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- Adresses
- [spoiler]
- G_Client = 0x19A7C00, //Client Interval = 0x4180
- G_Entity = 0x18B7C00, //Client Interval = 0x280 (brOwniiez)
- G_Spawn = 0x370DB8, //(void)
- G_SpawnTurret = 0x385C18, //(gentity_s *,char const *)
- G_SetModel = 0x36FB40, //9
- Cbuf_AddText = 0x39568C, //((int localClientNum, const char *text)
- G_LocalizedString = 0x4F618, //(const char *string)
- G_HudElems = 0x1810570, //(void)
- HudElem_Alloc = 0x3161B0, //(int,int)
- BG_TakePlayerWeapon = 0x375004, //(playerState_s *ps, unsigned int weaponIndex, int takeAwayAmmo)
- BG_FindWeaponIndexForName = 0x16E07C, //(const char *name)
- G_GetWeaponIndexForName = 0x375980, //(const char *name)
- Add_Ammo = 0x3198B0, //(gentity_s *ent, unsigned int weaponIndex, char weaponModel, int count, int fillClip)
- G_GivePlayerWeapon = 0x374C5C, //(playerState_s *pPS, int iWeaponIndex, char altModelIndex)
- SV_GameSendServerCommand = 0x43D224, //(int,svscmd_type,char const *)
- Player_Die = 0x312840, //(gentity_s *self, gentity_s *inflictor, gentity_s *attacker, int damage, int meansOfDeath, int iWeapon, const float *vDir, hitLocation_t hitLoc, int psTimeOffset)
- dvar_GetBool = 0x4CF7B0, //(const char *dvarName)
- dvar_GetString = 0x4CF8F8, //(const char *dvarName)
- dvar_GetInt = 0x4CF82C, //(const char *dvarName)
- G_RadiusDamage = 0x2B3630, //(const float *origin, gentity_s *inflictor, gentity_s *attacker, float fInnerDamage, float fOuterDamage, float radius, float coneAngleCos, float *coneDirection, gentity_s *ignore, int mod, int weapon)
- G_AddEvent = 0x36FB40, //(gentity_s *ent, int event, unsigned int eventParm)
- R_SetFrameFog = 0x60F100, //(GfxCmdBufInput *)
- SV_SetClientStat = 0x441A1C, //(int clientNum, int index, int value)
- G_ExplodeMissle = 0x326DC8, //(gentity_s *ent)
- G_FireGrenade = 0x32CCF8, //(gentity_s *parent, float *start, float *dir, int grenadeWPID, char grenModel, int rotate, int time)
- G_FireRocket = 0x32D0B8, //(gentity_s *parent, unsigned int weaponIndex, float *start, float *dir, const float *gunVel, gentity_s *target, const float *targetOffset)
- SV_LinkEntity = 0x458310, //(gentity_s *gEnt)
- SV_UnlinkEntity = 0x458290, //(gentity_s *gEnt)
- SV_SetBrushModel = 0x43D4C4, //(gentity_s *ent)
- SV_KickClient = 0x436974, //(client_s *cl, char *playerName, int maxPlayerNameLen)
- SV_MapRestart = 0x436500, //(int fast_restart)
- G_LocationalTrace = 0x3227DC, //(trace_t *results, const float *start, const float *end, int passEntityNum, int contentmask, char *priorityMap)
- leveltime = 0x183F580,
- Scr_Error = 0x3EC7B8, //(char const *)
- PlayerCMD_ClonePlayer = 0x30D230,
- //FPS
- FPS_Enable = 0x4AFF73, //Enable with 0x01
- FPS_Size = 0x4AFECC,
- FPS_X = 0x4AFED0,
- FPS_Y = 0x4AFED4,
- //
- AdvancedUAV_NonHost = 0x193D6C,
- Laser = 0x2067C3,
- ExplosiveBullets = 0x175EF0,
- RedBoxes_NonHost = 0x19C33B,
- SleightofHand = 0x01FF3D7, //Non-Host Sleight of Hand
- Drawplayers = 0x01C9C40,
- StatEntry = 0x29F656C,
- Score = StatEntry + 0xE2,
- Name = 0x0298fbe8,
- Prestige = StatEntry + 0x9,
- Kills = StatEntry + 0xBA,
- Deaths = StatEntry + 0x91,
- Wins = StatEntry + 0x10E,
- Losses = StatEntry + 0xC1,
- Xp = StatEntry + 0xA5,
- TimePlayed = StatEntry + 0xFE,
- Games_played = StatEntry + 0xA9,
- UnlockAll = StatEntry + 0x573C,
- CustomClass = StatEntry + 0x4DE5,
- Headshots = StatEntry + 0x8A2F,
- Saviors = StatEntry + 0x8A3F,
- LongShots = StatEntry + 0x8A43,
- OneShots = StatEntry + 0x8AA7,
- FirstBloods = StatEntry + 0x8A97,
- Stabs = StatEntry + 0x8AD7,
- Confirms = StatEntry + 0x8402,
- Denies = StatEntry + 0x8406,
- Uplinks = StatEntry + 0x83EA, // also Captures and hardpoint Caps
- Returns = StatEntry + 0x83EE,
- Plants = StatEntry + 0x83F6,
- Defuses = StatEntry + 0x83FA,
- SnR_Caps = StatEntry + 0x8402,
- SnR_Rescue = StatEntry + 0x8406,
- Defends = StatEntry + 0x83F2,
- Weapon_Kills = StatEntry + 0x69A, // 0x1AC for next weapon f
- Killstreaks_Earned = StatEntry + 0x89BB,
- Killstreak_Warbird_Kills = StatEntry + 0x898B,
- Killstreak_Paladin_Kills = StatEntry + 0x898F,
- Killstreak_Vulcan_Kills = StatEntry + 0x8993,
- Killstreak_Goliath_Kills = StatEntry + 0x8997,
- Killstreak_MissleStrike_Kills = StatEntry + 0x89A3,
- Killstreak_RemoteTurret_Kills = StatEntry + 0x89A7,
- Killstreak_BombingRun_Kills = StatEntry + 0x89AB,
- Killstreak_AssultDrone_Kills = StatEntry + 0x89AF,[/spoiler]
- OFFSETS
- [spoiler]
- Client Interval: 0x4180
- Buttons = Addresses.G_Client + 0x3DBE
- Red Boxes: G_Client + 0x5F On: 0x10 Off: 0x00
- Heat Vision: G_Client + 0x5F On: 0x1C Off: 0x00
- Invisibility: G_Client + 0x5B On: 0xF3 Off: 0x00
- Ping: G_Client + 0x58 On: 0x01 Off: 0x00
- Primary Akimbo: G_Client + 0x3E5 On: 0x01 Off: 0x00
- Secondary Akimbo: G_Client + 0x3AD On: 0x90 Off: 0x00
- Laser: G_Client + 0x59 On: 0x01 Off: 0x00
- Red Laser: G_Client + 0:xD: On: 0x00
- Yellow Laser Color: G_Client + 0:xD: On: 0x01
- Blue Laser Color: G_Client + 0:xD: On: 0x04
- Scrambler: G_Client + 0x59 On: 0x40 Off: 0x00
- mFlag: G_Client + 0x3DAF Normal: 0x00 No Clip: 0x01 UFO Mode: 0x02 Freeze: 0x04
- System Hack: G_Client + 0x38C9 On: 0x01 Off: 0x00
- Third Person: G_Client + 0x5F On: 0x07 Off: 0x00
- Heat Chams: G_Client + 0x5F On: 0x1F Off: 0x00
- Player Speed: G_Client + 0x3ADC Normal: 0x3F, 0x88 Fast: 0x3F, 0xFF Slow: 0x3F, 0x00
- No Friction (Skate Mod): G_Client + 0x56 On: 0x01 Off: 0x00
- In-Game Name: G_Client + 0x3B3C
- In-Game Clan Tag: G_Client + 0x3BA0
- Advanced UAV: G_Client + 0x3C2F On: 0x01 G_Client + 0x3C3F On: 0x00 Off: 0x01
- Infinite Ammo:
- G_Client + 0x58F On: 0xFF, 0xFF Off: 0x00, 0x00
- G_Client + 0x5A6 On: 0xFF, 0xFF Off: 0x00, 0x00
- G_Client + 0x65A On: 0xFF, 0xFF Off: 0x00, 0x00
- G_Client + 0x642 On: 0xFF, 0xFF Off: 0x00, 0x00
- Exo Cloak: G_Client + 0x58 On: 0x11 Off: 0x00
- Kill Client: G_Client + 0x3ADC Kill: 0xFF, 0xFF[/spoiler]
- Scripts
- [spoiler]
- {
- string[] Achievements = new string[50];
- Achievements[0] = "4 CARMA";
- Achievements[1] = "4 CAMPAIGN_COMPLETE";
- Achievements[2] = "4 CAMPAIGN_HARDENED";
- Achievements[3] = "4 CAMPAIGN_VETERAN";
- Achievements[4] = "4 BOOST_DASH_STOMP";
- Achievements[5] = "4 GRENADE_DODGE";
- Achievements[6] = "4 SONIC_KILL";
- Achievements[7] = "4 OVERDRIVE_KILL";
- Achievements[8] = "4 SMART_GRENADE_KILL";
- Achievements[9] = "4 THREAT_GRENADE_KILL";
- Achievements[10] = "4 EMP_DRONE";
- Achievements[11] = "4 EMP_AST";
- Achievements[12] = "4 INTEL_HALF";
- Achievements[13] = "4 INTEL_ALL";
- Achievements[14] = "4 COVER_DRONE_KILL";
- Achievements[15] = "4 EXO_UPGRADE";
- Achievements[16] = "4 EXO_UPGRADE_10";
- Achievements[17] = "4 EXO_UPGRADE_20";
- Achievements[18] = "4 EXO_UPGRADE_FULL";
- Achievements[19] = "4 LEVEL_1";
- Achievements[20] = "4 LEVEL_1A";
- Achievements[21] = "4 LEVEL_2A";
- Achievements[22] = "4 LEVEL_2B";
- Achievements[23] = "4 LEVEL_2";
- Achievements[24] = "4 LEVEL_3A";
- Achievements[25] = "4 LEVEL_3";
- Achievements[26] = "4 LEVEL_4A";
- Achievements[27] = "4 LEVEL_4";
- Achievements[28] = "4 LEVEL_5";
- Achievements[29] = "4 LEVEL_5A";
- Achievements[30] = "4 LEVEL_6A";
- Achievements[31] = "4 LEVEL_6";
- Achievements[32] = "4 LEVEL_7";
- Achievements[33] = "4 LEVEL_8A";
- Achievements[34] = "4 LEVEL_8";
- Achievements[35] = "4 LEVEL_9";
- Achievements[36] = "4 LEVEL_10A";
- Achievements[37] = "4 LEVEL_10";
- Achievements[38] = "4 LEVEL_11";
- Achievements[39] = "4 LEVEL_12A";
- Achievements[40] = "4 LEVEL_12";
- Achievements[41] = "4 LEVEL_13A";
- Achievements[42] = "4 LEVEL_13";
- Achievements[43] = "4 LEVEL_14A";
- Achievements[44] = "4 LEVEL_14";
- Achievements[45] = "4 COOP_VETERAN";
- Achievements[46] = "4 COOP_WARFARE";
- Achievements[47] = "4 COOP_UNDEAD_SURVIVOR";
- Achievements[48] = "4 COOP_EXO_SURVIVOR";
- Achievements[49] = "4 COOP_FLIP_FLOP";
- for (int i = 0; i < 50; i++)
- {
- RPC.Call(Addresses.SV_GameSendServerCommand, -1, 1, Achievements);
- System.Threading.Thread.Sleep(25);
- RPC.Call(Addresses.SV_GameSendServerCommand, -1, 1, Achievements);
- }
- }
- Trophie Credits Go TO SC58
- Credits To Me // Reyz
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