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- # Config file output by snes9x
- # Sun Aug 02 18:17:33 2015
- [Config]
- NiceAlignment = ON # on to line up the =, :, and # in each section of this config file
- Comments = ON # on to keep comments such as this in this config file. To update/refresh all comments, set this to false and run Snes9x, then set it to true and run Snes9x again.
- Sort = 1 # ordering within sections: 0=allow reordering, 1=force default order, 2=sort alphabetically
- Lock = FALSE # if true, prevents Snes9x from editing this configuration file (or making it read-only while it is running)
- [ROM]
- Cheat = TRUE # true to allow enabled cheats to be applied
- Patch = TRUE # true to allow IPS/UPS patches to be applied ("soft patching")
- BS = FALSE # Broadcast Satellaview emulation
- Filename = # filename of ROM to run when Snes9x opens
- [Sound]
- Sync = 1 # 1 to sync emulation to sound output, 0 to disable.
- Stereo = ON
- SixteenBitSound = TRUE
- Rate = 32000 # sound playback quality, in Hz
- InputRate = 31900 # for each 'Input rate' samples generated by the SNES, 'Playback rate' samples will produced. If you experience crackling you can try to lower this setting.
- ReverseStereo = FALSE # true to swap speaker outputs
- Mute = FALSE # true to mute sound output (does not disable the sound CPU)
- [Sound\Win]
- SoundDriver = 4 # 0=Snes9xDirectSound, 4=XAudio2 (recommended), 5=FMOD Default, 6=FMOD ASIO, 7=FMOD OpenAL
- BufferSize = 64 # sound buffer size in ms - determines the internal and output sound buffer sizes. actual mixing is done every SoundBufferSize/4 samples
- MuteFrameAdvance = FALSE # true to prevent Snes9x from outputting sound when the Frame Advance command is in use
- [Netplay]
- Port = 6096
- Server =
- SyncByReset = ON
- SendROMImageOnConnect = OFF
- MaxFrameSkip = 10
- MaxBehindFrameCount = 10
- UseJoypad1 = TRUE # if false, player 2 has to use their joypad #2 controls, etc.
- RecentHost1 = localhost
- RecentHost2 =
- RecentHost3 =
- RecentHost4 =
- RecentHost5 =
- RecentHost6 =
- RecentHost7 =
- RecentHost8 =
- RecentHost9 =
- RecentHost10 =
- RecentHost11 =
- RecentHost12 =
- RecentHost13 =
- RecentHost14 =
- RecentHost15 =
- RecentHost16 =
- [Display]
- HiRes = ON # on to support the hi-res mode that a few games use, off to render them in low-res
- Transparency = ON
- MessagesInImage = FALSE # true to draw text inside the SNES image (will get into AVIs, screenshots, and filters)
- FrameRate = OFF # on to display the framerate (will be inaccurate if AutoMaxSkipFrames is too small)
- DisplayInput = TRUE # true to show which buttons are pressed
- DisplayFrameCount = TRUE # true to show the frame count when a movie is playing
- [Display\Win]
- OutputMethod = 1 # 0=DirectDraw, 1=Direct3D
- FilterType = 0 # output filter: 0=None, 1=Forced 1X, 2=Simple 2X, 3=Scanlines, 4=TV Mode, 5=Blargg's NTSC (Composite), 6=Blargg's NTSC (S-Video), 7=Blargg's NTSC (RGB), 8=SuperEagle, 9=Super2xSaI, 10=2xSaI, 11=hq2x, 12=hq2xS, 13=hq2xBold, 14=EPX A, 15=EPX B, 16=EPX C, 17=Simple 3X, 18=TV Mode 3X, 19=Dot Matrix 3X, 20=hq3x, 21=hq3xS, 22=hq3xBold, 23=lq3xBold, 24=EPX3, 25=Simple 4X, 26=hq4x
- FilterHiRes = 0 # hi-res output filter: 0=None, 1=Forced 1X, 2=Simple 2X, 3=Scanlines, 4=TV Mode, 5=Blargg's NTSC (Composite), 6=Blargg's NTSC (S-Video), 7=Blargg's NTSC (RGB), 17=Simple 3X, 25=Simple 4X, 26=hq4x
- BlendHiRes = TRUE # true to horizontally blend Hi-Res images (better transparency effect on filters that do not account for this)
- ShaderEnabled = FALSE # true to use pixel shader (if supported by output method)
- Direct3D:D3DShader = # shader filename for Direct3D mode (HLSL effect file or CG shader
- OpenGL:OGLShader = # shader filename for OpenGL mode (bsnes-style XML shader or CG shader)
- ExtendHeight = FALSE # true to display an extra 15 pixels at the bottom, which few games use. Also increases AVI output size from 256x224 to 256x240.
- AlwaysCenterImage = FALSE # true to center the image even if larger than window
- Window:Width = 646 # 256=1x, 512=2x, 768=3x, 1024=4x, etc. (usually)
- Window:Height = 638 # 224=1x, 448=2x, 672=3x, 896=4x, etc. (usually)
- Window:Left = -7 # in pixels from left edge of screen
- Window:Top = 0 # in pixels from top edge of screen
- Window:Maximized = FALSE
- Stretch:Enabled = TRUE # true to stretch the game image to fill the window or screen
- Stretch:MaintainAspectRatio = TRUE # prevents stretching from changing the aspect ratio
- Stretch:AspectRatioBaseWidth = 256 # base width for aspect ratio calculation (AR=AspectRatioBaseWidth/224), default is 256 - set to 299 for 4:3 aspect ratio
- Stretch:BilinearFilter = TRUE # allows bilinear filtering of stretching. Depending on your video card and the window size, this may result in a lower framerate.
- Stretch:LocalVidMem = TRUE # determines the location of video memory in DirectDraw mode. May increase or decrease rendering performance, depending on your setup and which filter and stretching options are active.
- Fullscreen:Enabled = FALSE
- Fullscreen:Width = 640
- Fullscreen:Height = 480
- Fullscreen:Depth = 16
- Fullscreen:RefreshRate = 60
- Fullscreen:DoubleBuffered = FALSE
- Fullscreen:EmulateFullscreen = FALSE # true makes snes9x create a window that spans the entire screen when going fullscreen
- HideMenu = FALSE # true to auto-hide the menu bar on startup.
- Vsync = FALSE # true to enable Vsync
- [Settings]
- FrameSkip = 200 # 200=automatic (limits at 50/60 fps), 0=none, 1=skip every other, ...
- AutoMaxSkipFramesAtOnce = 0 # most frames to skip at once to maintain speed in automatic mode, don't set to more than 1 or 2 frames because the skipping algorithm isn't very smart
- TurboFrameSkip = 15 # how many frames to skip when in fast-forward mode
- AutoSaveDelay = 30
- BlockInvalidVRAMAccess = TRUE
- SnapshotScreenshots = ON # on to save the screenshot in each snapshot, for loading-when-paused display
- MovieTruncateAtEnd = TRUE # true to truncate any leftover data in the movie file after the current frame when recording stops
- MovieNotifyIgnored = FALSE # true to display "(ignored)" in the frame counter when recording when the last frame of input was not used by the SNES (such as lag or loading frames)
- DisplayWatchedAddresses = TRUE
- WrongMovieStateProtection = ON # off to allow states to be loaded for recording from a different movie than they were made in
- MessageDisplayTime = 120 # display length of messages, in frames. set to 0 to disable all message text
- [Settings\Win]
- PauseWhenInactive = FALSE # true to pause Snes9x when it is not the active window
- CustomRomOpenDialog = FALSE # false to use standard Windows open dialog for the ROM open dialog
- AVIHiRes = FALSE # true to record AVI in Hi-Res scale
- ToggledTurbo = FALSE # true to allow fast-forward to stay on without holding the turbo button
- FrameAdvanceSkipsNonInput = FALSE # causes frame advance to fast-forward past frames where the game is definitely not checking input, such as during lag or loading time. EXPERIMENTAL
- MovieDefaultClearSRAM = FALSE
- MovieDefaultStartFromReset = FALSE
- MovieDefaultReadOnly = TRUE
- CurrentSaveSlot = 0
- MaxRecentGames = 14 # max recent games to show in the recent games menu (must be <= 32)
- [Settings\Win\Files]
- Dir:Roms = .\Roms # directory where the Open ROM dialog will start
- Dir:Screenshots = .\Screenshots # directory where screenshots will be saved
- Dir:Movies = .\Movies # the default directory for recorded movie (.smv) files
- Dir:SPCs = .\SPCs # directory where SPCs will be saved
- Dir:Savestates = .\Saves # directory where savestates will be created and loaded from
- Dir:SRAM = .\Saves # directory where battery saves will be created and loaded from
- Dir:Patches = .\Cheats # directory in which ROM patches (.ips files) and cheats (.cht files) will be looked for
- Dir:Bios = .\BIOS # directory where BIOS files (such as "BS-X.bios") will be located
- Dir:Lock = FALSE # true to prevent Snes9x from changing configured directories when you browse to a new location
- Rom:RecentGame1 =
- Rom:RecentGame2 =
- Rom:RecentGame3 =
- Rom:RecentGame4 =
- Rom:RecentGame5 =
- Rom:RecentGame6 =
- Rom:RecentGame7 =
- Rom:RecentGame8 =
- Rom:RecentGame9 =
- Rom:RecentGame10 =
- Rom:RecentGame11 =
- Rom:RecentGame12 =
- Rom:RecentGame13 =
- Rom:RecentGame14 =
- Rom:RecentGame15 =
- Rom:RecentGame16 =
- Rom:RecentGame17 =
- Rom:RecentGame18 =
- Rom:RecentGame19 =
- Rom:RecentGame20 =
- Rom:RecentGame21 =
- Rom:RecentGame22 =
- Rom:RecentGame23 =
- Rom:RecentGame24 =
- Rom:RecentGame25 =
- Rom:RecentGame26 =
- Rom:RecentGame27 =
- Rom:RecentGame28 =
- Rom:RecentGame29 =
- Rom:RecentGame30 =
- Rom:RecentGame31 =
- Rom:RecentGame32 =
- Rom:MultiCartA =
- Rom:MultiCartB =
- [Controls]
- AllowLeftRight = FALSE # true to allow left+right and up+down
- [Controls\Win]
- Joypad1:Enabled = TRUE
- Joypad1:Up = (J0)POV Up
- Joypad1:Down = (J0)POV Down
- Joypad1:Left = (J0)POV Left
- Joypad1:Right = (J0)POV Right
- Joypad1:A = (J0)Button 1
- Joypad1:B = (J0)Button 0
- Joypad1:Y = (J0)Button 2
- Joypad1:X = (J0)Button 3
- Joypad1:L = (J0)Z Down
- Joypad1:R = (J0)Z Up
- Joypad1:Start = (J0)Button 7
- Joypad1:Select = (J0)Button 6
- Joypad1:Left+Up = (J0)POV Up Left
- Joypad1:Right+Up = (J0)POV Up Right
- Joypad1:Right+Down = (J0)POV Dn Right
- Joypad1:Left+Down = (J0)POV Dn Left
- Joypad1Turbo:AutoFire = Unassigned
- Joypad1Turbo:AutoHold = Unassigned
- Joypad1Turbo:TempTurbo = Unassigned
- Joypad1Turbo:ClearAll = Unassigned
- Joypad2:Enabled = FALSE
- Joypad2:Up = Unassigned
- Joypad2:Down = Unassigned
- Joypad2:Left = Unassigned
- Joypad2:Right = Unassigned
- Joypad2:A = Unassigned
- Joypad2:B = Unassigned
- Joypad2:Y = Unassigned
- Joypad2:X = Unassigned
- Joypad2:L = Unassigned
- Joypad2:R = Unassigned
- Joypad2:Start = Unassigned
- Joypad2:Select = Unassigned
- Joypad2:Left+Up = Unassigned
- Joypad2:Right+Up = Unassigned
- Joypad2:Right+Down = Unassigned
- Joypad2:Left+Down = Unassigned
- Joypad2Turbo:AutoFire = Unassigned
- Joypad2Turbo:AutoHold = Unassigned
- Joypad2Turbo:TempTurbo = Unassigned
- Joypad2Turbo:ClearAll = Unassigned
- Joypad3:Enabled = FALSE
- Joypad3:Up = Unassigned
- Joypad3:Down = Unassigned
- Joypad3:Left = Unassigned
- Joypad3:Right = Unassigned
- Joypad3:A = Unassigned
- Joypad3:B = Unassigned
- Joypad3:Y = Unassigned
- Joypad3:X = Unassigned
- Joypad3:L = Unassigned
- Joypad3:R = Unassigned
- Joypad3:Start = Unassigned
- Joypad3:Select = Unassigned
- Joypad3:Left+Up = Unassigned
- Joypad3:Right+Up = Unassigned
- Joypad3:Right+Down = Unassigned
- Joypad3:Left+Down = Unassigned
- Joypad3Turbo:AutoFire = Unassigned
- Joypad3Turbo:AutoHold = Unassigned
- Joypad3Turbo:TempTurbo = Unassigned
- Joypad3Turbo:ClearAll = Unassigned
- Joypad4:Enabled = FALSE
- Joypad4:Up = Unassigned
- Joypad4:Down = Unassigned
- Joypad4:Left = Unassigned
- Joypad4:Right = Unassigned
- Joypad4:A = Unassigned
- Joypad4:B = Unassigned
- Joypad4:Y = Unassigned
- Joypad4:X = Unassigned
- Joypad4:L = Unassigned
- Joypad4:R = Unassigned
- Joypad4:Start = Unassigned
- Joypad4:Select = Unassigned
- Joypad4:Left+Up = Unassigned
- Joypad4:Right+Up = Unassigned
- Joypad4:Right+Down = Unassigned
- Joypad4:Left+Down = Unassigned
- Joypad4Turbo:AutoFire = Unassigned
- Joypad4Turbo:AutoHold = Unassigned
- Joypad4Turbo:TempTurbo = Unassigned
- Joypad4Turbo:ClearAll = Unassigned
- Joypad5:Enabled = FALSE
- Joypad5:Up = Unassigned
- Joypad5:Down = Unassigned
- Joypad5:Left = Unassigned
- Joypad5:Right = Unassigned
- Joypad5:A = Unassigned
- Joypad5:B = Unassigned
- Joypad5:Y = Unassigned
- Joypad5:X = Unassigned
- Joypad5:L = Unassigned
- Joypad5:R = Unassigned
- Joypad5:Start = Unassigned
- Joypad5:Select = Unassigned
- Joypad5:Left+Up = Unassigned
- Joypad5:Right+Up = Unassigned
- Joypad5:Right+Down = Unassigned
- Joypad5:Left+Down = Unassigned
- Joypad5Turbo:AutoFire = Unassigned
- Joypad5Turbo:AutoHold = Unassigned
- Joypad5Turbo:TempTurbo = Unassigned
- Joypad5Turbo:ClearAll = Unassigned
- Joypad6:Enabled = FALSE
- Joypad6:Up = Unassigned
- Joypad6:Down = Unassigned
- Joypad6:Left = Unassigned
- Joypad6:Right = Unassigned
- Joypad6:A = Unassigned
- Joypad6:B = Unassigned
- Joypad6:Y = Unassigned
- Joypad6:X = Unassigned
- Joypad6:L = Unassigned
- Joypad6:R = Unassigned
- Joypad6:Start = Unassigned
- Joypad6:Select = Unassigned
- Joypad6:Left+Up = Unassigned
- Joypad6:Right+Up = Unassigned
- Joypad6:Right+Down = Unassigned
- Joypad6:Left+Down = Unassigned
- Joypad6Turbo:AutoFire = Unassigned
- Joypad6Turbo:AutoHold = Unassigned
- Joypad6Turbo:TempTurbo = Unassigned
- Joypad6Turbo:ClearAll = Unassigned
- Joypad7:Enabled = FALSE
- Joypad7:Up = Unassigned
- Joypad7:Down = Unassigned
- Joypad7:Left = Unassigned
- Joypad7:Right = Unassigned
- Joypad7:A = Unassigned
- Joypad7:B = Unassigned
- Joypad7:Y = Unassigned
- Joypad7:X = Unassigned
- Joypad7:L = Unassigned
- Joypad7:R = Unassigned
- Joypad7:Start = Unassigned
- Joypad7:Select = Unassigned
- Joypad7:Left+Up = Unassigned
- Joypad7:Right+Up = Unassigned
- Joypad7:Right+Down = Unassigned
- Joypad7:Left+Down = Unassigned
- Joypad7Turbo:AutoFire = Unassigned
- Joypad7Turbo:AutoHold = Unassigned
- Joypad7Turbo:TempTurbo = Unassigned
- Joypad7Turbo:ClearAll = Unassigned
- Joypad8:Enabled = FALSE
- Joypad8:Up = Unassigned
- Joypad8:Down = Unassigned
- Joypad8:Left = Unassigned
- Joypad8:Right = Unassigned
- Joypad8:A = Unassigned
- Joypad8:B = Unassigned
- Joypad8:Y = Unassigned
- Joypad8:X = Unassigned
- Joypad8:L = Unassigned
- Joypad8:R = Unassigned
- Joypad8:Start = Unassigned
- Joypad8:Select = Unassigned
- Joypad8:Left+Up = Unassigned
- Joypad8:Right+Up = Unassigned
- Joypad8:Right+Down = Unassigned
- Joypad8:Left+Down = Unassigned
- Joypad8Turbo:AutoFire = Unassigned
- Joypad8Turbo:AutoHold = Unassigned
- Joypad8Turbo:TempTurbo = Unassigned
- Joypad8Turbo:ClearAll = Unassigned
- Joypad1Turbo:A = Unassigned
- Joypad1Turbo:B = Unassigned
- Joypad1Turbo:Y = Unassigned
- Joypad1Turbo:X = Unassigned
- Joypad1Turbo:L = Unassigned
- Joypad1Turbo:R = Unassigned
- Joypad1Turbo:Start = Unassigned
- Joypad1Turbo:Select = Unassigned
- Joypad2Turbo:A = Unassigned
- Joypad2Turbo:B = Unassigned
- Joypad2Turbo:Y = Unassigned
- Joypad2Turbo:X = Unassigned
- Joypad2Turbo:L = Unassigned
- Joypad2Turbo:R = Unassigned
- Joypad2Turbo:Start = Unassigned
- Joypad2Turbo:Select = Unassigned
- Joypad3Turbo:A = Unassigned
- Joypad3Turbo:B = Unassigned
- Joypad3Turbo:Y = Unassigned
- Joypad3Turbo:X = Unassigned
- Joypad3Turbo:L = Unassigned
- Joypad3Turbo:R = Unassigned
- Joypad3Turbo:Start = Unassigned
- Joypad3Turbo:Select = Unassigned
- Joypad4Turbo:A = Unassigned
- Joypad4Turbo:B = Unassigned
- Joypad4Turbo:Y = Unassigned
- Joypad4Turbo:X = Unassigned
- Joypad4Turbo:L = Unassigned
- Joypad4Turbo:R = Unassigned
- Joypad4Turbo:Start = Unassigned
- Joypad4Turbo:Select = Unassigned
- Joypad5Turbo:A = Unassigned
- Joypad5Turbo:B = Unassigned
- Joypad5Turbo:Y = Unassigned
- Joypad5Turbo:X = Unassigned
- Joypad5Turbo:L = Unassigned
- Joypad5Turbo:R = Unassigned
- Joypad5Turbo:Start = Unassigned
- Joypad5Turbo:Select = Unassigned
- Joypad6Turbo:A = Unassigned
- Joypad6Turbo:B = Unassigned
- Joypad6Turbo:Y = Unassigned
- Joypad6Turbo:X = Unassigned
- Joypad6Turbo:L = Unassigned
- Joypad6Turbo:R = Unassigned
- Joypad6Turbo:Start = Unassigned
- Joypad6Turbo:Select = Unassigned
- Joypad7Turbo:A = Unassigned
- Joypad7Turbo:B = Unassigned
- Joypad7Turbo:Y = Unassigned
- Joypad7Turbo:X = Unassigned
- Joypad7Turbo:L = Unassigned
- Joypad7Turbo:R = Unassigned
- Joypad7Turbo:Start = Unassigned
- Joypad7Turbo:Select = Unassigned
- Joypad8Turbo:A = Unassigned
- Joypad8Turbo:B = Unassigned
- Joypad8Turbo:Y = Unassigned
- Joypad8Turbo:X = Unassigned
- Joypad8Turbo:L = Unassigned
- Joypad8Turbo:R = Unassigned
- Joypad8Turbo:Start = Unassigned
- Joypad8Turbo:Select = Unassigned
- Joypads:Background = ON # on to detect game keypresses while window is inactive, if PauseWhenInactive = FALSE.
- [Controls\Win\Hotkeys]
- Handler:Joystick = ON # on to detect game controller buttons assigned to hotkeys. May impact performance.
- Handler:Background = ON # on to detect keyboard hotkeys when in the background. May impact performance and decrease responsiveness.
- Key:SpeedUp = +
- Mods:SpeedUp = none
- Key:SpeedDown = -
- Mods:SpeedDown = none
- Key:Pause = Pause
- Mods:Pause = none
- Key:FrameAdvance = Backslash
- Mods:FrameAdvance = none
- Key:SkipUp = +
- Mods:SkipUp = Shift
- Key:SkipDown = -
- Mods:SkipDown = Shift
- Key:ScopeTurbo = `
- Mods:ScopeTurbo = none
- Key:ScopePause = /
- Mods:ScopePause = none
- Key:FrameCount = .
- Mods:FrameCount = none
- Key:ReadOnly = 8
- Mods:ReadOnly = Shift
- Key:FastForward = Tab
- Mods:FastForward = none
- Key:ShowPressed = ,
- Mods:ShowPressed = none
- Key:SaveSlot0 = F1
- Mods:SaveSlot0 = Shift
- Key:SaveSlot1 = F2
- Mods:SaveSlot1 = Shift
- Key:SaveSlot2 = F3
- Mods:SaveSlot2 = Shift
- Key:SaveSlot3 = F4
- Mods:SaveSlot3 = Shift
- Key:SaveSlot4 = F5
- Mods:SaveSlot4 = Shift
- Key:SaveSlot5 = F6
- Mods:SaveSlot5 = Shift
- Key:SaveSlot6 = F7
- Mods:SaveSlot6 = Shift
- Key:SaveSlot7 = F8
- Mods:SaveSlot7 = Shift
- Key:SaveSlot8 = F9
- Mods:SaveSlot8 = Shift
- Key:SaveSlot9 = F10
- Mods:SaveSlot9 = Shift
- Key:LoadSlot0 = F1
- Mods:LoadSlot0 = none
- Key:LoadSlot1 = F2
- Mods:LoadSlot1 = none
- Key:LoadSlot2 = F3
- Mods:LoadSlot2 = none
- Key:LoadSlot3 = F4
- Mods:LoadSlot3 = none
- Key:LoadSlot4 = F5
- Mods:LoadSlot4 = none
- Key:LoadSlot5 = F6
- Mods:LoadSlot5 = none
- Key:LoadSlot6 = F7
- Mods:LoadSlot6 = none
- Key:LoadSlot7 = F8
- Mods:LoadSlot7 = none
- Key:LoadSlot8 = F9
- Mods:LoadSlot8 = none
- Key:LoadSlot9 = F10
- Mods:LoadSlot9 = none
- Key:SelectSlot0 = Unassigned
- Mods:SelectSlot0 = none
- Key:SelectSlot1 = Unassigned
- Mods:SelectSlot1 = none
- Key:SelectSlot2 = Unassigned
- Mods:SelectSlot2 = none
- Key:SelectSlot3 = Unassigned
- Mods:SelectSlot3 = none
- Key:SelectSlot4 = Unassigned
- Mods:SelectSlot4 = none
- Key:SelectSlot5 = Unassigned
- Mods:SelectSlot5 = none
- Key:SelectSlot6 = Unassigned
- Mods:SelectSlot6 = none
- Key:SelectSlot7 = Unassigned
- Mods:SelectSlot7 = none
- Key:SelectSlot8 = Unassigned
- Mods:SelectSlot8 = none
- Key:SelectSlot9 = Unassigned
- Mods:SelectSlot9 = none
- Key:SaveScreenShot = F12
- Mods:SaveScreenShot = none
- Key:SlotPlus = Unassigned
- Mods:SlotPlus = none
- Key:SlotMinus = Unassigned
- Mods:SlotMinus = none
- Key:SlotSave = Unassigned
- Mods:SlotSave = none
- Key:SlotLoad = Unassigned
- Mods:SlotLoad = none
- Key:BGL1 = 1
- Mods:BGL1 = none
- Key:BGL2 = 2
- Mods:BGL2 = none
- Key:BGL3 = 3
- Mods:BGL3 = none
- Key:BGL4 = 4
- Mods:BGL4 = none
- Key:BGL5 = 5
- Mods:BGL5 = none
- Key:ClippingWindows = 8
- Mods:ClippingWindows = none
- Key:Transparency = 9
- Mods:Transparency = none
- Key:JoypadSwap = 6
- Mods:JoypadSwap = none
- Key:SwitchControllers = 7
- Mods:SwitchControllers = none
- Key:ResetGame = R
- Mods:ResetGame = Ctrl Shift
- Key:ToggleCheats = Unassigned
- Mods:ToggleCheats = none
- Key:TurboA = PgDn
- Mods:TurboA = Shift
- Key:TurboB = End
- Mods:TurboB = Shift
- Key:TurboY = Home
- Mods:TurboY = Shift
- Key:TurboX = PgUp
- Mods:TurboX = Shift
- Key:TurboL = Insert
- Mods:TurboL = Shift
- Key:TurboR = Delete
- Mods:TurboR = Shift
- Key:TurboStart = Unassigned
- Mods:TurboStart = none
- Key:TurboSelect = Unassigned
- Mods:TurboSelect = none
- Key:TurboUp = Unassigned
- Mods:TurboUp = none
- Key:TurboDown = Unassigned
- Mods:TurboDown = none
- Key:TurboLeft = Unassigned
- Mods:TurboLeft = none
- Key:TurboRight = Unassigned
- Mods:TurboRight = none
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