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- loop_bullets()
- Bullet 0x63dd40 collided with obstacle 0x63dd20!
- Collision x_pos: 68
- Collision y_pos: 5
- destroy_bullet()
- Destroying bullet 0x63dd40
- x_pos: 68
- y_pos: 5
- Returning state 0
- destroy_obstacle()
- Destroying obstacle 0x63dd20
- x_pos: 68
- y_pos: 5
- type: @
- Returning state 0
- destroy_bullet()
- Destroying bullet 0x63dd40
- x_pos: 6544752
- y_pos: 0
- Returning state 0
- destroy_bullet()
- Destroying bullet 0x63dd40
- x_pos: 6544656
- y_pos: 0
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