%) (it's okay for some frames to be late)
  234. 02:12:10:
  235. 02:12:10: Profiler time results:
  236. 02:12:10:
  237. 02:12:10: ==============================================================
  238. 02:12:10: video thread frame - [100%] [avg time: 1.806 ms] [children: 74.9%] [unaccounted: 25.1%]
  239. 02:12:10: | scene->Preprocess - [38.6%] [avg time: 0.697 ms]
  240. 02:12:10: | GPU download and conversion - [36.3%] [avg time: 0.655 ms] [children: 35.7%] [unaccounted: 0.554%]
  241. 02:12:10: | | flush - [4.32%] [avg time: 0.078 ms]
  242. 02:12:10: | | CopyResource - [0.0554%] [avg time: 0.001 ms]
  243. 02:12:10: | | conversion to 4:2:0 - [31.3%] [avg time: 0.566 ms] [children: 31.2%] [unaccounted: 0.166%]
  244. 02:12:10: | | | Convert444toNV12 - [31.2%] [avg time: 0.563 ms]
  245. 02:12:10: encoder thread frame - [100%] [avg time: 0.983 ms] [children: 14%] [unaccounted: 86%]
  246. 02:12:10: | sending stuff out - [14%] [avg time: 0.138 ms]
  247. 02:12:10: ==============================================================
  248. 02:12:10:
  249. 02:12:10:
  250. 02:12:10: Profiler CPU results:
  251. 02:12:10:
  252. 02:12:10: ==============================================================
  253. 02:12:10: video thread frame - [cpu time: avg 0.547 ms, total 9812.46 ms] [avg calls per frame: 1]
  254. 02:12:10: | scene->Preprocess - [cpu time: avg 0.065 ms, total 1170.01 ms] [avg calls per frame: 1]
  255. 02:12:10: | GPU download and conversion - [cpu time: avg 0.236 ms, total 4227.63 ms] [avg calls per frame: 1]
  256. 02:12:10: | | flush - [cpu time: avg 0.057 ms, total 1029.6 ms] [avg calls per frame: 1]
  257. 02:12:10: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  258. 02:12:10: | | conversion to 4:2:0 - [cpu time: avg 0.171 ms, total 3073.22 ms] [avg calls per frame: 1]
  259. 02:12:10: | | | Convert444toNV12 - [cpu time: avg 0.166 ms, total 2979.62 ms] [avg calls per frame: 1]
  260. 02:12:10: encoder thread frame - [cpu time: avg 0.273 ms, total 4898.43 ms] [avg calls per frame: 1]
  261. 02:12:10: | sending stuff out - [cpu time: avg 0.169 ms, total 3042.02 ms] [avg calls per frame: 1]
  262. 02:12:10: ==============================================================
  263. 02:12:10:
  264. 02:12:10: =====Stream End: 2016-02-25, 02:12:10=================================================
  265. 02:12:10: ~RTMPPublisher: Packet flush completed in 116 ms
  266. 02:12:10: ~RTMPPublisher: Send thread terminated in 0 ms
  267. 02:12:10: RTMPPublisher::SocketLoop: Graceful loop exit
  268. 02:12:10: ~RTMPPublisher: Socket thread terminated in 0 ms
  269. 02:12:15: ~RTMPPublisher: Final socket shutdown completed in 5018 ms
  270. 02:12:15: Average send payload: 5412 bytes, average send interval: 21 ms
  271. 02:12:15: Number of times waited to send: 2, Waited for a total of 3894 bytes
  272. 02:12:15: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
  273. 02:12:15: Number of bytes sent: 146974709
  274. 02:14:23: CLR host plugin instance deleted; removing dynamically loaded localization strings
  275. 02:14:23: Terminating 0x780
  276. 02:14:23: Terminating 0x2050
  277. 02:14:23: Terminating 0x231c
  278. 02:14:23: Terminating 0x19e8
  279.  
  280.  
  281. Last game capture log:
  282. 2016-02-24, 23:38:02: we're booting up:
  283. 23:38:02: CaptureThread: attached to process H1Z1.exe
  284. 23:38:02: D3D9 Present
  285. 23:38:02: (half life scientist) everything.. seems to be in order
  286. 23:38:02: D3D9EndScene called
  287. 23:38:02: D3DPRESENT_PARAMETERS {
  288. 23:38:02: BackBufferWidth: 1920
  289. 23:38:02: BackBufferHeight: 1080
  290. 23:38:02: BackBufferFormat: D3DFMT_A8R8G8B8
  291. 23:38:02: BackBufferCount: 1
  292. 23:38:02: MultiSampleType: D3DMULTISAMPLE_NONE
  293. 23:38:02: MultiSampleQuality: 0
  294. 23:38:02: SwapEffect: D3DSWAPEFFECT_DISCARD
  295. 23:38:02: hDeviceWindow: 132034
  296. 23:38:02: Windowed: false
  297. 23:38:02: EnableAutoDepthStencil: false
  298. 23:38:02: AutoDepthStencilFormat: D3DFMT_UNKNOWN
  299. 23:38:02: Flags: None
  300. 23:38:02: FullScreen_RefreshRateInHz: 144
  301. 23:38:02: PresentationInterval: 2147483648
  302. 23:38:02: };
  303. 23:38:02: successfully set up d3d9 hooks
  304. 23:38:02: D3D9Present called
  305. 23:38:02: DoD3D9GPUHook: success
  306. 23:38:02: D3DSURFACE_DESC {
  307. 23:38:02: Format: D3DFMT_A8R8G8B8
  308. 23:38:02: Type: D3DRTYPE_SURFACE
  309. 23:38:02: Usage: D3DUSAGE_RENDERTARGET
  310. 23:38:02: Pool: D3DPOOL_DEFAULT
  311. 23:38:02: MultiSampleType: D3DMULTISAMPLE_NONE
  312. 23:38:02: MultiSampleQuality: 0
  313. 23:38:02: Width: 1920
  314. 23:38:02: Height: 1080
  315. 23:38:02: };
  316. 23:38:02: successfully capturing d3d9 frames via GPU
  317. 23:44:54: D3D9Reset called
  318. 23:44:54: ---------------------- Cleared D3D9 Capture ----------------------
  319. 23:44:54: successfully set up d3d9 hooks
  320. 23:44:54: D3D9Reset called
  321. 23:44:54: ---------------------- Cleared D3D9 Capture ----------------------
  322. 23:44:55: successfully set up d3d9 hooks
  323. 23:44:55: D3D9EndScene called
  324. 23:44:55: D3D9Present called
  325. 23:44:55: DoD3D9GPUHook: success
  326. 23:44:55: D3DSURFACE_DESC {
  327. 23:44:55: Format: D3DFMT_A8R8G8B8
  328. 23:44:55: Type: D3DRTYPE_SURFACE
  329. 23:44:55: Usage: D3DUSAGE_RENDERTARGET
  330. 23:44:55: Pool: D3DPOOL_DEFAULT
  331. 23:44:55: MultiSampleType: D3DMULTISAMPLE_NONE
  332. 23:44:55: MultiSampleQuality: 0
  333. 23:44:55: Width: 1920
  334. 23:44:55: Height: 1080
  335. 23:44:55: };
  336. 23:44:55: successfully capturing d3d9 frames via GPU
  337. 00:22:29: D3D9Reset called
  338. 00:22:29: ---------------------- Cleared D3D9 Capture ----------------------
  339. 00:22:30: successfully set up d3d9 hooks
  340. 00:22:30: D3D9Reset called
  341. 00:22:30: ---------------------- Cleared D3D9 Capture ----------------------
  342. 00:22:30: successfully set up d3d9 hooks
  343. 00:22:30: D3D9EndScene called
  344. 00:22:30: D3D9Present called
  345. 00:22:30: DoD3D9GPUHook: success
  346. 00:22:30: D3DSURFACE_DESC {
  347. 00:22:30: Format: D3DFMT_A8R8G8B8
  348. 00:22:30: Type: D3DRTYPE_SURFACE
  349. 00:22:30: Usage: D3DUSAGE_RENDERTARGET
  350. 00:22:30: Pool: D3DPOOL_DEFAULT
  351. 00:22:30: MultiSampleType: D3DMULTISAMPLE_NONE
  352. 00:22:30: MultiSampleQuality: 0
  353. 00:22:30: Width: 1920
  354. 00:22:30: Height: 1080
  355. 00:22:30: };
  356. 00:22:30: successfully capturing d3d9 frames via GPU
  357. 00:22:40: D3D9Reset called
  358. 00:22:40: ---------------------- Cleared D3D9 Capture ----------------------
  359. 00:22:40: successfully set up d3d9 hooks
  360. 00:22:40: D3D9Reset called
  361. 00:22:40: ---------------------- Cleared D3D9 Capture ----------------------
  362. 00:22:41: successfully set up d3d9 hooks
  363. 00:22:41: D3D9EndScene called
  364. 00:22:41: D3D9Present called
  365. 00:22:41: DoD3D9GPUHook: success
  366. 00:22:41: D3DSURFACE_DESC {
  367. 00:22:41: Format: D3DFMT_A8R8G8B8
  368. 00:22:41: Type: D3DRTYPE_SURFACE
  369. 00:22:41: Usage: D3DUSAGE_RENDERTARGET
  370. 00:22:41: Pool: D3DPOOL_DEFAULT
  371. 00:22:41: MultiSampleType: D3DMULTISAMPLE_NONE
  372. 00:22:41: MultiSampleQuality: 0
  373. 00:22:41: Width: 1920
  374. 00:22:41: Height: 1080
  375. 00:22:41: };
  376. 00:22:41: successfully capturing d3d9 frames via GPU
  377. 00:24:24: D3D9Reset called
  378. 00:24:24: ---------------------- Cleared D3D9 Capture ----------------------
  379. 00:24:25: successfully set up d3d9 hooks
  380. 00:24:25: D3D9Reset called
  381. 00:24:25: ---------------------- Cleared D3D9 Capture ----------------------
  382. 00:24:25: successfully set up d3d9 hooks
  383. 00:24:25: D3D9EndScene called
  384. 00:24:25: D3D9Present called
  385. 00:24:25: DoD3D9GPUHook: success
  386. 00:24:25: D3DSURFACE_DESC {
  387. 00:24:25: Format: D3DFMT_A8R8G8B8
  388. 00:24:25: Type: D3DRTYPE_SURFACE
  389. 00:24:25: Usage: D3DUSAGE_RENDERTARGET
  390. 00:24:25: Pool: D3DPOOL_DEFAULT
  391. 00:24:25: MultiSampleType: D3DMULTISAMPLE_NONE
  392. 00:24:25: MultiSampleQuality: 0
  393. 00:24:25: Width: 1920
  394. 00:24:25: Height: 1080
  395. 00:24:25: };
  396. 00:24:25: successfully capturing d3d9 frames via GPU
  397. 00:35:08: D3D9Reset called
  398. 00:35:08: ---------------------- Cleared D3D9 Capture ----------------------
  399. 00:35:09: successfully set up d3d9 hooks
  400. 00:35:09: D3D9Reset called
  401. 00:35:09: ---------------------- Cleared D3D9 Capture ----------------------
  402. 00:35:09: successfully set up d3d9 hooks
  403. 00:35:09: D3D9EndScene called
  404. 00:35:09: D3D9Present called
  405. 00:35:09: DoD3D9GPUHook: success
  406. 00:35:10: D3DSURFACE_DESC {
  407. 00:35:10: Format: D3DFMT_A8R8G8B8
  408. 00:35:10: Type: D3DRTYPE_SURFACE
  409. 00:35:10: Usage: D3DUSAGE_RENDERTARGET
  410. 00:35:10: Pool: D3DPOOL_DEFAULT
  411. 00:35:10: MultiSampleType: D3DMULTISAMPLE_NONE
  412. 00:35:10: MultiSampleQuality: 0
  413. 00:35:10: Width: 1920
  414. 00:35:10: Height: 1080
  415. 00:35:10: };
  416. 00:35:10: successfully capturing d3d9 frames via GPU
  417. 00:36:25: D3D9Reset called
  418. 00:36:25: ---------------------- Cleared D3D9 Capture ----------------------
  419. 00:36:25: successfully set up d3d9 hooks
  420. 00:36:25: D3D9Reset called
  421. 00:36:25: ---------------------- Cleared D3D9 Capture ----------------------
  422. 00:36:25: successfully set up d3d9 hooks
  423. 00:36:25: D3D9EndScene called
  424. 00:36:25: D3D9Present called
  425. 00:36:26: DoD3D9GPUHook: success
  426. 00:36:26: D3DSURFACE_DESC {
  427. 00:36:26: Format: D3DFMT_A8R8G8B8
  428. 00:36:26: Type: D3DRTYPE_SURFACE
  429. 00:36:26: Usage: D3DUSAGE_RENDERTARGET
  430. 00:36:26: Pool: D3DPOOL_DEFAULT
  431. 00:36:26: MultiSampleType: D3DMULTISAMPLE_NONE
  432. 00:36:26: MultiSampleQuality: 0
  433. 00:36:26: Width: 1920
  434. 00:36:26: Height: 1080
  435. 00:36:26: };
  436. 00:36:26: successfully capturing d3d9 frames via GPU
  437. 01:36:45: D3D9Reset called
  438. 01:36:45: ---------------------- Cleared D3D9 Capture ----------------------
  439. 01:36:46: successfully set up d3d9 hooks
  440. 01:36:46: D3D9Reset called
  441. 01:36:46: ---------------------- Cleared D3D9 Capture ----------------------
  442. 01:36:46: successfully set up d3d9 hooks
  443. 01:36:46: D3D9EndScene called
  444. 01:36:46: D3D9Present called
  445. 01:36:46: DoD3D9GPUHook: success
  446. 01:36:47: D3DSURFACE_DESC {
  447. 01:36:47: Format: D3DFMT_A8R8G8B8
  448. 01:36:47: Type: D3DRTYPE_SURFACE
  449. 01:36:47: Usage: D3DUSAGE_RENDERTARGET
  450. 01:36:47: Pool: D3DPOOL_DEFAULT
  451. 01:36:47: MultiSampleType: D3DMULTISAMPLE_NONE
  452. 01:36:47: MultiSampleQuality: 0
  453. 01:36:47: Width: 1920
  454. 01:36:47: Height: 1080
  455. 01:36:47: };
  456. 01:36:47: successfully capturing d3d9 frames via GPU
  457. 01:40:08: D3D9Reset called
  458. 01:40:08: ---------------------- Cleared D3D9 Capture ----------------------
  459. 01:40:08: successfully set up d3d9 hooks
  460. 01:40:08: D3D9Reset called
  461. 01:40:08: ---------------------- Cleared D3D9 Capture ----------------------
  462. 01:40:08: successfully set up d3d9 hooks
  463. 01:40:08: D3D9EndScene called
  464. 01:40:08: D3D9Present called
  465. 01:40:08: DoD3D9GPUHook: success
  466. 01:40:09: D3DSURFACE_DESC {
  467. 01:40:09: Format: D3DFMT_A8R8G8B8
  468. 01:40:09: Type: D3DRTYPE_SURFACE
  469. 01:40:09: Usage: D3DUSAGE_RENDERTARGET
  470. 01:40:09: Pool: D3DPOOL_DEFAULT
  471. 01:40:09: MultiSampleType: D3DMULTISAMPLE_NONE
  472. 01:40:09: MultiSampleQuality: 0
  473. 01:40:09: Width: 1920
  474. 01:40:09: Height: 1080
  475. 01:40:09: };
  476. 01:40:09: successfully capturing d3d9 frames via GPU
  477. 01:49:02: D3D9Reset called
  478. 01:49:02: ---------------------- Cleared D3D9 Capture ----------------------
  479. 01:49:03: successfully set up d3d9 hooks
  480. 01:49:03: D3D9Reset called
  481. 01:49:03: ---------------------- Cleared D3D9 Capture ----------------------
  482. 01:49:03: successfully set up d3d9 hooks
  483. 01:49:03: D3D9EndScene called
  484. 01:49:03: D3D9Present called
  485. 01:49:03: DoD3D9GPUHook: success
  486. 01:49:03: D3DSURFACE_DESC {
  487. 01:49:03: Format: D3DFMT_A8R8G8B8
  488. 01:49:03: Type: D3DRTYPE_SURFACE
  489. 01:49:03: Usage: D3DUSAGE_RENDERTARGET
  490. 01:49:03: Pool: D3DPOOL_DEFAULT
  491. 01:49:03: MultiSampleType: D3DMULTISAMPLE_NONE
  492. 01:49:03: MultiSampleQuality: 0
  493. 01:49:03: Width: 1920
  494. 01:49:03: Height: 1080
  495. 01:49:03: };
  496. 01:49:03: successfully capturing d3d9 frames via GPU
  497. 01:54:06: D3D9Reset called
  498. 01:54:06: ---------------------- Cleared D3D9 Capture ----------------------
  499. 01:54:06: successfully set up d3d9 hooks
  500. 01:54:06: D3D9Reset called
  501. 01:54:06: ---------------------- Cleared D3D9 Capture ----------------------
  502. 01:54:07: successfully set up d3d9 hooks
  503. 01:54:07: D3D9EndScene called
  504. 01:54:07: D3D9Present called
  505. 01:54:07: DoD3D9GPUHook: success
  506. 01:54:07: D3DSURFACE_DESC {
  507. 01:54:07: Format: D3DFMT_A8R8G8B8
  508. 01:54:07: Type: D3DRTYPE_SURFACE
  509. 01:54:07: Usage: D3DUSAGE_RENDERTARGET
  510. 01:54:07: Pool: D3DPOOL_DEFAULT
  511. 01:54:07: MultiSampleType: D3DMULTISAMPLE_NONE
  512. 01:54:07: MultiSampleQuality: 0
  513. 01:54:07: Width: 1920
  514. 01:54:07: Height: 1080
  515. 01:54:07: };
  516. 01:54:07: successfully capturing d3d9 frames via GPU
  517. 02:02:01: ---------------------- Cleared D3D9 Capture ----------------------
  518. 02:02:01: D3D9EndScene called
  519. 02:02:01: D3D9Present called
  520. 02:02:13: received restart event, capturing
  521. 02:02:25: DoD3D9GPUHook: success
  522. 02:02:25: D3DSURFACE_DESC {
  523. 02:02:25: Format: D3DFMT_A8R8G8B8
  524. 02:02:25: Type: D3DRTYPE_SURFACE
  525. 02:02:25: Usage: D3DUSAGE_RENDERTARGET
  526. 02:02:25: Pool: D3DPOOL_DEFAULT
  527. 02:02:25: MultiSampleType: D3DMULTISAMPLE_NONE
  528. 02:02:25: MultiSampleQuality: 0
  529. 02:02:25: Width: 1920
  530. 02:02:25: Height: 1080
  531. 02:02:25: };
  532. 02:02:25: successfully capturing d3d9 frames via GPU
  533. 02:03:51: D3D9Reset called
  534. 02:03:51: ---------------------- Cleared D3D9 Capture ----------------------
  535. 02:03:51: successfully set up d3d9 hooks
  536. 02:03:51: D3D9Reset called
  537. 02:03:51: ---------------------- Cleared D3D9 Capture ----------------------
  538. 02:03:52: successfully set up d3d9 hooks
  539. 02:03:52: D3D9EndScene called
  540. 02:03:52: D3D9Present called
  541. 02:03:52: DoD3D9GPUHook: success
  542. 02:03:52: D3DSURFACE_DESC {
  543. 02:03:52: Format: D3DFMT_A8R8G8B8
  544. 02:03:52: Type: D3DRTYPE_SURFACE
  545. 02:03:52: Usage: D3DUSAGE_RENDERTARGET
  546. 02:03:52: Pool: D3DPOOL_DEFAULT
  547. 02:03:52: MultiSampleType: D3DMULTISAMPLE_NONE
  548. 02:03:52: MultiSampleQuality: 0
  549. 02:03:52: Width: 1920
  550. 02:03:52: Height: 1080
  551. 02:03:52: };
  552. 02:03:52: successfully capturing d3d9 frames via GPU
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