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Config.yml

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Dec 14th, 2013
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  1. # While the comments in here try to be helpful, the most up-to-date
  2. # documentation for these options can always be found on the web at:
  3. #
  4. # 'http://dev.bukkit.org/server-mods/homespawnplus/pages/config-params'
  5. #
  6. # This is the simplified "basic" configuration. See the
  7. # "config_defaults.yml" file for full options listing.
  8.  
  9. core:
  10. # EBEANS - Use SqlLite or MySQL, as defined by bukkit.yml
  11. # YAML - Use yaml storage files
  12. storage: EBEANS
  13.  
  14. # set to true to enable players setting their homes by clicking beds.
  15. # they must also have the 'hsp.home.bedsethome' permission.
  16. bedsethome: false
  17.  
  18. # locales available: en, de, fr, nl, ru, pt
  19. locale: en
  20.  
  21. verboseLogging: false
  22. verboseStrategyLogging: false
  23.  
  24. # HSP warnings which help you find possible errors in your config.
  25. # Leave on unless you're getting warnings in your server.log that
  26. # you know you want to disable & ignore.
  27. warnConflicts: true
  28. warnNullStrategy: true
  29. warnLocationChange: true
  30.  
  31. # Whether or not HSP should record the last location of a player
  32. # on teleport, which can later be used by the spawnLastLocation
  33. # strategy. WARNING: If you are using storage YAML and have
  34. # a decent-sized server (few hundred players), THIS CAN CREATE
  35. # TELEPORT LAG. Ebeans does not have this issue.
  36. recordLastLocation: true
  37.  
  38. # Web doc reference for event strategies:
  39. # http://dev.bukkit.org/server-mods/homespawnplus/pages/strategy-doc/
  40. #
  41. events:
  42. # strategies to use when player is joining the game
  43. onJoin:
  44. - spawnNewPlayer
  45. - default
  46.  
  47. # strategies to use when player is respawning after a death
  48. onDeath:
  49. - spawnLocalWorld
  50.  
  51. # strategies to use when player types "/spawn"
  52. onSpawnCommand:
  53. - spawnLocalWorld
  54.  
  55. # strategies to use when player types "/groupspawn"
  56. onGroupSpawnCommand:
  57. - spawnGroup
  58.  
  59. # strategies to use when player types "/home"
  60. onHomeCommand:
  61. - homeMultiWorld
  62.  
  63. # cooldowns for various commands can be defined here
  64. # A cooldown of 0 is no cooldown at all.
  65. cooldown:
  66. home: 0
  67. spawn: 0
  68. groupspawn: 0
  69.  
  70. warmup:
  71. # globally enable or disable warmups.
  72. enabled: false
  73.  
  74. # set to true if movement should cancel a warmup
  75. onMoveCancel: true
  76.  
  77. # set to true if receiving damage should cancel a warmup
  78. onDamageCancel: true
  79.  
  80. # individual command warmup timers
  81. home: 5
  82. spawn: 5
  83. groupspawn: 5
  84.  
  85. # Define limits on number of homes (-1 = unlimited)
  86. homeLimits:
  87. # If true, players can only have a single global home (set
  88. # either by /sethome or a bed)
  89. singleGlobalHome: false
  90.  
  91. default:
  92. perWorld: 1
  93. global: -1
  94.  
  95. # If you have Vault installed, HSP can use that to charge prices for
  96. # commands using whatever economy plugin you happen to have installed.
  97. # Costs will not work if you do not have Vault installed.
  98. #
  99. # http://dev.bukkit.org/server-mods/vault/
  100. cost:
  101. # if verbose is true, the player will get a message stating that their
  102. # account has been charged whenever they use a command with a cost.
  103. verbose: true
  104.  
  105. home: 0
  106. sethome: 0
  107. spawn: 0
  108. groupspawn: 0
  109.  
  110. # If you want to use home invites, please read documentation:
  111. # http://goo.gl/sc6oa
  112. homeInvite:
  113. timeout: 30
  114. useHomeCooldown: true
  115. useHomeWarmup: true
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