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  1. 08:12:11: CLR host plugin strings not found, dynamically loading 4 strings
  2. 08:12:11: CLRHost::Initialize() attempting to load and start the .NET runtime (null)
  3. 08:12:11: CLRHost::Initialize() Found version v2.0.50727 .NET runtime
  4. 08:12:11: CLRHost::Initialize() Found version v4.0.30319 .NET runtime
  5. 08:12:11: CLRHost::Initialize() attempting to use v4.0.30319 .NET runtime
  6. 08:12:11: CLRHost::LoadInteropLibrary() load the assembly plugins\CLRHostPlugin\CLRHost.Interop.dll
  7. 08:12:11: CLRHost::LoadPlugins() attempting to load the plugin assembly CLRBrowserSourcePlugin
  8. 08:12:11: CLRHost:: Could not find/load browser settings at location C:\Users\KaSkull\AppData\Roaming\OBS\pluginData\browser.json
  9. 08:12:11: CLRHost:: Exception: System.IO.FileNotFoundException: No se pudo encontrar el archivo 'C:\Users\KaSkull\AppData\Roaming\OBS\pluginData\browser.json'.
  10. 08:12:11: Nombre de archivo: 'C:\Users\KaSkull\AppData\Roaming\OBS\pluginData\browser.json'
  11. 08:12:11: en System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
  12. 08:12:11: en System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath)
  13. 08:12:11: en System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy)
  14. 08:12:11: en System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)
  15. 08:12:11: en CLRBrowserSourcePlugin.Shared.BrowserSettings.Reload()
  16. 08:12:11: CLRHost::LoadPlugins() successfully added CLR plugin [Type: CLRBrowserSourcePlugin.CLRBrowserSourcePlugin, Name: CLR Browser Source Plugin]
  17. Warning -- Could not open locale string file 'plugins/scenesw/locale/es.txt'
  18. 08:12:13: Open Broadcaster Software v0.655b - 64bit ( ^ω^)
  19. 08:12:13: -------------------------------
  20. 08:12:13: CPU Name: Intel(R) Core(TM) i7 CPU 930 @ 2.80GHz
  21. 08:12:13: CPU Speed: 2806MHz
  22. 08:12:13: Physical Memory: 8183MB Total, 3662MB Free
  23. 08:12:13: stepping id: 5, model 26, family 6, type 0, extmodel 0, extfamily 0, HTT 1, logical cores 8, total cores 4
  24. 08:12:13: monitor 1: pos={0, 0}, size={1920, 1080}
  25. 08:12:13: Windows Version: 6.1 Build 7601 (revision 18939)
  26. 08:12:13: Aero is Enabled
  27. 08:12:13: -------------------------------
  28. 08:12:13: OBS Modules:
  29. 08:12:13: Base Address Module
  30. 08:12:13: 000000003FB10000 OBS.exe
  31. 08:12:13: 00000000E5B80000 OBSApi.dll
  32. 08:12:13: 00000000E8500000 CLRHostPlugin.dll
  33. 08:12:13: 00000000E4D10000 DShowPlugin.dll
  34. 08:12:13: 00000000E5B10000 GraphicsCapture.dll
  35. 08:12:13: 00000000E51D0000 NoiseGate.dll
  36. 08:12:13: 00000000E4F10000 PSVPlugin.dll
  37. 08:12:13: 00000000E4CE0000 scenesw.dll
  38. 08:12:13: ------------------------------------------
  39. 08:12:13: Adapter 1
  40. 08:12:13: Video Adapter: ATI Radeon HD 5800 Series
  41. 08:12:13: Video Adapter Dedicated Video Memory: 1061142528
  42. 08:12:13: Video Adapter Shared System Memory: 3208118272
  43. 08:12:13: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
  44. 08:12:13: =====Stream Start: 2015-09-10, 08:12:13===============================================
  45. 08:12:13: Multithreaded optimizations: On
  46. 08:12:13: Base resolution: 1920x1080
  47. 08:12:13: Output resolution: 1920x1080
  48. 08:12:13: ------------------------------------------
  49. 08:12:13: Loading up D3D10 on ATI Radeon HD 5800 Series (Adapter 1)...
  50. 08:12:13: ------------------------------------------
  51. 08:12:13: Audio Format: 48000 Hz
  52. 08:12:13: ------------------------------------------
  53. 08:12:13: Audio Channels: 2 Ch
  54. 08:12:13: Playback device Default
  55. 08:12:13: ------------------------------------------
  56. 08:12:13: Using desktop audio input: Altavoces (Realtek High Definition Audio)
  57. 08:12:13: Global Audio time adjust: 0
  58. 08:12:13: ------------------------------------------
  59. 08:12:13: Using auxilary audio input: Micrófono (HD Webcam C270)
  60. 08:12:13: Mic time offset: 0
  61. 08:12:13: ------------------------------------------
  62. 08:12:13: Audio Encoding: AAC
  63. 08:12:13: bitrate: 112
  64. 08:12:13: Using Window Capture
  65. 08:12:13: Using bitmap image
  66. 08:12:13: ------------------------------------------
  67. 08:12:13: device: Logitech HD Webcam C270,
  68. 08:12:13: device id \\?\usb#vid_046d&pid_0825&mi_00#6&132a7a28&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\{bbefb6c7-2fc4-4139-bb8b-a58bba724083},
  69. 08:12:13: chosen type: I420, usingFourCC: false, res: 1280x960 - 1280x960, frameIntervals: 333333-2000000
  70. 08:12:13: use buffering: false - 0, fourCC: 'I420'
  71. 08:12:13: audio device: Desactivar,
  72. 08:12:13: audio device id Disabled,
  73. 08:12:13: audio time offset 0,
  74. 08:12:13:
  75. 08:12:14: Using directshow input
  76. 08:12:14: Using graphics capture
  77. 08:12:14: Scene buffering time set to 700
  78. 08:12:14: ------------------------------------------
  79. 08:12:14: Video Encoding: x264
  80. 08:12:14: fps: 30
  81. 08:12:14: width: 1920, height: 1080
  82. 08:12:14: preset: veryfast
  83. 08:12:14: profile: high
  84. 08:12:14: keyint: 250
  85. 08:12:14: CBR: yes
  86. 08:12:14: CFR: no
  87. 08:12:14: max bitrate: 1000
  88. 08:12:14: buffer size: 1000
  89. 08:12:14: ------------------------------------------
  90. 08:12:16: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  91. 08:12:16: New Scene
  92. 08:12:16: ------------------------------------------
  93. 08:12:16: device: Logitech HD Webcam C270,
  94. 08:12:16: device id \\?\usb#vid_046d&pid_0825&mi_00#6&132a7a28&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\{bbefb6c7-2fc4-4139-bb8b-a58bba724083},
  95. 08:12:16: chosen type: I420, usingFourCC: false, res: 1280x960 - 1280x960, frameIntervals: 333333-2000000
  96. 08:12:16: use buffering: false - 0, fourCC: 'I420'
  97. 08:12:16: audio device: Desactivar,
  98. 08:12:16: audio device id Disabled,
  99. 08:12:16: audio time offset 0,
  100. 08:12:16:
  101. 08:12:16: Using directshow input
  102. 08:12:16: Using graphics capture
  103. 08:12:16: Trying to hook process: League of Legends.exe
  104. 08:12:16: PERFORMANCE WARNING: Scene change took 732 ms, maybe some sources should be global sources?
  105. 08:12:17: SharedTexCapture hooked
  106. 08:12:22: Total frames encoded: 208, total frames duplicated: 22 (10.58%)
  107. 08:12:22: Total frames rendered: 213, number of late frames: 1 (0.47%) (it's okay for some frames to be late)
  108. 08:12:23:
  109. 08:12:23: Profiler time results:
  110. 08:12:23:
  111. 08:12:23: ==============================================================
  112. 08:12:23: video thread frame - [100%] [avg time: 6.571 ms] [children: 45.4%] [unaccounted: 54.6%]
  113. 08:12:23: | scene->Preprocess - [18.5%] [avg time: 1.216 ms]
  114. 08:12:23: | GPU download and conversion - [26.9%] [avg time: 1.77 ms] [children: 20.3%] [unaccounted: 6.68%]
  115. 08:12:23: | | flush - [17.3%] [avg time: 1.14 ms]
  116. 08:12:23: | | CopyResource - [2.83%] [avg time: 0.186 ms]
  117. 08:12:23: | | conversion to 4:2:0 - [0.0761%] [avg time: 0.005 ms]
  118. 08:12:23: Convert444Threads - [100%] [avg time: 6.648 ms] [children: 99.8%] [unaccounted: 0.211%]
  119. 08:12:23: | Convert444toNV12 - [99.8%] [avg time: 6.634 ms]
  120. 08:12:23: encoder thread frame - [100%] [avg time: 10.139 ms] [children: 0.0986%] [unaccounted: 99.9%]
  121. 08:12:23: | sending stuff out - [0.0986%] [avg time: 0.01 ms]
  122. 08:12:23: ==============================================================
  123. 08:12:23:
  124. 08:12:23:
  125. 08:12:23: Profiler CPU results:
  126. 08:12:23:
  127. 08:12:23: ==============================================================
  128. 08:12:23: video thread frame - [cpu time: avg 1.611 ms, total 343.202 ms] [avg calls per frame: 1]
  129. 08:12:23: | scene->Preprocess - [cpu time: avg 1.171 ms, total 249.6 ms] [avg calls per frame: 1]
  130. 08:12:23: | GPU download and conversion - [cpu time: avg 0.219 ms, total 46.802 ms] [avg calls per frame: 1]
  131. 08:12:23: | | flush - [cpu time: avg 0.146 ms, total 31.201 ms] [avg calls per frame: 1]
  132. 08:12:23: | | CopyResource - [cpu time: avg 0.082 ms, total 15.601 ms] [avg calls per frame: 1]
  133. 08:12:23: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  134. 08:12:23: Convert444Threads - [cpu time: avg 5.53 ms, total 2090.41 ms] [avg calls per frame: 2]
  135. 08:12:23: | Convert444toNV12 - [cpu time: avg 5.53 ms, total 2090.41 ms] [avg calls per frame: 2]
  136. 08:12:23: encoder thread frame - [cpu time: avg 8.1 ms, total 1684.81 ms] [avg calls per frame: 1]
  137. 08:12:23: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  138. 08:12:23: ==============================================================
  139. 08:12:23:
  140. 08:12:23: =====Stream End: 2015-09-10, 08:12:23=================================================
  141. 08:12:25: CLR host plugin instance deleted; removing dynamically loaded localization strings
  142. 08:12:25: Terminating 0x121c
  143.  
  144.  
  145. Last game capture log:
  146. 2015-09-10, 08:02:28: we're booting up:
  147. 08:02:28: CaptureThread: attached to process League of Legends.exe
  148. 08:02:28: D3D9 Present
  149. 08:02:28: DXGI Present
  150. 08:02:28: GL Present
  151. 08:02:28: DirectDraw Present
  152. 08:02:28: (half life scientist) everything.. seems to be in order
  153. 08:02:28: D3D9EndScene called
  154. 08:02:28: D3DPRESENT_PARAMETERS {
  155. 08:02:28: BackBufferWidth: 1920
  156. 08:02:28: BackBufferHeight: 1080
  157. 08:02:28: BackBufferFormat: D3DFMT_X8R8G8B8
  158. 08:02:28: BackBufferCount: 1
  159. 08:02:28: MultiSampleType: D3DMULTISAMPLE_NONE
  160. 08:02:28: MultiSampleQuality: 0
  161. 08:02:28: SwapEffect: D3DSWAPEFFECT_DISCARD
  162. 08:02:28: hDeviceWindow: 262936
  163. 08:02:28: Windowed: true
  164. 08:02:28: EnableAutoDepthStencil: false
  165. 08:02:28: AutoDepthStencilFormat: D3DFMT_D24S8
  166. 08:02:28: Flags: None
  167. 08:02:28: FullScreen_RefreshRateInHz: 0
  168. 08:02:28: PresentationInterval: 2147483648
  169. 08:02:28: };
  170. 08:02:28: successfully set up d3d9 hooks
  171. 08:02:28: D3D9Present called
  172. 08:02:28: DoD3D9GPUHook: success
  173. 08:02:28: D3DSURFACE_DESC {
  174. 08:02:28: Format: D3DFMT_X8R8G8B8
  175. 08:02:28: Type: D3DRTYPE_SURFACE
  176. 08:02:28: Usage: D3DUSAGE_RENDERTARGET
  177. 08:02:28: Pool: D3DPOOL_DEFAULT
  178. 08:02:28: MultiSampleType: D3DMULTISAMPLE_NONE
  179. 08:02:28: MultiSampleQuality: 0
  180. 08:02:28: Width: 1920
  181. 08:02:28: Height: 1080
  182. 08:02:28: };
  183. 08:02:28: successfully capturing d3d9 frames via GPU
  184. 08:03:11: ---------------------- Cleared D3D9 Capture ----------------------
  185. 08:03:11: D3D9EndScene called
  186. 08:03:11: D3D9Present called
  187. 08:03:13: received restart event, capturing
  188. 08:03:13: DoD3D9GPUHook: success
  189. 08:03:13: D3DSURFACE_DESC {
  190. 08:03:13: Format: D3DFMT_X8R8G8B8
  191. 08:03:13: Type: D3DRTYPE_SURFACE
  192. 08:03:13: Usage: D3DUSAGE_RENDERTARGET
  193. 08:03:13: Pool: D3DPOOL_DEFAULT
  194. 08:03:13: MultiSampleType: D3DMULTISAMPLE_NONE
  195. 08:03:13: MultiSampleQuality: 0
  196. 08:03:13: Width: 1920
  197. 08:03:13: Height: 1080
  198. 08:03:13: };
  199. 08:03:13: successfully capturing d3d9 frames via GPU
  200. 08:03:57: ---------------------- Cleared D3D9 Capture ----------------------
  201. 08:03:57: D3D9EndScene called
  202. 08:03:57: D3D9Present called
  203. 08:03:58: received restart event, capturing
  204. 08:03:58: DoD3D9GPUHook: success
  205. 08:03:58: D3DSURFACE_DESC {
  206. 08:03:58: Format: D3DFMT_X8R8G8B8
  207. 08:03:58: Type: D3DRTYPE_SURFACE
  208. 08:03:58: Usage: D3DUSAGE_RENDERTARGET
  209. 08:03:58: Pool: D3DPOOL_DEFAULT
  210. 08:03:58: MultiSampleType: D3DMULTISAMPLE_NONE
  211. 08:03:58: MultiSampleQuality: 0
  212. 08:03:58: Width: 1920
  213. 08:03:58: Height: 1080
  214. 08:03:58: };
  215. 08:03:58: successfully capturing d3d9 frames via GPU
  216. 08:04:18: ---------------------- Cleared D3D9 Capture ----------------------
  217. 08:04:18: D3D9EndScene called
  218. 08:04:18: D3D9Present called
  219. 08:04:20: received restart event, capturing
  220. 08:04:20: DoD3D9GPUHook: success
  221. 08:04:20: D3DSURFACE_DESC {
  222. 08:04:20: Format: D3DFMT_X8R8G8B8
  223. 08:04:20: Type: D3DRTYPE_SURFACE
  224. 08:04:20: Usage: D3DUSAGE_RENDERTARGET
  225. 08:04:20: Pool: D3DPOOL_DEFAULT
  226. 08:04:20: MultiSampleType: D3DMULTISAMPLE_NONE
  227. 08:04:20: MultiSampleQuality: 0
  228. 08:04:20: Width: 1920
  229. 08:04:20: Height: 1080
  230. 08:04:20: };
  231. 08:04:20: successfully capturing d3d9 frames via GPU
  232. 08:04:49: ---------------------- Cleared D3D9 Capture ----------------------
  233. 08:04:49: D3D9EndScene called
  234. 08:04:49: D3D9Present called
  235. 08:04:51: received restart event, capturing
  236. 08:04:51: DoD3D9GPUHook: success
  237. 08:04:51: D3DSURFACE_DESC {
  238. 08:04:51: Format: D3DFMT_X8R8G8B8
  239. 08:04:51: Type: D3DRTYPE_SURFACE
  240. 08:04:51: Usage: D3DUSAGE_RENDERTARGET
  241. 08:04:51: Pool: D3DPOOL_DEFAULT
  242. 08:04:51: MultiSampleType: D3DMULTISAMPLE_NONE
  243. 08:04:51: MultiSampleQuality: 0
  244. 08:04:51: Width: 1920
  245. 08:04:51: Height: 1080
  246. 08:04:51: };
  247. 08:04:51: successfully capturing d3d9 frames via GPU
  248. 08:05:10: ---------------------- Cleared D3D9 Capture ----------------------
  249. 08:05:10: D3D9EndScene called
  250. 08:05:10: D3D9Present called
  251. 08:05:49: received restart event, capturing
  252. 08:05:49: DoD3D9GPUHook: success
  253. 08:05:49: D3DSURFACE_DESC {
  254. 08:05:49: Format: D3DFMT_X8R8G8B8
  255. 08:05:49: Type: D3DRTYPE_SURFACE
  256. 08:05:49: Usage: D3DUSAGE_RENDERTARGET
  257. 08:05:49: Pool: D3DPOOL_DEFAULT
  258. 08:05:49: MultiSampleType: D3DMULTISAMPLE_NONE
  259. 08:05:49: MultiSampleQuality: 0
  260. 08:05:49: Width: 1920
  261. 08:05:49: Height: 1080
  262. 08:05:49: };
  263. 08:05:49: successfully capturing d3d9 frames via GPU
  264. 08:06:09: ---------------------- Cleared D3D9 Capture ----------------------
  265. 08:06:09: D3D9EndScene called
  266. 08:06:09: D3D9Present called
  267. 08:12:16: received restart event, capturing
  268. 08:12:17: DoD3D9GPUHook: success
  269. 08:12:17: D3DSURFACE_DESC {
  270. 08:12:17: Format: D3DFMT_X8R8G8B8
  271. 08:12:17: Type: D3DRTYPE_SURFACE
  272. 08:12:17: Usage: D3DUSAGE_RENDERTARGET
  273. 08:12:17: Pool: D3DPOOL_DEFAULT
  274. 08:12:17: MultiSampleType: D3DMULTISAMPLE_NONE
  275. 08:12:17: MultiSampleQuality: 0
  276. 08:12:17: Width: 1920
  277. 08:12:17: Height: 1080
  278. 08:12:17: };
  279. 08:12:17: successfully capturing d3d9 frames via GPU
  280. 08:12:23: ---------------------- Cleared D3D9 Capture ----------------------
  281. 08:12:23: D3D9EndScene called
  282. 08:12:23: D3D9Present called
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