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No Man's Sky - All The Lies

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Aug 16th, 2016
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  1. I'm creating this thread to count exactly HOW MANY LIES have been fed to us about no man's sky through the trailers and interviews.
  2. Here are most of the lies in each trailer:
  3.  
  4. TRAILER 1
  5.  
  6. 1. Sea life: the sea is shown to have much more marine fauna than the actual game.
  7.  
  8. 2. Graffix - The actual games graphics compared to the trailer feels "off"; Think of it like comparing an orange filter vs an actual orange object
  9.  
  10. 3. Buildings - There seems to be a lot more types of buildings: the actual game has like 3 types of buildings and they all are prefabs
  11.  
  12. 4. Special Locations - They show us shit like Dune Megaworms and crashed freighters: things you never see in game
  13.  
  14. 5. Asteroids - Asteroid density in game is lacking compared to the trailer
  15.  
  16. 6. Flight - The flight in game seems less dumbed down: in the game you get launched 100 meters up from the surface and can never go lower than that
  17.  
  18. TRAILER 2
  19.  
  20. 7. The UI is noticeably different: gives you more information and is more elegant
  21.  
  22. 8. Fauna - The trailers show us stuff like dinosaurs and herds of animals: in the game you get like 3 individual animals rendered at once, and they're all random parts from different animals meshed together instead of being actually unique animals that make sense
  23.  
  24. 9. Spaceships - The fleets in the trailers are much larger and more dense
  25.  
  26. 10. Flight (again) - It takes only a few seconds to enter a planet's atmosphere: in game your ship slows down greatly and it takes like 20 seconds
  27.  
  28. 11. Minerals - the minerals seem to be deposited randomly in caves: in game the minerals are just in giant, easy to spot pillars everywhere
  29.  
  30. TRAILER 3
  31.  
  32. 12. Graffix (again) - The trailer's environmental effects look a lot better than the actual game
  33.  
  34. 13. Buildings (again) - We see a lot more varied buildings than in the actual game
  35.  
  36. 14. Planets - We see more varied planets: one seen in the trailer and not in the game is a pandora-like planet with floating islands
  37.  
  38. 15. Combat - We see things like cruisers getting shot down in atmosphere, faster maneuvering, etc. None of this is avaliable in the game
  39.  
  40. TRAILER 4
  41.  
  42. 16. Portals - I've actually encountered them in the game: they are just giant models with hitboxes: the portals never actually work and there is no way to "interact" with them, and no clues on how to do so, for example they could've had a "slot" where you had to put something in like a proper game
  43.  
  44. 17. Portal Flying Animal Sentinel Things - They don't show up near the monoliths
  45.  
  46. TRAILER 5
  47.  
  48. 18. Trading post interactivity- the trading post shown in the game is never this active, at best you'll have like 2 ships at a time on it
  49.  
  50. 19. Space stations - They don't look anything like in the trailer, they look like a bright-yellow rubik's pyramid
  51.  
  52. 20. Animals (again) - They don't look as varied or as interesting as the ones seen in a trailer
  53.  
  54. 21. General Activity - the trailer showcases increased activity with both fauna and starships: the actual game feels way more barren than the trailer
  55.  
  56. JUST BEFORE RELEASE
  57.  
  58. 22. Multiplayer - The game being advertised as having multiplayer features (you name planets & species if you get there first) was scraped the day before launch. Digging into the code, some multiplayer features code is still in it (verify) and some regions boxes have a sticker placed over the ERSB content (or regional equivalent) multiplayer symbol (verify).
  59.  
  60. 23. Graffix (again) - Many images on the Steam store page use images from trailers- not in game footage.
  61.  
  62. That's an average of 4 lies per video. Correct me if I'm wrong or missed anything.
  63.  
  64. No Man's Sky can be summed up like this: http://webm.land/media/ck39.webm
  65.  
  66. The developer has falsely advertised the product they sold.
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