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warpdragon

Echo Sabre

Feb 20th, 2017
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  1. //=================================================================================================================
  2. // Recipe: Echo Sabre
  3. //=================================================================================================================
  4. "item_recipe_echo_sabre"
  5. {
  6. // General
  7. //-------------------------------------------------------------------------------------------------------------
  8. "ID" "251" // unique ID number for this item. Do not change this once established or it will invalidate collected stats.
  9. "Model" "models/props_gameplay/recipe.vmdl"
  10.  
  11. // Item Info
  12. //-------------------------------------------------------------------------------------------------------------
  13. "ItemCost" "0"
  14. "ItemShopTags" ""
  15.  
  16. // Recipe
  17. //-------------------------------------------------------------------------------------------------------------
  18. "ItemRecipe" "1"
  19. "ItemResult" "item_echo_sabre"
  20. "ItemRequirements"
  21. {
  22. "01" "item_ogre_axe;item_oblivion_staff"
  23. }
  24. }
  25.  
  26. "item_recipe_echo_sabre_2"
  27. {
  28. // General
  29. //-------------------------------------------------------------------------------------------------------------
  30. "ID" "5020" // unique ID number for this item. Do not change this once established or it will invalidate collected stats.
  31. "Model" "models/props_gameplay/recipe.vmdl"
  32.  
  33. // Item Info
  34. //-------------------------------------------------------------------------------------------------------------
  35. "ItemCost" "0"
  36. "ItemShopTags" ""
  37.  
  38. // Recipe
  39. //-------------------------------------------------------------------------------------------------------------
  40. "ItemRecipe" "1"
  41. "ItemResult" "item_echo_sabre_2"
  42. "ItemRequirements"
  43. {
  44. "01" "item_echo_sabre;item_upgrade_core;item_recipe_echo_sabre"
  45. "02" "item_echo_sabre;item_upgrade_core_2;item_recipe_echo_sabre"
  46. "03" "item_echo_sabre;item_upgrade_core_3;item_recipe_echo_sabre"
  47. "04" "item_echo_sabre;item_upgrade_core_4;item_recipe_echo_sabre"
  48.  
  49. }
  50. }
  51.  
  52. "item_recipe_echo_sabre_3"
  53. {
  54. // General
  55. //-------------------------------------------------------------------------------------------------------------
  56. "ID" "5021" // unique ID number for this item. Do not change this once established or it will invalidate collected stats.
  57. "Model" "models/props_gameplay/recipe.vmdl"
  58.  
  59. // Item Info
  60. //-------------------------------------------------------------------------------------------------------------
  61. "ItemCost" "0"
  62. "ItemShopTags" ""
  63.  
  64. // Recipe
  65. //-------------------------------------------------------------------------------------------------------------
  66. "ItemRecipe" "1"
  67. "ItemResult" "item_echo_sabre_3"
  68. "ItemRequirements"
  69. {
  70. "01" "item_echo_sabre_2;item_upgrade_core_2;item_recipe_echo_sabre"
  71. "02" "item_echo_sabre_2;item_upgrade_core_3;item_recipe_echo_sabre"
  72. "03" "item_echo_sabre_2;item_upgrade_core_4;item_recipe_echo_sabre"
  73. }
  74. }
  75.  
  76. "item_recipe_echo_sabre_4"
  77. {
  78. // General
  79. //-------------------------------------------------------------------------------------------------------------
  80. "ID" "5022" // unique ID number for this item. Do not change this once established or it will invalidate collected stats.
  81. "Model" "models/props_gameplay/recipe.vmdl"
  82.  
  83. // Item Info
  84. //-------------------------------------------------------------------------------------------------------------
  85. "ItemCost" "0"
  86. "ItemShopTags" ""
  87.  
  88. // Recipe
  89. //-------------------------------------------------------------------------------------------------------------
  90. "ItemRecipe" "1"
  91. "ItemResult" "item_echo_sabre_4"
  92. "ItemRequirements"
  93. {
  94. "01" "item_echo_sabre_3;item_upgrade_core_3;item_recipe_echo_sabre"
  95. "02" "item_echo_sabre_3;item_upgrade_core_4;item_recipe_echo_sabre"
  96. }
  97. }
  98.  
  99. //=================================================================================================================
  100. // Echo Sabre
  101. //=================================================================================================================
  102. "item_echo_sabre"
  103. {
  104. // General
  105. //-------------------------------------------------------------------------------------------------------------
  106. "ID" "252" // unique ID number for this item. Do not change this once established or it will invalidate collected stats.
  107. "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE"
  108. "FightRecapLevel" "1"
  109.  
  110. // Stats
  111. //-------------------------------------------------------------------------------------------------------------
  112. "AbilityCastPoint" "0.0"
  113. "AbilityCooldown" "5.0"
  114.  
  115. // Item Info
  116. //-------------------------------------------------------------------------------------------------------------
  117. "AbilityManaCost" "0"
  118. "ItemCost" "2650"
  119. "ItemShopTags" "int;attack_speed;damage;regen_mana;damage;hard_to_tag"
  120. "ItemQuality" "artifact"
  121. "ItemAliases" "echo sabre"
  122. "ItemDeclarations" "DECLARE_PURCHASES_TO_TEAMMATES | DECLARE_PURCHASES_IN_SPEECH | DECLARE_PURCHASES_TO_SPECTATORS"
  123. "MaxUpgradeLevel" "4"
  124. "ItemBaseLevel" "1"
  125. "UpgradesItems" "item_echo_sabre;item_echo_sabre_2;item_echo_sabre_3;item_echo_sabre_4"
  126. "UpgradeRecipe" "item_recipe_echo_sabre"
  127.  
  128. // Special
  129. //-------------------------------------------------------------------------------------------------------------
  130. "AbilitySpecial"
  131. {
  132. "01"
  133. {
  134. "var_type" "FIELD_INTEGER"
  135. "bonus_intellect" "10 15 25 35"
  136. }
  137. "02"
  138. {
  139. "var_type" "FIELD_INTEGER"
  140. "bonus_strength" "10 15 25 35"
  141. }
  142. "03"
  143. {
  144. "var_type" "FIELD_INTEGER"
  145. "bonus_attack_speed" "10 15 20 25"
  146. }
  147. "04"
  148. {
  149. "var_type" "FIELD_INTEGER"
  150. "bonus_damage" "15 25 35 50"
  151. }
  152. "05"
  153. {
  154. "var_type" "FIELD_INTEGER"
  155. "bonus_mana_regen" "75 125 175 250"
  156. }
  157. "06"
  158. {
  159. "var_type" "FIELD_INTEGER"
  160. "proc_damage" "0"
  161. }
  162. "07"
  163. {
  164. "var_type" "FIELD_INTEGER"
  165. "movement_slow" "100"
  166. }
  167. "08"
  168. {
  169. "var_type" "FIELD_INTEGER"
  170. "attack_speed_slow" "100"
  171. }
  172. "09"
  173. {
  174. "var_type" "FIELD_FLOAT"
  175. "slow_duration" "0.6"
  176. }
  177. }
  178. }
  179.  
  180. "item_echo_sabre_2"
  181. {
  182. // General
  183. //-------------------------------------------------------------------------------------------------------------
  184. "ID" "5023" // unique ID number for this item. Do not change this once established or it will invalidate collected stats.
  185. "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE"
  186. "FightRecapLevel" "1"
  187.  
  188. // Stats
  189. //-------------------------------------------------------------------------------------------------------------
  190. "AbilityCastPoint" "0.0"
  191. "AbilityCooldown" "5.0"
  192.  
  193. // Item Info
  194. //-------------------------------------------------------------------------------------------------------------
  195. "AbilityManaCost" "0"
  196. "ItemCost" "5150"
  197. "ItemShopTags" "int;attack_speed;damage;regen_mana;damage;hard_to_tag"
  198. "ItemQuality" "artifact"
  199. "ItemAliases" "echo sabre 2"
  200. "ItemDeclarations" "DECLARE_PURCHASES_TO_TEAMMATES | DECLARE_PURCHASES_IN_SPEECH | DECLARE_PURCHASES_TO_SPECTATORS"
  201. "MaxUpgradeLevel" "4"
  202. "ItemBaseLevel" "2"
  203. "UpgradesItems" "item_echo_sabre;item_echo_sabre_2;item_echo_sabre_3;item_echo_sabre_4"
  204. "UpgradeRecipe" "item_recipe_echo_sabre"
  205.  
  206. // Special
  207. //-------------------------------------------------------------------------------------------------------------
  208. "AbilitySpecial"
  209. {
  210. "01"
  211. {
  212. "var_type" "FIELD_INTEGER"
  213. "bonus_intellect" "10 15 25 35"
  214. }
  215. "02"
  216. {
  217. "var_type" "FIELD_INTEGER"
  218. "bonus_strength" "10 15 25 35"
  219. }
  220. "03"
  221. {
  222. "var_type" "FIELD_INTEGER"
  223. "bonus_attack_speed" "10 15 20 25"
  224. }
  225. "04"
  226. {
  227. "var_type" "FIELD_INTEGER"
  228. "bonus_damage" "15 25 35 50"
  229. }
  230. "05"
  231. {
  232. "var_type" "FIELD_INTEGER"
  233. "bonus_mana_regen" "75 125 175 250"
  234. }
  235. "06"
  236. {
  237. "var_type" "FIELD_INTEGER"
  238. "proc_damage" "0"
  239. }
  240. "07"
  241. {
  242. "var_type" "FIELD_INTEGER"
  243. "movement_slow" "100"
  244. }
  245. "08"
  246. {
  247. "var_type" "FIELD_INTEGER"
  248. "attack_speed_slow" "100"
  249. }
  250. "09"
  251. {
  252. "var_type" "FIELD_FLOAT"
  253. "slow_duration" "0.6"
  254. }
  255. }
  256. }
  257.  
  258. "item_echo_sabre_3"
  259. {
  260. // General
  261. //-------------------------------------------------------------------------------------------------------------
  262. "ID" "5024" // unique ID number for this item. Do not change this once established or it will invalidate collected stats.
  263. "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE"
  264. "FightRecapLevel" "1"
  265.  
  266. // Stats
  267. //-------------------------------------------------------------------------------------------------------------
  268. "AbilityCastPoint" "0.0"
  269. "AbilityCooldown" "5.0"
  270.  
  271. // Item Info
  272. //-------------------------------------------------------------------------------------------------------------
  273. "AbilityManaCost" "0"
  274. "ItemCost" "8650"
  275. "ItemShopTags" "int;attack_speed;damage;regen_mana;damage;hard_to_tag"
  276. "ItemQuality" "artifact"
  277. "ItemAliases" "echo sabre 3"
  278. "ItemDeclarations" "DECLARE_PURCHASES_TO_TEAMMATES | DECLARE_PURCHASES_IN_SPEECH | DECLARE_PURCHASES_TO_SPECTATORS"
  279. "MaxUpgradeLevel" "4"
  280. "ItemBaseLevel" "3"
  281. "UpgradesItems" "item_echo_sabre;item_echo_sabre_2;item_echo_sabre_3;item_echo_sabre_4"
  282. "UpgradeRecipe" "item_recipe_echo_sabre"
  283.  
  284. // Special
  285. //-------------------------------------------------------------------------------------------------------------
  286. "AbilitySpecial"
  287. {
  288. "01"
  289. {
  290. "var_type" "FIELD_INTEGER"
  291. "bonus_intellect" "10 15 25 35"
  292. }
  293. "02"
  294. {
  295. "var_type" "FIELD_INTEGER"
  296. "bonus_strength" "10 15 25 35"
  297. }
  298. "03"
  299. {
  300. "var_type" "FIELD_INTEGER"
  301. "bonus_attack_speed" "10 15 20 25"
  302. }
  303. "04"
  304. {
  305. "var_type" "FIELD_INTEGER"
  306. "bonus_damage" "15 25 35 50"
  307. }
  308. "05"
  309. {
  310. "var_type" "FIELD_INTEGER"
  311. "bonus_mana_regen" "75 125 175 250"
  312. }
  313. "06"
  314. {
  315. "var_type" "FIELD_INTEGER"
  316. "proc_damage" "0"
  317. }
  318. "07"
  319. {
  320. "var_type" "FIELD_INTEGER"
  321. "movement_slow" "100"
  322. }
  323. "08"
  324. {
  325. "var_type" "FIELD_INTEGER"
  326. "attack_speed_slow" "100"
  327. }
  328. "09"
  329. {
  330. "var_type" "FIELD_FLOAT"
  331. "slow_duration" "0.6"
  332. }
  333. }
  334. }
  335.  
  336. "item_echo_sabre_4"
  337. {
  338. // General
  339. //-------------------------------------------------------------------------------------------------------------
  340. "ID" "5025" // unique ID number for this item. Do not change this once established or it will invalidate collected stats.
  341. "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE"
  342. "FightRecapLevel" "1"
  343.  
  344. // Stats
  345. //-------------------------------------------------------------------------------------------------------------
  346. "AbilityCastPoint" "0.0"
  347. "AbilityCooldown" "5.0"
  348.  
  349. // Item Info
  350. //-------------------------------------------------------------------------------------------------------------
  351. "AbilityManaCost" "0"
  352. "ItemCost" "13150"
  353. "ItemShopTags" "int;attack_speed;damage;regen_mana;damage;hard_to_tag"
  354. "ItemQuality" "artifact"
  355. "ItemAliases" "echo sabre 4"
  356. "ItemDeclarations" "DECLARE_PURCHASES_TO_TEAMMATES | DECLARE_PURCHASES_IN_SPEECH | DECLARE_PURCHASES_TO_SPECTATORS"
  357. "MaxUpgradeLevel" "4"
  358. "ItemBaseLevel" "4"
  359. "UpgradesItems" "item_echo_sabre;item_echo_sabre_2;item_echo_sabre_3;item_echo_sabre_4"
  360. "UpgradeRecipe" "item_recipe_echo_sabre"
  361.  
  362. // Special
  363. //-------------------------------------------------------------------------------------------------------------
  364. "AbilitySpecial"
  365. {
  366. "01"
  367. {
  368. "var_type" "FIELD_INTEGER"
  369. "bonus_intellect" "10 15 25 35"
  370. }
  371. "02"
  372. {
  373. "var_type" "FIELD_INTEGER"
  374. "bonus_strength" "10 15 25 35"
  375. }
  376. "03"
  377. {
  378. "var_type" "FIELD_INTEGER"
  379. "bonus_attack_speed" "10 15 20 25"
  380. }
  381. "04"
  382. {
  383. "var_type" "FIELD_INTEGER"
  384. "bonus_damage" "15 25 35 50"
  385. }
  386. "05"
  387. {
  388. "var_type" "FIELD_INTEGER"
  389. "bonus_mana_regen" "75 125 175 250"
  390. }
  391. "06"
  392. {
  393. "var_type" "FIELD_INTEGER"
  394. "proc_damage" "0"
  395. }
  396. "07"
  397. {
  398. "var_type" "FIELD_INTEGER"
  399. "movement_slow" "100"
  400. }
  401. "08"
  402. {
  403. "var_type" "FIELD_INTEGER"
  404. "attack_speed_slow" "100"
  405. }
  406. "09"
  407. {
  408. "var_type" "FIELD_FLOAT"
  409. "slow_duration" "0.6"
  410. }
  411. }
  412. }
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