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Dec 5th, 2015
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  1. Init Filesystem...
  2. Registered FS device "local"
  3. Registered FS device "base"
  4. Registered FS device "lang"
  5. Init UpdateChain...
  6. Init Timer...
  7. Init Screen...
  8. Init Scriptscheduler...
  9. !Graphics system: NVIDIA Corporation GeForce GTX 960/PCIe/SSE2
  10. GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_AMD_vertex_shader_viewport_index GL_AMD_vertex_shader_layer GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_loc
  11. Init GFX...
  12. Init Vision...
  13. |Vision DLL path: C:\Program Files (x86)\Steam\steamapps\common\911 First Responders\vision71.dll
  14.  
  15. |Vision(TM), Version PC-4, 7, 28, 0
  16.  
  17. |Loading entity plugins of directory <C:\Program Files (x86)\Steam\steamapps\common\911 First Responders\Data> ...
  18.  
  19. |List of loaded plug-ins:
  20.  
  21.  
  22.  
  23. |Plug-in named 'CubeMapHandle_cl' loaded statically!
  24.  
  25.  
  26.  
  27. |Plug-in named 'VisionConsoleEntity_cl' loaded statically!
  28.  
  29.  
  30.  
  31. |Plug-in named 'VisBase_cl' loaded statically!
  32.  
  33.  
  34.  
  35. |Plug-in named 'VisBaseEntity_cl' loaded statically!
  36.  
  37.  
  38.  
  39. |Plug-in named 'VisMouseCamera_cl' loaded statically!
  40.  
  41.  
  42.  
  43. |Plug-in named 'VisObject3D_cl' loaded statically!
  44.  
  45.  
  46.  
  47. |Plug-in named 'VisActionHelperEntity_cl' loaded statically!
  48.  
  49.  
  50.  
  51. |Plug-in named 'VarManager_cl' loaded statically!
  52.  
  53.  
  54.  
  55. |Plug-in named 'BaseEntity_cl' loaded statically!
  56.  
  57.  
  58.  
  59. |Plug-in named 'VBaseCameraEntity' loaded statically!
  60.  
  61.  
  62.  
  63. |Plug-in named 'VCamEntity' loaded statically!
  64.  
  65.  
  66.  
  67. |Plug-in named 'GameEntity_cl' loaded statically!
  68.  
  69.  
  70.  
  71. |Plug-in named 'Emitter_cl' loaded statically!
  72.  
  73.  
  74.  
  75. |Plug-in named 'BaseGameEntity_cl' loaded statically!
  76.  
  77.  
  78.  
  79. |Plug-in named 'TargetEntity_cl' loaded statically!
  80.  
  81.  
  82.  
  83. |Registering plug-ins done !
  84.  
  85.  
  86.  
  87. |Initializing Vision Graphics Engine
  88.  
  89. |Detecting CPU type and features
  90.  
  91. |CPU:Pentium II/III FPU MMX ISSE 3DNow!
  92.  
  93. |Vision Core: Allocated 28 kB of memory for Polygon Chunks
  94.  
  95. |Vision Core: Allocated 9 kB of memory for Entities
  96.  
  97. |Settings renderer configuration
  98.  
  99. Initializing post processor 'PerceptionCore'
  100. * Skipping config file
  101. Initializing post processor 'MotionBlur'
  102. * Skipping config file
  103. Initializing post processor 'Nightvision'
  104. * Skipping config file
  105. |Initialising video driver: 0
  106.  
  107. |Setting screen mode to x:1024 / y:768 / bpp:32 / refresh:0
  108.  
  109. |Screen Mode is fullscreen, return value: 0
  110.  
  111. |Stencil buffer: 0 bit / ZBuffer: 24 bit
  112.  
  113. |Initializing OpenGL rendering subsystem
  114.  
  115. |Setting initial Renderer States
  116.  
  117. |Vendor: NVIDIA Corporation
  118.  
  119. |Renderer: GeForce GTX 960/PCIe/SSE2
  120.  
  121. |Driver Version: 4.5.0 NVIDIA 359.00
  122.  
  123. |Found Extension GL_EXT_texture_filter_anisotropic
  124.  
  125. |Found Extension GL_EXT_texture_lod_bias
  126.  
  127. |Found Extension GL_ARB_multitexture
  128.  
  129. |Found Extension GL_ARB_texture_env_dot3
  130.  
  131. |Extension GL_ARB_texture_env_subtract not available
  132.  
  133. |Found Extension GL_EXT_texture_edge_clamp
  134.  
  135. |Found Extension GL_EXT_texture_env_add
  136.  
  137. |Found Extension GL_EXT_texture_env_combine
  138.  
  139. |Found Extension GL_EXT_texture_cube_map
  140.  
  141. |Found Extension GL_ARB_texture_compression
  142.  
  143. |Found Extension GL_EXT_texture_compression_s3tc
  144.  
  145. |Found Extension GL_EXT_point_parameters
  146.  
  147. |Extension GL_EXT_clip_volume_hint not available
  148.  
  149. |Extension GL_EXT_vertex_weighting not available
  150.  
  151. |Found Extension GL_EXT_separate_specular_color
  152.  
  153. |Found Extension GL_EXT_stencil_wrap
  154.  
  155. |Extension GL_EXT_vertex_shader not available
  156.  
  157. |Found Extension GL_EXT_multi_draw_arrays
  158.  
  159. |Extension GL_ATI_fragment_shader not available
  160.  
  161. |Extension GL_ATI_pn_triangles not available
  162.  
  163. |Extension GL_ATI_map_object_buffer not available
  164.  
  165. |Found Extension GL_NV_texgen_reflection
  166.  
  167. |Found Extension GL_NV_fence
  168.  
  169. |Found Extension GL_NV_blend_square
  170.  
  171. |Found Extension GL_NV_register_combiners
  172.  
  173. |Found Extension GL_NV_register_combiners2
  174.  
  175. |Found Extension GL_NV_texture_env_combine4
  176.  
  177. |Found Extension GL_NV_texture_shader
  178.  
  179. |Found Extension GL_NV_vertex_program
  180.  
  181. |Found Extension GL_NV_vertex_program1_1
  182.  
  183. |Found Extension GL_NV_occlusion_query
  184.  
  185. |Extension GL_EXT_paletted_texture not available
  186.  
  187. |Extension GL_ATI_separate_stencil not available
  188.  
  189. |Extension GL_EXT_texture_rectangle not available
  190.  
  191. |Found Extension GL_ARB_depth_texture
  192.  
  193. |Found Extension GL_ARB_shadow
  194.  
  195. |Found Extension GL_SGIS_generate_mipmap
  196.  
  197. |Found Extension GL_ARB_vertex_buffer_object
  198.  
  199. |Found Extension WGL_ARB_render_texture
  200.  
  201. |Found Extension WGL_NV_render_depth_texture
  202.  
  203. |Found Extension WGL_NV_render_texture_rectangle
  204.  
  205. |Found Extension WGL_ARB_pbuffer
  206.  
  207. |Found Extension WGL_ARB_pixel_format
  208.  
  209. |Found Extension WGL_EXT_swap_control
  210.  
  211. |Found Extension GL_ARB_shader_objects
  212.  
  213. |Found Extension GL_ARB_fragment_shader
  214.  
  215. |Found Extension GL_ARB_vertex_shader
  216.  
  217. |Found Extension GL_ARB_shading_language_100
  218.  
  219. |Using ARB_vertex_buffer_object for fast geometry memory!
  220.  
  221. OpenGL vendor: NVIDIA Corporation
  222. OpenGL renderer: GeForce GTX 960/PCIe/SSE2
  223. renderer-string: NVIDIA;GF;GFN
  224. Init Input...
  225. Registered FS device "save"
  226. Init GameFramework...
  227. Init Audio...
  228. Init XGUI...
  229. Font loaded: base:/Fonts/Tahoma 11.xff
  230. Font loaded: base:/Fonts/Tahoma 11 bold.xff
  231. Font loaded: base:/Fonts/Lucida Console 11.xff
  232. ?BLFileSystem::DeviceFromFilename("mod:Textures\Previews\curveview_nos3tc.tga"): unknown device name in URL
  233. EM4 Version 1.3f language us
  234. Registered FS device "mod"
  235. |VisMain_cl::DeInit
  236.  
  237. |DeInitializing Object Data...
  238.  
  239. |DeInitializing World Data...
  240.  
  241. |DeInitializing Surface and Texture Data...
  242.  
  243. |Initializing Vision Graphics Engine
  244.  
  245. |Detecting CPU type and features
  246.  
  247. |CPU:Pentium II/III FPU MMX ISSE 3DNow!
  248.  
  249. |Vision Core: Allocated 28 kB of memory for Polygon Chunks
  250.  
  251. |Vision Core: Allocated 9 kB of memory for Entities
  252.  
  253. |Settings renderer configuration
  254.  
  255. |Loading World mod:\Maps\empty.v3d
  256.  
  257. ?ERROR: dynlight.vsf Version 3.0.0.0 or higher required!
  258.  
  259. |Vision Core: Allocated 38 kB of memory for primitive data
  260.  
  261. |Vision Core: Allocated 5 kB of memory for Patches
  262.  
  263. |Vision Core: Allocated 1 kB of memory for Patch Edges
  264.  
  265. |Vision Core: Allocated 75 kB of memory for Heightfields
  266.  
  267. |Vision Core: Allocated 0 kB of memory for Texture Planes
  268.  
  269. |Vision Core: Allocated 1 kB of memory for Vis Areas
  270.  
  271. |Vision Core: Allocated 0 kB of memory for Vis Area Planes
  272.  
  273. |Vision Core: Allocated 0 kB of memory for Vis Area Portals
  274.  
  275. |Vision Core: Allocated 3 kB of memory for Lights
  276.  
  277. |Vision Core: Allocated 8 kB of memory for World Vertices
  278.  
  279. |Vision Core: Allocated 21 kB of memory for Vertex References
  280.  
  281. |World contains 289 vertices, 256 polygons, 0 patches, 0 lights
  282.  
  283. |Vision Core: Resized memory for Patch Edges to 1 kB.
  284.  
  285. |Loading Font allyouneed.VFN
  286.  
  287. |Loading Model mod:Models\Persons\Fire Department\firefighternorm.v3o
  288.  
  289. |[VNUM=1.43]
  290.  
  291. |Model contains 505 vertices, 590 polygons, 20 bones, 0 muscleanimframes
  292.  
  293. Scanning units...
  294. Scanning equipment...
  295. Loading equipment mod:Units/Equipment/F010Fire Extinguisher/...
  296. Loading equipment mod:Units/Equipment/F020Fire Hose/...
  297. Loading equipment mod:Units/Equipment/F030Jaws Of Life/...
  298. Loading equipment mod:Units/Equipment/F040Chain Saw/...
  299. Loading equipment mod:Units/Equipment/F050Axe/...
  300. Loading equipment mod:Units/Equipment/F060Jump Pad/...
  301. Loading equipment mod:Units/Equipment/P010Flash Grenade/...
  302. Loading equipment mod:Units/Equipment/P020Road Block/...
  303. Scanning personnel...
  304. Loading personnel mod:Units/Personnel/Fire Department/010Fire Fighter/...
  305. |Loading Model mod:Models\Persons\Fire Department\firefighternorm.v3o
  306.  
  307. |[VNUM=1.43]
  308.  
  309. |Model contains 505 vertices, 590 polygons, 20 bones, 0 muscleanimframes
  310.  
  311. Prototype mod:Prototypes/Persons/Fire Department/firefighternorm.e4p precached
  312. |Loading Model mod:Models\Persons\Fire Department\firefighternorm_upgrade.v3o
  313.  
  314. |[VNUM=1.43]
  315.  
  316. |Model contains 822 vertices, 612 polygons, 20 bones, 0 muscleanimframes
  317.  
  318. Prototype mod:Prototypes/Persons/Fire Department/firefighternorm_upgrade.e4p precached
  319. Prototype mod:Prototypes/Persons/Fire Department/firefighternorm_upgrade2.e4p precached
  320. Loading personnel mod:Units/Personnel/Fire Department/020Fire Fighter Masked/...
  321. |Loading Model mod:Models\Persons\Fire Department\firefightermask.v3o
  322.  
  323. |[VNUM=1.43]
  324.  
  325. |Model contains 498 vertices, 561 polygons, 20 bones, 0 muscleanimframes
  326.  
  327. Prototype mod:Prototypes/Persons/Fire Department/firefightermask.e4p precached
  328. |Loading Model mod:Models\Persons\Fire Department\firefightermask_upgraded.v3o
  329.  
  330. |[VNUM=1.43]
  331.  
  332. |Model contains 570 vertices, 615 polygons, 20 bones, 0 muscleanimframes
  333.  
  334. Prototype mod:Prototypes/Persons/Fire Department/firefightermask_upgraded.e4p precached
  335. Prototype mod:Prototypes/Persons/Fire Department/firefightermask_upgraded2.e4p precached
  336. Loading personnel mod:Units/Personnel/Fire Department/030Fire Fighter ABC/...
  337. |Loading Model mod:Models\Persons\Fire Department\firefighterabc.v3o
  338.  
  339. |[VNUM=1.43]
  340.  
  341. |Model contains 664 vertices, 527 polygons, 20 bones, 0 muscleanimframes
  342.  
  343. Prototype mod:Prototypes/Persons/Fire Department/firefighterabc.e4p precached
  344. |Loading Model mod:Models\Persons\Fire Department\firefighterabc_upgraded.v3o
  345.  
  346. |[VNUM=1.43]
  347.  
  348. |Model contains 664 vertices, 527 polygons, 20 bones, 0 muscleanimframes
  349.  
  350. Prototype mod:Prototypes/Persons/Fire Department/firefighterabc_upgraded.e4p precached
  351. Prototype mod:Prototypes/Persons/Fire Department/firefighterabc_upgraded2.e4p precached
  352. Loading personnel mod:Units/Personnel/Fire Department/040Diver/...
  353. |Loading Model mod:Models\Persons\Fire Department\diver.v3o
  354.  
  355. |[VNUM=1.43]
  356.  
  357. |Model contains 668 vertices, 644 polygons, 20 bones, 0 muscleanimframes
  358.  
  359. Prototype mod:Prototypes/Persons/Fire Department/diver.e4p precached
  360. |Loading Model mod:Models\Persons\Fire Department\diver_upgraded.v3o
  361.  
  362. |[VNUM=1.43]
  363.  
  364. |Model contains 743 vertices, 706 polygons, 20 bones, 0 muscleanimframes
  365.  
  366. Prototype mod:Prototypes/Persons/Fire Department/diver_upgraded.e4p precached
  367. Prototype mod:Prototypes/Persons/Fire Department/diver_upgraded2.e4p precached
  368. Scanning personnel...
  369. Loading personnel mod:Units/Personnel/Ambulance/010Doctor/...
  370. |Loading Model mod:Models\Persons\Ambulance\doctor_m.v3o
  371.  
  372. |[VNUM=1.43]
  373.  
  374. |Model contains 573 vertices, 468 polygons, 20 bones, 0 muscleanimframes
  375.  
  376. Prototype mod:Prototypes/Persons/Ambulance/doctor_m.e4p precached
  377. |Loading Model mod:Models\Persons\Ambulance\doctor_f.v3o
  378.  
  379. |[VNUM=1.43]
  380.  
  381. |Model contains 413 vertices, 524 polygons, 20 bones, 0 muscleanimframes
  382.  
  383. Prototype mod:Prototypes/Persons/Ambulance/doctor_f.e4p precached
  384. |Loading Model mod:Models\Persons\Ambulance\doctor_upgraded_m.v3o
  385.  
  386. |[VNUM=1.43]
  387.  
  388. |Model contains 773 vertices, 568 polygons, 20 bones, 0 muscleanimframes
  389.  
  390. Prototype mod:Prototypes/Persons/Ambulance/doctor_upgraded_m.e4p precached
  391. |Loading Model mod:Models\Persons\Ambulance\doctor_upgraded_f.v3o
  392.  
  393. |[VNUM=1.43]
  394.  
  395. |Model contains 506 vertices, 586 polygons, 20 bones, 0 muscleanimframes
  396.  
  397. Prototype mod:Prototypes/Persons/Ambulance/doctor_upgraded_f.e4p precached
  398. Prototype mod:Prototypes/Persons/Ambulance/doctor_upgraded2_m.e4p precached
  399. Prototype mod:Prototypes/Persons/Ambulance/doctor_upgraded2_f.e4p precached
  400. Loading personnel mod:Units/Personnel/Ambulance/020Paramedics/...
  401. |Loading Model mod:Models\Persons\Ambulance\paramedic.v3o
  402.  
  403. |[VNUM=1.43]
  404.  
  405. |Model contains 1446 vertices, 1070 polygons, 42 bones, 0 muscleanimframes
  406.  
  407. ?Cannot add default animation set to P: incompatible bone structure?
  408. Prototype mod:Prototypes/Persons/Ambulance/paramedic.e4p precached
  409. |Loading Model mod:Models\Persons\Ambulance\paramedic_upgraded.v3o
  410.  
  411. |[VNUM=1.43]
  412.  
  413. |Model contains 1514 vertices, 1110 polygons, 42 bones, 0 muscleanimframes
  414.  
  415. ?Cannot add default animation set to P: incompatible bone structure?
  416. Prototype mod:Prototypes/Persons/Ambulance/paramedic_upgraded.e4p precached
  417. ?Cannot add default animation set to P: incompatible bone structure?
  418. Prototype mod:Prototypes/Persons/Ambulance/paramedic_upgraded2.e4p precached
  419. Loading personnel mod:Units/Personnel/Ambulance/030Dog Leader/...
  420. |Loading Model mod:Models\Persons\Ambulance\leaderrescuedog.v3o
  421.  
  422. |[VNUM=1.43]
  423.  
  424. |Model contains 369 vertices, 468 polygons, 20 bones, 0 muscleanimframes
  425.  
  426. Prototype mod:Prototypes/Persons/Ambulance/leaderrescuedog.e4p precached
  427. |Loading Model mod:Models\Persons\Ambulance\leaderrescuedog_upgraded.v3o
  428.  
  429. |[VNUM=1.43]
  430.  
  431. |Model contains 496 vertices, 568 polygons, 20 bones, 0 muscleanimframes
  432.  
  433. Prototype mod:Prototypes/Persons/Ambulance/leaderrescuedog_upgraded.e4p precached
  434. Prototype mod:Prototypes/Persons/Ambulance/leaderrescuedog_upgraded2.e4p precached
  435. Scanning personnel...
  436. Loading personnel mod:Units/Personnel/Police/010Policeman/...
  437. |Loading Model mod:Models\Persons\Police\policeman_m.v3o
  438.  
  439. |[VNUM=1.43]
  440.  
  441. |Model contains 588 vertices, 480 polygons, 20 bones, 0 muscleanimframes
  442.  
  443. Prototype mod:Prototypes/Persons/Police/policeman_m.e4p precached
  444. |Loading Model mod:Models\Persons\Police\policeman_f.v3o
  445.  
  446. |[VNUM=1.43]
  447.  
  448. |Model contains 413 vertices, 512 polygons, 20 bones, 0 muscleanimframes
  449.  
  450. |Vision Core: Resized memory for Entities to 27 kB.
  451.  
  452. Prototype mod:Prototypes/Persons/Police/policeman_f.e4p precached
  453. |Loading Model mod:Models\Persons\Police\policeman_upgraded_m.v3o
  454.  
  455. |[VNUM=1.43]
  456.  
  457. |Model contains 883 vertices, 604 polygons, 20 bones, 0 muscleanimframes
  458.  
  459. Prototype mod:Prototypes/Persons/Police/policeman_upgraded_m.e4p precached
  460. |Loading Model mod:Models\Persons\Police\policeman_upgraded_f.v3o
  461.  
  462. |[VNUM=1.43]
  463.  
  464. |Model contains 562 vertices, 619 polygons, 20 bones, 0 muscleanimframes
  465.  
  466. Prototype mod:Prototypes/Persons/Police/policeman_upgraded_f.e4p precached
  467. Prototype mod:Prototypes/Persons/Police/policeman_upgraded2_m.e4p precached
  468. Prototype mod:Prototypes/Persons/Police/policeman_upgraded2_f.e4p precached
  469. Loading personnel mod:Units/Personnel/Police/020Shooter/...
  470. |Loading Model mod:Models\Persons\Police\shooter.v3o
  471.  
  472. |[VNUM=1.43]
  473.  
  474. |Model contains 733 vertices, 612 polygons, 20 bones, 0 muscleanimframes
  475.  
  476. Prototype mod:Prototypes/Persons/Police/shooter.e4p precached
  477. |Loading Model mod:Models\Persons\Police\shooter_upgraded.v3o
  478.  
  479. |[VNUM=1.43]
  480.  
  481. |Model contains 899 vertices, 682 polygons, 20 bones, 0 muscleanimframes
  482.  
  483. Prototype mod:Prototypes/Persons/Police/shooter_upgraded.e4p precached
  484. Prototype mod:Prototypes/Persons/Police/shooter_upgraded2.e4p precached
  485. Loading personnel mod:Units/Personnel/Police/030Sharp Shooter/...
  486. |Loading Model mod:Models\Persons\Police\sharpshooter.v3o
  487.  
  488. |[VNUM=1.43]
  489.  
  490. |Model contains 435 vertices, 500 polygons, 20 bones, 0 muscleanimframes
  491.  
  492. Prototype mod:Prototypes/Persons/Police/sharpshooter.e4p precached
  493. |Loading Model mod:Models\Persons\Police\sharpshooter_upgraded.v3o
  494.  
  495. |[VNUM=1.43]
  496.  
  497. |Model contains 589 vertices, 596 polygons, 20 bones, 0 muscleanimframes
  498.  
  499. Prototype mod:Prototypes/Persons/Police/sharpshooter_upgraded.e4p precached
  500. Prototype mod:Prototypes/Persons/Police/sharpshooter_upgraded2.e4p precached
  501. Loading personnel mod:Units/Personnel/Police/040Scout/...
  502. |Loading Model mod:Models\Persons\Police\scout.v3o
  503.  
  504. |[VNUM=1.43]
  505.  
  506. |Model contains 418 vertices, 500 polygons, 20 bones, 0 muscleanimframes
  507.  
  508. Prototype mod:Prototypes/Persons/Police/scout.e4p precached
  509. |Loading Model mod:Models\Persons\Police\scout_upgraded.v3o
  510.  
  511. |[VNUM=1.43]
  512.  
  513. |Model contains 506 vertices, 555 polygons, 20 bones, 0 muscleanimframes
  514.  
  515. Prototype mod:Prototypes/Persons/Police/scout_upgraded.e4p precached
  516. Prototype mod:Prototypes/Persons/Police/scout_upgraded2.e4p precached
  517. Loading personnel mod:Units/Personnel/Police/050Profiler/...
  518. |Loading Model mod:Models\Persons\Police\profiler.v3o
  519.  
  520. |[VNUM=1.43]
  521.  
  522. |Model contains 367 vertices, 468 polygons, 20 bones, 0 muscleanimframes
  523.  
  524. Prototype mod:Prototypes/Persons/Police/profiler.e4p precached
  525. |Loading Model mod:Models\Persons\Police\profiler_upgrade.v3o
  526.  
  527. |[VNUM=1.43]
  528.  
  529. |Model contains 451 vertices, 498 polygons, 20 bones, 0 muscleanimframes
  530.  
  531. Prototype mod:Prototypes/Persons/Police/profiler_upgrade.e4p precached
  532. Prototype mod:Prototypes/Persons/Police/profiler_upgrade2.e4p precached
  533. Scanning personnel...
  534. Loading personnel mod:Units/Personnel/TEC/010Engineer/...
  535. |Loading Model mod:Models\Persons\TEC\engineer.v3o
  536.  
  537. |[VNUM=1.43]
  538.  
  539. |Model contains 613 vertices, 506 polygons, 20 bones, 0 muscleanimframes
  540.  
  541. Prototype mod:Prototypes/Persons/TEC/engineer.e4p precached
  542. |Loading Model mod:Models\Persons\TEC\engineer_upgraded.v3o
  543.  
  544. |[VNUM=1.43]
  545.  
  546. |Model contains 777 vertices, 656 polygons, 20 bones, 0 muscleanimframes
  547.  
  548. Prototype mod:Prototypes/Persons/TEC/engineer_upgraded.e4p precached
  549. Prototype mod:Prototypes/Persons/TEC/engineer_upgraded2.e4p precached
  550. Scanning vehicles...
  551. Loading vehicle mod:Units/Vehicles/Fire Department/010RW/...
  552. |Loading Model mod:Models\Vehicles\Fire Department\rw.v3o
  553.  
  554. |[VNUM=1.43]
  555.  
  556. |Model contains 1707 vertices, 791 polygons, 0 bones, 0 muscleanimframes
  557.  
  558. |Loading Model mod:Models\Vehicles\Fire Department\rw_wheel01.v3o
  559.  
  560. |[VNUM=1.43]
  561.  
  562. |Model contains 83 vertices, 36 polygons, 0 bones, 0 muscleanimframes
  563.  
  564. |Loading Model mod:Models\Vehicles\Fire Department\rw_door01.v3o
  565.  
  566. |[VNUM=1.43]
  567.  
  568. |Model contains 118 vertices, 52 polygons, 0 bones, 0 muscleanimframes
  569.  
  570. |Loading Model mod:Models\Vehicles\Fire Department\rw_door02.v3o
  571.  
  572. |[VNUM=1.43]
  573.  
  574. |Model contains 32 vertices, 12 polygons, 0 bones, 0 muscleanimframes
  575.  
  576. |Loading Model mod:Models\Vehicles\Fire Department\rw_door03.v3o
  577.  
  578. |[VNUM=1.43]
  579.  
  580. |Model contains 32 vertices, 12 polygons, 0 bones, 0 muscleanimframes
  581.  
  582. |Loading Model mod:Models\Vehicles\Fire Department\rw_door04.v3o
  583.  
  584. |[VNUM=1.43]
  585.  
  586. |Model contains 33 vertices, 16 polygons, 0 bones, 12 muscleanimframes
  587.  
  588. |Loading Model mod:Models\Vehicles\Fire Department\rw_door05.v3o
  589.  
  590. |[VNUM=1.43]
  591.  
  592. |Model contains 31 vertices, 14 polygons, 0 bones, 12 muscleanimframes
  593.  
  594. |Loading Model mod:Models\Vehicles\Fire Department\rw_door06.v3o
  595.  
  596. |[VNUM=1.43]
  597.  
  598. |Model contains 24 vertices, 16 polygons, 0 bones, 12 muscleanimframes
  599.  
  600. |Loading Model mod:Models\Vehicles\Fire Department\rw_spotlight_super.v3o
  601.  
  602. |[VNUM=1.43]
  603.  
  604. |Model contains 148 vertices, 84 polygons, 0 bones, 4 muscleanimframes
  605.  
  606. Prototype mod:Prototypes/Vehicles/Fire Department/rw.e4p precached
  607. Loading vehicle mod:Units/Vehicles/Fire Department/020GTF/...
  608. |Loading Model mod:Models\Vehicles\Fire Department\gtf.v3o
  609.  
  610. |[VNUM=1.43]
  611.  
  612. |Model contains 1343 vertices, 891 polygons, 0 bones, 0 muscleanimframes
  613.  
  614. |Loading Model mod:Models\Vehicles\Fire Department\gtf_wheel01.v3o
  615.  
  616. |[VNUM=1.43]
  617.  
  618. |Model contains 50 vertices, 36 polygons, 0 bones, 0 muscleanimframes
  619.  
  620. |Loading Model mod:Models\Vehicles\Fire Department\gtf_door03.v3o
  621.  
  622. |[VNUM=1.43]
  623.  
  624. |Model contains 18 vertices, 16 polygons, 0 bones, 12 muscleanimframes
  625.  
  626. |Loading Model mod:Models\Vehicles\Fire Department\gtf_door01.v3o
  627.  
  628. |[VNUM=1.43]
  629.  
  630. |Model contains 18 vertices, 12 polygons, 0 bones, 0 muscleanimframes
  631.  
  632. |Loading Model mod:Models\Vehicles\Fire Department\gtf_tube_super.v3o
  633.  
  634. |[VNUM=1.43]
  635.  
  636. |Model contains 83 vertices, 72 polygons, 0 bones, 0 muscleanimframes
  637.  
  638. Prototype mod:Prototypes/Vehicles/Fire Department/gtf.e4p precached
  639. Loading vehicle mod:Units/Vehicles/Fire Department/030TLF/...
  640. |Loading Model mod:Models\Vehicles\Fire Department\tlf.v3o
  641.  
  642. |[VNUM=1.43]
  643.  
  644. |Model contains 1244 vertices, 818 polygons, 0 bones, 0 muscleanimframes
  645.  
  646. |Loading Model mod:Models\Vehicles\Fire Department\tlf_wheel01.v3o
  647.  
  648. |[VNUM=1.43]
  649.  
  650. |Model contains 50 vertices, 36 polygons, 0 bones, 0 muscleanimframes
  651.  
  652. |Loading Model mod:Models\Vehicles\Fire Department\tlf_wheel02.v3o
  653.  
  654. |[VNUM=1.43]
  655.  
  656. |Model contains 50 vertices, 36 polygons, 0 bones, 0 muscleanimframes
  657.  
  658. |Loading Model mod:Models\Vehicles\Fire Department\tlf_door01.v3o
  659.  
  660. |[VNUM=1.43]
  661.  
  662. |Model contains 95 vertices, 52 polygons, 0 bones, 0 muscleanimframes
  663.  
  664. |Loading Model mod:Models\Vehicles\Fire Department\tlf_door02.v3o
  665.  
  666. |[VNUM=1.43]
  667.  
  668. |Model contains 16 vertices, 10 polygons, 0 bones, 59 muscleanimframes
  669.  
  670. |Loading Model mod:Models\Vehicles\Fire Department\tlf_door03.v3o
  671.  
  672. |[VNUM=1.43]
  673.  
  674. |Model contains 14 vertices, 8 polygons, 0 bones, 6 muscleanimframes
  675.  
  676. |Loading Model mod:Models\Vehicles\Fire Department\tlf_door04.v3o
  677.  
  678. |[VNUM=1.43]
  679.  
  680. |Model contains 20 vertices, 12 polygons, 0 bones, 59 muscleanimframes
  681.  
  682. |Loading Model mod:Models\Vehicles\Fire Department\tlf_cannon_super.v3o
  683.  
  684. |[VNUM=1.43]
  685.  
  686. |Model contains 160 vertices, 91 polygons, 0 bones, 0 muscleanimframes
  687.  
  688. Prototype mod:Prototypes/Vehicles/Fire Department/tlf.e4p precached
  689. Loading vehicle mod:Units/Vehicles/Fire Department/040DLK/...
  690. |Loading Model mod:Models\Vehicles\Fire Department\dlk.v3o
  691.  
  692. |[VNUM=1.43]
  693.  
  694. |Model contains 1595 vertices, 883 polygons, 0 bones, 6 muscleanimframes
  695.  
  696. |Loading Model mod:Models\Vehicles\Fire Department\dlk_wheel01.v3o
  697.  
  698. |[VNUM=1.43]
  699.  
  700. |Model contains 50 vertices, 36 polygons, 0 bones, 0 muscleanimframes
  701.  
  702. |Loading Model mod:Models\Vehicles\Fire Department\dlk_wheel02.v3o
  703.  
  704. |[VNUM=1.43]
  705.  
  706. |Model contains 50 vertices, 36 polygons, 0 bones, 0 muscleanimframes
  707.  
  708. |Loading Model mod:Models\Vehicles\Fire Department\dlk_door01.v3o
  709.  
  710. |[VNUM=1.43]
  711.  
  712. |Model contains 77 vertices, 52 polygons, 0 bones, 0 muscleanimframes
  713.  
  714. |Loading Model mod:Models\Vehicles\Fire Department\dlk_base_super.v3o
  715.  
  716. |[VNUM=1.43]
  717.  
  718. |Model contains 240 vertices, 162 polygons, 0 bones, 0 muscleanimframes
  719.  
  720. |Loading Model mod:Models\Vehicles\Fire Department\dlk_l1_super.v3o
  721.  
  722. |[VNUM=1.43]
  723.  
  724. |Model contains 88 vertices, 48 polygons, 0 bones, 0 muscleanimframes
  725.  
  726. |Loading Model mod:Models\Vehicles\Fire Department\dlk_l2_super.v3o
  727.  
  728. |[VNUM=1.43]
  729.  
  730. |Model contains 64 vertices, 34 polygons, 0 bones, 0 muscleanimframes
  731.  
  732. |Loading Model mod:Models\Vehicles\Fire Department\dlk_l3_super.v3o
  733.  
  734. |[VNUM=1.43]
  735.  
  736. |Model contains 48 vertices, 24 polygons, 0 bones, 0 muscleanimframes
  737.  
  738. |Loading Model mod:Models\Vehicles\Fire Department\dlk_basket_super.v3o
  739.  
  740. |[VNUM=1.43]
  741.  
  742. |Model contains 156 vertices, 92 polygons, 0 bones, 7 muscleanimframes
  743.  
  744. |Loading Model mod:Models\Vehicles\Fire Department\dlk_canon_super.v3o
  745.  
  746. |[VNUM=1.43]
  747.  
  748. |Model contains 35 vertices, 33 polygons, 0 bones, 6 muscleanimframes
  749.  
  750. |Loading Model mod:Models\Vehicles\Fire Department\dlk_l4_super.v3o
  751.  
  752. |[VNUM=1.43]
  753.  
  754. |Model contains 48 vertices, 24 polygons, 0 bones, 0 muscleanimframes
  755.  
  756. Prototype mod:Prototypes/Vehicles/Fire Department/dlk.e4p precached
  757. Loading vehicle mod:Units/Vehicles/Fire Department/050LPF/...
  758. |Loading Model mod:Models\Vehicles\Fire Department\lpf.v3o
  759.  
  760. |[VNUM=1.43]
  761.  
  762. |Model contains 1238 vertices, 591 polygons, 0 bones, 0 muscleanimframes
  763.  
  764. |Loading Model mod:Models\Vehicles\Fire Department\lpf_wheel01.v3o
  765.  
  766. |[VNUM=1.43]
  767.  
  768. |Model contains 70 vertices, 32 polygons, 0 bones, 0 muscleanimframes
  769.  
  770. |Loading Model mod:Models\Vehicles\Fire Department\lpf_door01.v3o
  771.  
  772. |[VNUM=1.43]
  773.  
  774. |Model contains 18 vertices, 8 polygons, 0 bones, 12 muscleanimframes
  775.  
  776. |Loading Model mod:Models\Vehicles\Fire Department\lpf_cannon_super.v3o
  777.  
  778. |[VNUM=1.43]
  779.  
  780. |Model contains 1292 vertices, 785 polygons, 0 bones, 0 muscleanimframes
  781.  
  782. Prototype mod:Prototypes/Vehicles/Fire Department/lpf.e4p precached
  783. Loading vehicle mod:Units/Vehicles/Fire Department/060DEKON/...
  784. |Loading Model mod:Models\Vehicles\Fire Department\dekonp.v3o
  785.  
  786. |[VNUM=1.43]
  787.  
  788. |Model contains 2046 vertices, 1265 polygons, 0 bones, 0 muscleanimframes
  789.  
  790. |Loading Model mod:Models\Vehicles\Fire Department\dekonp_wheel01.v3o
  791.  
  792. |[VNUM=1.43]
  793.  
  794. |Model contains 50 vertices, 36 polygons, 0 bones, 0 muscleanimframes
  795.  
  796. |Loading Model mod:Models\Vehicles\Fire Department\dekonp_door01.v3o
  797.  
  798. |[VNUM=1.43]
  799.  
  800. |Model contains 81 vertices, 52 polygons, 0 bones, 0 muscleanimframes
  801.  
  802. |Loading Model mod:Models\Vehicles\Fire Department\dekonp_door02.v3o
  803.  
  804. |[VNUM=1.43]
  805.  
  806. |Model contains 61 vertices, 36 polygons, 0 bones, 0 muscleanimframes
  807.  
  808. |Loading Model mod:Models\Vehicles\Fire Department\dekonp_door03.v3o
  809.  
  810. |[VNUM=1.43]
  811.  
  812. |Model contains 61 vertices, 36 polygons, 0 bones, 0 muscleanimframes
  813.  
  814. Prototype mod:Prototypes/Vehicles/Fire Department/dekonp.e4p precached
  815. Loading vehicle mod:Units/Vehicles/Fire Department/070FMB/...
  816. |Loading Model mod:Models\Vehicles\Fire Department\fmb.v3o
  817.  
  818. |[VNUM=1.43]
  819.  
  820. |Model contains 1910 vertices, 898 polygons, 0 bones, 0 muscleanimframes
  821.  
  822. |Loading Model mod:Models\Vehicles\Fire Department\fmb_door01.v3o
  823.  
  824. |[VNUM=1.43]
  825.  
  826. |Model contains 242 vertices, 93 polygons, 0 bones, 0 muscleanimframes
  827.  
  828. Prototype mod:Prototypes/Vehicles/Fire Department/fmb.e4p precached
  829. Loading vehicle mod:Units/Vehicles/Fire Department/080TFMB/...
  830. |Loading Model mod:Models\Vehicles\Fire Department\tfmb.v3o
  831.  
  832. |[VNUM=1.43]
  833.  
  834. |Model contains 1371 vertices, 934 polygons, 0 bones, 0 muscleanimframes
  835.  
  836. |Vision Core: Resized memory for Entities to 45 kB.
  837.  
  838. |Loading Model mod:Models\Vehicles\Fire Department\tfmb_wheel01.v3o
  839.  
  840. |[VNUM=1.43]
  841.  
  842. |Model contains 60 vertices, 36 polygons, 0 bones, 0 muscleanimframes
  843.  
  844. |Loading Model mod:Models\Vehicles\Fire Department\tfmb_wheel02.v3o
  845.  
  846. |[VNUM=1.43]
  847.  
  848. |Model contains 60 vertices, 36 polygons, 0 bones, 0 muscleanimframes
  849.  
  850. |Loading Model mod:Models\Vehicles\Fire Department\tfmb_door01.v3o
  851.  
  852. |[VNUM=1.43]
  853.  
  854. |Model contains 98 vertices, 58 polygons, 0 bones, 0 muscleanimframes
  855.  
  856. Prototype mod:Prototypes/Vehicles/Fire Department/tfmb.e4p precached
  857. Loading vehicle mod:Units/Vehicles/Fire Department/090FLB/...
  858. |Loading Model mod:Models\Vehicles\Fire Department\flb.v3o
  859.  
  860. |[VNUM=1.43]
  861.  
  862. |Model contains 2377 vertices, 1536 polygons, 3 bones, 0 muscleanimframes
  863.  
  864. |Loading Model mod:Models\Vehicles\Fire Department\flb_cannon_super.v3o
  865.  
  866. |[VNUM=1.43]
  867.  
  868. |Model contains 56 vertices, 38 polygons, 0 bones, 0 muscleanimframes
  869.  
  870. Prototype mod:Prototypes/Vehicles/Fire Department/flb.e4p precached
  871. Loading vehicle mod:Units/Vehicles/Fire Department/100LF/...
  872. |Loading Model mod:Models\Vehicles\Fire Department\lf.v3o
  873.  
  874. |[VNUM=1.43]
  875.  
  876. |Model contains 2019 vertices, 1794 polygons, 0 bones, 0 muscleanimframes
  877.  
  878. Prototype mod:Prototypes/Vehicles/Fire Department/lf.e4p precached
  879. Scanning vehicles...
  880. Loading vehicle mod:Units/Vehicles/Ambulance/010NEF/...
  881. |Loading Model mod:Models\Vehicles\Ambulance\nef.v3o
  882.  
  883. |[VNUM=1.43]
  884.  
  885. |Model contains 591 vertices, 456 polygons, 0 bones, 0 muscleanimframes
  886.  
  887. |Loading Model mod:Models\Vehicles\Ambulance\nef_wheel01.v3o
  888.  
  889. |[VNUM=1.43]
  890.  
  891. |Model contains 44 vertices, 36 polygons, 0 bones, 0 muscleanimframes
  892.  
  893. |Loading Model mod:Models\Vehicles\Ambulance\nef_door01.v3o
  894.  
  895. |[VNUM=1.43]
  896.  
  897. |Model contains 36 vertices, 23 polygons, 0 bones, 0 muscleanimframes
  898.  
  899. Prototype mod:Prototypes/Vehicles/Ambulance/nef.e4p precached
  900. Loading vehicle mod:Units/Vehicles/Ambulance/020RTW/...
  901. |Loading Model mod:Models\Vehicles\Ambulance\rtw.v3o
  902.  
  903. |[VNUM=1.43]
  904.  
  905. |Model contains 1301 vertices, 1031 polygons, 0 bones, 0 muscleanimframes
  906.  
  907. |Loading Model mod:Models\Vehicles\Ambulance\rtw_wheel01.v3o
  908.  
  909. |[VNUM=1.43]
  910.  
  911. |Model contains 44 vertices, 36 polygons, 0 bones, 0 muscleanimframes
  912.  
  913. |Loading Model mod:Models\Vehicles\Ambulance\rtw_door02.v3o
  914.  
  915. |[VNUM=1.43]
  916.  
  917. |Model contains 30 vertices, 18 polygons, 0 bones, 0 muscleanimframes
  918.  
  919. |Loading Model mod:Models\Vehicles\Ambulance\rtw_door01.v3o
  920.  
  921. |[VNUM=1.43]
  922.  
  923. |Model contains 101 vertices, 70 polygons, 0 bones, 0 muscleanimframes
  924.  
  925. |Loading Model mod:Models\Vehicles\Ambulance\rtw_door03.v3o
  926.  
  927. |[VNUM=1.43]
  928.  
  929. |Model contains 30 vertices, 18 polygons, 0 bones, 0 muscleanimframes
  930.  
  931. Prototype mod:Prototypes/Vehicles/Ambulance/rtw.e4p precached
  932. Loading vehicle mod:Units/Vehicles/Ambulance/030RHF/...
  933. |Loading Model mod:Models\Vehicles\Ambulance\rhf.v3o
  934.  
  935. |[VNUM=1.43]
  936.  
  937. |Model contains 1033 vertices, 778 polygons, 0 bones, 0 muscleanimframes
  938.  
  939. |Loading Model mod:Models\Vehicles\Ambulance\rhf_wheel01.v3o
  940.  
  941. |[VNUM=1.43]
  942.  
  943. |Model contains 48 vertices, 36 polygons, 0 bones, 0 muscleanimframes
  944.  
  945. |Loading Model mod:Models\Vehicles\Ambulance\rhf_door01.v3o
  946.  
  947. |[VNUM=1.43]
  948.  
  949. |Model contains 67 vertices, 43 polygons, 0 bones, 0 muscleanimframes
  950.  
  951. |Loading Model mod:Models\Vehicles\Ambulance\rhf_door02.v3o
  952.  
  953. |[VNUM=1.43]
  954.  
  955. |Model contains 125 vertices, 59 polygons, 0 bones, 0 muscleanimframes
  956.  
  957. Prototype mod:Prototypes/Vehicles/Ambulance/rhf.e4p precached
  958. Loading vehicle mod:Units/Vehicles/Ambulance/040ITW/...
  959. |Loading Model mod:Models\Vehicles\Ambulance\itw.v3o
  960.  
  961. |[VNUM=1.43]
  962.  
  963. |Model contains 1183 vertices, 876 polygons, 0 bones, 0 muscleanimframes
  964.  
  965. |Loading Model mod:Models\Vehicles\Ambulance\itw_wheel01.v3o
  966.  
  967. |[VNUM=1.43]
  968.  
  969. |Model contains 52 vertices, 44 polygons, 0 bones, 0 muscleanimframes
  970.  
  971. |Loading Model mod:Models\Vehicles\Ambulance\itw_door01.v3o
  972.  
  973. |[VNUM=1.43]
  974.  
  975. |Model contains 28 vertices, 18 polygons, 0 bones, 2 muscleanimframes
  976.  
  977. |Loading Model mod:Models\Vehicles\Ambulance\itw_door02.v3o
  978.  
  979. |[VNUM=1.43]
  980.  
  981. |Model contains 42 vertices, 28 polygons, 0 bones, 12 muscleanimframes
  982.  
  983. Prototype mod:Prototypes/Vehicles/Ambulance/itw.e4p precached
  984. Loading vehicle mod:Units/Vehicles/Ambulance/050RHC/...
  985. |Loading Model mod:Models\Vehicles\Ambulance\rhc.v3o
  986.  
  987. |[VNUM=1.43]
  988.  
  989. |Model contains 1220 vertices, 737 polygons, 0 bones, 8 muscleanimframes
  990.  
  991. |Loading Model mod:Models\Vehicles\Ambulance\rhc_door01.v3o
  992.  
  993. |[VNUM=1.43]
  994.  
  995. |Model contains 38 vertices, 20 polygons, 0 bones, 0 muscleanimframes
  996.  
  997. |Loading Model mod:Models\Objects\ObjectChildren\rhc_rotor.v3o
  998.  
  999. |[VNUM=1.43]
  1000.  
  1001. |Model contains 372 vertices, 244 polygons, 0 bones, 93 muscleanimframes
  1002.  
  1003. Prototype mod:Prototypes/Vehicles/Ambulance/rhc.e4p precached
  1004. Scanning vehicles...
  1005. Loading vehicle mod:Units/Vehicles/Police/010STW/...
  1006. |Loading Model mod:Models\Vehicles\Police\stw.v3o
  1007.  
  1008. |[VNUM=1.43]
  1009.  
  1010. |Model contains 688 vertices, 528 polygons, 0 bones, 0 muscleanimframes
  1011.  
  1012. |Loading Model mod:Models\Vehicles\Police\stw_wheel01.v3o
  1013.  
  1014. |[VNUM=1.43]
  1015.  
  1016. |Model contains 44 vertices, 36 polygons, 0 bones, 0 muscleanimframes
  1017.  
  1018. |Loading Model mod:Models\Vehicles\Police\stw_door01.v3o
  1019.  
  1020. |[VNUM=1.43]
  1021.  
  1022. |Model contains 46 vertices, 30 polygons, 0 bones, 0 muscleanimframes
  1023.  
  1024. Prototype mod:Prototypes/Vehicles/Police/stw.e4p precached
  1025. Loading vehicle mod:Units/Vehicles/Police/020MTW/...
  1026. |Loading Model mod:Models\Vehicles\Police\mtw.v3o
  1027.  
  1028. |[VNUM=1.43]
  1029.  
  1030. |Model contains 1334 vertices, 664 polygons, 0 bones, 0 muscleanimframes
  1031.  
  1032. |Loading Model mod:Models\Vehicles\Police\mtw_wheel01.v3o
  1033.  
  1034. |[VNUM=1.43]
  1035.  
  1036. |Model contains 44 vertices, 36 polygons, 0 bones, 0 muscleanimframes
  1037.  
  1038. |Loading Model mod:Models\Vehicles\Police\mtw_door01.v3o
  1039.  
  1040. |[VNUM=1.43]
  1041.  
  1042. |Model contains 137 vertices, 56 polygons, 0 bones, 8 muscleanimframes
  1043.  
  1044. Prototype mod:Prototypes/Vehicles/Police/mtw.e4p precached
  1045. Loading vehicle mod:Units/Vehicles/Police/030SW/...
  1046. |Loading Model mod:Models\Vehicles\Police\sw.v3o
  1047.  
  1048. |[VNUM=1.43]
  1049.  
  1050. |Model contains 1152 vertices, 676 polygons, 0 bones, 0 muscleanimframes
  1051.  
  1052. |Loading Model mod:Models\Vehicles\Police\sw_wheel01.v3o
  1053.  
  1054. |[VNUM=1.43]
  1055.  
  1056. |Model contains 56 vertices, 44 polygons, 0 bones, 0 muscleanimframes
  1057.  
  1058. |Loading Model mod:Models\Vehicles\Police\sw_door01.v3o
  1059.  
  1060. |[VNUM=1.43]
  1061.  
  1062. |Model contains 114 vertices, 58 polygons, 0 bones, 18 muscleanimframes
  1063.  
  1064. Prototype mod:Prototypes/Vehicles/Police/sw.e4p precached
  1065. Loading vehicle mod:Units/Vehicles/Police/040WAW/...
  1066. |Loading Model mod:Models\Vehicles\Police\waw.v3o
  1067.  
  1068. |[VNUM=1.43]
  1069.  
  1070. |Model contains 1489 vertices, 868 polygons, 0 bones, 0 muscleanimframes
  1071.  
  1072. |Loading Model mod:Models\Vehicles\Police\waw_wheel01.v3o
  1073.  
  1074. |[VNUM=1.43]
  1075.  
  1076. |Model contains 78 vertices, 64 polygons, 0 bones, 0 muscleanimframes
  1077.  
  1078. |Loading Model mod:Models\Vehicles\Police\waw_cannon_super.v3o
  1079.  
  1080. |[VNUM=1.43]
  1081.  
  1082. |Model contains 119 vertices, 73 polygons, 0 bones, 0 muscleanimframes
  1083.  
  1084. Prototype mod:Prototypes/Vehicles/Police/waw.e4p precached
  1085. Loading vehicle mod:Units/Vehicles/Police/050GTW/...
  1086. |Loading Model mod:Models\Vehicles\Police\gtw.v3o
  1087.  
  1088. |[VNUM=1.43]
  1089.  
  1090. |Model contains 1124 vertices, 867 polygons, 0 bones, 0 muscleanimframes
  1091.  
  1092. |Loading Model mod:Models\Vehicles\Police\gtw_wheel01.v3o
  1093.  
  1094. |[VNUM=1.43]
  1095.  
  1096. |Model contains 52 vertices, 44 polygons, 0 bones, 0 muscleanimframes
  1097.  
  1098. |Loading Model mod:Models\Vehicles\Police\gtw_door01.v3o
  1099.  
  1100. |[VNUM=1.43]
  1101.  
  1102. |Model contains 36 vertices, 24 polygons, 0 bones, 8 muscleanimframes
  1103.  
  1104. Prototype mod:Prototypes/Vehicles/Police/gtw.e4p precached
  1105. Loading vehicle mod:Units/Vehicles/Police/060PHC/...
  1106. |Loading Model mod:Models\Vehicles\Police\phc.v3o
  1107.  
  1108. |[VNUM=1.43]
  1109.  
  1110. |Model contains 1844 vertices, 1055 polygons, 0 bones, 8 muscleanimframes
  1111.  
  1112. |Loading Model mod:Models\Vehicles\Police\phc_door01.v3o
  1113.  
  1114. |[VNUM=1.43]
  1115.  
  1116. |Model contains 43 vertices, 20 polygons, 0 bones, 0 muscleanimframes
  1117.  
  1118. |Loading Model mod:Models\Objects\ObjectChildren\phc_rotor.v3o
  1119.  
  1120. |[VNUM=1.43]
  1121.  
  1122. |Model contains 374 vertices, 240 polygons, 0 bones, 88 muscleanimframes
  1123.  
  1124. Prototype mod:Prototypes/Vehicles/Police/phc.e4p precached
  1125. Loading vehicle mod:Units/Vehicles/Police/070FLIGHT/...
  1126. |Loading Model mod:Models\Vehicles\Police\getawaycar.v3o
  1127.  
  1128. |[VNUM=1.43]
  1129.  
  1130. |Model contains 523 vertices, 477 polygons, 0 bones, 0 muscleanimframes
  1131.  
  1132. |Loading Model mod:Models\Vehicles\Police\getawaycar_wheel01.v3o
  1133.  
  1134. |[VNUM=1.43]
  1135.  
  1136. |Model contains 48 vertices, 36 polygons, 0 bones, 0 muscleanimframes
  1137.  
  1138. |Loading Model mod:Models\Vehicles\Police\getawaycar_door01.v3o
  1139.  
  1140. |[VNUM=1.43]
  1141.  
  1142. |Model contains 68 vertices, 50 polygons, 0 bones, 0 muscleanimframes
  1143.  
  1144. |Loading Model mod:Models\Objects\ObjectChildren\drivebyshooting_rifle.v3o
  1145.  
  1146. |[VNUM=1.43]
  1147.  
  1148. |Model contains 214 vertices, 94 polygons, 0 bones, 25 muscleanimframes
  1149.  
  1150. Prototype mod:Prototypes/Vehicles/Police/getawaycar.e4p precached
  1151. Scanning vehicles...
  1152. Loading vehicle mod:Units/Vehicles/TEC/010FGRI/...
  1153. |Loading Model mod:Models\Vehicles\TEC\fgri.v3o
  1154.  
  1155. |[VNUM=1.43]
  1156.  
  1157. |Model contains 839 vertices, 654 polygons, 0 bones, 0 muscleanimframes
  1158.  
  1159. |Loading Model mod:Models\Vehicles\TEC\fgri_wheel01.v3o
  1160.  
  1161. |[VNUM=1.43]
  1162.  
  1163. |Model contains 48 vertices, 36 polygons, 0 bones, 0 muscleanimframes
  1164.  
  1165. |Loading Model mod:Models\Vehicles\TEC\fgri_door01.v3o
  1166.  
  1167. |[VNUM=1.43]
  1168.  
  1169. |Model contains 65 vertices, 52 polygons, 0 bones, 0 muscleanimframes
  1170.  
  1171. Prototype mod:Prototypes/Vehicles/TEC/fgri.e4p precached
  1172. Loading vehicle mod:Units/Vehicles/TEC/020ASF/...
  1173. |Loading Model mod:Models\Vehicles\TEC\asf.v3o
  1174.  
  1175. |[VNUM=1.43]
  1176.  
  1177. |Model contains 1360 vertices, 792 polygons, 0 bones, 0 muscleanimframes
  1178.  
  1179. |Loading Model mod:Models\Vehicles\TEC\asf_wheel01.v3o
  1180.  
  1181. |[VNUM=1.43]
  1182.  
  1183. |Model contains 50 vertices, 36 polygons, 0 bones, 0 muscleanimframes
  1184.  
  1185. |Loading Model mod:Models\Vehicles\TEC\asf_wheel02.v3o
  1186.  
  1187. |[VNUM=1.43]
  1188.  
  1189. |Model contains 50 vertices, 36 polygons, 0 bones, 0 muscleanimframes
  1190.  
  1191. |Loading Model mod:Models\Vehicles\TEC\asf_door01.v3o
  1192.  
  1193. |[VNUM=1.43]
  1194.  
  1195. |Model contains 60 vertices, 32 polygons, 0 bones, 0 muscleanimframes
  1196.  
  1197. Prototype mod:Prototypes/Vehicles/TEC/asf.e4p precached
  1198. Loading vehicle mod:Units/Vehicles/TEC/030FGRR/...
  1199. |Loading Model mod:Models\Vehicles\TEC\fgr.v3o
  1200.  
  1201. |[VNUM=1.43]
  1202.  
  1203. |Model contains 1079 vertices, 641 polygons, 0 bones, 6 muscleanimframes
  1204.  
  1205. |Loading Model mod:Models\Vehicles\TEC\fgr_wheel01.v3o
  1206.  
  1207. |[VNUM=1.43]
  1208.  
  1209. |Model contains 50 vertices, 36 polygons, 0 bones, 0 muscleanimframes
  1210.  
  1211. |Loading Model mod:Models\Vehicles\TEC\fgr_arm_super.v3o
  1212.  
  1213. |[VNUM=1.43]
  1214.  
  1215. |Model contains 77 vertices, 40 polygons, 0 bones, 0 muscleanimframes
  1216.  
  1217. |Loading Model mod:Models\Vehicles\TEC\fgr_arm2_super.v3o
  1218.  
  1219. |[VNUM=1.43]
  1220.  
  1221. |Model contains 100 vertices, 60 polygons, 0 bones, 0 muscleanimframes
  1222.  
  1223. |Loading Model mod:Models\Vehicles\TEC\fgr_base_super.v3o
  1224.  
  1225. |[VNUM=1.43]
  1226.  
  1227. |Model contains 268 vertices, 150 polygons, 0 bones, 0 muscleanimframes
  1228.  
  1229. |Loading Model mod:Models\Vehicles\TEC\fgr_hook_super.v3o
  1230.  
  1231. |[VNUM=1.43]
  1232.  
  1233. |Model contains 53 vertices, 49 polygons, 0 bones, 0 muscleanimframes
  1234.  
  1235. |Loading Model mod:Models\Vehicles\TEC\fgr_arm3_super.v3o
  1236.  
  1237. |[VNUM=1.43]
  1238.  
  1239. |Model contains 24 vertices, 16 polygons, 0 bones, 0 muscleanimframes
  1240.  
  1241. |Loading Model mod:Models\Vehicles\TEC\fgr_arm4_super.v3o
  1242.  
  1243. |[VNUM=1.43]
  1244.  
  1245. |Model contains 100 vertices, 48 polygons, 0 bones, 0 muscleanimframes
  1246.  
  1247. Prototype mod:Prototypes/Vehicles/TEC/fgr.e4p precached
  1248. Loading vehicle mod:Units/Vehicles/TEC/040FGRB/...
  1249. |Loading Model mod:Models\Vehicles\TEC\fgrb.v3o
  1250.  
  1251. |[VNUM=1.43]
  1252.  
  1253. |Model contains 4888 vertices, 1958 polygons, 5 bones, 0 muscleanimframes
  1254.  
  1255. |Vision Core: Resized memory for Entities to 63 kB.
  1256.  
  1257. |Loading Model mod:Models\Vehicles\TEC\fgrb_wheel02.v3o
  1258.  
  1259. |[VNUM=1.43]
  1260.  
  1261. |Model contains 98 vertices, 36 polygons, 0 bones, 0 muscleanimframes
  1262.  
  1263. |Loading Model mod:Models\Vehicles\TEC\fgrb_wheel01.v3o
  1264.  
  1265. |[VNUM=1.43]
  1266.  
  1267. |Model contains 98 vertices, 36 polygons, 0 bones, 0 muscleanimframes
  1268.  
  1269. |Loading Model mod:Models\Vehicles\TEC\fgrb_ship_super.v3o
  1270.  
  1271. |[VNUM=1.43]
  1272.  
  1273. |Model contains 954 vertices, 490 polygons, 0 bones, 0 muscleanimframes
  1274.  
  1275. |Loading Model mod:Models\Vehicles\TEC\fgrb_stand_super.v3o
  1276.  
  1277. |[VNUM=1.43]
  1278.  
  1279. |Model contains 130 vertices, 64 polygons, 0 bones, 6 muscleanimframes
  1280.  
  1281. Prototype mod:Prototypes/Vehicles/TEC/fgrb.e4p precached
  1282. Loading vehicle mod:Units/Vehicles/TEC/050FGRT/...
  1283. |Loading Model mod:Models\Vehicles\TEC\fgr_t.v3o
  1284.  
  1285. |[VNUM=1.43]
  1286.  
  1287. |Model contains 1144 vertices, 900 polygons, 0 bones, 7 muscleanimframes
  1288.  
  1289. |Loading Model mod:Models\Vehicles\TEC\fgr_t_door01.v3o
  1290.  
  1291. |[VNUM=1.43]
  1292.  
  1293. |Model contains 32 vertices, 20 polygons, 0 bones, 8 muscleanimframes
  1294.  
  1295. |Loading Model mod:Models\Vehicles\TEC\fgr_t_super.v3o
  1296.  
  1297. |[VNUM=1.43]
  1298.  
  1299. |Model contains 120 vertices, 64 polygons, 0 bones, 18 muscleanimframes
  1300.  
  1301. |Loading Model mod:Models\Objects\ObjectChildren\fgr_t_rotor.v3o
  1302.  
  1303. |[VNUM=1.43]
  1304.  
  1305. |Model contains 724 vertices, 412 polygons, 0 bones, 192 muscleanimframes
  1306.  
  1307. Prototype mod:Prototypes/Vehicles/TEC/fgr_t.e4p precached
  1308. Loading vehicle mod:Units/Vehicles/TEC/060RL/...
  1309. |Loading Model mod:Models\Vehicles\TEC\fgr_rb_dozer.v3o
  1310.  
  1311. |[VNUM=1.43]
  1312.  
  1313. |Model contains 2302 vertices, 1224 polygons, 0 bones, 26 muscleanimframes
  1314.  
  1315. |Loading Model mod:Models\Vehicles\TEC\fgr_rb_dozer_wheel01.v3o
  1316.  
  1317. |[VNUM=1.43]
  1318.  
  1319. |Model contains 112 vertices, 80 polygons, 0 bones, 0 muscleanimframes
  1320.  
  1321. Prototype mod:Prototypes/Vehicles/TEC/fgr_rb_dozer.e4p precached
  1322. Loading vehicle mod:Units/Vehicles/TEC/070TRL/...
  1323. |Loading Model mod:Models\Vehicles\TEC\fgr_rb.v3o
  1324.  
  1325. |[VNUM=1.43]
  1326.  
  1327. |Model contains 1153 vertices, 656 polygons, 0 bones, 0 muscleanimframes
  1328.  
  1329. |Loading Model mod:Models\Vehicles\TEC\fgr_rb_wheel01.v3o
  1330.  
  1331. |[VNUM=1.43]
  1332.  
  1333. |Model contains 60 vertices, 36 polygons, 0 bones, 0 muscleanimframes
  1334.  
  1335. |Loading Model mod:Models\Vehicles\TEC\fgr_rb_dozer_wheel02.v3o
  1336.  
  1337. |[VNUM=1.43]
  1338.  
  1339. |Model contains 60 vertices, 36 polygons, 0 bones, 0 muscleanimframes
  1340.  
  1341. |Loading Model mod:Models\Vehicles\TEC\fgr_rb_door01.v3o
  1342.  
  1343. |[VNUM=1.43]
  1344.  
  1345. |Model contains 186 vertices, 92 polygons, 0 bones, 0 muscleanimframes
  1346.  
  1347. Prototype mod:Prototypes/Vehicles/TEC/fgr_rb.e4p precached
  1348. command icon mod:UI/Game/Icons/Commands/AimedShot_disable.dds not found
  1349. command icon mod:UI/Game/Icons/Commands/AimedShot_normal.dds not found
  1350. command icon mod:UI/Game/Icons/Commands/AimedShot_over.dds not found
  1351. command icon mod:UI/Game/Icons/Commands/AimedShot_mousedown.dds not found
  1352. cursor mod:UI/Game/Icons/Cursor/AimedShot.dds not found
  1353. cursor mod:UI/Game/Icons/Cursor/AimEnd.dds not found
  1354. command icon mod:UI/Game/Icons/Commands/DropWithCrane_disable.dds not found
  1355. command icon mod:UI/Game/Icons/Commands/DropWithCrane_normal.dds not found
  1356. command icon mod:UI/Game/Icons/Commands/DropWithCrane_over.dds not found
  1357. command icon mod:UI/Game/Icons/Commands/DropWithCrane_mousedown.dds not found
  1358. cursor mod:UI/Game/Icons/Cursor/DropWithCrane.dds not found
  1359. command icon mod:UI/Game/Icons/Commands/EvacuatePerson_disable.dds not found
  1360. command icon mod:UI/Game/Icons/Commands/EvacuatePerson_normal.dds not found
  1361. command icon mod:UI/Game/Icons/Commands/EvacuatePerson_over.dds not found
  1362. command icon mod:UI/Game/Icons/Commands/EvacuatePerson_mousedown.dds not found
  1363. cursor mod:UI/Game/Icons/Cursor/EvacuatePerson.dds not found
  1364. command icon mod:UI/Game/Icons/Commands/FlyTo_disable.dds not found
  1365. command icon mod:UI/Game/Icons/Commands/FlyTo_normal.dds not found
  1366. command icon mod:UI/Game/Icons/Commands/FlyTo_over.dds not found
  1367. command icon mod:UI/Game/Icons/Commands/FlyTo_mousedown.dds not found
  1368. cursor mod:UI/Game/Icons/Cursor/FlyTo.dds not found
  1369. command icon mod:UI/Game/Icons/Commands/GetFlashgrenade_disable.dds not found
  1370. command icon mod:UI/Game/Icons/Commands/GetFlashgrenade_normal.dds not found
  1371. command icon mod:UI/Game/Icons/Commands/GetFlashgrenade_over.dds not found
  1372. command icon mod:UI/Game/Icons/Commands/GetFlashgrenade_mousedown.dds not found
  1373. cursor mod:UI/Game/Icons/Cursor/GetFlashgrenade.dds not found
  1374. command icon mod:UI/Game/Icons/Commands/Lift_disable.dds not found
  1375. command icon mod:UI/Game/Icons/Commands/Lift_normal.dds not found
  1376. command icon mod:UI/Game/Icons/Commands/Lift_over.dds not found
  1377. command icon mod:UI/Game/Icons/Commands/Lift_mousedown.dds not found
  1378. cursor mod:UI/Game/Icons/Cursor/Lift.dds not found
  1379. command icon mod:UI/Game/Icons/Commands/LiftWithRope_disable.dds not found
  1380. command icon mod:UI/Game/Icons/Commands/LiftWithRope_normal.dds not found
  1381. command icon mod:UI/Game/Icons/Commands/LiftWithRope_over.dds not found
  1382. command icon mod:UI/Game/Icons/Commands/LiftWithRope_mousedown.dds not found
  1383. cursor mod:UI/Game/Icons/Cursor/LiftWithRope.dds not found
  1384. command icon mod:UI/Game/Icons/Commands/LoadUp_disable.dds not found
  1385. command icon mod:UI/Game/Icons/Commands/LoadUp_normal.dds not found
  1386. command icon mod:UI/Game/Icons/Commands/LoadUp_over.dds not found
  1387. command icon mod:UI/Game/Icons/Commands/LoadUp_mousedown.dds not found
  1388. cursor mod:UI/Game/Icons/Cursor/LoadUp.dds not found
  1389. command icon mod:UI/Game/Icons/Commands/M10EnterHouse_disable.dds not found
  1390. command icon mod:UI/Game/Icons/Commands/M10EnterHouse_normal.dds not found
  1391. command icon mod:UI/Game/Icons/Commands/M10EnterHouse_over.dds not found
  1392. command icon mod:UI/Game/Icons/Commands/M10EnterHouse_mousedown.dds not found
  1393. cursor mod:UI/Game/Icons/Cursor/M10EnterHouse.dds not found
  1394. command icon mod:UI/Game/Icons/Commands/M11EnterStation_disable.dds not found
  1395. command icon mod:UI/Game/Icons/Commands/M11EnterStation_normal.dds not found
  1396. command icon mod:UI/Game/Icons/Commands/M11EnterStation_over.dds not found
  1397. command icon mod:UI/Game/Icons/Commands/M11EnterStation_mousedown.dds not found
  1398. cursor mod:UI/Game/Icons/Cursor/M11EnterStation.dds not found
  1399. command icon mod:UI/Game/Icons/Commands/M11EvacuateStation_disable.dds not found
  1400. command icon mod:UI/Game/Icons/Commands/M11EvacuateStation_normal.dds not found
  1401. command icon mod:UI/Game/Icons/Commands/M11EvacuateStation_over.dds not found
  1402. command icon mod:UI/Game/Icons/Commands/M11EvacuateStation_mousedown.dds not found
  1403. cursor mod:UI/Game/Icons/Cursor/M11EvacuateStation.dds not found
  1404. command icon mod:UI/Game/Icons/Commands/M14UseShears_disable.dds not found
  1405. command icon mod:UI/Game/Icons/Commands/M14UseShears_normal.dds not found
  1406. command icon mod:UI/Game/Icons/Commands/M14UseShears_over.dds not found
  1407. command icon mod:UI/Game/Icons/Commands/M14UseShears_mousedown.dds not found
  1408. cursor mod:UI/Game/Icons/Cursor/M14UseShears.dds not found
  1409. command icon mod:UI/Game/Icons/Commands/M15LiftWithRope_disable.dds not found
  1410. command icon mod:UI/Game/Icons/Commands/M15LiftWithRope_normal.dds not found
  1411. command icon mod:UI/Game/Icons/Commands/M15LiftWithRope_over.dds not found
  1412. command icon mod:UI/Game/Icons/Commands/M15LiftWithRope_mousedown.dds not found
  1413. cursor mod:UI/Game/Icons/Cursor/M15LiftWithRope.dds not found
  1414. command icon mod:UI/Game/Icons/Commands/M16UseShears_disable.dds not found
  1415. command icon mod:UI/Game/Icons/Commands/M16UseShears_normal.dds not found
  1416. command icon mod:UI/Game/Icons/Commands/M16UseShears_over.dds not found
  1417. command icon mod:UI/Game/Icons/Commands/M16UseShears_mousedown.dds not found
  1418. cursor mod:UI/Game/Icons/Cursor/M16UseShears.dds not found
  1419. command icon mod:UI/Game/Icons/Commands/M18EnterStation_disable.dds not found
  1420. command icon mod:UI/Game/Icons/Commands/M18EnterStation_normal.dds not found
  1421. command icon mod:UI/Game/Icons/Commands/M18EnterStation_over.dds not found
  1422. command icon mod:UI/Game/Icons/Commands/M18EnterStation_mousedown.dds not found
  1423. cursor mod:UI/Game/Icons/Cursor/M18EnterStation.dds not found
  1424. command icon mod:UI/Game/Icons/Commands/M18EvacuateStation_disable.dds not found
  1425. command icon mod:UI/Game/Icons/Commands/M18EvacuateStation_normal.dds not found
  1426. command icon mod:UI/Game/Icons/Commands/M18EvacuateStation_over.dds not found
  1427. command icon mod:UI/Game/Icons/Commands/M18EvacuateStation_mousedown.dds not found
  1428. cursor mod:UI/Game/Icons/Cursor/M18EvacuateStation.dds not found
  1429. command icon mod:UI/Game/Icons/Commands/M19EnterPanelRoom_disable.dds not found
  1430. command icon mod:UI/Game/Icons/Commands/M19EnterPanelRoom_normal.dds not found
  1431. command icon mod:UI/Game/Icons/Commands/M19EnterPanelRoom_over.dds not found
  1432. command icon mod:UI/Game/Icons/Commands/M19EnterPanelRoom_mousedown.dds not found
  1433. cursor mod:UI/Game/Icons/Cursor/M19EnterPanelRoom.dds not found
  1434. command icon mod:UI/Game/Icons/Commands/M19EnterTunnel_disable.dds not found
  1435. command icon mod:UI/Game/Icons/Commands/M19EnterTunnel_normal.dds not found
  1436. command icon mod:UI/Game/Icons/Commands/M19EnterTunnel_over.dds not found
  1437. command icon mod:UI/Game/Icons/Commands/M19EnterTunnel_mousedown.dds not found
  1438. cursor mod:UI/Game/Icons/Cursor/M19EnterTunnel.dds not found
  1439. command icon mod:UI/Game/Icons/Commands/M4EnterStation_disable.dds not found
  1440. command icon mod:UI/Game/Icons/Commands/M4EnterStation_normal.dds not found
  1441. command icon mod:UI/Game/Icons/Commands/M4EnterStation_over.dds not found
  1442. command icon mod:UI/Game/Icons/Commands/M4EnterStation_mousedown.dds not found
  1443. cursor mod:UI/Game/Icons/Cursor/M4EnterStation.dds not found
  1444. command icon mod:UI/Game/Icons/Commands/PickUp_disable.dds not found
  1445. command icon mod:UI/Game/Icons/Commands/PickUp_normal.dds not found
  1446. command icon mod:UI/Game/Icons/Commands/PickUp_over.dds not found
  1447. command icon mod:UI/Game/Icons/Commands/PickUp_mousedown.dds not found
  1448. cursor mod:UI/Game/Icons/Cursor/PickUp.dds not found
  1449. command icon mod:UI/Game/Icons/Commands/Pull_disable.dds not found
  1450. command icon mod:UI/Game/Icons/Commands/Pull_normal.dds not found
  1451. command icon mod:UI/Game/Icons/Commands/Pull_over.dds not found
  1452. command icon mod:UI/Game/Icons/Commands/Pull_mousedown.dds not found
  1453. cursor mod:UI/Game/Icons/Cursor/Pull.dds not found
  1454. command icon mod:UI/Game/Icons/Commands/PutInCar_disable.dds not found
  1455. command icon mod:UI/Game/Icons/Commands/PutInCar_normal.dds not found
  1456. command icon mod:UI/Game/Icons/Commands/PutInCar_over.dds not found
  1457. command icon mod:UI/Game/Icons/Commands/PutInCar_mousedown.dds not found
  1458. cursor mod:UI/Game/Icons/Cursor/PutInCar.dds not found
  1459. command icon mod:UI/Game/Icons/Commands/RemoveEquipment_disable.dds not found
  1460. command icon mod:UI/Game/Icons/Commands/RemoveEquipment_normal.dds not found
  1461. command icon mod:UI/Game/Icons/Commands/RemoveEquipment_over.dds not found
  1462. command icon mod:UI/Game/Icons/Commands/RemoveEquipment_mousedown.dds not found
  1463. cursor mod:UI/Game/Icons/Cursor/RemoveEquipment.dds not found
  1464. command icon mod:UI/Game/Icons/Commands/RemoveFirehose_disable.dds not found
  1465. command icon mod:UI/Game/Icons/Commands/SearchLightOff_disable.dds not found
  1466. command icon mod:UI/Game/Icons/Commands/SearchLightOff_normal.dds not found
  1467. command icon mod:UI/Game/Icons/Commands/SearchLightOff_over.dds not found
  1468. command icon mod:UI/Game/Icons/Commands/SearchLightOff_mousedown.dds not found
  1469. cursor mod:UI/Game/Icons/Cursor/SearchLightOff.dds not found
  1470. command icon mod:UI/Game/Icons/Commands/SearchLightOn_disable.dds not found
  1471. command icon mod:UI/Game/Icons/Commands/SearchLightOn_normal.dds not found
  1472. command icon mod:UI/Game/Icons/Commands/SearchLightOn_over.dds not found
  1473. command icon mod:UI/Game/Icons/Commands/SearchLightOn_mousedown.dds not found
  1474. cursor mod:UI/Game/Icons/Cursor/SearchLightOn.dds not found
  1475. command icon mod:UI/Game/Icons/Commands/StopPull_disable.dds not found
  1476. command icon mod:UI/Game/Icons/Commands/StopPull_normal.dds not found
  1477. command icon mod:UI/Game/Icons/Commands/StopPull_over.dds not found
  1478. command icon mod:UI/Game/Icons/Commands/StopPull_mousedown.dds not found
  1479. cursor mod:UI/Game/Icons/Cursor/StopPull.dds not found
  1480. command icon mod:UI/Game/Icons/Commands/MoveToFieldFire_disable.dds not found
  1481. command icon mod:UI/Game/Icons/Commands/MoveToFieldFire_normal.dds not found
  1482. command icon mod:UI/Game/Icons/Commands/MoveToFieldFire_over.dds not found
  1483. command icon mod:UI/Game/Icons/Commands/MoveToFieldFire_mousedown.dds not found
  1484. cursor mod:UI/Game/Icons/Cursor/MoveToFieldFire.dds not found
  1485. command icon mod:UI/Game/Icons/Commands/MoveToFieldSmoke_disable.dds not found
  1486. command icon mod:UI/Game/Icons/Commands/MoveToFieldSmoke_normal.dds not found
  1487. command icon mod:UI/Game/Icons/Commands/MoveToFieldSmoke_over.dds not found
  1488. command icon mod:UI/Game/Icons/Commands/MoveToFieldSmoke_mousedown.dds not found
  1489. cursor mod:UI/Game/Icons/Cursor/MoveToFieldSmoke.dds not found
  1490. command icon mod:UI/Game/Icons/Commands/MoveToFieldDummy_disable.dds not found
  1491. command icon mod:UI/Game/Icons/Commands/MoveToFieldDummy_normal.dds not found
  1492. command icon mod:UI/Game/Icons/Commands/MoveToFieldDummy_over.dds not found
  1493. command icon mod:UI/Game/Icons/Commands/MoveToFieldDummy_mousedown.dds not found
  1494. cursor mod:UI/Game/Icons/Cursor/MoveToFieldDummy.dds not found
  1495. command icon mod:UI/Game/Icons/Commands/MoveToFieldHouse_disable.dds not found
  1496. command icon mod:UI/Game/Icons/Commands/MoveToFieldHouse_normal.dds not found
  1497. command icon mod:UI/Game/Icons/Commands/MoveToFieldHouse_over.dds not found
  1498. command icon mod:UI/Game/Icons/Commands/MoveToFieldHouse_mousedown.dds not found
  1499. cursor mod:UI/Game/Icons/Cursor/MoveToFieldHouse.dds not found
  1500. command icon mod:UI/Game/Icons/Commands/TutThrow_disable.dds not found
  1501. command icon mod:UI/Game/Icons/Commands/TutThrow_normal.dds not found
  1502. command icon mod:UI/Game/Icons/Commands/TutThrow_over.dds not found
  1503. command icon mod:UI/Game/Icons/Commands/TutThrow_mousedown.dds not found
  1504. cursor mod:UI/Game/Icons/Cursor/TutThrow.dds not found
  1505. command icon mod:UI/Game/Icons/Commands/Unload_disable.dds not found
  1506. command icon mod:UI/Game/Icons/Commands/Unload_normal.dds not found
  1507. command icon mod:UI/Game/Icons/Commands/Unload_over.dds not found
  1508. command icon mod:UI/Game/Icons/Commands/Unload_mousedown.dds not found
  1509. cursor mod:UI/Game/Icons/Cursor/Unload.dds not found
  1510. Loading strings meta list...
  1511. Loaded lang:infotexts.xml
  1512. Loaded lang:poi.xml
  1513. Loaded lang:portraits.xml
  1514. Loaded lang:fail.xml
  1515. Loaded lang:ingamehelp.xml
  1516. Loaded lang:objectives.xml
  1517. Loaded lang:hints.xml
  1518. Loaded lang:missiontitles.xml
  1519. Loaded lang:missiontips.xml
  1520. Loaded lang:mission.xml
  1521. Loaded lang:talk.xml
  1522. Loaded lang:supervobj.xml
  1523. Loaded lang:supervfail.xml
  1524. Loaded lang:supervresult.xml
  1525. Loaded lang:supervtut.xml
  1526. Loaded lang:tutorial.xml
  1527. Loaded lang:command.xml
  1528. Loaded lang:supervobj.xml
  1529. Loaded lang:credits.xml
  1530. Loaded lang:supervquest.xml
  1531. Loaded lang:quest.xml
  1532. Loaded lang:supervaward.xml
  1533. Loaded lang:events.xml
  1534. Loaded lang:supervevents.xml
  1535. Loaded lang:superveventsobj.xml
  1536. Loaded lang:mainmenu.xml
  1537. Loaded lang:gui.xml
  1538. Loaded lang:score.xml
  1539. Loaded lang:strings.xml
  1540. Loaded lang:voices.xml
  1541. Init Network...
  1542. !VVideoPlayer::PlayVideo(): file 'base:/Video/16t.mpg' not found
  1543. ?VVideoTexture::InitTextureRenderer(): could not find output pin [80040216]
  1544. ?VVideoTexture::InitTextureRenderer(): could not find output pin [80040216]
  1545. Campaign: 24 entries loaded
  1546. |Loading Model base:Models\Objects\misc\theobject01.v3o
  1547.  
  1548. |[VNUM=1.43]
  1549.  
  1550. |Model contains 592 vertices, 962 polygons, 0 bones, 0 muscleanimframes
  1551.  
  1552. |Loading Model base:Models\Objects\misc\theobject02.v3o
  1553.  
  1554. |[VNUM=1.43]
  1555.  
  1556. |Model contains 592 vertices, 962 polygons, 0 bones, 0 muscleanimframes
  1557.  
  1558. ?UIDialog: Could not load 'base:UI/Game/MissionResult/FreeplayRanking.xml'
  1559. ?VVideoTexture::InitTextureRenderer(): could not find output pin [80040216]
  1560. !WARNING: global listener object is still registered! Unregister listener before destroying object!
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