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Oct 23rd, 2014
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  1. THREE.WebGLShader: Shader couldn't compile. three.min.js:592(anonymous function) three.min.js:592(anonymous function) three.min.js:588initMaterial three.min.js:566z three.min.js:488renderBuffer three.min.js:544v three.min.js:483render three.min.js:556Rekod3DBuildings.Engine.renderScene rekod3d-new.js:668(anonymous function) new-index.html:71
  2. THREE.WebGLShader: gl.getShaderInfoLog() ERROR: 0:68: 'gl_FragColor' : undeclared identifier
  3. ERROR: 0:68: 'assign' : cannot convert from '4-component vector of float' to 'float'
  4. ERROR: 0:68: 'gl_PointCoord' : undeclared identifier
  5. ERROR: 0:68: 'texture2D' : no matching overloaded function found
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