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- C:\Steam Powered\Steam\steamapps\common\SpaceEngineersModSDK\Tools\MwmBuilder>md .\out
- A subdirectory or file .\out already exists.
- C:\Steam Powered\Steam\steamapps\common\SpaceEngineersModSDK\Tools\MwmBuilder>MwmBuilder.exe /o:".\out" /s:.
- Models\Cubes\VentWindows\WindowSquare_LOD1: WARNING:
- LOD model is missing
- Models\Cubes\VentWindows\WindowSquare_LOD2: WARNING:
- LOD model is missing
- Models\Cubes\VentWindows\WindowSquare_LOD3: WARNING:
- LOD model is missing
- : ERROR:
- C:\Steam Powered\Steam\steamapps\common\SpaceEngineersModSDK\Tools\MwmBuilder\WindowSquare.FBX:
- System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
- at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
- at MwmBuilder.MyModelProcessor.ConvertMaterial(Material material, String outputDir, IMyBuildLogger logger)
- at MwmBuilder.MyModelProcessor.Process(Scene input, String filename, String outputDir, Boolean checkOpenBoundaries, IMyBuildLogger logger)
- at MwmBuilder.MyModelBuilder.Build(String filename, String intermediateDir, String outputDir, MyModelConfiguration configuration, Byte[] havokCollisionShapes, Boolean checkOpenBoundaries, IMyBuildLogger logger)
- at MwmBuilder.ProgramContext.ProcessItem(ItemInfo item, String outputDir, Byte[] havokCollisionShapes, Boolean checkOpenBoundaries)
- at MwmBuilder.ProgramContext.ProcessFile(String file, String outputDir, Dictionary`2 defaultVars, Boolean exportXml, Boolean forceBuild, Boolean checkOpenBoundaries)
- at MwmBuilder.ProgramContext.ProcessFileSafe(String file)
- : ERROR:
- C:\Steam Powered\Steam\steamapps\common\SpaceEngineersModSDK\Tools\MwmBuilder\WindowSquare_LOD1.fbx:
- System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
- at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
- at MwmBuilder.MyModelProcessor.ConvertMaterial(Material material, String outputDir, IMyBuildLogger logger)
- at MwmBuilder.MyModelProcessor.Process(Scene input, String filename, String outputDir, Boolean checkOpenBoundaries, IMyBuildLogger logger)
- at MwmBuilder.MyModelBuilder.Build(String filename, String intermediateDir, String outputDir, MyModelConfiguration configuration, Byte[] havokCollisionShapes, Boolean checkOpenBoundaries, IMyBuildLogger logger)
- at MwmBuilder.ProgramContext.ProcessItem(ItemInfo item, String outputDir, Byte[] havokCollisionShapes, Boolean checkOpenBoundaries)
- at MwmBuilder.ProgramContext.ProcessFile(String file, String outputDir, Dictionary`2 defaultVars, Boolean exportXml, Boolean forceBuild, Boolean checkOpenBoundaries)
- at MwmBuilder.ProgramContext.ProcessFileSafe(String file)
- : ERROR:
- C:\Steam Powered\Steam\steamapps\common\SpaceEngineersModSDK\Tools\MwmBuilder\WindowSquare_LOD2.fbx:
- System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
- at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
- at MwmBuilder.MyModelProcessor.ConvertMaterial(Material material, String outputDir, IMyBuildLogger logger)
- at MwmBuilder.MyModelProcessor.Process(Scene input, String filename, String outputDir, Boolean checkOpenBoundaries, IMyBuildLogger logger)
- at MwmBuilder.MyModelBuilder.Build(String filename, String intermediateDir, String outputDir, MyModelConfiguration configuration, Byte[] havokCollisionShapes, Boolean checkOpenBoundaries, IMyBuildLogger logger)
- at MwmBuilder.ProgramContext.ProcessItem(ItemInfo item, String outputDir, Byte[] havokCollisionShapes, Boolean checkOpenBoundaries)
- at MwmBuilder.ProgramContext.ProcessFile(String file, String outputDir, Dictionary`2 defaultVars, Boolean exportXml, Boolean forceBuild, Boolean checkOpenBoundaries)
- at MwmBuilder.ProgramContext.ProcessFileSafe(String file)
- Models\Cubes\Small\WindowSquareConstruction_2_LOD1: WARNING:
- LOD model is missing
- : ERROR:
- C:\Steam Powered\Steam\steamapps\common\SpaceEngineersModSDK\Tools\MwmBuilder\WindowSquareConstruction_2.FBX:
- System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
- at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
- at MwmBuilder.MyModelProcessor.ConvertMaterial(Material material, String outputDir, IMyBuildLogger logger)
- at MwmBuilder.MyModelProcessor.Process(Scene input, String filename, String outputDir, Boolean checkOpenBoundaries, IMyBuildLogger logger)
- at MwmBuilder.MyModelBuilder.Build(String filename, String intermediateDir, String outputDir, MyModelConfiguration configuration, Byte[] havokCollisionShapes, Boolean checkOpenBoundaries, IMyBuildLogger logger)
- at MwmBuilder.ProgramContext.ProcessItem(ItemInfo item, String outputDir, Byte[] havokCollisionShapes, Boolean checkOpenBoundaries)
- at MwmBuilder.ProgramContext.ProcessFile(String file, String outputDir, Dictionary`2 defaultVars, Boolean exportXml, Boolean forceBuild, Boolean checkOpenBoundaries)
- at MwmBuilder.ProgramContext.ProcessFileSafe(String file)
- Models\Cubes\Small\WindowSquareConstruction_1_LOD1: WARNING:
- LOD model is missing
- : ERROR:
- C:\Steam Powered\Steam\steamapps\common\SpaceEngineersModSDK\Tools\MwmBuilder\WindowSquareConstruction_1.FBX:
- System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
- at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
- at MwmBuilder.MyModelProcessor.ConvertMaterial(Material material, String outputDir, IMyBuildLogger logger)
- at MwmBuilder.MyModelProcessor.Process(Scene input, String filename, String outputDir, Boolean checkOpenBoundaries, IMyBuildLogger logger)
- at MwmBuilder.MyModelBuilder.Build(String filename, String intermediateDir, String outputDir, MyModelConfiguration configuration, Byte[] havokCollisionShapes, Boolean checkOpenBoundaries, IMyBuildLogger logger)
- at MwmBuilder.ProgramContext.ProcessItem(ItemInfo item, String outputDir, Byte[] havokCollisionShapes, Boolean checkOpenBoundaries)
- at MwmBuilder.ProgramContext.ProcessFile(String file, String outputDir, Dictionary`2 defaultVars, Boolean exportXml, Boolean forceBuild, Boolean checkOpenBoundaries)
- at MwmBuilder.ProgramContext.ProcessFileSafe(String file)
- : ERROR:
- C:\Steam Powered\Steam\steamapps\common\SpaceEngineersModSDK\Tools\MwmBuilder\WindowSquareConstruction_2_LOD1.fbx:
- System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
- at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
- at MwmBuilder.MyModelProcessor.ConvertMaterial(Material material, String outputDir, IMyBuildLogger logger)
- at MwmBuilder.MyModelProcessor.Process(Scene input, String filename, String outputDir, Boolean checkOpenBoundaries, IMyBuildLogger logger)
- at MwmBuilder.MyModelBuilder.Build(String filename, String intermediateDir, String outputDir, MyModelConfiguration configuration, Byte[] havokCollisionShapes, Boolean checkOpenBoundaries, IMyBuildLogger logger)
- at MwmBuilder.ProgramContext.ProcessItem(ItemInfo item, String outputDir, Byte[] havokCollisionShapes, Boolean checkOpenBoundaries)
- at MwmBuilder.ProgramContext.ProcessFile(String file, String outputDir, Dictionary`2 defaultVars, Boolean exportXml, Boolean forceBuild, Boolean checkOpenBoundaries)
- at MwmBuilder.ProgramContext.ProcessFileSafe(String file)
- : ERROR:
- C:\Steam Powered\Steam\steamapps\common\SpaceEngineersModSDK\Tools\MwmBuilder\WindowSquareConstruction_1_LOD1.fbx:
- System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
- at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
- at MwmBuilder.MyModelProcessor.ConvertMaterial(Material material, String outputDir, IMyBuildLogger logger)
- at MwmBuilder.MyModelProcessor.Process(Scene input, String filename, String outputDir, Boolean checkOpenBoundaries, IMyBuildLogger logger)
- at MwmBuilder.MyModelBuilder.Build(String filename, String intermediateDir, String outputDir, MyModelConfiguration configuration, Byte[] havokCollisionShapes, Boolean checkOpenBoundaries, IMyBuildLogger logger)
- at MwmBuilder.ProgramContext.ProcessItem(ItemInfo item, String outputDir, Byte[] havokCollisionShapes, Boolean checkOpenBoundaries)
- at MwmBuilder.ProgramContext.ProcessFile(String file, String outputDir, Dictionary`2 defaultVars, Boolean exportXml, Boolean forceBuild, Boolean checkOpenBoundaries)
- at MwmBuilder.ProgramContext.ProcessFileSafe(String file)
- : ERROR:
- C:\Steam Powered\Steam\steamapps\common\SpaceEngineersModSDK\Tools\MwmBuilder\WindowSquare_LOD3.fbx:
- System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
- at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
- at MwmBuilder.MyModelProcessor.ConvertMaterial(Material material, String outputDir, IMyBuildLogger logger)
- at MwmBuilder.MyModelProcessor.Process(Scene input, String filename, String outputDir, Boolean checkOpenBoundaries, IMyBuildLogger logger)
- at MwmBuilder.MyModelBuilder.Build(String filename, String intermediateDir, String outputDir, MyModelConfiguration configuration, Byte[] havokCollisionShapes, Boolean checkOpenBoundaries, IMyBuildLogger logger)
- at MwmBuilder.ProgramContext.ProcessItem(ItemInfo item, String outputDir, Byte[] havokCollisionShapes, Boolean checkOpenBoundaries)
- at MwmBuilder.ProgramContext.ProcessFile(String file, String outputDir, Dictionary`2 defaultVars, Boolean exportXml, Boolean forceBuild, Boolean checkOpenBoundaries)
- at MwmBuilder.ProgramContext.ProcessFileSafe(String file)
- C:\Steam Powered\Steam\steamapps\common\SpaceEngineersModSDK\Tools\MwmBuilder>pause
- Press any key to continue . . .
- C:\Steam Powered\Steam\steamapps\common\SpaceEngineersModSDK\Tools\MwmBuilder>pause
- Press any key to continue . . .
- C:\Steam Powered\Steam\steamapps\common\SpaceEngineersModSDK\Tools\MwmBuilder>pause
- Press any key to continue . . .
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