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- Hunk_Clear: reset the hunk ok
- ----- R_Init -----
- GL_VENDOR: NVIDIA Corporation
- GL_RENDERER: GeForce GT 220/PCI/SSE2/3DNOW!
- GL_VERSION: 3.3.0
- GL_EXTENSIONS: GL_ARB_base_instance GL_ARB_blend_func_extended GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_ES2_compatibility GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_storage GL_ARB_texture_swizzle GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback_instanced GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_format_BGRA8888 GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_texture_type_2_10_10_10_REV GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_alpha_test GL_NV_blend_minmax GL_NV_blend_square GL_NV_complex_primitives GL_NV_cGL_MAX_TEXTURE_SIZE: 8192
- GL_MAX_ACTIVE_TEXTURES_ARB: 4
- PIXELFORMAT: color(32-bits) Z(24-bit) stencil(0-bits)
- MODE: 8, 1280 x 1024 fullscreen hz:60
- GAMMA: software w/ 0 overbright bits
- CPU: AMD w/ 3DNow!
- rendering primitives: single glDrawElements
- texturemode: GL_LINEAR_MIPMAP_NEAREST
- picmip: 1
- texture bits: 28
- multitexture: enabled
- compiled vertex arrays: enabled
- texenv add: disabled
- compressed textures: enabled
- anisotropy: 1.0
- NV distance fog: disabled
- Initializing Shaders
- ----- finished R_Init -----
- LOADING... collision map
- LOADING... sounds
- WARNING: Couldn't find image for shader etpro/supply/gfx/loading/camp_map
- WARNING: Couldn't find image for shader etpro/supply/gfx/loading/pin_axis
- WARNING: Couldn't find image for shader etpro/supply/gfx/loading/pin_allied
- voice chat memory size = 0
- .........................
- Initializing Sound Scripts
- ...loading 'sound/scripts/vo_allies.sounds'
- ...loading 'sound/scripts/vo_axis.sounds'
- ...loading 'sound/scripts/supply.sounds'
- done.
- LOADING... graphics
- LOADING... maps/supply.bsp
- stitched 0 LoD cracks
- ...loaded 5259 faces, 50 meshes, 278 trisurfs, 0 flares 0 foliage
- LOADING... entities
- LOADING... game media
- LOADING... - textures
- LOADING... - models
- LOADING... - weapons
- LOADING... - items
- LOADING... - inline models
- LOADING... - server models
- LOADING... - particles
- LOADING... - classes
- LOADING... - game media done
- LOADING... flamechunks
- LOADING... clients
- etpro: loading gib models
- CL_InitCGame: 17.01 seconds
- Com_TouchMemory: 0 msec
- execing profiles/ETUI/etconfig.cfg
- r_picmip will be changed upon restarting.
- r_customwidth will be changed upon restarting.
- r_customheight will be changed upon restarting.
- com_hunkMegs will be changed upon restarting.
- r_detailtextures will be changed upon restarting.
- r_customaspect will be changed upon restarting.
- r_depthbits will be changed upon restarting.
- r_mode will be changed upon restarting.
- etpro: r_depthbits CVAR_IN violation - [22] should be IN [24 32]
- etpro: r_detailtextures CVAR_EQ violation - [1] should be EQ [0]
- RE_Shutdown( 1 )
- Shutting down OpenGL subsystem
- ...wglMakeCurrent( NULL, NULL ): success
- ...deleting GL context: success
- ...releasing DC: success
- ...destroying window
- ...resetting display
- ...shutting down QGL
- ...unloading OpenGL DLL
- Hunk_Clear: reset the hunk ok
- ----- Initializing Renderer ----
- -------------------------------
- ----- R_Init -----
- Initializing OpenGL subsystem
- ...initializing QGL
- ...calling LoadLibrary( 'C:\Windows\system32\opengl32.dll' ): succeeded
- ...setting mode -1: 1920 1080 FS
- ...using colorsbits of 22
- ...calling CDS: failed, bad mode
- ...trying next higher resolution: failed, bad mode
- ...restoring display settings
- ...created window@3,22 (1926x1106)
- Initializing OpenGL driver
- ...getting DC: succeeded
- ...GLW_ChoosePFD( 22, 24, 0 )
- ...125 PFDs found
- ...hardware acceleration found
- ...PIXELFORMAT 7 selected
- ...creating GL context: succeeded
- ...making context current: succeeded
- ...WARNING: fullscreen unavailable in this mode
- ...setting mode -1: 1920 1080 FS
- ...using colorsbits of 16
- ...calling CDS: failed, bad mode
- ...trying next higher resolution: failed, bad mode
- ...restoring display settings
- ...window already present, CreateWindowEx skipped
- Initializing OpenGL driver
- ...WARNING: fullscreen unavailable in this mode
- ...shutting down QGL
- ...unloading OpenGL DLL
- ...assuming '3dfxvgl' is a standalone driver
- ...initializing QGL
- ...WARNING: missing Glide installation, assuming no 3Dfx available
- ...shutting down QGL
- ----- FS_Startup -----
- Current search path:
- C:\Program Files\Enemy Territory\etpro\~~~~~~~~~~~~~~~~~~~~~~zz_etkey_mjss.pk3 (3 files)
- C:\Program Files\Enemy Territory\etpro\~~~~~~~~~~~~~~etpro_menu_05.pk3 (17 files)
- C:\Program Files\Enemy Territory\etpro\~~~~~~~~~~~etpro326_menu_02.pk3 (10 files)
- C:\Program Files\Enemy Territory\etpro\~~~ETPRO.pk3 (27 files)
- C:\Program Files\Enemy Territory\etpro\z_medbox-satchel.pk3 (7 files)
- C:\Program Files\Enemy Territory\etpro\z_ht_spreesound.pk3 (25 files)
- C:\Program Files\Enemy Territory\etpro\z_hirn_needs.pk3 (53 files)
- C:\Program Files\Enemy Territory\etpro\z_hbc_menu.pk3 (17 files)
- C:\Program Files\Enemy Territory\etpro\z_eGsounds.pk3 (11 files)
- C:\Program Files\Enemy Territory\etpro\z_crazy.pk3 (6 files)
- C:\Program Files\Enemy Territory\etpro\zz_baserace-scoreboard-ned.pk3 (19 files)
- C:\Program Files\Enemy Territory\etpro\warbell_etproonly.pk3 (23 files)
- C:\Program Files\Enemy Territory\etpro\rommel_final_ETPRO_ONLY.pk3 (2 files)
- C:\Program Files\Enemy Territory\etpro\remove_stock_campaigns.pk3 (3 files)
- C:\Program Files\Enemy Territory\etpro\reactor_ETPRO_ONLY.pk3 (2 files)
- C:\Program Files\Enemy Territory\etpro\nexus3_2708201210.pk3 (1 files)
- C:\Program Files\Enemy Territory\etpro\nexus3_1703201310.pk3 (1 files)
- C:\Program Files\Enemy Territory\etpro\kspree.pk3 (19 files)
- C:\Program Files\Enemy Territory\etpro\kmod.pk3 (20 files)
- C:\Program Files\Enemy Territory\etpro\hbc_mineflags.pk3 (8 files)
- C:\Program Files\Enemy Territory\etpro\fpwatermark.pk3 (5 files)
- C:\Program Files\Enemy Territory\etpro\fpmines.pk3 (5 files)
- C:\Program Files\Enemy Territory\etpro\fpclan_v2_campaigns.pk3 (2 files)
- C:\Program Files\Enemy Territory\etpro\etpro-3_2_6.pk3 (107 files)
- C:\Program Files\Enemy Territory\etpro\bremen_b3_hotfix.pk3 (10 files)
- C:\Program Files\Enemy Territory\etpro\b4_fix.pk3 (2 files)
- C:\Program Files\Enemy Territory/etpro
- C:\Program Files\Enemy Territory\etmain\.pk3 (8 files)
- C:\Program Files\Enemy Territory\etmain\~~~~~~~~~~~~~~~h2o.pk3 (40 files)
- C:\Program Files\Enemy Territory\etmain\~~~~~~~~~~~etmain_menu_05_nolua.pk3 (30 files)
- C:\Program Files\Enemy Territory\etmain\~~~~~~~~~~~etmain_menu_02_nolua.pk3 (25 files)
- C:\Program Files\Enemy Territory\etmain\z_hirnlos_130131.pk3 (2 files)
- C:\Program Files\Enemy Territory\etmain\z_hirnlos_111109.pk3 (2 files)
- C:\Program Files\Enemy Territory\etmain\valhalla.pk3 (2 files)
- C:\Program Files\Enemy Territory\etmain\transmitter.pk3 (143 files)
- C:\Program Files\Enemy Territory\etmain\trainyard.pk3 (56 files)
- C:\Program Files\Enemy Territory\etmain\tournementdm2.pk3 (41 files)
- C:\Program Files\Enemy Territory\etmain\te_valhalla.pk3 (56 files)
- C:\Program Files\Enemy Territory\etmain\tc_base.pk3 (63 files)
- C:\Program Files\Enemy Territory\etmain\sw_oasis_b3.pk3 (45 files)
- C:\Program Files\Enemy Territory\etmain\sw_goldrush_te.pk3 (48 files)
- C:\Program Files\Enemy Territory\etmain\sw_battery.pk3 (32 files)
- C:\Program Files\Enemy Territory\etmain\supply.pk3 (44 files)
- C:\Program Files\Enemy Territory\etmain\sp_delivery_te.pk3 (51 files)
- C:\Program Files\Enemy Territory\etmain\school.pk3 (115 files)
- C:\Program Files\Enemy Territory\etmain\reactor_final.pk3 (115 files)
- C:\Program Files\Enemy Territory\etmain\pak2.pk3 (22 files)
- C:\Program Files\Enemy Territory\etmain\pak1.pk3 (10 files)
- C:\Program Files\Enemy Territory\etmain\pak0.pk3 (3725 files)
- C:\Program Files\Enemy Territory\etmain\mp_sub_rc1.pk3 (155 files)
- C:\Program Files\Enemy Territory\etmain\mp_bin.pk3 (6 files)
- C:\Program Files\Enemy Territory\etmain\mp_beach.pk3 (176 files)
- C:\Program Files\Enemy Territory\etmain\missile_b3.pk3 (86 files)
- C:\Program Files\Enemy Territory\etmain\karsiah_te2.pk3 (41 files)
- C:\Program Files\Enemy Territory\etmain\goldrush-gals.pk3 (34 files)
- C:\Program Files\Enemy Territory\etmain\glider_302.pk3 (52 files)
- C:\Program Files\Enemy Territory\etmain\frostbite.pk3 (99 files)
- C:\Program Files\Enemy Territory\etmain\et_ice.pk3 (61 files)
- C:\Program Files\Enemy Territory\etmain\et_beach.pk3 (177 files)
- C:\Program Files\Enemy Territory\etmain\erdenberg_b3.pk3 (81 files)
- C:\Program Files\Enemy Territory\etmain\cathedral_final.pk3 (82 files)
- C:\Program Files\Enemy Territory\etmain\bremen_b3.pk3 (86 files)
- C:\Program Files\Enemy Territory\etmain\bremen_b2.pk3 (82 files)
- C:\Program Files\Enemy Territory\etmain\braundorf_b4.pk3 (51 files)
- C:\Program Files\Enemy Territory\etmain\adlernest.pk3 (113 files)
- C:\Program Files\Enemy Territory/etmain
- handle 1: etconsole.log
- ----------------------
- 18981 files in pk3 files
- ----- CL_Shutdown -----
- RE_Shutdown( 1 )
- -----------------------
- GLW_StartOpenGL() - could not load OpenGL subsystem
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