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- materialPath: D:\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
- Loading C:\Users\DVorb_000\Downloads\vmex098g\surf_leet_santa_v1.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Could not locate 'GameData' key in d:\steam\steamapps\common\counter-strike source\cstrike\gameinfo.txt
- Patching WVT material: maps/surf_leet_santa_v1/dev/dev_blendmeasure2_wvt_patch
- Patching WVT material: maps/surf_leet_santa_v1/dev/dev_blendmeasure_wvt_patch
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 48 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing C:\Users\DVorb_000\Downloads\vmex098g\surf_leet_santa_v1.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_wasteland02*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_wasteland02*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (1) (192233 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 616 texinfos to 400
- Reduced 30 texdatas to 23 (931 bytes to 603)
- Writing C:\Users\DVorb_000\Downloads\vmex098g\surf_leet_santa_v1.bsp
- 1 second elapsed
- 4 threads
- reading c:\users\dvorb_000\downloads\vmex098g\surf_leet_santa_v1.bsp
- reading c:\users\dvorb_000\downloads\vmex098g\surf_leet_santa_v1.prt
- 1465 portalclusters
- 4378 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 2425 visible clusters (0.49%)
- Total clusters visible: 497170
- Average clusters visible: 339
- Building PAS...
- Average clusters audible: 785
- visdatasize:290403 compressed from 539120
- writing c:\users\dvorb_000\downloads\vmex098g\surf_leet_santa_v1.bsp
- 3 minutes, 58 seconds elapsed
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
- Loading c:\users\dvorb_000\downloads\vmex098g\surf_leet_santa_v1.bsp
- 18275 faces
- 9 degenerate faces
- 18860530 square feet [2715916288.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 18266 patches before subdivision
- zero area child patch
- zero area child patch
- zero area child patch
- zero area child patch
- zero area child patch
- zero area child patch
- zero area child patch
- 1273664 patches after subdivision
- 1 direct lights
- 0...1...2...3...4...5...6...7...8...9...10
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