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DaylightExploits

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Oct 22nd, 2016
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  1. -MADE BY KRYSTALCITY-
  2. -JOIN MY TEAM-
  3. --TEAM MAZRON--
  4. -WHY I NAMED THIS PYRHAXGUN-
  5. -I named it Pyrhaxgun cuz my-
  6. -best friend is called Pyrhax-
  7. -thats why-
  8.  
  9. ----------------------------------------------------
  10. Character.Humanoid.Health = math.huge
  11. Billboard = Instance.new("BillboardGui")
  12. t = Instance.new("HopperBin")
  13. bb = Instance.new("BillboardGui",Character.Head)
  14. bb.Enabled = true
  15. bb.AlwaysOnTop = true
  16. bb.Size = UDim2.new(0,200,0,50)
  17. bb.StudsOffset = Vector3.new(0,1,0)
  18. gui=Instance.new("TextBox",bb)
  19. gui.Size = UDim2.new(0,200,0,50)
  20. gui.Position=UDim2.new(0,0,0,-48)
  21. gui.BackgroundColor3=Color3.new(255,255,255)
  22. gui.BorderSizePixel = 0
  23. gui.TextWrapped = true
  24. gui.Font = "SourceSansBold"
  25. gui.TextScaled = true
  26. gui.TextXAlignment = "Left"
  27. gui.TextYAlignment = "Top"
  28. gui.Visible = true
  29. gui.Text = "Welcome To Pyrhaxgun."
  30. gui.TextColor3 = Color3.new(0/255, 171/255, 0/255)
  31. wait(2)
  32. gui.Text = "Made by Krystalcity - Team Mazron."
  33. gui.TextColor3 = Color3.new(0/255, 171/255, 0/255)
  34. wait(2)
  35. gui.BackgroundTransparency = 1
  36. gui.Text = " "
  37. gui.BorderColor3 = Color3.new(0,0,0)
  38. Player.Chatted:connect(function(message)
  39. gui.Visible = true
  40. if dot == false then
  41. if string.sub(message,2,2) == "/" or string.sub(message,1,1) == "/" then
  42. gui.Text = "cmd: "..message
  43. gui.BackgroundTransparency = 0
  44. gui.TextColor3 = Color3.new(255,0,0)
  45. else
  46. gui.Text = message
  47. gui.BackgroundTransparency = 0
  48. gui.TextColor3 = Color3.new(0/255, 171/255, 0/255)
  49. end
  50. end
  51. wait(5)
  52. gui.Text = " "
  53. gui.BackgroundTransparency = 1
  54. end)
  55. ----------------------------------------------------
  56. Meshes = {
  57. Blast = '20329976',
  58. Crown = '1323306',
  59. Ring = '3270017',
  60. Claw = '10681506',
  61. Crystal = '9756362',
  62. Coil = '9753878',
  63. Cloud = '1095708',
  64. }
  65. clangsounds = {
  66. '199149119',
  67. '199149109',
  68. '199149072',
  69. '199149025',
  70. '199148971'
  71. }
  72. hitsounds = {
  73. '199149137',
  74. '199149186',
  75. '199149221',
  76. '199149235',
  77. '199149269',
  78. '199149297'
  79. }
  80. blocksounds = {
  81. '199148933',
  82. '199148947'
  83. }
  84. armorsounds = {
  85. '199149321',
  86. '199149338',
  87. '199149367',
  88. '199149409',
  89. '199149452'
  90. }
  91. woosh = {
  92. Heavy1 = '320557353',
  93. Heavy2 = '320557382',
  94. Heavy3 = '320557453',
  95. Heavy4 = '199144226',
  96. Heavy5 = '203691447',
  97. Heavy6 = '203691467',
  98. Heavy7 = '203691492',
  99. Light1 = '320557413',
  100. Light2 = '320557487',
  101. Light3 = '199145095',
  102. Light4 = '199145146',
  103. Light5 = '199145887',
  104. Light6 = '199145913',
  105. Light7 = '199145841',
  106. Medium1 = '320557518',
  107. Medium2 = '320557537',
  108. Medium3 = '320557563',
  109. Medium4 = '199145204'
  110. }
  111. music = {--i like music a lot
  112. Breaking = '179281636',
  113. FinalReckoning = '357375770',
  114. NotDeadYet = '346175829',
  115. Intense = '151514610',
  116. JumpP1 = '160536628',
  117. JumpP2 = '60536666',
  118. SonsOfWar = '158929777',
  119. WrathOfSea = '165520893',
  120. ProtecTorsofEarth = '160542922',
  121. SkyTitans = '179282324',
  122. ArchAngel = '144043274',
  123. Anticipation = '168614529',
  124. TheMartyred = '186849544',
  125. AwakeP1 = '335631255',
  126. AwakeP2 = '335631297',
  127. ReadyAimFireP1 = '342455387',
  128. ReadyAimFireP2 = '342455399',
  129. DarkLordP1 = '209567483',
  130. DarkLordP2 = '209567529',
  131. BloodDrainP1 = '162914123',
  132. BloodDrainP2 = '162914203',
  133. DanceOfSwords = '320473062',
  134. Opal = '286415112',
  135. Calamity = '190454307',
  136. Hypnotica = '155968128',
  137. Nemisis = '160453802',
  138. Breathe = '276963903',
  139. GateToTheRift = '270655227',
  140. InfernalBeserking = '244143404',
  141. Trust = '246184492',
  142. AwakeningTheProject = '245121821',
  143. BloodPain = '242545577',
  144. Chaos = '247241693',
  145. NightmareFictionHighStake = '248062278',
  146. TheWhiteWeapon = '247236446',
  147. Gale = '256851659',
  148. ImperialCode = '256848383',
  149. Blitzkrieg = '306431437',
  150. RhapsodyRage = '348690251',
  151. TheGodFist = '348541501',
  152. BattleForSoul = '321185592',
  153. TheDarkColossus = '305976780',
  154. EmpireOfAngels = '302580452',
  155. Kronos = '302205297',
  156. Exorcist = '299796054',
  157. CrimsonFlames = '297799220',
  158. UltimatePower = '295753229',
  159. DrivingInTheDark = '295753229',
  160. AscendToPower = '293860654',
  161. GodOfTheSun = '293612495',
  162. DarkRider = '293861765',
  163. Vengeance = '293375555',
  164. SoundOfWar = '293376196',
  165. HellsCrusaders = '293012202',
  166. Legend = '293011823',
  167. RisingSouls = '290524959'
  168. }
  169. misc = {
  170. GroundSlam = '199145477',
  171. LaserSlash = '199145497',
  172. RailGunFire = '199145534',
  173. Charge1 = '199145659',
  174. Charge2 = '169380469',
  175. Charge3 = '169380479',
  176. EmptyGun = '203691822',
  177. GunShoot = '203691837',
  178. Stomp1 = '200632875',
  179. Stomp2 = '200632561',
  180. TelsaCannonCharge = '169445572',
  181. TelsaCannonShoot = '169445602',
  182. AncientHymm = '245313442'
  183. }
  184. wait()
  185. local Player = game.Players.localPlayer
  186. local Character = Player.Character
  187. local Humanoid = Character.Humanoid
  188. local mouse = Player:GetMouse()
  189. local m = Instance.new('Model', Character)
  190. m.Name = "WeaponModel"
  191. local Effects = {}
  192. local LeftArm = Character["Left Arm"]
  193. local RightArm = Character["Right Arm"]
  194. local LeftLeg = Character["Left Leg"]
  195. local RightLeg = Character["Right Leg"]
  196. local Head = Character.Head
  197. local Torso = Character.Torso
  198. local cam = game.Workspace.CurrentCamera
  199. local RootPart = Character.HumanoidRootPart
  200. local RootJoint = RootPart.RootJoint
  201. --cam.CameraSubject = Head
  202. local equipped = false
  203. local attack = false
  204. local Anim = 'Idle'
  205. local idle = 0
  206. local sprint = false
  207. local battlestance = false
  208. local attacktype = 1
  209. local state = 'none'
  210. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  211. local velocity = RootPart.Velocity.y
  212. local sine = 0
  213. local change = 1
  214. local on = false
  215. local grabbed = false
  216. local skill1 = false
  217. local skill2 = false
  218. local skill3 = false
  219. local skill4 = false
  220. local cooldown1 = 0
  221. local cooldown2 = 0
  222. local cooldown3 = 0
  223. local cooldown4 = 0
  224. local co1 = 10--how long it will take for skill to cooldown
  225. local co2 = 15
  226. local co3 = 15
  227. local co4 = 35
  228. local inputserv = game:GetService('UserInputService')
  229. local typing = false
  230. local crit = false
  231. local critchance = 9999999--critical chance percentage
  232. local critdamageaddmin = 9999999--minimum amount of critical damage being added to regular damage
  233. local critdamageaddmax = 9999999--maximum amount
  234. local maxstamina = 100--max amount of stamina
  235. local stamina = 0--stamina you start out with
  236. local skill1stam = 0--how much stamina is needed for a skill
  237. local skill2stam = 0
  238. local skill3stam = 0
  239. local skill4stam = 0
  240. local recoverEnergy = 9999999--how much Energy per second
  241. local defensevalue = 9999999--how much defense this character has
  242. local speedvalue = 1--how much speed this character has
  243. --speed is 16*speedvalue
  244. local mindamage = 9999999--self explanatory
  245. local maxdamage = 9999999--self explanatory
  246. local damagevalue = 999999--how much damage this character has
  247. --damage is math.random(mindamage,maxdamage)*damagevalue
  248. --damage(hit, mindamage, maxdamage, 1, 1, RootPart)
  249. --asd
  250. local cn = CFrame.new-- make things easier :)
  251. local mr = math.rad
  252. local angles = CFrame.Angles
  253. local ud = UDim2.new
  254. local c3 = Color3.new
  255. local skillcolorscheme = c3(1, 1, 1)--color scheme for skills lol
  256. --asd
  257. local NeckCF = cn(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  258. Humanoid.Animator:Destroy()
  259. Character.Animate:Destroy()
  260.  
  261. --Angles For RootJoint `~`
  262. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  263. --Save Shoulders/Hips
  264. RSH, LSH = nil, nil
  265. RHS, LHS = nil, nil
  266. --Shoulders
  267. RW = Instance.new("Weld")
  268. LW = Instance.new("Weld")
  269. --Hips
  270. RH = Instance.new("Weld")
  271. LH = Instance.new("Weld")
  272. --
  273. Player = Player
  274. ch = Character
  275. LHS = Torso["Left Hip"]
  276. RHS = Torso["Right Hip"]
  277. RSH = ch.Torso["Right Shoulder"]
  278. LSH = ch.Torso["Left Shoulder"]
  279. --
  280. RSH.Parent = nil
  281. LSH.Parent = nil
  282. --
  283. LHS.Parent = nil
  284. RHS.Parent = nil
  285. --
  286. RW.Name = "RW"
  287. RW.Part0 = ch.Torso
  288. RW.C0 = cn(1.5, 0.5, 0)
  289. RW.C1 = cn(0, 0.5, 0)
  290. RW.Part1 = ch["Right Arm"]
  291. RW.Parent = ch.Torso
  292. --
  293. LW.Name = "LW"
  294. LW.Part0 = ch.Torso
  295. LW.C0 = cn(-1.5, 0.5, 0)
  296. LW.C1 = cn(0, 0.5, 0)
  297. LW.Part1 = ch["Left Arm"]
  298. LW.Parent = ch.Torso
  299. --
  300. LH.Name = "LH"
  301. LH.Part0 = ch.Torso
  302. LH.C0 = cn(-0.5, -2, 0)
  303. LH.Part1 = ch["Left Leg"]
  304. LH.Parent = ch.Torso
  305. --
  306. RH.Name = "RH"
  307. RH.Part0 = ch.Torso
  308. RH.C0 = cn(0.5, -2, 0)
  309. RH.Part1 = ch["Right Leg"]
  310. RH.Parent = ch.Torso
  311.  
  312. local scrn = Instance.new('ScreenGui', Player.PlayerGui)
  313. function makeframe(par, trans, pos, size, color)
  314. local frame = Instance.new('Frame', par)
  315. frame.BackgroundTransparency = trans
  316. frame.BorderSizePixel = 0
  317. frame.Position = pos
  318. frame.Size = size
  319. frame.BackgroundColor3 = color
  320. return frame
  321. end
  322. function makelabel(par, text)
  323. local label = Instance.new('TextLabel', par)
  324. label.BackgroundTransparency = 1
  325. label.Size = ud(1, 0, 1, 0)
  326. label.Position = ud(0, 0, 0, 0)
  327. label.TextColor3 = c3(255, 255, 255)
  328. label.TextStrokeTransparency = 0
  329. label.FontSize = Enum.FontSize.Size32
  330. label.Font = Enum.Font.SourceSansBold
  331. label.BorderSizePixel = 0
  332. label.TextScaled = true
  333. label.Text = text
  334. end
  335. framesk1 = makeframe(scrn, .5, ud(.23, 0, .93, 0), ud(.26, 0, .06, 0), skillcolorscheme)
  336. framesk2 = makeframe(scrn, .5, ud(.5, 0, .93, 0), ud(.26, 0, .06, 0), skillcolorscheme)
  337. framesk3 = makeframe(scrn, .5, ud(.5, 0, .86, 0), ud(.26, 0, .06, 0), skillcolorscheme)
  338. framesk4 = makeframe(scrn, .5, ud(.23, 0, .86, 0), ud(.26, 0, .06, 0), skillcolorscheme)
  339. bar1 = makeframe(framesk1, 0, ud(0, 0, 0, 0), ud(1, 0, 1, 0), skillcolorscheme)
  340. bar2 = makeframe(framesk2, 0, ud(0, 0, 0, 0), ud(1, 0, 1, 0), skillcolorscheme)
  341. bar3 = makeframe(framesk3, 0, ud(0, 0, 0, 0), ud(1, 0, 1, 0), skillcolorscheme)
  342. bar4 = makeframe(framesk4, 0, ud(0, 0, 0, 0), ud(1, 0, 1, 0), skillcolorscheme)
  343. text1 = makelabel(framesk1, '[t] Reflex')
  344. text2 = makelabel(framesk2, '[f] Luxuriance')
  345. text3 = makelabel(framesk3, "[r] Lucent Scatter")
  346. text4 = makelabel(framesk4, '[q] Echo Barrage')
  347. staminabar = makeframe(scrn, .5, ud(.23, 0, .82, 0), ud(.26, 0, .03, 0), BrickColor.new("Really black").Color)
  348. staminacover = makeframe(staminabar, 0, ud(0, 0, 0, 0), ud(1, 0, 1, 0), BrickColor.new("Really green").Color)
  349. staminatext = makelabel(staminabar, 'Photon Energy')
  350. healthbar = makeframe(scrn, .5, ud(.5, 0, .82, 0), ud(.26, 0, .03, 0), c3(1, 1, 0))
  351. healthcover = makeframe(healthbar, 0, ud(0, 0, 0, 0), ud(1, 0, 1, 0), BrickColor.new("Lime green").Color)
  352. healthtext = makelabel(healthbar, 'Health')
  353.  
  354. local stats = Instance.new('Folder', Character)
  355. stats.Name = 'Stats'
  356. local block = Instance.new('BoolValue', stats)
  357. block.Name = 'Block'
  358. block.Value = false
  359. local stun = Instance.new('BoolValue', stats)
  360. stun.Name = 'Stun'
  361. stun.Value = false
  362. local defense = Instance.new('NumberValue', stats)
  363. defense.Name = 'Defence'
  364. defense.Value = defensevalue
  365. local speed = Instance.new('NumberValue', stats)
  366. speed.Name = 'Speed'
  367. speed.Value = speedvalue
  368. local damagea = Instance.new('NumberValue', stats)
  369. damagea.Name = 'Damage'
  370. damagea.Value = damagevalue
  371. gyro = Instance.new("BodyGyro")
  372. gyro.Parent = nil
  373. gyro.P = 1e7
  374. gyro.D = 1e3
  375. gyro.MaxTorque = Vector3.new(0,1e7,0)
  376.  
  377. function atktype(s, e)
  378. coroutine.resume(coroutine.create(function()
  379. attacktype = e
  380. wait()
  381. attacktype = s
  382. end))
  383. end
  384.  
  385. function turncrit()
  386. coroutine.resume(coroutine.create(function()
  387. print'CRITICAL!'
  388. crit = true
  389. wait()
  390. crit = false
  391. end))
  392. end
  393.  
  394. function subtractstamina(k)
  395. if stamina >= k then
  396. stamina = stamina - k
  397. end
  398. end
  399.  
  400. function clerp(a, b, t)
  401. return a:lerp(b, t)
  402. end
  403.  
  404. function randomizer(percent)
  405. local randomized = math.random(0, 100)
  406. if randomized <= percent then
  407. return true
  408. elseif randomized >= percent then
  409. return false
  410. end
  411. end
  412.  
  413. local RbxUtility = LoadLibrary("RbxUtility")
  414. local Create = RbxUtility.Create
  415.  
  416. function RemoveOutlines(part)
  417. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  418. end
  419.  
  420. function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  421. local Part = Create("Part"){
  422. formFactor = FormFactor,
  423. Parent = Parent,
  424. Reflectance = Reflectance,
  425. Transparency = Transparency,
  426. CanCollide = false,
  427. Locked = true,
  428. BrickColor = BrickColor.new(tostring(BColor)),
  429. Name = Name,
  430. Size = Size,
  431. Material = Material,
  432. }
  433. RemoveOutlines(Part)
  434. return Part
  435. end
  436.  
  437. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  438. local Msh = Create(Mesh){
  439. Parent = Part,
  440. Offset = OffSet,
  441. Scale = Scale,
  442. }
  443. if Mesh == "SpecialMesh" then
  444. Msh.MeshType = MeshType
  445. Msh.MeshId = MeshId
  446. end
  447. return Msh
  448. end
  449.  
  450. function CreateWeld(Parent, Part0, Part1, C0, C1)
  451. local Weld = Create("Weld"){
  452. Parent = Parent,
  453. Part0 = Part0,
  454. Part1 = Part1,
  455. C0 = C0,
  456. C1 = C1,
  457. }
  458. return Weld
  459. end
  460.  
  461. function rayCast(pos, dir, maxl, ignore)
  462. return game:service("Workspace"):FindPartOnRay(Ray.new(pos, dir.unit * (maxl or 999.999)), ignore)
  463. end
  464. --Effects
  465. function makeeffect(par, size, pos1, trans, trans1, howmuch, delay1, id, type)
  466. local p = Instance.new('Part', par or workspace)
  467. p.CFrame = pos1
  468. p.Anchored = true
  469. p.Material = 'SmoothPlastic'
  470. p.CanCollide = false
  471. p.TopSurface = 0
  472. p.Size = Vector3.new(1, 1, 1)
  473. p.BottomSurface = 0
  474. p.Transparency = trans
  475. p.FormFactor = 'Custom'
  476. RemoveOutlines(p)
  477. local mesh = Instance.new('SpecialMesh', p)
  478. mesh.Scale = size
  479. if id ~= nil and type == nil then
  480. mesh.MeshId = 'rbxassetid://'..id
  481. elseif id == nil and type ~= nil then
  482. mesh.MeshType = type
  483. elseif id == nil and type == nil then
  484. mesh.MeshType = 'Brick'
  485. end
  486. coroutine.wrap(function()
  487. for i = 0, delay1, .1 do
  488. wait()
  489. p.CFrame = p.CFrame
  490. mesh.Scale = mesh.Scale + howmuch
  491. p.Transparency = p.Transparency + trans1
  492. end
  493. p:Destroy()
  494. end)()
  495. return p
  496. end
  497. function clangy(cframe)
  498. wait()
  499. local clang = {}
  500. local dis = 0
  501. local part = Instance.new('Part', nil)
  502. part.CFrame = cframe
  503. part.Anchored = true
  504. part.CanCollide = false
  505. part.BrickColor = BrickColor.new('New Yeller')
  506. part.FormFactor = 'Custom'
  507. part.Name = 'clanger'
  508. part.Size = Vector3.new(.2, .2, .2)
  509. part.TopSurface = 10
  510. part.BottomSurface = 10
  511. part.RightSurface = 10
  512. part.LeftSurface = 10
  513. part.BackSurface = 10
  514. part.FrontSurface = 10
  515. --part.Material='Neon'
  516. part:BreakJoints()
  517. local mesh = Instance.new('BlockMesh', part)
  518. coroutine.wrap(function()
  519. for i = 1, 7 do
  520. wait()
  521. dis = dis + .2
  522. local partc = part:clone()
  523. partc.Parent = workspace
  524. partc.CFrame = part.CFrame * CFrame.fromEulerAnglesXYZ(dis, 0, 0)
  525. partc.CFrame = partc.CFrame * CFrame.new(0, dis, 0)
  526. table.insert(clang, partc)
  527. end
  528. for i, v in pairs(clang) do
  529. coroutine.wrap(function()
  530. for i = 1, 10 do
  531. wait()
  532. v.Transparency = v.Transparency + .1
  533. end
  534. v:destroy()
  535. end)()
  536. end
  537. end)()
  538. end
  539. --damage effects
  540. function circle(color, pos1)
  541. local p = Instance.new('Part', m)
  542. p.BrickColor = BrickColor.new(color)
  543. p.CFrame = pos1
  544. p.Anchored = true
  545. p.Material = 'Plastic'
  546. p.CanCollide = false
  547. p.TopSurface = 0
  548. p.Size = Vector3.new(1, 1, 1)
  549. p.BottomSurface = 0
  550. p.Transparency = 0.35
  551. p.FormFactor = 'Custom'
  552. local mesh = Instance.new('CylinderMesh', p)
  553. mesh.Scale = Vector3.new(0, 0, 0)
  554. coroutine.wrap(function()
  555. for i = 0, 5, .1 do
  556. wait()
  557. p.CFrame = p.CFrame
  558. mesh.Scale = mesh.Scale + Vector3.new(.5, 0, .5)
  559. p.Transparency = p.Transparency + .025
  560. end
  561. p:Destroy()
  562. end)()
  563. end
  564. function firespaz1(color, pos1)
  565. local p = Instance.new('Part', m)
  566. p.BrickColor = BrickColor.new(color)
  567. p.CFrame = pos1
  568. p.Anchored = true
  569. p.Material = 'Plastic'
  570. p.CanCollide = false
  571. p.TopSurface = 0
  572. p.Size = Vector3.new(1, 1, 1)
  573. p.BottomSurface = 0
  574. p.Transparency = 0.5
  575. p.FormFactor = 'Custom'
  576. local mesh = Instance.new('BlockMesh', p)
  577. mesh.Scale = Vector3.new(1, 1, 1)
  578. coroutine.wrap(function()
  579. for i = 0, 15, .1 do
  580. wait()
  581. p.CFrame = p.CFrame * CFrame.new(0, .1, 0)
  582. mesh.Scale = mesh.Scale - Vector3.new(.1, .1, .1)
  583. p.Transparency = p.Transparency + .025
  584. end
  585. p:Destroy()
  586. end)()
  587. end
  588.  
  589. function pickrandom(tablesa)
  590. local randomized = tablesa[math.random(1, #tablesa)]
  591. return randomized
  592. end
  593. function sound(id, pitch, volume, par, last)
  594. local s = Instance.new('Sound', par or Torso)
  595. s.SoundId = 'rbxassetid://'..id
  596. s.Pitch = pitch or 1
  597. s.Volume = volume or 1
  598. wait()
  599. s:play()
  600. game.Debris:AddItem(s, last or 120)
  601. end
  602. function clangy(cframe)
  603. wait()
  604. local clang = {}
  605. local dis = 0
  606. local part = Instance.new('Part', nil)
  607. part.CFrame = cframe
  608. part.Anchored = true
  609. part.CanCollide = false
  610. part.BrickColor = BrickColor.new('New Yeller')
  611. part.FormFactor = 'Custom'
  612. part.Name = 'clanger'
  613. part.Size = Vector3.new(.2, .2, .2)
  614. part.TopSurface = 10
  615. part.BottomSurface = 10
  616. part.RightSurface = 10
  617. part.LeftSurface = 10
  618. part.BackSurface = 10
  619. part.FrontSurface = 10
  620. --part.Material='Neon'
  621. part:BreakJoints()
  622. local mesh = Instance.new('BlockMesh', part)
  623. coroutine.wrap(function()
  624. for i = 1, 7 do
  625. wait()
  626. dis = dis + .2
  627. local partc = part:clone()
  628. partc.Parent = workspace
  629. partc.CFrame = part.CFrame * CFrame.fromEulerAnglesXYZ(dis, 0, 0)
  630. partc.CFrame = partc.CFrame * CFrame.new(0, dis, 0)
  631. table.insert(clang, partc)
  632. end
  633. for i, v in pairs(clang) do
  634. coroutine.wrap(function()
  635. for i = 1, 10 do
  636. wait()
  637. v.Transparency = v.Transparency + .1
  638. end
  639. v:destroy()
  640. end)()
  641. end
  642. end)()
  643. end
  644. --damage effects
  645. --Effects
  646. so = function(id, par, vol, pit)
  647. coroutine.resume(coroutine.create(function()
  648. local sou = Instance.new("Sound", par or workspace)
  649. sou.Volume = vol
  650. sou.Pitch = pit or 1
  651. sou.SoundId = id
  652. wait()
  653. sou:play()
  654. game:GetService("Debris"):AddItem(sou, 6)
  655. end))
  656. end
  657.  
  658. local function getclosest(obj, distance)
  659. local last, lastx = distance + 1
  660. for i, v in pairs(workspace:GetChildren()) do
  661. if v:IsA'Model' and v ~= Character and v:findFirstChild('Humanoid') and v:findFirstChild('Torso') and v:findFirstChild('Humanoid').Health > 0 then
  662. local t = v.Torso
  663. local dist = (t.Position - obj.Position).magnitude
  664. if dist <= distance then
  665. if dist < last then
  666. last = dist
  667. lastx = v
  668. end
  669. end
  670. end
  671. end
  672. return lastx
  673. end
  674.  
  675. function makegui(cframe, text)
  676. local a = math.random(-10, 10) / 100
  677. local c = Instance.new("Part")
  678. c.Transparency = 1
  679. Instance.new("BodyGyro").Parent = c
  680. c.Parent = m
  681. c.CFrame = CFrame.new(cframe.p + Vector3.new(0, 1.5, 0))
  682. local f = Instance.new("BodyPosition")
  683. f.P = 2000
  684. f.D = 100
  685. f.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  686. f.position = c.Position + Vector3.new(0, 3, 0)
  687. f.Parent = c
  688. game:GetService("Debris"):AddItem(c, .5 + 6)
  689. c.CanCollide = false
  690. c.CanCollide = false
  691. local bg = Instance.new('BillboardGui', m)
  692. bg.Adornee = c
  693. bg.Size = UDim2.new(1, 0, 1, 0)
  694. bg.StudsOffset = Vector3.new(0, 0, 0)
  695. bg.AlwaysOnTop = false
  696. local tl = Instance.new('TextLabel', bg)
  697. tl.BackgroundTransparency = 1
  698. tl.Size = UDim2.new(1, 0, 1, 0)
  699. tl.Text = text
  700. tl.Font = 'SourceSansBold'
  701. tl.FontSize = 'Size42'
  702. if crit == true then
  703. tl.TextColor3 = Color3.new(180 / 255, 0, 0)
  704. else
  705. tl.TextColor3 = Color3.new(255, 180 / 255, 51 / 255)
  706. end
  707. tl.TextStrokeTransparency = 0
  708. tl.TextScaled = true
  709. tl.TextWrapped = true
  710. coroutine.wrap(function()
  711. wait()
  712. for i = 1, 10 do
  713. wait()
  714. tl.TextTransparency = tl.TextTransparency + .1
  715. end
  716. end)()
  717. end
  718.  
  719. function tag(hum, Player)
  720. local creator = Instance.new('ObjectValue', hum)
  721. creator.Value = Player
  722. creator.Name = 'creator'
  723. end
  724. function untag(hum)
  725. if hum ~= nil then
  726. local tag = hum:findFirstChild("creator")
  727. if tag ~= nil then
  728. tag.Parent = nil
  729. end
  730. end
  731. end
  732.  
  733. function tagPlayer(h)
  734. coroutine.wrap(function()
  735. tag(h, Player)
  736. wait()
  737. untag(h)
  738. end)()
  739. end
  740.  
  741. function CheckClose(Obj,Dist)
  742. for _,v in pairs(workspace:GetChildren()) do
  743. if v:FindFirstChild('Humanoid') and v:FindFirstChild('Torso') and v ~= Character then
  744. local DistFromTorso = (v.Torso.Position - Obj.Position).magnitude
  745. if DistFromTorso < Dist then
  746. return v
  747. end
  748. end
  749. end
  750. end
  751.  
  752. function damage(hit, mind, maxd, knock, type, prop)
  753. --[[
  754. to apply it to a Player directly, make the first arg go to the Players Torso
  755. 1 - normal type(damage and knockback)
  756. 2 - drain type(damage no knockback)
  757. 3 - lifesteal(absorbs hp) crit does not have an effect on how much life is absorbed
  758. 4 - heal(heals target)
  759. 5 - subtracts enemies defense
  760. 6 - subtracts enemies speed
  761. 7 -
  762. ]]
  763. if hit.Name:lower() == 'Hitbox' then
  764. local pos = CFrame.new(0, 1, -1)
  765. sound(pickrandom(clangsounds), math.random(100, 150) / 100, 1, Torso, 6)
  766. coroutine.wrap(function()
  767. for i = 1, 4 do
  768. clangy(Torso.CFrame * pos * CFrame.Angles(0, math.rad(math.random(0, 360)), 0))
  769. end
  770. end)()
  771. end
  772. if hit.Parent == nil then
  773. return
  774. end
  775. local h = hit.Parent:FindFirstChild("Humanoid")
  776. for i, v in pairs(hit.Parent:children()) do
  777. if v:IsA("Humanoid") then
  778. h = v
  779. end
  780. end
  781. if hit.Parent.Parent:FindFirstChild('Torso') ~= nil then
  782. h = hit.Parent.Parent:FindFirstChild('Humanoid')
  783. end
  784. if hit.Parent:IsA('Hat') then
  785. hit = hit.Parent.Parent:findFirstChild('Head')
  786. end
  787. local D = math.random(mind, maxd) * damagea.Value
  788. if h then
  789. if h.Parent:FindFirstChild('Stats') then
  790. D=D/h.Parent:FindFirstChild('Stats').Defence.Value
  791. elseif not h.Parent:FindFirstChild('Stats') then
  792. D=D
  793. end
  794. end
  795. if h then
  796. makegui(h.Parent.Head.CFrame, tostring(math.floor(D + .5)))
  797. end
  798. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  799. if type == 1 then
  800. tagPlayer(h)
  801. local asd = randomizer(critchance)
  802. if asd == true then
  803. turncrit()
  804. end
  805. if crit == false then
  806. h.Health = h.Health - D
  807. else
  808. h.Health = h.Health - (D + math.random(critdamageaddmin, critdamageaddmax))
  809. end
  810. so("http://www.roblox.com/asset/?id=169462037", hit, 1, math.random(150, 200) / 100)
  811. local vp = Instance.new('BodyVelocity')
  812. vp.P = 500
  813. vp.maxForce = Vector3.new(math.huge, 0, math.huge)
  814. vp.velocity = prop.CFrame.lookVector * knock + prop.Velocity / 1.05
  815. if knock > 0 then
  816. vp.Parent = hit.Parent.Torso
  817. end
  818. game:GetService("Debris"):AddItem(vp, .5)
  819. elseif type == 2 then
  820. so("http://www.roblox.com/asset/?id=169462037", hit, 1, math.random(150, 200) / 100)
  821. local asd = randomizer(critchance)
  822. if asd == true then
  823. turncrit()
  824. end
  825. if crit == false then
  826. h.Health = h.Health - D
  827. else
  828. h.Health = h.Health - (D + math.random(critdamageaddmin, critdamageaddmax))
  829. end
  830. tagPlayer(h)
  831. elseif type == 3 then
  832. tagPlayer(h)
  833. local asd = randomizer(critchance)
  834. if asd == true then
  835. turncrit()
  836. end
  837. if crit == false then
  838. h.Health = h.Health - D
  839. else
  840. h.Health = h.Health - (D + math.random(critdamageaddmin, critdamageaddmax))
  841. end
  842. Character.Humanoid.Health = Character.Humanoid.Health + D / 2
  843. so("http://www.roblox.com/asset/?id=206083232", hit, 1, 1.5)
  844. for i = 1, 10 do
  845. firespaz1('Bright red', hit.CFrame * CFrame.Angles(math.random(0, 3), math.random(0, 3), math.random(0, 3)))
  846. end
  847. elseif type == 4 then
  848. h.Health = h.Health + D
  849. so("http://www.roblox.com/asset/?id=186883084", hit, 1, 1)
  850. circle('Dark green', h.Parent.Torso.CFrame * CFrame.new(0, -2.5, 0))
  851. end
  852. end
  853. end
  854.  
  855. function subtrackstamina(k)
  856. if stamina >= k then
  857. stamina = stamina - k
  858. end
  859. end
  860.  
  861. HandleA=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Really black","HandleA",Vector3.new(0.200000003, 0.256000012, 0.896000028))
  862. HandleAweld=CreateWeld(m,Character["Right Arm"],HandleA,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.969136477, -0.00157141685, 0.385794818, 1.8189894e-012, -0.999995947, 5.21540642e-007, 0.999999762, 1.81898897e-012, 9.74654385e-013, -7.32133104e-013, 5.21538425e-007, 1))
  863. CreateMesh("BlockMesh",HandleA,"","",Vector3.new(0, 0, 0),Vector3.new(0.640000105, 1, 1))
  864. HandleB=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Really black","HandleB",Vector3.new(0.200000003, 0.256000012, 0.896000028))
  865. HandleBweld=CreateWeld(m,Character["Left Arm"],HandleB,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.969139576, -0.00157129765, 0.385794759, 1.81901087e-012, -0.999999881, 5.21546838e-007, 1, 1.8190113e-012, 1.20202969e-012, -1.20203066e-012, 5.21546781e-007, 1))
  866. CreateMesh("BlockMesh",HandleB,"","",Vector3.new(0, 0, 0),Vector3.new(0.640000105, 1, 1))
  867. FakeHandleA=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Really black","FakeHandleA",Vector3.new(0.200000003, 0.256000012, 0.496000051))
  868. FakeHandleAweld=CreateWeld(m,HandleA,FakeHandleA,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.66893005e-006, -1.1920929e-007, 0, 0.999992013, 7.55563563e-018, 4.206413e-012, 7.01353372e-018, 0.999999404, 2.42520739e-013, 4.32009983e-012, 2.42522365e-013, 1))
  869. CreateMesh("BlockMesh",FakeHandleA,"","",Vector3.new(0, 0, 0),Vector3.new(0.640000105, 1, 1))
  870. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really green","Part",Vector3.new(0.200000003, 0.200000003, 0.262439966))
  871. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.46283865, -0.0531138182, -0.000952363014, -0.999995947, 1.00897567e-012, 5.21538198e-007, -5.21540414e-007, -5.79337901e-013, -1, -1.00897871e-012, -0.999999642, 3.36817813e-013))
  872. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 1))
  873. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003))
  874. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000952482224, -0.446709782, -0.193131208, 2.83093277e-006, 0.999999642, -3.04522609e-006, -7.05200193e-007, -3.04522314e-006, -1, -0.999995947, 2.83094528e-006, 7.05190132e-007))
  875. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  876. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(0.262439996, 0.200000003, 0.255879134))
  877. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0690844059, -0.0718523264, 0.394913316, -0.707372546, 1.49017545e-008, -0.706838131, -7.89236623e-008, -0.999999642, 5.79014454e-008, -0.70683527, 9.67446709e-008, 0.707375348))
  878. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 1))
  879. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Really green","Part",Vector3.new(0.200000003, 0.200000003, 0.262439966))
  880. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.22985673, 0.330393285, 0.128970504, -0.999995947, 2.91118395e-005, 0.000388933928, 0.000388931512, -2.88635401e-005, 1, 2.91229535e-005, 0.999999642, 2.88522242e-005))
  881. CreateMesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.118097998, 0.118097998, 0.459269375))
  882. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.262439966))
  883. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.22985673, 0.330393285, 0.128970504, -0.999995947, 2.91118395e-005, 0.000388933928, 0.000388931512, -2.88635401e-005, 1, 2.91229535e-005, 0.999999642, 2.88522242e-005))
  884. CreateMesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.0787319914, 0.0918539986, 0.459269375))
  885. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really green","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003))
  886. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000954985619, 0.46309948, 0.577915907, 2.08608085e-007, 0.999999642, 4.43563515e-008, -0.999995947, 2.0860881e-007, 9.0896873e-007, 9.08969355e-007, -4.43562875e-008, 1))
  887. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  888. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003))
  889. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000952601433, -0.46309948, -0.577939391, -5.96009748e-008, 0.999999642, 1.78326225e-008, 0.999995947, 5.96012093e-008, -7.89759383e-007, -7.8976052e-007, 1.78323258e-008, -1))
  890. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  891. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really green","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003))
  892. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000952720642, -0.72529912, 0.577960372, 3.77829451e-007, -0.999999642, -5.66733604e-007, 0.999995947, 3.77831128e-007, -5.21538368e-007, 5.21540812e-007, -5.66732922e-007, 1))
  893. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  894. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really green","Part",Vector3.new(0.200000003, 0.200000003, 0.262439966))
  895. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0618202686, -0.57786119, -0.000952601433, -0.999995947, 2.76042605e-010, 5.21538198e-007, -5.21540414e-007, -4.75706585e-010, -1, -2.76041356e-010, -0.999999642, 4.7546439e-010))
  896. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 1))
  897. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(0.262439996, 0.200000003, 0.255879134))
  898. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.394863844, -0.0697959661, -0.0693871975, -0.707371831, 1.49031312e-008, 0.706838787, -5.17638155e-009, 0.999999642, -2.62642939e-008, -0.706835926, -2.22377423e-008, -0.707374692))
  899. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 1))
  900. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.262439966))
  901. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.22960186, -0.325974345, 0.126894236, -0.999995947, -2.91118213e-005, -0.000387890788, 0.000387888373, 2.88337342e-005, -1, 2.91228953e-005, -0.999999642, -2.88224492e-005))
  902. CreateMesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.0787319914, 0.0918539986, 0.459269375))
  903. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003))
  904. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000954151154, 0.462881565, 0.0781461895, -4.01817232e-007, -0.999999642, 1.08038626e-006, -0.999990225, 4.0182158e-007, 5.21535412e-007, -5.21538084e-007, -1.08039217e-006, -0.999994278))
  905. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  906. Part=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.262439966, 0.393659979, 0.524879932))
  907. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.659671783, -0.315543771, -0.000952482224, -0.999995947, -7.10575912e-013, 5.21538198e-007, -5.21540414e-007, -6.60076464e-012, -1, 7.10569624e-013, -0.999999642, 6.35824596e-012))
  908. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.524879932))
  909. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.64371943, -0.184356153, -0.000952720642, -0.999995947, -2.84785216e-014, 5.21538198e-007, -5.21540414e-007, -1.32740338e-011, -1, 2.84781049e-014, -0.999999642, 1.30315177e-011))
  910. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.656100452, 0.656099916, 1))
  911. Part=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.787320077, 0.262439996, 0.524879932))
  912. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.18442535, -0.118758678, -0.000952601433, -0.999995947, 2.01786829e-012, 5.21538198e-007, -5.21540414e-007, -1.28376595e-012, -1, -2.01786721e-012, -0.999999642, 1.04124662e-012))
  913. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Really green","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  914. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.7749244, -0.0646617413, 0.446767867, 0.999995947, -1.47525031e-006, -1.80021914e-007, 1.47524486e-006, 0.999999642, 1.47599106e-008, 1.80025495e-007, -1.47599293e-008, 1))
  915. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 0.656099916))
  916. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really green","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003))
  917. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00095307827, -0.0694081783, 0.577923179, -1.12560102e-007, -0.999999642, 4.43628316e-008, 0.999995947, -1.12560521e-007, -1.34108177e-007, 1.34111957e-007, 4.43630412e-008, 1))
  918. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  919. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really green","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003))
  920. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00095307827, -0.594094753, 0.0781440437, 4.17225039e-007, 0.999999642, -1.04824289e-006, 0.999990225, -4.17229472e-007, -5.03516958e-007, -5.03519686e-007, -1.04824858e-006, -0.999994278))
  921. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  922. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Really green","Part",Vector3.new(0.200000003, 0.200000003, 0.262439966))
  923. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.22960186, -0.325974345, 0.126894236, -0.999995947, -2.91118213e-005, -0.000387890788, 0.000387888373, 2.88337342e-005, -1, 2.91228953e-005, -0.999999642, -2.88224492e-005))
  924. CreateMesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.118097998, 0.118097998, 0.459269375))
  925. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.249317944, 0.262439966))
  926. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0810444355, -0.13091433, -0.000957727432, 0.707103014, 1.57924467e-006, 0.707106233, -0.707106531, -3.81509017e-006, 0.707109034, 3.81435189e-006, -0.999999642, -1.58096839e-006))
  927. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.951344788, 1, 1))
  928. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.524879932, 0.200000003, 0.262439966))
  929. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000948548317, 0.0531208515, -0.65964818, 5.96030603e-008, 0.999999642, 1.09855229e-007, 5.97940073e-007, -1.0985498e-007, 1, 0.999995947, -5.96032166e-008, -5.97938197e-007))
  930. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 1))
  931. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003))
  932. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000953316689, 0.0694112778, -0.577948451, 5.12384233e-008, -0.999999642, 1.78378254e-008, -0.999995947, -5.12386045e-008, 2.53317438e-007, -2.53320735e-007, -1.78380741e-008, -1))
  933. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  934. Part=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Really green","Part",Vector3.new(0.262439966, 0.524879932, 0.262439966))
  935. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.381076962, -1.18433952, -0.000951886177, -4.61936025e-007, -4.84779994e-011, -1, 0.999995947, 7.64824488e-012, -4.61933581e-007, 7.64823274e-012, -0.999999642, 4.8235492e-011))
  936. CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  937. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really green","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003))
  938. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000945568085, -0.725336075, -0.0530678928, 1.03413649e-005, 0.999999642, -1.3563623e-006, 0.999995947, -1.0341404e-005, -5.8640012e-007, -5.86416093e-007, -1.35635605e-006, -1))
  939. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  940. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really green","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  941. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.195877314, 0.315567017, 1.77494192, -2.13285796e-013, -0.999999642, -4.6366435e-007, 5.03123488e-007, -4.63663952e-007, 1, -0.999995947, -2.00015972e-014, 5.03121157e-007))
  942. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 0.656099916))
  943. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.262439966, 0.262439966))
  944. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.64357042, -0.381081522, -0.000952005386, -0.999995947, -2.84963025e-014, 5.21538198e-007, -5.21540414e-007, -1.368856e-010, -1, 2.85603552e-014, -0.999999642, 1.36643141e-010))
  945. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 1, 1))
  946. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.262439996, 0.262439966))
  947. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.77479982, -0.381083727, -0.000951886177, -0.999995947, -2.85570179e-014, 5.21538198e-007, -5.21540414e-007, -1.45497003e-010, -1, 2.86255632e-014, -0.999999642, 1.45254545e-010))
  948. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 1, 1))
  949. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.262439996, 0.200000003, 0.200000003))
  950. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00095307827, 0.184345901, 1.77491713, -2.13323012e-013, -0.999999642, -4.63661678e-007, 5.03123488e-007, -4.6366128e-007, 1, -0.999995947, -1.99632164e-014, 5.03121157e-007))
  951. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  952. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.262439966, 0.200000003, 0.262439966))
  953. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.381089836, -0.856295109, -0.000952124596, -4.61936025e-007, -5.05883807e-011, -1, 0.999995947, 8.32963819e-012, -4.61933553e-007, 8.32962432e-012, -0.999999642, 5.03458698e-011))
  954. CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 1))
  955. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Really green","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  956. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.77492106, -0.064658761, -0.31554234, -0.999995947, -1.22364965e-012, 5.39955295e-007, -9.5812659e-013, 0.999999642, 4.9172661e-007, -5.39957398e-007, 4.91726212e-007, -1))
  957. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 0.656099916))
  958. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.524879932, 0.200000003, 0.200000003))
  959. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000952839851, 0.0531313121, 1.64369941, -2.13395951e-013, -0.999999642, -4.63665572e-007, 5.03123488e-007, -4.63665174e-007, 1, -0.999995947, -1.98925264e-014, 5.03121157e-007))
  960. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  961. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really green","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003))
  962. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000952959061, -0.577950954, 0.19316268, 3.2544206e-012, -0.999999642, 4.63510275e-007, -5.03123886e-007, -4.63510332e-007, -1, 0.999995947, 3.02113716e-012, -5.03121612e-007))
  963. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  964. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.262439996, 0.200000003, 0.262439966))
  965. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.266271591, -0.577865899, -0.000952601433, -0.999995947, 4.89863532e-011, 5.21538198e-007, -5.21540414e-007, -1.56372887e-010, -1, -4.89860999e-011, -0.999999642, 1.56130456e-010))
  966. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 1))
  967. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.465830922, 0.200000003, 0.262439966))
  968. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0548343658, -0.318395138, -0.000958204269, 0.707103014, 1.5792516e-006, 0.707106233, -0.707106531, -3.81508926e-006, 0.707109034, 3.81435621e-006, -0.999999642, -1.58096282e-006))
  969. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 1))
  970. Part=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really green","Part",Vector3.new(0.656099856, 0.393659979, 0.262439966))
  971. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.200451851, -0.315522313, -0.000952482224, -0.999995947, -3.1282919e-013, 5.21538198e-007, -5.21540414e-007, -6.28311465e-012, -1, 3.12824257e-013, -0.999999642, 6.04059554e-012))
  972. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Really green","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  973. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.7749095, -0.0665602684, 0.446766496, -0.999995947, 3.94417901e-011, 5.03121157e-007, -3.96749439e-011, -0.999999642, -4.63689446e-007, 5.03123431e-007, -4.63689048e-007, 1))
  974. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 0.656099916))
  975. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.656099916, 0.262439966))
  976. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.382884979, -0.0559492111, -0.000958323479, 0.707103789, 1.57925547e-006, 0.707107008, -0.707104146, -3.81507652e-006, 0.70710665, 3.81435484e-006, -0.999999642, -1.58096418e-006))
  977. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.951344788, 1, 1))
  978. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really green","Part",Vector3.new(0.918540061, 0.200000003, 0.200000003))
  979. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.2500999, -0.315561235, -0.197781086, -0.999995947, -7.10677394e-013, 5.21538198e-007, -5.21540414e-007, -5.410158e-012, -1, 7.10670509e-013, -0.999999642, 5.16763889e-012))
  980. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  981. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Really green","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  982. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.77491331, -0.0665630102, -0.315546811, 0.999995947, 1.47522928e-006, -8.63054538e-007, 1.47522383e-006, -0.999999642, -5.96148269e-008, -8.63055448e-007, 5.96132921e-008, -1))
  983. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 0.656099916))
  984. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003))
  985. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00095307827, -0.0692355633, -0.0530753136, 4.17208184e-007, 0.999999642, -1.24864869e-006, 0.999995947, -4.17210487e-007, -6.0446132e-007, -6.04463764e-007, -1.24864835e-006, -1))
  986. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  987. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really green","Part",Vector3.new(0.200000003, 0.200000003, 0.262439966))
  988. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.594289541, -0.577865899, -0.000952482224, -0.999995947, 4.85845982e-011, 5.21538198e-007, -5.21540414e-007, -1.55332233e-010, -1, -4.85843449e-011, -0.999999642, 1.55089802e-010))
  989. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 1))
  990. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003))
  991. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000952959061, -0.061965704, -0.0530880094, -4.01771786e-007, -0.999999642, 1.08025915e-006, -0.999995947, 4.01773832e-007, 5.21538254e-007, -5.21540869e-007, -1.08025893e-006, -1))
  992. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  993. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.262439996))
  994. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.324400663, -0.446751714, -0.000952601433, -0.999995947, -1.51789562e-012, 5.21538198e-007, -5.21540414e-007, 1.45567641e-010, -1, 1.51780715e-012, -0.999999642, -1.45810183e-010))
  995. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 1))
  996. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.262439966, 0.200000003, 0.262439966))
  997. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.381086797, -1.51240134, -0.000951886177, -4.61936025e-007, -5.05883252e-011, -1, 0.999995947, 8.3296087e-012, -4.61933553e-007, 8.32959483e-012, -0.999999642, 5.03458178e-011))
  998. CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 1))
  999. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really green","Part",Vector3.new(0.262440026, 0.200000003, 0.200000003))
  1000. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.70932698, -0.446754277, 0.195877552, -0.999995947, -2.85565842e-014, 5.21538198e-007, -5.21540414e-007, 3.59957689e-011, -1, 2.85304718e-014, -0.999999642, -3.62383006e-011))
  1001. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  1002. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really green","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003))
  1003. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000952839851, 0.331614971, -0.0531049073, -4.01787446e-007, -0.999999642, 1.0803011e-006, -0.999995947, 4.01789492e-007, 5.21538254e-007, -5.21540869e-007, -1.08030088e-006, -1))
  1004. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  1005. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really green","Part",Vector3.new(0.918540061, 0.200000003, 0.200000003))
  1006. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.25009334, -0.315559089, 0.195877194, -0.999995947, -7.10700812e-013, 5.21538198e-007, -5.21540414e-007, -6.16940093e-012, -1, 7.10694307e-013, -0.999999642, 5.92688182e-012))
  1007. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  1008. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really green","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  1009. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.19778192, 0.315561116, 1.77493024, -2.13241344e-013, -0.999999642, -4.63686348e-007, 5.03123488e-007, -4.6368595e-007, 1, -0.999995947, -2.00571083e-014, 5.03121157e-007))
  1010. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 0.656099916))
  1011. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really green","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003))
  1012. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000952363014, 0.446721375, 0.193159819, 4.75546358e-009, 0.999999642, -1.8624263e-006, 5.20043955e-007, 1.86242596e-006, 1, 0.999995947, -4.75644946e-009, -5.20041738e-007))
  1013. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  1014. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.262439996))
  1015. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.193187475, -0.315557897, -0.000952601433, -0.999995947, -1.39693855e-012, 5.21538198e-007, -5.21540414e-007, 1.66943959e-011, -1, 1.39691752e-012, -0.999999642, -1.69369241e-011))
  1016. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 1))
  1017. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really green","Part",Vector3.new(0.200000003, 0.200000003, 0.262439966))
  1018. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.59407711, -0.0531000197, -0.000952363014, -0.999990225, -3.56847798e-014, 5.21535242e-007, -5.21537459e-007, -2.62820841e-012, -0.999994278, 7.82880772e-014, -0.999999642, 2.61816176e-012))
  1019. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 1))
  1020. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really green","Part",Vector3.new(0.262440026, 0.200000003, 0.200000003))
  1021. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.70935547, -0.44676286, -0.197781682, -0.999995947, -2.85648241e-014, 5.21538198e-007, -5.21540414e-007, 4.92065971e-011, -1, 2.85318237e-014, -0.999999642, -4.94491323e-011))
  1022. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  1023. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  1024. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.381075412, -1.78140426, -0.00095307827, -4.61936025e-007, -4.94634819e-011, -1, 0.999995947, 8.18711939e-012, -4.61933581e-007, 8.18710464e-012, -0.999999642, 4.92209745e-011))
  1025. CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 0.656099916))
  1026. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.262439966, 0.200000003, 0.262439996))
  1027. Partweld=CreateWeld(m,FakeHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.258820057, -0.184331298, -0.000952601433, -0.999995947, -9.58359694e-013, 5.21538198e-007, -5.21540414e-007, 1.63497792e-011, -1, 9.58340612e-013, -0.999999642, -1.65923074e-011))
  1028. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 1))
  1029. BarrelA=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,1,"Really green","BarrelA",Vector3.new(0.200000003, 0.200000003, 0.512000024))
  1030. BarrelAweld=CreateWeld(m,FakeHandleA,BarrelA,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00648152828, -0.375403494, -1.62293732, 4.16029834e-005, -0.999999523, 4.46679103e-008, 4.43538624e-007, -4.46531416e-008, -0.999999881, 0.999992251, 4.16032817e-005, 4.43546355e-007))
  1031. CreateMesh("SpecialMesh",BarrelA,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.153600022, 0.140799999, 0.447999448))
  1032. FakeHandleB=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Really black","FakeHandleB",Vector3.new(0.200000003, 0.256000012, 0.496000051))
  1033. FakeHandleBweld=CreateWeld(m,HandleB,FakeHandleB,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, -2.36065456e-020, 0, -2.36065456e-020, 1, 0, 0, 0, 1))
  1034. CreateMesh("BlockMesh",FakeHandleB,"","",Vector3.new(0, 0, 0),Vector3.new(0.640000105, 1, 1))
  1035. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really green","Part",Vector3.new(0.200000003, 0.200000003, 0.262439966))
  1036. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.462830544, -0.0531138182, -0.000952243805, -0.999992132, 1.09443888e-012, 5.21542518e-007, -5.21546724e-007, -1.02038245e-012, -1, -1.09444235e-012, -0.999999523, 4.35311509e-013))
  1037. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 1))
  1038. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003))
  1039. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000952363014, -0.446709752, -0.193128824, 2.83092186e-006, 0.999999523, -3.04522632e-006, -7.05205821e-007, -3.04522337e-006, -1, -0.999992132, 2.83094482e-006, 7.05194395e-007))
  1040. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  1041. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(0.262439996, 0.200000003, 0.255879134))
  1042. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0690851212, -0.0718523264, 0.394912601, -0.707375407, 1.49016e-008, -0.706838131, -7.8923982e-008, -1, 5.79019144e-008, -0.706838131, 9.67448699e-008, 0.707375348))
  1043. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 1))
  1044. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Really green","Part",Vector3.new(0.200000003, 0.200000003, 0.262439966))
  1045. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.229856014, 0.330393344, 0.128970504, -1, 2.91118504e-005, 0.000388933928, 0.000388933084, -2.88635511e-005, 1, 2.91230717e-005, 1, 2.88522242e-005))
  1046. CreateMesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.118097998, 0.118097998, 0.459269375))
  1047. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.262439966))
  1048. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.229856014, 0.330393344, 0.128970504, -1, 2.91118504e-005, 0.000388933928, 0.000388933084, -2.88635511e-005, 1, 2.91230717e-005, 1, 2.88522242e-005))
  1049. CreateMesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.0787319914, 0.0918539986, 0.459269375))
  1050. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really green","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003))
  1051. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000954866409, 0.463091612, 0.577915788, 2.08607375e-007, 0.999999523, 4.4356252e-008, -0.999992132, 2.08608867e-007, 9.08972993e-007, 9.08974243e-007, -4.43558399e-008, 1))
  1052. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  1053. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003))
  1054. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000952482224, -0.463091373, -0.577939391, -5.96006622e-008, 0.999999523, 1.78325248e-008, 0.999992132, 5.96011169e-008, -7.89763646e-007, -7.8976575e-007, 1.78318817e-008, -1))
  1055. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  1056. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really green","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003))
  1057. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000952601433, -0.725286722, 0.577960372, 3.77827917e-007, -0.999999523, -5.6673349e-007, 0.999992132, 3.77831014e-007, -5.21542631e-007, 5.21547122e-007, -5.6673241e-007, 1))
  1058. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  1059. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really green","Part",Vector3.new(0.200000003, 0.200000003, 0.262439966))
  1060. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0618202686, -0.57786119, -0.000952482224, -0.999992132, 2.76128037e-010, 5.21542518e-007, -5.21546781e-007, -4.76147566e-010, -1, -2.76125789e-010, -0.999999523, 4.75562811e-010))
  1061. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 1))
  1062. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(0.262439996, 0.200000003, 0.255879134))
  1063. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.394863367, -0.0697958469, -0.0693879128, -0.707374692, 1.49032964e-008, 0.706838787, -5.17640242e-009, 1, -2.62647628e-008, -0.706838787, -2.22379111e-008, -0.707374692))
  1064. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 1))
  1065. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.262439966))
  1066. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.229600906, -0.325974405, 0.126894355, -1, -2.91118322e-005, -0.000387890788, 0.000387889944, 2.88337451e-005, -1, 2.91230135e-005, -1, -2.88224492e-005))
  1067. CreateMesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.0787319914, 0.0918539986, 0.459269375))
  1068. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003))
  1069. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000953912735, 0.46284461, 0.0781242549, -4.01818824e-007, -0.999999523, 1.08039103e-006, -0.999992132, 4.01822348e-007, 5.21542688e-007, -5.21547349e-007, -1.08039092e-006, -1))
  1070. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  1071. Part=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.262439966, 0.393659979, 0.524879932))
  1072. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.659660816, -0.315543771, -0.000952363014, -0.999992132, -6.25112375e-013, 5.21542461e-007, -5.21546724e-007, -7.04180898e-012, -1, 6.25099527e-013, -0.999999523, 6.45673966e-012))
  1073. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.524879932))
  1074. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.64369273, -0.184356153, -0.000952601433, -0.999992132, 5.69847988e-014, 5.21542461e-007, -5.21546724e-007, -1.37150759e-011, -1, -5.69892034e-014, -0.999999523, 1.31300101e-011))
  1075. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.656100452, 0.656099916, 1))
  1076. Part=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.787320077, 0.262439996, 0.524879932))
  1077. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.18440604, -0.118758678, -0.000952482224, -0.999992132, 2.1033314e-012, 5.21542518e-007, -5.21546724e-007, -1.72481072e-012, -1, -2.10332684e-012, -0.999999523, 1.13974021e-012))
  1078. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Really green","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  1079. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.77489591, -0.0646619797, 0.446767896, 0.999992132, -1.47525031e-006, -1.80026205e-007, 1.4752394e-006, 0.999999523, 1.4759812e-008, 1.8003314e-007, -1.47594861e-008, 1))
  1080. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 0.656099916))
  1081. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really green","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003))
  1082. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000952959061, -0.069406271, 0.577923179, -1.12559754e-007, -0.999999523, 4.43629311e-008, 0.999992132, -1.12560592e-007, -1.3411244e-007, 1.34119745e-007, 4.43634747e-008, 1))
  1083. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  1084. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really green","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003))
  1085. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000952959061, -0.594092369, 0.0781444907, 4.17223703e-007, 1, -1.04824346e-006, 1, -4.17224214e-007, -5.03528042e-007, -5.03528497e-007, -1.04824335e-006, -1))
  1086. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  1087. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Really green","Part",Vector3.new(0.200000003, 0.200000003, 0.262439966))
  1088. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.229600906, -0.325974405, 0.126894355, -1, -2.91118322e-005, -0.000387890788, 0.000387889944, 2.88337451e-005, -1, 2.91230135e-005, -1, -2.88224492e-005))
  1089. CreateMesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.118097998, 0.118097998, 0.459269375))
  1090. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.249317944, 0.262439966))
  1091. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0810451508, -0.130914927, -0.000957846642, 0.707105875, 1.57924535e-006, 0.707106233, -0.707109392, -3.81509153e-006, 0.707109034, 3.81436735e-006, -1, -1.58096793e-006))
  1092. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.951344788, 1, 1))
  1093. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.524879932, 0.200000003, 0.262439966))
  1094. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000948429108, 0.0531208515, -0.659636974, 5.96029182e-008, 0.999999523, 1.09855129e-007, 5.97946098e-007, -1.09854533e-007, 1, 0.999992132, -5.96032947e-008, -5.9794246e-007))
  1095. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 1))
  1096. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003))
  1097. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000953197479, 0.0694093704, -0.577948451, 5.12381426e-008, -0.999999523, 1.78379249e-008, -0.999992132, -5.12385121e-008, 2.5332173e-007, -2.53328068e-007, -1.78385147e-008, -1))
  1098. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  1099. Part=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Really green","Part",Vector3.new(0.262439966, 0.524879932, 0.262439966))
  1100. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.381076962, -1.18432021, -0.000951766968, -4.61942591e-007, -4.89190355e-011, -1, 0.999992132, 7.56278113e-012, -4.61937873e-007, 7.56273516e-012, -0.999999523, 4.83339826e-011))
  1101. CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1102. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really green","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003))
  1103. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000945448875, -0.725324035, -0.053067863, 1.03413258e-005, 0.999999523, -1.3563623e-006, 0.999992132, -1.03414031e-005, -5.86404383e-007, -5.86422175e-007, -1.35635628e-006, -1))
  1104. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  1105. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really green","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  1106. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.195877314, 0.315567106, 1.77491331, -2.98756218e-013, -0.999999523, -4.63664264e-007, 5.03129854e-007, -4.63663469e-007, 1, -0.999992132, 6.54619384e-014, 5.03125477e-007))
  1107. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 0.656099916))
  1108. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.262439966, 0.262439966))
  1109. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.64354384, -0.381081581, -0.000951766968, -0.999992132, 5.69671263e-014, 5.21542518e-007, -5.21546724e-007, -1.37326636e-010, -1, -5.69069531e-014, -0.999999523, 1.36741632e-010))
  1110. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 1, 1))
  1111. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.262439996, 0.262439966))
  1112. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.77477098, -0.381083727, -0.000951647758, -0.999992132, 5.6906411e-014, 5.21542518e-007, -5.21546724e-007, -1.45938026e-010, -1, -5.68417451e-014, -0.999999523, 1.45353021e-010))
  1113. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 1, 1))
  1114. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.262439996, 0.200000003, 0.200000003))
  1115. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000952959061, 0.184345931, 1.77488852, -2.98793217e-013, -0.999999523, -4.63661593e-007, 5.03129854e-007, -4.63660797e-007, 1, -0.999992132, 6.55001024e-014, 5.03125477e-007))
  1116. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  1117. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.262439966, 0.200000003, 0.262439966))
  1118. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.381089836, -0.856280804, -0.000952005386, -4.61942562e-007, -5.10294133e-011, -1, 0.999992132, 8.24417357e-012, -4.61937844e-007, 8.244125e-012, -0.999999523, 5.0444364e-011))
  1119. CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 1))
  1120. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Really green","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  1121. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.77489245, -0.0646588802, -0.31554237, -0.999992132, -1.13818612e-012, 5.39959558e-007, -8.72651452e-013, 0.999999523, 4.91726496e-007, -5.39963651e-007, 4.917257e-007, -1))
  1122. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 0.656099916))
  1123. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.524879932, 0.200000003, 0.200000003))
  1124. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000952720642, 0.0531313121, 1.6436727, -2.98866156e-013, -0.999999523, -4.63665486e-007, 5.03129854e-007, -4.63664691e-007, 1, -0.999992132, 6.55707923e-014, 5.03125477e-007))
  1125. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  1126. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really green","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003))
  1127. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000952959061, -0.577952385, 0.193134546, 2.79130136e-010, -0.999999523, 4.63188996e-007, -5.03130252e-007, -4.63189366e-007, -1, 0.999992132, 2.78899154e-010, -5.03125875e-007))
  1128. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  1129. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.262439996, 0.200000003, 0.262439966))
  1130. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.266266823, -0.577865839, -0.000952482224, -0.999992132, 4.90718091e-011, 5.21542461e-007, -5.21546724e-007, -1.56813909e-010, -1, -4.90713789e-011, -0.999999523, 1.56228946e-010))
  1131. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 1))
  1132. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.465830922, 0.200000003, 0.262439966))
  1133. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0548336506, -0.318395734, -0.000958323479, 0.707105875, 1.57925228e-006, 0.707106233, -0.707109392, -3.81509062e-006, 0.707109034, 3.81437167e-006, -1, -1.58096236e-006))
  1134. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 1))
  1135. Part=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really green","Part",Vector3.new(0.656099856, 0.393659979, 0.262439966))
  1136. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.200448036, -0.315522313, -0.000952363014, -0.999992132, -2.27365869e-013, 5.21542461e-007, -5.21546724e-007, -6.72415856e-012, -1, 2.27355651e-013, -0.999999523, 6.13908924e-012))
  1137. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Really green","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  1138. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.77488089, -0.0665599108, 0.446766585, -0.999992132, 3.95272495e-011, 5.0312542e-007, -3.9760268e-011, -0.999999523, -4.63689361e-007, 5.03129854e-007, -4.63688565e-007, 1))
  1139. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 0.656099916))
  1140. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.656099916, 0.262439966))
  1141. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.382884026, -0.0559498072, -0.000958442688, 0.70710665, 1.57925615e-006, 0.707107008, -0.707107008, -3.81507789e-006, 0.70710665, 3.8143703e-006, -1, -1.58096373e-006))
  1142. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.951344788, 1, 1))
  1143. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really green","Part",Vector3.new(0.918540061, 0.200000003, 0.200000003))
  1144. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.25007939, -0.315561235, -0.197780728, -0.999992132, -6.25213856e-013, 5.21542461e-007, -5.21546724e-007, -5.85120234e-012, -1, 6.25200358e-013, -0.999999523, 5.26613258e-012))
  1145. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  1146. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Really green","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  1147. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.77488446, -0.0665627718, -0.315546811, 0.999992132, 1.47522906e-006, -8.63058801e-007, 1.47521814e-006, -0.999999523, -5.96147274e-008, -8.6306045e-007, 5.96128444e-008, -1))
  1148. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 0.656099916))
  1149. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003))
  1150. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000952959061, -0.0692336559, -0.0530753434, 4.17206678e-007, 0.999999523, -1.24864869e-006, 0.999992132, -4.17210515e-007, -6.0446564e-007, -6.04469733e-007, -1.24864869e-006, -1))
  1151. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  1152. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really green","Part",Vector3.new(0.200000003, 0.200000003, 0.262439966))
  1153. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.594279528, -0.577865899, -0.000952363014, -0.999992132, 4.86700541e-011, 5.21542461e-007, -5.21546724e-007, -1.55773255e-010, -1, -4.86696274e-011, -0.999999523, 1.55188293e-010))
  1154. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 1))
  1155. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003))
  1156. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000952839851, -0.061965704, -0.0530880094, -4.01770336e-007, -0.999999523, 1.08025915e-006, -0.999992132, 4.0177386e-007, 5.21542518e-007, -5.21547179e-007, -1.08025915e-006, -1))
  1157. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  1158. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.262439996))
  1159. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.324369669, -0.446746528, -0.000952601433, -0.999992132, -2.28737904e-010, 5.21542461e-007, -5.21546724e-007, 3.90042887e-010, -1, 2.28737695e-010, -0.999999523, -3.90628141e-010))
  1160. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 1))
  1161. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.262439966, 0.200000003, 0.262439966))
  1162. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.381086797, -1.51237679, -0.000951766968, -4.61942562e-007, -5.10293613e-011, -1, 0.999992132, 8.24414408e-012, -4.61937844e-007, 8.24409551e-012, -0.999999523, 5.04443119e-011))
  1163. CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 1))
  1164. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really green","Part",Vector3.new(0.262440026, 0.200000003, 0.200000003))
  1165. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.70929945, -0.446754336, 0.195877552, -0.999992132, 5.69068447e-014, 5.21542461e-007, -5.21546724e-007, 3.55547189e-011, -1, -5.69368364e-014, -0.999999523, -3.61398099e-011))
  1166. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  1167. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really green","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003))
  1168. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000952720642, 0.331609011, -0.0531049073, -4.01785996e-007, -0.999999523, 1.0803011e-006, -0.999992132, 4.01789521e-007, 5.21542518e-007, -5.21547236e-007, -1.0803011e-006, -1))
  1169. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  1170. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really green","Part",Vector3.new(0.918540061, 0.200000003, 0.200000003))
  1171. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.25007296, -0.315559149, 0.195877194, -0.999992132, -6.25237275e-013, 5.21542461e-007, -5.21546724e-007, -6.61044526e-012, -1, 6.25224156e-013, -0.999999523, 6.02537551e-012))
  1172. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  1173. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really green","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  1174. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.197781563, 0.315561146, 1.77490151, -2.98711766e-013, -0.999999523, -4.63686263e-007, 5.03129854e-007, -4.63685438e-007, 1, -0.999992132, 6.54063189e-014, 5.03125477e-007))
  1175. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 0.656099916))
  1176. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really green","Part",Vector3.new(0.262439966, 0.200000003, 0.200000003))
  1177. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000952243805, 0.446721435, 0.193157434, 4.75553064e-009, 0.999999523, -1.86242642e-006, 5.20050321e-007, 1.86242619e-006, 1, 0.999992132, -4.75653428e-009, -5.20046058e-007))
  1178. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  1179. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.262439996))
  1180. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.193185091, -0.315557897, -0.000952482224, -0.999992132, -1.3114748e-012, 5.21542461e-007, -5.21546724e-007, 1.62533511e-011, -1, 1.31144477e-012, -0.999999523, -1.683843e-011))
  1181. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 1))
  1182. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really green","Part",Vector3.new(0.200000003, 0.200000003, 0.262439966))
  1183. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.594074965, -0.0531003177, -0.000952243805, -1, 4.97786491e-014, 5.21546554e-007, -5.21546554e-007, -3.0692675e-012, -1, -4.97770262e-014, -1, 3.0692675e-012))
  1184. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 1))
  1185. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really green","Part",Vector3.new(0.262440026, 0.200000003, 0.200000003))
  1186. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.70932782, -0.44676286, -0.197781324, -0.999992132, 5.68986048e-014, 5.21542461e-007, -5.21546724e-007, 4.87655437e-011, -1, -5.6935488e-014, -0.999999523, -4.93506416e-011))
  1187. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 0.656099916))
  1188. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  1189. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.381075472, -1.78137565, -0.000952839851, -4.61942591e-007, -4.99045215e-011, -1, 0.999992132, 8.10165563e-012, -4.61937873e-007, 8.10160619e-012, -0.999999523, 4.93194721e-011))
  1190. CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.656099916, 0.656099916, 0.656099916))
  1191. Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.262439966, 0.200000003, 0.262439996))
  1192. Partweld=CreateWeld(m,FakeHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.258816719, -0.184331298, -0.000952482224, -0.999992132, -8.72896373e-013, 5.21542461e-007, -5.21546724e-007, 1.59087344e-011, -1, 8.72869593e-013, -0.999999523, -1.64938133e-011))
  1193. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.656099916, 1))
  1194. BarrelB=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,1,"Really green","BarrelB",Vector3.new(0.200000003, 0.200000003, 0.512000024))
  1195. BarrelBweld=CreateWeld(m,FakeHandleB,BarrelB,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00648140907, -0.375403613, -1.62292969, 4.16028452e-005, -1, 4.46680346e-008, 4.43528563e-007, -4.46495818e-008, -1, 1, 4.16028452e-005, 4.43526744e-007))
  1196. CreateMesh("SpecialMesh",BarrelB,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.153600022, 0.140799999, 0.447999448))
  1197.  
  1198. local lasrs = {}
  1199. local lasrspd = 5
  1200. local maxTravelDistance = 300
  1201. local maxRebounds = 2
  1202.  
  1203. function RAY(pos, dir, collidedlist, startpos, endpos, distleft)
  1204. collidedlist = collidedlist or {Character}
  1205. startpos = startpos or pos
  1206. distleft = distleft or dir.unit * dir.magnitude
  1207. endpos = endpos or pos + distleft
  1208. local ray = Ray.new(pos, distleft)
  1209. local hitz,enz = workspace:FindPartOnRayWithIgnoreList(ray, collidedlist)
  1210. if hitz ~= nil and not hitz.Parent:findFirstChild("Humanoid") then
  1211. if hitz.CanCollide == false then
  1212. table.insert(collidedlist, hitz)
  1213. local newpos = enz
  1214. local newdistleft = distleft - (dir.unit * (pos - newpos).magnitude)
  1215. if newdistleft then
  1216. return RAY(newpos-(dir*0.01), dir, collidedlist, startpos, endpos, newdistleft+(dir*0.01))
  1217. end
  1218. end
  1219. end
  1220. return hitz, enz, ray
  1221. end
  1222.  
  1223. function FindSurface(part, position)
  1224. local obj = part.CFrame:pointToObjectSpace(position)
  1225. local siz = part.Size/2
  1226. for i,v in pairs(Enum.NormalId:GetEnumItems()) do
  1227. local vec = Vector3.FromNormalId(v)
  1228. local wvec = part.CFrame:vectorToWorldSpace(vec)
  1229. local vz = (obj)/(siz*vec)
  1230. if (math.abs(vz.X-1) < 0.001 or math.abs(vz.Y-1) < 0.001 or math.abs(vz.Z-1) < 0.001) then
  1231. return wvec,vec
  1232. end
  1233. end
  1234. if part.className == "WedgePart" then
  1235. local pos = (part.CFrame * CFrame.new(0,part.Size.y/2,part.Size.z/2)).p
  1236. local apos = (part.CFrame * CFrame.Angles(-math.atan2(part.CFrame:pointToObjectSpace(pos).y,part.CFrame:pointToObjectSpace(pos).z),0,0) * CFrame.new(0,1,0)).p
  1237. local wvec,vec = (apos - part.Position).unit, part.CFrame:pointToObjectSpace(apos)
  1238. return wvec,vec
  1239. elseif part.className == "Part" and (part.Shape.Name == "Ball" or part.Shape.Name == "Cylinder") then
  1240. return (position - part.Position).unit, part.CFrame:vectorToObjectSpace((position - part.Position).unit)
  1241. end
  1242. end
  1243.  
  1244. function Reflect(direction, normal)
  1245. return direction - 2 * normal:Dot(direction) * normal
  1246. end
  1247.  
  1248. function ReflectShot(mouse,asd)
  1249. local dir = (mouse.Hit.p - Torso.Position).unit
  1250. local tabl
  1251. local tablnum = 0
  1252. for i, v in pairs(lasrs) do
  1253. if not v[1] then
  1254. tabl = v
  1255. tablnum = i
  1256. break
  1257. end
  1258. end
  1259. if not tabl then
  1260. tablnum = #lasrs + 1
  1261. tabl = {false,nil,nil,0,0,1,{},{},{},{}}
  1262. for i = 1, 2 do
  1263. for j = 1, 6 do
  1264. local p = Instance.new("Part")
  1265. p.FormFactor = "Custom"
  1266. p.CanCollide = false
  1267. p.Anchored = true
  1268. p.Locked = true
  1269. p.BrickColor = BarrelA.BrickColor
  1270. p.TopSurface = 10
  1271. p.BottomSurface = 10
  1272. p.RightSurface = 10
  1273. p.LeftSurface = 10
  1274. p.FrontSurface = 10
  1275. p.BackSurface = 10
  1276. p.Size = Vector3.new(.5,.5,.5)
  1277. p.Material = "Neon"
  1278. p.Transparency = i == 1 and 0 or 0.6
  1279. local mesh = Instance.new("CylinderMesh",p)
  1280. table.insert(tabl[6+i],p)
  1281. table.insert(tabl[8+i],mesh)
  1282. end
  1283. end
  1284. table.insert(lasrs,tabl)
  1285. end
  1286. -- isMoving,direction,lastPosition,rebounds,distance,recycleCount,middleLayer,outerLayer
  1287. tabl[4],tabl[5] = 0,0
  1288. tabl[3] = asd.Position
  1289. tabl[2] = dir
  1290. tabl[1] = true
  1291.  
  1292. end
  1293.  
  1294. gun = false
  1295.  
  1296. shoot = false
  1297.  
  1298. gunidle = false
  1299.  
  1300. local GunA = true
  1301. local GunB = false
  1302.  
  1303. function CylinderEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1304. local prt = CreatePart(3, Character, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.1, 0.1, 0.1))
  1305. prt.Anchored = true
  1306. prt.CFrame = cframe
  1307. local msh = CreateMesh("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1308. game:GetService("Debris"):AddItem(prt, 5)
  1309. Effects[#Effects + 1] = {
  1310. prt,
  1311. "Cylinder",
  1312. delay,
  1313. x3,
  1314. y3,
  1315. z3
  1316. } --part, type, delay
  1317. end
  1318.  
  1319. function Shoot(asd, spread1, spread2)
  1320. local MainPos = asd.Position
  1321. local MainPos2 = mouse.Hit.p
  1322. local spread = Vector3.new((math.random(-spread1, 0) + math.random()) * spread2, (math.random(-spread1, 0) + math.random()) * spread2, (math.random(-spread1, 0) + math.random()) * spread2) * (asd.Position - mouse.Hit.p).magnitude / 100
  1323. local MouseLook = cn((MainPos + MainPos2) / 2, MainPos2 + spread)
  1324. num = 30
  1325. coroutine.resume(coroutine.create(function(Spreaded)
  1326. repeat
  1327. wait()
  1328. local hit, pos = rayCast(MainPos, MouseLook.lookVector, 10, RootPart.Parent)
  1329. local TheHit = mouse.Hit.p
  1330. local mag = (MainPos - pos).magnitude
  1331. CylinderEffect(BrickColor.new(asd.BrickColor.Color), CFrame.new((MainPos + pos) / 2, pos) * angles(1.57, 0, 0), 3, mag * 5, 3, .5, 0, 1.5, 0.1)
  1332. MainPos = MainPos + (MouseLook.lookVector * 10)
  1333. num = num - 1
  1334. if hit ~= nil then
  1335. num = 0
  1336. damage(hit.Parent:WaitForChild("Torso"), math.random(5,8), math.random(8,10), 5, 1, RootPart)
  1337. end
  1338. until num <= 0
  1339. end))
  1340. end
  1341.  
  1342. function Attackone()
  1343. attack = true
  1344. Con1 = LeftLeg.Touched:connect(function(hit) damage(hit, math.random(5,6), math.random(6,10), 1, 1, RootPart) Con1:disconnect() end)
  1345. for i = 0,1,0.2 do
  1346. wait()
  1347. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(30)), .3)
  1348. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(-30)), .3)
  1349. RW.C0 = clerp(RW.C0, CFrame.new(1.4, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(20)), .3)
  1350. LW.C0 = clerp(LW.C0, CFrame.new(-1.4, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(-20)), .3)
  1351. RH.C0 = clerp(RH.C0, cn(0.55, -2, 0) * angles(math.rad(0), math.rad(-30), math.rad(5)), .3)
  1352. LH.C0 = clerp(LH.C0, cn(-0.55, -2, 0) * angles(math.rad(0), math.rad(-30), math.rad(-5)), .3)
  1353. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, .8) * angles(math.rad(0), math.rad(-170), math.rad(0)), .4)
  1354. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, .8) * angles(math.rad(0), math.rad(-170), math.rad(0)), .4)
  1355. end
  1356. so("http://roblox.com/asset/?id=320557413",LeftLeg,1,1)
  1357. for i = 0,1,0.15 do
  1358. wait()
  1359. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(-30), math.rad(0), math.rad(-30)), .5)
  1360. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(20), math.rad(10), math.rad(30)), .5)
  1361. RW.C0 = clerp(RW.C0, CFrame.new(1.4, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(20)), .5)
  1362. LW.C0 = clerp(LW.C0, CFrame.new(-1.4, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-20)), .5)
  1363. RH.C0 = clerp(RH.C0, cn(0.55, -2, .5) * angles(math.rad(-30), math.rad(30), math.rad(10)), .5)
  1364. LH.C0 = clerp(LH.C0, cn(-1.3, -1, -1.3) * angles(math.rad(80), math.rad(-10), math.rad(-30)), .5)
  1365. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, .8) * angles(math.rad(0), math.rad(-170), math.rad(0)), .4)
  1366. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, .8) * angles(math.rad(0), math.rad(-170), math.rad(0)), .4)
  1367. end
  1368. attack = false
  1369. Con1:disconnect()
  1370. end
  1371.  
  1372. function Attacktwo()
  1373. attack = true
  1374. Con1 = LeftArm.Touched:connect(function(hit) damage(hit, math.random(5,6), math.random(6,10), 1, 1, RootPart) Con1:disconnect() end)
  1375. for i = 0,1,0.2 do
  1376. wait()
  1377. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-80)), .3)
  1378. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(10), math.rad(50)), .3)
  1379. RW.C0 = clerp(RW.C0, CFrame.new(1.4, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(20)), .3)
  1380. LW.C0 = clerp(LW.C0, CFrame.new(-1, 0.5, -.5) * angles(math.rad(0), math.rad(-150), math.rad(-90)), .3)
  1381. RH.C0 = clerp(RH.C0, cn(0.8, -2, 0) * angles(math.rad(-10), math.rad(30), math.rad(10)), .3)
  1382. LH.C0 = clerp(LH.C0, cn(-0.8, -2, 0) * angles(math.rad(0), math.rad(30), math.rad(-10)), .3)
  1383. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, .8) * angles(math.rad(0), math.rad(-170), math.rad(0)), .4)
  1384. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, .8) * angles(math.rad(0), math.rad(70), math.rad(0)), .4)
  1385. end
  1386. so("http://roblox.com/asset/?id=320557413",LeftArm,1,1.2)
  1387. for i = 0,1,0.15 do
  1388. wait()
  1389. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(80)), .35)
  1390. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(-5), math.rad(-80)), .35)
  1391. RW.C0 = clerp(RW.C0, CFrame.new(1.4, 0.5, 0) * angles(math.rad(50), math.rad(20), math.rad(30)), .35)
  1392. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(-10), math.rad(-90)), .35)
  1393. RH.C0 = clerp(RH.C0, cn(0.8, -2, 0) * angles(math.rad(-10), math.rad(-40), math.rad(10)), .35)
  1394. LH.C0 = clerp(LH.C0, cn(-0.8, -2, 0) * angles(math.rad(-10), math.rad(-40), math.rad(-10)), .35)
  1395. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, .8) * angles(math.rad(0), math.rad(-170), math.rad(0)), .4)
  1396. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, .8) * angles(math.rad(0), math.rad(-90), math.rad(0)), .3)
  1397. end
  1398. attack = false
  1399. Con1:disconnect()
  1400. end
  1401.  
  1402. function Attackthree()
  1403. attack = true
  1404. Con1 = RightArm.Touched:connect(function(hit) damage(hit, math.random(5,6), math.random(6,10), 1, 1, RootPart) Con1:disconnect() end)
  1405. for i = 0,1,0.2 do
  1406. wait()
  1407. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-70)), .3)
  1408. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(70)), .3)
  1409. RW.C0 = clerp(RW.C0, CFrame.new(1.4, 0.5, 0) * angles(math.rad(160), math.rad(0), math.rad(20)), .3)
  1410. LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.5, -.5) * angles(math.rad(0), math.rad(-150), math.rad(-90)), .3)
  1411. RH.C0 = clerp(RH.C0, cn(0.57, -2, 0) * angles(math.rad(0), math.rad(40), math.rad(7)), .3)
  1412. LH.C0 = clerp(LH.C0, cn(-0.57, -2, 0) * angles(math.rad(0), math.rad(40), math.rad(-7)), .3)
  1413. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, -.1) * angles(math.rad(0), math.rad(150), math.rad(0)), .4)
  1414. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, .8) * angles(math.rad(0), math.rad(-170), math.rad(0)), .4)
  1415. end
  1416. so("http://roblox.com/asset/?id=320557413",RightArm,1,1.3)
  1417. for i = 0,1,0.13 do
  1418. wait()
  1419. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(70)), .35)
  1420. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(5), math.rad(-5), math.rad(-70)), .35)
  1421. RW.C0 = clerp(RW.C0, CFrame.new(1.4, 0.4, -.3) * angles(math.rad(30), math.rad(-50), math.rad(-20)), .35)
  1422. LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(-30)), .35)
  1423. RH.C0 = clerp(RH.C0, cn(0.57, -2, 0) * angles(math.rad(0), math.rad(-40), math.rad(7)), .35)
  1424. LH.C0 = clerp(LH.C0, cn(-0.57, -2, 0) * angles(math.rad(0), math.rad(-40), math.rad(-7)), .35)
  1425. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .4)
  1426. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, .8) * angles(math.rad(0), math.rad(-170), math.rad(0)), .4)
  1427. end
  1428. attack = false
  1429. Con1:disconnect()
  1430. end
  1431.  
  1432. function Attackfour()
  1433. attack = true
  1434. for i = 0,1,0.2 do
  1435. wait()
  1436. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(3), math.rad(0), math.rad(-70)), .3)
  1437. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-3), math.rad(3), math.rad(70)), .3)
  1438. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), .3)
  1439. LW.C0 = clerp(LW.C0, CFrame.new(-1.4, 0.5, -.3) * angles(math.rad(120), math.rad(0), math.rad(40)), .3)
  1440. RH.C0 = clerp(RH.C0, cn(0.7, -2, .3) * angles(math.rad(3), math.rad(70), math.rad(5)), .3)
  1441. LH.C0 = clerp(LH.C0, cn(-0.7, -2, -.3) * angles(math.rad(3), math.rad(70), math.rad(-5)), .3)
  1442. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .7)
  1443. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(-130), math.rad(0)), .7)
  1444. end
  1445. so("http://roblox.com/asset/?id=320557413",LeftArm,1,0.9)
  1446. for i = 0,1,0.15 do
  1447. wait()
  1448. so("http://roblox.com/asset/?id=199145534",BarrelA,.5,math.random(150,200)/100)
  1449. OrbEffect(BarrelA.BrickColor,cn(BarrelA.Position),.3,.3,.3,.3,.3,.3,0.1)
  1450. Shockwave(BarrelA.BrickColor,cn(BarrelA.Position),.3,.3,.3,.3,.3,.3,0.1)
  1451. local target=CheckClose(BarrelA,5)
  1452. if target then
  1453. damage(target.Torso, math.random(1,2), math.random(2,3), 1, 1, RootPart)
  1454. end
  1455. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(3), math.rad(0), math.rad(100)), .35)
  1456. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-3), math.rad(-3), math.rad(-100)), .35)
  1457. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(60), math.rad(70)), .35)
  1458. LW.C0 = clerp(LW.C0, CFrame.new(-1.4, 0.5, -.3) * angles(math.rad(-20), math.rad(0), math.rad(-40)), .35)
  1459. RH.C0 = clerp(RH.C0, cn(0.58, -2, 0) * angles(math.rad(3), math.rad(0), math.rad(8)), .35)
  1460. LH.C0 = clerp(LH.C0, cn(-0.58, -2, 0) * angles(math.rad(3), math.rad(0), math.rad(-8)), .35)
  1461. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), 0, math.rad(0)), .7)
  1462. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(-130), math.rad(0)), .7)
  1463. end
  1464. attack = false
  1465. end
  1466.  
  1467. function GunStance()
  1468. attack=true
  1469. gun=true
  1470. speedvalue = 1
  1471. gyro.Parent = RootPart
  1472. if GunA == true then
  1473. for i=0,1,0.2 do
  1474. wait()
  1475. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(90)), .25)
  1476. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(5), math.rad(-90)), .25)
  1477. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(30), math.rad(90)), .25)
  1478. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(-10)), .25)
  1479. RH.C0 = clerp(RH.C0, cn(0.6, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(3)), .25)
  1480. LH.C0 = clerp(LH.C0, cn(-0.6, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(-3)), .25)
  1481. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, .8) * angles(math.rad(0), 5*i, math.rad(0)), .75)
  1482. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, .8) * angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  1483. end
  1484. for i=0,1,0.1 do
  1485. wait()
  1486. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(90)), .25)
  1487. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(-90)), .25)
  1488. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), .25)
  1489. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(-10)), .25)
  1490. RH.C0 = clerp(RH.C0, cn(0.6, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(3)), .25)
  1491. LH.C0 = clerp(LH.C0, cn(-0.6, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(-3)), .25)
  1492. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  1493. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  1494. end
  1495. elseif GunB == true then
  1496. for i=0,1,0.2 do
  1497. wait()
  1498. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), .25)
  1499. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(-5), math.rad(90)), .25)
  1500. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(10)), .25)
  1501. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(-30), math.rad(-90)), .25)
  1502. RH.C0 = clerp(RH.C0, cn(0.6, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(3)), .25)
  1503. LH.C0 = clerp(LH.C0, cn(-0.6, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(-3)), .25)
  1504. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, .8) * angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  1505. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, .8) * angles(math.rad(0), 5*i, math.rad(0)), .75)
  1506. end
  1507. for i=0,1,0.1 do
  1508. wait()
  1509. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), .25)
  1510. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(90)), .25)
  1511. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(10)), .25)
  1512. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-90)), .25)
  1513. RH.C0 = clerp(RH.C0, cn(0.6, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(3)), .25)
  1514. LH.C0 = clerp(LH.C0, cn(-0.6, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(-3)), .25)
  1515. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  1516. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  1517. end
  1518. end
  1519. local offset = nil
  1520. gunidle=true
  1521. while gun==true do
  1522. wait()
  1523. local gunpos = Vector3.new(mouse.Hit.p.x, Head.Position.Y, mouse.Hit.p.z)
  1524. offset = (Torso.Position.y - mouse.Hit.p.y) / 60
  1525. local mag = (Torso.Position - mouse.Hit.p).magnitude / 80
  1526. offset = offset / mag
  1527. if GunA == true and GunB == false then
  1528. RW.C1 = clerp(RW.C1, cn(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(offset, 0, 0), .5)
  1529. elseif GunB == true and GunA == false then
  1530. LW.C1 = clerp(LW.C1, cn(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(offset, 0, 0), .5)
  1531. end
  1532. end
  1533. if shoot==true then
  1534. gunidle=false
  1535. if GunA == true then
  1536. so("http://www.roblox.com/asset/?id=199144089", BarrelA, 1, .9)
  1537. so("http://www.roblox.com/asset/?id=200633327", BarrelA, 1, 1.2)
  1538. so("http://www.roblox.com/asset/?id=200633780", BarrelA, 1, 1.5)
  1539. GunA = false
  1540. Shoot(BarrelA, 0, 0)
  1541. for i=0,1,0.15 do
  1542. wait()
  1543. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(80)), .3)
  1544. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(5), math.rad(-80)), .3)
  1545. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.7, 0) * angles(math.rad(90), math.rad(60), math.rad(80)), .55)
  1546. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(-15)), .3)
  1547. RH.C0 = clerp(RH.C0, cn(0.6, -2, -.1) * angles(math.rad(5), math.rad(0), math.rad(3)), .25)
  1548. LH.C0 = clerp(LH.C0, cn(-0.6, -2, .1) * angles(math.rad(-5), math.rad(0), math.rad(-3)), .25)
  1549. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(20), math.rad(0)), .75)
  1550. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(30), math.rad(0)), .3)
  1551. end
  1552. GunB = true
  1553. elseif GunB == true then
  1554. so("http://www.roblox.com/asset/?id=199144089", BarrelB, 1, .9)
  1555. so("http://www.roblox.com/asset/?id=200633327", BarrelB, 1, 1.2)
  1556. so("http://www.roblox.com/asset/?id=200633780", BarrelB, 1, 1.5)
  1557. GunB = false
  1558. Shoot(BarrelB, 0, 0)
  1559. for i=0,1,0.15 do
  1560. wait()
  1561. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-80)), .3)
  1562. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(-5), math.rad(80)), .3)
  1563. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(15)), .3)
  1564. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.7, 0) * angles(math.rad(90), math.rad(-60), math.rad(-80)), .55)
  1565. RH.C0 = clerp(RH.C0, cn(0.6, -2, .1) * angles(math.rad(-5), math.rad(0), math.rad(3)), .25)
  1566. LH.C0 = clerp(LH.C0, cn(-0.6, -2, -.1) * angles(math.rad(5), math.rad(0), math.rad(-3)), .25)
  1567. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(30), math.rad(0)), .3)
  1568. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(20), math.rad(0)), .75)
  1569. end
  1570. GunA = true
  1571. end
  1572. end
  1573. gyro.Parent = nil
  1574. speedvalue = 2.5
  1575. gun=false
  1576. gunidle=false
  1577. shoot=false
  1578. attack=false
  1579. end
  1580.  
  1581. function EchoBarrage()
  1582. attack = true
  1583. gyro.Parent = RootPart
  1584. speedvalue = 1
  1585. for i = 0,1,0.1 do
  1586. wait()
  1587. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(3), math.rad(0), math.rad(0)), .3)
  1588. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-3), math.rad(0), math.rad(0)), .3)
  1589. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(80), math.rad(0), math.rad(10)), .3)
  1590. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(80), math.rad(0), math.rad(-10)), .3)
  1591. RH.C0 = clerp(RH.C0, cn(0.55, -2, 0) * angles(math.rad(3), math.rad(0), math.rad(3)), .3)
  1592. LH.C0 = clerp(LH.C0, cn(-0.55, -2, 0) * angles(math.rad(3), math.rad(0), math.rad(-3)), .3)
  1593. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), 10*i, math.rad(0)), .7)
  1594. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, 0) * angles(math.rad(0), -10*i, math.rad(0)), .7)
  1595. end
  1596. for i = 1,2 do
  1597. for i = 0,1,0.3 do
  1598. wait()
  1599. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  1600. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  1601. RW.C0 = clerp(RW.C0, CFrame.new(1.4, 0.5, -.2) * angles(math.rad(90), math.rad(0), math.rad(0)), .3)
  1602. LW.C0 = clerp(LW.C0, CFrame.new(-1.4, 0.5, -.2) * angles(math.rad(90), math.rad(0), math.rad(0)), .3)
  1603. RH.C0 = clerp(RH.C0, cn(0.55, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(3)), .3)
  1604. LH.C0 = clerp(LH.C0, cn(-0.55, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(-3)), .3)
  1605. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), 0, math.rad(0)), .7)
  1606. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, 0) * angles(math.rad(0), 0, math.rad(0)), .7)
  1607. end
  1608. ReflectShot(mouse,BarrelA)
  1609. so("http://www.roblox.com/asset/?id=199144089", BarrelA, 1, .9)
  1610. so("http://www.roblox.com/asset/?id=200633327", BarrelA, 1, 1.2)
  1611. so("http://www.roblox.com/asset/?id=200633780", BarrelA, 1, 1.5)
  1612. --so("http://www.roblox.com/asset/?id=360087120", Torso, .5, 1)
  1613. for i = 0,1,0.35 do
  1614. wait()
  1615. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-20)), .4)
  1616. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(5), math.rad(0), math.rad(20)), .4)
  1617. RW.C0 = clerp(RW.C0, CFrame.new(1.4, 0.5, -.4) * angles(math.rad(150), math.rad(0), math.rad(-20)), .4)
  1618. LW.C0 = clerp(LW.C0, CFrame.new(-1.4, 0.5, -.4) * angles(math.rad(90), math.rad(0), math.rad(0)), .4)
  1619. RH.C0 = clerp(RH.C0, cn(0.55, -2, 0) * angles(math.rad(0), math.rad(20), math.rad(3)), .4)
  1620. LH.C0 = clerp(LH.C0, cn(-0.55, -2, 0) * angles(math.rad(0), math.rad(20), math.rad(-3)), .4)
  1621. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), 0, math.rad(0)), .7)
  1622. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, 0) * angles(math.rad(0), 0, math.rad(0)), .7)
  1623. end
  1624. for i = 0,1,0.3 do
  1625. wait()
  1626. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  1627. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  1628. RW.C0 = clerp(RW.C0, CFrame.new(1.4, 0.5, -.2) * angles(math.rad(90), math.rad(0), math.rad(0)), .3)
  1629. LW.C0 = clerp(LW.C0, CFrame.new(-1.4, 0.5, -.2) * angles(math.rad(90), math.rad(0), math.rad(0)), .3)
  1630. RH.C0 = clerp(RH.C0, cn(0.55, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(3)), .3)
  1631. LH.C0 = clerp(LH.C0, cn(-0.55, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(-3)), .3)
  1632. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), 0, math.rad(0)), .7)
  1633. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, 0) * angles(math.rad(0), 0, math.rad(0)), .7)
  1634. end
  1635. ReflectShot(mouse,BarrelB)
  1636. so("http://www.roblox.com/asset/?id=199144089", BarrelB, 1, .9)
  1637. so("http://www.roblox.com/asset/?id=200633327", BarrelB, 1, 1.2)
  1638. so("http://www.roblox.com/asset/?id=200633780", BarrelB, 1, 1.5)
  1639. --so("http://www.roblox.com/asset/?id=360087120", Torso, .5, 1)
  1640. for i = 0,1,0.35 do
  1641. wait()
  1642. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(20)), .4)
  1643. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(5), math.rad(0), math.rad(-20)), .4)
  1644. RW.C0 = clerp(RW.C0, CFrame.new(1.4, 0.5, -.4) * angles(math.rad(90), math.rad(0), math.rad(0)), .4)
  1645. LW.C0 = clerp(LW.C0, CFrame.new(-1.4, 0.5, -.4) * angles(math.rad(150), math.rad(0), math.rad(20)), .4)
  1646. RH.C0 = clerp(RH.C0, cn(0.55, -2, 0) * angles(math.rad(0), math.rad(-20), math.rad(3)), .4)
  1647. LH.C0 = clerp(LH.C0, cn(-0.55, -2, 0) * angles(math.rad(0), math.rad(-20), math.rad(-3)), .4)
  1648. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), 0, math.rad(0)), .7)
  1649. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, 0) * angles(math.rad(0), 0, math.rad(0)), .7)
  1650. end
  1651. end
  1652. gyro.Parent = nil
  1653. attack = false
  1654. speedvalue = 2.5
  1655. end
  1656.  
  1657. function LucentScatter()
  1658. attack = true
  1659. gyro.Parent = RootPart
  1660. speedvalue = 1
  1661. for i = 0,1,0.1 do
  1662. wait()
  1663. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(3), math.rad(0), math.rad(-70)), .3)
  1664. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-3), math.rad(0), math.rad(70)), .3)
  1665. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), .3)
  1666. LW.C0 = clerp(LW.C0, CFrame.new(-1.4, 0.5, -.3) * angles(math.rad(120), math.rad(0), math.rad(40)), .3)
  1667. RH.C0 = clerp(RH.C0, cn(0.55, -2, 0) * angles(math.rad(3), math.rad(70), math.rad(3)), .3)
  1668. LH.C0 = clerp(LH.C0, cn(-0.55, -2, 0) * angles(math.rad(3), math.rad(70), math.rad(-3)), .3)
  1669. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), -10*i, math.rad(0)), .7)
  1670. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(-130), math.rad(0)), .7)
  1671. end
  1672. for i = 0,1,0.2 do
  1673. wait()
  1674. Shoot(BarrelA, 0, 0)
  1675. so("http://www.roblox.com/asset/?id=199144089", BarrelA, 1, .9)
  1676. so("http://www.roblox.com/asset/?id=200633327", BarrelA, 1, 1.2)
  1677. so("http://www.roblox.com/asset/?id=200633780", BarrelA, 1, 1.5)
  1678. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(3), math.rad(0), math.rad(100)), .3)
  1679. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-3), math.rad(0), math.rad(-100)), .3)
  1680. RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.5, -.5) * angles(math.rad(130), math.rad(50), math.rad(30)), .2)
  1681. LW.C0 = clerp(LW.C0, CFrame.new(-1.4, 0.5, -.3) * angles(math.rad(-20), math.rad(0), math.rad(-40)), .3)
  1682. RH.C0 = clerp(RH.C0, cn(0.55, -2, 0) * angles(math.rad(3), math.rad(-70), math.rad(3)), .3)
  1683. LH.C0 = clerp(LH.C0, cn(-0.55, -2, 0) * angles(math.rad(3), math.rad(-70), math.rad(-3)), .3)
  1684. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), 0, math.rad(0)), .7)
  1685. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(-130), math.rad(0)), .7)
  1686. end
  1687. for i=0,1,0.3 do
  1688. wait()
  1689. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), .25)
  1690. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(90)), .25)
  1691. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(10)), .25)
  1692. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-90)), .25)
  1693. RH.C0 = clerp(RH.C0, cn(0.6, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(3)), .25)
  1694. LH.C0 = clerp(LH.C0, cn(-0.6, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(-3)), .25)
  1695. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  1696. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  1697. end
  1698. for i = 1,5 do
  1699. Shoot(BarrelB, 0, 0)
  1700. so("http://www.roblox.com/asset/?id=199144089", BarrelB, 1, .9)
  1701. so("http://www.roblox.com/asset/?id=200633327", BarrelB, 1, 1.2)
  1702. so("http://www.roblox.com/asset/?id=200633780", BarrelB, 1, 1.5)
  1703. for i=0,1,0.3 do
  1704. wait()
  1705. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-80)), .5)
  1706. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(-5), math.rad(80)), .5)
  1707. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(15)), .5)
  1708. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.7, 0) * angles(math.rad(90), math.rad(-60), math.rad(-80)), .55)
  1709. RH.C0 = clerp(RH.C0, cn(0.6, -2, .1) * angles(math.rad(-5), math.rad(0), math.rad(3)), .5)
  1710. LH.C0 = clerp(LH.C0, cn(-0.6, -2, -.1) * angles(math.rad(5), math.rad(0), math.rad(-3)), .5)
  1711. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(30), math.rad(0)), .3)
  1712. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(20), math.rad(0)), .75)
  1713. end
  1714. for i=0,1,0.3 do
  1715. wait()
  1716. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), .8)
  1717. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(90)), .5)
  1718. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(10)), .8)
  1719. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-90)), .8)
  1720. RH.C0 = clerp(RH.C0, cn(0.6, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(3)), .5)
  1721. LH.C0 = clerp(LH.C0, cn(-0.6, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(-3)), .5)
  1722. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .5)
  1723. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .5)
  1724. end
  1725. end
  1726. gyro.Parent = nil
  1727. attack = false
  1728. speedvalue = 2.5
  1729. end
  1730.  
  1731. function OrbEffect(brickcolor, cframe, x1, y1, z1, x2, y2, z2, delay)
  1732. local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  1733. prt.Anchored = true
  1734. prt.CanCollide=false
  1735. prt.CFrame = cframe*cn(0,-1,0)*angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90)))
  1736. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "http://www.roblox.com/asset/?id=3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1737. game:GetService("Debris"):AddItem(prt, 10)
  1738. coroutine.resume(coroutine.create(function(Part, Mesh)
  1739. for i = 0, 1, delay do
  1740. wait(0)
  1741. Part.CFrame = Part.CFrame
  1742. Part.Transparency = i
  1743. Mesh.Scale = Mesh.Scale + Vector3.new(x2, y2, z2)
  1744. end
  1745. Part.Parent = nil
  1746. end), prt, msh)
  1747. end
  1748.  
  1749. function Shockwave(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1750. local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  1751. prt.Anchored = true
  1752. prt.CFrame = cframe*cn(0,-1,0)
  1753. --prt.Material = "Neon"
  1754. local msh = CreateMesh("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1755. game:GetService("Debris"):AddItem(prt, 10)
  1756. coroutine.resume(coroutine.create(function(Part, Mesh)
  1757. for i = 0, 1, delay do
  1758. wait(0)
  1759. Part.CFrame = Part.CFrame
  1760. Part.Transparency = i
  1761. Mesh.Scale = Mesh.Scale + Vector3.new(x3, y3, z3)
  1762. end
  1763. Part.Parent = nil
  1764. end), prt, msh)
  1765. end
  1766.  
  1767. function Reflex()
  1768. attack = true
  1769. gyro.Parent = RootPart
  1770. speedvalue = 1
  1771. for i = 0,1,0.1 do
  1772. wait()
  1773. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -.55) * angles(math.rad(5), math.rad(0), math.rad(0)), .3)
  1774. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(0), math.rad(0)), .3)
  1775. RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.5, -.2) * angles(math.rad(0), math.rad(100), math.rad(50)), .3)
  1776. LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.5, -.2) * angles(math.rad(0), math.rad(-100), math.rad(-50)), .3)
  1777. RH.C0 = clerp(RH.C0, cn(0.55, -1.5, .5) * angles(math.rad(-60), math.rad(0), math.rad(3)), .3)
  1778. LH.C0 = clerp(LH.C0, cn(-0.55, -1.45, -.5) * angles(math.rad(-5), math.rad(0), math.rad(-3)), .3)
  1779. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), 0, math.rad(0)), .7)
  1780. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, 0) * angles(math.rad(0), 0, math.rad(0)), .7)
  1781. end
  1782. so("http://roblox.com/asset/?id=199145534",BarrelA,1,math.random(150,200)/100)
  1783. for i=1,math.random(3,6) do
  1784. OrbEffect(BarrelA.BrickColor,cn(BarrelA.Position),1,1,1,1,1,1,0.025)
  1785. Shockwave(BarrelA.BrickColor,cn(BarrelA.Position),1,1,1,1,1,1,0.025)
  1786. end
  1787. local target=CheckClose(BarrelA,30)
  1788. if target then
  1789. damage(target.Torso, 5, math.random(15,20), math.random(15,16), 1, RootPart)
  1790. end
  1791. Humanoid.Jump=true
  1792. Torso.Velocity=Vector3.new(0,7.5,0)
  1793. Torso.Velocity=RootPart.CFrame.lookVector*-100
  1794. Humanoid.WalkSpeed = 150*speed.Value
  1795. for i = 0,1,0.1 do
  1796. wait()
  1797. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(-6*i, math.rad(0), math.rad(0)), .4)
  1798. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(20), math.rad(0), math.rad(0)), .4)
  1799. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.7, 0) * angles(math.rad(-30), math.rad(0), math.rad(130)), .4)
  1800. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.7, 0) * angles(math.rad(-30), math.rad(0), math.rad(-130)), .4)
  1801. RH.C0 = clerp(RH.C0, cn(0.6, -1.5, -.3) * angles(math.rad(0), math.rad(0), math.rad(5)), .4)
  1802. LH.C0 = clerp(LH.C0, cn(-0.6, -1.8, -.2) * angles(math.rad(0), math.rad(0), math.rad(-5)), .4)
  1803. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, .8) * angles(math.rad(0), math.rad(-150), math.rad(0)), .25)
  1804. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, .8) * angles(math.rad(0), math.rad(-150), math.rad(0)), .25)
  1805. RW.C1 = clerp(RW.C1, cn(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0), .3)
  1806. LW.C1 = clerp(LW.C1, cn(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0), .3)
  1807. end
  1808. gyro.Parent = nil
  1809. attack = false
  1810. speedvalue = 2.5
  1811. end
  1812.  
  1813. function Luxuriance()
  1814. attack = true
  1815. gyro.Parent = RootPart
  1816. for i = 0,1,0.1 do
  1817. wait()
  1818. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -.5) * angles(math.rad(20), math.rad(0), math.rad(0)), .3)
  1819. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(0), math.rad(0)), .3)
  1820. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(15), math.rad(0), math.rad(70)), .3)
  1821. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(15), math.rad(0), math.rad(-70)), .3)
  1822. RH.C0 = clerp(RH.C0, cn(0.55, -1.7, .4) * angles(math.rad(-20), math.rad(0), math.rad(3)), .3)
  1823. LH.C0 = clerp(LH.C0, cn(-0.55, -1.45, -.5) * angles(math.rad(5), math.rad(0), math.rad(-3)), .3)
  1824. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), 10*i, math.rad(0)), .7)
  1825. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, 0) * angles(math.rad(0), -10*i, math.rad(0)), .7)
  1826. end
  1827. for i = 0,1,0.3 do
  1828. wait()
  1829. ReflectShot(mouse,BarrelA)
  1830. so("http://www.roblox.com/asset/?id=199144089", BarrelA, 1, .9)
  1831. so("http://www.roblox.com/asset/?id=200633327", BarrelA, 1, 1.2)
  1832. so("http://www.roblox.com/asset/?id=200633780", BarrelA, 1, 1.5)
  1833. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(3), math.rad(0), math.rad(100)), .3)
  1834. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-3), math.rad(0), math.rad(-100)), .3)
  1835. RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.5, -.5) * angles(math.rad(130), math.rad(50), math.rad(30)), .2)
  1836. LW.C0 = clerp(LW.C0, CFrame.new(-1.4, 0.5, -.3) * angles(math.rad(-20), math.rad(0), math.rad(-40)), .3)
  1837. RH.C0 = clerp(RH.C0, cn(0.55, -2, 0) * angles(math.rad(3), math.rad(-70), math.rad(3)), .3)
  1838. LH.C0 = clerp(LH.C0, cn(-0.55, -2, 0) * angles(math.rad(3), math.rad(-70), math.rad(-3)), .3)
  1839. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), 0, math.rad(0)), .7)
  1840. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(-130), math.rad(0)), .7)
  1841. end
  1842. for i = 0,1,0.2 do
  1843. wait()
  1844. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  1845. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(0), math.rad(0)), .3)
  1846. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(15), math.rad(0), math.rad(70)), .3)
  1847. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(15), math.rad(0), math.rad(-70)), .3)
  1848. RH.C0 = clerp(RH.C0, cn(0.55, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(3)), .3)
  1849. LH.C0 = clerp(LH.C0, cn(-0.55, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(-3)), .3)
  1850. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), 10*i, math.rad(0)), .7)
  1851. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, 0) * angles(math.rad(0), -10*i, math.rad(0)), .7)
  1852. end
  1853. for i = 0,1,0.3 do
  1854. wait()
  1855. ReflectShot(mouse,BarrelB)
  1856. so("http://www.roblox.com/asset/?id=199144089", BarrelB, 1, .9)
  1857. so("http://www.roblox.com/asset/?id=200633327", BarrelB, 1, 1.2)
  1858. so("http://www.roblox.com/asset/?id=200633780", BarrelB, 1, 1.5)
  1859. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(3), math.rad(0), math.rad(-100)), .3)
  1860. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-3), math.rad(0), math.rad(100)), .3)
  1861. RW.C0 = clerp(RW.C0, CFrame.new(1.4, 0.5, -.3) * angles(math.rad(-20), math.rad(0), math.rad(-40)), .2)
  1862. LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.5, -.5) * angles(math.rad(130), math.rad(-50), math.rad(-30)), .3)
  1863. RH.C0 = clerp(RH.C0, cn(0.55, -2, 0) * angles(math.rad(3), math.rad(70), math.rad(3)), .3)
  1864. LH.C0 = clerp(LH.C0, cn(-0.55, -2, 0) * angles(math.rad(3), math.rad(70), math.rad(-3)), .3)
  1865. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(-130), math.rad(0)), .7)
  1866. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .7)
  1867. end
  1868. for i = 0,1,0.1 do
  1869. wait()
  1870. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(3), math.rad(0), math.rad(0)), .3)
  1871. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-3), math.rad(0), math.rad(0)), .3)
  1872. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(80), math.rad(0), math.rad(10)), .3)
  1873. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(80), math.rad(0), math.rad(-10)), .3)
  1874. RH.C0 = clerp(RH.C0, cn(0.55, -2, 0) * angles(math.rad(3), math.rad(0), math.rad(3)), .3)
  1875. LH.C0 = clerp(LH.C0, cn(-0.55, -2, 0) * angles(math.rad(3), math.rad(0), math.rad(-3)), .3)
  1876. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), 10*i, math.rad(0)), .7)
  1877. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, 0) * angles(math.rad(0), -10*i, math.rad(0)), .7)
  1878. end
  1879. for i = 1,5 do
  1880. Shoot(BarrelA, 0, 0)
  1881. so("http://www.roblox.com/asset/?id=199144089", BarrelA, 1, .9)
  1882. so("http://www.roblox.com/asset/?id=200633327", BarrelA, 1, 1.2)
  1883. so("http://www.roblox.com/asset/?id=200633780", BarrelA, 1, 1.5)
  1884. for i = 0,1,0.35 do
  1885. wait()
  1886. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-20)), .4)
  1887. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(5), math.rad(0), math.rad(20)), .4)
  1888. RW.C0 = clerp(RW.C0, CFrame.new(1.4, 0.5, -.4) * angles(math.rad(150), math.rad(0), math.rad(-20)), .4)
  1889. LW.C0 = clerp(LW.C0, CFrame.new(-1.4, 0.5, -.4) * angles(math.rad(90), math.rad(0), math.rad(0)), .4)
  1890. RH.C0 = clerp(RH.C0, cn(0.55, -2, 0) * angles(math.rad(0), math.rad(20), math.rad(3)), .4)
  1891. LH.C0 = clerp(LH.C0, cn(-0.55, -2, 0) * angles(math.rad(0), math.rad(20), math.rad(-3)), .4)
  1892. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), 0, math.rad(0)), .7)
  1893. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, 0) * angles(math.rad(0), 0, math.rad(0)), .7)
  1894. end
  1895. Shoot(BarrelB, 0, 0)
  1896. so("http://www.roblox.com/asset/?id=199144089", BarrelB, 1, .9)
  1897. so("http://www.roblox.com/asset/?id=200633327", BarrelB, 1, 1.2)
  1898. so("http://www.roblox.com/asset/?id=200633780", BarrelB, 1, 1.5)
  1899. for i = 0,1,0.35 do
  1900. wait()
  1901. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(20)), .4)
  1902. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(5), math.rad(0), math.rad(-20)), .4)
  1903. RW.C0 = clerp(RW.C0, CFrame.new(1.4, 0.5, -.4) * angles(math.rad(90), math.rad(0), math.rad(0)), .4)
  1904. LW.C0 = clerp(LW.C0, CFrame.new(-1.4, 0.5, -.4) * angles(math.rad(150), math.rad(0), math.rad(20)), .4)
  1905. RH.C0 = clerp(RH.C0, cn(0.55, -2, 0) * angles(math.rad(0), math.rad(-20), math.rad(3)), .4)
  1906. LH.C0 = clerp(LH.C0, cn(-0.55, -2, 0) * angles(math.rad(0), math.rad(-20), math.rad(-3)), .4)
  1907. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), 0, math.rad(0)), .7)
  1908. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, 0) * angles(math.rad(0), 0, math.rad(0)), .7)
  1909. end
  1910. end
  1911. gyro.Parent = nil
  1912. attack = false
  1913. end
  1914.  
  1915. mouse.Button1Down:connect(function()
  1916. if gun==true and shoot==false then
  1917. shoot=true
  1918. gun=false
  1919. end
  1920. if attack == false and attacktype == 1 then
  1921. Attackone()
  1922. attacktype = 2
  1923. elseif attack == false and attacktype == 2 then
  1924. Attacktwo()
  1925. attacktype = 3
  1926. elseif attack == false and attacktype == 3 then
  1927. Attackthree()
  1928. attacktype = 4
  1929. elseif attack == false and attacktype == 4 then
  1930. Attackfour()
  1931. attacktype = 1
  1932. end
  1933. end)
  1934.  
  1935. mouse.KeyDown:connect(function(k)
  1936. k = k:lower()
  1937. if k=='e' and gun==false and shoot==false and attack==false then
  1938. GunStance()
  1939. end
  1940. if k=='e'and shoot==false then
  1941. if gun==true then
  1942. gun=false
  1943. end
  1944. end
  1945. if k=='q' and gun==false and shoot==false and attack==false and cooldown1 >= co1 and stamina>=skill1stam then
  1946. cooldown1=0
  1947. subtractstamina(skill1stam)
  1948. EchoBarrage()
  1949. end
  1950. if k=='r' and gun==false and shoot==false and attack==false and cooldown2 >= co2 and stamina>=skill2stam then
  1951. cooldown2=0
  1952. subtractstamina(skill2stam)
  1953. LucentScatter()
  1954. end
  1955. if k=='t' and gun==false and shoot==false and attack==false and cooldown3 >= co3 and stamina>=skill3stam then
  1956. cooldown3=0
  1957. subtractstamina(skill3stam)
  1958. Reflex()
  1959. end
  1960. if k=='f' and gun==false and shoot==false and attack==false and cooldown4 >= co4 and stamina>=skill4stam then
  1961. cooldown4=0
  1962. subtractstamina(skill4stam)
  1963. Luxuriance()
  1964. end
  1965. end)
  1966.  
  1967.  
  1968. inputserv.InputBegan:connect(function(k)
  1969. if k.KeyCode == Enum.KeyCode.One and typing == false and cooldown3 >= co1 and stamina >= skill1stam then
  1970. elseif k.KeyCode == Enum.KeyCode.Two and typing == false and cooldown3 >= co2 and stamina >= skill2stam then
  1971. elseif k.KeyCode == Enum.KeyCode.Three and typing == false and cooldown3 >= co3 and stamina >= skill3stam then
  1972. elseif k.KeyCode == Enum.KeyCode.Four and typing == false and cooldown3 >= co4 and stamina >= skill4stam then
  1973. end
  1974. end)
  1975.  
  1976. inputserv.InputBegan:connect(function(k)
  1977. if k.KeyCode == Enum.KeyCode.Slash then
  1978. local fin = nil
  1979. typing = true
  1980. fin = inputserv.InputBegan:connect(function(k)
  1981. if k.KeyCode == Enum.KeyCode.Return or k.UserInputType == Enum.UserInputType.MouseButton1 then
  1982. typing = false
  1983. fin:disconnect()
  1984. end
  1985. end)
  1986. end
  1987. end)
  1988.  
  1989. local ReboundCount = 0
  1990.  
  1991. function updateskills()
  1992. if cooldown1 <= co1 then
  1993. cooldown1 = cooldown1 + 1
  1994. end
  1995. if cooldown2 <= co2 then
  1996. cooldown2 = cooldown2 + 1
  1997. end
  1998. if cooldown3 <= co3 then
  1999. cooldown3 = cooldown3 + 1
  2000. end
  2001. if cooldown4 <= co4 then
  2002. cooldown4 = cooldown4 + 1
  2003. end
  2004. if stamina <= maxstamina then
  2005. stamina = stamina + recoverEnergy
  2006. end
  2007. end
  2008.  
  2009. game:GetService'RunService'.Heartbeat:connect(function()
  2010. updateskills()
  2011. gyro.CFrame = CFrame.new(Vector3.new(),(mouse.Hit.p -RootPart.CFrame.p).unit * 100)
  2012. healthcover:TweenSize(ud(1 * (Character.Humanoid.Health / Character.Humanoid.MaxHealth), 0, 1, 0), 'Out', 'Quad', .5)
  2013. staminacover:TweenSize(ud(1 * (stamina / maxstamina), 0, 1, 0), 'Out', 'Quad', .5)
  2014. bar4:TweenSize(ud(1 * (cooldown1 / co1), 0, 1, 0), 'Out', 'Quad', .5)
  2015. bar3:TweenSize(ud(1 * (cooldown2 / co2), 0, 1, 0), 'Out', 'Quad', .5)
  2016. bar1:TweenSize(ud(1 * (cooldown3 / co3), 0, 1, 0), 'Out', 'Quad', .5)
  2017. bar2:TweenSize(ud(1 * (cooldown4 / co4), 0, 1, 0), 'Out', 'Quad', .5)
  2018. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  2019. velocity = RootPart.Velocity.y
  2020. sine = sine + change
  2021. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
  2022. Character.Humanoid.WalkSpeed = 16 * speed.Value
  2023. if equipped == true or equipped == false then
  2024. if RootPart.Velocity.y > 1 and hit == nil and stun.Value ~= true then
  2025. Anim = "Jump"
  2026. if attack == false then
  2027. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), .25)
  2028. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(20), math.rad(0), math.rad(0)), .25)
  2029. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-40), math.rad(0), math.rad(50)), .25)
  2030. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-40), math.rad(0), math.rad(-50)), .25)
  2031. RH.C0 = clerp(RH.C0, cn(0.4, -1.5, -.5) * angles(math.rad(-20), math.rad(0), math.rad(-5)), .25)
  2032. LH.C0 = clerp(LH.C0, cn(-0.6, -2, 0) * angles(math.rad(-10), math.rad(0), math.rad(5)), .25)
  2033. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, .8) * angles(math.rad(0), math.rad(-170), math.rad(0)), .25)
  2034. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, .8) * angles(math.rad(0), math.rad(-170), math.rad(0)), .25)
  2035. RW.C1 = clerp(RW.C1, cn(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0), .3)
  2036. LW.C1 = clerp(LW.C1, cn(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0), .3)
  2037. end
  2038. elseif RootPart.Velocity.y < -1 and hit == nil and stun.Value ~= true then
  2039. Anim = "Fall"
  2040. if attack == false then
  2041. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(15), math.rad(0), math.rad(0)), .25)
  2042. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(20), math.rad(0), math.rad(0)), .25)
  2043. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(70)), .25)
  2044. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(-70)), .25)
  2045. RH.C0 = clerp(RH.C0, cn(0.6, -1.5, -.3) * angles(math.rad(0), math.rad(0), math.rad(5)), .25)
  2046. LH.C0 = clerp(LH.C0, cn(-0.6, -1.8, -.2) * angles(math.rad(0), math.rad(0), math.rad(-5)), .25)
  2047. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, .8) * angles(math.rad(0), math.rad(-170), math.rad(0)), .25)
  2048. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, .8) * angles(math.rad(0), math.rad(-170), math.rad(0)), .25)
  2049. RW.C1 = clerp(RW.C1, cn(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0), .3)
  2050. LW.C1 = clerp(LW.C1, cn(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0), .3)
  2051. end
  2052. elseif Torsovelocity < 1 and hit ~= nil and stun.Value ~= true then
  2053. Anim = "Idle"
  2054. if attack == false then
  2055. change = 1
  2056. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, -0.1+0.1*math.cos(sine/25), -0.1+0.05*math.cos(sine/25)) * angles(math.rad(0), math.rad(0), math.rad(-30)), .25)
  2057. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10+5*math.cos(sine/25)), math.rad(0), math.rad(30)), .25)
  2058. RW.C0 = clerp(RW.C0, CFrame.new(1.4, 0.4, -.2) * angles(math.rad(50-5*math.cos(sine/25)), math.rad(0), math.rad(10)), .25)
  2059. LW.C0 = clerp(LW.C0, CFrame.new(-1.4, 0.4, -.2) * angles(math.rad(50-5*math.cos(sine/25)), math.rad(0), math.rad(-10)), .25)
  2060. RH.C0 = clerp(RH.C0, cn(0.7, -1.9-.05*math.cos(sine/25), 0) * angles(math.rad(0), math.rad(30), math.rad(5))* angles(math.rad(-5+1*math.cos(sine/25)), math.rad(0), math.rad(0)), .25)
  2061. LH.C0 = clerp(LH.C0, cn(-0.6, -1.9-.05*math.cos(sine/25), 0) * angles(math.rad(0), math.rad(30), math.rad(-3))* angles(math.rad(-3+1*math.cos(sine/25)), math.rad(0), math.rad(0)), .25)
  2062. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .25)
  2063. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .25)
  2064. RW.C1 = clerp(RW.C1, cn(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0), .3)
  2065. LW.C1 = clerp(LW.C1, cn(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0), .3)
  2066. end
  2067. elseif Torsovelocity > 2 and hit ~= nil and stun.Value ~= true then
  2068. Anim = "Walk"
  2069. if attack == false then
  2070. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(20+1*math.cos(sine/5)), math.rad(0), math.rad(5*math.cos(sine/4.5))), .25)
  2071. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-10), math.rad(0), math.rad(-5*math.cos(sine/4.5))), .25)
  2072. RW.C0 = clerp(RW.C0, CFrame.new(1.4, 0.45, 0) * angles(math.rad(-40), math.rad(0), math.rad(20+1*math.cos(sine/5))), .25)
  2073. LW.C0 = clerp(LW.C0, CFrame.new(-1.4, 0.45, 0) * angles(math.rad(-40), math.rad(0), math.rad(-20+1*math.cos(sine/5))), .25)
  2074. RH.C0 = clerp(RH.C0, cn(0.55, -2, 1*math.cos(sine/4.5)) * angles(math.rad(-50*math.cos(sine/4.5)), math.rad(0), math.rad(3)), .25)
  2075. LH.C0 = clerp(LH.C0, cn(-0.55, -2, -1*math.cos(sine/4.5)) * angles(math.rad(50*math.cos(sine/4.5)), math.rad(0), math.rad(-3)), .25)
  2076. FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cn(0, 0, .8) * angles(math.rad(0), math.rad(-170), math.rad(0)), .25)
  2077. FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cn(0, 0, .8) * angles(math.rad(0), math.rad(-170), math.rad(0)), .25)
  2078. RW.C1 = clerp(RW.C1, cn(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0), .3)
  2079. LW.C1 = clerp(LW.C1, cn(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0), .3)
  2080. end
  2081. elseif stun.Value == true then
  2082. if attack == false then
  2083. Character.Humanoid.WalkSpeed = 0
  2084. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .25)
  2085. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(0)), .25)
  2086. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .25)
  2087. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .25)
  2088. RH.C0 = clerp(RH.C0, cn(0.5, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .25)
  2089. LH.C0 = clerp(LH.C0, cn(-0.5, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .25)
  2090. RW.C1 = clerp(RW.C1, cn(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0), .3)
  2091. LW.C1 = clerp(LW.C1, cn(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0), .3)
  2092. end
  2093. end
  2094. end
  2095. if #Effects > 0 then
  2096. for e = 1, #Effects do
  2097. if Effects[e] ~= nil then
  2098. local Thing = Effects[e]
  2099. if Thing ~= nil then
  2100. local Part = Thing[1]
  2101. local Mode = Thing[2]
  2102. local Delay = Thing[3]
  2103. local IncX = Thing[4]
  2104. local IncY = Thing[5]
  2105. local IncZ = Thing[6]
  2106. if Thing[1].Transparency <= 1 then
  2107. if Thing[2] == "Block1" then
  2108. Thing[1].CFrame = Thing[1].CFrame * CFrame.FromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2109. local Mesh = Thing[1].Mesh
  2110. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2111. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2112. elseif Thing[2] == "Cylinder" then
  2113. local Mesh = Thing[1].Mesh
  2114. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2115. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2116. elseif Thing[2] == "Blood" then
  2117. local Mesh = Thing[7]
  2118. Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, .5, 0)
  2119. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2120. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2121. elseif Thing[2] == "Elec" then
  2122. local Mesh = Thing[1].Mesh
  2123. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  2124. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2125. elseif Thing[2] == "Disappear" then
  2126. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2127. end
  2128. else
  2129. Part.Parent = nil
  2130. table.remove(Effects, e)
  2131. end
  2132. end
  2133. end
  2134. end
  2135. end
  2136. for _, lasr in pairs(lasrs) do
  2137. for i, v in pairs(lasr[9]) do
  2138. if lasr[7][i].Parent then
  2139. v.Scale = v.Scale + Vector3.new(-0.1,0,-0.1)
  2140. lasr[10][i].Scale = lasr[10][i].Scale + Vector3.new(-0.1,0,-0.1)
  2141. if v.Scale.x < 0.1 then
  2142. lasr[7][i].Parent = nil
  2143. lasr[8][i].Parent = nil
  2144. end
  2145. end
  2146. end
  2147.  
  2148. if lasr[1] then
  2149. local hitz, enz = RAY(lasr[3],lasr[2]*lasrspd)
  2150. lasr[5] = lasr[5] + (lasr[3] - enz).magnitude
  2151.  
  2152. lasr[7][lasr[6]].Parent = m
  2153. lasr[7][lasr[6]].CFrame = CFrame.new((lasr[3] + enz)/2,enz) * CFrame.Angles(math.pi/2,0,0)
  2154. lasr[9][lasr[6]].Scale = Vector3.new(0.7,(lasr[3] - enz).magnitude*5,0.7)
  2155.  
  2156. lasr[8][lasr[6]].Parent = m
  2157. lasr[8][lasr[6]].CFrame = lasr[7][lasr[6]].CFrame
  2158. lasr[10][lasr[6]].Scale = Vector3.new(1.3,(lasr[3] - enz).magnitude*5 + 0.02,1.3)
  2159.  
  2160. lasr[3] = enz
  2161. lasr[6] = lasr[6]%#lasr[7] + 1
  2162.  
  2163. if hitz then
  2164. lasr[4] = lasr[4] + 1
  2165. if lasr[4] == maxRebounds then
  2166. lasr[1] = false
  2167. so("http://www.roblox.com/asset/?id=200633327", hitz, 1, 2)
  2168. damage(hitz.Parent:WaitForChild("Torso"), math.random(5,10), math.random(10,20), 5, 1, RootPart)
  2169. print(ReboundCount)
  2170. else
  2171. local norm = FindSurface(hitz,enz)
  2172. lasr[2] = Reflect(lasr[2],norm)
  2173. so("http://www.roblox.com/asset/?id=200633327", hitz, 1, 2)
  2174. damage(hitz.Parent:WaitForChild("Torso"), math.random(5,10), math.random(10,20), 5, 1, RootPart)
  2175. print(ReboundCount)
  2176. end
  2177. end
  2178. if lasr[5] > maxTravelDistance then
  2179. lasr[1] = false
  2180. end
  2181. end
  2182. end
  2183. end)
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