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- Initialize engine version: 4.6.3f1 (4753d8b6ef2b)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.0]
- Renderer: NVIDIA GeForce GT 640 (ID=0xfc1)
- Vendor: NVIDIA
- VRAM: 3072 MB
- Begin MonoManager ReloadAssembly
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\FMODWrapper.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\FMODWrapper.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\RootMotion.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\RootMotion.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\protobuf-net.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\protobuf-net.dll into Unity Child Domain
- - Completed reload, in 0.316 seconds
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- <RI> Initializing input.
- <RI> Input initialized.
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.Core.dll (this message is harmless)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.dll (this message is harmless)
- WARNING: Shader Unsupported: 'Marmoset/Mobile/Specular IBL' - Pass 'FORWARD' shader state not supported
- WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Specular IBL' - Pass 'FORWARD' shader state not supported
- WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Bumped Specular IBL' - Pass 'FORWARD' shader state not supported
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1771)
- Steamworks: Initialised and ready for use.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Combine mesh instance 0 is null.
- (Filename: Line: 476)
- Main Menu: Saved game dir... SNAppData\SavedGames
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Main Menu: There is no save game available, hiding continue button.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Combine mesh instance 0 is null.
- (Filename: Line: 476)
- Combine mesh instance 0 is null.
- (Filename: Line: 476)
- Combine mesh instance 0 is null.
- (Filename: Line: 476)
- changeset 15170, QualityLevel = 0
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OK Running Win64
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Boo.Lang.dll (this message is harmless)
- Steamworks: Received stats and achievements from Steam
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1771)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1771)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1771)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1771)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1771)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1771)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1771)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1771)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1771)
- WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'FORWARD' shader state not supported
- WARNING: Shader Unsupported: 'Reflective/VertexLit' - Pass 'BASE' shader state not supported
- WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Specular IBL' - Pass 'FORWARD' shader state not supported
- WARNING: Shader Unsupported: 'UWE/Marmoset/VFX/Bumped Specular IBL - SchoolFish - AlphaTest' - Pass 'FORWARD' shader state not supported
- WARNING: Shader Unsupported: 'UWE/Marmoset/VFX/Bumped Specular IBL Self-Illum WBOIT - Bleeder' - Pass 'FORWARD' shader state not supported
- WARNING: Shader Unsupported: 'UWE/Marmoset/Bumped Specular IBL Self-Illumin Cutout' - Pass 'FORWARD' shader state not supported
- WARNING: Shader Unsupported: 'UWE/Marmoset/Self-Illumin/Bumped Specular IBL Cutout - Waving' - Pass 'FORWARD' shader state not supported
- WARNING: Shader Unsupported: 'UWE/Marmoset/Bumped Specular IBL Self-Illumin Cutout - Lightmap' - Pass 'FORWARD' shader state not supported
- WARNING: Shader Unsupported: 'Hidden/Nature/Tree Creator Leaves Optimized' - Pass '' shader state not supported
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1771)
- UnloadTime: 7.420435 ms
- ** BalanceData.LoadFromDisk(SNUnmanagedData\BalanceVars.txt) => Read 254 balance entries from "SNUnmanagedData\BalanceVars.txt". **
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Mono.Security.dll (this message is harmless)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.ServiceModel.dll (this message is harmless)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.Runtime.Serialization.dll (this message is harmless)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.Xml.dll (this message is harmless)
- Caching tech types for 797 prefabs
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- GoogleAnalyticsHelper.LogEvent(Unknown Worlds, underwater, game, start, 0) finished.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Logging URL: http://www.google-analytics.com/__utm.gif?utmsc=24-bit&utmcs=ISO-8859-1&utmhid=1135174104&utmhn=unknownworlds.com&utmp=Unknown Worlds&utmr=-&utmt=event&utmfl=-&utmsr=1280x720&utmac=UA-931975-4&utmje=0&utmn=1135174104&utmcc=__utma%3D35046870.1135174104.1427726949.1427726949.1427726949.2%3b%2b__utmz%3D35046870.14277269492.2.2.utmcsr%3D(direct)%7Cutmccn%3D(direct)%7Cutmcmd%3D(none)%3b&utme=5(underwater*game*start)(0)&utmwv=4.6.5&utmdt=Unknown+Worlds&utmul=nl
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- Unloading 172 unused Assets to reduce memory usage. Loaded Objects now: 14703.
- Total: 21.480677 ms (FindLiveObjects: 0.992966 ms CreateObjectMapping: 1.451859 ms MarkObjects: 9.973854 ms DeleteObjects: 6.258516 ms)
- WARNING: IsNewBorn called on Player but it has no LargeWorldEntity component
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read prefab pool settings:
- {"poolingEnabled":false,"useSetActiveOnly":true,"componentDisable":false,"blacklist":["4fcd548b-781f-46ba-b076-7412608deeef"]}
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read prefab pool settings:
- {"poolingEnabled":false,"useSetActiveOnly":true,"componentDisable":false,"blacklist":["4fcd548b-781f-46ba-b076-7412608deeef"]}
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Subscribed 'FlatScreen' UI mesh rendering to 'MainCamera' blit event
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Subscribed 'CurvedScreen' UI mesh rendering to 'MainCamera' blit event
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- changeset 15170, QualityLevel = 0
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SystemInfo:
- deviceModel = AMD FX(tm)-4130 Quad-Core Processor (8186 MB)
- deviceName = USER-PC
- deviceType = Desktop
- deviceUniqueIdentifier = 08e1999df9c1d3157d701da275d9e3a6a2e1fedc
- graphicsDeviceID = 4033
- graphicsDeviceName = NVIDIA GeForce GT 640
- graphicsDeviceVendor = NVIDIA
- graphicsDeviceVendorID = 4318
- graphicsDeviceVersion = Direct3D 11.0 [level 11.0]
- graphicsMemorySize = 3072
- graphicsShaderLevel = 50
- npotSupport = Full
- operatingSystem = Windows 7 Service Pack 1 (6.1.7601) 64bit
- processorCount = 4
- processorType = AMD FX(tm)-4130 Quad-Core Processor
- supportedRenderTargetCount = 4
- supports3DTextures = True
- supportsAccelerometer = False
- supportsComputeShaders = True
- supportsGyroscope = False
- supportsImageEffects = True
- supportsInstancing = True
- supportsLocationService = False
- supportsRenderTextures = True
- supportsRenderToCubemap = True
- supportsShadows = True
- supportsSparseTextures = False
- supportsStencil = 1
- supportsVibration = False
- systemMemorySize = 8186
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OK Running Win64
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Submitted URL: "http://qa.unknownworlds.com/api/get/nps/status/sn/8/0862804ecd9304bcf411a74890a3ac13"
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Unsubscribed 'FlatScreen' UI mesh rendering from 'Main Camera clone for submarine windows' blit event
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Unsubscribed 'CurvedScreen' UI mesh rendering from 'Main Camera clone for submarine windows' blit event
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OnPlayerExited
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- WBOITransparency disabled on camera object Main Camera clone for submarine windows
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- WBOITransparency disabled on camera object MainCamera
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Unsubscribed 'FlatScreen' UI mesh rendering from 'MainCamera' blit event
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Unsubscribed 'CurvedScreen' UI mesh rendering from 'MainCamera' blit event
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Rebuilding FlatScreen mesh
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L0: EstimateCompactOctreeBytes total ms: 0.3783 self ms: 0.3802
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Heartbeat minute 0 (7.693027s). GC.GetTotalMemory = 37.10938MB OctNodes = 0 / 7.247925 MB CompactOctrees = 0 MB
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Rebuilding CurvedScreen mesh
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Subscribed 'FlatScreen' UI mesh rendering to 'Main Camera setup' blit event
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Subscribed 'CurvedScreen' UI mesh rendering to 'Main Camera setup' blit event
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Re/creating WBOIT RTs
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- session id = 681039
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- 404 Not Found
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- WARNING: Shader Unsupported: 'Marmoset/Transparent/Cutout/Bumped Specular IBL' - Pass 'FORWARD' shader state not supported
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1771)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1771)
- Cyclops::Awake frame 466
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1771)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1771)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1771)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1771)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1771)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1771)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1771)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1771)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1771)
- Streamer not ready for __LIGHTMAPPED_PREFAB__
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Tried to stop event without a valid instance: {cdb87689-5582-499e-8539-8ec54dd577c0} (event:/sub/cyclops/siren)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- found 98 renderers
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L0: Loading lightmapped prefab scene cyclops total ms: 7323.18 self ms: 7323.18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Loaded lightmapped prefab cyclops frame 466
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- WARNING: IsNewBorn called on __LIGHTMAPPED_PREFAB__/EscapePodStatics/LifePodDamagedFX(Clone)/WeldTarget but it has no LargeWorldEntity component
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Streamer not ready for LootCube(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Streamer not ready for Builder(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Streamer not ready for LootCube(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Streamer not ready for Knife(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L0: Loading lightmapped prefab scene EscapePod total ms: 1617.96 self ms: 1617.96
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Loaded lightmapped prefab EscapePod frame 480
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- WARNING: IsNewBorn called on EscapePod-MainPrefab/EscapePodStatics/FabricatorSpawn/Fabricator(Clone) but it has no LargeWorldEntity component
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- WARNING: IsNewBorn called on EscapePod-MainPrefab/EscapePodStatics/FragmentAnalyzerSpawn/FragmentAnalyzer(Clone) but it has no LargeWorldEntity component
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::Initialize called - state = idle, frame = 480
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OnBootMenuDone frame 480
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Failed assert: see log
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Failed assert: InputHandlerStack push/pop mismatch! GameObject named bootMenu tried to pop when it wasn't on top.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LightmappedPrefabs all loaded, maybe starting intro vignette frame 480
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 481
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 481
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 481
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 481
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityScript.Lang.dll (this message is harmless)
- LargeWorldStreamer allocated space for 26,20,26 octree batches
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Calling LoadPrefabDatabase frame 481
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1771)
- WARNING: Shader Unsupported: 'Hidden/Nature/Tree Creator Leaves Fast Optimized' - Pass '' shader state not supported
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1610)
- A script behaviour has a different serialization layout when loading. (Read 36 bytes but expected 144996 bytes)
- Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
- (Filename: Line: 1170)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1610)
- A script behaviour has a different serialization layout when loading. (Read 36 bytes but expected 149980 bytes)
- Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
- (Filename: Line: 1170)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1610)
- A script behaviour has a different serialization layout when loading. (Read 36 bytes but expected 15428 bytes)
- Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
- (Filename: Line: 1170)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1610)
- A script behaviour has a different serialization layout when loading. (Read 36 bytes but expected 19232 bytes)
- Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
- (Filename: Line: 1170)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1610)
- A script behaviour has a different serialization layout when loading. (Read 36 bytes but expected 17508 bytes)
- Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
- (Filename: Line: 1170)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1610)
- A script behaviour has a different serialization layout when loading. (Read 36 bytes but expected 16388 bytes)
- Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
- (Filename: Line: 1170)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1610)
- A script behaviour has a different serialization layout when loading. (Read 36 bytes but expected 26296 bytes)
- Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
- (Filename: Line: 1170)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1610)
- A script behaviour has a different serialization layout when loading. (Read 36 bytes but expected 22860 bytes)
- Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
- (Filename: Line: 1170)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1610)
- A script behaviour has a different serialization layout when loading. (Read 36 bytes but expected 25604 bytes)
- Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
- (Filename: Line: 1170)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1610)
- A script behaviour has a different serialization layout when loading. (Read 36 bytes but expected 23476 bytes)
- Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
- (Filename: Line: 1170)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1610)
- A script behaviour has a different serialization layout when loading. (Read 36 bytes but expected 20124 bytes)
- Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
- (Filename: Line: 1170)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1610)
- A script behaviour has a different serialization layout when loading. (Read 36 bytes but expected 33748 bytes)
- Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
- (Filename: Line: 1170)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1610)
- A script behaviour has a different serialization layout when loading. (Read 36 bytes but expected 12668 bytes)
- Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
- (Filename: Line: 1170)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1610)
- A script behaviour has a different serialization layout when loading. (Read 36 bytes but expected 11552 bytes)
- Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
- (Filename: Line: 1170)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1771)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1771)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1771)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1771)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1771)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1771)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1771)
- L2: PreLoad WorldEntities total ms: 13468.51 self ms: 13468.51
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L1: Initialize prefab database (WorldEntities) total ms: 13476.32 self ms: 4.1203
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Shader warmup: 180 shaders 4277 combinations 0.808s
- L1: Warm All Shaders total ms: 809.428 self ms: 809.4283
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L1: Initialize protobuf serializer total ms: 24.8662 self ms: 24.8665
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L1: SaveLoadManager.Initialize total ms: 0.1676 self ms: 0.1676
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L1: LoadGlobalRoot total ms: 1.3403 self ms: 1.3405
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- L1: RefreshExistingBatchesForPlayMode total ms: 5579.786 self ms: 5579.787
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading palette for LargeWorld at BlockPrefabs
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- d3d11: failed to create 2D texture id=3940 w=256 h=256 mips=9 d3dfmt=78 [887a0005]
- d3d11: failed to create 2D texture view id=3940 [80070057]
- d3d11: failed to create 2D texture id=3942 w=256 h=256 mips=9 d3dfmt=77 [887a0005]
- d3d11: failed to create 2D texture view id=3942 [80070057]
- d3d11: failed to create 2D texture id=3944 w=256 h=256 mips=9 d3dfmt=72 [887a0005]
- d3d11: failed to create 2D texture view id=3944 [80070057]
- d3d11: failed to create 2D texture id=3946 w=128 h=128 mips=8 d3dfmt=72 [887a0005]
- d3d11: failed to create 2D texture view id=3946 [80070057]
- d3d11: failed to create 2D texture id=3948 w=256 h=256 mips=9 d3dfmt=78 [887a0005]
- d3d11: failed to create 2D texture view id=3948 [80070057]
- d3d11: failed to create 2D texture id=3950 w=256 h=256 mips=9 d3dfmt=77 [887a0005]
- d3d11: failed to create 2D texture view id=3950 [80070057]
- d3d11: failed to create 2D texture id=3952 w=256 h=256 mips=9 d3dfmt=72 [887a0005]
- d3d11: failed to create 2D texture view id=3952 [80070057]
- d3d11: failed to create 2D texture id=3954 w=256 h=256 mips=9 d3dfmt=78 [887a0005]
- d3d11: failed to create 2D texture view id=3954 [80070057]
- d3d11: failed to create 2D texture id=3956 w=256 h=256 mips=9 d3dfmt=77 [887a0005]
- d3d11: failed to create 2D texture view id=3956 [80070057]
- d3d11: failed to create 2D texture id=3958 w=256 h=256 mips=9 d3dfmt=72 [887a0005]
- d3d11: failed to create 2D texture view id=3958 [80070057]
- d3d11: failed to create 2D texture id=3960 w=256 h=256 mips=9 d3dfmt=78 [887a0005]
- d3d11: failed to create 2D texture view id=3960 [80070057]
- d3d11: failed to create 2D texture id=3962 w=256 h=256 mips=9 d3dfmt=77 [887a0005]
- d3d11: failed to create 2D texture view id=3962 [80070057]
- d3d11: failed to create 2D texture id=3964 w=256 h=256 mips=9 d3dfmt=77 [887a0005]
- d3d11: failed to create 2D texture view id=3964 [80070057]
- d3d11: failed to create 2D texture id=3966 w=256 h=256 mips=9 d3dfmt=72 [887a0005]
- d3d11: failed to create 2D texture view id=3966 [80070057]
- d3d11: failed to create 2D texture id=3968 w=256 h=256 mips=9 d3dfmt=78 [887a0005]
- d3d11: failed to create 2D texture view id=3968 [80070057]
- d3d11: failed to create 2D texture id=3970 w=256 h=256 mips=9 d3dfmt=77 [887a0005]
- d3d11: failed to create 2D texture view id=3970 [80070057]
- d3d11: failed to create 2D texture id=3972 w=256 h=256 mips=9 d3dfmt=72 [887a0005]
- d3d11: failed to create 2D texture view id=3972 [80070057]
- d3d11: failed to create 2D texture id=3974 w=256 h=256 mips=9 d3dfmt=78 [887a0005]
- d3d11: failed to create 2D texture view id=3974 [80070057]
- d3d11: failed to create 2D texture id=3976 w=256 h=256 mips=9 d3dfmt=77 [887a0005]
- d3d11: failed to create 2D texture view id=3976 [80070057]
- d3d11: failed to create 2D texture id=3978 w=256 h=256 mips=9 d3dfmt=72 [887a0005]
- d3d11: failed to create 2D texture view id=3978 [80070057]
- d3d11: failed to create 2D texture id=3980 w=256 h=256 mips=9 d3dfmt=78 [887a0005]
- d3d11: failed to create 2D texture view id=3980 [80070057]
- d3d11: failed to create 2D texture id=3982 w=256 h=256 mips=9 d3dfmt=77 [887a0005]
- d3d11: failed to create 2D texture view id=3982 [80070057]
- d3d11: failed to create 2D texture id=3984 w=256 h=256 mips=9 d3dfmt=72 [887a0005]
- d3d11: failed to create 2D texture view id=3984 [80070057]
- d3d11: failed to create 2D texture id=3986 w=256 h=256 mips=9 d3dfmt=78 [887a0005]
- d3d11: failed to create 2D texture view id=3986 [80070057]
- d3d11: failed to create 2D texture id=3988 w=256 h=256 mips=9 d3dfmt=77 [887a0005]
- d3d11: failed to create 2D texture view id=3988 [80070057]
- d3d11: failed to create 2D texture id=3990 w=256 h=256 mips=9 d3dfmt=72 [887a0005]
- d3d11: failed to create 2D texture view id=3990 [80070057]
- d3d11: failed to create 2D texture id=3992 w=256 h=256 mips=9 d3dfmt=78 [887a0005]
- d3d11: failed to create 2D texture view id=3992 [80070057]
- d3d11: failed to create 2D texture id=3994 w=256 h=256 mips=9 d3dfmt=78 [887a0005]
- d3d11: failed to create 2D texture view id=3994 [80070057]
- d3d11: failed to create 2D texture id=3996 w=256 h=256 mips=9 d3dfmt=77 [887a0005]
- d3d11: failed to create 2D texture view id=3996 [80070057]
- d3d11: failed to create 2D texture id=3998 w=512 h=512 mips=10 d3dfmt=72 [887a0005]
- d3d11: failed to create 2D texture view id=3998 [80070057]
- d3d11: failed to create 2D texture id=4000 w=512 h=512 mips=10 d3dfmt=78 [887a0005]
- d3d11: failed to create 2D texture view id=4000 [80070057]
- d3d11: failed to create 2D texture id=4002 w=512 h=512 mips=10 d3dfmt=77 [887a0005]
- d3d11: failed to create 2D texture view id=4002 [80070057]
- d3d11: failed to create 2D texture id=4004 w=512 h=512 mips=10 d3dfmt=78 [887a0005]
- d3d11: failed to create 2D texture view id=4004 [80070057]
- d3d11: failed to create 2D texture id=4006 w=512 h=512 mips=10 d3dfmt=77 [887a0005]
- d3d11: failed to create 2D texture view id=4006 [80070057]
- d3d11: failed to create 2D texture id=4008 w=128 h=64 mips=8 d3dfmt=78 [887a0005]
- d3d11: failed to create 2D texture view id=4008 [80070057]
- d3d11: failed to create 2D texture id=4010 w=256 h=256 mips=9 d3dfmt=78 [887a0005]
- d3d11: failed to create 2D texture view id=4010 [80070057]
- d3d11: failed to create 2D texture id=4012 w=128 h=256 mips=9 d3dfmt=78 [887a0005]
- d3d11: failed to create 2D texture view id=4012 [80070057]
- d3d11: failed to create 2D texture id=4014 w=256 h=256 mips=9 d3dfmt=78 [887a0005]
- d3d11: failed to create 2D texture view id=4014 [80070057]
- d3d11: failed to create 2D texture id=4016 w=128 h=64 mips=8 d3dfmt=78 [887a0005]
- d3d11: failed to create 2D texture view id=4016 [80070057]
- d3d11: failed to create 2D texture id=4018 w=256 h=256 mips=9 d3dfmt=78 [887a0005]
- d3d11: failed to create 2D texture view id=4018 [80070057]
- d3d11: failed to create 2D texture id=4020 w=256 h=256 mips=9 d3dfmt=77 [887a0005]
- d3d11: failed to create 2D texture view id=4020 [80070057]
- d3d11: failed to create 2D texture id=4022 w=256 h=256 mips=9 d3dfmt=72 [887a0005]
- d3d11: failed to create 2D texture view id=4022 [80070057]
- d3d11: failed to create 2D texture id=4024 w=256 h=256 mips=9 d3dfmt=78 [887a0005]
- d3d11: failed to create 2D texture view id=4024 [80070057]
- d3d11: failed to create 2D texture id=4026 w=256 h=256 mips=9 d3dfmt=77 [887a0005]
- d3d11: failed to create 2D texture view id=4026 [80070057]
- d3d11: failed to create 2D texture id=4028 w=256 h=256 mips=9 d3dfmt=72 [887a0005]
- d3d11: failed to create 2D texture view id=4028 [80070057]
- d3d11: failed to create 2D texture id=4030 w=256 h=256 mips=9 d3dfmt=78 [887a0005]
- d3d11: failed to create 2D texture view id=4030 [80070057]
- d3d11: failed to create 2D texture id=4032 w=256 h=256 mips=9 d3dfmt=77 [887a0005]
- d3d11: failed to create 2D texture view id=4032 [80070057]
- d3d11: failed to create 2D texture id=4034 w=256 h=256 mips=9 d3dfmt=72 [887a0005]
- d3d11: failed to create 2D texture view id=4034 [80070057]
- d3d11: failed to create 2D texture id=4036 w=256 h=256 mips=9 d3dfmt=29 [887a0005]
- d3d11: failed to create 2D texture view id=4036 [80070057]
- d3d11: failed to create 2D texture id=4038 w=256 h=256 mips=9 d3dfmt=78 [887a0005]
- d3d11: failed to create 2D texture view id=4038 [80070057]
- d3d11: failed to create 2D texture id=4040 w=256 h=256 mips=9 d3dfmt=77 [887a0005]
- d3d11: failed to create 2D texture view id=4040 [80070057]
- d3d11: failed to create 2D texture id=4042 w=256 h=256 mips=9 d3dfmt=71 [887a0005]
- d3d11: failed to create 2D texture view id=4042 [80070057]
- d3d11: failed to create 2D texture id=4044 w=256 h=256 mips=9 d3dfmt=78 [887a0005]
- d3d11: failed to create 2D texture view id=4044 [80070057]
- d3d11: failed to create 2D texture id=4046 w=256 h=256 mips=9 d3dfmt=77 [887a0005]
- d3d11: failed to create 2D texture view id=4046 [80070057]
- d3d11: failed to create 2D texture id=4048 w=256 h=256 mips=9 d3dfmt=72 [887a0005]
- d3d11: failed to create 2D texture view id=4048 [80070057]
- d3d11: failed to create 2D texture id=4050 w=256 h=256 mips=9 d3dfmt=78 [887a0005]
- d3d11: failed to create 2D texture view id=4050 [80070057]
- d3d11: failed to create 2D texture id=4052 w=256 h=256 mips=9 d3dfmt=77 [887a0005]
- d3d11: failed to create 2D texture view id=4052 [80070057]
- d3d11: failed to create 2D texture id=4054 w=256 h=256 mips=9 d3dfmt=72 [887a0005]
- d3d11: failed to create 2D texture view id=4054 [80070057]
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