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- Mutilate-a-Doll update 22.6.
- - Removed Local Saving
- - Removed "Save Keymap" from Save menu (it's automatic now)
- - Removed static Controls-list from World Menu (replaced by a dynamic one)
- - Added sounds
- - Added Sounds-toggle
- - Added water splashes
- - Added sparkles on explosions
- - Added object property Alive
- - Added object property Zerogravity
- - Added object property Antigravity
- - Added object property Magnetic
- - Added object property Controllable (though it's useless without mapping controlling keys)
- - Added new object Turret
- - Added new object Lightsaber
- - Added new object Watering can
- - Added new object Liquid can
- - Added new object Crate
- - Added new object Sponge
- - Added new object Bear trap
- - Added more colours to Colours menu
- - Added dynamic Controls-list to World Menu
- - Added Export & Import keymap
- - Added colour spectrum popup on Enter when a colour textfield is selected
- - Added "Line Alpha" to Colours menu
- - Added effect "blur" to Colours menu
- - Added effect "glow" to Colours menu
- - Added effect "shadow" to Colours menu (shadow is always background colour negated)
- - Fixed keymapping getting erased
- - Fixed blood leaking through corners
- - Fixed Particles-field not affecting particle blood amount
- - Fixed firearms' properties not saving
- - Fixed laser issues
- - Fixed laser not cutting complex objects
- - Fixed little things all around
- - Fixed toggles not reseting on Engine Reboot/Menu Rebuild
- - Fixed bubbles appearing even if water height is 0
- - Fixed joints sometimes breaking even if Joints Break was toggled off
- - Fixed weapons not destroying complex objects even if Objects Break was toggled on
- - Fixed objects breaking even if toggle was off
- - Fixed Grenade Launcher bullets behaving wrong
- - Fixed gears saving wrong
- - Modified Save menu
- - Modified cutting complex objects
- - Modified cloud of blood to be a bit more random when alive objects explode to pulp
- - Modified blood update speed slightly
- - Modified Ragdolls break-toggle to work with cutting
- - Modified sitelock
- - Modified water positioning to be relative to walls
- - Modified flamer spread and shooting speed
- - Modified flamer flames' weight and colouring
- - Modified alive objects to explode into blood more beautifully when going through portals
- - Modified ragdoll joint strength
- - Modified cannon recoil
- - Modified amount of blood on cut
- - Modified amount of blood on bullet hit
- - Modified cutting alive objects
- - Modified bullets to delete only if their speed is below a set limit
- - Modified bullets to penetrate breakables better
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