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  1. Using configuration source: "D:\Games\Spring\springsettings_windowed.cfg"
  2. [CMyMath::Init] CPU SSE mask: 127, flags:
  3. SSE 1.0: 1, SSE 2.0: 1
  4. SSE 3.0: 1, SSSE 3.0: 1
  5. SSE 4.1: 1, SSE 4.2: 1
  6. SSE 4.0A: 0, SSE 5.0A: 0
  7. using streflop SSE FP-math mode, CPU supports SSE instructions
  8. [Watchdog] Installed (timeout: 10sec)
  9. OS: Microsoft Windows
  10. Microsoft Windows 7 Ultimate Edition, 64-bit Service Pack 1 (build 7601)
  11. Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz; 8168MB RAM, 16336MB pagefile
  12. OS: emulated 32bit mode
  13. Available log sections: KeyBindings, CSMFGroundTextures, BumpWater, DynWater, SkyBox, FarTextureHandler, ModelDrawer, OBJParser, WorldObjectModelRenderer, Texture, Font, CollisionVolume, GroundMoveType, Path, UnitScript, AutohostInterface, ArchiveScanner, VFS, Sound
  14. Enabled log sections: Sound(LOG_LEVEL_INFO)
  15. Enable or disable log sections using the LogSections configuration key
  16. or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  17. Use "none" to disable the default log sections.
  18. LogOutput initialized.
  19. Spring 84.0
  20. Build date/time: Nov 22 2011 00:28:02
  21. Build environment: boost-104600, GNU libstdc++ version 20100429
  22. Compiler: gcc-4.4.4
  23. Using read-write data directory: D:\Games\Spring\
  24. Using read-only data directory: D:\Users\devkid\Documents\My Games\Spring\
  25. Scanning: D:\Users\devkid\Documents\My Games\Spring\maps
  26. Scanning: D:\Users\devkid\Documents\My Games\Spring\mods
  27. Scanning: D:\Users\devkid\Documents\My Games\Spring\packages
  28. Scanning: D:\Games\Spring\maps
  29. Scanning: D:\Games\Spring\base
  30. Scanning: D:\Games\Spring\games
  31. Scanning: D:\Games\Spring\mods
  32. Scanning: D:\Games\Spring\packages
  33. Supported Video modes: 1680x1050, 1600x1024, 1600x1000, 1600x900, 1440x900, 1366x768, 1360x768, 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1152x720, 1024x768, 800x600, 720x576, 720x480, 640x480
  34. Video mode set to 1680x1050/32bit (windowed)
  35. [f=0000000] SDL: 1.2.10
  36. [f=0000000] GL version: 3.3.0
  37. [f=0000000] GL vendor: NVIDIA Corporation
  38. [f=0000000] GL renderer: GeForce 8800 GT/PCI/SSE2
  39. [f=0000000] GLSL version: 3.30 NVIDIA via Cg compiler
  40. [f=0000000] GLEW version: 1.5.8
  41. [f=0000000] GL info: FBO=1 NPOT=1 24bitDepth=1 ATiHacks=0
  42. [f=0000000] Joysticks found: 0
  43. [f=0000000] Warning: Joystick 0 not found
  44. [f=0000000] Loading startscript from: script.txt
  45. [f=0000000] Connecting to 92.243.3.184:8152 using name vbs
  46. [f=0000000] [Sound] OpenAL info:
  47. [f=0000000] [Sound] Available Devices:
  48. [f=0000000] [Sound] DirectSound Software
  49. [f=0000000] [Sound] Device: DirectSound Software
  50. [f=0000000] [Sound] Vendor: OpenAL Community
  51. [f=0000000] [Sound] Version: 1.1 ALSOFT 1.11.753
  52. [f=0000000] [Sound] Renderer: OpenAL Soft
  53. [f=0000000] [Sound] AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
  54. [f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
  55. [f=0000000] [Sound] EFX Enabled: yes
  56. [f=0000000] [Sound] Max Sounds: 128
  57. [f=0000000] Starting demo recording
  58. [f=0000000] Using map: Red Comet
  59. [f=0000000] Using game: Balanced Annihilation V7.62
  60. [f=0000000] Using game archive: 6d545db6ba265a182dfe46507fbafb4a.sdp
  61. [f=0000000] recording demo: demos/20111218_155107_Red Comet_84.0.sdf
  62. [f=0000000] PreGame::GameDataReceived: 30 ms
  63. [f=0000000] User number 3 (team 0, allyteam 0)
  64. [f=0000000] Loading Radar Icons
  65. [f=0000000] Loading GameData Definitions
  66. [f=0000000] Loading all definitions: 0.071000
  67. [f=0000000] Game::LoadDefs (GameData): 91 ms
  68. [f=0000000] Loading Sound Definitions
  69. [f=0000000] [Sound] parsed 27 sounds from gamedata/sounds.lua
  70. [f=0000000] Game::LoadDefs (Sound): 0 ms
  71. [f=0000000] Parsing Map Information
  72. [f=0000000] Loading SMF
  73. [f=0000000] Loading Map (43 MB)
  74. [f=0000000] Creating Smooth Height Mesh
  75. [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 26 ms
  76. [f=0000000] Creating QuadField & CEGs
  77. [f=0000000] Number of damage types: 11
  78. [f=0000000] [RegisterAssimpModelParsers] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.ifc;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xml;
  79. [f=0000000] Creating Unit Textures
  80. [f=0000000] Loading Weapon Definitions
  81. [f=0000000] Loading Unit Definitions
  82. [f=0000000] Loading Feature Definitions
  83. [f=0000000] Initializing Map Features
  84. [f=0000000] Reading Estimate PathCosts [8]
  85. [f=0000000] Reading Estimate PathCosts [32]
  86. [f=0000000] [CPathManager] pathing data checksum: 38cc7bee
  87. [f=0000000] Creating Sky
  88. [f=0000000] Creating ShadowHandler & DecalHandler
  89. [f=0000000] Creating GroundDrawer
  90. [f=0000000] Loading Tile Files
  91. [f=0000000] Reading Tile Map
  92. [f=0000000] Loading Square Textures
  93. [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 1 ms
  94. [f=0000000] Creating TreeDrawer
  95. [f=0000000] Creating ProjectileDrawer & UnitDrawer
  96. [f=0000000] Creating Projectile Textures
  97. [f=0000000] Creating Water
  98. [f=0000000] Game::LoadInterface (Camera&Mouse): 41 ms
  99. [f=0000000] Warning: AI Interface property 'supportsLookup' could not be found.
  100. [f=0000000] Game::LoadInterface (Console): 5 ms
  101. [f=0000000] Loading LuaRules
  102. [f=0000000] Loaded gadget: No Self-D <unit_prevent_share_selfd.lua>
  103. [f=0000000] Loaded gadget: Air Release <unit_air_release_manager.lua>
  104. [f=0000000] Loaded gadget: AirPlantParents <unit_air_plants.lua>
  105. [f=0000000] Loaded gadget: Bomber Control <unit_bomber_control.lua>
  106. [f=0000000] Loaded gadget: Commando Watch <unit_commando_watch.lua>
  107. [f=0000000] Loaded gadget: DGun CmdType Fix <unit_dgun_cmdtype_fix.lua>
  108. [f=0000000] Loaded gadget: DirectControl <unit_direct_control.lua>
  109. [f=0000000] Loaded gadget: DragonsDisguise <unit_set_neutral.lua>
  110. [f=0000000] Loaded gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
  111. [f=0000000] Loaded gadget: Energy Conversion <game_energy_conversion.lua>
  112. [f=0000000] Loaded gadget: FinishedBuilding <unit_finished_building.lua>
  113. [f=0000000] Loaded gadget: Game End <game_end.lua>
  114. [f=0000000] Loaded gadget: Initial Spawn <game_initial_spawn.lua>
  115. [f=0000000] Loaded gadget: Juno Damage <unit_juno_damage.lua>
  116. [f=0000000] Loaded gadget: Lightning Spash Damage <unit_lightning_splash_dmg.lua>
  117. [f=0000000] Loaded gadget: Los_Only_Sounds <unit_los_only_sounds.lua>
  118. [f=0000000] Loaded gadget: MissileControl <unit_missile_delay.lua>
  119. [f=0000000] Loaded gadget: Napalm <lups_napalm.lua>
  120. [f=0000000] Loaded gadget: No Land Damage <unit_no_land_damage.lua>
  121. [f=0000000] Loaded gadget: No Self Pwn <unit_noselfpwn.lua>
  122. [f=0000000] Loaded gadget: NoCost <cmd_nocost.lua>
  123. [f=0000000] Loaded gadget: Paralyse Multiplier <unit_paralyze_multiplier.lua>
  124. [f=0000000] Loaded gadget: Passive Builders II <unit_passive_builders_ii.lua>
  125. [f=0000000] Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua>
  126. [f=0000000] Loaded gadget: Prevent Load Hax <unit_prevent_load_hax.lua>
  127. [f=0000000] Loaded gadget: Prevent Outside Aircraft hacks <unit_prevent_aircraft_hax.lua>
  128. [f=0000000] Loaded gadget: Prevent Range Hax <unit_prevent_range_hax.lua>
  129. [f=0000000] Loaded gadget: Prevent Strange Orders <unit_prevent_strange_orders.lua>
  130. [f=0000000] Loaded gadget: Reclaim Fix <unit_reclaim_fix.lua>
  131. [f=0000000] Loaded gadget: Reclaim flash <gfx_reclaim_flash.lua>
  132. [f=0000000] Loaded gadget: ShieldDrain <unit_shield_watch.lua>
  133. [f=0000000] Loaded gadget: Shockwaves <lups_shockwaves.lua>
  134. [f=0000000] Loaded gadget: Start Point Remover Gadget <init_start_point_remover_gadget.lua>
  135. [f=0000000] Loaded gadget: Stealthy Passengers <unit_stealthy_passengers.lua>
  136. [f=0000000] Loaded gadget: Takeoff Fix <unit_air_takeoff.lua>
  137. [f=0000000] Loaded gadget: Team Resourcing <game_team_resources.lua>
  138. [f=0000000] Loaded gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
  139. [f=0000000] Loaded gadget: lups_wrapper.lua <lups_wrapper.lua>
  140. [f=0000000] Loaded gadget: mo_combomb_full_damage <mo_combomb_full_damage.lua>
  141. [f=0000000] Loaded gadget: mo_enemywrecks <mo_enemywrecks.lua>
  142. [f=0000000] Loaded gadget: mo_noshare <mo_noshare.lua>
  143. [f=0000000] Loaded gadget: mo_preventdraw <mo_preventdraw.lua>
  144. [f=0000000] Loaded gadget: prevent_flying_com_wrecks <unit_prevent_flying_com_wrecks.lua>
  145. [f=0000000] Loaded gadget: Area Attack <areaattack.lua>
  146. [f=0000000] Loaded gadget: C Is For Control <comiscontrol.lua>
  147. [f=0000000] Loaded gadget: Team Com Ends <teamcomends.lua>
  148. [f=0000000] Loaded gadget: LupsSyncedManager <lups_manager.lua>
  149. [f=0000000] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
  150. [f=0000000] Loaded gadget: Air Release <unit_air_release_manager.lua>
  151. [f=0000000] Loaded gadget: AirPlantParents <unit_air_plants.lua>
  152. [f=0000000] Loaded gadget: DragonsDisguise <unit_set_neutral.lua>
  153. [f=0000000] Loaded gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
  154. [f=0000000] Loaded gadget: FinishedBuilding <unit_finished_building.lua>
  155. [f=0000000] Loaded gadget: Los_Only_Sounds <unit_los_only_sounds.lua>
  156. [f=0000000] Loaded gadget: MissileControl <unit_missile_delay.lua>
  157. [f=0000000] Loaded gadget: Napalm <lups_napalm.lua>
  158. [f=0000000] Loaded gadget: NoCost <cmd_nocost.lua>
  159. [f=0000000] Loaded gadget: Reclaim Fix <unit_reclaim_fix.lua>
  160. [f=0000000] Loaded gadget: Reclaim flash <gfx_reclaim_flash.lua>
  161. [f=0000000] Loaded gadget: ShieldDrain <unit_shield_watch.lua>
  162. [f=0000000] Loaded gadget: Shockwaves <lups_shockwaves.lua>
  163. [f=0000000] Loaded gadget: Start Point Remover Gadget <init_start_point_remover_gadget.lua>
  164. [f=0000000] Loaded gadget: Takeoff Fix <unit_air_takeoff.lua>
  165. [f=0000000] Loaded gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
  166. [f=0000000] Loaded gadget: mo_enemywrecks <mo_enemywrecks.lua>
  167. [f=0000000] Loaded gadget: mo_greenfields <mo_greenfields.lua>
  168. [f=0000000] Loaded gadget: mo_noowner <mo_noowner.lua>
  169. [f=0000000] Loaded gadget: mo_noshare <mo_noshare.lua>
  170. [f=0000000] Loaded gadget: mo_nowrecks <mo_nowrecks.lua>
  171. [f=0000000] Loaded gadget: prevent_flying_com_wrecks <unit_prevent_flying_com_wrecks.lua>
  172. [f=0000000] Loaded gadget: Area Attack <areaattack.lua>
  173. [f=0000000] Loaded gadget: C Is For Control <comiscontrol.lua>
  174. [f=0000000] Loaded gadget: LupsSyncedManager <lups_manager.lua>
  175. [f=0000000] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
  176. [f=0000000] Loaded gadget: Lups <lups_wrapper.lua>
  177. [f=0000000] Loading LuaGaia
  178. [f=0000000] Loading LuaUI
  179. [f=0000000] This game has locked LuaUI access
  180. [f=0000000] Using LUAUI_DIRNAME = LuaUI/
  181. [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
  182. [f=0000000] LuaUI: bound F11 to the widget selector
  183. [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
  184. [f=0000000] Failed to load: gfx_dynamic_blob_shadow.lua (duplicate name)
  185. [f=0000000] Failed to load: gui_chili_integral_menu.lua (Include() could not load 'LuaUI/Configs/integral_menu_commands.lua')
  186. [f=0000000] Failed to load: unit_attackMoveNotification.lua (duplicate name)
  187. [f=0000000] Failed to load: unit_improved_metal_maker.lua (Blacklisted)
  188. [f=0000000] Failed to load: unit_metal_maker.lua (Blacklisted)
  189. [f=0000000] Failed to load: autofirstbuildfacing.lua (duplicate name)
  190. [f=0000000] Failed to load: autoquit.lua (duplicate name)
  191. [f=0000000] Failed to load: cmd_mex_snap.lua (duplicate name)
  192. [f=0000000] Failed to load: cmd_no_duplicate_orders.lua (duplicate name)
  193. [f=0000000] Failed to load: gui_advplayerslist.lua (duplicate name)
  194. [f=0000000] Failed to load: gui_attack_aoe.lua (duplicate name)
  195. [f=0000000] Failed to load: gui_build_eta.lua (duplicate name)
  196. [f=0000000] Failed to load: gui_buildspacing.lua (duplicate name)
  197. [f=0000000] Failed to load: gui_center_n_select.lua (duplicate name)
  198. [f=0000000] Failed to load: gui_defenserange.lua (duplicate name)
  199. [f=0000000] Failed to load: gui_hilight_unit.lua (duplicate name)
  200. [f=0000000] Failed to load: gui_pausescreen.lua (duplicate name)
  201. [f=0000000] Failed to load: gui_point_tracker.lua (duplicate name)
  202. [f=0000000] Failed to load: gui_prospector.lua (duplicate name)
  203. [f=0000000] Failed to load: gui_reclaiminfo.lua (duplicate name)
  204. [f=0000000] Failed to load: gui_selbuttons.lua (duplicate name)
  205. [f=0000000] Failed to load: unit_com_counter.lua (duplicate name)
  206. [f=0000000] Failed to load: unit_customformations2.lua (duplicate name)
  207. [f=0000000] Failed to load: unit_factory_guard.lua (duplicate name)
  208. [f=0000000] Failed to load: unit_ghostradar.lua (duplicate name)
  209. [f=0000000] Failed to load: unit_ghostsite.lua (duplicate name)
  210. [f=0000000] Failed to load: unit_healthbars.lua (duplicate name)
  211. [f=0000000] Failed to load: unit_holdfire_fix.lua (duplicate name)
  212. [f=0000000] Failed to load: unit_immobile_buider.lua (duplicate name)
  213. [f=0000000] Failed to load: unit_marker.lua (duplicate name)
  214. [f=0000000] Failed to load: wg_metalspot_finder.lua (duplicate name)
  215. [f=0000000] Loading widget from mod: Red_UI_Framework <red_ui_framework.lua> ...
  216. [f=0000000] Loading widget from user: Metalspot Finder <wg_metalspot_finder.lua> ...
  217. [f=0000000] Loading widget from mod: BlurApi <api_gfx_blur.lua> ...
  218. [f=0000000] Loading widget from user: FactoryQ Manager <cmd_factoryqmanager.lua> ...
  219. [f=0000000] Loading widget from mod: Faction Change <gui_faction_change.lua> ...
  220. [f=0000000] Loading widget from mod: MexUpg Helper <helper.lua> ...
  221. [f=0000000] Loading widget from mod: Red Tooltip <gui_red_tooltip.lua> ...
  222. [f=0000000] Loading widget from user: HealthBars <unit_healthbars.lua> ...
  223. [f=0000000] Loading widget from mod: Commander Name Tags <unit_comm_nametags.lua> ...
  224. [f=0000000] Loading widget from mod: Ally Resource Bars <gui_ally_res.lua> ...
  225. [f=0000000] Loading widget from user: AdvPlayersList <gui_advplayerslist.lua> ...
  226. [f=0000000] Loading widget from user: BuildETA <gui_build_eta.lua> ...
  227. [f=0000000] Loading widget from user: Dynamic Blob Shadows <dynamic_blob_shadows.lua> ...
  228. [f=0000000] Loading widget from user: Don't Shoot <unit_dontshoot.lua> ...
  229. [f=0000000] Loading widget from mod: Last Msg. Pos. <cmd_lastmsgpos.lua> ...
  230. [f=0000000] Loading widget from user: Initial Queue <unit_initial_queue.lua> ...
  231. [f=0000000] Loading widget from user: Autoquit <autoquit.lua> ...
  232. [f=0000000] Loading widget from mod: Transporting <gui_transporting.lua> ...
  233. [f=0000000] Loading widget from user: Tooltip Buildtime Adjust <exp_tooltip_bt_adj.lua> ...
  234. [f=0000000] Loading widget from user: Auto First Build Facing <autofirstbuildfacing.lua> ...
  235. [f=0000000] Loading widget from user: Holdfire Fix <unit_holdfire_fix.lua> ...
  236. [f=0000000] Loading widget from mod: XrayHighlight <gui_xray_highlight.lua> ...
  237. [f=0000000] Loading widget from user: Group Label <group_label.lua> ...
  238. [f=0000000] Loading widget from user: SmoothCam <camera_smoothcam.lua> ...
  239. [f=0000000] Loading widget from user: Specific Unit Reclaimer <unit_specific_unit_reclaimer.lua> ...
  240. [f=0000000] Loading widget from user: DontMove <unit_dontmove.lua> ...
  241. [f=0000000] Loading widget from user: ReclaimInfo <gui_reclaiminfov099.lua> ...
  242. [f=0000000] Loading widget from mod: State Reverse Toggle <cmd_state_reverse_toggle.lua> ...
  243. [f=0000000] Loading widget from mod: Share Tracker <unit_share_tracker.lua> ...
  244. [f=0000000] Loading widget from user: OnlyFightersPatrol <unit_only_fighters_patrol.lua> ...
  245. [f=0000000] Loading widget from user: SoundVolume <snd_volume.lua> ...
  246. [f=0000000] Loading widget from user: SmartAreaReclaim <unit_smart_area_reclaim.lua> ...
  247. [f=0000000] Loading widget from user: ComCounter <unit_com_counter.lua> ...
  248. [f=0000000] Loading widget from user: Point Tracker <gui_point_tracker.lua> ...
  249. [f=0000000] Loading widget from user: CustomIcons fix <unit_customicons_fix.lua> ...
  250. [f=0000000] Loading widget from mod: Loop Select <unit_loop_select.lua> ...
  251. [f=0000000] Loading widget from user: Local Team Colors <unit_localTeamColors.lua> ...
  252. [f=0000000] Loading widget from user: DCIcon <dbg_dcicon.lua> ...
  253. [f=0000000] Loading widget from user: Emotes <cmd_emotes.lua> ...
  254. [f=0000000] Loading widget from mod: CustomIcons <unit_customicons.lua> ...
  255. [f=0000000] Loading widget from user: SmartSelect <unit_smart_select.lua> ...
  256. [f=0000000] Loading widget from user: ImmobileBuilder <unit_immobile_buider.lua> ...
  257. [f=0000000] Loading widget from mod: Highlight Geos <gui_highlight_geos.lua> ...
  258. [f=0000000] Loading widget from user: SelectionButtons <gui_selbuttons.lua> ...
  259. [f=0000000] Loading widget from mod: Red Resource Bars <gui_red_resourcebars.lua> ...
  260. [f=0000000] Loading widget from mod: Red_Drawing <red_ui_framework_drawing.lua> ...
  261. [f=0000000] Loading widget from mod: Red Console <gui_red_console.lua> ...
  262. [f=0000000] Loading widget from mod: Red Build/Order Menu <gui_red_buildordermenu.lua> ...
  263. [f=0000000] Loading widget from mod: Build Split <cmd_buildsplit.lua> ...
  264. [f=0000000] Loading widget from user: FactoryGuard <unit_factory_guard.lua> ...
  265. [f=0000000] Loading widget from mod: Anti Range <gui_anti_range.lua> ...
  266. [f=0000000] Loading widget from user: Z Selector <unit_z_selector.lua> ...
  267. [f=0000000] Loading widget from mod: Spectate Selected <gui_spectate_selected.lua> ...
  268. [f=0000000] Loading widget from user: Mex Snap <cmd_mex_snap.lua> ...
  269. [f=0000000] Loading widget from user: Pause Screen <gui_pauseScreen.lua> ...
  270. [f=0000000] Loading widget from user: Persistent Build Spacing <gui_persistent_build_spacing.lua> ...
  271. [f=0000000] Loading widget from user: Cheat <cheats.lua> ...
  272. [f=0000000] Loading widget from mod: Take Reminder II <gui_take_remind_ii.lua> ...
  273. [f=0000000] Loading widget from mod: Energy Conversion Info <gui_energy_conversion.lua> ...
  274. [f=0000000] <Energy Conversion Info> Spectator mode. Widget removed.
  275. [f=0000000] Loading widget from user: Unit Marker <unit_marker.lua> ...
  276. [f=0000000] Loading widget from user: Blast Radius <gui_blastRadius.lua> ...
  277. [f=0000000] Loading widget from user: Defense Range <gui_defenseRange.lua> ...
  278. [f=0000000] Loading widget from user: Ally Selected Units <unit_allySelectedUnits.lua> ...
  279. [f=0000000] Loading widget from mod: GameTypeInfo <gui_game_type_info.lua> ...
  280. [f=0000000] Loading widget from user: Ghost Radar <unit_ghostRadar.lua> ...
  281. [f=0000000] Loading widget from user: Ghost Site <unit_ghostSite.lua> ...
  282. [f=0000000] Loading widget from mod: MohoExploiter <unit_moho_exploiter.lua> ...
  283. [f=0000000] MohoExploiter widget disabled for spectators
  284. [f=0000000] Loading widget from user: Nuke Button <gui_nukeButton.lua> ...
  285. [f=0000000] Loading widget from user: Easy Facing <gui_easyFacing.lua> ...
  286. [f=0000000] Loading widget from user: Auto group <unit_auto_group.lua> ...
  287. [f=0000000] Loading widget from user: Factory Auto-Repeat <cmd_factory_repeat.lua> ...
  288. [f=0000000] Loading widget from user: NoDuplicateOrders <cmd_no_duplicate_orders.lua> ...
  289. [f=0000000] Loading widget from user: Transport AI <unit_transport_ai.lua> ...
  290. [f=0000000] Loading widget from user: Transporter 2 <unit_transporter_2.lua> ...
  291. [f=0000000] Loading widget from mod: Com DontBreakCloak <unit_com_dontbreakcloak.lua> ...
  292. [f=0000000] Loading widget from user: SmartNanos <unit_smart_nanos.lua> ...
  293. [f=0000000] SmartNanos widget disabled for spectators
  294. [f=0000000] Loading widget from user: DGun Stall Assist <unit_dgun_stall_assist.lua> ...
  295. [f=0000000] Loading widget from user: Mobile Anti Marker <gui_mobile_anti_marker.lua> ...
  296. [f=0000000] false
  297. [f=0000000] Error in Update(): [string "LuaUI\Widgets\gui_mobile_anti_marker.lua"]:41: attempt to call global 'spEcho' (a nil value)
  298. [f=0000000] Removed widget: Mobile Anti Marker
  299. [f=0000000] Loading widget from user: Toggle LOS <gui_toggleLos.lua> ...
  300. [f=0000000] Loading widget from user: Start Point Remover <init_start_point_remover.lua> ...
  301. [f=0000000] Loading widget from user: Stockpiler (dynamic) <unit_stockpile_dynamic.lua> ...
  302. [f=0000000] Loading widget from user: Central Build AI v1.1 <central_build_AI.lua> ...
  303. [f=0000000] Loading widget from mod: Start Point Adder <init_start_marker.lua> ...
  304. [f=0000000] Loading widget from user: Prospector <gui_prospector.lua> ...
  305. [f=0000000] Loading widget from mod: Red Minimap <gui_red_minimap.lua> ...
  306. [f=0000000] Loading widget from user: Attack AoE <gui_attack_aoe.lua> ...
  307. [f=0000000] Loading widget from user: Attack and Move Notification <unit_attackAlarm.lua> ...
  308. [f=0000000] Loading widget from user: Build Range Display <init_build_range_display.lua> ...
  309. [f=0000000] Loading widget from user: AllyCursors <gui_ally_cursors.lua> ...
  310. [f=0000000] Loading widget from user: Bomber control <unit_bomber_control.lua> ...
  311. [f=0000000] Loading widget from user: Rank Icons <gui_xp.lua> ...
  312. [f=0000000] Loading widget from mod: BA Waypoint Dragger <unit_waypoint_dragger_2.lua> ...
  313. [f=0000000] Loading widget from user: SelectionHalo <gui_selectionhalo.lua> ...
  314. [f=0000000] Reloaded cmdcolors from file: cmdcolors.tmp
  315. [f=0000000] Loading widget from user: EnemySpotter <gui_enemy_spotter.lua> ...
  316. [f=0000000] Loading widget from user: HighlightUnit <gui_hilight_unit.lua> ...
  317. [f=0000000] Loading widget from user: CommandInsert <gui_commandinsert.lua> ...
  318. [f=0000000] Loading widget from user: Select n Center! <gui_center_n_select.lua> ...
  319. [f=0000000] Loading widget from mod: LupsManager <gfx_lups_manager.lua> ...
  320. [f=0000000] Loading widget from mod: BA_AllyCursors <gui_ba_ally_cursors.lua> ...
  321. [f=0000000] Loading widget from user: Mouse Buildspacing <gui_buildspacing.lua> ...
  322. [f=0000000] Loading widget from mod: Lups <lups_wrapper.lua> ...
  323. [f=0000000] Loading widget from user: CustomFormations2 <unit_customformations2.lua> ...
  324. [f=0000000] LuaUI v0.3
  325. [f=0000000] Finalizing
  326. [f=0000000] <GhostRadar> Spectator mode. Widget removed.
  327. [f=0000000] <Nuke Icon> Spectator mode. Widget removed.
  328. [f=0000000] Connection attempt from [Bro]dude
  329. [f=0000000] -> Version: 84.0
  330. [f=0000000] -> Connection established (given id 6)
  331. [f=0000000] Connection attempt from yakor
  332. [f=0000000] -> Version: 84.0 (MT-Sim OMP)
  333. [f=0000000] -> Connection established (given id 0)
  334. [f=0000000] Connection attempt from vbs
  335. [f=0000000] -> Version: 84.0
  336. [f=0000000] -> Connection established (given id 3)
  337. [f=0000000] Connection attempt from Tempus
  338. [f=0000000] -> Version: 84.0
  339. [f=0000000] -> Connection established (given id 4)
  340. [f=0000000] > <[Bro]PizdoRado> в смысле строилы
  341. [f=0000000] Connection attempt from [Bro_TaG]Lokstjert
  342. [f=0000000] -> Version: 84.0
  343. [f=0000000] -> Connection established (given id 5)
  344. [f=0000000] Connection attempt from [Bro]PizdoRado
  345. [f=0000000] -> Version: 84.0
  346. [f=0000000] -> Connection established (given id 1)
  347. [f=0000000] <[Bro]PizdoRado>
  348. [f=0000000] <[Bro]PizdoRado> sry for russian
  349. [f=0000000] <[Bro]PizdoRado> !voteforce
  350. [f=0000000] > Spads1 * [Bro]PizdoRado called a vote for command "forceStart" [!vote y, !vote n, !vote b]
  351. [f=0000000] > Spads1 * User(s) allowed to vote: yakor
  352. [f=0000000] <[Bro]PizdoRado> k tomy ge
  353. [f=0000000] GameID: 3ffbed4e512f112976a74fe2f270f133
  354. [f=0000001] > Spads1 * Game starting, cancelling "forceStart" vote
  355. [f=0000011] <CoopSelectedUnits> Spectator mode. Widget removed.
  356. [f=0000011] <Easy Facing> Spectator mode. Widget removed.
  357. [f=0000013] <Ghost Site> Spectator mode. Widget removed.
  358. [f=0000071] <Unit Marker> Spectator mode. Widget removed.
  359. [f=0000071] <DefenseRange> Spectator mode. Widget removed.
  360. [f=0000137] <Blast Radius> Spectator mode. Widget removed.
  361. [f=0000140] <[Bro]PizdoRado> kom bistree unitov delaet
  362. [f=0000431] <[Bro]PizdoRado> gl hf!
  363. [f=0000759] [Bro]PizdoRado added point: i know he will be make some llts
  364. [f=0000957] [Bro]PizdoRado added point: so i build 3 mex at start
  365. [f=0001522] [Bro]PizdoRado added point: it is important to know what ur enemy will do
  366. [f=0002847] [[Bro_TaG]Lokstjert] ;D
  367. [f=0003487] [[Bro_TaG]Lokstjert] I gtg now, cya later and thx for le advice!
  368. [f=0003666] <[Bro]PizdoRado> cya!
  369. [f=0003675] [vbs] cya lok
  370. [f=0003825] Spectator [Bro_TaG]Lokstjert left the game: normal quit
  371. [f=0004202] Error: Spring 84.0 has crashed.
  372. [f=0004202] Error: DLL information:
  373. [f=0004202] Error: 0x00400000 spring
  374. [f=0004202] Error: 0x77090000 ntdll
  375. [f=0004202] Error: 0x766c0000 kernel32
  376. [f=0004202] Error: 0x76010000 KERNELBASE
  377. [f=0004202] Error: 0x10000000 DevIL
  378. [f=0004202] Error: 0x74c10000 MSVCRT
  379. [f=0004202] Error: 0x763c0000 ADVAPI32
  380. [f=0004202] Error: 0x76620000 sechost
  381. [f=0004202] Error: 0x761e0000 RPCRT4
  382. [f=0004202] Error: 0x74770000 SspiCli
  383. [f=0004202] Error: 0x74760000 CRYPTBASE
  384. [f=0004202] Error: 0x72dd0000 GLU32
  385. [f=0004202] Error: 0x67870000 OPENGL32
  386. [f=0004202] Error: 0x75ab0000 GDI32
  387. [f=0004202] Error: 0x74950000 USER32
  388. [f=0004202] Error: 0x77060000 LPK
  389. [f=0004202] Error: 0x760e0000 USP10
  390. [f=0004202] Error: 0x60a20000 DDRAW
  391. [f=0004202] Error: 0x69550000 DCIMAN32
  392. [f=0004202] Error: 0x74cc0000 SETUPAPI
  393. [f=0004202] Error: 0x74a50000 CFGMGR32
  394. [f=0004202] Error: 0x76330000 OLEAUT32
  395. [f=0004202] Error: 0x75b40000 ole32
  396. [f=0004202] Error: 0x74930000 DEVOBJ
  397. [f=0004202] Error: 0x72500000 dwmapi
  398. [f=0004202] Error: 0x75e60000 IMAGEHLP
  399. [f=0004202] Error: 0x6fbc0000 mingwm10
  400. [f=0004202] Error: 0x74e60000 SHELL32
  401. [f=0004202] Error: 0x762d0000 SHLWAPI
  402. [f=0004202] Error: 0x76070000 WS2_32
  403. [f=0004202] Error: 0x74ae0000 NSI
  404. [f=0004202] Error: 0x61b80000 zlib1
  405. [f=0004202] Error: 0x70780000 vorbisfile
  406. [f=0004202] Error: 0x68140000 ogg
  407. [f=0004202] Error: 0x64cc0000 vorbis
  408. [f=0004202] Error: 0x6b600000 OpenAL32
  409. [f=0004202] Error: 0x721b0000 WINMM
  410. [f=0004202] Error: 0x66fc0000 freetype6
  411. [f=0004202] Error: 0x62aa0000 glew32
  412. [f=0004202] Error: 0x00340000 SDL
  413. [f=0004202] Error: 0x7c340000 MSVCR71
  414. [f=0004202] Error: 0x76180000 IMM32
  415. [f=0004202] Error: 0x74860000 MSCTF
  416. [f=0004202] Error: 0x69760000 dsound
  417. [f=0004202] Error: 0x69690000 POWRPROF
  418. [f=0004202] Error: 0x76460000 CLBCatQ
  419. [f=0004202] Error: 0x6a360000 MMDevApi
  420. [f=0004202] Error: 0x737b0000 PROPSYS
  421. [f=0004202] Error: 0x71790000 wdmaud
  422. [f=0004202] Error: 0x71880000 ksuser
  423. [f=0004202] Error: 0x726e0000 AVRT
  424. [f=0004202] Error: 0x73b90000 AUDIOSES
  425. [f=0004202] Error: 0x71780000 msacm32
  426. [f=0004202] Error: 0x71760000 MSACM32
  427. [f=0004202] Error: 0x71750000 midimap
  428. [f=0004202] Error: 0x71dc0000 profapi
  429. [f=0004202] Error: 0x72550000 uxtheme
  430. [f=0004202] Error: 0x06820000 nvoglv32
  431. [f=0004202] Error: 0x5aa00000 DINPUT
  432. [f=0004202] Error: 0x659f0000 HID
  433. [f=0004202] Error: 0x760b0000 WINTRUST
  434. [f=0004202] Error: 0x74af0000 CRYPT32
  435. [f=0004202] Error: 0x764f0000 MSASN1
  436. [f=0004202] Error: 0x71d30000 mswsock
  437. [f=0004202] Error: 0x73ae0000 wship6
  438. [f=0004202] Error: 0x71d20000 wshtcpip
  439. [f=0004202] Error: 0x5d3f0000 dbghelp
  440. [f=0004202] Error: Exception: Access violation (0xc0000005)
  441. [f=0004202] Error: Exception Address: 0x00528c23
  442. [f=0004202] Error: Stacktrace:
  443. [f=0004202] Error: (0) D:\Games\Spring\spring.exe [0x00528C23]
  444. [f=0004202] Error: (1) D:\Games\Spring\spring.exe [0x0075CD0A]
  445. [f=0004202] Error: (2) D:\Games\Spring\spring.exe [0x0075CDD4]
  446. [f=0004202] Error: (3) D:\Games\Spring\spring.exe [0x0075CF69]
  447. [f=0004202] Error: (4) D:\Games\Spring\spring.exe [0x0075D0FF]
  448. [f=0004202] Error: (5) D:\Games\Spring\spring.exe [0x0075549F]
  449. [f=0004202] Error: (6) D:\Games\Spring\spring.exe [0x007D1AA4]
  450. [f=0004202] Error: (7) D:\Games\Spring\spring.exe [0x007D1613]
  451. [f=0004202] Error: (8) D:\Games\Spring\spring.exe [0x007CF300]
  452. [f=0004202] Error: (9) D:\Games\Spring\spring.exe [0x007D4E78]
  453. [f=0004202] Error: (10) D:\Games\Spring\spring.exe [0x007C3368]
  454. [f=0004202] Error: (11) D:\Games\Spring\spring.exe [0x007D1C2B]
  455. [f=0004202] Error: (12) D:\Games\Spring\spring.exe [0x007CF30E]
  456. [f=0004202] Error: (13) D:\Games\Spring\spring.exe [0x007D4E78]
  457. [f=0004202] Error: (14) D:\Games\Spring\spring.exe [0x008000B0]
  458. [f=0004202] Error: (15) D:\Games\Spring\spring.exe [0x00844C75]
  459. [f=0004202] Error: (16) D:\Games\Spring\spring.exe [0x0042800E]
  460. [f=0004202] Error: (17) D:\Games\Spring\spring.exe [0x00461A5B]
  461. [f=0004202] Error: (18) D:\Games\Spring\spring.exe [0x0042F76E]
  462. [f=0004202] Error: (19) D:\Games\Spring\spring.exe [0x008F2A9E]
  463. [f=0004202] Error: (20) D:\Games\Spring\spring.exe [0x008F2B1D]
  464. [f=0004202] Error: (21) D:\Games\Spring\spring.exe [0x008F9AB0]
  465. [f=0004202] Error: (22) D:\Games\Spring\spring.exe [0x008E1381]
  466. [f=0004202] Error: (23) D:\Games\Spring\spring.exe [0x008E1814]
  467. [f=0004202] Error: (24) D:\Games\Spring\spring.exe [0x008E1931]
  468. [f=0004202] Error: (25) D:\Games\Spring\spring.exe(skirmishAiCallback_Unit_SupportedCommand_getParams+0xc489) [0x0097EBA9]
  469. [f=0004202] Error: (26) D:\Games\Spring\spring.exe [0x004010B4]
  470. [f=0004202] Error: (27) D:\Games\Spring\spring.exe [0x00401128]
  471. [f=0004202] Error: (28) C:\Windows\syswow64\kernel32.dll(BaseThreadInitThunk+0x12) [0x766D339A]
  472. [f=0004202] Error: (29) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x63) [0x770C9ED2]
  473. [f=0004202] Error: (30) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x36) [0x770C9EA5]
  474. [f=0004202] Statistics for RectangleOptimizer: 0%
  475. [f=0004202] Red_UI_Framework>> last processed widget was "Red Tooltip"
  476. [f=0004202] Red_Drawing>> last processed widget was "Red Tooltip"
  477. [f=0004202] Path cache hits 1 14%
  478. [f=0004202] Path cache hits 6 20%
  479. [f=0004202] Statistics for UDP connection:
  480. Received: 115182 bytes in 92 packets (1251.98 bytes/package)
  481. Sent: 45493 bytes in 183 packets (248.596 bytes/package)
  482. Relative protocol overhead: 0 up, 0.00479242 down
  483. 30 incoming chunks had been dropped, 0 outgoing chunks had to be resent
  484.  
  485. Error: Spring: Unhandled exception Spring has crashed:
  486. Access violation.
  487.  
  488. A stacktrace has been written to:
  489. D:\Games\Spring\infolog.txt
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