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- Using configuration source: "D:\Games\Spring\springsettings_windowed.cfg"
- [CMyMath::Init] CPU SSE mask: 127, flags:
- SSE 1.0: 1, SSE 2.0: 1
- SSE 3.0: 1, SSSE 3.0: 1
- SSE 4.1: 1, SSE 4.2: 1
- SSE 4.0A: 0, SSE 5.0A: 0
- using streflop SSE FP-math mode, CPU supports SSE instructions
- [Watchdog] Installed (timeout: 10sec)
- OS: Microsoft Windows
- Microsoft Windows 7 Ultimate Edition, 64-bit Service Pack 1 (build 7601)
- Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz; 8168MB RAM, 16336MB pagefile
- OS: emulated 32bit mode
- Available log sections: KeyBindings, CSMFGroundTextures, BumpWater, DynWater, SkyBox, FarTextureHandler, ModelDrawer, OBJParser, WorldObjectModelRenderer, Texture, Font, CollisionVolume, GroundMoveType, Path, UnitScript, AutohostInterface, ArchiveScanner, VFS, Sound
- Enabled log sections: Sound(LOG_LEVEL_INFO)
- Enable or disable log sections using the LogSections configuration key
- or the SPRING_LOG_SECTIONS environment variable (both comma separated).
- Use "none" to disable the default log sections.
- LogOutput initialized.
- Spring 84.0
- Build date/time: Nov 22 2011 00:28:02
- Build environment: boost-104600, GNU libstdc++ version 20100429
- Compiler: gcc-4.4.4
- Using read-write data directory: D:\Games\Spring\
- Using read-only data directory: D:\Users\devkid\Documents\My Games\Spring\
- Scanning: D:\Users\devkid\Documents\My Games\Spring\maps
- Scanning: D:\Users\devkid\Documents\My Games\Spring\mods
- Scanning: D:\Users\devkid\Documents\My Games\Spring\packages
- Scanning: D:\Games\Spring\maps
- Scanning: D:\Games\Spring\base
- Scanning: D:\Games\Spring\games
- Scanning: D:\Games\Spring\mods
- Scanning: D:\Games\Spring\packages
- Supported Video modes: 1680x1050, 1600x1024, 1600x1000, 1600x900, 1440x900, 1366x768, 1360x768, 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1152x720, 1024x768, 800x600, 720x576, 720x480, 640x480
- Video mode set to 1680x1050/32bit (windowed)
- [f=0000000] SDL: 1.2.10
- [f=0000000] GL version: 3.3.0
- [f=0000000] GL vendor: NVIDIA Corporation
- [f=0000000] GL renderer: GeForce 8800 GT/PCI/SSE2
- [f=0000000] GLSL version: 3.30 NVIDIA via Cg compiler
- [f=0000000] GLEW version: 1.5.8
- [f=0000000] GL info: FBO=1 NPOT=1 24bitDepth=1 ATiHacks=0
- [f=0000000] Joysticks found: 0
- [f=0000000] Warning: Joystick 0 not found
- [f=0000000] Loading startscript from: script.txt
- [f=0000000] Connecting to 92.243.3.184:8152 using name vbs
- [f=0000000] [Sound] OpenAL info:
- [f=0000000] [Sound] Available Devices:
- [f=0000000] [Sound] DirectSound Software
- [f=0000000] [Sound] Device: DirectSound Software
- [f=0000000] [Sound] Vendor: OpenAL Community
- [f=0000000] [Sound] Version: 1.1 ALSOFT 1.11.753
- [f=0000000] [Sound] Renderer: OpenAL Soft
- [f=0000000] [Sound] AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
- [f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
- [f=0000000] [Sound] EFX Enabled: yes
- [f=0000000] [Sound] Max Sounds: 128
- [f=0000000] Starting demo recording
- [f=0000000] Using map: Red Comet
- [f=0000000] Using game: Balanced Annihilation V7.62
- [f=0000000] Using game archive: 6d545db6ba265a182dfe46507fbafb4a.sdp
- [f=0000000] recording demo: demos/20111218_155107_Red Comet_84.0.sdf
- [f=0000000] PreGame::GameDataReceived: 30 ms
- [f=0000000] User number 3 (team 0, allyteam 0)
- [f=0000000] Loading Radar Icons
- [f=0000000] Loading GameData Definitions
- [f=0000000] Loading all definitions: 0.071000
- [f=0000000] Game::LoadDefs (GameData): 91 ms
- [f=0000000] Loading Sound Definitions
- [f=0000000] [Sound] parsed 27 sounds from gamedata/sounds.lua
- [f=0000000] Game::LoadDefs (Sound): 0 ms
- [f=0000000] Parsing Map Information
- [f=0000000] Loading SMF
- [f=0000000] Loading Map (43 MB)
- [f=0000000] Creating Smooth Height Mesh
- [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 26 ms
- [f=0000000] Creating QuadField & CEGs
- [f=0000000] Number of damage types: 11
- [f=0000000] [RegisterAssimpModelParsers] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.ifc;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xml;
- [f=0000000] Creating Unit Textures
- [f=0000000] Loading Weapon Definitions
- [f=0000000] Loading Unit Definitions
- [f=0000000] Loading Feature Definitions
- [f=0000000] Initializing Map Features
- [f=0000000] Reading Estimate PathCosts [8]
- [f=0000000] Reading Estimate PathCosts [32]
- [f=0000000] [CPathManager] pathing data checksum: 38cc7bee
- [f=0000000] Creating Sky
- [f=0000000] Creating ShadowHandler & DecalHandler
- [f=0000000] Creating GroundDrawer
- [f=0000000] Loading Tile Files
- [f=0000000] Reading Tile Map
- [f=0000000] Loading Square Textures
- [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 1 ms
- [f=0000000] Creating TreeDrawer
- [f=0000000] Creating ProjectileDrawer & UnitDrawer
- [f=0000000] Creating Projectile Textures
- [f=0000000] Creating Water
- [f=0000000] Game::LoadInterface (Camera&Mouse): 41 ms
- [f=0000000] Warning: AI Interface property 'supportsLookup' could not be found.
- [f=0000000] Game::LoadInterface (Console): 5 ms
- [f=0000000] Loading LuaRules
- [f=0000000] Loaded gadget: No Self-D <unit_prevent_share_selfd.lua>
- [f=0000000] Loaded gadget: Air Release <unit_air_release_manager.lua>
- [f=0000000] Loaded gadget: AirPlantParents <unit_air_plants.lua>
- [f=0000000] Loaded gadget: Bomber Control <unit_bomber_control.lua>
- [f=0000000] Loaded gadget: Commando Watch <unit_commando_watch.lua>
- [f=0000000] Loaded gadget: DGun CmdType Fix <unit_dgun_cmdtype_fix.lua>
- [f=0000000] Loaded gadget: DirectControl <unit_direct_control.lua>
- [f=0000000] Loaded gadget: DragonsDisguise <unit_set_neutral.lua>
- [f=0000000] Loaded gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
- [f=0000000] Loaded gadget: Energy Conversion <game_energy_conversion.lua>
- [f=0000000] Loaded gadget: FinishedBuilding <unit_finished_building.lua>
- [f=0000000] Loaded gadget: Game End <game_end.lua>
- [f=0000000] Loaded gadget: Initial Spawn <game_initial_spawn.lua>
- [f=0000000] Loaded gadget: Juno Damage <unit_juno_damage.lua>
- [f=0000000] Loaded gadget: Lightning Spash Damage <unit_lightning_splash_dmg.lua>
- [f=0000000] Loaded gadget: Los_Only_Sounds <unit_los_only_sounds.lua>
- [f=0000000] Loaded gadget: MissileControl <unit_missile_delay.lua>
- [f=0000000] Loaded gadget: Napalm <lups_napalm.lua>
- [f=0000000] Loaded gadget: No Land Damage <unit_no_land_damage.lua>
- [f=0000000] Loaded gadget: No Self Pwn <unit_noselfpwn.lua>
- [f=0000000] Loaded gadget: NoCost <cmd_nocost.lua>
- [f=0000000] Loaded gadget: Paralyse Multiplier <unit_paralyze_multiplier.lua>
- [f=0000000] Loaded gadget: Passive Builders II <unit_passive_builders_ii.lua>
- [f=0000000] Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua>
- [f=0000000] Loaded gadget: Prevent Load Hax <unit_prevent_load_hax.lua>
- [f=0000000] Loaded gadget: Prevent Outside Aircraft hacks <unit_prevent_aircraft_hax.lua>
- [f=0000000] Loaded gadget: Prevent Range Hax <unit_prevent_range_hax.lua>
- [f=0000000] Loaded gadget: Prevent Strange Orders <unit_prevent_strange_orders.lua>
- [f=0000000] Loaded gadget: Reclaim Fix <unit_reclaim_fix.lua>
- [f=0000000] Loaded gadget: Reclaim flash <gfx_reclaim_flash.lua>
- [f=0000000] Loaded gadget: ShieldDrain <unit_shield_watch.lua>
- [f=0000000] Loaded gadget: Shockwaves <lups_shockwaves.lua>
- [f=0000000] Loaded gadget: Start Point Remover Gadget <init_start_point_remover_gadget.lua>
- [f=0000000] Loaded gadget: Stealthy Passengers <unit_stealthy_passengers.lua>
- [f=0000000] Loaded gadget: Takeoff Fix <unit_air_takeoff.lua>
- [f=0000000] Loaded gadget: Team Resourcing <game_team_resources.lua>
- [f=0000000] Loaded gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
- [f=0000000] Loaded gadget: lups_wrapper.lua <lups_wrapper.lua>
- [f=0000000] Loaded gadget: mo_combomb_full_damage <mo_combomb_full_damage.lua>
- [f=0000000] Loaded gadget: mo_enemywrecks <mo_enemywrecks.lua>
- [f=0000000] Loaded gadget: mo_noshare <mo_noshare.lua>
- [f=0000000] Loaded gadget: mo_preventdraw <mo_preventdraw.lua>
- [f=0000000] Loaded gadget: prevent_flying_com_wrecks <unit_prevent_flying_com_wrecks.lua>
- [f=0000000] Loaded gadget: Area Attack <areaattack.lua>
- [f=0000000] Loaded gadget: C Is For Control <comiscontrol.lua>
- [f=0000000] Loaded gadget: Team Com Ends <teamcomends.lua>
- [f=0000000] Loaded gadget: LupsSyncedManager <lups_manager.lua>
- [f=0000000] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
- [f=0000000] Loaded gadget: Air Release <unit_air_release_manager.lua>
- [f=0000000] Loaded gadget: AirPlantParents <unit_air_plants.lua>
- [f=0000000] Loaded gadget: DragonsDisguise <unit_set_neutral.lua>
- [f=0000000] Loaded gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
- [f=0000000] Loaded gadget: FinishedBuilding <unit_finished_building.lua>
- [f=0000000] Loaded gadget: Los_Only_Sounds <unit_los_only_sounds.lua>
- [f=0000000] Loaded gadget: MissileControl <unit_missile_delay.lua>
- [f=0000000] Loaded gadget: Napalm <lups_napalm.lua>
- [f=0000000] Loaded gadget: NoCost <cmd_nocost.lua>
- [f=0000000] Loaded gadget: Reclaim Fix <unit_reclaim_fix.lua>
- [f=0000000] Loaded gadget: Reclaim flash <gfx_reclaim_flash.lua>
- [f=0000000] Loaded gadget: ShieldDrain <unit_shield_watch.lua>
- [f=0000000] Loaded gadget: Shockwaves <lups_shockwaves.lua>
- [f=0000000] Loaded gadget: Start Point Remover Gadget <init_start_point_remover_gadget.lua>
- [f=0000000] Loaded gadget: Takeoff Fix <unit_air_takeoff.lua>
- [f=0000000] Loaded gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
- [f=0000000] Loaded gadget: mo_enemywrecks <mo_enemywrecks.lua>
- [f=0000000] Loaded gadget: mo_greenfields <mo_greenfields.lua>
- [f=0000000] Loaded gadget: mo_noowner <mo_noowner.lua>
- [f=0000000] Loaded gadget: mo_noshare <mo_noshare.lua>
- [f=0000000] Loaded gadget: mo_nowrecks <mo_nowrecks.lua>
- [f=0000000] Loaded gadget: prevent_flying_com_wrecks <unit_prevent_flying_com_wrecks.lua>
- [f=0000000] Loaded gadget: Area Attack <areaattack.lua>
- [f=0000000] Loaded gadget: C Is For Control <comiscontrol.lua>
- [f=0000000] Loaded gadget: LupsSyncedManager <lups_manager.lua>
- [f=0000000] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
- [f=0000000] Loaded gadget: Lups <lups_wrapper.lua>
- [f=0000000] Loading LuaGaia
- [f=0000000] Loading LuaUI
- [f=0000000] This game has locked LuaUI access
- [f=0000000] Using LUAUI_DIRNAME = LuaUI/
- [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
- [f=0000000] LuaUI: bound F11 to the widget selector
- [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
- [f=0000000] Failed to load: gfx_dynamic_blob_shadow.lua (duplicate name)
- [f=0000000] Failed to load: gui_chili_integral_menu.lua (Include() could not load 'LuaUI/Configs/integral_menu_commands.lua')
- [f=0000000] Failed to load: unit_attackMoveNotification.lua (duplicate name)
- [f=0000000] Failed to load: unit_improved_metal_maker.lua (Blacklisted)
- [f=0000000] Failed to load: unit_metal_maker.lua (Blacklisted)
- [f=0000000] Failed to load: autofirstbuildfacing.lua (duplicate name)
- [f=0000000] Failed to load: autoquit.lua (duplicate name)
- [f=0000000] Failed to load: cmd_mex_snap.lua (duplicate name)
- [f=0000000] Failed to load: cmd_no_duplicate_orders.lua (duplicate name)
- [f=0000000] Failed to load: gui_advplayerslist.lua (duplicate name)
- [f=0000000] Failed to load: gui_attack_aoe.lua (duplicate name)
- [f=0000000] Failed to load: gui_build_eta.lua (duplicate name)
- [f=0000000] Failed to load: gui_buildspacing.lua (duplicate name)
- [f=0000000] Failed to load: gui_center_n_select.lua (duplicate name)
- [f=0000000] Failed to load: gui_defenserange.lua (duplicate name)
- [f=0000000] Failed to load: gui_hilight_unit.lua (duplicate name)
- [f=0000000] Failed to load: gui_pausescreen.lua (duplicate name)
- [f=0000000] Failed to load: gui_point_tracker.lua (duplicate name)
- [f=0000000] Failed to load: gui_prospector.lua (duplicate name)
- [f=0000000] Failed to load: gui_reclaiminfo.lua (duplicate name)
- [f=0000000] Failed to load: gui_selbuttons.lua (duplicate name)
- [f=0000000] Failed to load: unit_com_counter.lua (duplicate name)
- [f=0000000] Failed to load: unit_customformations2.lua (duplicate name)
- [f=0000000] Failed to load: unit_factory_guard.lua (duplicate name)
- [f=0000000] Failed to load: unit_ghostradar.lua (duplicate name)
- [f=0000000] Failed to load: unit_ghostsite.lua (duplicate name)
- [f=0000000] Failed to load: unit_healthbars.lua (duplicate name)
- [f=0000000] Failed to load: unit_holdfire_fix.lua (duplicate name)
- [f=0000000] Failed to load: unit_immobile_buider.lua (duplicate name)
- [f=0000000] Failed to load: unit_marker.lua (duplicate name)
- [f=0000000] Failed to load: wg_metalspot_finder.lua (duplicate name)
- [f=0000000] Loading widget from mod: Red_UI_Framework <red_ui_framework.lua> ...
- [f=0000000] Loading widget from user: Metalspot Finder <wg_metalspot_finder.lua> ...
- [f=0000000] Loading widget from mod: BlurApi <api_gfx_blur.lua> ...
- [f=0000000] Loading widget from user: FactoryQ Manager <cmd_factoryqmanager.lua> ...
- [f=0000000] Loading widget from mod: Faction Change <gui_faction_change.lua> ...
- [f=0000000] Loading widget from mod: MexUpg Helper <helper.lua> ...
- [f=0000000] Loading widget from mod: Red Tooltip <gui_red_tooltip.lua> ...
- [f=0000000] Loading widget from user: HealthBars <unit_healthbars.lua> ...
- [f=0000000] Loading widget from mod: Commander Name Tags <unit_comm_nametags.lua> ...
- [f=0000000] Loading widget from mod: Ally Resource Bars <gui_ally_res.lua> ...
- [f=0000000] Loading widget from user: AdvPlayersList <gui_advplayerslist.lua> ...
- [f=0000000] Loading widget from user: BuildETA <gui_build_eta.lua> ...
- [f=0000000] Loading widget from user: Dynamic Blob Shadows <dynamic_blob_shadows.lua> ...
- [f=0000000] Loading widget from user: Don't Shoot <unit_dontshoot.lua> ...
- [f=0000000] Loading widget from mod: Last Msg. Pos. <cmd_lastmsgpos.lua> ...
- [f=0000000] Loading widget from user: Initial Queue <unit_initial_queue.lua> ...
- [f=0000000] Loading widget from user: Autoquit <autoquit.lua> ...
- [f=0000000] Loading widget from mod: Transporting <gui_transporting.lua> ...
- [f=0000000] Loading widget from user: Tooltip Buildtime Adjust <exp_tooltip_bt_adj.lua> ...
- [f=0000000] Loading widget from user: Auto First Build Facing <autofirstbuildfacing.lua> ...
- [f=0000000] Loading widget from user: Holdfire Fix <unit_holdfire_fix.lua> ...
- [f=0000000] Loading widget from mod: XrayHighlight <gui_xray_highlight.lua> ...
- [f=0000000] Loading widget from user: Group Label <group_label.lua> ...
- [f=0000000] Loading widget from user: SmoothCam <camera_smoothcam.lua> ...
- [f=0000000] Loading widget from user: Specific Unit Reclaimer <unit_specific_unit_reclaimer.lua> ...
- [f=0000000] Loading widget from user: DontMove <unit_dontmove.lua> ...
- [f=0000000] Loading widget from user: ReclaimInfo <gui_reclaiminfov099.lua> ...
- [f=0000000] Loading widget from mod: State Reverse Toggle <cmd_state_reverse_toggle.lua> ...
- [f=0000000] Loading widget from mod: Share Tracker <unit_share_tracker.lua> ...
- [f=0000000] Loading widget from user: OnlyFightersPatrol <unit_only_fighters_patrol.lua> ...
- [f=0000000] Loading widget from user: SoundVolume <snd_volume.lua> ...
- [f=0000000] Loading widget from user: SmartAreaReclaim <unit_smart_area_reclaim.lua> ...
- [f=0000000] Loading widget from user: ComCounter <unit_com_counter.lua> ...
- [f=0000000] Loading widget from user: Point Tracker <gui_point_tracker.lua> ...
- [f=0000000] Loading widget from user: CustomIcons fix <unit_customicons_fix.lua> ...
- [f=0000000] Loading widget from mod: Loop Select <unit_loop_select.lua> ...
- [f=0000000] Loading widget from user: Local Team Colors <unit_localTeamColors.lua> ...
- [f=0000000] Loading widget from user: DCIcon <dbg_dcicon.lua> ...
- [f=0000000] Loading widget from user: Emotes <cmd_emotes.lua> ...
- [f=0000000] Loading widget from mod: CustomIcons <unit_customicons.lua> ...
- [f=0000000] Loading widget from user: SmartSelect <unit_smart_select.lua> ...
- [f=0000000] Loading widget from user: ImmobileBuilder <unit_immobile_buider.lua> ...
- [f=0000000] Loading widget from mod: Highlight Geos <gui_highlight_geos.lua> ...
- [f=0000000] Loading widget from user: SelectionButtons <gui_selbuttons.lua> ...
- [f=0000000] Loading widget from mod: Red Resource Bars <gui_red_resourcebars.lua> ...
- [f=0000000] Loading widget from mod: Red_Drawing <red_ui_framework_drawing.lua> ...
- [f=0000000] Loading widget from mod: Red Console <gui_red_console.lua> ...
- [f=0000000] Loading widget from mod: Red Build/Order Menu <gui_red_buildordermenu.lua> ...
- [f=0000000] Loading widget from mod: Build Split <cmd_buildsplit.lua> ...
- [f=0000000] Loading widget from user: FactoryGuard <unit_factory_guard.lua> ...
- [f=0000000] Loading widget from mod: Anti Range <gui_anti_range.lua> ...
- [f=0000000] Loading widget from user: Z Selector <unit_z_selector.lua> ...
- [f=0000000] Loading widget from mod: Spectate Selected <gui_spectate_selected.lua> ...
- [f=0000000] Loading widget from user: Mex Snap <cmd_mex_snap.lua> ...
- [f=0000000] Loading widget from user: Pause Screen <gui_pauseScreen.lua> ...
- [f=0000000] Loading widget from user: Persistent Build Spacing <gui_persistent_build_spacing.lua> ...
- [f=0000000] Loading widget from user: Cheat <cheats.lua> ...
- [f=0000000] Loading widget from mod: Take Reminder II <gui_take_remind_ii.lua> ...
- [f=0000000] Loading widget from mod: Energy Conversion Info <gui_energy_conversion.lua> ...
- [f=0000000] <Energy Conversion Info> Spectator mode. Widget removed.
- [f=0000000] Loading widget from user: Unit Marker <unit_marker.lua> ...
- [f=0000000] Loading widget from user: Blast Radius <gui_blastRadius.lua> ...
- [f=0000000] Loading widget from user: Defense Range <gui_defenseRange.lua> ...
- [f=0000000] Loading widget from user: Ally Selected Units <unit_allySelectedUnits.lua> ...
- [f=0000000] Loading widget from mod: GameTypeInfo <gui_game_type_info.lua> ...
- [f=0000000] Loading widget from user: Ghost Radar <unit_ghostRadar.lua> ...
- [f=0000000] Loading widget from user: Ghost Site <unit_ghostSite.lua> ...
- [f=0000000] Loading widget from mod: MohoExploiter <unit_moho_exploiter.lua> ...
- [f=0000000] MohoExploiter widget disabled for spectators
- [f=0000000] Loading widget from user: Nuke Button <gui_nukeButton.lua> ...
- [f=0000000] Loading widget from user: Easy Facing <gui_easyFacing.lua> ...
- [f=0000000] Loading widget from user: Auto group <unit_auto_group.lua> ...
- [f=0000000] Loading widget from user: Factory Auto-Repeat <cmd_factory_repeat.lua> ...
- [f=0000000] Loading widget from user: NoDuplicateOrders <cmd_no_duplicate_orders.lua> ...
- [f=0000000] Loading widget from user: Transport AI <unit_transport_ai.lua> ...
- [f=0000000] Loading widget from user: Transporter 2 <unit_transporter_2.lua> ...
- [f=0000000] Loading widget from mod: Com DontBreakCloak <unit_com_dontbreakcloak.lua> ...
- [f=0000000] Loading widget from user: SmartNanos <unit_smart_nanos.lua> ...
- [f=0000000] SmartNanos widget disabled for spectators
- [f=0000000] Loading widget from user: DGun Stall Assist <unit_dgun_stall_assist.lua> ...
- [f=0000000] Loading widget from user: Mobile Anti Marker <gui_mobile_anti_marker.lua> ...
- [f=0000000] false
- [f=0000000] Error in Update(): [string "LuaUI\Widgets\gui_mobile_anti_marker.lua"]:41: attempt to call global 'spEcho' (a nil value)
- [f=0000000] Removed widget: Mobile Anti Marker
- [f=0000000] Loading widget from user: Toggle LOS <gui_toggleLos.lua> ...
- [f=0000000] Loading widget from user: Start Point Remover <init_start_point_remover.lua> ...
- [f=0000000] Loading widget from user: Stockpiler (dynamic) <unit_stockpile_dynamic.lua> ...
- [f=0000000] Loading widget from user: Central Build AI v1.1 <central_build_AI.lua> ...
- [f=0000000] Loading widget from mod: Start Point Adder <init_start_marker.lua> ...
- [f=0000000] Loading widget from user: Prospector <gui_prospector.lua> ...
- [f=0000000] Loading widget from mod: Red Minimap <gui_red_minimap.lua> ...
- [f=0000000] Loading widget from user: Attack AoE <gui_attack_aoe.lua> ...
- [f=0000000] Loading widget from user: Attack and Move Notification <unit_attackAlarm.lua> ...
- [f=0000000] Loading widget from user: Build Range Display <init_build_range_display.lua> ...
- [f=0000000] Loading widget from user: AllyCursors <gui_ally_cursors.lua> ...
- [f=0000000] Loading widget from user: Bomber control <unit_bomber_control.lua> ...
- [f=0000000] Loading widget from user: Rank Icons <gui_xp.lua> ...
- [f=0000000] Loading widget from mod: BA Waypoint Dragger <unit_waypoint_dragger_2.lua> ...
- [f=0000000] Loading widget from user: SelectionHalo <gui_selectionhalo.lua> ...
- [f=0000000] Reloaded cmdcolors from file: cmdcolors.tmp
- [f=0000000] Loading widget from user: EnemySpotter <gui_enemy_spotter.lua> ...
- [f=0000000] Loading widget from user: HighlightUnit <gui_hilight_unit.lua> ...
- [f=0000000] Loading widget from user: CommandInsert <gui_commandinsert.lua> ...
- [f=0000000] Loading widget from user: Select n Center! <gui_center_n_select.lua> ...
- [f=0000000] Loading widget from mod: LupsManager <gfx_lups_manager.lua> ...
- [f=0000000] Loading widget from mod: BA_AllyCursors <gui_ba_ally_cursors.lua> ...
- [f=0000000] Loading widget from user: Mouse Buildspacing <gui_buildspacing.lua> ...
- [f=0000000] Loading widget from mod: Lups <lups_wrapper.lua> ...
- [f=0000000] Loading widget from user: CustomFormations2 <unit_customformations2.lua> ...
- [f=0000000] LuaUI v0.3
- [f=0000000] Finalizing
- [f=0000000] <GhostRadar> Spectator mode. Widget removed.
- [f=0000000] <Nuke Icon> Spectator mode. Widget removed.
- [f=0000000] Connection attempt from [Bro]dude
- [f=0000000] -> Version: 84.0
- [f=0000000] -> Connection established (given id 6)
- [f=0000000] Connection attempt from yakor
- [f=0000000] -> Version: 84.0 (MT-Sim OMP)
- [f=0000000] -> Connection established (given id 0)
- [f=0000000] Connection attempt from vbs
- [f=0000000] -> Version: 84.0
- [f=0000000] -> Connection established (given id 3)
- [f=0000000] Connection attempt from Tempus
- [f=0000000] -> Version: 84.0
- [f=0000000] -> Connection established (given id 4)
- [f=0000000] > <[Bro]PizdoRado> в смысле строилы
- [f=0000000] Connection attempt from [Bro_TaG]Lokstjert
- [f=0000000] -> Version: 84.0
- [f=0000000] -> Connection established (given id 5)
- [f=0000000] Connection attempt from [Bro]PizdoRado
- [f=0000000] -> Version: 84.0
- [f=0000000] -> Connection established (given id 1)
- [f=0000000] <[Bro]PizdoRado>
- [f=0000000] <[Bro]PizdoRado> sry for russian
- [f=0000000] <[Bro]PizdoRado> !voteforce
- [f=0000000] > Spads1 * [Bro]PizdoRado called a vote for command "forceStart" [!vote y, !vote n, !vote b]
- [f=0000000] > Spads1 * User(s) allowed to vote: yakor
- [f=0000000] <[Bro]PizdoRado> k tomy ge
- [f=0000000] GameID: 3ffbed4e512f112976a74fe2f270f133
- [f=0000001] > Spads1 * Game starting, cancelling "forceStart" vote
- [f=0000011] <CoopSelectedUnits> Spectator mode. Widget removed.
- [f=0000011] <Easy Facing> Spectator mode. Widget removed.
- [f=0000013] <Ghost Site> Spectator mode. Widget removed.
- [f=0000071] <Unit Marker> Spectator mode. Widget removed.
- [f=0000071] <DefenseRange> Spectator mode. Widget removed.
- [f=0000137] <Blast Radius> Spectator mode. Widget removed.
- [f=0000140] <[Bro]PizdoRado> kom bistree unitov delaet
- [f=0000431] <[Bro]PizdoRado> gl hf!
- [f=0000759] [Bro]PizdoRado added point: i know he will be make some llts
- [f=0000957] [Bro]PizdoRado added point: so i build 3 mex at start
- [f=0001522] [Bro]PizdoRado added point: it is important to know what ur enemy will do
- [f=0002847] [[Bro_TaG]Lokstjert] ;D
- [f=0003487] [[Bro_TaG]Lokstjert] I gtg now, cya later and thx for le advice!
- [f=0003666] <[Bro]PizdoRado> cya!
- [f=0003675] [vbs] cya lok
- [f=0003825] Spectator [Bro_TaG]Lokstjert left the game: normal quit
- [f=0004202] Error: Spring 84.0 has crashed.
- [f=0004202] Error: DLL information:
- [f=0004202] Error: 0x00400000 spring
- [f=0004202] Error: 0x77090000 ntdll
- [f=0004202] Error: 0x766c0000 kernel32
- [f=0004202] Error: 0x76010000 KERNELBASE
- [f=0004202] Error: 0x10000000 DevIL
- [f=0004202] Error: 0x74c10000 MSVCRT
- [f=0004202] Error: 0x763c0000 ADVAPI32
- [f=0004202] Error: 0x76620000 sechost
- [f=0004202] Error: 0x761e0000 RPCRT4
- [f=0004202] Error: 0x74770000 SspiCli
- [f=0004202] Error: 0x74760000 CRYPTBASE
- [f=0004202] Error: 0x72dd0000 GLU32
- [f=0004202] Error: 0x67870000 OPENGL32
- [f=0004202] Error: 0x75ab0000 GDI32
- [f=0004202] Error: 0x74950000 USER32
- [f=0004202] Error: 0x77060000 LPK
- [f=0004202] Error: 0x760e0000 USP10
- [f=0004202] Error: 0x60a20000 DDRAW
- [f=0004202] Error: 0x69550000 DCIMAN32
- [f=0004202] Error: 0x74cc0000 SETUPAPI
- [f=0004202] Error: 0x74a50000 CFGMGR32
- [f=0004202] Error: 0x76330000 OLEAUT32
- [f=0004202] Error: 0x75b40000 ole32
- [f=0004202] Error: 0x74930000 DEVOBJ
- [f=0004202] Error: 0x72500000 dwmapi
- [f=0004202] Error: 0x75e60000 IMAGEHLP
- [f=0004202] Error: 0x6fbc0000 mingwm10
- [f=0004202] Error: 0x74e60000 SHELL32
- [f=0004202] Error: 0x762d0000 SHLWAPI
- [f=0004202] Error: 0x76070000 WS2_32
- [f=0004202] Error: 0x74ae0000 NSI
- [f=0004202] Error: 0x61b80000 zlib1
- [f=0004202] Error: 0x70780000 vorbisfile
- [f=0004202] Error: 0x68140000 ogg
- [f=0004202] Error: 0x64cc0000 vorbis
- [f=0004202] Error: 0x6b600000 OpenAL32
- [f=0004202] Error: 0x721b0000 WINMM
- [f=0004202] Error: 0x66fc0000 freetype6
- [f=0004202] Error: 0x62aa0000 glew32
- [f=0004202] Error: 0x00340000 SDL
- [f=0004202] Error: 0x7c340000 MSVCR71
- [f=0004202] Error: 0x76180000 IMM32
- [f=0004202] Error: 0x74860000 MSCTF
- [f=0004202] Error: 0x69760000 dsound
- [f=0004202] Error: 0x69690000 POWRPROF
- [f=0004202] Error: 0x76460000 CLBCatQ
- [f=0004202] Error: 0x6a360000 MMDevApi
- [f=0004202] Error: 0x737b0000 PROPSYS
- [f=0004202] Error: 0x71790000 wdmaud
- [f=0004202] Error: 0x71880000 ksuser
- [f=0004202] Error: 0x726e0000 AVRT
- [f=0004202] Error: 0x73b90000 AUDIOSES
- [f=0004202] Error: 0x71780000 msacm32
- [f=0004202] Error: 0x71760000 MSACM32
- [f=0004202] Error: 0x71750000 midimap
- [f=0004202] Error: 0x71dc0000 profapi
- [f=0004202] Error: 0x72550000 uxtheme
- [f=0004202] Error: 0x06820000 nvoglv32
- [f=0004202] Error: 0x5aa00000 DINPUT
- [f=0004202] Error: 0x659f0000 HID
- [f=0004202] Error: 0x760b0000 WINTRUST
- [f=0004202] Error: 0x74af0000 CRYPT32
- [f=0004202] Error: 0x764f0000 MSASN1
- [f=0004202] Error: 0x71d30000 mswsock
- [f=0004202] Error: 0x73ae0000 wship6
- [f=0004202] Error: 0x71d20000 wshtcpip
- [f=0004202] Error: 0x5d3f0000 dbghelp
- [f=0004202] Error: Exception: Access violation (0xc0000005)
- [f=0004202] Error: Exception Address: 0x00528c23
- [f=0004202] Error: Stacktrace:
- [f=0004202] Error: (0) D:\Games\Spring\spring.exe [0x00528C23]
- [f=0004202] Error: (1) D:\Games\Spring\spring.exe [0x0075CD0A]
- [f=0004202] Error: (2) D:\Games\Spring\spring.exe [0x0075CDD4]
- [f=0004202] Error: (3) D:\Games\Spring\spring.exe [0x0075CF69]
- [f=0004202] Error: (4) D:\Games\Spring\spring.exe [0x0075D0FF]
- [f=0004202] Error: (5) D:\Games\Spring\spring.exe [0x0075549F]
- [f=0004202] Error: (6) D:\Games\Spring\spring.exe [0x007D1AA4]
- [f=0004202] Error: (7) D:\Games\Spring\spring.exe [0x007D1613]
- [f=0004202] Error: (8) D:\Games\Spring\spring.exe [0x007CF300]
- [f=0004202] Error: (9) D:\Games\Spring\spring.exe [0x007D4E78]
- [f=0004202] Error: (10) D:\Games\Spring\spring.exe [0x007C3368]
- [f=0004202] Error: (11) D:\Games\Spring\spring.exe [0x007D1C2B]
- [f=0004202] Error: (12) D:\Games\Spring\spring.exe [0x007CF30E]
- [f=0004202] Error: (13) D:\Games\Spring\spring.exe [0x007D4E78]
- [f=0004202] Error: (14) D:\Games\Spring\spring.exe [0x008000B0]
- [f=0004202] Error: (15) D:\Games\Spring\spring.exe [0x00844C75]
- [f=0004202] Error: (16) D:\Games\Spring\spring.exe [0x0042800E]
- [f=0004202] Error: (17) D:\Games\Spring\spring.exe [0x00461A5B]
- [f=0004202] Error: (18) D:\Games\Spring\spring.exe [0x0042F76E]
- [f=0004202] Error: (19) D:\Games\Spring\spring.exe [0x008F2A9E]
- [f=0004202] Error: (20) D:\Games\Spring\spring.exe [0x008F2B1D]
- [f=0004202] Error: (21) D:\Games\Spring\spring.exe [0x008F9AB0]
- [f=0004202] Error: (22) D:\Games\Spring\spring.exe [0x008E1381]
- [f=0004202] Error: (23) D:\Games\Spring\spring.exe [0x008E1814]
- [f=0004202] Error: (24) D:\Games\Spring\spring.exe [0x008E1931]
- [f=0004202] Error: (25) D:\Games\Spring\spring.exe(skirmishAiCallback_Unit_SupportedCommand_getParams+0xc489) [0x0097EBA9]
- [f=0004202] Error: (26) D:\Games\Spring\spring.exe [0x004010B4]
- [f=0004202] Error: (27) D:\Games\Spring\spring.exe [0x00401128]
- [f=0004202] Error: (28) C:\Windows\syswow64\kernel32.dll(BaseThreadInitThunk+0x12) [0x766D339A]
- [f=0004202] Error: (29) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x63) [0x770C9ED2]
- [f=0004202] Error: (30) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x36) [0x770C9EA5]
- [f=0004202] Statistics for RectangleOptimizer: 0%
- [f=0004202] Red_UI_Framework>> last processed widget was "Red Tooltip"
- [f=0004202] Red_Drawing>> last processed widget was "Red Tooltip"
- [f=0004202] Path cache hits 1 14%
- [f=0004202] Path cache hits 6 20%
- [f=0004202] Statistics for UDP connection:
- Received: 115182 bytes in 92 packets (1251.98 bytes/package)
- Sent: 45493 bytes in 183 packets (248.596 bytes/package)
- Relative protocol overhead: 0 up, 0.00479242 down
- 30 incoming chunks had been dropped, 0 outgoing chunks had to be resent
- Error: Spring: Unhandled exception Spring has crashed:
- Access violation.
- A stacktrace has been written to:
- D:\Games\Spring\infolog.txt
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