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SirStickyNote

Lightsabers In One Command {CCS}

Sep 1st, 2015
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  1. %customcrafting; sea_lantern; stick; blaze_rod; 1; {ench:[{id:16,lvl:8}],display:{Name:"Lightsaber",Lore:["Yes, Yellow Lightsabers Exist"]}}
  2. /scoreboard objectives add lsneak stat.crouchOneCm
  3. /scoreboard players remove @a[score_lsneak_min=1] lsneak 6
  4. /scoreboard objectives add lblock dummy
  5. /scoreboard objectives add Lightsaber dummy
  6. /execute @a[ry=-46,rym=-136,score_lblock_min=1] ~ ~ ~ /summon FallingSand ~1 ~ ~ {Block:barrier,Time:0}
  7. /execute @a[ry=-46,rym=-136,score_lblock_min=1] ~ ~ ~ /summon FallingSand ~1 ~1 ~ {Block:barrier,Time:0}
  8. /execute @a[ry=-46,rym=-136,score_lblock_min=1] ~ ~ ~ /summon FallingSand ~1 ~ ~1 {Block:barrier,Time:0}
  9. /execute @a[ry=-46,rym=-136,score_lblock_min=1] ~ ~ ~ /summon FallingSand ~1 ~1 ~1 {Block:barrier,Time:0}
  10. /execute @a[ry=-46,rym=-136,score_lblock_min=1] ~ ~ ~ /summon FallingSand ~1 ~ ~-1 {Block:barrier,Time:0}
  11. /execute @a[ry=-46,rym=-136,score_lblock_min=1] ~ ~ ~ /summon FallingSand ~1 ~1 ~-1 {Block:barrier,Time:0}
  12. /execute @a[ry=-46,rym=-136,score_lblock_min=1] ~ ~ ~ /summon FallingSand ~1 ~2 ~1 {Block:barrier,Time:0}
  13. /execute @a[ry=-46,rym=-136,score_lblock_min=1] ~ ~ ~ /summon FallingSand ~1 ~2 ~ {Block:barrier,Time:0}
  14. /execute @a[ry=-46,rym=-136,score_lblock_min=1] ~ ~ ~ /summon FallingSand ~1 ~2 ~-1 {Block:barrier,Time:0}
  15. /execute @a[ry=135,rym=45,score_lblock_min=1] ~ ~ ~ /summon FallingSand ~-1 ~ ~ {Block:barrier,Time:0}
  16. /execute @a[ry=135,rym=45,score_lblock_min=1] ~ ~ ~ /summon FallingSand ~-1 ~1 ~ {Block:barrier,Time:0}
  17. /execute @a[ry=135,rym=45,score_lblock_min=1] ~ ~ ~ /summon FallingSand ~-1 ~ ~1 {Block:barrier,Time:0}
  18. /execute @a[ry=135,rym=45,score_lblock_min=1] ~ ~ ~ /summon FallingSand ~-1 ~1 ~1 {Block:barrier,Time:0}
  19. /execute @a[ry=135,rym=45,score_lblock_min=1] ~ ~ ~ /summon FallingSand ~-1 ~ ~-1 {Block:barrier,Time:0}
  20. /execute @a[ry=135,rym=45,score_lblock_min=1] ~ ~ ~ /summon FallingSand ~-1 ~1 ~-1 {Block:barrier,Time:0}
  21. /execute @a[ry=135,rym=45,score_lblock_min=1] ~ ~ ~ /summon FallingSand ~-1 ~2 ~1 {Block:barrier,Time:0}
  22. /execute @a[ry=135,rym=45,score_lblock_min=1] ~ ~ ~ /summon FallingSand ~-1 ~2 ~ {Block:barrier,Time:0}
  23. /execute @a[ry=135,rym=45,score_lblock_min=1] ~ ~ ~ /summon FallingSand ~-1 ~2 ~-1 {Block:barrier,Time:0}
  24. /execute @a[ry=46,rym=-45,score_lblock_min=1] ~ ~ ~ /summon FallingSand ~1 ~ ~1 {Block:barrier,Time:0}
  25. /execute @a[ry=46,rym=-45,score_lblock_min=1] ~ ~ ~ /summon FallingSand ~1 ~1 ~1 {Block:barrier,Time:0}
  26. /execute @a[ry=46,rym=-45,score_lblock_min=1] ~ ~ ~ /summon FallingSand ~-1 ~ ~1 {Block:barrier,Time:0}
  27. /execute @a[ry=46,rym=-45,score_lblock_min=1] ~ ~ ~ /summon FallingSand ~-1 ~1 ~1 {Block:barrier,Time:0}
  28. /execute @a[ry=46,rym=-45,score_lblock_min=1] ~ ~ ~ /summon FallingSand ~ ~ ~1 {Block:barrier,Time:0}
  29. /execute @a[ry=46,rym=-45,score_lblock_min=1] ~ ~ ~ /summon FallingSand ~ ~1 ~1 {Block:barrier,Time:0}
  30. /execute @a[ry=46,rym=-45,score_lblock_min=1] ~ ~ ~ /summon FallingSand ~-1 ~2 ~1 {Block:barrier,Time:0}
  31. /execute @a[ry=46,rym=-45,score_lblock_min=1] ~ ~ ~ /summon FallingSand ~ ~2 ~1 {Block:barrier,Time:0}
  32. /execute @a[ry=46,rym=-45,score_lblock_min=1] ~ ~ ~ /summon FallingSand ~1 ~2 ~1 {Block:barrier,Time:0}
  33. /execute @a[ry=-135,rym=136,score_lblock_min=1] ~ ~ ~ /summon FallingSand ~ ~ ~-1 {Block:barrier,Time:0}
  34. /execute @a[ry=-135,rym=136,score_lblock_min=1] ~ ~ ~ /summon FallingSand ~ ~1 ~-1 {Block:barrier,Time:0}
  35. /execute @a[ry=-135,rym=136,score_lblock_min=1] ~ ~ ~ /summon FallingSand ~1 ~ ~-1 {Block:barrier,Time:0}
  36. /execute @a[ry=-135,rym=136,score_lblock_min=1] ~ ~ ~ /summon FallingSand ~1 ~1 ~-1 {Block:barrier,Time:0}
  37. /execute @a[ry=-135,rym=136,score_lblock_min=1] ~ ~ ~ /summon FallingSand ~-1 ~ ~-1 {Block:barrier,Time:0}
  38. /execute @a[ry=-135,rym=136,score_lblock_min=1] ~ ~ ~ /summon FallingSand ~-1 ~1 ~-1 {Block:barrier,Time:0}
  39. /execute @a[ry=-135,rym=136,score_lblock_min=1] ~ ~ ~ /summon FallingSand ~1 ~2 ~-1 {Block:barrier,Time:0}
  40. /execute @a[ry=-135,rym=136,score_lblock_min=1] ~ ~ ~ /summon FallingSand ~ ~2 ~-1 {Block:barrier,Time:0}
  41. /execute @a[ry=-135,rym=136,score_lblock_min=1] ~ ~ ~ /summon FallingSand ~-1 ~2 ~-1 {Block:barrier,Time:0}
  42. /scoreboard players set @a Lightsaber 2 {SelectedItemSlot:0,Inventory:[{tag:{display:{Lore:["Yes, Yellow Lightsabers Exist"]}},Slot:0b}]}
  43. /scoreboard players set @a Lightsaber 2 {SelectedItemSlot:1,Inventory:[{tag:{display:{Lore:[Yes, Yellow Lightsabers Exist"]}},Slot:1b}]}
  44. /scoreboard players set @a Lightsaber 2 {SelectedItemSlot:2,Inventory:[{tag:{display:{Lore:["Yes, Yellow Lightsabers Exist"]}},Slot:2b}]}
  45. /scoreboard players set @a Lightsaber 2 {SelectedItemSlot:3,Inventory:[{tag:{display:{Lore:["Yes, Yellow Lightsabers Exist"]}},Slot:3b}]}
  46. /scoreboard players set @a Lightsaber 2 {SelectedItemSlot:4,Inventory:[{tag:{display:{Lore:["Yes, Yellow Lightsabers Exist"]}},Slot:4b}]}
  47. /scoreboard players set @a Lightsaber 2 {SelectedItemSlot:5,Inventory:[{tag:{display:{Lore:["Yes, Yellow Lightsabers Exist"]}},Slot:5b}]}
  48. /scoreboard players set @a Lightsaber 2 {SelectedItemSlot:6,Inventory:[{tag:{display:{Lore:["Yes, Yellow Lightsabers Exist"]}},Slot:6b}]}
  49. /scoreboard players set @a Lightsaber 2 {SelectedItemSlot:7,Inventory:[{tag:{display:{Lore:["Yes, Yellow Lightsabers Exist"]}},Slot:7b}]}
  50. /scoreboard players set @a Lightsaber 2 {SelectedItemSlot:8,Inventory:[{tag:{display:{Lore:["Yes, Yellow Lightsabers Exist"]}},Slot:8b}]}
  51. /scoreboard players remove @a[score_Lightsaber_min=1] Lightsaber 1
  52. /scoreboard players set @a[score_Lightsaber_min=1,score_lsneak_min=1] lblock 4
  53. /scoreboard players remove @a[score_lblock_min=1] lblock 1
  54. /execute @a ~ ~ ~ /scoreboard players add @e[type=Item,r=1] LightSwitch 1 {Item:{tag:{display:{Lore:["Yes, Yellow Lightsabers Exist"]}}}}
  55. /scoreboard objectives add LightSwitch dummy
  56. /kill @e[type=Item,score_LightSwitch_min=2]
  57. /execute @e[score_LightSwitch_min=1] ~ ~ ~ /scoreboard players set @p LightGive 2
  58. /scoreboard objectives add LightGive dummy
  59. /execute @e[score_LightTime_min=25] ~ ~ ~ /give @a[r=3] minecraft:blaze_rod 1 0 {ench:[{id:16,lvl:8}],display:{Name:"Lightsaber",Lore:["Yes, Yellow Lightsabers Exist"]}}
  60. /scoreboard players remove @a[score_LightGive_min=1] LightGive 1
  61. /execute @a[ry=-158,rym=158,score_LightGive_min=1] ~ ~ ~ /summon ArmorStand ~ ~ ~ {CustomName:"Saber1",Invisible:1,Equipment:[{id:blaze_rod},{},{},{},{}],Motion:[0.0,0.1,-5.0]}
  62. /execute @a[ry=-112,rym=-157,score_LightGive_min=1] ~ ~ ~ /summon ArmorStand ~ ~ ~ {CustomName:"Saber2",Invisible:1,Equipment:[{id:blaze_rod},{},{},{},{}],Motion:[5.0,0.1,-5.0]}
  63. /execute @a[ry=-67,rym=-111,score_LightGive_min=1] ~ ~ ~ /summon ArmorStand ~ ~ ~ {CustomName:"Saber3",Invisible:1,Equipment:[{id:blaze_rod},{},{},{},{}],Motion:[5.0,0.1,0.0]}
  64. /execute @a[ry=-22,rym=-66,score_LightGive_min=1] ~ ~ ~ /summon ArmorStand ~ ~ ~ {CustomName:"Saber4",Invisible:1,Equipment:[{id:blaze_rod},{},{},{},{}],Motion:[5.0,0.1,5.0]}
  65. /execute @a[ry=22,rym=-21,score_LightGive_min=1] ~ ~ ~ /summon ArmorStand ~ ~ ~ {CustomName:"Saber5",Invisible:1,Equipment:[{id:blaze_rod},{},{},{},{}],Motion:[0.0,0.1,5.0]}
  66. /execute @a[ry=67,rym=23,score_LightGive_min=1] ~ ~ ~ /summon ArmorStand ~ ~ ~ {CustomName:"Saber6",Invisible:1,Equipment:[{id:blaze_rod},{},{},{},{}],Motion:[-5.0,0.1,5.0]}
  67. /execute @a[ry=112,rym=68,score_LightGive_min=1] ~ ~ ~ /summon ArmorStand ~ ~ ~ {CustomName:"Saber7",Invisible:1,Equipment:[{id:blaze_rod},{},{},{},{}],Motion:[-5.0,0.1,0.0]}
  68. /execute @a[ry=157,rym=113,score_LightGive_min=1] ~ ~ ~ /summon ArmorStand ~ ~ ~ {CustomName:"Saber8",Invisible:1,Equipment:[{id:blaze_rod},{},{},{},{}],Motion:[-5.0,0.1,-5.0]}
  69. /scoreboard objectives add LightTime dummy
  70. /scoreboard players add @e[name=Saber1] LightTime 1
  71. /scoreboard players add @e[name=Saber2] LightTime 1
  72. /scoreboard players add @e[name=Saber3] LightTime 1
  73. /scoreboard players add @e[name=Saber4] LightTime 1
  74. /scoreboard players add @e[name=Saber5] LightTime 1
  75. /scoreboard players add @e[name=Saber6] LightTime 1
  76. /scoreboard players add @e[name=Saber7] LightTime 1
  77. /scoreboard players add @e[name=Saber8] LightTime 1
  78. /kill @e[score_LightTime_min=31]
  79. /execute @e[name=Saber1,score_LightTime_min=25] ~ ~ ~ /entitydata @e[r=0] {Motion:[0.0,0.1,5.0]}
  80. /execute @e[name=Saber2,score_LightTime_min=25] ~ ~ ~ /entitydata @e[r=0] {Motion:[-5.0,0.1,5.0]}
  81. /execute @e[name=Saber3,score_LightTime_min=25] ~ ~ ~ /entitydata @e[r=0] {Motion:[-5.0,0.1,0.0]}
  82. /execute @e[name=Saber4,score_LightTime_min=25] ~ ~ ~ /entitydata @e[r=0] {Motion:[-5.0,0.1,-5.0]}
  83. /execute @e[name=Saber5,score_LightTime_min=25] ~ ~ ~ /entitydata @e[r=0] {Motion:[0.0,0.1,-5.0]}
  84. /execute @e[name=Saber6,score_LightTime_min=25] ~ ~ ~ /entitydata @e[r=0] {Motion:[5.0,0.1,-5.0]}
  85. /execute @e[name=Saber7,score_LightTime_min=25] ~ ~ ~ /entitydata @e[r=0] {Motion:[5.0,0.1,0.0]}
  86. /execute @e[name=Saber8,score_LightTime_min=25] ~ ~ ~ /entitydata @e[r=0] {Motion:[5.0,0.1,5.0]}
  87. /execute @e[score_LightTime=5] ~ ~ ~ /effect @p minecraft:slowness 30 255
  88. /execute @e[score_LightTime_min=10] ~ ~ ~ /effect @p[r=2] minecraft:slowness 0
  89. /execute @e[score_LightTime_min=1] ~ ~ ~ /effect @e[r=2,type=!Player,!Zombie,!Skeleton,!WitherBoss,!PigZombie] 7 1 0
  90. /execute @e[score_LightTime_min=1] ~ ~ ~ /effect @e[type=Zombie,r=2] minecraft:instant_health 1 1
  91. /execute @e[score_LightTime_min=1] ~ ~ ~ /effect @e[type=PigZombie,r=2] minecraft:instant_health 1 1
  92. /execute @e[score_LightTime_min=1] ~ ~ ~ /effect @e[type=Skeleton,r=2] minecraft:instant_health 1 1
  93. /execute @e[score_LightTime_min=1] ~ ~ ~ /effect @e[type=WitherBoss,r=2] minecraft:instant_health 1 1
  94. /scoreboard objectives add LightPound dummy
  95. /execute @a[score_Lightsaber_min=1] ~ ~ ~ detect ~ ~-6 ~ air 0 scoreboard players set @p[rx=90,rxm=90] LightPound 1
  96. effect @a[score_Lightsaber_min=1] minecraft:jump_boost 1 5
  97. /tp @a[score_LightPound_min=1] ~ ~-6 ~
  98. /execute @a[score_LightPound_min=1] ~ ~ ~ /effect @e[r=3,type=!Player,!Zombie,!Skeleton,!WitherBoss,!PigZombie] 7 1 1
  99. /execute @e[score_LightPound_min=1] ~ ~ ~ /effect @e[type=Zombie,r=2] minecraft:instant_health 1 1
  100. /execute @e[score_LightPound_min=1] ~ ~ ~ /effect @e[type=PigZombie,r=2] minecraft:instant_health 1 1
  101. /execute @e[score_LightPound_min=1] ~ ~ ~ /effect @e[type=Skeleton,r=2] minecraft:instant_health 1 1
  102. /execute @e[score_LightPound_min=1] ~ ~ ~ /effect @e[type=WitherBoss,r=2] minecraft:instant_health 1 1
  103. /execute @a[score_LightPound_min=1] ~ ~ ~ /particle blockcrack_79 ~ ~ ~ 1 0 1 10 1000
  104. /scoreboard players remove @a[score_LightPound_min=1] LightPound 1
  105. /scoreboard objectives add LightDash dummy
  106. /scoreboard players set @p[rx=-90,rxm=-90,score_Lightsaber_min=1] LightDash 2
  107. /scoreboard players remove @a[score_LightDash_min=1] LightDash 1
  108. /effect @a[score_LightDash_min=1] minecraft:speed 1 3
  109. /tp @p[score_LightDash_min=1] ~ ~ ~ ~ 0
  110.  
  111. /execute @a ~ ~ ~ /scoreboard players add @e[type=Item,r=1] LightSwitch 1 {Item:{tag:{display:{Lore:["Yes, Yellow Lightsabers Exist"]}}}}
  112. /scoreboard objectives add LightSwitch dummy
  113. /kill @e[type=Item,score_LightSwitch_min=2]
  114. /execute @e[score_LightSwitch_min=1] ~ ~ ~ /scoreboard players set @p StickGive 2
  115. /scoreboard objectives add StickGive dummy
  116. /execute @a[score_StickGive_min=2] ~ ~ ~ /give @p minecraft:stick 1 0 {display:{Name:"Lightsaber Hilt",Lore:["Unignited Light Saber Hilt"]}}
  117. /execute @a ~ ~ ~ /scoreboard players add @e[type=Item,r=1] StickSwitch 1 {Item:{tag:{display:{Lore:["Unignited Light Saber Hilt"]}}}}
  118. /scoreboard objectives add StickSwitch dummy
  119. /kill @e[type=Item,score_StickSwitch_min=2]
  120. /execute @e[score_StickSwitch_min=1] ~ ~ ~ /scoreboard players set @p LightGive 2
  121. /scoreboard objectives add LightGive dummy
  122. /execute @a[score_LightGive_min=2] ~ ~ ~ /give @p minecraft:blaze_rod 1 0 {ench:[{id:16,lvl:8}],display:{Name:"Lightsaber",Lore:["Yes, Yellow Lightsabers Exist"]}}
  123. /scoreboard players remove @a[score_StickGive_min=1] StickGive 2
  124. /scoreboard players remove @a[score_LightGive_min=1] LightGive 2
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