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May 24th, 2014
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  1. [General]
  2. sLanguage=ENGLISH
  3. uGridsToLoad=5 ; <--- you can change it to 7, if you need more meshes on distance.
  4. uExterior Cell Buffer=36 ; <--- change it to 64, if you use uGridsToLoad 7
  5. sIntroSequence=DISABLED.BIK
  6. bRunHighLevelProcess=1
  7. bMultiThreadMovement=1
  8. bUseThreadedParticleSystem=1
  9. bUseThreadedBlood=1
  10. bUseThreadedMorpher=1
  11. bUseThreadedTempEffects=1
  12. bUseThreadedTextures=1
  13. bUseThreadedMeshes=1
  14. bUseThreadedLOD=1
  15. bUseThreadedAI=1
  16. bUseHardDriveCache=0
  17. fFlickeringLightDistance=8192
  18. ------
  19. [BackgroundLoad]
  20. bUseMultiThreadedFaceGen=1
  21. bBackgroundCellLoads=1
  22. bUseMultiThreadedTrees=1
  23. bUseBackgroundFileLoader=1
  24. ------
  25. [Display]
  26. fDefaultWorldFOV=75
  27. fDefault1stPersonFOV=75
  28. fSunShadowUpdateTime=.25
  29. fSunUpdateThreshold=1.5
  30. fShadowLODMaxStartFade=1500.0
  31. fSpecularLODMaxStartFade=4500.0
  32. fLightLODMaxStartFade=4000.0
  33. iShadowMapResolutionPrimary=2048
  34. bShadowsOnGrass=1
  35. bAllowScreenshot=1 ; <--- Set to 1 if you don't use ENB.
  36. bSimpleLighting=0
  37. fDecalLifetime=256.5000
  38. iAdapter=0
  39. iPresentInterval=1
  40. ------
  41. [Audio]
  42. fMusicDuckingSeconds=6.0
  43. fMusicUnDuckingSeconds=8.0
  44. fMenuModeFadeOutTime=3.0
  45. fMenuModeFadeInTime=1.0
  46. ------
  47. [Grass]
  48. iGrassCellRadius=2.5 ; <--- if you play with uGridsToLoad=7, change it to 2.
  49. bAllowCreateGrass=1
  50. bAllowLoadGrass=0
  51. bGrassPointLighting=1
  52. b30GrassVS=1
  53. iMaxGrassTypesPerTexure=8 ; <--- unique grasses or SFO users set it to 8.
  54. iMinGrassSize=20 ; <--- Grass on Steroids user set it to 75 for best look, 120 for best performance.
  55. ------
  56. [GeneralWarnings]
  57. SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
  58.  
  59. [Archive]
  60. sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsa
  61. sResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa
  62. ------
  63. [Combat]
  64. fMagnetismStrafeHeadingMult=0.0
  65. fMagnetismLookingMult=0.0
  66. f1PArrowTiltUpAngle=0.7
  67. f3PArrowTiltUpAngle=0.7
  68. f1PBoltTiltUpAngle=0.7
  69. f3PBoltTiltUpAngle=0.7
  70. ------
  71. [Actor]
  72. fVisibleNavmeshMoveDist=12288.0000
  73. ------
  74. [Papyrus]
  75. fUpdateBudgetMS=1.4
  76. fExtraTaskletBudgetMS=1.4
  77. fPostLoadUpdateTimeMS=1000.0
  78. iMinMemoryPageSize=128
  79. iMaxMemoryPageSize=512
  80. iMaxAllocatedMemoryBytes=76800
  81. bEnableLogging=0
  82. bEnableTrace=0
  83. bLoadDebugInformation=0
  84. bEnableProfiling=0
  85. ------
  86. [Water]
  87. bUseWaterReflectionBlur=1
  88. bReflectExplosions=1
  89. iWaterBlurAmount=4
  90. bAutoWaterSilhouetteReflections=1
  91. bForceHighDetailReflections=0
  92. bUseWaterHiRes=1
  93. bUseWaterLOD=1
  94. bReflectLODObjects=1
  95. bReflectLODLand=1
  96. bReflectSky=1
  97. bReflectLODTrees=1
  98. bUseWaterShader=1
  99. ------
  100. [Trees]
  101. bForceFullDetail=1
  102. ------
  103. [TerrainManager]
  104. bKeepLowDetailTerrain=0
  105. ------
  106. [Controls]
  107. bMouseAcceleration=0
  108. ------
  109. [SaveGame]
  110. bAllowProfileTransfer=1
  111. bUseSaveGameHistory=1
  112. ------
  113. [Decals]
  114. bDecalMultithreaded=1
  115. bForceAllDecals=1
  116. ------
  117. [Interface]
  118. bShowTutorials=0
  119. fBookOpenTime=700.0000
  120. ------
  121. [MapMenu]
  122. sMapCloudNIF=0
  123. bWorldMapNoSkyDepthBlur=1
  124. fWorldMapNearDepthBlurScale=0
  125. fWorldMapDepthBlurScale=0
  126. fWorldMapMaximumDepthBlur=0
  127. fMapWorldYawRange=3600.0000
  128. fMapWorldMaxHeight=130000.0000
  129. fMapWorldMinHeight=5000.0000
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