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- a" (frame 0) for shader "electro_plasma"
- models/weapons/v_electro.md3: could not load texture "textures/electro_plasma_hull.tga" (frame 0) for shader "electro_plasma_hull"
- models/player/erebus.iqm: could not load texture "shadowhead"
- models/player/erebus.iqm: could not load texture "erebus"
- models/player/erebus_lod1.iqm: could not load texture "shadowhead"
- models/player/erebus_lod1.iqm: could not load texture "erebus"
- models/player/erebus_lod2.iqm: could not load texture "shadowhead"
- models/player/erebus_lod2.iqm: could not load texture "erebus"
- models/player/gak.iqm: could not load texture "gakarmor"
- models/player/gak.iqm: could not load texture "gak"
- models/player/gak_lod1.iqm: could not load texture "gakarmor"
- models/player/gak_lod1.iqm: could not load texture "gak"
- models/player/gak_lod2.iqm: could not load texture "gakarmor"
- models/player/gak_lod2.iqm: could not load texture "gak"
- models/player/gakarmored.iqm: could not load texture "gakarmor"
- models/player/gakarmored.iqm: could not load texture "gak"
- models/player/gakarmored_lod1.iqm: could not load texture "gakarmor"
- models/player/gakarmored_lod1.iqm: could not load texture "gak"
- models/player/gakarmored_lod2.iqm: could not load texture "gak"
- models/player/gakarmored_lod2.iqm: could not load texture "gakarmor"
- models/player/gakmasked.iqm: could not load texture "gak"
- models/player/gakmasked.iqm: could not load texture "gakarmor"
- models/player/gakmasked_lod1.iqm: could not load texture "gakarmor"
- models/player/gakmasked_lod1.iqm: could not load texture "gak"
- models/player/gakmasked_lod2.iqm: could not load texture "gakarmor"
- models/player/gakmasked_lod2.iqm: could not load texture "gak"
- models/player/ignis.iqm: could not load texture "ignis"
- models/player/ignis.iqm: could not load texture "ignishead"
- models/player/ignis_lod1.iqm: could not load texture "ignis"
- models/player/ignis_lod1.iqm: could not load texture "ignishead"
- models/player/ignis_lod2.iqm: could not load texture "ignis"
- models/player/ignis_lod2.iqm: could not load texture "ignishead"
- models/player/ignishalfmasked.iqm: could not load texture "ignishead"
- models/player/ignishalfmasked.iqm: could not load texture "ignis"
- models/player/ignishalfmasked_lod1.iqm: could not load texture "ignishead"
- models/player/ignishalfmasked_lod1.iqm: could not load texture "ignis"
- models/player/ignishalfmasked_lod2.iqm: could not load texture "ignishead"
- models/player/ignishalfmasked_lod2.iqm: could not load texture "ignis"
- models/player/ignismasked.iqm: could not load texture "ignishead"
- models/player/ignismasked.iqm: could not load texture "ignis"
- models/player/ignismasked_lod1.iqm: could not load texture "ignishead"
- models/player/ignismasked_lod1.iqm: could not load texture "ignis"
- models/player/ignismasked_lod2.iqm: could not load texture "ignishead"
- models/player/ignismasked_lod2.iqm: could not load texture "ignis"
- models/player/megaerebus.iqm: could not load texture "shadowhead"
- models/player/megaerebus.iqm: could not load texture "erebusfullbright"
- models/player/megaerebus_lod1.iqm: could not load texture "shadowhead"
- models/player/megaerebus_lod1.iqm: could not load texture "erebusfullbright"
- models/player/megaerebus_lod2.iqm: could not load texture "erebusfullbright"
- models/player/megaerebus_lod2.iqm: could not load texture "shadowhead"
- models/player/nyx.iqm: could not load texture "shadowhead"
- models/player/nyx.iqm: could not load texture "nyx"
- models/player/nyx_lod1.iqm: could not load texture "shadowhead"
- models/player/nyx_lod1.iqm: could not load texture "nyx"
- models/player/nyx_lod2.iqm: could not load texture "shadowhead"
- models/player/nyx_lod2.iqm: could not load texture "nyx"
- models/player/pyria.iqm: could not load texture "textures/pyriahair" (frame 0) for shader "pyriahair"
- models/player/pyria.iqm: could not load texture "pyria"
- models/player/pyria_lod1.iqm: could not load texture "textures/pyriahair" (frame 0) for shader "pyriahair"
- models/player/pyria_lod1.iqm: could not load texture "pyria"
- models/player/pyria_lod2.iqm: could not load texture "textures/pyriahair" (frame 0) for shader "pyriahair"
- models/player/pyria_lod2.iqm: could not load texture "pyria"
- models/player/seraphina.iqm: could not load texture "seraphina"
- models/player/seraphina.iqm: could not load texture "ignis"
- models/player/seraphina_lod1.iqm: could not load texture "seraphina"
- models/player/seraphina_lod1.iqm: could not load texture "ignis"
- models/player/seraphina_lod2.iqm: could not load texture "seraphina"
- models/player/seraphina_lod2.iqm: could not load texture "ignis"
- models/player/seraphinamasked.iqm: could not load texture "ignishead"
- models/player/seraphinamasked.iqm: could not load texture "ignis"
- models/player/seraphinamasked_lod1.iqm: could not load texture "ignis"
- models/player/seraphinamasked_lod1.iqm: could not load texture "ignishead"
- models/player/seraphinamasked_lod2.iqm: could not load texture "ignis"
- models/player/seraphinamasked_lod2.iqm: could not load texture "ignishead"
- models/player/umbra.iqm: could not load texture "umbra"
- models/player/umbra_lod1.iqm: could not load texture "umbra"
- models/player/umbra_lod2.iqm: could not load texture "umbra"
- models/hook.md3: could not load texture "hook"
- models/elaser.mdl: could not load texture "textures/projectiles/electro_projectile_core.tga" (frame 0) for shader "electro_projectile_core"
- models/elaser.mdl: could not load texture "textures/projectiles/electro_projectile_long.tga" (frame 0) for shader "electro_projectile_long"
- models/laser.mdl: could not load texture "textures/projectiles/laser_projectile_core.tga" (frame 0) for shader "laser_projectile_core"
- models/laser.mdl: could not load texture "textures/projectiles/laser_projectile_long.tga" (frame 0) for shader "laser_projectile_long"
- models/ebomb.mdl: could not load texture "models/eleccore.tga" (frame 0) for shader "models/eleccore"
- models/ebomb.mdl: could not load texture "models/eleccore2.tga" (frame 1) for shader "models/eleccore"
- models/ebomb.mdl: could not load texture "models/eleccore3.tga" (frame 2) for shader "models/eleccore"
- models/ebomb.mdl: could not load texture "models/eleccore4.tga" (frame 3) for shader "models/eleccore"
- models/ebomb.mdl: could not load texture "models/eleccore5.tga" (frame 4) for shader "models/eleccore"
- models/ebomb.mdl: could not load texture "models/eleccore6.tga" (frame 5) for shader "models/eleccore"
- models/ebomb.mdl: could not load texture "models/eleccore7.tga" (frame 6) for shader "models/eleccore"
- models/ebomb.mdl: could not load texture "models/eleccore8.tga" (frame 7) for shader "models/eleccore"
- models/ebomb.mdl: could not load texture "models/elecbeam.tga" (frame 0) for shader "models/elecbeam"
- models/ebomb.mdl: could not load texture "models/elecglass.tga" (frame 0) for shader "models/elecglass"
- models/ctf/flags.md3: could not load texture "models/ctf/glow_red.tga" (frame 0) for shader "models/ctf/glow_red"
- models/ctf/flags.md3: could not load texture "models/ctf/glow_blue.tga" (frame 0) for shader "models/ctf/glow_blue"
- models/ctf/flags.md3: could not load texture "models/ctf/flag_red"
- models/ctf/flags.md3: could not load texture "models/ctf/flag_blue"
- models/ctf/flags.md3: could not load texture "models/ctf/banner_red"
- models/ctf/flags.md3: could not load texture "models/ctf/banner_blue"
- models/ctf/shield.md3: could not load texture "textures/ons_shield.tga" (frame 0) for shader "ons_shield"
- models/ctf/shockwavetransring.md3: could not load texture "textures/ons_shockwave2.tga" (frame 0) for shader "ons_shockwave2"
- models/items/a_cells.md3: could not load texture "cellammoskin"
- models/items/a_rockets.md3: could not load texture "textures/items/a_rocket_tag"
- models/items/a_rockets.md3: could not load texture "textures/items/a_rocket_gre"
- models/items/a_rockets.md3: could not load texture "textures/items/a_rocket_roc"
- models/items/a_rockets.md3: could not load texture "textures/items/a_rocket_box"
- models/weapons/g_hagar.md3: could not load texture "textures/hagar2.tga" (frame 0) for shader "hagar2"
- models/weapons/v_hagar.md3: could not load texture "textures/hagar2.tga" (frame 0) for shader "hagar2"
- models/weapons/g_gl.md3: could not load texture "glscope"
- models/weapons/g_gl.md3: could not load texture "textures/glauncher.tga" (frame 0) for shader "glauncher"
- models/weapons/v_gl.md3: could not load texture "textures/glauncher.tga" (frame 0) for shader "glauncher"
- models/weapons/v_gl.md3: could not load texture "glscope"
- models/items/g_h25.md3: could not load texture "models/items/h25.tga" (frame 0) for shader "models/items/h25"
- models/items/g_h25.md3: could not load texture "models/items/red.tga" (frame 0) for shader "models/items/red"
- models/items/g_h25.md3: could not load texture "models/items/red.tga" (frame 0) for shader "models/items/red"
- models/items/g_h25.md3: could not load texture "models/items/red.tga" (frame 0) for shader "models/items/red"
- models/items/item_armor_large.md3: could not load texture "models/items/armor"
- models/items/item_armor_large.md3: could not load texture "models/items/armor"
- models/items/item_armor_large.md3: could not load texture "models/items/armor"
- models/items/item_armor_large.md3: could not load texture "models/items/armor"
- models/items/g_h50.md3: could not load texture "models/items/h50.tga" (frame 0) for shader "models/items/h50"
- models/weapons/g_rl.md3: could not load texture "rl2"
- models/weapons/g_rl.md3: could not load texture "textures/rl.tga" (frame 0) for shader "rl"
- models/weapons/g_rl.md3: could not load texture "rl2"
- models/flash.md3: could not load texture "f_shotgun"
- models/weapons/v_rl.md3: could not load texture "textures/rl.tga" (frame 0) for shader "rl"
- models/weapons/v_rl.md3: could not load texture "rl2"
- models/items/item_armor_small.md3: could not load texture "models/items/armor"
- models/items/a_bullets.mdl: could not load texture "textures/items/a_bullets"
- models/items/a_shells.md3: could not load texture "textures/shotgun2.tga" (frame 0) for shader "shotgun2"
- models/items/a_shells.md3: could not load texture "shellsammo"
- models/weapons/g_uzi.md3: could not load texture "textures/uzi.tga" (frame 0) for shader "uzi"
- models/weapons/g_uzi.md3: could not load texture "textures/uzi.tga" (frame 0) for shader "uzi"
- models/weapons/v_uzi.md3: could not load texture "textures/uzi.tga" (frame 0) for shader "uzi"
- models/items/item_armor_medium.md3: could not load texture "models/items/armor"
- models/items/g_h1.md3: could not load texture "models/items/5hp.tga" (frame 0) for shader "models/items/5hp"
- models/weapons/g_nex.md3: could not load texture "textures/nexgun.tga" (frame 0) for shader "nexgun"
- models/nexflash.md3: could not load texture "nexflash"
- models/weapons/v_nex.md3: could not load texture "textures/nexgun.tga" (frame 0) for shader "nexgun"
- models/xonotic_jumppad01/xonotic_jumppad01.md3: could not load texture "models/xonotic_jumppad01/jumpglow_r.tga" (frame 0) for shader "models/xonotic_jumppad01/jumpglow_red"
- models/xonotic_jumppad01/xonotic_jumppad01.md3: could not load texture "models/xonotic_jumppad01/jumpglow_b.tga" (frame 0) for shader "models/xonotic_jumppad01/jumpglow_blue"
- models/xonotic_jumppad01/xonotic_jumppad01.md3: could not load texture "models/xonotic_jumppad01/jumpglow_g.tga" (frame 0) for shader "models/xonotic_jumppad01/jumpglow_green"
- models/xonotic_jumppad01/xonotic_jumppad01.md3: could not load texture "models/xonotic_jumppad01/jumpglow_y.tga" (frame 0) for shader "models/xonotic_jumppad01/jumpglow_yellow"
- models/xonotic_jumppad01/xonotic_jumppad01.md3: could not load texture "models/xonotic_jumppad01/jumpglow_o.tga" (frame 0) for shader "models/xonotic_jumppad01/jumpglow_orange"
- models/xonotic_jumppad01/xonotic_jumppad01.md3: could not load texture "models/xonotic_jumppad01/jumpglow_p.tga" (frame 0) for shader "models/xonotic_jumppad01/jumpglow_purple"
- models/xonotic_jumppad01/xonotic_jumppad01.md3: could not load texture "textures/trak5x/panel/panel_ceil1a.tga" (frame 0) for shader "textures/trak5x/panel-ceil1a"
- models/xonotic_jumppad01/xonotic_jumppad01.md3: could not load texture "textures/trak5x/panel/panel_ceil1a.tga" (frame 0) for shader "textures/trak5x/panel-ceil1a"
- models/xonotic_jumppad01/xonotic_jumppad01.md3: could not load texture "textures/trak5x/panel/panel_ceil1a.tga" (frame 0) for shader "textures/trak5x/panel-ceil1a"
- models/xonotic_jumppad01/xonotic_jumppad01.md3: could not load texture "textures/trak5x/panel/panel_ceil1a.tga" (frame 0) for shader "textures/trak5x/panel-ceil1a"
- models/xonotic_jumppad01/xonotic_jumppad01.md3: could not load texture "textures/trak5x/panel/panel_ceil1a.tga" (frame 0) for shader "textures/trak5x/panel-ceil1a"
- models/xonotic_jumppad01/xonotic_jumppad01.md3: could not load texture "textures/trak5x/panel/panel_ceil1a.tga" (frame 0) for shader "textures/trak5x/panel-ceil1a"
- models/xonotic_jumppad01/xonotic_jumppad01.md3: could not load texture "models/xonotic_jumppad01/energy_red.tga" (frame 0) for shader "models/xonotic_jumppad01/energy_red_anim"
- models/xonotic_jumppad01/xonotic_jumppad01.md3: could not load texture "models/xonotic_jumppad01/energy_blue.tga" (frame 0) for shader "models/xonotic_jumppad01/energy_blue_anim"
- models/xonotic_jumppad01/xonotic_jumppad01.md3: could not load texture "models/xonotic_jumppad01/energy_green.tga" (frame 0) for shader "models/xonotic_jumppad01/energy_green_anim"
- models/xonotic_jumppad01/xonotic_jumppad01.md3: could not load texture "models/xonotic_jumppad01/energy_yellow.tga" (frame 0) for shader "models/xonotic_jumppad01/energy_yellow_anim"
- models/xonotic_jumppad01/xonotic_jumppad01.md3: could not load texture "models/xonotic_jumppad01/energy_orange.tga" (frame 0) for shader "models/xonotic_jumppad01/energy_orange_anim"
- models/xonotic_jumppad01/xonotic_jumppad01.md3: could not load texture "models/xonotic_jumppad01/energy_purple.tga" (frame 0) for shader "models/xonotic_jumppad01/energy_purple_anim"
- models/xonotic_jumppad01/xonotic_jumppad01.md3: could not load texture "textures/trak5x/panel/panel_grate1a.tga" (frame 0) for shader "textures/trak5x/panel-grate1a"
- models/xonotic_jumppad01/xonotic_jumppad01.md3: could not load texture "textures/trak5x/panel/panel_grate1a.tga" (frame 0) for shader "textures/trak5x/panel-grate1a"
- models/xonotic_jumppad01/xonotic_jumppad01.md3: could not load texture "textures/trak5x/panel/panel_grate1a.tga" (frame 0) for shader "textures/trak5x/panel-grate1a"
- models/xonotic_jumppad01/xonotic_jumppad01.md3: could not load texture "textures/trak5x/panel/panel_grate1a.tga" (frame 0) for shader "textures/trak5x/panel-grate1a"
- models/xonotic_jumppad01/xonotic_jumppad01.md3: could not load texture "textures/trak5x/panel/panel_grate1a.tga" (frame 0) for shader "textures/trak5x/panel-grate1a"
- models/xonotic_jumppad01/xonotic_jumppad01.md3: could not load texture "textures/trak5x/panel/panel_grate1a.tga" (frame 0) for shader "textures/trak5x/panel-grate1a"
- models/xonotic_jumppad01/xonotic_jumppad01.md3: could not load texture "textures/trak5x/base/base_pipe1a.tga" (frame 0) for shader "textures/trak5x/base-pipe1a"
- models/xonotic_jumppad01/xonotic_jumppad01.md3: could not load texture "textures/trak5x/base/base_pipe1a.tga" (frame 0) for shader "textures/trak5x/base-pipe1a"
- models/xonotic_jumppad01/xonotic_jumppad01.md3: could not load texture "textures/trak5x/base/base_pipe1a.tga" (frame 0) for shader "textures/trak5x/base-pipe1a"
- models/xonotic_jumppad01/xonotic_jumppad01.md3: could not load texture "textures/trak5x/base/base_pipe1a.tga" (frame 0) for shader "textures/trak5x/base-pipe1a"
- models/xonotic_jumppad01/xonotic_jumppad01.md3: could not load texture "textures/trak5x/base/base_pipe1a.tga" (frame 0) for shader "textures/trak5x/base-pipe1a"
- models/xonotic_jumppad01/xonotic_jumppad01.md3: could not load texture "textures/trak5x/base/base_pipe1a.tga" (frame 0) for shader "textures/trak5x/base-pipe1a"
- models/xonotic_jumppad01/xonotic_jumppad01.md3: could not load texture "textures/trak5x/wall/wall_wall1a.tga" (frame 0) for shader "textures/trak5x/wall-wall1a"
- models/xonotic_jumppad01/xonotic_jumppad01.md3: could not load texture "textures/trak5x/wall/wall_wall1a.tga" (frame 0) for shader "textures/trak5x/wall-wall1a"
- models/xonotic_jumppad01/xonotic_jumppad01.md3: could not load texture "textures/trak5x/wall/wall_wall1a.tga" (frame 0) for shader "textures/trak5x/wall-wall1a"
- models/xonotic_jumppad01/xonotic_jumppad01.md3: could not load texture "textures/trak5x/wall/wall_wall1a.tga" (frame 0) for shader "textures/trak5x/wall-wall1a"
- models/xonotic_jumppad01/xonotic_jumppad01.md3: could not load texture "textures/trak5x/wall/wall_wall1a.tga" (frame 0) for shader "textures/trak5x/wall-wall1a"
- models/xonotic_jumppad01/xonotic_jumppad01.md3: could not load texture "textures/trak5x/wall/wall_wall1a.tga" (frame 0) for shader "textures/trak5x/wall-wall1a"
- models/lights/xonlight01.md3: could not load texture "textures/trak5x/light/light_light3a"
- models/lights/xonlight01.md3: could not load texture "textures/trak5x/base/base_holes1b"
- models/lights/xonlight01.md3: could not load texture "textures/trak5x/base/base_holes1b"
- models/lights/xonlight01.md3: could not load texture "textures/trak5x/trim/trim_basictrim1a"
- models/lights/xonlight01.md3: could not load texture "textures/trak5x/trim/trim_basictrim1a"
- models/lights/xonlight01.md3: could not load texture "textures/trak5x/base/base_holes1b"
- models/lights/xonlight04.md3: could not load texture "textures/trak5x/light/light_light3a"
- models/lights/xonlight04.md3: could not load texture "textures/trak5x/base/base_base1b"
- models/lights/xonlight04.md3: could not load texture "textures/trak5x/base/base_base1b"
- models/lights/xonlight04.md3: could not load texture "textures/trak5x/base/base_base1b"
- models/lights/xonlight04.md3: could not load texture "textures/trak5x/base/base_base1b"
- models/lights/xonlight04.md3: could not load texture "textures/trak5x/base/base_base1b"
- models/lights/xonlight04.md3: could not load texture "textures/trak5x/base/base_base1b"
- models/lights/xonlight04.md3: could not load texture "textures/trak5x/base/base_base1b"
- models/containers/barrel01.md3: could not load texture "models/containers/barrel01"
- models/containers/crate01.md3: could not load texture "models/containers/crate01"
- models/items/g_invincible.md3: could not load texture "invincible"
- models/weapons/g_hlac.md3: could not load texture "textures/hlac_accessory.tga" (frame 0) for shader "hlac_accessory"
- models/weapons/g_hlac.md3: could not load texture "textures/hlac_glass.tga" (frame 0) for shader "hlac_glass"
- models/weapons/g_hlac.md3: could not load texture "textures/hlac_body.tga" (frame 0) for shader "hlac_body"
- models/weapons/g_hlac.md3: could not load texture "textures/hlac_metal.tga" (frame 0) for shader "hlac_metal"
- models/weapons/g_hlac.md3: could not load texture "textures/hlac_metal.tga" (frame 0) for shader "hlac_metal"
- models/weapons/g_hlac.md3: could not load texture "textures/hlac_plasma.tga" (frame 0) for shader "hlac_plasma"
- models/weapons/v_hlac.md3: could not load texture "textures/hlac_accessory.tga" (frame 0) for shader "hlac_accessory"
- models/weapons/v_hlac.md3: could not load texture "textures/hlac_glass.tga" (frame 0) for shader "hlac_glass"
- models/weapons/v_hlac.md3: could not load texture "textures/hlac_body.tga" (frame 0) for shader "hlac_body"
- models/weapons/v_hlac.md3: could not load texture "textures/hlac_metal.tga" (frame 0) for shader "hlac_metal"
- models/weapons/v_hlac.md3: could not load texture "textures/hlac_metal.tga" (frame 0) for shader "hlac_metal"
- models/weapons/v_hlac.md3: could not load texture "textures/hlac_plasma.tga" (frame 0) for shader "hlac_plasma"
- models/items/item_armor_big.md3: could not load texture "models/items/armor"
- models/turrets/c512.md3: could not load texture "models/turrets/white"
- models/turrets/plasma.md3: could not load texture "models/turrets/plasmabody"
- models/turrets/plasma.md3: could not load texture "models/turrets/plasmagun"
- models/turrets/plasma.md3: could not load texture "models/turrets/plasmagun"
- models/turrets/base.md3: could not load texture "models/turrets/base"
- models/lights/xonlight07.md3: could not load texture "textures/trak5x/base/base_base1b"
- models/lights/xonlight07.md3: could not load texture "textures/trak5x/light/light_light3a"
- models/lights/xonlight07.md3: could not load texture "textures/trak5x/base/base_base1b"
- models/lights/xonlight07.md3: could not load texture "textures/trak5x/base/base_holes1b"
- models/lights/xonlight07.md3: could not load texture "textures/trak5x/base/base_holes1b"
- models/lights/xonlight07.md3: could not load texture "textures/trak5x/base/base_base1b"
- models/lights/xonlight07.md3: could not load texture "textures/trak5x/base/base_base1b"
- models/lights/xonlight07.md3: could not load texture "textures/trak5x/base/base_base1b"
- Connection accepted to local:1
- --> client to server keepalive
- <-- server to client keepalive
- Server: Xonotic build 01:01:15 Sep 6 2011 - release (progs 29555 crc)
- <===================================>
- Courtfun
- CSQC Build information: xonotic-v0.5.0
- models/grenademodel.md3: could not load texture "grenademodelskin"
- models/mine.md3: could not load texture "textures/mine"
- models/hlac_bullet.md3: could not load texture "textures/projectiles/hlac_projectile_core.tga" (frame 0) for shader "hlac_projectile_core"
- models/hlac_bullet.md3: could not load texture "textures/projectiles/hlac_projectile_long.tga" (frame 0) for shader "hlac_projectile_long"
- models/plasmatrail.mdl: could not load texture "textures/projectiles/crylink_projectile_core.tga" (frame 0) for shader "crylink_projectile_core"
- models/plasmatrail.mdl: could not load texture "textures/projectiles/crylink_projectile_long.tga" (frame 0) for shader "crylink_projectile_long"
- models/rocket.md3: could not load texture "rl2"
- models/rocket.md3: could not load texture "rl2"
- models/rocket.md3: could not load texture "rl2"
- models/rocket.md3: could not load texture "rl2"
- models/rocket.md3: could not load texture "textures/thrustc1.tga" (frame 0) for shader "rocketThrust"
- models/tagrocket.md3: could not load texture "models/tagrocket"
- models/tagrocket.md3: could not load texture "models/tagrocket"
- models/tagrocket.md3: could not load texture "models/tagrocket"
- models/tagrocket.md3: could not load texture "models/tagrocket"
- models/tracer.mdl: could not load texture "models/bulcore.tga" (frame 0) for shader "models/bulcore"
- models/tracer.mdl: could not load texture "models/bultrail.tga" (frame 0) for shader "models/bultrail"
- models/gibs/leg1.md3: could not load texture "meat"
- models/gibs/leg1.md3: could not load texture "meat_robot"
- models/gibs/leg1.md3: could not load texture "meat_alien"
- models/gibs/leg2.md3: could not load texture "meat"
- models/gibs/leg2.md3: could not load texture "meat_robot"
- models/gibs/leg2.md3: could not load texture "meat_alien"
- models/gibs/chest.md3: could not load texture "meat"
- models/gibs/chest.md3: could not load texture "meat_robot"
- models/gibs/chest.md3: could not load texture "meat_alien"
- models/gibs/chest.md3: could not load texture "meat"
- models/gibs/chest.md3: could not load texture "meat_robot"
- models/gibs/chest.md3: could not load texture "meat_alien"
- models/gibs/smallchest.md3: could not load texture "meat"
- models/gibs/smallchest.md3: could not load texture "meat_robot"
- models/gibs/smallchest.md3: could not load texture "meat_alien"
- models/gibs/smallchest.md3: could not load texture "meat"
- models/gibs/smallchest.md3: could not load texture "meat_robot"
- models/gibs/smallchest.md3: could not load texture "meat_alien"
- models/gibs/smallchest.md3: could not load texture "meat"
- models/gibs/smallchest.md3: could not load texture "meat_robot"
- models/gibs/smallchest.md3: could not load texture "meat_alien"
- models/gibs/smallchest.md3: could not load texture "meat"
- models/gibs/smallchest.md3: could not load texture "meat_robot"
- models/gibs/smallchest.md3: could not load texture "meat_alien"
- models/gibs/smallchest.md3: could not load texture "meat"
- models/gibs/smallchest.md3: could not load texture "meat_robot"
- models/gibs/smallchest.md3: could not load texture "meat_alien"
- models/gibs/arm.md3: could not load texture "meat"
- models/gibs/arm.md3: could not load texture "meat_robot"
- models/gibs/arm.md3: could not load texture "meat_alien"
- models/gibs/arm.md3: could not load texture "meat"
- models/gibs/arm.md3: could not load texture "meat_robot"
- models/gibs/arm.md3: could not load texture "meat_alien"
- models/gibs/bloodyskull.md3: could not load texture "bloodyskull"
- models/gibs/bloodyskull.md3: could not load texture "bloodyskull_robot"
- models/gibs/bloodyskull.md3: could not load texture "bloodyskull_alien"
- models/gibs/eye.md3: could not load texture "eye"
- models/gibs/eye.md3: could not load texture "eyeblood"
- models/gibs/robo.md3: could not load texture "nutsandbolts3"
- models/gibs/robo.md3: could not load texture "textures/nutsandbolts3" (frame 0) for shader "nutsandboltssteel"
- models/gibs/robo1.md3: could not load texture "nutsandbolts1"
- models/gibs/robo1.md3: could not load texture "textures/nutsandbolts3" (frame 0) for shader "nutsandboltssteel"
- models/gibs/robo2.md3: could not load texture "nutsandbolts1"
- models/gibs/robo2.md3: could not load texture "textures/nutsandbolts3" (frame 0) for shader "nutsandboltssteel"
- models/gibs/robo3.md3: could not load texture "nutsandbolts1"
- models/gibs/robo3.md3: could not load texture "textures/nutsandbolts3" (frame 0) for shader "nutsandboltssteel"
- models/gibs/robo4.md3: could not load texture "nutsandbolts1"
- models/gibs/robo4.md3: could not load texture "textures/nutsandbolts3" (frame 0) for shader "nutsandboltssteel"
- models/gibs/robo5.md3: could not load texture "nutsandbolts4"
- models/gibs/robo6.md3: could not load texture "nutsandbolts5"
- models/gibs/robo7.md3: could not load texture "nutsandbolts3"
- models/gibs/robo7.md3: could not load texture "textures/nutsandbolts3" (frame 0) for shader "nutsandboltssteel"
- models/gibs/robo8.md3: could not load texture "nutsandbolts3"
- models/gibs/robo8.md3: could not load texture "textures/nutsandbolts3" (frame 0) for shader "nutsandboltssteel"
- models/casing_bronze.iqm: could not load texture "models/casing_bronze.tga" (frame 0) for shader "models/casing_bronze"
- models/vehicles/wakizashi.dpm: could not load texture "textures/wakazachi.tga" (frame 0) for shader "wakazachi"
- models/vehicles/bomblet.md3: could not load texture "models/vehicles/rockets.tga" (frame 0) for shader "models/vehicles/rockets"
- models/vehicles/clusterbomb.md3: could not load texture "models/vehicles/rockets.tga" (frame 0) for shader "models/vehicles/rockets"
- models/vehicles/clusterbomb_fragment.md3: could not load texture "models/vehicles/rockets.tga" (frame 0) for shader "models/vehicles/rockets"
- models/vehicles/rocket01.md3: could not load texture "models/vehicles/rockets.tga" (frame 0) for shader "models/vehicles/rockets"
- models/vehicles/rocket02.md3: could not load texture "models/vehicles/rockets.tga" (frame 0) for shader "models/vehicles/rockets"
- models/turrets/base-gib1.md3: could not load texture "models/turrets/basedestroyed"
- models/turrets/base-gib2.md3: could not load texture "models/turrets/basedestroyed"
- models/turrets/base-gib3.md3: could not load texture "models/turrets/basedestroyed"
- models/turrets/base-gib4.md3: could not load texture "models/turrets/basedestroyed"
- models/turrets/head-gib1.md3: could not load texture "models/turrets/basedestroyed"
- models/turrets/head-gib2.md3: could not load texture "models/turrets/basedestroyed"
- models/turrets/head-gib3.md3: could not load texture "models/turrets/basedestroyed"
- models/turrets/head-gib4.md3: could not load texture "models/turrets/basedestroyed"
- models/turrets/terrainbase.md3: could not load texture "evil8_base/e8_base1"
- models/turrets/rocket.md3: could not load texture "models/turrets/rocket"
- --> client to server keepalive
- <-- server to client keepalive
- SVQC Build information: xonotic-v0.5.0
- Kyle JohnstoN connected
- Kyle JohnstoN is spectating now
- couldn't exec maps/courtfun.cfg
- Eureka connected
- Pegasus connected
- Discovery connected
- Necrotic connected
- Hellfire connected
- Mystery connected
- Toxic connected
- unconnected changed name to Eureka
- unconnected changed name to Pegasus
- unconnected changed name to Discovery
- unconnected changed name to Necrotic
- unconnected changed name to Hellfire
- unconnected changed name to Mystery
- unconnected changed name to Toxic
- Kyle JohnstoN is playing now
- Saving persistent data...
- done!
- Client "Kyle JohnstoN" dropped
- Client "Eureka" dropped
- Client "Pegasus" dropped
- Client "Discovery" dropped
- Client "Necrotic" dropped
- Client "Hellfire" dropped
- Client "Mystery" dropped
- Client "Toxic" dropped
- johnston@ubuntu:/usr/share/games/Xonotic$ clear
- johnston@ubuntu:/usr/share/games/Xonotic$ sudo ./xonotic-linux32-sdl
- Game is Xonotic using base gamedir data
- Xonotic Linux 01:01:15 Sep 6 2011 - release
- Loaded public key key_0.d0pk (fingerprint: Xon//KssdlzGkFKdnnN4sgg8H+koTbBn5JTi37BAW1Q=)
- Skeletal animation uses SSE code path
- DPSOFTRAST available (SSE2 instructions detected)
- Failed to init SDL joystick subsystem:
- execing quake.rc
- execing default.cfg
- execing defaultXonotic.cfg
- execing cdtracks.cfg
- execing balanceXonotic.cfg
- execing ctfscoring-ai.cfg
- execing effects-normal.cfg
- execing physicsX.cfg
- execing turrets.cfg
- execing unit_machinegun.cfg
- execing unit_hk.cfg
- execing unit_hellion.cfg
- execing unit_mlrs.cfg
- execing unit_flac.cfg
- execing unit_fusreac.cfg
- execing unit_plasma.cfg
- execing unit_plasma2.cfg
- execing unit_tesla.cfg
- execing unit_phaser.cfg
- execing unit_walker.cfg
- execing unit_ewheel.cfg
- execing vehicles.cfg
- execing vehicle_racer.cfg
- execing vehicle_raptor.cfg
- execing vehicle_spiderbot.cfg
- execing vehicle_bumblebee.cfg
- execing _hud_descriptions.cfg
- execing hud_luminos.cfg
- execing config.cfg
- "maxplayers" set to "16"
- execing data/campaign.cfg
- execing config_update.cfg
- execing font-xolonium.cfg
- Warning: Could not expand $scr_centersize
- Warning: Could not expand $* in alias scoreboard_columns_set
- Invalid program name client !
- client program not loaded.
- couldn't exec autoexec/*.cfg
- couldn't exec autoexec.cfg
- curl failed
- Client using an automatically assigned port
- Client opened a socket on address 0.0.0.0:0
- Client opened a socket on address [0:0:0:0:0:0:0:0]:0
- Linked against SDL version 1.2.12
- Using SDL library version 1.2.14
- GL_VENDOR: Tungsten Graphics, Inc
- GL_RENDERER: Mesa DRI Intel(R) 945G x86/MMX/SSE2
- GL_VERSION: 1.4 Mesa 7.11
- Video Mode: fullscreen 1600x900x32x0.00hz
- S_Startup: initializing sound output format: 48000Hz, 16 bit, 2 channels...
- Wanted audio Specification:
- Channels : 2
- Format : 0x8010
- Frequency : 48000
- Samples : 2048
- Obtained audio specification:
- Channels : 2
- Format : 0x8010
- Frequency : 48000
- Samples : 1024
- Sound format: 48000Hz, 2 channels, 16 bits per sample
- CDAudio_Init: No CD in player.
- Can't get initial CD volume
- CD Audio Initialized
- MQC Build information: xonotic-v0.5.0
- ERROR: Texture compression is required but not supported.
- Expect visual problems.
- "maxplayers" set to "16"
- maps/courtfun.bsp: could not load texture "textures/NULL"
- Server using port 26000
- Server listening on address 0.0.0.0:26000
- Server listening on address [0:0:0:0:0:0:0:0]:26000
- Initializing ClientSide information entities
- Connection accepted to local:1
- --> client to server keepalive
- <-- server to client keepalive
- Server: Xonotic build 01:01:15 Sep 6 2011 - release (progs 29555 crc)
- <===================================>
- Courtfun
- CSQC Build information: xonotic-v0.5.0
- models/turrets/terrainbase.md3: could not load texture "evil8_base/e8_base1"
- --> client to server keepalive
- <-- server to client keepalive
- SVQC Build information: xonotic-v0.5.0
- Kyle JohnstoN connected
- Kyle JohnstoN is spectating now
- couldn't exec maps/courtfun.cfg
- Delirium connected
- Airhead connected
- Scorcher connected
- Eureka connected
- Dominator connected
- Gator connected
- Discovery connected
- unconnected changed name to Delirium
- unconnected changed name to Airhead
- unconnected changed name to Scorcher
- unconnected changed name to Eureka
- unconnected changed name to Dominator
- unconnected changed name to Gator
- unconnected changed name to Discovery
- Kyle JohnstoN is playing now
- Saving persistent data...
- done!
- Client "Kyle JohnstoN" dropped
- Client "Delirium" dropped
- Client "Airhead" dropped
- Client "Scorcher" dropped
- Client "Eureka" dropped
- Client "Dominator" dropped
- Client "Gator" dropped
- Client "Discovery" dropped
- johnston@ubuntu:/usr/share/games/Xonotic$ ^C
- johnston@ubuntu:/usr/share/games/Xonotic$ sudo ./xonotic-linux32-glx
- [sudo] password for johnston:
- johnston@ubuntu:/usr/share/games/Xonotic$ clear
- johnston@ubuntu:/usr/share/games/Xonotic$ sudo ./xonotic-linux32-glx
- [sudo] password for johnston:
- Sorry, try again.
- [sudo] password for johnston:
- Game is Xonotic using base gamedir data
- Xonotic Linux 01:01:14 Sep 6 2011 - release
- Loaded public key key_0.d0pk (fingerprint: Xon//KssdlzGkFKdnnN4sgg8H+koTbBn5JTi37BAW1Q=)
- Skeletal animation uses SSE code path
- DPSOFTRAST available (SSE2 instructions detected)
- execing quake.rc
- execing default.cfg
- execing defaultXonotic.cfg
- execing cdtracks.cfg
- execing balanceXonotic.cfg
- execing ctfscoring-ai.cfg
- execing effects-normal.cfg
- execing physicsX.cfg
- execing turrets.cfg
- execing unit_machinegun.cfg
- execing unit_hk.cfg
- execing unit_hellion.cfg
- execing unit_mlrs.cfg
- execing unit_flac.cfg
- execing unit_fusreac.cfg
- execing unit_plasma.cfg
- execing unit_plasma2.cfg
- execing unit_tesla.cfg
- execing unit_phaser.cfg
- execing unit_walker.cfg
- execing unit_ewheel.cfg
- execing vehicles.cfg
- execing vehicle_racer.cfg
- execing vehicle_raptor.cfg
- execing vehicle_spiderbot.cfg
- execing vehicle_bumblebee.cfg
- execing _hud_descriptions.cfg
- execing hud_luminos.cfg
- execing config.cfg
- "maxplayers" set to "16"
- execing data/campaign.cfg
- execing config_update.cfg
- execing font-xolonium.cfg
- Warning: Could not expand $scr_centersize
- Warning: Could not expand $* in alias scoreboard_columns_set
- Invalid program name client !
- client program not loaded.
- couldn't exec autoexec/*.cfg
- couldn't exec autoexec.cfg
- curl failed
- Client using an automatically assigned port
- Client opened a socket on address 0.0.0.0:0
- Client opened a socket on address [0:0:0:0:0:0:0:0]:0
- Loading OpenGL driver libGL.so.1
- GL_VENDOR: Tungsten Graphics, Inc
- GL_RENDERER: Mesa DRI Intel(R) 945G x86/MMX/SSE2
- GL_VERSION: 1.4 Mesa 7.11
- Video Mode: fullscreen 1600x900x32x0.00hz
- S_Startup: initializing sound output format: 48000Hz, 16 bit, 2 channels...
- SndSys_Init: using the ALSA module
- SndSys_Init: PCM device is "default"
- Sound format: 48000Hz, 2 channels, 16 bits per sample
- Initial CD volume: 1
- CD Audio Initialized
- MQC Build information: xonotic-v0.5.0
- ERROR: Texture compression is required but not supported.
- Expect visual problems.
- "maxplayers" set to "16"
- maps/courtfun.bsp: could not load texture "textures/NULL"
- Server using port 26000
- Server listening on address 0.0.0.0:26000
- Server listening on address [0:0:0:0:0:0:0:0]:26000
- Initializing ClientSide information entities
- Connection accepted to local:1
- --> client to server keepalive
- <-- server to client keepalive
- Server: Xonotic build 01:01:14 Sep 6 2011 - release (progs 29555 crc)
- <===================================>
- Courtfun
- CSQC Build information: xonotic-v0.5.0
- models/turrets/terrainbase.md3: could not load texture "evil8_base/e8_base1"
- --> client to server keepalive
- <-- server to client keepalive
- SVQC Build information: xonotic-v0.5.0
- Kyle JohnstoN connected
- Kyle JohnstoN is spectating now
- couldn't exec maps/courtfun.cfg
- Hellfire connected
- Pegasus connected
- Necrotic connected
- Gator connected
- Death connected
- Resurrection connected
- Toxic connected
- unconnected changed name to Hellfire
- unconnected changed name to Pegasus
- unconnected changed name to Necrotic
- unconnected changed name to Gator
- unconnected changed name to Death
- unconnected changed name to Resurrection
- unconnected changed name to Toxic
- Kyle JohnstoN is playing now
- Saving persistent data...
- done!
- Client "Kyle JohnstoN" dropped
- Client "Hellfire" dropped
- Client "Pegasus" dropped
- Client "Necrotic" dropped
- Client "Gator" dropped
- Client "Death" dropped
- Client "Resurrection" dropped
- Client "Toxic" dropped
- johnston@ubuntu:/usr/share/games/Xonotic$
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