talichan

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Apr 23rd, 2014
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  1. 04:08:38: Open Broadcaster Software v0.62b - 64bit ( ^ω^)
  2. 04:08:38: -------------------------------
  3. 04:08:38: CPU Name: Intel(R) Xeon(R) CPU E3-1230 v3 @ 3.30GHz
  4. 04:08:38: CPU Speed: 3299MHz
  5. 04:08:38: Physical Memory: 8111MB Total, 3092MB Free
  6. 04:08:38: stepping id: 3, model 60, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
  7. 04:08:38: monitor 1: pos={0, 0}, size={1920, 1080}
  8. 04:08:38: Windows Version: 6.1 Build 7601 S
  9. 04:08:38: Aero is Disabled
  10. 04:08:38: -------------------------------
  11. 04:08:38: OBS Modules:
  12. 04:08:38: Base Address Module
  13. 04:08:38: 000000003F2E0000 OBS.exe
  14. 04:08:38: 00000000E8CC0000 OBSApi.dll
  15. 04:08:38: 00000000F9D80000 DShowPlugin.dll
  16. 04:08:38: 00000000F9D50000 GraphicsCapture.dll
  17. 04:08:38: 00000000F9CB0000 NoiseGate.dll
  18. 04:08:38: 00000000F9080000 PSVPlugin.dll
  19. 04:08:38: ------------------------------------------
  20. 04:08:38: Adapter 1
  21. 04:08:38: Video Adapter: NVIDIA GeForce GTX 770
  22. 04:08:38: Video Adapter Dedicated Video Memory: 2087387136
  23. 04:08:38: Video Adapter Shared System Memory: 2147807232
  24. 04:08:38: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
  25. 04:08:38: =====Stream Start: 2014-04-24, 04:08:38===============================================
  26. 04:08:38: Multithreaded optimizations: On
  27. 04:08:38: Base resolution: 1920x1080
  28. 04:08:38: Output resolution: 1280x720
  29. 04:08:38: ------------------------------------------
  30. 04:08:38: Loading up D3D10 on NVIDIA GeForce GTX 770 (Adapter 1)...
  31. 04:08:38: ------------------------------------------
  32. 04:08:38: Audio Format: 48000 Hz
  33. 04:08:38: ------------------------------------------
  34. 04:08:38: Audio Channels: 2 Ch
  35. 04:08:38: Playback device Default
  36. 04:08:38: ------------------------------------------
  37. 04:08:38: Using desktop audio input: Lautsprecher (Realtek High Definition Audio)
  38. 04:08:38: Global Audio time adjust: 0
  39. 04:08:38: ------------------------------------------
  40. 04:08:38: Using auxilary audio input: Mikrofon (Realtek High Definition Audio)
  41. 04:08:38: Mic time offset: 0
  42. 04:08:38: ------------------------------------------
  43. 04:08:38: Audio Encoding: AAC
  44. 04:08:38: bitrate: 160
  45. 04:08:38: Using graphics capture
  46. 04:08:38: Trying to hook process: TERA.exe
  47. 04:08:38: Scene buffering time set to 700
  48. 04:08:39: ------------------------------------------
  49. 04:08:39: Video Encoding: x264
  50. 04:08:39: fps: 30
  51. 04:08:39: width: 1280, height: 720
  52. 04:08:39: preset: veryfast
  53. 04:08:39: profile: main
  54. 04:08:39: keyint: 60
  55. 04:08:39: CBR: yes
  56. 04:08:39: CFR: yes
  57. 04:08:39: max bitrate: 3500
  58. 04:08:39: buffer size: 3500
  59. 04:08:39: ------------------------------------------
  60. 04:08:40: SharedTexCapture hooked
  61. 04:08:42: GraphicsCaptureSource::NewCapture: eliminating old capture
  62. 04:08:42: SharedTexCapture hooked
  63. 04:08:48: Total frames encoded: 265, total frames duplicated: 16 (6.04%)
  64. 04:08:48: Total frames rendered: 259, number of late frames: 2 (0.77%) (it's okay for some frames to be late)
  65. 04:08:48:
  66. 04:08:48: Profiler time results:
  67. 04:08:48:
  68. 04:08:48: ==============================================================
  69. 04:08:48: video thread frame - [100%] [avg time: 3.09 ms] [children: 2.17%] [unaccounted: 97.8%]
  70. 04:08:48: | scene->Preprocess - [0.0324%] [avg time: 0.001 ms]
  71. 04:08:48: | GPU download and conversion - [2.14%] [avg time: 0.066 ms] [children: 1.65%] [unaccounted: 0.485%]
  72. 04:08:48: | | flush - [1.04%] [avg time: 0.032 ms]
  73. 04:08:48: | | CopyResource - [0.485%] [avg time: 0.015 ms]
  74. 04:08:48: | | conversion to 4:2:0 - [0.129%] [avg time: 0.004 ms]
  75. 04:08:48: Convert444Threads - [100%] [avg time: 0.431 ms] [children: 99.3%] [unaccounted: 0.696%]
  76. 04:08:48: | Convert444toNV12 - [99.3%] [avg time: 0.428 ms]
  77. 04:08:48: encoder thread frame - [100%] [avg time: 0.818 ms] [children: 0.122%] [unaccounted: 99.9%]
  78. 04:08:48: | sending stuff out - [0.122%] [avg time: 0.001 ms]
  79. 04:08:48: ==============================================================
  80. 04:08:48:
  81. 04:08:48:
  82. 04:08:48: Profiler CPU results:
  83. 04:08:48:
  84. 04:08:48: ==============================================================
  85. 04:08:48: video thread frame - [cpu time: avg 0.24 ms, total 62.4 ms] [avg calls per frame: 1]
  86. 04:08:48: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  87. 04:08:48: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  88. 04:08:48: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  89. 04:08:48: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  90. 04:08:48: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  91. 04:08:48: Convert444Threads - [cpu time: avg 0.365 ms, total 171.6 ms] [avg calls per frame: 2]
  92. 04:08:48: | Convert444toNV12 - [cpu time: avg 0.365 ms, total 171.6 ms] [avg calls per frame: 2]
  93. 04:08:48: encoder thread frame - [cpu time: avg 0.127 ms, total 31.2 ms] [avg calls per frame: 1]
  94. 04:08:48: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  95. 04:08:48: ==============================================================
  96. 04:08:48:
  97. 04:08:48: =====Stream End: 2014-04-24, 04:08:48=================================================
  98. 04:08:55: =====Stream Start: 2014-04-24, 04:08:55===============================================
  99. 04:08:55: Multithreaded optimizations: On
  100. 04:08:55: Base resolution: 1920x1080
  101. 04:08:55: Output resolution: 1280x720
  102. 04:08:55: ------------------------------------------
  103. 04:08:55: Loading up D3D10 on NVIDIA GeForce GTX 770 (Adapter 1)...
  104. 04:08:55: ------------------------------------------
  105. 04:08:55: Audio Format: 48000 Hz
  106. 04:08:55: ------------------------------------------
  107. 04:08:55: Audio Channels: 2 Ch
  108. 04:08:55: Playback device Default
  109. 04:08:55: ------------------------------------------
  110. 04:08:55: Using desktop audio input: Lautsprecher (Realtek High Definition Audio)
  111. 04:08:55: Global Audio time adjust: 0
  112. 04:08:55: ------------------------------------------
  113. 04:08:55: Using auxilary audio input: Mikrofon (Realtek High Definition Audio)
  114. 04:08:55: Mic time offset: 0
  115. 04:08:55: ------------------------------------------
  116. 04:08:55: Audio Encoding: AAC
  117. 04:08:55: bitrate: 160
  118. 04:08:55: Using graphics capture
  119. 04:08:55: Trying to hook process: TERA.exe
  120. 04:08:55: Scene buffering time set to 700
  121. 04:08:55: ------------------------------------------
  122. 04:08:55: Video Encoding: x264
  123. 04:08:55: fps: 30
  124. 04:08:55: width: 1280, height: 720
  125. 04:08:55: preset: veryfast
  126. 04:08:55: profile: main
  127. 04:08:55: keyint: 60
  128. 04:08:55: CBR: yes
  129. 04:08:55: CFR: yes
  130. 04:08:55: max bitrate: 3500
  131. 04:08:55: buffer size: 3500
  132. 04:08:55: ------------------------------------------
  133. 04:08:58: SharedTexCapture hooked
  134. 04:09:06: GraphicsCaptureSource::NewCapture: eliminating old capture
  135. 04:09:06: SharedTexCapture hooked
  136. 04:09:20: Total frames encoded: 718, total frames duplicated: 29 (4.04%)
  137. 04:09:20: Total frames rendered: 699, number of late frames: 4 (0.57%) (it's okay for some frames to be late)
  138. 04:09:20:
  139. 04:09:20: Profiler time results:
  140. 04:09:20:
  141. 04:09:20: ==============================================================
  142. 04:09:20: video thread frame - [100%] [avg time: 1.988 ms] [children: 15.8%] [unaccounted: 84.2%]
  143. 04:09:20: | scene->Preprocess - [0.0503%] [avg time: 0.001 ms]
  144. 04:09:20: | GPU download and conversion - [15.8%] [avg time: 0.314 ms] [children: 3.32%] [unaccounted: 12.5%]
  145. 04:09:20: | | flush - [1.81%] [avg time: 0.036 ms]
  146. 04:09:20: | | CopyResource - [0.805%] [avg time: 0.016 ms]
  147. 04:09:20: | | conversion to 4:2:0 - [0.704%] [avg time: 0.014 ms]
  148. 04:09:20: Convert444Threads - [100%] [avg time: 0.441 ms] [children: 99.5%] [unaccounted: 0.454%]
  149. 04:09:20: | Convert444toNV12 - [99.5%] [avg time: 0.439 ms]
  150. 04:09:20: encoder thread frame - [100%] [avg time: 0.88 ms] [children: 0.227%] [unaccounted: 99.8%]
  151. 04:09:20: | sending stuff out - [0.227%] [avg time: 0.002 ms]
  152. 04:09:20: ==============================================================
  153. 04:09:20:
  154. 04:09:20:
  155. 04:09:20: Profiler CPU results:
  156. 04:09:20:
  157. 04:09:20: ==============================================================
  158. 04:09:20: video thread frame - [cpu time: avg 0.133 ms, total 93.6 ms] [avg calls per frame: 1]
  159. 04:09:20: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  160. 04:09:20: | GPU download and conversion - [cpu time: avg 0.022 ms, total 15.6 ms] [avg calls per frame: 1]
  161. 04:09:20: | | flush - [cpu time: avg 0.022 ms, total 15.6 ms] [avg calls per frame: 1]
  162. 04:09:20: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  163. 04:09:20: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  164. 04:09:20: Convert444Threads - [cpu time: avg 0.219 ms, total 296.401 ms] [avg calls per frame: 2]
  165. 04:09:20: | Convert444toNV12 - [cpu time: avg 0.219 ms, total 296.401 ms] [avg calls per frame: 2]
  166. 04:09:20: encoder thread frame - [cpu time: avg 0.111 ms, total 78 ms] [avg calls per frame: 1]
  167. 04:09:20: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  168. 04:09:20: ==============================================================
  169. 04:09:20:
  170. 04:09:20: =====Stream End: 2014-04-24, 04:09:20=================================================
  171. 04:09:48: =====Stream Start: 2014-04-24, 04:09:48===============================================
  172. 04:09:48: Multithreaded optimizations: On
  173. 04:09:48: Base resolution: 1920x1080
  174. 04:09:48: Output resolution: 1280x720
  175. 04:09:48: ------------------------------------------
  176. 04:09:48: Loading up D3D10 on NVIDIA GeForce GTX 770 (Adapter 1)...
  177. 04:09:48: ------------------------------------------
  178. 04:09:48: Audio Format: 48000 Hz
  179. 04:09:48: ------------------------------------------
  180. 04:09:48: Audio Channels: 2 Ch
  181. 04:09:48: Playback device Default
  182. 04:09:48: ------------------------------------------
  183. 04:09:48: Using desktop audio input: Lautsprecher (Realtek High Definition Audio)
  184. 04:09:48: Global Audio time adjust: 0
  185. 04:09:48: ------------------------------------------
  186. 04:09:48: Using auxilary audio input: Mikrofon (Realtek High Definition Audio)
  187. 04:09:48: Mic time offset: 0
  188. 04:09:48: ------------------------------------------
  189. 04:09:48: Audio Encoding: AAC
  190. 04:09:48: bitrate: 160
  191. 04:09:48: Using graphics capture
  192. 04:09:48: Trying to hook process: TERA.exe
  193. 04:09:48: Scene buffering time set to 700
  194. 04:09:48: ------------------------------------------
  195. 04:09:48: Video Encoding: x264
  196. 04:09:48: fps: 30
  197. 04:09:48: width: 1280, height: 720
  198. 04:09:48: preset: veryfast
  199. 04:09:48: profile: main
  200. 04:09:48: keyint: 60
  201. 04:09:48: CBR: yes
  202. 04:09:48: CFR: yes
  203. 04:09:48: max bitrate: 3500
  204. 04:09:48: buffer size: 3500
  205. 04:09:48: ------------------------------------------
  206. 04:09:49: SharedTexCapture hooked
  207. 04:09:52: Using graphics capture
  208. 04:09:52: Trying to hook process: TERA.exe
  209. 04:09:55: SharedTexCapture hooked
  210. 04:10:00: GraphicsCaptureSource::NewCapture: eliminating old capture
  211. 04:10:00: SharedTexCapture hooked
  212. 04:10:31: No Intel graphics adapter visible in QSVHelper.exe, Optimus problem?
  213. 04:10:32: CUDA loaded successfully
  214. 04:10:32: 1 CUDA capable devices found
  215. 04:10:32: [ GPU #0 - < GeForce GTX 770 > has Compute SM 3.0, NVENC Available ]
  216. 04:10:47: Total frames encoded: 1740, total frames duplicated: 26 (1.49%)
  217. 04:10:47: Total frames rendered: 1728, number of late frames: 4 (0.23%) (it's okay for some frames to be late)
  218. 04:10:47:
  219. 04:10:47: Profiler time results:
  220. 04:10:47:
  221. 04:10:47: ==============================================================
  222. 04:10:47: video thread frame - [100%] [avg time: 0.936 ms] [children: 6.94%] [unaccounted: 93.1%]
  223. 04:10:47: | scene->Preprocess - [0.107%] [avg time: 0.001 ms]
  224. 04:10:47: | GPU download and conversion - [6.84%] [avg time: 0.064 ms] [children: 4.59%] [unaccounted: 2.24%]
  225. 04:10:47: | | flush - [2.67%] [avg time: 0.025 ms]
  226. 04:10:47: | | CopyResource - [1.71%] [avg time: 0.016 ms]
  227. 04:10:47: | | conversion to 4:2:0 - [0.214%] [avg time: 0.002 ms]
  228. 04:10:47: Convert444Threads - [100%] [avg time: 0.462 ms] [children: 99.6%] [unaccounted: 0.433%]
  229. 04:10:47: | Convert444toNV12 - [99.6%] [avg time: 0.46 ms]
  230. 04:10:47: encoder thread frame - [100%] [avg time: 0.764 ms] [children: 0.131%] [unaccounted: 99.9%]
  231. 04:10:47: | sending stuff out - [0.131%] [avg time: 0.001 ms]
  232. 04:10:47: ==============================================================
  233. 04:10:47:
  234. 04:10:47:
  235. 04:10:47: Profiler CPU results:
  236. 04:10:47:
  237. 04:10:47: ==============================================================
  238. 04:10:47: video thread frame - [cpu time: avg 0.063 ms, total 109.2 ms] [avg calls per frame: 1]
  239. 04:10:47: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  240. 04:10:47: | GPU download and conversion - [cpu time: avg 0.009 ms, total 15.6 ms] [avg calls per frame: 1]
  241. 04:10:47: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  242. 04:10:47: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  243. 04:10:47: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  244. 04:10:47: Convert444Threads - [cpu time: avg 0.361 ms, total 1232.41 ms] [avg calls per frame: 2]
  245. 04:10:47: | Convert444toNV12 - [cpu time: avg 0.361 ms, total 1232.41 ms] [avg calls per frame: 2]
  246. 04:10:47: encoder thread frame - [cpu time: avg 0.072 ms, total 124.8 ms] [avg calls per frame: 1]
  247. 04:10:47: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  248. 04:10:47: ==============================================================
  249. 04:10:47:
  250. 04:10:47: =====Stream End: 2014-04-24, 04:10:47=================================================
  251. 04:10:59: =====Stream Start: 2014-04-24, 04:10:59===============================================
  252. 04:10:59: Multithreaded optimizations: On
  253. 04:10:59: Base resolution: 1920x1080
  254. 04:10:59: Output resolution: 1280x720
  255. 04:10:59: ------------------------------------------
  256. 04:10:59: Loading up D3D10 on NVIDIA GeForce GTX 770 (Adapter 1)...
  257. 04:10:59: ------------------------------------------
  258. 04:10:59: Audio Format: 48000 Hz
  259. 04:10:59: ------------------------------------------
  260. 04:10:59: Audio Channels: 2 Ch
  261. 04:10:59: Playback device Default
  262. 04:10:59: ------------------------------------------
  263. 04:10:59: Using desktop audio input: Lautsprecher (Realtek High Definition Audio)
  264. 04:10:59: Global Audio time adjust: 0
  265. 04:10:59: ------------------------------------------
  266. 04:10:59: Using auxilary audio input: Mikrofon (Realtek High Definition Audio)
  267. 04:10:59: Mic time offset: 0
  268. 04:10:59: ------------------------------------------
  269. 04:10:59: Audio Encoding: AAC
  270. 04:10:59: bitrate: 160
  271. 04:10:59: Using graphics capture
  272. 04:10:59: Trying to hook process: TERA.exe
  273. 04:10:59: Scene buffering time set to 700
  274. 04:10:59: ------------------------------------------
  275. 04:10:59: Video Encoding: x264
  276. 04:10:59: fps: 30
  277. 04:10:59: width: 1280, height: 720
  278. 04:10:59: preset: veryfast
  279. 04:10:59: profile: main
  280. 04:10:59: keyint: 60
  281. 04:10:59: CBR: yes
  282. 04:10:59: CFR: yes
  283. 04:10:59: max bitrate: 3500
  284. 04:10:59: buffer size: 3500
  285. 04:10:59: ------------------------------------------
  286. 04:11:02: SharedTexCapture hooked
  287. 04:11:07: Using graphics capture
  288. 04:11:07: Trying to hook process: TERA.exe
  289. 04:11:11: SharedTexCapture hooked
  290. 04:11:24: Total frames encoded: 723, total frames duplicated: 25 (3.46%)
  291. 04:11:24: Total frames rendered: 709, number of late frames: 5 (0.71%) (it's okay for some frames to be late)
  292. 04:11:24:
  293. 04:11:24: Profiler time results:
  294. 04:11:24:
  295. 04:11:24: ==============================================================
  296. 04:11:24: video thread frame - [100%] [avg time: 1.777 ms] [children: 20.5%] [unaccounted: 79.5%]
  297. 04:11:24: | scene->Preprocess - [0.0563%] [avg time: 0.001 ms]
  298. 04:11:24: | GPU download and conversion - [20.5%] [avg time: 0.364 ms] [children: 2.59%] [unaccounted: 17.9%]
  299. 04:11:24: | | flush - [1.46%] [avg time: 0.026 ms]
  300. 04:11:24: | | CopyResource - [1.07%] [avg time: 0.019 ms]
  301. 04:11:24: | | conversion to 4:2:0 - [0.0563%] [avg time: 0.001 ms]
  302. 04:11:24: Convert444Threads - [100%] [avg time: 0.446 ms] [children: 99.6%] [unaccounted: 0.448%]
  303. 04:11:24: | Convert444toNV12 - [99.6%] [avg time: 0.444 ms]
  304. 04:11:24: encoder thread frame - [100%] [avg time: 0.873 ms] [children: 0.229%] [unaccounted: 99.8%]
  305. 04:11:24: | sending stuff out - [0.229%] [avg time: 0.002 ms]
  306. 04:11:24: ==============================================================
  307. 04:11:24:
  308. 04:11:24:
  309. 04:11:24: Profiler CPU results:
  310. 04:11:24:
  311. 04:11:24: ==============================================================
  312. 04:11:24: video thread frame - [cpu time: avg 0.066 ms, total 46.8 ms] [avg calls per frame: 1]
  313. 04:11:24: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  314. 04:11:24: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  315. 04:11:24: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  316. 04:11:24: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  317. 04:11:24: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  318. 04:11:24: Convert444Threads - [cpu time: avg 0.376 ms, total 514.802 ms] [avg calls per frame: 2]
  319. 04:11:24: | Convert444toNV12 - [cpu time: avg 0.376 ms, total 514.802 ms] [avg calls per frame: 2]
  320. 04:11:24: encoder thread frame - [cpu time: avg 0.066 ms, total 46.8 ms] [avg calls per frame: 1]
  321. 04:11:24: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  322. 04:11:24: ==============================================================
  323. 04:11:24:
  324. 04:11:24: =====Stream End: 2014-04-24, 04:11:24=================================================
  325. 04:14:05: =====Stream Start: 2014-04-24, 04:14:05===============================================
  326. 04:14:05: Multithreaded optimizations: On
  327. 04:14:05: Base resolution: 1920x1080
  328. 04:14:05: Output resolution: 1280x720
  329. 04:14:05: ------------------------------------------
  330. 04:14:05: Loading up D3D10 on NVIDIA GeForce GTX 770 (Adapter 1)...
  331. 04:14:05: ------------------------------------------
  332. 04:14:05: Audio Format: 48000 Hz
  333. 04:14:05: ------------------------------------------
  334. 04:14:05: Audio Channels: 2 Ch
  335. 04:14:05: Playback device Default
  336. 04:14:05: ------------------------------------------
  337. 04:14:05: Using desktop audio input: Lautsprecher (Realtek High Definition Audio)
  338. 04:14:05: Global Audio time adjust: 0
  339. 04:14:05: ------------------------------------------
  340. 04:14:05: Using auxilary audio input: Mikrofon (Realtek High Definition Audio)
  341. 04:14:05: Mic time offset: 0
  342. 04:14:05: ------------------------------------------
  343. 04:14:05: Audio Encoding: AAC
  344. 04:14:05: bitrate: 160
  345. 04:14:05: Scene buffering time set to 700
  346. 04:14:05: ------------------------------------------
  347. 04:14:05: Video Encoding: x264
  348. 04:14:05: fps: 30
  349. 04:14:05: width: 1280, height: 720
  350. 04:14:05: preset: veryfast
  351. 04:14:05: profile: main
  352. 04:14:05: keyint: 60
  353. 04:14:05: CBR: yes
  354. 04:14:05: CFR: yes
  355. 04:14:05: max bitrate: 3500
  356. 04:14:05: buffer size: 3500
  357. 04:14:05: ------------------------------------------
  358. 04:14:06: Using graphics capture
  359. 04:14:06: Trying to hook process: TERA.exe
  360. 04:14:06: SharedTexCapture hooked
  361. 04:14:10: GraphicsCaptureSource::NewCapture: eliminating old capture
  362. 04:14:10: SharedTexCapture hooked
  363. 04:14:13: Total frames encoded: 223, total frames duplicated: 17 (7.62%)
  364. 04:14:13: Total frames rendered: 216, number of late frames: 3 (1.39%) (it's okay for some frames to be late)
  365. 04:14:13:
  366. 04:14:13: Profiler time results:
  367. 04:14:13:
  368. 04:14:13: ==============================================================
  369. 04:14:13: video thread frame - [100%] [avg time: 3.16 ms] [children: 2.63%] [unaccounted: 97.4%]
  370. 04:14:13: | scene->Preprocess - [0.0316%] [avg time: 0.001 ms]
  371. 04:14:13: | GPU download and conversion - [2.59%] [avg time: 0.082 ms] [children: 1.93%] [unaccounted: 0.665%]
  372. 04:14:13: | | flush - [1.01%] [avg time: 0.032 ms]
  373. 04:14:13: | | CopyResource - [0.696%] [avg time: 0.022 ms]
  374. 04:14:13: | | conversion to 4:2:0 - [0.222%] [avg time: 0.007 ms]
  375. 04:14:13: Convert444Threads - [100%] [avg time: 0.464 ms] [children: 99.6%] [unaccounted: 0.431%]
  376. 04:14:13: | Convert444toNV12 - [99.6%] [avg time: 0.462 ms]
  377. 04:14:13: encoder thread frame - [100%] [avg time: 0.918 ms] [children: 0.109%] [unaccounted: 99.9%]
  378. 04:14:13: | sending stuff out - [0.109%] [avg time: 0.001 ms]
  379. 04:14:13: ==============================================================
  380. 04:14:13:
  381. 04:14:13:
  382. 04:14:13: Profiler CPU results:
  383. 04:14:13:
  384. 04:14:13: ==============================================================
  385. 04:14:13: video thread frame - [cpu time: avg 0.144 ms, total 31.2 ms] [avg calls per frame: 1]
  386. 04:14:13: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  387. 04:14:13: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  388. 04:14:13: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  389. 04:14:13: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  390. 04:14:13: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  391. 04:14:13: Convert444Threads - [cpu time: avg 0.367 ms, total 140.4 ms] [avg calls per frame: 2]
  392. 04:14:13: | Convert444toNV12 - [cpu time: avg 0.367 ms, total 140.4 ms] [avg calls per frame: 2]
  393. 04:14:13: encoder thread frame - [cpu time: avg 0.231 ms, total 46.8 ms] [avg calls per frame: 1]
  394. 04:14:13: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  395. 04:14:13: ==============================================================
  396. 04:14:13:
  397. 04:14:13: =====Stream End: 2014-04-24, 04:14:13=================================================
  398. 04:14:14: =====Stream Start: 2014-04-24, 04:14:14===============================================
  399. 04:14:14: Multithreaded optimizations: On
  400. 04:14:14: Base resolution: 1920x1080
  401. 04:14:14: Output resolution: 1280x720
  402. 04:14:14: ------------------------------------------
  403. 04:14:14: Loading up D3D10 on NVIDIA GeForce GTX 770 (Adapter 1)...
  404. 04:14:14: ------------------------------------------
  405. 04:14:14: Audio Format: 48000 Hz
  406. 04:14:14: ------------------------------------------
  407. 04:14:14: Audio Channels: 2 Ch
  408. 04:14:14: Playback device Default
  409. 04:14:14: ------------------------------------------
  410. 04:14:14: Using desktop audio input: Lautsprecher (Realtek High Definition Audio)
  411. 04:14:14: Global Audio time adjust: 0
  412. 04:14:14: ------------------------------------------
  413. 04:14:14: Using auxilary audio input: Mikrofon (Realtek High Definition Audio)
  414. 04:14:14: Mic time offset: 0
  415. 04:14:14: ------------------------------------------
  416. 04:14:14: Audio Encoding: AAC
  417. 04:14:14: bitrate: 160
  418. 04:14:14: Using graphics capture
  419. 04:14:14: Trying to hook process: TERA.exe
  420. 04:14:14: Scene buffering time set to 700
  421. 04:14:14: ------------------------------------------
  422. 04:14:14: Video Encoding: x264
  423. 04:14:14: fps: 30
  424. 04:14:14: width: 1280, height: 720
  425. 04:14:14: preset: veryfast
  426. 04:14:14: profile: main
  427. 04:14:14: keyint: 60
  428. 04:14:14: CBR: yes
  429. 04:14:14: CFR: yes
  430. 04:14:14: max bitrate: 3500
  431. 04:14:14: buffer size: 3500
  432. 04:14:14: ------------------------------------------
  433. 04:14:15: Audio timestamp for device 'Mikrofon (Realtek High Definition Audio)' was behind target timestamp by 198661145
  434. 04:14:17: Using RTMP service: Twitch / Justin.tv
  435. 04:14:17: Server selection: rtmp://live-ams.justin.tv/app
  436. 04:14:17: Interface: Intel(R) Ethernet Connection I217-V (ethernet, 1000 mbps)
  437. 04:14:17: SharedTexCapture hooked
  438. 04:14:17: Completed handshake with rtmp://live-ams.justin.tv/app in 404 ms.
  439. 04:14:18: SO_SNDBUF was at 8192
  440. 04:14:18: SO_SNDBUF is now 65536
  441. 04:14:20: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 0 / 467968)
  442. 04:14:54: Total frames encoded: 1156, total frames duplicated: 9 (0.78%)
  443. 04:14:54: Total frames rendered: 1153, number of late frames: 3 (0.26%) (it's okay for some frames to be late)
  444. 04:14:54: RTMPPublisher::SocketLoop: Graceful loop exit
  445. 04:14:54: Average send payload: 10761 bytes, average send interval: 23 ms
  446. 04:14:54: Number of times waited to send: 0, Waited for a total of 0 bytes
  447. 04:14:54: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
  448. 04:14:54: Number of bytes sent: 16045442
  449. 04:14:54:
  450. 04:14:54: Profiler time results:
  451. 04:14:54:
  452. 04:14:54: ==============================================================
  453. 04:14:54: video thread frame - [100%] [avg time: 1.004 ms] [children: 9.66%] [unaccounted: 90.3%]
  454. 04:14:54: | scene->Preprocess - [0.0996%] [avg time: 0.001 ms]
  455. 04:14:54: | GPU download and conversion - [9.56%] [avg time: 0.096 ms] [children: 7.37%] [unaccounted: 2.19%]
  456. 04:14:54: | | flush - [5.38%] [avg time: 0.054 ms]
  457. 04:14:54: | | CopyResource - [1.69%] [avg time: 0.017 ms]
  458. 04:14:54: | | conversion to 4:2:0 - [0.299%] [avg time: 0.003 ms]
  459. 04:14:54: Convert444Threads - [100%] [avg time: 0.439 ms] [children: 99.3%] [unaccounted: 0.683%]
  460. 04:14:54: | Convert444toNV12 - [99.3%] [avg time: 0.436 ms]
  461. 04:14:54: encoder thread frame - [100%] [avg time: 0.858 ms] [children: 2.8%] [unaccounted: 97.2%]
  462. 04:14:54: | sending stuff out - [2.8%] [avg time: 0.024 ms]
  463. 04:14:54: ==============================================================
  464. 04:14:54:
  465. 04:14:54:
  466. 04:14:54: Profiler CPU results:
  467. 04:14:54:
  468. 04:14:54: ==============================================================
  469. 04:14:54: video thread frame - [cpu time: avg 0.081 ms, total 93.6 ms] [avg calls per frame: 1]
  470. 04:14:54: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  471. 04:14:54: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  472. 04:14:54: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  473. 04:14:54: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  474. 04:14:54: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  475. 04:14:54: Convert444Threads - [cpu time: avg 0.331 ms, total 748.804 ms] [avg calls per frame: 2]
  476. 04:14:54: | Convert444toNV12 - [cpu time: avg 0.331 ms, total 748.804 ms] [avg calls per frame: 2]
  477. 04:14:54: encoder thread frame - [cpu time: avg 0.233 ms, total 265.201 ms] [avg calls per frame: 1]
  478. 04:14:54: | sending stuff out - [cpu time: avg 0.027 ms, total 31.201 ms] [avg calls per frame: 1]
  479. 04:14:54: ==============================================================
  480. 04:14:54:
  481. 04:14:54: =====Stream End: 2014-04-24, 04:14:54=================================================
  482.  
  483.  
  484. Last game capture log:
  485. 2014-04-24, 04:08:38: we're booting up:
  486. 04:08:38: CaptureThread: attached to process TERA.exe
  487. 04:08:39: D3D9 Present
  488. 04:08:39: D3D9EndScene called
  489. 04:08:39: D3DPRESENT_PARAMETERS {
  490. 04:08:39: BackBufferWidth: 1920
  491. 04:08:39: BackBufferHeight: 1080
  492. 04:08:39: BackBufferFormat: D3DFMT_A8R8G8B8
  493. 04:08:39: BackBufferCount: 1
  494. 04:08:39: MultiSampleType: D3DMULTISAMPLE_NONE
  495. 04:08:39: MultiSampleQuality: 0
  496. 04:08:39: SwapEffect: D3DSWAPEFFECT_DISCARD
  497. 04:08:39: hDeviceWindow: 1903226
  498. 04:08:39: Windowed: false
  499. 04:08:39: EnableAutoDepthStencil: false
  500. 04:08:39: AutoDepthStencilFormat: D3DFMT_UNKNOWN
  501. 04:08:39: Flags: D3DPRESENTFLAG_LOCKABLE_BACKBUFFER
  502. 04:08:39: FullScreen_RefreshRateInHz: 60
  503. 04:08:39: PresentationInterval: 2147483648
  504. 04:08:39: };
  505. 04:08:39: successfully set up d3d9 hooks
  506. 04:08:39: D3D9Present called
  507. 04:08:40: DoD3D9GPUHook: success
  508. 04:08:40: DXGI Present
  509. 04:08:40: (half life scientist) everything.. seems to be in order
  510. 04:08:40: D3D9Reset called
  511. 04:08:40: ---------------------- Cleared D3D9 Capture ----------------------
  512. 04:08:41: successfully set up d3d9 hooks
  513. 04:08:42: D3D9EndScene called
  514. 04:08:42: D3D9Present called
  515. 04:08:42: DoD3D9GPUHook: success
  516. 04:08:56: D3D9Reset called
  517. 04:08:56: ---------------------- Cleared D3D9 Capture ----------------------
  518. 04:08:57: successfully set up d3d9 hooks
  519. 04:08:58: D3D9EndScene called
  520. 04:08:58: D3D9Present called
  521. 04:08:58: ---------------------- Cleared D3D9 Capture ----------------------
  522. 04:08:58: received restart event, capturing
  523. 04:08:58: DoD3D9GPUHook: success
  524. 04:08:58: D3D9EndScene called
  525. 04:09:05: D3D9Reset called
  526. 04:09:05: ---------------------- Cleared D3D9 Capture ----------------------
  527. 04:09:06: successfully set up d3d9 hooks
  528. 04:09:06: D3D9EndScene called
  529. 04:09:06: D3D9Present called
  530. 04:09:06: DoD3D9GPUHook: success
  531. 04:09:41: D3D9Reset called
  532. 04:09:41: ---------------------- Cleared D3D9 Capture ----------------------
  533. 04:09:42: successfully set up d3d9 hooks
  534. 04:09:43: D3D9EndScene called
  535. 04:09:43: D3D9Present called
  536. 04:09:43: ---------------------- Cleared D3D9 Capture ----------------------
  537. 04:09:43: received restart event, capturing
  538. 04:09:43: DoD3D9GPUHook: success
  539. 04:09:43: D3D9EndScene called
  540. 04:09:54: D3D9Reset called
  541. 04:09:54: ---------------------- Cleared D3D9 Capture ----------------------
  542. 04:09:55: successfully set up d3d9 hooks
  543. 04:09:55: D3D9EndScene called
  544. 04:09:55: D3D9Present called
  545. 04:09:55: ---------------------- Cleared D3D9 Capture ----------------------
  546. 04:09:55: received restart event, capturing
  547. 04:09:55: DoD3D9GPUHook: success
  548. 04:09:55: D3D9EndScene called
  549. 04:09:59: D3D9Reset called
  550. 04:09:59: ---------------------- Cleared D3D9 Capture ----------------------
  551. 04:10:00: successfully set up d3d9 hooks
  552. 04:10:00: D3D9EndScene called
  553. 04:10:00: D3D9Present called
  554. 04:10:00: DoD3D9GPUHook: success
  555. 04:11:01: D3D9Reset called
  556. 04:11:01: ---------------------- Cleared D3D9 Capture ----------------------
  557. 04:11:02: successfully set up d3d9 hooks
  558. 04:11:02: D3D9EndScene called
  559. 04:11:02: D3D9Present called
  560. 04:11:02: ---------------------- Cleared D3D9 Capture ----------------------
  561. 04:11:02: received restart event, capturing
  562. 04:11:02: DoD3D9GPUHook: success
  563. 04:11:02: D3D9EndScene called
  564. 04:11:09: D3D9Reset called
  565. 04:11:09: ---------------------- Cleared D3D9 Capture ----------------------
  566. 04:11:10: successfully set up d3d9 hooks
  567. 04:11:11: D3D9EndScene called
  568. 04:11:11: D3D9Present called
  569. 04:11:11: ---------------------- Cleared D3D9 Capture ----------------------
  570. 04:11:11: received restart event, capturing
  571. 04:11:11: DoD3D9GPUHook: success
  572. 04:11:11: D3D9EndScene called
  573. 04:12:16: D3D9Reset called
  574. 04:12:16: ---------------------- Cleared D3D9 Capture ----------------------
  575. 04:12:17: successfully set up d3d9 hooks
  576. 04:12:18: D3D9EndScene called
  577. 04:12:18: D3D9Present called
  578. 04:12:18: ---------------------- Cleared D3D9 Capture ----------------------
  579. 04:12:18: received restart event, capturing
  580. 04:12:18: DoD3D9GPUHook: success
  581. 04:12:18: D3D9EndScene called
  582. 04:14:08: D3D9Reset called
  583. 04:14:08: ---------------------- Cleared D3D9 Capture ----------------------
  584. 04:14:09: successfully set up d3d9 hooks
  585. 04:14:09: D3D9EndScene called
  586. 04:14:09: D3D9Present called
  587. 04:14:10: DoD3D9GPUHook: success
  588. 04:14:15: D3D9Reset called
  589. 04:14:15: ---------------------- Cleared D3D9 Capture ----------------------
  590. 04:14:16: successfully set up d3d9 hooks
  591. 04:14:17: D3D9EndScene called
  592. 04:14:17: D3D9Present called
  593. 04:14:17: ---------------------- Cleared D3D9 Capture ----------------------
  594. 04:14:17: received restart event, capturing
  595. 04:14:17: DoD3D9GPUHook: success
  596. 04:14:17: D3D9EndScene called
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