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  1. 10:04:13: CLR host plugin strings not found, dynamically loading 4 strings
  2. 10:04:13: CLRHost::Initialize() attempting to load and start the .NET runtime (null)
  3. 10:04:13: CLRHost::Initialize() Found version v2.0.50727 .NET runtime
  4. 10:04:13: CLRHost::Initialize() Found version v4.0.30319 .NET runtime
  5. 10:04:13: CLRHost::Initialize() attempting to use v4.0.30319 .NET runtime
  6. 10:04:13: CLRHost::LoadInteropLibrary() load the assembly plugins\CLRHostPlugin\CLRHost.Interop.dll
  7. 10:04:13: CLRHost::LoadPlugins() attempting to load the plugin assembly CLRBrowserSourcePlugin
  8. 10:04:13: CLRHost:: Could not find/load browser settings at location C:\Users\infla\AppData\Roaming\OBS\pluginData\browser.json
  9. 10:04:13: CLRHost:: Exception: System.IO.FileNotFoundException: Could not find file 'C:\Users\infla\AppData\Roaming\OBS\pluginData\browser.json'.
  10. 10:04:13: File name: 'C:\Users\infla\AppData\Roaming\OBS\pluginData\browser.json'
  11. 10:04:13: at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
  12. 10:04:13: at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
  13. 10:04:13: at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)
  14. 10:04:13: at CLRBrowserSourcePlugin.Shared.BrowserSettings.Reload()
  15. 10:04:13: CLRHost::LoadPlugins() successfully added CLR plugin [Type: CLRBrowserSourcePlugin.CLRBrowserSourcePlugin, Name: CLR Browser Source Plugin]
  16. 10:04:13: Server Ping plugin strings not found, dynamically loading 24 strings
  17. 10:04:38: Open Broadcaster Software v0.657b - 64bit ( ^ω^)
  18. 10:04:38: -------------------------------
  19. 10:04:38: CPU Name: Intel(R) Core(TM) i7-4720HQ CPU @ 2.60GHz
  20. 10:04:38: CPU Speed: 2594MHz
  21. 10:04:38: Physical Memory: 16273MB Total, 12717MB Free
  22. 10:04:38: stepping id: 3, model 60, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
  23. 10:04:38: monitor 1: pos={0, 0}, size={1920, 1080}
  24. 10:04:38: monitor 2: pos={0, -1080}, size={1920, 1080}
  25. 10:04:38: Windows Version: 10.0 Build 10586 (revision 0)
  26. 10:04:38: Aero is Enabled
  27. 10:04:38: -------------------------------
  28. 10:04:38: OBS Modules:
  29. 10:04:38: Base Address Module
  30. 10:04:38: 0000000007740000 OBS.exe
  31. 10:04:38: 000000008D510000 OBSApi.dll
  32. 10:04:38: 000000009D250000 CLRHostPlugin.dll
  33. 10:04:38: 000000009D200000 DShowPlugin.dll
  34. 10:04:38: 0000000097130000 GraphicsCapture.dll
  35. 10:04:38: 000000009EDB0000 NoiseGate.dll
  36. 10:04:38: 000000009C1E0000 PSVPlugin.dll
  37. 10:04:38: 0000000097100000 scenesw.dll
  38. 10:04:38: 00000000970D0000 ServerPingPlugin.dll
  39. 10:04:38: ------------------------------------------
  40. 10:04:38: Adapter 1
  41. 10:04:38: Video Adapter: NVIDIA GeForce GTX 960M
  42. 10:04:38: Video Adapter Dedicated Video Memory: 2092826624
  43. 10:04:38: Video Adapter Shared System Memory: 4236789760
  44. 10:04:38: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
  45. 10:04:38: Video Adapter Output 2: pos={0, -1080}, size={1920, 1080}, attached=true
  46. 10:04:38: ------------------------------------------
  47. 10:04:38: Adapter 2
  48. 10:04:38: Video Adapter: Intel(R) HD Graphics 4600
  49. 10:04:38: Video Adapter Dedicated Video Memory: 33554432
  50. 10:04:38: Video Adapter Shared System Memory: 1845493760
  51. 10:04:38: =====Stream Start: 2016-05-07, 10:04:38===============================================
  52. 10:04:38: Multithreaded optimizations: On
  53. 10:04:38: Base resolution: 1920x1080
  54. 10:04:38: Output resolution: 1280x720
  55. 10:04:38: ------------------------------------------
  56. 10:04:38: Loading up D3D10 on NVIDIA GeForce GTX 960M (Adapter 1)...
  57. 10:04:39: ------------------------------------------
  58. 10:04:39: Audio Format: 48000 Hz
  59. 10:04:39: ------------------------------------------
  60. 10:04:39: Audio Channels: 2 Ch
  61. 10:04:39: Playback device Default
  62. 10:04:39: ------------------------------------------
  63. 10:04:39: Using desktop audio input: Speakers (Realtek High Definition Audio)
  64. 10:04:39: Global Audio time adjust: 0
  65. 10:04:39: ------------------------------------------
  66. 10:04:39: Using auxilary audio input: Microphone (Yeti Stereo Microphone)
  67. 10:04:39: Using Mic QPC timestamps
  68. 10:04:39: Mic time offset: 0
  69. 10:04:39: ------------------------------------------
  70. 10:04:39: Audio Encoding: AAC
  71. 10:04:39: bitrate: 96
  72. 10:04:39: Using bitmap image
  73. 10:04:39: Using graphics capture
  74. 10:04:39: Trying to hook process: csgo.exe
  75. 10:04:39: Scene buffering time set to 700
  76. 10:04:39: ------------------------------------------
  77. 10:04:39: Video Encoding: x264
  78. 10:04:39: fps: 30
  79. 10:04:39: width: 1280, height: 720
  80. 10:04:39: preset: veryfast
  81. 10:04:39: profile: main
  82. 10:04:39: keyint: 60
  83. 10:04:39: CBR: yes
  84. 10:04:39: CFR: yes
  85. 10:04:39: max bitrate: 2000
  86. 10:04:39: buffer size: 2000
  87. 10:04:39: ------------------------------------------
  88. 10:04:39: Syncing audio to video time (WARNING: you should not be doing this if you are just having webcam desync, that's a separate issue)
  89. 10:04:39: SharedTexCapture hooked
  90. 10:04:39: Audio timestamp for device 'Microphone (Yeti Stereo Microphone)' was behind target timestamp by 10
  91. 10:13:09: CUDA loaded successfully
  92. 10:13:10: 1 CUDA capable devices found
  93. 10:13:10: [ GPU #0 - < GeForce GTX 960M > has Compute SM 5.0, NVENC Available ]
  94. 10:15:40: Total frames encoded: 19827, total frames duplicated: 6303 (31.79%)
  95. 10:15:40: Total frames rendered: 13723, number of late frames: 214 (1.56%) (it's okay for some frames to be late)
  96. 10:15:40:
  97. 10:15:40: Profiler time results:
  98. 10:15:40:
  99. 10:15:40: ==============================================================
  100. 10:15:40: video thread frame - [100%] [avg time: 17.816 ms] [children: 95.6%] [unaccounted: 4.43%]
  101. 10:15:40: | scene->Preprocess - [0.0112%] [avg time: 0.002 ms]
  102. 10:15:40: | GPU download and conversion - [95.6%] [avg time: 17.025 ms] [children: 0.443%] [unaccounted: 95.1%]
  103. 10:15:40: | | flush - [0.387%] [avg time: 0.069 ms]
  104. 10:15:40: | | CopyResource - [0.0393%] [avg time: 0.007 ms]
  105. 10:15:40: | | conversion to 4:2:0 - [0.0168%] [avg time: 0.003 ms]
  106. 10:15:40: Convert444Threads - [100%] [avg time: 0.502 ms] [children: 99.2%] [unaccounted: 0.797%]
  107. 10:15:40: | Convert444toNV12 - [99.2%] [avg time: 0.498 ms]
  108. 10:15:40: encoder thread frame - [100%] [avg time: 1.087 ms] [children: 0.46%] [unaccounted: 99.5%]
  109. 10:15:40: | sending stuff out - [0.46%] [avg time: 0.005 ms]
  110. 10:15:40: ==============================================================
  111. 10:15:40:
  112. 10:15:40:
  113. 10:15:40: Profiler CPU results:
  114. 10:15:40:
  115. 10:15:40: ==============================================================
  116. 10:15:40: video thread frame - [cpu time: avg 0.615 ms, total 8453.13 ms] [avg calls per frame: 1]
  117. 10:15:40: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  118. 10:15:40: | GPU download and conversion - [cpu time: avg 0.036 ms, total 500 ms] [avg calls per frame: 1]
  119. 10:15:40: | | flush - [cpu time: avg 0.025 ms, total 343.75 ms] [avg calls per frame: 1]
  120. 10:15:40: | | CopyResource - [cpu time: avg 0.003 ms, total 46.875 ms] [avg calls per frame: 1]
  121. 10:15:40: | | conversion to 4:2:0 - [cpu time: avg 0.003 ms, total 46.875 ms] [avg calls per frame: 1]
  122. 10:15:40: Convert444Threads - [cpu time: avg 0.393 ms, total 10781.3 ms] [avg calls per frame: 2]
  123. 10:15:40: | Convert444toNV12 - [cpu time: avg 0.391 ms, total 10718.8 ms] [avg calls per frame: 2]
  124. 10:15:40: encoder thread frame - [cpu time: avg 0.863 ms, total 17125 ms] [avg calls per frame: 1]
  125. 10:15:40: | sending stuff out - [cpu time: avg 0.003 ms, total 62.5 ms] [avg calls per frame: 1]
  126. 10:15:40: ==============================================================
  127. 10:15:40:
  128. 10:15:40: =====Stream End: 2016-05-07, 10:15:40=================================================
  129. 10:16:04: =====Stream Start: 2016-05-07, 10:16:04===============================================
  130. 10:16:04: Multithreaded optimizations: On
  131. 10:16:04: Base resolution: 1920x1080
  132. 10:16:04: Output resolution: 1280x720
  133. 10:16:04: ------------------------------------------
  134. 10:16:04: Loading up D3D10 on NVIDIA GeForce GTX 960M (Adapter 1)...
  135. 10:16:04: ------------------------------------------
  136. 10:16:04: Audio Format: 48000 Hz
  137. 10:16:04: ------------------------------------------
  138. 10:16:04: Audio Channels: 2 Ch
  139. 10:16:04: Playback device Default
  140. 10:16:04: ------------------------------------------
  141. 10:16:04: Using desktop audio input: Speakers (Realtek High Definition Audio)
  142. 10:16:04: Global Audio time adjust: 0
  143. 10:16:04: ------------------------------------------
  144. 10:16:04: Using auxilary audio input: Microphone (Yeti Stereo Microphone)
  145. 10:16:04: Using Mic QPC timestamps
  146. 10:16:04: Mic time offset: 0
  147. 10:16:04: ------------------------------------------
  148. 10:16:04: Audio Encoding: AAC
  149. 10:16:04: bitrate: 96
  150. 10:16:04: Using graphics capture
  151. 10:16:04: Trying to hook process: csgo.exe
  152. 10:16:04: Scene buffering time set to 700
  153. 10:16:04: ------------------------------------------
  154. 10:16:04: Video Encoding: x264
  155. 10:16:04: fps: 30
  156. 10:16:04: width: 1280, height: 720
  157. 10:16:04: preset: veryfast
  158. 10:16:04: profile: main
  159. 10:16:04: keyint: 60
  160. 10:16:04: CBR: yes
  161. 10:16:04: CFR: yes
  162. 10:16:04: max bitrate: 2000
  163. 10:16:04: buffer size: 2000
  164. 10:16:04: ------------------------------------------
  165. 10:16:04: Syncing audio to video time (WARNING: you should not be doing this if you are just having webcam desync, that's a separate issue)
  166. 10:16:04: SharedTexCapture hooked
  167. 10:16:05: Audio timestamp for device 'Microphone (Yeti Stereo Microphone)' was behind target timestamp by 13
  168. 10:16:06: Using RTMP service: Twitch
  169. 10:16:06: Server selection: rtmp://live.twitch.tv/app
  170. 10:16:06: Interface: Realtek PCIe GBE Family Controller (ethernet, 1000 mbps)
  171. 10:16:06: Completed handshake with rtmp://live.twitch.tv/app in 90 ms.
  172. 10:16:07: SO_SNDBUF was at 65536
  173. 10:17:30: Total frames encoded: 2531, total frames duplicated: 904 (35.72%)
  174. 10:17:30: Total frames rendered: 1692, number of late frames: 59 (3.49%) (it's okay for some frames to be late)
  175. 10:17:30:
  176. 10:17:30: Profiler time results:
  177. 10:17:30:
  178. 10:17:30: ==============================================================
  179. 10:17:30: video thread frame - [100%] [avg time: 22.65 ms] [children: 96.3%] [unaccounted: 3.67%]
  180. 10:17:30: | scene->Preprocess - [0.00883%] [avg time: 0.002 ms]
  181. 10:17:30: | GPU download and conversion - [96.3%] [avg time: 21.816 ms] [children: 0.415%] [unaccounted: 95.9%]
  182. 10:17:30: | | flush - [0.358%] [avg time: 0.081 ms]
  183. 10:17:30: | | CopyResource - [0.0397%] [avg time: 0.009 ms]
  184. 10:17:30: | | conversion to 4:2:0 - [0.0177%] [avg time: 0.004 ms]
  185. 10:17:30: Convert444Threads - [100%] [avg time: 0.629 ms] [children: 99.4%] [unaccounted: 0.636%]
  186. 10:17:30: | Convert444toNV12 - [99.4%] [avg time: 0.625 ms]
  187. 10:17:30: encoder thread frame - [100%] [avg time: 1.584 ms] [children: 6.06%] [unaccounted: 93.9%]
  188. 10:17:30: | sending stuff out - [6.06%] [avg time: 0.096 ms]
  189. 10:17:30: ==============================================================
  190. 10:17:30:
  191. 10:17:30:
  192. 10:17:30: Profiler CPU results:
  193. 10:17:30:
  194. 10:17:30: ==============================================================
  195. 10:17:30: video thread frame - [cpu time: avg 0.517 ms, total 875 ms] [avg calls per frame: 1]
  196. 10:17:30: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  197. 10:17:30: | GPU download and conversion - [cpu time: avg 0.064 ms, total 109.375 ms] [avg calls per frame: 1]
  198. 10:17:30: | | flush - [cpu time: avg 0.036 ms, total 62.5 ms] [avg calls per frame: 1]
  199. 10:17:30: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  200. 10:17:30: | | conversion to 4:2:0 - [cpu time: avg 0.009 ms, total 15.625 ms] [avg calls per frame: 1]
  201. 10:17:30: Convert444Threads - [cpu time: avg 0.538 ms, total 1796.88 ms] [avg calls per frame: 2]
  202. 10:17:30: | Convert444toNV12 - [cpu time: avg 0.529 ms, total 1765.63 ms] [avg calls per frame: 2]
  203. 10:17:30: encoder thread frame - [cpu time: avg 1.333 ms, total 3375 ms] [avg calls per frame: 1]
  204. 10:17:30: | sending stuff out - [cpu time: avg 0.049 ms, total 125 ms] [avg calls per frame: 1]
  205. 10:17:30: ==============================================================
  206. 10:17:30:
  207. 10:17:30: =====Stream End: 2016-05-07, 10:17:30=================================================
  208. 10:17:30: ~RTMPPublisher: Packet flush completed in 133 ms
  209. 10:17:30: ~RTMPPublisher: Send thread terminated in 1 ms
  210. 10:17:30: RTMPPublisher::SocketLoop: Graceful loop exit
  211. 10:17:30: ~RTMPPublisher: Socket thread terminated in 0 ms
  212. 10:17:31: =====Stream End: 2016-05-07, 10:17:31=================================================
  213. 10:17:37: CLR host plugin instance deleted; removing dynamically loaded localization strings
  214. 10:17:37: Server Ping plugin instance deleted; removing dynamically loaded localization strings
  215. 10:17:37: Terminating 0x2224
  216. 10:17:37: Terminating 0x2688
  217. 10:17:37: Terminating 0x1a60
  218. 10:17:37: Terminating 0x1a1c
  219.  
  220.  
  221. Last game capture log:
  222. 2016-05-07, 10:02:46: we're booting up:
  223. 10:02:46: CaptureThread: attached to process csgo.exe
  224. 10:02:46: D3D9 Present
  225. 10:02:46: (half life scientist) everything.. seems to be in order
  226. 10:02:46: D3D9EndScene called
  227. 10:02:46: D3DPRESENT_PARAMETERS {
  228. 10:02:46: BackBufferWidth: 1920
  229. 10:02:46: BackBufferHeight: 1080
  230. 10:02:46: BackBufferFormat: D3DFMT_A8R8G8B8
  231. 10:02:46: BackBufferCount: 1
  232. 10:02:46: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
  233. 10:02:46: MultiSampleQuality: 0
  234. 10:02:46: SwapEffect: D3DSWAPEFFECT_DISCARD
  235. 10:02:46: hDeviceWindow: 1376338
  236. 10:02:46: Windowed: true
  237. 10:02:46: EnableAutoDepthStencil: true
  238. 10:02:46: AutoDepthStencilFormat: D3DFMT_D24S8
  239. 10:02:46: Flags: None
  240. 10:02:46: FullScreen_RefreshRateInHz: 0
  241. 10:02:46: PresentationInterval: 2147483648
  242. 10:02:46: };
  243. 10:02:46: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  244. 10:02:46: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  245. 10:02:46: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  246. 10:02:46: successfully set up d3d9 hooks
  247. 10:02:46: D3D9Present called
  248. 10:02:46: DoD3D9GPUHook: success
  249. 10:02:46: D3DSURFACE_DESC {
  250. 10:02:46: Format: D3DFMT_A8R8G8B8
  251. 10:02:46: Type: D3DRTYPE_SURFACE
  252. 10:02:46: Usage: D3DUSAGE_RENDERTARGET
  253. 10:02:46: Pool: D3DPOOL_DEFAULT
  254. 10:02:46: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
  255. 10:02:46: MultiSampleQuality: 0
  256. 10:02:46: Width: 1920
  257. 10:02:46: Height: 1080
  258. 10:02:46: };
  259. 10:02:46: successfully capturing d3d9 frames via GPU
  260. 10:04:05: ---------------------- Cleared D3D9 Capture ----------------------
  261. 10:04:05: D3D9EndScene called
  262. 10:04:05: D3D9Present called
  263. 10:04:39: received restart event, capturing
  264. 10:04:39: DoD3D9GPUHook: success
  265. 10:04:39: D3DSURFACE_DESC {
  266. 10:04:39: Format: D3DFMT_A8R8G8B8
  267. 10:04:39: Type: D3DRTYPE_SURFACE
  268. 10:04:39: Usage: D3DUSAGE_RENDERTARGET
  269. 10:04:39: Pool: D3DPOOL_DEFAULT
  270. 10:04:39: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
  271. 10:04:39: MultiSampleQuality: 0
  272. 10:04:39: Width: 1920
  273. 10:04:39: Height: 1080
  274. 10:04:39: };
  275. 10:04:39: successfully capturing d3d9 frames via GPU
  276. 10:15:40: ---------------------- Cleared D3D9 Capture ----------------------
  277. 10:15:40: D3D9EndScene called
  278. 10:15:40: D3D9Present called
  279. 10:16:04: received restart event, capturing
  280. 10:16:04: DoD3D9GPUHook: success
  281. 10:16:04: D3DSURFACE_DESC {
  282. 10:16:04: Format: D3DFMT_A8R8G8B8
  283. 10:16:04: Type: D3DRTYPE_SURFACE
  284. 10:16:04: Usage: D3DUSAGE_RENDERTARGET
  285. 10:16:04: Pool: D3DPOOL_DEFAULT
  286. 10:16:04: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
  287. 10:16:04: MultiSampleQuality: 0
  288. 10:16:04: Width: 1920
  289. 10:16:04: Height: 1080
  290. 10:16:04: };
  291. 10:16:04: successfully capturing d3d9 frames via GPU
  292. 10:17:30: ---------------------- Cleared D3D9 Capture ----------------------
  293. 10:17:30: D3D9EndScene called
  294. 10:17:30: D3D9Present called
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