Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- package com.heating.mod;
- import net.minecraft.creativetab.CreativeTabs;
- import net.minecraft.init.Items;
- import net.minecraft.item.Item;
- import net.minecraft.item.Item.ToolMaterial;
- import net.minecraft.item.ItemArmor.ArmorMaterial;
- import net.minecraft.item.ItemStack;
- import net.minecraftforge.common.util.EnumHelper;
- import com.heating.mod.armor.HeatTreatedArmor;
- import com.heating.mod.items.GlowingAxe;
- import com.heating.mod.items.GlowingHoe;
- import com.heating.mod.items.GlowingPickaxe;
- import com.heating.mod.items.GlowingShovel;
- import com.heating.mod.items.GlowingSword;
- import com.heating.mod.items.HeatTreatedIronAxe;
- import com.heating.mod.items.HeatTreatedIronHoe;
- import com.heating.mod.items.HeatTreatedIronPickaxe;
- import com.heating.mod.items.HeatTreatedIronShovel;
- import com.heating.mod.items.HeatTreatedIronSword;
- import cpw.mods.fml.common.Mod;
- import cpw.mods.fml.common.Mod.EventHandler;
- import cpw.mods.fml.common.Mod.Instance;
- import cpw.mods.fml.common.event.FMLInitializationEvent;
- import cpw.mods.fml.common.event.FMLPostInitializationEvent;
- import cpw.mods.fml.common.event.FMLPreInitializationEvent;
- import cpw.mods.fml.common.registry.GameRegistry;
- import cpw.mods.fml.relauncher.Side;
- import cpw.mods.fml.relauncher.SideOnly;
- @Mod(modid = Heating.modid, version = Heating.version)
- public class Heating {
- public static final String modid = "Heat treated tools";
- public static final String version = "Alpha v1.0";
- public static CreativeTabs heatingTab;
- public static ToolMaterial GlowingMaterial = EnumHelper.addToolMaterial("GlowingMaterial", 2, 10, 20.0F, 2, 0);
- public static ToolMaterial HeatTreatedIronMaterial = EnumHelper.addToolMaterial("HeatTreatedIronMaterial", 2, 500, 8.0F, 2, 0);
- public static ArmorMaterial HeatTreatedIronArmorMaterial = EnumHelper.addArmorMaterial("HeatTreatedIronArmor", 10, new int[] {3, 8, 6, 3} , 10);
- @Instance(modid)
- public static Heating instance;
- /**
- * Geeft een java-naam aan je item
- */
- //Items
- public static Item itemGlowingIron;
- public static Item itemHeatTreatedIron;
- public static Item itemIronStick;
- //Tools
- //Glowing
- public static Item toolGlowingSword;
- public static Item toolGlowingPickaxe;
- public static Item toolGlowingAxe;
- public static Item toolGlowingShovel;
- public static Item toolGlowingHoe;
- //Heat Treated Iron
- public static Item toolHeatTreatedIronSword;
- public static Item toolHeatTreatedIronPickaxe;
- public static Item toolHeatTreatedIronAxe;
- public static Item toolHeatTreatedIronShovel;
- public static Item toolHeatTreatedIronHoe;
- //Armory
- //Heat Treated Iron
- public static int armorHeatTreatedIronHelmID;
- public static int armorHeatTreatedIronChestID;
- public static int armorHeatTreatedIronLegsID;
- public static int armorHeatTreatedIronBootsID;
- public static Item armorHeatTreatedIronHelm;
- public static Item armorHeatTreatedIronChest;
- public static Item armorHeatTreatedIronLegs;
- public static Item armorHeatTreatedIronBoots;
- @EventHandler
- public void PreInit(FMLPreInitializationEvent preEvent){
- heatingTab = new CreativeTabs("heating") {
- @Override
- @SideOnly(Side.CLIENT)
- public Item getTabIconItem() {
- return Heating.itemGlowingIron;
- }
- };
- /**
- * Hoe moet je item eruit zien/wat doet het?
- */
- //Items
- itemGlowingIron = new Item().setUnlocalizedName("GlowingIron").setTextureName(modid + ":GlowingIron").setCreativeTab(Heating.heatingTab);
- itemHeatTreatedIron = new Item().setUnlocalizedName("HeatTreatedIron").setTextureName(modid + ":HeatTreatedIron").setCreativeTab(Heating.heatingTab);
- itemIronStick = new Item().setUnlocalizedName("IronStick").setTextureName(modid + ":IronStick").setCreativeTab(Heating.heatingTab);
- //Tools
- //Glowing
- toolGlowingSword = new GlowingSword(GlowingMaterial).setUnlocalizedName("GlowingSword");
- toolGlowingPickaxe = new GlowingPickaxe(GlowingMaterial).setUnlocalizedName("GlowingPickaxe");
- toolGlowingAxe = new GlowingAxe(GlowingMaterial).setUnlocalizedName("GlowingAxe");
- toolGlowingShovel = new GlowingShovel(GlowingMaterial).setUnlocalizedName("GlowingShovel");
- toolGlowingHoe = new GlowingHoe(GlowingMaterial).setUnlocalizedName("GlowingHoe");
- //Heat Treated Iron
- toolHeatTreatedIronSword = new HeatTreatedIronSword(HeatTreatedIronMaterial).setUnlocalizedName("HeatTreatedIronSword");
- toolHeatTreatedIronPickaxe = new HeatTreatedIronPickaxe(HeatTreatedIronMaterial).setUnlocalizedName("HeatTreatedIronPickaxe");
- toolHeatTreatedIronAxe = new HeatTreatedIronAxe(HeatTreatedIronMaterial).setUnlocalizedName("HeatTreatedIronAxe");
- toolHeatTreatedIronShovel = new HeatTreatedIronShovel(HeatTreatedIronMaterial).setUnlocalizedName("HeatTreatedIronShovel");
- toolHeatTreatedIronHoe = new HeatTreatedIronHoe(HeatTreatedIronMaterial).setUnlocalizedName("HeatTreatedIronHoe");
- //Armory
- //Heat Treated Iron
- armorHeatTreatedIronHelm = new HeatTreatedArmor(HeatTreatedIronArmorMaterial, armorHeatTreatedIronHelmID, 0).setUnlocalizedName("HeatTreatedIronHelm");
- armorHeatTreatedIronChest = new HeatTreatedArmor(HeatTreatedIronArmorMaterial, armorHeatTreatedIronChestID, 1).setUnlocalizedName("HeatTreatedIronChest");
- armorHeatTreatedIronLegs = new HeatTreatedArmor(HeatTreatedIronArmorMaterial, armorHeatTreatedIronLegsID, 2).setUnlocalizedName("HeatTreatedIronLegs");
- armorHeatTreatedIronBoots = new HeatTreatedArmor(HeatTreatedIronArmorMaterial, armorHeatTreatedIronBootsID, 3).setUnlocalizedName("HeatTreatedIronBoots");
- /**
- * Registreerd een item
- */
- //Items
- GameRegistry.registerItem(itemGlowingIron, "GlowingIron");
- GameRegistry.registerItem(itemHeatTreatedIron, "HeatTreatedIron");
- GameRegistry.registerItem(itemIronStick, "IronStick");
- //Tools
- //Glowing
- GameRegistry.registerItem(toolGlowingSword, "GlowingSword");
- GameRegistry.registerItem(toolGlowingPickaxe, "GlowingPickaxe");
- GameRegistry.registerItem(toolGlowingAxe, "GlowingAxe");
- GameRegistry.registerItem(toolGlowingShovel, "GlowingShovel");
- GameRegistry.registerItem(toolGlowingHoe, "GlowingHoe");
- //Heat Treated Iron
- GameRegistry.registerItem(toolHeatTreatedIronSword, "HeatTreatedIronSword");
- GameRegistry.registerItem(toolHeatTreatedIronPickaxe, "HeatTreatedIronPickaxe");
- GameRegistry.registerItem(toolHeatTreatedIronAxe, "HeatTreatedIronAxe");
- GameRegistry.registerItem(toolHeatTreatedIronShovel, "HeatTreatedIronShovel");
- GameRegistry.registerItem(toolHeatTreatedIronHoe, "HeatTreatedIronHoe");
- //Armory
- //Heat Treated Iron
- GameRegistry.registerItem(armorHeatTreatedIronHelm, "HeatTreatedIronHelm");
- GameRegistry.registerItem(armorHeatTreatedIronChest, "HeatTreatedIronChest");
- GameRegistry.registerItem(armorHeatTreatedIronLegs, "HeatTreatedIronLegs");
- GameRegistry.registerItem(armorHeatTreatedIronBoots, "HeatTreatedIronBoots");
- }
- @EventHandler
- public void Init(FMLInitializationEvent event){
- //Items
- //Tools
- //Glowing
- GameRegistry.addShapedRecipe(new ItemStack(Heating.toolGlowingSword, 1), "X", "X", "Y", 'X', Heating.itemGlowingIron, 'Y', Heating.itemIronStick);
- GameRegistry.addShapedRecipe(new ItemStack(Heating.toolGlowingPickaxe, 1), "XXX", " Y ", " Y ", 'X', Heating.itemGlowingIron, 'Y', Heating.itemIronStick);
- GameRegistry.addShapedRecipe(new ItemStack(Heating.toolGlowingAxe, 1), "XX ", "XY ", " Y ", 'X', Heating.itemGlowingIron, 'Y', Heating.itemIronStick);
- GameRegistry.addShapedRecipe(new ItemStack(Heating.toolGlowingShovel, 1), "X", "Y", "Y", 'X', Heating.itemGlowingIron, 'Y', Heating.itemIronStick);
- GameRegistry.addShapedRecipe(new ItemStack(Heating.toolGlowingHoe, 1), "XX ", " Y ", " Y ", 'X', Heating.itemGlowingIron, 'Y', Heating.itemIronStick);
- //Heat Treated Iron
- GameRegistry.addShapedRecipe(new ItemStack(Heating.toolHeatTreatedIronSword, 1), "X", "X", "Y", 'X', Heating.itemHeatTreatedIron, 'Y', Heating.itemIronStick);
- GameRegistry.addShapedRecipe(new ItemStack(Heating.toolHeatTreatedIronPickaxe, 1), "XXX", " Y ", 'X', Heating.itemHeatTreatedIron, 'Y', Heating.itemIronStick);
- GameRegistry.addShapedRecipe(new ItemStack(Heating.toolHeatTreatedIronAxe, 1), "XX ", "XY ", " Y ", 'X', Heating.itemHeatTreatedIron, 'Y', Heating.itemIronStick);
- GameRegistry.addShapedRecipe(new ItemStack(Heating.toolHeatTreatedIronShovel, 1), "X", "Y", "Y", 'X', Heating.itemHeatTreatedIron, 'Y', Heating.itemIronStick);
- GameRegistry.addShapedRecipe(new ItemStack(Heating.toolHeatTreatedIronHoe, 1), "XX ", " Y ", " Y ", 'X', Heating.itemHeatTreatedIron, 'Y', Items.stick);
- }
- @EventHandler
- public void PostInit(FMLPostInitializationEvent postEvent){
- }
- }
Advertisement
Add Comment
Please, Sign In to add comment