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LSPDFR 0.3 Crash

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Jan 19th, 2016
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  1. [1/19/2016 4:40:20 PM.503] Started new log on 1/19/2016 4:40:20 PM.503
  2. [1/19/2016 4:40:20 PM.506] ====================================================================================================
  3. [1/19/2016 4:40:20 PM.459] Log path: E:\SteamLibrary\steamapps\common\Grand Theft Auto V\RagePluginHook.log
  4. [1/19/2016 4:40:20 PM.507] Log verbosity: Verbose
  5. [1/19/2016 4:40:20 PM.510] Initializing input system
  6. [1/19/2016 4:40:20 PM.516] Initializing game console
  7. [1/19/2016 4:40:20 PM.526] Console key has been set to F4 (key code: 115)
  8. [1/19/2016 4:40:20 PM.586] Initializing console variable "SkipGameIntro".
  9. [1/19/2016 4:40:20 PM.587] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
  10. [1/19/2016 4:40:20 PM.595] Read value: <null>
  11. [1/19/2016 4:40:20 PM.595] Initializing console variable "DisableRenderVersionText".
  12. [1/19/2016 4:40:20 PM.595] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
  13. [1/19/2016 4:40:20 PM.603] Read value: True
  14. [1/19/2016 4:40:20 PM.604] Setting value of console variable "DisableRenderVersionText" to stored value.
  15. [1/19/2016 4:40:20 PM.604] Initializing console variable "ConsoleKey".
  16. [1/19/2016 4:40:20 PM.604] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
  17. [1/19/2016 4:40:20 PM.606] Read value: F4
  18. [1/19/2016 4:40:20 PM.606] Setting value of console variable "ConsoleKey" to stored value.
  19. [1/19/2016 4:40:20 PM.606] Console key has been set to F4 (key code: 115)
  20. [1/19/2016 4:40:20 PM.606] Initializing console variable "PluginTimeoutThreshold".
  21. [1/19/2016 4:40:20 PM.606] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
  22. [1/19/2016 4:40:20 PM.607] Read value: 10000
  23. [1/19/2016 4:40:20 PM.607] Setting value of console variable "PluginTimeoutThreshold" to stored value.
  24. [1/19/2016 4:40:20 PM.607] Initializing console variable "AlwaysShowConsoleOutput".
  25. [1/19/2016 4:40:20 PM.607] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
  26. [1/19/2016 4:40:20 PM.608] Read value: <null>
  27. [1/19/2016 4:40:20 PM.608] Initializing console variable "StartWithDeveloperModeEnabledId".
  28. [1/19/2016 4:40:20 PM.608] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
  29. [1/19/2016 4:40:20 PM.609] Read value: <null>
  30. [1/19/2016 4:40:20 PM.609] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
  31. [1/19/2016 4:40:20 PM.609] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
  32. [1/19/2016 4:40:20 PM.610] Read value: False
  33. [1/19/2016 4:40:20 PM.610] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
  34. [1/19/2016 4:40:20 PM.610] Initializing console variable "ShowOnScreenWarnings".
  35. [1/19/2016 4:40:20 PM.610] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
  36. [1/19/2016 4:40:20 PM.611] Read value: <null>
  37. [1/19/2016 4:40:20 PM.611] Console initialized
  38. [1/19/2016 4:40:20 PM.611] Initializing forms manager
  39. [1/19/2016 4:40:20 PM.615] Version: RAGE Plugin Hook v0.34.862.6641 PUBLIC ALPHA for Grand Theft Auto V
  40. [1/19/2016 4:40:20 PM.627] ================ RAGE Plugin Hook ================
  41. [1/19/2016 4:40:20 PM.634] Command line option -enableCustomLoadingBackgrounds is specified; enabling custom loading screen backgrounds.
  42. [1/19/2016 4:40:20 PM.637] Checking game support
  43. [1/19/2016 4:40:20 PM.813] Product name: Grand Theft Auto V
  44. [1/19/2016 4:40:20 PM.813] Product version: 1.0.573.1
  45. [1/19/2016 4:40:20 PM.813] Is steam version: True
  46. [1/19/2016 4:40:20 PM.814] Initializing DirectX
  47. [1/19/2016 4:40:20 PM.817] Initializing Direct3D
  48. [1/19/2016 4:40:20 PM.817] Loading C:\WINDOWS\system32\d3d11.dll
  49. [1/19/2016 4:40:20 PM.818] Loaded at 0x7FFFF0890000
  50. [1/19/2016 4:40:20 PM.818] D3D11CreateDeviceAndSwapChain at 0x7FFFF08AA190
  51. [1/19/2016 4:40:20 PM.818] Creating Direct3D 11 device and swap chain
  52. [1/19/2016 4:40:20 PM.839] Swap Chain created: 0x2047EE65FB0
  53. [1/19/2016 4:40:20 PM.839] Swap Chain VTable: 0x2047EE65FB0
  54. [1/19/2016 4:40:20 PM.839] Swap Chain VTable_2: 0x7FFFF0842D80
  55. [1/19/2016 4:40:20 PM.839] 0x57565503CBFD25E9;0x5741564155415441;0xEC8148D9246C8D48
  56. [1/19/2016 4:40:20 PM.840] D3D11Present: 0x7FFFF07E11A0
  57. [1/19/2016 4:40:20 PM.840] D3D11ResizeBuffers: 0x7FFFF07F7CB0
  58. [1/19/2016 4:40:20 PM.840] D3D11ResizeTarget: 0x7FFFF0832820
  59. [1/19/2016 4:40:20 PM.840] D3D11SetFullscreenState: 0x7FFFF07F7910
  60. [1/19/2016 4:40:20 PM.853] Direct3D initialized
  61. [1/19/2016 4:40:20 PM.854] Direct3D watcher thread spawned
  62. [1/19/2016 4:40:20 PM.854] Initialized DirectX
  63. [1/19/2016 4:40:22 PM.153] Getting device
  64. [1/19/2016 4:40:22 PM.154] Retrieved device
  65. [1/19/2016 4:40:22 PM.154] Creating wrapper
  66. [1/19/2016 4:40:22 PM.257] Wrapper created
  67. [1/19/2016 4:40:22 PM.263] Effect created
  68. [1/19/2016 4:40:22 PM.264] Creating buffer
  69. [1/19/2016 4:40:22 PM.264] Created buffer
  70. [1/19/2016 4:40:22 PM.264] Creating blend state
  71. [1/19/2016 4:40:22 PM.264] Created blend state
  72. [1/19/2016 4:40:22 PM.265] Done with creation
  73. [1/19/2016 4:40:22 PM.318] Initializing texture system.
  74. [1/19/2016 4:40:22 PM.319] Initializing texture system; phase 1
  75. [1/19/2016 4:40:22 PM.319] Initializing texture system; phase 2
  76. [1/19/2016 4:40:22 PM.329] Initializing texture system; phase 3
  77. [1/19/2016 4:40:22 PM.330] Initializing texture system; phase 4
  78. [1/19/2016 4:40:22 PM.345] Initializing texture system; phase 5
  79. [1/19/2016 4:40:22 PM.348] Initializing texture system; phase 6
  80. [1/19/2016 4:40:22 PM.350] Initializing texture system; phase 7
  81. [1/19/2016 4:40:22 PM.353] Initializing texture system; phase 8
  82. [1/19/2016 4:40:22 PM.356] Initializing texture system; phase 9
  83. [1/19/2016 4:40:22 PM.357] Initializing texture system; phase 10
  84. [1/19/2016 4:40:22 PM.366] Pixel Shader 5.0 not supported. Falling back to 4.0.
  85. [1/19/2016 4:40:22 PM.370] Initializing texture system; phase 11
  86. [1/19/2016 4:40:22 PM.371] Initializing texture system; phase 12
  87. [1/19/2016 4:40:22 PM.374] Initializing texture system; phase 13
  88. [1/19/2016 4:40:22 PM.375] Initializing texture system; phase 14
  89. [1/19/2016 4:40:25 PM.854] Direct3D watcher thread ended
  90. [1/19/2016 4:40:53 PM.735] Initializing game support
  91. [1/19/2016 4:40:54 PM.672] Compatibility level: 0
  92. [1/19/2016 4:40:54 PM.673] Supported version detected
  93. [1/19/2016 4:40:54 PM.673] ==================================================
  94. [1/19/2016 4:40:54 PM.924] Patched IsDebuggerPresent
  95. [1/19/2016 4:40:55 PM.176] Waiting for game initialization
  96. [1/19/2016 4:40:55 PM.527] Initializing hook
  97. [1/19/2016 4:40:55 PM.781] Completing interoperability
  98. [1/19/2016 4:40:55 PM.782] Initialization code 1.
  99. [1/19/2016 4:40:55 PM.782] Initialization code 2.
  100. [1/19/2016 4:40:55 PM.783] Initialization code 3.
  101. [1/19/2016 4:40:55 PM.802] 1 Address: 0x00007FF6D6040AE0
  102. [1/19/2016 4:40:55 PM.803] Calling func 1
  103. [1/19/2016 4:40:55 PM.843] 2 Address: 0x00007FF6D6AF56DA
  104. [1/19/2016 4:40:55 PM.844] 3 Address: 0x00007FF6D5675D36
  105. [1/19/2016 4:40:55 PM.896] Address: 0x00007FF6D6AF5678
  106. [1/19/2016 4:40:55 PM.897] Unknown var: 0x00007FF6D79C18D0
  107. [1/19/2016 4:40:55 PM.897] Initialization code 4.
  108. [1/19/2016 4:40:55 PM.898] Completing interoperability, phase 1
  109. [1/19/2016 4:40:55 PM.898] Completing interoperability, phase 2
  110. [1/19/2016 4:40:55 PM.899] Completing interoperability, phase 3
  111. [1/19/2016 4:40:55 PM.900] Completing interoperability, phase 4
  112. [1/19/2016 4:40:55 PM.900] Completing interoperability, phase 5
  113. [1/19/2016 4:40:55 PM.901] Completing interoperability, phase 6
  114. [1/19/2016 4:40:55 PM.901] Completing interoperability, phase 7
  115. [1/19/2016 4:41:28 PM.287] Initializing console variable "TimeScale".
  116. [1/19/2016 4:41:28 PM.288] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
  117. [1/19/2016 4:41:28 PM.288] Read value: <null>
  118. [1/19/2016 4:41:38 PM.219] <UNLOADED PLUGIN>: Initializing input system
  119. [1/19/2016 4:41:38 PM.223] <UNLOADED PLUGIN>: Initializing game console
  120. [1/19/2016 4:41:38 PM.227] <UNLOADED PLUGIN>: Initializing forms manager
  121. [1/19/2016 4:41:43 PM.199] <UNLOADED PLUGIN>: Initializing input system
  122. [1/19/2016 4:41:43 PM.201] <UNLOADED PLUGIN>: Initializing game console
  123. [1/19/2016 4:41:43 PM.206] <UNLOADED PLUGIN>: Initializing forms manager
  124. [1/19/2016 4:41:43 PM.239] Error while loading plugin E:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\LMS.Common.dll. Plugin is skipped during reload. Exception: System.ArgumentException: Assembly LMS.Common.dll (LMS.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute.
  125. [1/19/2016 4:41:43 PM.241] Parameter name: assemblyPath
  126. [1/19/2016 4:41:43 PM.241] at Rage.RemotePlugin.Initialize(String assemblyPath)
  127. [1/19/2016 4:41:43 PM.242] at Rage.RemotePlugin.Initialize(String assemblyPath)
  128. [1/19/2016 4:41:43 PM.242] at Rage.Plugin.Initialize(String assemblyPath)
  129. [1/19/2016 4:41:43 PM.243] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
  130. [1/19/2016 4:41:43 PM.243] at Rage.HookManager.ReloadAllPlugins()
  131. [1/19/2016 4:41:48 PM.298] <UNLOADED PLUGIN>: Initializing input system
  132. [1/19/2016 4:41:48 PM.301] <UNLOADED PLUGIN>: Initializing game console
  133. [1/19/2016 4:41:48 PM.306] <UNLOADED PLUGIN>: Initializing forms manager
  134. [1/19/2016 4:41:53 PM.466] <UNLOADED PLUGIN>: Initializing input system
  135. [1/19/2016 4:41:53 PM.469] <UNLOADED PLUGIN>: Initializing game console
  136. [1/19/2016 4:41:53 PM.473] <UNLOADED PLUGIN>: Initializing forms manager
  137. [1/19/2016 4:41:58 PM.501] <UNLOADED PLUGIN>: Initializing input system
  138. [1/19/2016 4:41:58 PM.503] <UNLOADED PLUGIN>: Initializing game console
  139. [1/19/2016 4:41:58 PM.508] <UNLOADED PLUGIN>: Initializing forms manager
  140. [1/19/2016 4:42:03 PM.509] <UNLOADED PLUGIN>: Initializing input system
  141. [1/19/2016 4:42:03 PM.511] <UNLOADED PLUGIN>: Initializing game console
  142. [1/19/2016 4:42:03 PM.517] <UNLOADED PLUGIN>: Initializing forms manager
  143. [1/19/2016 4:42:08 PM.546] <UNLOADED PLUGIN>: Initializing input system
  144. [1/19/2016 4:42:08 PM.548] <UNLOADED PLUGIN>: Initializing game console
  145. [1/19/2016 4:42:08 PM.553] <UNLOADED PLUGIN>: Initializing forms manager
  146. [1/19/2016 4:42:13 PM.529] <UNLOADED PLUGIN>: Initializing input system
  147. [1/19/2016 4:42:13 PM.532] <UNLOADED PLUGIN>: Initializing game console
  148. [1/19/2016 4:42:13 PM.536] <UNLOADED PLUGIN>: Initializing forms manager
  149. [1/19/2016 4:42:14 PM.291] ---------------------------------------------------------------------
  150. [1/19/2016 4:42:14 PM.291] LSPD FIRST RESPONSE
  151. [1/19/2016 4:42:14 PM.291] Version 0.3
  152. [1/19/2016 4:42:14 PM.291] A G17 Media Modification
  153. [1/19/2016 4:42:14 PM.291] - Developed by LMS & Sam
  154. [1/19/2016 4:42:14 PM.291] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
  155. [1/19/2016 4:42:14 PM.291] © Copyright 2015-2016, G17 Media, www.lspdfr.com
  156. [1/19/2016 4:42:14 PM.292] ---------------------------------------------------------------------
  157. [1/19/2016 4:42:14 PM.292] [INFO] Running LSPD First Response 0.3(0.3.33.5355)
  158. [1/19/2016 4:42:14 PM.292] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com
  159. [1/19/2016 4:42:14 PM.718]
  160. [1/19/2016 4:42:14 PM.927] E:\SteamLibrary\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
  161. [1/19/2016 4:42:14 PM.927] E:\SteamLibrary\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
  162. [1/19/2016 4:42:14 PM.933] Callouts: 250
  163. [1/19/2016 4:42:15 PM.017] ==================================================
  164. [1/19/2016 4:42:15 PM.017] [MoreControlV] Loading Plugin: MoreControlV.dll
  165. [1/19/2016 4:42:15 PM.017] [MoreControlV] Developed By: LukeD
  166. [1/19/2016 4:42:15 PM.027] [MoreControlV] Configuration file has loaded with 0 errors.
  167. [1/19/2016 4:42:15 PM.028] [MoreControlV] A gamepad has been detected during intialization.
  168. [1/19/2016 4:42:15 PM.028] [MoreControlV] MoreControlV is now running, version: 0.6.1.1
  169. [1/19/2016 4:42:15 PM.028] ==================================================
  170. [1/19/2016 4:42:15 PM.903] Spotlight Mod: [Spotlight] Loaded
  171. [1/19/2016 4:42:15 PM.915] Spotlight Mod: [Spotlight] Version: 0.9.0.40319
  172. [1/19/2016 4:42:16 PM.301] Vehicle Search v2.1.7: System.ArgumentException: The specified type is not an Enum type.
  173. [1/19/2016 4:42:16 PM.303] Vehicle Search v2.1.7: System.ArgumentException: The specified type is not an Enum type.
  174. [1/19/2016 4:42:21 PM.689] [TRACE] Thread CopManager #1 initialized
  175. [1/19/2016 4:44:30 PM.528] setting up new cop: null
  176. [1/19/2016 4:44:30 PM.552] [TRACE] New ped recognized as cop
  177. [1/19/2016 4:48:53 PM.198] setting up new cop: null
  178. [1/19/2016 4:48:53 PM.199] [TRACE] New ped recognized as cop
  179. [1/19/2016 4:48:54 PM.734] setting up new cop: null
  180. [1/19/2016 4:48:54 PM.735] [TRACE] New ped recognized as cop
  181. [1/19/2016 4:48:54 PM.735] setting up new cop: null
  182. [1/19/2016 4:48:54 PM.737] [TRACE] New ped recognized as cop
  183. [1/19/2016 4:49:03 PM.709] LSPD First Response:
  184. [1/19/2016 4:49:03 PM.710] LSPD First Response: ==============================
  185. [1/19/2016 4:49:03 PM.711] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
  186. [1/19/2016 4:49:03 PM.711] LSPD First Response: ------------------------------
  187. [1/19/2016 4:49:03 PM.712] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
  188. [1/19/2016 4:49:03 PM.713] LSPD First Response: ------------------------------
  189. [1/19/2016 4:49:03 PM.713] LSPD First Response: Exception type: System.InvalidOperationException
  190. [1/19/2016 4:49:03 PM.714] LSPD First Response: Exception message: Model with hash 0x563b8570 could not be loaded within a reasonable time. It may be invalid.
  191. [1/19/2016 4:49:03 PM.714] LSPD First Response: ------------------------------
  192. [1/19/2016 4:49:03 PM.715] LSPD First Response: Inner exceptions:
  193. [1/19/2016 4:49:03 PM.715] LSPD First Response: ------------------------------
  194. [1/19/2016 4:49:03 PM.716] LSPD First Response: Stack trace:
  195. [1/19/2016 4:49:03 PM.716] LSPD First Response: at Rage.Model.LoadAndWait()
  196. [1/19/2016 4:49:03 PM.717] at Rage.Ped..ctor(Model model, Vector3 position, Single heading)
  197. [1/19/2016 4:49:03 PM.717] at ????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\PoliceStationManager.cs:line 1486
  198. [1/19/2016 4:49:03 PM.728] at ????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\PoliceStationManager.cs:line 1385
  199. [1/19/2016 4:49:03 PM.728] at Rage.GameFiber.Main()
  200. [1/19/2016 4:49:03 PM.729] LSPD First Response: ==============================
  201. [1/19/2016 4:49:03 PM.729] LSPD First Response:
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