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- GUIEditor_Window = {}
- GUIEditor_Button = {}
- GUIEditor_Grid = {}
- function displayGUI ()
- if guiGetVisible( Main_Window ) == true then
- guiSetVisible ( Main_Window, false )
- showCursor ( false )
- ishidden = true
- else if ishidden == true then
- guiSetVisible ( Main_Window, true )
- showCursor ( true )
- else
- --Main_Window = guiCreateWindow(231,16,725,924,"Spawn A Vehicle",false)
- Main_Window = guiCreateWindow(463,187,629,484,"Vehicle Spawn by GDC//i[S]oReN",true)
- showCursor ( true )
- --list_vehicles = guiCreateGridList(62,48,288,841,false,Main_Window)
- list_vehicles = guiCreateGridList(32,61,326,379,false,Main_Window)
- guiGridListSetSelectionMode(list_vehicles,2)
- vehicle_column = guiGridListAddColumn ( list_vehicles, "Vehicles", 0.85 )
- list_vehicles2 = guiCreateGridList(32,61,326,379,false,Main_Window)
- guiGridListSetSelectionMode(list_vehicles2,2)
- vehicle_column = guiGridListAddColumn ( list_vehicles2, "Vehicles", 0.85 )
- guiSetVisible ( list_vehicles2, false )
- -- 2-Door and Compact cars
- cat1 = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, cat1, vehicle_column, "2-Door and Compact cars", true, false )
- Alpha = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Alpha, vehicle_column, "Alpha", false, false )
- Hustler = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Hustler, vehicle_column, "Hustler", false, false )
- BlistaCompact = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, BlistaCompact, vehicle_column, "Blista Compact", false, false )
- Majestic = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Majestic, vehicle_column, "Majestic", false, false )
- Bravura = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Bravura, vehicle_column, "Bravura", false, false )
- Manana = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Manana, vehicle_column, "Manana", false, false )
- Buccaneer = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Buccaneer, vehicle_column, "Buccaneer", false, false )
- Picador = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Picador, vehicle_column, "Picador", false, false )
- Cadrona = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Cadrona, vehicle_column, "Cadrona", false, false )
- Previon = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Previon, vehicle_column, "Previon", false, false )
- Club = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Club, vehicle_column, "Club", false, false )
- Stafford = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Stafford, vehicle_column, "Stafford", false, false )
- Esperanto = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Esperanto, vehicle_column, "Esperanto", false, false )
- Stallion = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Stallion, vehicle_column, "Stallion", false, false )
- Feltzer = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Felzter, vehicle_column, "Feltzer", false, false )
- Tampa = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Tampa, vehicle_column, "Tampa", false, false )
- Fortune = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Fortune, vehicle_column, "Fortune", false, false )
- Virgo = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Virgo, vehicle_column, "Virgo", false, false )
- Hermes = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Hermes, vehicle_column, "Hermes", false, false )
- cat2 = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, cat2, vehicle_column, "4-Door and Luxury cars", true, false )
- Admiral = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Admiral, vehicle_column, "Admiral", false, false )
- Oceanic = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Oceanic, vehicle_column, "Oceanic", false, false )
- DamagedGlendale = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, DamagedGlendale, vehicle_column, "Damaged Glendale", false )
- Premier = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Premier, vehicle_column, "Premier", false, false )
- Elegant = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Elegant, vehicle_column, "Elegant", false, false )
- Primo = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Primo, vehicle_column, "Primo", false, false )
- Emperor = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Emperor, vehicle_column, "Emperor", false, false )
- Sentinel = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Sentinel, vehicle_column, "Sentinel", false, false )
- Euros = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Euros, vehicle_column, "Euros", false, false )
- Stretch = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Stretch, vehicle_column, "Stretch", false, false )
- Glendale = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Glendale, vehicle_column, "Glendale", false, false )
- Sunrise = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Sunrise, vehicle_column, "Sunrise", false, false )
- Greenwood = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Greenwood, vehicle_column, "Greenwood", false, false )
- Tahoma = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Tahoma, vehicle_column, "Tahoma", false, false )
- Intruder = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Intruder, vehicle_column, "Intruder", false, false )
- Vincent = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Vincent, vehicle_column, "Vincent", false, false )
- Merit = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Merit, vehicle_column, "Merit", false, false )
- Washington = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Washington, vehicle_column, "Washington", false, false )
- Nebula = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Nebula, vehicle_column, "Nebula", false, false )
- Willard = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Willard, vehicle_column, "Willard", false, false )
- cat3 = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, cat3, vehicle_column, "Aircraft", true, false )
- Andromada = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Andromada, vehicle_column, "Andromada", false, false )
- Nevada = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Nevada, vehicle_column, "Nevada", false, false )
- AT400 = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, AT400, vehicle_column, "AT-400", false, false )
- NewsChopper = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, NewsChopper, vehicle_column, "News Chopper", false, false )
- Beagle = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Beagle, vehicle_column, "Beagle", false, false )
- polMav = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, polMav, vehicle_column, "Police Maverick", false, false )
- Cargobob = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Cargobob, vehicle_column, "Cargobob", false, false )
- Raindance = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Raindance, vehicle_column, "Raindance", false, false )
- Cropduster = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Cropduster, vehicle_column, "Cropduster", false, false )
- Rustler = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Rustler, vehicle_column, "Rustler", false, false )
- Dodo = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Dodo, vehicle_column, "Dodo", false, false )
- Seasparrow = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Seasparrow, vehicle_column, "Seasparrow", false, false )
- Shamal = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Shamal, vehicle_column, "Shamal", false, false )
- Skimmer = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Skimmer, vehicle_column, "Skimmer", false, false )
- Leviathan = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Leviathan, vehicle_column, "Leviathan", false, false )
- Sparrow = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Sparrow, vehicle_column, "Sparrow", false, false )
- Maverick = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Maverick, vehicle_column, "Maverick", false, false )
- stunt = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, stunt, vehicle_column, "Stuntplane", false, false )
- cat4 = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, cat4, vehicle_column, "Bikes", true, false )
- bf400 = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, bf400, vehicle_column, "BF-400", false, false )
- Bike = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Bike, vehicle_column, "Bike", false, false )
- bmx = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, bmx, vehicle_column, "BMX", false, false )
- Faggio = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Faggio, vehicle_column, "Faggio", false, false )
- FCR900 = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, FCR900, vehicle_column, "FCR-900", false, false )
- Freeway = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Freeway, vehicle_column, "Freeway", false, false )
- mb = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, mb, vehicle_column, "Mountain Bike", false, false )
- NRG500 = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, NRG500, vehicle_column, "NRG-500", false, false )
- PCJ600 = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, PCJ600, vehicle_column, "PCJ-600", false, false )
- Pizzaboy = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Pizzaboy, vehicle_column, "Pizza Boy", false, false )
- Sanchez = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Sanchez, vehicle_column, "Sanchez", false, false )
- Wayfarer = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Wayfarer, vehicle_column, "Wayfarer", false, false )
- cat5 = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, cat5, vehicle_column, "Boats", true, false )
- coastguard = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, coastguard, vehicle_column, "Coastguard", false, false )
- Dinghy = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Dinghy, vehicle_column, "Dinghy", false, false )
- Jetmax = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Jetmax, vehicle_column, "Jetmax", false, false )
- Launch = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Launch, vehicle_column, "Launch", false, false )
- Marquis = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Marquis, vehicle_column, "Marquis", false, false )
- Predator = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Predator, vehicle_column, "Predator", false, false )
- Reefer = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Reefer, vehicle_column, "Reefer", false, false )
- Speeder = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Speeder, vehicle_column, "Speeder", false, false )
- Squalo = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Squalo, vehicle_column, "Squalo", false, false )
- Tropic = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Tropic, vehicle_column, "Tropic", false, false )
- cat6 = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, cat6, vehicle_column, "Civil Servant / Public Transportation", true, false )
- Baggage = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Baggage, vehicle_column, "Baggage", false, false )
- Utilityvan = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Utilityvan, vehicle_column, "Utility Van", false, false )
- Bus = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Bus, vehicle_column, "Bus", false, false )
- Cabbie = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Cabbie, vehicle_column, "Cabbie", false, false )
- Coach = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Coach, vehicle_column, "Coach", false, false )
- Sweeper = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Sweeper, vehicle_column, "Sweeper", false, false )
- Taxi = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Taxi, vehicle_column, "Taxi", false, false )
- Towtruck = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Towtruck, vehicle_column, "Towtruck", false, false )
- Trashmaster = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Trashmaster, vehicle_column, "Trashmaster", false, false )
- cat7 = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, cat7, vehicle_column, "Government Vehicles", true, false )
- Ambulance = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Ambulance, vehicle_column, "Ambulance", false, false )
- Barracks = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Barracks, vehicle_column, "Barracks", false, false )
- Enforcer = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Enforcer, vehicle_column, "Enforcer", false, false )
- FBIrancher = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, FBIrancher, vehicle_column, "FBI Rancher", false, false )
- fbitruck = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, fbitruck, vehicle_column, "FBI Truck", false, false )
- Firetruck = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Firetruck, vehicle_column, "Fire Truck", false, false )
- Firetruckl = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Firetruckl, vehicle_column, "Fire Truck (ladder)", false, false )
- hpv100 = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, hpv100, vehicle_column, "HPV1000", false, false )
- Patriot = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Patriot, vehicle_column, "Patriot", false, false )
- PoliceLV = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, PoliceLV, vehicle_column, "Police LV", false, false )
- policesf = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, policesf, vehicle_column, "Police SF", false, false )
- policels = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, policels, vehicle_column, "Police LS", false, false )
- policeranger = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, policeranger, vehicle_column, "Police Ranger", false, false )
- Swat = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Swat, vehicle_column, "S.W.A.T.", false, false )
- securicar = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, securicar, vehicle_column, "Securicar", false, false )
- cat8 = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, cat8, vehicle_column, "Heavy and Utility trucks", true, false )
- Benson = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Benson, vehicle_column, "Benson", false, false )
- blackbox = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, blackbox, vehicle_column, "Black Boxville", false, false )
- box = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, box, vehicle_column, "Boxville", false, false )
- cemtruck = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, cemtruck, vehicle_column, "Cement Truck", false, false )
- comharv = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, comharv, vehicle_column, "Combine Harvester", false, false )
- DFT30 = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, DFT30, vehicle_column, "DFT-30", false, false )
- Dozer = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Dozer, vehicle_column, "Dozer", false, false )
- Dumper = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Dumper, vehicle_column, "Dumper", false, false )
- Dune = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Dune, vehicle_column, "Dune", false, false )
- Flatbed = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Flatbed, vehicle_column, "Flatbed", false, false )
- hotdog = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, hotdog, vehicle_column, "Hotdog", false, false )
- Linerunner = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Linerunner, vehicle_column, "Linerunner", false, false )
- linerunner2 = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, linerunner2, vehicle_column, "Linerunner 2", false, false )
- Mrwhop = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Mrwhop, vehicle_column, "Mr.Whoopee", false, false )
- Mule = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Mule, vehicle_column, "Mule", false, false )
- Packer = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Packer, vehicle_column, "Packer", false, false )
- Roadtrain = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Roadtrain, vehicle_column, "Roadtrain", false, false )
- Tractor = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Tractor, vehicle_column, "Tractor", false, false )
- Yankee = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Yankee, vehicle_column, "Yankee", false, false )
- cat9 = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, cat9, vehicle_column, "Light Trucks and Vans", true, false )
- berkrc = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, berkrc, vehicle_column, "Berkley's RC Van", false, false )
- Bobcat = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Bobcat, vehicle_column, "Bobcat", false, false )
- Burrito = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Burrito, vehicle_column, "Burrito", false, false )
- Dmgsad = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Dmgsad, vehicle_column, "Damaged Sadler", false, false )
- Forklift = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Forklift, vehicle_column, "Forklift", false, false )
- Moonbeam = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Moonbeam, vehicle_column, "Moonbeam", false, false )
- Mower = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Mower, vehicle_column, "Mower", false, false )
- NewsVan = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, NewsVan, vehicle_column, "News Van", false, false )
- Pony = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Pony, vehicle_column, "Pony", false, false )
- Rumpo = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Rumpo, vehicle_column, "Rumpo", false, false )
- Sadler = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Sadler, vehicle_column, "Sadler", false, false )
- Tug = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Tug, vehicle_column, "Tug", false, false )
- Walton = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Walton, vehicle_column, "Walton", false, false )
- Yosemite = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Yosemite, vehicle_column, "Yosemite", false, false )
- cat10 = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, cat10, vehicle_column, "Lowriders", true, false )
- -- low riders \|/ vans |^|^|
- Blade = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Blade, vehicle_column, "Blade", false, false )
- Broadway = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Broadway, vehicle_column, "Broadway", false, false )
- Remington = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Remington, vehicle_column, "Remington", false, false )
- Savanna = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Savanna, vehicle_column, "Savanna", false, false )
- Slamvan = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Slamvan, vehicle_column, "Slamvan", false, false )
- Tornado = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Tornado, vehicle_column, "Tornado", false, false )
- Voodoo = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Voodoo, vehicle_column, "Voodoo", false, false )
- cat11 = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, cat11, vehicle_column, "Muscle Cars", true, false )
- -- muscle cars
- Buffalo = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Buffalo, vehicle_column, "Buffalo", false, false )
- Clover = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Clover, vehicle_column, "Clover", false, false )
- Phoenix = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Phoenix, vehicle_column, "Phoenix", false, false )
- Sabre = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Sabre, vehicle_column, "Sabre", false, false )
- --trains
- cat12 = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, cat12, vehicle_column, "Trains and Railroad Cars", true, false )
- Train = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Train, vehicle_column, "Train", false, false )
- Freight = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Freight, vehicle_column, "Freight", false, false )
- BrownStreak = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, BrownStreak, vehicle_column, "Brown Streak", false, false )
- Brownstreakcar = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Brownstreakcar, vehicle_column, "Brown Streak Carriage", false, false )
- Flatfreight = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Flatfreight, vehicle_column, "Flat Freight", false, false )
- boxfreight= guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, boxfreight, vehicle_column, "Box Freight", false, false )
- -- RC
- cat13 = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, cat13, vehicle_column, "RC Vehicles", true, false )
- RCbandit = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, RCbandit, vehicle_column, "RC Bandit", false, false )
- RCbaron = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, RCbaron, vehicle_column, "RC Baron", false, false )
- RCgoblin= guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, RCgoblin, vehicle_column, "RC Goblin", false, false )
- RCraider = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, RCraider, vehicle_column, "RC Raider", false, false )
- RCtiger = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, RCtiger, vehicle_column, "RC Tiger", false, false )
- RCcam = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, RCcam, vehicle_column, "RC Cam", false, false )
- -- recreational
- cat14 = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, cat14, vehicle_column, "Recreational", true, false )
- bandito = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, bandito, vehicle_column, "Bandito", false, false )
- bfinject = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, bfinject, vehicle_column, "BF Injection", false, false )
- bloodbanger = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, bloodbanger, vehicle_column, "Bloodring Banger", false, false )
- caddy = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, caddy, vehicle_column, "Caddy", false, false )
- Camper = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Camper, vehicle_column, "Camper", false, false )
- Journey = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Journey, vehicle_column, "Journey", false, false )
- Kart = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Kart, vehicle_column, "Kart", false, false )
- Mesa = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Mesa, vehicle_column, "Mesa", false, false )
- Monster = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Monster, vehicle_column, "Monster", false, false )
- Monster2 = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Monster2, vehicle_column, "Monster 2", false, false )
- Monster3 = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Monster3, vehicle_column, "Monster 3", false, false )
- --------------------------
- quad = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, quad, vehicle_column, "Quadbike", false, false )
- sandking = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, sandking, vehicle_column, "Sandking", false, false )
- vortex = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, vortex, vehicle_column, "Vortex", false, false )
- -- street racers
- cat15 = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, cat15, vehicle_column, "Street Racers", true, false )
- banshee = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, banshee, vehicle_column, "Banshee", false, false )
- bullet = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, bullet, vehicle_column, "Bullet", false, false )
- Cheetah = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Cheetah, vehicle_column, "Cheetah", false, false )
- Comet = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Comet, vehicle_column, "Comet", false, false )
- Elegy = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Elegy, vehicle_column, "Elegy", false, false )
- Flash = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Flash, vehicle_column, "Flash", false, false )
- Hotknife = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Hotknife, vehicle_column, "Hotknife", false, false )
- hotring = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, hotring, vehicle_column, "Hotring Racer", false, false )
- hotring2 = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, hotring2, vehicle_column, "Hotring Racer 2", false, false )
- hoting3 = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, hotring3, vehicle_column, "Hotring Racer 3", false, false )
- infernus = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, infernus, vehicle_column, "Infernus", false, false )
- jester = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, jester, vehicle_column, "Jester", false, false )
- Stratum = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Stratum, vehicle_column, "Stratum", false, false )
- Sultan = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Sultan, vehicle_column, "Sultan", false, false )
- supergt = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, supergt, vehicle_column, "Super GT", false, false )
- turismo = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, turismo, vehicle_column, "Turismo", false, false )
- Uranus = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Uranus, vehicle_column, "Uranus", false, false )
- Windsor = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Windsor, vehicle_column, "Windsor", false, false )
- ZR350 = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, ZR350, vehicle_column, "ZR-350", false, false )
- -- suv's
- cat16 = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, cat16, vehicle_column, "SUVs and Wagons", true, false )
- Huntley = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Huntley, vehicle_column, "Huntley", false, false )
- land = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, land, vehicle_column, "Landstalker", false, false )
- peer = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, peer, vehicle_column, "Perennial", false, false )
- Rancher = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Rancher, vehicle_column, "Rancher", false, false )
- Regina = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Regina, vehicle_column, "Regina", false, false )
- Romero = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Romero, vehicle_column, "Romero", false, false )
- Solair = guiGridListAddRow ( list_vehicles2 )
- guiGridListSetItemText ( list_vehicles2, Solair, vehicle_column, "Solair", false, false )
- Admiral = guiGridListAddRow ( list_vehicles )
- Alpha = guiGridListAddRow ( list_vehicles )
- Ambulance = guiGridListAddRow ( list_vehicles )
- Andromada = guiGridListAddRow ( list_vehicles )
- AT400 = guiGridListAddRow ( list_vehicles )
- Baggage = guiGridListAddRow ( list_vehicles )
- bandito = guiGridListAddRow ( list_vehicles )
- banshee = guiGridListAddRow ( list_vehicles )
- Barracks = guiGridListAddRow ( list_vehicles )
- Beagle = guiGridListAddRow ( list_vehicles )
- Benson = guiGridListAddRow ( list_vehicles )
- berkrc = guiGridListAddRow ( list_vehicles )
- bf400 = guiGridListAddRow ( list_vehicles )
- bfinject = guiGridListAddRow ( list_vehicles )
- Bike = guiGridListAddRow ( list_vehicles )
- Blade = guiGridListAddRow ( list_vehicles )
- BlistaCompact = guiGridListAddRow ( list_vehicles )
- bloodbanger = guiGridListAddRow ( list_vehicles )
- bmx = guiGridListAddRow ( list_vehicles )
- Bobcat = guiGridListAddRow ( list_vehicles )
- box = guiGridListAddRow ( list_vehicles )
- boxfreight= guiGridListAddRow ( list_vehicles )
- Bravura = guiGridListAddRow ( list_vehicles )
- Broadway = guiGridListAddRow ( list_vehicles )
- BrownStreak = guiGridListAddRow ( list_vehicles )
- Brownstreakcar = guiGridListAddRow ( list_vehicles )
- Buccaneer = guiGridListAddRow ( list_vehicles )
- Buffalo = guiGridListAddRow ( list_vehicles )
- bullet = guiGridListAddRow ( list_vehicles )
- Burrito = guiGridListAddRow ( list_vehicles )
- Bus = guiGridListAddRow ( list_vehicles )
- Cabbie = guiGridListAddRow ( list_vehicles )
- caddy = guiGridListAddRow ( list_vehicles )
- Cadrona = guiGridListAddRow ( list_vehicles )
- Camper = guiGridListAddRow ( list_vehicles )
- Cargobob = guiGridListAddRow ( list_vehicles )
- cemtruck = guiGridListAddRow ( list_vehicles )
- Cheetah = guiGridListAddRow ( list_vehicles )
- Clover = guiGridListAddRow ( list_vehicles )
- Club = guiGridListAddRow ( list_vehicles )
- Coach = guiGridListAddRow ( list_vehicles )
- coastguard = guiGridListAddRow ( list_vehicles )
- Comet = guiGridListAddRow ( list_vehicles )
- comharv = guiGridListAddRow ( list_vehicles )
- Cropduster = guiGridListAddRow ( list_vehicles )
- DamagedGlendale = guiGridListAddRow ( list_vehicles )
- DFT30 = guiGridListAddRow ( list_vehicles )
- Dinghy = guiGridListAddRow ( list_vehicles )
- Dmgsad = guiGridListAddRow ( list_vehicles )
- Dodo = guiGridListAddRow ( list_vehicles )
- Dozer = guiGridListAddRow ( list_vehicles )
- Dumper = guiGridListAddRow ( list_vehicles )
- Dune = guiGridListAddRow ( list_vehicles )
- Elegant = guiGridListAddRow ( list_vehicles )
- Elegy = guiGridListAddRow ( list_vehicles )
- Emperor = guiGridListAddRow ( list_vehicles )
- Enforcer = guiGridListAddRow ( list_vehicles )
- Esperanto = guiGridListAddRow ( list_vehicles )
- Euros = guiGridListAddRow ( list_vehicles )
- Faggio = guiGridListAddRow ( list_vehicles )
- FBIrancher = guiGridListAddRow ( list_vehicles )
- fbitruck = guiGridListAddRow ( list_vehicles )
- FCR900 = guiGridListAddRow ( list_vehicles )
- Feltzer = guiGridListAddRow ( list_vehicles )
- Firetruck = guiGridListAddRow ( list_vehicles )
- Firetruckl = guiGridListAddRow ( list_vehicles )
- Flash = guiGridListAddRow ( list_vehicles )
- Flatbed = guiGridListAddRow ( list_vehicles )
- Flatfreight = guiGridListAddRow ( list_vehicles )
- Flatfreight = guiGridListAddRow ( list_vehicles )
- Forklift = guiGridListAddRow ( list_vehicles )
- Fortune = guiGridListAddRow ( list_vehicles )
- Freeway = guiGridListAddRow ( list_vehicles )
- Freight = guiGridListAddRow ( list_vehicles )
- Glendale = guiGridListAddRow ( list_vehicles )
- Greenwood = guiGridListAddRow ( list_vehicles )
- Hermes = guiGridListAddRow ( list_vehicles )
- hotdog = guiGridListAddRow ( list_vehicles )
- Hotknife = guiGridListAddRow ( list_vehicles )
- hotring = guiGridListAddRow ( list_vehicles )
- hotring2 = guiGridListAddRow ( list_vehicles )
- hotring3 = guiGridListAddRow ( list_vehicles )
- hpv100 = guiGridListAddRow ( list_vehicles )
- hunter = guiGridListAddRow ( list_vehicles )
- Huntley = guiGridListAddRow ( list_vehicles )
- Hustler = guiGridListAddRow ( list_vehicles )
- hydra = guiGridListAddRow ( list_vehicles )
- infernus = guiGridListAddRow ( list_vehicles )
- Intruder = guiGridListAddRow ( list_vehicles )
- jester = guiGridListAddRow ( list_vehicles )
- Jetmax = guiGridListAddRow ( list_vehicles )
- Journey = guiGridListAddRow ( list_vehicles )
- Kart = guiGridListAddRow ( list_vehicles )
- land = guiGridListAddRow ( list_vehicles )
- Launch = guiGridListAddRow ( list_vehicles )
- Leviathan = guiGridListAddRow ( list_vehicles )
- Linerunner = guiGridListAddRow ( list_vehicles )
- Majestic = guiGridListAddRow ( list_vehicles )
- Manana = guiGridListAddRow ( list_vehicles )
- Marquis = guiGridListAddRow ( list_vehicles )
- Maverick = guiGridListAddRow ( list_vehicles )
- mb = guiGridListAddRow ( list_vehicles )
- Merit = guiGridListAddRow ( list_vehicles )
- Mesa = guiGridListAddRow ( list_vehicles )
- Monster = guiGridListAddRow ( list_vehicles )
- Monster2 = guiGridListAddRow ( list_vehicles )
- Monster3 = guiGridListAddRow ( list_vehicles )
- Moonbeam = guiGridListAddRow ( list_vehicles )
- Mower = guiGridListAddRow ( list_vehicles )
- Mrwhop = guiGridListAddRow ( list_vehicles )
- Mule = guiGridListAddRow ( list_vehicles )
- Nebula = guiGridListAddRow ( list_vehicles )
- Nevada = guiGridListAddRow ( list_vehicles )
- NewsChopper = guiGridListAddRow ( list_vehicles )
- NewsVan = guiGridListAddRow ( list_vehicles )
- NRG500 = guiGridListAddRow ( list_vehicles )
- Oceanic = guiGridListAddRow ( list_vehicles )
- Packer = guiGridListAddRow ( list_vehicles )
- Patriot = guiGridListAddRow ( list_vehicles )
- PCJ600 = guiGridListAddRow ( list_vehicles )
- peer = guiGridListAddRow ( list_vehicles )
- Phoenix = guiGridListAddRow ( list_vehicles )
- Picador = guiGridListAddRow ( list_vehicles )
- Pizzaboy = guiGridListAddRow ( list_vehicles )
- policels = guiGridListAddRow ( list_vehicles )
- PoliceLV = guiGridListAddRow ( list_vehicles )
- policeranger = guiGridListAddRow ( list_vehicles )
- policesf = guiGridListAddRow ( list_vehicles )
- polMav = guiGridListAddRow ( list_vehicles )
- Pony = guiGridListAddRow ( list_vehicles )
- Predator = guiGridListAddRow ( list_vehicles )
- Premier = guiGridListAddRow ( list_vehicles )
- Previon = guiGridListAddRow ( list_vehicles )
- Primo = guiGridListAddRow ( list_vehicles )
- quad = guiGridListAddRow ( list_vehicles )
- Raindance = guiGridListAddRow ( list_vehicles )
- Rancher = guiGridListAddRow ( list_vehicles )
- RCbandit = guiGridListAddRow ( list_vehicles )
- RCbaron = guiGridListAddRow ( list_vehicles )
- RCgoblin= guiGridListAddRow ( list_vehicles )
- RCraider = guiGridListAddRow ( list_vehicles )
- RCtiger = guiGridListAddRow ( list_vehicles )
- Reefer = guiGridListAddRow ( list_vehicles )
- Regina = guiGridListAddRow ( list_vehicles )
- Remington = guiGridListAddRow ( list_vehicles )
- rhino = guiGridListAddRow ( list_vehicles )
- Roadtrain = guiGridListAddRow ( list_vehicles )
- Romero = guiGridListAddRow ( list_vehicles )
- Rumpo = guiGridListAddRow ( list_vehicles )
- Rustler = guiGridListAddRow ( list_vehicles )
- Sabre = guiGridListAddRow ( list_vehicles )
- Sadler = guiGridListAddRow ( list_vehicles )
- Sanchez = guiGridListAddRow ( list_vehicles )
- sandking = guiGridListAddRow ( list_vehicles )
- Savanna = guiGridListAddRow ( list_vehicles )
- Seasparrow = guiGridListAddRow ( list_vehicles )
- securicar = guiGridListAddRow ( list_vehicles )
- Sentinel = guiGridListAddRow ( list_vehicles )
- Shamal = guiGridListAddRow ( list_vehicles )
- Skimmer = guiGridListAddRow ( list_vehicles )
- Slamvan = guiGridListAddRow ( list_vehicles )
- Solair = guiGridListAddRow ( list_vehicles )
- Sparrow = guiGridListAddRow ( list_vehicles )
- Speeder = guiGridListAddRow ( list_vehicles )
- Squalo = guiGridListAddRow ( list_vehicles )
- Stafford = guiGridListAddRow ( list_vehicles )
- Stallion = guiGridListAddRow ( list_vehicles )
- Stratum = guiGridListAddRow ( list_vehicles )
- Stretch = guiGridListAddRow ( list_vehicles )
- stunt = guiGridListAddRow ( list_vehicles )
- Sultan = guiGridListAddRow ( list_vehicles )
- Sunrise = guiGridListAddRow ( list_vehicles )
- supergt = guiGridListAddRow ( list_vehicles )
- Swat = guiGridListAddRow ( list_vehicles )
- Sweeper = guiGridListAddRow ( list_vehicles )
- Tahoma = guiGridListAddRow ( list_vehicles )
- Tampa = guiGridListAddRow ( list_vehicles )
- Taxi = guiGridListAddRow ( list_vehicles )
- Tornado = guiGridListAddRow ( list_vehicles )
- Towtruck = guiGridListAddRow ( list_vehicles )
- Tractor = guiGridListAddRow ( list_vehicles )
- Train = guiGridListAddRow ( list_vehicles )
- Trashmaster = guiGridListAddRow ( list_vehicles )
- Tropic = guiGridListAddRow ( list_vehicles )
- Tug = guiGridListAddRow ( list_vehicles )
- turismo = guiGridListAddRow ( list_vehicles )
- Uranus = guiGridListAddRow ( list_vehicles )
- Utilityvan = guiGridListAddRow ( list_vehicles )
- Vincent = guiGridListAddRow ( list_vehicles )
- Virgo = guiGridListAddRow ( list_vehicles )
- Voodoo = guiGridListAddRow ( list_vehicles )
- vortex = guiGridListAddRow ( list_vehicles )
- Walton = guiGridListAddRow ( list_vehicles )
- Washington = guiGridListAddRow ( list_vehicles )
- Wayfarer = guiGridListAddRow ( list_vehicles )
- Willard = guiGridListAddRow ( list_vehicles )
- Windsor = guiGridListAddRow ( list_vehicles )
- Yankee = guiGridListAddRow ( list_vehicles )
- Yosemite = guiGridListAddRow ( list_vehicles )
- ZR350 = guiGridListAddRow ( list_vehicles )
- guiGridListSetItemText ( list_vehicles, Admiral, vehicle_column, "Admiral", false, false )
- guiGridListSetItemText ( list_vehicles, Alpha, vehicle_column, "Alpha", false, false )
- guiGridListSetItemText ( list_vehicles, Ambulance, vehicle_column, "Ambulance", false, false )
- guiGridListSetItemText ( list_vehicles, Andromada, vehicle_column, "Andromada", false, false )
- guiGridListSetItemText ( list_vehicles, AT400, vehicle_column, "AT-400", false, false )
- guiGridListSetItemText ( list_vehicles, Baggage, vehicle_column, "Baggage", false, false )
- guiGridListSetItemText ( list_vehicles, bandito, vehicle_column, "Bandito", false, false )
- guiGridListSetItemText ( list_vehicles, banshee, vehicle_column, "Banshee", false, false )
- guiGridListSetItemText ( list_vehicles, Barracks, vehicle_column, "Barracks", false, false )
- guiGridListSetItemText ( list_vehicles, Beagle, vehicle_column, "Beagle", false, false )
- guiGridListSetItemText ( list_vehicles, Benson, vehicle_column, "Benson", false, false )
- guiGridListSetItemText ( list_vehicles, berkrc, vehicle_column, "Berkley's RC Van", false, false )
- guiGridListSetItemText ( list_vehicles, bf400, vehicle_column, "BF-400", false, false )
- guiGridListSetItemText ( list_vehicles, bfinject, vehicle_column, "BF Injection", false, false )
- guiGridListSetItemText ( list_vehicles, Bike, vehicle_column, "Bike", false, false )
- guiGridListSetItemText ( list_vehicles, Blade, vehicle_column, "Blade", false, false )
- guiGridListSetItemText ( list_vehicles, BlistaCompact, vehicle_column, "Blista Compact", false, false )
- guiGridListSetItemText ( list_vehicles, bloodbanger, vehicle_column, "Bloodring Banger", false, false )
- guiGridListSetItemText ( list_vehicles, bmx, vehicle_column, "BMX", false, false )
- guiGridListSetItemText ( list_vehicles, Bobcat, vehicle_column, "Bobcat", false, false )
- guiGridListSetItemText ( list_vehicles, box, vehicle_column, "Boxville", false, false )
- guiGridListSetItemText ( list_vehicles, boxfreight, vehicle_column, "Box Freight", false, false )
- guiGridListSetItemText ( list_vehicles, Bravura, vehicle_column, "Bravura", false, false )
- guiGridListSetItemText ( list_vehicles, Broadway, vehicle_column, "Broadway", false, false )
- guiGridListSetItemText ( list_vehicles, BrownStreak, vehicle_column, "Streak", false, false )
- guiGridListSetItemText ( list_vehicles, Brownstreakcar, vehicle_column, "Streak Train Trailer", false, false )
- guiGridListSetItemText ( list_vehicles, Buccaneer, vehicle_column, "Buccaneer", false, false )
- guiGridListSetItemText ( list_vehicles, Buffalo, vehicle_column, "Buffalo", false, false )
- guiGridListSetItemText ( list_vehicles, bullet, vehicle_column, "Bullet", false, false )
- guiGridListSetItemText ( list_vehicles, Burrito, vehicle_column, "Burrito", false, false )
- guiGridListSetItemText ( list_vehicles, Bus, vehicle_column, "Bus", false, false )
- guiGridListSetItemText ( list_vehicles, Cabbie, vehicle_column, "Cabbie", false, false )
- guiGridListSetItemText ( list_vehicles, caddy, vehicle_column, "Caddy", false, false )
- guiGridListSetItemText ( list_vehicles, Cadrona, vehicle_column, "Cadrona", false, false )
- guiGridListSetItemText ( list_vehicles, Camper, vehicle_column, "Camper", false, false )
- guiGridListSetItemText ( list_vehicles, Cargobob, vehicle_column, "Cargobob", false, false )
- guiGridListSetItemText ( list_vehicles, cemtruck, vehicle_column, "Cement Truck", false, false )
- guiGridListSetItemText ( list_vehicles, Cheetah, vehicle_column, "Cheetah", false, false )
- guiGridListSetItemText ( list_vehicles, Clover, vehicle_column, "Clover", false, false )
- guiGridListSetItemText ( list_vehicles, Club, vehicle_column, "Club", false, false )
- guiGridListSetItemText ( list_vehicles, Coach, vehicle_column, "Coach", false, false )
- guiGridListSetItemText ( list_vehicles, coastguard, vehicle_column, "Coastguard", false, false )
- guiGridListSetItemText ( list_vehicles, Comet, vehicle_column, "Comet", false, false )
- guiGridListSetItemText ( list_vehicles, comharv, vehicle_column, "Combine Harvester", false, false )
- guiGridListSetItemText ( list_vehicles, Cropduster, vehicle_column, "Cropduster", false, false )
- guiGridListSetItemText ( list_vehicles, DamagedGlendale, vehicle_column, "Damaged Glendale", false, false )
- guiGridListSetItemText ( list_vehicles, DFT30, vehicle_column, "DFT-30", false, false )
- guiGridListSetItemText ( list_vehicles, Dinghy, vehicle_column, "Dinghy", false, false )
- guiGridListSetItemText ( list_vehicles, Dmgsad, vehicle_column, "Damaged Sadler", false, false )
- guiGridListSetItemText ( list_vehicles, Dodo, vehicle_column, "Dodo", false, false )
- guiGridListSetItemText ( list_vehicles, Dozer, vehicle_column, "Dozer", false, false )
- guiGridListSetItemText ( list_vehicles, Dumper, vehicle_column, "Dumper", false, false )
- guiGridListSetItemText ( list_vehicles, Dune, vehicle_column, "Dune", false, false )
- guiGridListSetItemText ( list_vehicles, Elegant, vehicle_column, "Elegant", false, false )
- guiGridListSetItemText ( list_vehicles, Elegy, vehicle_column, "Elegy", false, false )
- guiGridListSetItemText ( list_vehicles, Emperor, vehicle_column, "Emperor", false, false )
- guiGridListSetItemText ( list_vehicles, Enforcer, vehicle_column, "Enforcer", false, false )
- guiGridListSetItemText ( list_vehicles, Esperanto, vehicle_column, "Esperanto", false, false )
- guiGridListSetItemText ( list_vehicles, Euros, vehicle_column, "Euros", false, false )
- guiGridListSetItemText ( list_vehicles, Faggio, vehicle_column, "Faggio", false, false )
- guiGridListSetItemText ( list_vehicles, FBIrancher, vehicle_column, "FBI Rancher", false, false )
- guiGridListSetItemText ( list_vehicles, fbitruck, vehicle_column, "FBI Truck", false, false )
- guiGridListSetItemText ( list_vehicles, FCR900, vehicle_column, "FCR-900", false, false )
- guiGridListSetItemText ( list_vehicles, Felzter, vehicle_column, "Feltzer", false, false )
- guiGridListSetItemText ( list_vehicles, Firetruck, vehicle_column, "Fire Truck", false, false )
- guiGridListSetItemText ( list_vehicles, Firetruckl, vehicle_column, "Fire Truck Ladder", false, false )
- guiGridListSetItemText ( list_vehicles, Flash, vehicle_column, "Flash", false, false )
- guiGridListSetItemText ( list_vehicles, Flatbed, vehicle_column, "Flatbed", false, false )
- guiGridListSetItemText ( list_vehicles, Flatfreight, vehicle_column, "Freight Train Flatbed", false, false )
- guiGridListSetItemText ( list_vehicles, Forklift, vehicle_column, "Forklift", false, false )
- guiGridListSetItemText ( list_vehicles, Fortune, vehicle_column, "Fortune", false, false )
- guiGridListSetItemText ( list_vehicles, Freeway, vehicle_column, "Freeway", false, false )
- guiGridListSetItemText ( list_vehicles, Freight, vehicle_column, "Freight", false, false )
- guiGridListSetItemText ( list_vehicles, Glendale, vehicle_column, "Glendale", false, false )
- guiGridListSetItemText ( list_vehicles, Greenwood, vehicle_column, "Greenwood", false, false )
- guiGridListSetItemText ( list_vehicles, Hermes, vehicle_column, "Hermes", false, false )
- guiGridListSetItemText ( list_vehicles, hotdog, vehicle_column, "Hotdog", false, false )
- guiGridListSetItemText ( list_vehicles, Hotknife, vehicle_column, "Hotknife", false, false )
- guiGridListSetItemText ( list_vehicles, hotring, vehicle_column, "Hotring Racer", false, false )
- guiGridListSetItemText ( list_vehicles, hotring2, vehicle_column, "Hotring Racer 2", false, false )
- guiGridListSetItemText ( list_vehicles, hotring3, vehicle_column, "Hotring Racer 3", false, false )
- guiGridListSetItemText ( list_vehicles, hpv100, vehicle_column, "HPV1000", false, false )
- guiGridListSetItemText ( list_vehicles, hunter, vehicle_column, "Hunter", false, false )
- guiGridListSetItemText ( list_vehicles, Huntley, vehicle_column, "Huntley", false, false )
- guiGridListSetItemText ( list_vehicles, Hustler, vehicle_column, "Hustler", false, false )
- guiGridListSetItemText ( list_vehicles, hydra, vehicle_column, "Hydra", false, false )
- guiGridListSetItemText ( list_vehicles, infernus, vehicle_column, "Infernus", false, false )
- guiGridListSetItemText ( list_vehicles, Intruder, vehicle_column, "Intruder", false, false )
- guiGridListSetItemText ( list_vehicles, jester, vehicle_column, "Jester", false, false )
- guiGridListSetItemText ( list_vehicles, Jetmax, vehicle_column, "Jetmax", false, false )
- guiGridListSetItemText ( list_vehicles, Journey, vehicle_column, "Journey", false, false )
- guiGridListSetItemText ( list_vehicles, Kart, vehicle_column, "Kart", false, false )
- guiGridListSetItemText ( list_vehicles, land, vehicle_column, "Landstalker", false, false )
- guiGridListSetItemText ( list_vehicles, Launch, vehicle_column, "Launch", false, false )
- guiGridListSetItemText ( list_vehicles, Leviathan, vehicle_column, "Leviathan", false, false )
- guiGridListSetItemText ( list_vehicles, Linerunner, vehicle_column, "Linerunner", false, false )
- guiGridListSetItemText ( list_vehicles, Majestic, vehicle_column, "Majestic", false, false )
- guiGridListSetItemText ( list_vehicles, Manana, vehicle_column, "Manana", false, false )
- guiGridListSetItemText ( list_vehicles, Marquis, vehicle_column, "Marquis", false, false )
- guiGridListSetItemText ( list_vehicles, Maverick, vehicle_column, "Maverick", false, false )
- guiGridListSetItemText ( list_vehicles, mb, vehicle_column, "Mountain Bike", false, false )
- guiGridListSetItemText ( list_vehicles, Merit, vehicle_column, "Merit", false, false )
- guiGridListSetItemText ( list_vehicles, Mesa, vehicle_column, "Mesa", false, false )
- guiGridListSetItemText ( list_vehicles, Monster, vehicle_column, "Monster", false, false )
- guiGridListSetItemText ( list_vehicles, Monster2, vehicle_column, "Monster 2", false, false )
- guiGridListSetItemText ( list_vehicles, Monster3, vehicle_column, "Monster 3", false, false )
- guiGridListSetItemText ( list_vehicles, Moonbeam, vehicle_column, "Moonbeam", false, false )
- guiGridListSetItemText ( list_vehicles, Mower, vehicle_column, "Mower", false, false )
- guiGridListSetItemText ( list_vehicles, Mrwhop, vehicle_column, "Mr. Whoopee", false, false )
- guiGridListSetItemText ( list_vehicles, Mule, vehicle_column, "Mule", false, false )
- guiGridListSetItemText ( list_vehicles, Nebula, vehicle_column, "Nebula", false, false )
- guiGridListSetItemText ( list_vehicles, Nevada, vehicle_column, "Nevada", false, false )
- guiGridListSetItemText ( list_vehicles, NewsChopper, vehicle_column, "News Chopper", false, false )
- guiGridListSetItemText ( list_vehicles, NewsVan, vehicle_column, "News Van", false, false )
- guiGridListSetItemText ( list_vehicles, NRG500, vehicle_column, "NRG-500", false, false )
- guiGridListSetItemText ( list_vehicles, Oceanic, vehicle_column, "Oceanic", false, false )
- guiGridListSetItemText ( list_vehicles, Packer, vehicle_column, "Packer", false, false )
- guiGridListSetItemText ( list_vehicles, Patriot, vehicle_column, "Patriot", false, false )
- guiGridListSetItemText ( list_vehicles, PCJ600, vehicle_column, "PCJ-600", false, false )
- guiGridListSetItemText ( list_vehicles, peer, vehicle_column, "Perennial", false, false )
- guiGridListSetItemText ( list_vehicles, Phoenix, vehicle_column, "Phoenix", false, false )
- guiGridListSetItemText ( list_vehicles, Picador, vehicle_column, "Picador", false, false )
- guiGridListSetItemText ( list_vehicles, Pizzaboy, vehicle_column, "Pizza Boy", false, false )
- guiGridListSetItemText ( list_vehicles, policels, vehicle_column, "Police LS", false, false )
- guiGridListSetItemText ( list_vehicles, PoliceLV, vehicle_column, "Police LV", false, false )
- guiGridListSetItemText ( list_vehicles, policeranger, vehicle_column, "Police Ranger", false, false )
- guiGridListSetItemText ( list_vehicles, policesf, vehicle_column, "Police SF", false, false )
- guiGridListSetItemText ( list_vehicles, polMav, vehicle_column, "Police Maverick", false, false )
- guiGridListSetItemText ( list_vehicles, Pony, vehicle_column, "Pony", false, false )
- guiGridListSetItemText ( list_vehicles, Predator, vehicle_column, "Predator", false, false )
- guiGridListSetItemText ( list_vehicles, Premier, vehicle_column, "Premier", false, false )
- guiGridListSetItemText ( list_vehicles, Previon, vehicle_column, "Previon", false, false )
- guiGridListSetItemText ( list_vehicles, Primo, vehicle_column, "Primo", false, false )
- guiGridListSetItemText ( list_vehicles, quad, vehicle_column, "Quadbike", false, false )
- guiGridListSetItemText ( list_vehicles, Raindance, vehicle_column, "Raindance", false, false )
- guiGridListSetItemText ( list_vehicles, Rancher, vehicle_column, "Rancher", false, false )
- guiGridListSetItemText ( list_vehicles, RCbandit, vehicle_column, "RC Bandit", false, false )
- guiGridListSetItemText ( list_vehicles, RCbaron, vehicle_column, "RC Baron", false, false )
- guiGridListSetItemText ( list_vehicles, RCgoblin, vehicle_column, "RC Goblin", false, false )
- guiGridListSetItemText ( list_vehicles, RCraider, vehicle_column, "RC Raider", false, false )
- guiGridListSetItemText ( list_vehicles, RCtiger, vehicle_column, "RC Tiger", false, false )
- guiGridListSetItemText ( list_vehicles, Reefer, vehicle_column, "Reefer", false, false )
- guiGridListSetItemText ( list_vehicles, Regina, vehicle_column, "Regina", false, false )
- guiGridListSetItemText ( list_vehicles, Remington, vehicle_column, "Remington", false, false )
- guiGridListSetItemText ( list_vehicles, rhino, vehicle_column, "Rhino", false, false )
- guiGridListSetItemText ( list_vehicles, Roadtrain, vehicle_column, "Roadtrain", false, false )
- guiGridListSetItemText ( list_vehicles, Romero, vehicle_column, "Romero", false, false )
- guiGridListSetItemText ( list_vehicles, Rumpo, vehicle_column, "Rumpo", false, false )
- guiGridListSetItemText ( list_vehicles, Rustler, vehicle_column, "Rustler", false, false )
- guiGridListSetItemText ( list_vehicles, Sabre, vehicle_column, "Sabre", false, false )
- guiGridListSetItemText ( list_vehicles, Sadler, vehicle_column, "Sadler", false, false )
- guiGridListSetItemText ( list_vehicles, Sanchez, vehicle_column, "Sanchez", false, false )
- guiGridListSetItemText ( list_vehicles, sandking, vehicle_column, "Sandking", false, false )
- guiGridListSetItemText ( list_vehicles, Savanna, vehicle_column, "Savanna", false, false )
- guiGridListSetItemText ( list_vehicles, Seasparrow, vehicle_column, "Seasparrow", false, false )
- guiGridListSetItemText ( list_vehicles, securicar, vehicle_column, "Securicar", false, false )
- guiGridListSetItemText ( list_vehicles, Sentinel, vehicle_column, "Sentinel", false, false )
- guiGridListSetItemText ( list_vehicles, Shamal, vehicle_column, "Shamal", false, false )
- guiGridListSetItemText ( list_vehicles, Skimmer, vehicle_column, "Skimmer", false, false )
- guiGridListSetItemText ( list_vehicles, Slamvan, vehicle_column, "Slamvan", false, false )
- guiGridListSetItemText ( list_vehicles, Solair, vehicle_column, "Solair", false, false )
- guiGridListSetItemText ( list_vehicles, Sparrow, vehicle_column, "Sparrow", false, false )
- guiGridListSetItemText ( list_vehicles, Speeder, vehicle_column, "Speeder", false, false )
- guiGridListSetItemText ( list_vehicles, Squalo, vehicle_column, "Squalo", false, false )
- guiGridListSetItemText ( list_vehicles, Stafford, vehicle_column, "Stafford", false, false )
- guiGridListSetItemText ( list_vehicles, Stallion, vehicle_column, "Stallion", false, false )
- guiGridListSetItemText ( list_vehicles, Stratum, vehicle_column, "Stratum", false, false )
- guiGridListSetItemText ( list_vehicles, Stretch, vehicle_column, "Stretch", false, false )
- guiGridListSetItemText ( list_vehicles, stunt, vehicle_column, "Stuntplane", false, false )
- guiGridListSetItemText ( list_vehicles, Sultan, vehicle_column, "Sultan", false, false )
- guiGridListSetItemText ( list_vehicles, Sunrise, vehicle_column, "Sunrise", false, false )
- guiGridListSetItemText ( list_vehicles, supergt, vehicle_column, "Super GT", false, false )
- guiGridListSetItemText ( list_vehicles, Swat, vehicle_column, "S.W.A.T.", false, false )
- guiGridListSetItemText ( list_vehicles, Sweeper, vehicle_column, "Sweeper", false, false )
- guiGridListSetItemText ( list_vehicles, Tahoma, vehicle_column, "Tahoma", false, false )
- guiGridListSetItemText ( list_vehicles, Tampa, vehicle_column, "Tampa", false, false )
- guiGridListSetItemText ( list_vehicles, Taxi, vehicle_column, "Taxi", false, false )
- guiGridListSetItemText ( list_vehicles, Tornado, vehicle_column, "Tornado", false, false )
- guiGridListSetItemText ( list_vehicles, Towtruck, vehicle_column, "Towtruck", false, false )
- guiGridListSetItemText ( list_vehicles, Tractor, vehicle_column, "Tractor", false, false )
- guiGridListSetItemText ( list_vehicles, Train, vehicle_column, "Train", false, false )
- guiGridListSetItemText ( list_vehicles, Trashmaster, vehicle_column, "Trashmaster", false, false )
- guiGridListSetItemText ( list_vehicles, Tropic, vehicle_column, "Tropic", false, false )
- guiGridListSetItemText ( list_vehicles, Tug, vehicle_column, "Tug", false, false )
- guiGridListSetItemText ( list_vehicles, turismo, vehicle_column, "Turismo", false, false )
- guiGridListSetItemText ( list_vehicles, Uranus, vehicle_column, "Uranus", false, false )
- guiGridListSetItemText ( list_vehicles, Utilityvan, vehicle_column, "Utility Van", false, false )
- guiGridListSetItemText ( list_vehicles, Vincent, vehicle_column, "Vincent", false, false )
- guiGridListSetItemText ( list_vehicles, Virgo, vehicle_column, "Virgo", false, false )
- guiGridListSetItemText ( list_vehicles, Voodoo, vehicle_column, "Voodoo", false, false )
- guiGridListSetItemText ( list_vehicles, vortex, vehicle_column, "Vortex", false, false )
- guiGridListSetItemText ( list_vehicles, Walton, vehicle_column, "Walton", false, false )
- guiGridListSetItemText ( list_vehicles, Washington, vehicle_column, "Washington", false, false )
- guiGridListSetItemText ( list_vehicles, Wayfarer, vehicle_column, "Wayfarer", false, false )
- guiGridListSetItemText ( list_vehicles, Willard, vehicle_column, "Willard", false, false )
- guiGridListSetItemText ( list_vehicles, Windsor, vehicle_column, "Windsor", false, false )
- guiGridListSetItemText ( list_vehicles, Yankee, vehicle_column, "Yankee", false, false )
- guiGridListSetItemText ( list_vehicles, Yosemite, vehicle_column, "Yosemite", false, false )
- guiGridListSetItemText ( list_vehicles, ZR350, vehicle_column, "ZR-350", false, false )
- ----------------------------------------------------------------------
- guiGridListSetSortingEnabled ( list_vehicles, true )
- guiGridListSetScrollBars ( list_vehicles, false, true )
- destroy_button = guiCreateButton(385,69,187,49,"Destroy Vehicle",false,Main_Window)
- label_sorting = guiCreateLabel(362,51,277,21,"Click on the column 'Vehicles' to change sorting.",false,Main_Window)
- Spawn_button = guiCreateButton(385,285,187,49,"Spawn Vehicle",false,Main_Window)
- memo_Help = guiCreateMemo(405,184,222,81,"Welcome to my car spawning GUI! Select a car with your mouse and click Spawn to Spawn!",false,Main_Window)
- guiMemoSetReadOnly(memo_Help,true)
- credits = guiCreateLabel(377,875,251,35,"Created by: iSoReN",false,Main_Window)
- guiLabelSetColor(credits,255,255,255)
- guiLabelSetVerticalAlign(credits,"top")
- guiLabelSetHorizontalAlign(credits,"left",false)
- addEventHandler ( "onClientGUIClick", Spawn_button, create_veh, false )
- addEventHandler ( "onClientGUIClick", destroy_button, destroy_veh, false )
- fix_button = guiCreateButton(385,138,187,49,"Fix Vehicle",false,Main_Window)
- category_button = guiCreateButton(385,210,187,49,"Sort/Categorize",false,Main_Window)
- addEventHandler ( "onClientGUIClick", fix_button, fix_veh, false )
- addEventHandler ( "onClientGUIClick", category_button, cat_list, false )
- end
- end
- end
- bindKey( "F3", "down", displayGUI )
- function fix_veh ()
- local vehicle = getPedOccupiedVehicle(g_Me)
- if vehicle then
- server.fixVehicle(vehicle)
- end
- end
- sorted = true
- function cat_list ()
- if sorted == true then
- sorted = false
- removeEventHandler ( "onClientGUIClick", Spawn_button, create_veh )
- addEventHandler ( "onClientGUIClick", Spawn_button, create_veh2 )
- guiSetVisible ( list_vehicles, false )
- guiSetVisible ( list_vehicles2, true )
- else
- if sorted == false then
- guiSetVisible ( list_vehicles2, false )
- guiSetVisible ( list_vehicles, true )
- sorted = true
- removeEventHandler ( "onClientGUIClick", Spawn_button, create_veh2 )
- addEventHandler ( "onClientGUIClick", Spawn_button, create_veh )
- end
- end
- end
- function create_veh2 ( playerSource, id )
- local row, col = guiGridListGetSelectedItem( list_vehicles2 )
- local name = guiGridListGetItemText( list_vehicles2, row, col )
- --if name == "AT-400" and then
- if name == "Damaged Sadler" then
- local id = 605
- showCursor ( false )
- guiSetVisible ( Main_Window, false )
- ishidden = true
- triggerServerEvent ( "spawn", getLocalPlayer(), id )
- else
- if name == "News Van" then
- local id = 582
- showCursor ( false )
- guiSetVisible ( Main_Window, false )
- ishidden = true
- triggerServerEvent ( "spawn", getLocalPlayer(), id )
- else
- if name == "Damaged Glendale" then
- local id = 604
- showCursor ( false )
- guiSetVisible ( Main_Window, false )
- ishidden = true
- triggerServerEvent ( "spawn", getLocalPlayer(), id )
- else
- local id = getVehicleModelFromName ( name )
- showCursor ( false )
- guiSetVisible ( Main_Window, false )
- ishidden = true
- triggerServerEvent ( "spawn", getLocalPlayer(), id )
- end
- end
- end
- end
- --end
- function create_veh ( playerSource, id )
- local row, col = guiGridListGetSelectedItem( list_vehicles )
- local name = guiGridListGetItemText( list_vehicles, row, col )
- --if name == "AT-400" and then
- if name == "Damaged Sadler" then
- local id = 605
- showCursor ( false )
- guiSetVisible ( Main_Window, false )
- ishidden = true
- triggerServerEvent ( "spawn", getLocalPlayer(), id )
- else
- if name == "News Van" then
- local id = 582
- showCursor ( false )
- guiSetVisible ( Main_Window, false )
- ishidden = true
- triggerServerEvent ( "spawn", getLocalPlayer(), id )
- else
- if name == "Damaged Glendale" then
- local id = 604
- showCursor ( false )
- guiSetVisible ( Main_Window, false )
- ishidden = true
- triggerServerEvent ( "spawn", getLocalPlayer(), id )
- else
- local id = getVehicleModelFromName ( name )
- showCursor ( false )
- guiSetVisible ( Main_Window, false )
- ishidden = true
- triggerServerEvent ( "spawn", getLocalPlayer(), id )
- end
- end
- end
- end
- function destroy_veh ()
- triggerServerEvent ( "destroy", getLocalPlayer() )
- end
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